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Thread Statistics | Show CCP posts - 29 post(s) |

Zappity
Red Federation RvB - RED Federation
211
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Posted - 2013.08.01 13:38:00 -
[1] - Quote
Nice changes, probably not far enough but great to see. I'd love to see the buggers a bit easier to probe down too.
Please put boosters on kill mails if possible! Hooray, I'm l33t! -á(Kil2: "The higher their ship losses...the better they're going to be.") |

Zappity
Red Federation RvB - RED Federation
212
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Posted - 2013.08.01 13:59:00 -
[2] - Quote
Powers Sa wrote:RIP 96~ km overheated RF warp disruptor on my arazu.
Yeah. That kinda says it all. Hooray, I'm l33t! -á(Kil2: "The higher their ship losses...the better they're going to be.") |

Zappity
Red Federation RvB - RED Federation
215
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Posted - 2013.08.01 14:39:00 -
[3] - Quote
Buhhdust Princess wrote:Congratulations Fozzie you have just:
1. Reduced the chances Soloers have actively fighting small gang. 2. Stopped Small gangs fighting Larger gangs without using bombers, or snipers @ 200km.
But heh, I guess no one cares about the small guys when you run a business, as they don't bring in so much revenue.
I actually thought when you first released these "ideas" that you were all high.
Um, you do know the definition of "solo" don't you? Cause I'm thinking you don't right now. Hooray, I'm l33t! -á(Kil2: "The higher their ship losses...the better they're going to be.") |

Zappity
Red Federation RvB - RED Federation
216
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Posted - 2013.08.01 15:14:00 -
[4] - Quote
Buhhdust Princess wrote:Zappity wrote:Buhhdust Princess wrote:Congratulations Fozzie you have just:
1. Reduced the chances Soloers have actively fighting small gang. 2. Stopped Small gangs fighting Larger gangs without using bombers, or snipers @ 200km.
But heh, I guess no one cares about the small guys when you run a business, as they don't bring in so much revenue.
I actually thought when you first released these "ideas" that you were all high. Um, you do know the definition of "solo" don't you? Cause I'm thinking you don't right now. What, you think Solo is buzzing around highsec in an incursus? I think you need to start getting real, especially if you actually think RvB is :goodpvp: because let me enlighten you: it isn't.
Nope, I think buzzing around lowsec is. Until you get to Kourm. or similar and run into 40km point Condors. Just pathetic. Hooray, I'm l33t! -á(Kil2: "The higher their ship losses...the better they're going to be.") |

Zappity
Red Federation RvB - RED Federation
218
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Posted - 2013.08.01 15:28:00 -
[5] - Quote
Buhhdust Princess wrote:Zappity wrote:Buhhdust Princess wrote:Zappity wrote:Buhhdust Princess wrote:Congratulations Fozzie you have just:
1. Reduced the chances Soloers have actively fighting small gang. 2. Stopped Small gangs fighting Larger gangs without using bombers, or snipers @ 200km.
But heh, I guess no one cares about the small guys when you run a business, as they don't bring in so much revenue.
I actually thought when you first released these "ideas" that you were all high. Um, you do know the definition of "solo" don't you? Cause I'm thinking you don't right now. What, you think Solo is buzzing around highsec in an incursus? I think you need to start getting real, especially if you actually think RvB is :goodpvp: because let me enlighten you: it isn't. Nope, I think buzzing around lowsec is. Until you get to Kourm. or similar and run into 40km point Condors. Just pathetic. ..this confirms everything for me lol 
Hehe, yeah well you're getting nerfed and I'm not so there  Hooray, I'm l33t! -á(Kil2: "The higher their ship losses...the better they're going to be.") |

Zappity
Red Federation RvB - RED Federation
226
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Posted - 2013.08.01 20:56:00 -
[6] - Quote
Garviel Tarrant wrote:CCP Fozzie wrote: All defensive (Siege and Armored) links: T1: 4.8% T2: 6% Max bonus per link with all modifiers: 25.9% Former max bonus: 35%
Information Warfare: Electronic Superiority bonuses to ECM and Target Painters: T1: 6.4% T2: 8% Max bonus per link with all modifiers: 34.5% Former max bonus: 35%
Information Warfare: Electronic Superiority bonuses to Tracking Disruptors and Sensor Damps: T1: 4% T2: 5% Max bonus per link with all modifiers: 21.5% Former max bonus: 21%
Information Warfare: Recon Operation: T1: 6.4% T2: 8% Max bonus per link with all modifiers: 34.5% Former max bonus: 35%
Information Warfare: Sensor Integrity: T1: 9.6% T2: 12% Max bonus per link with all modifiers: 51.75% Former max bonus: 53%
Skirmish Warfare: Evasive Maneuvers: T1: 6.4% T2: 8% Max bonus per link with all modifiers: 34.5% Former max bonus: 35%
Skirmish Warfare: Interdiction Maneuvers: T1: 7.2% T2: 9% Max bonus per link with all modifiers: 38.8% Former max bonus: 53%
Skirmish Warfare: Rapid Deployment: T1: 5.6% T2: 7% Max bonus per link with all modifiers: 30.2% Former max bonus: 35%
Mining Foreman: Laser Optimization and Harvester Capacitor T1: 5% T2: 7.5% Max bonus per link with all modifiers: 42.2% Former max bonus: 42.2%
Mining Foreman: Field Enhancement T1: 13.6% T2: 17% Max bonus per link with all modifiers: 95.7% Former max bonus: 95%
These numbers are not very descriptive btw. An incursus Atm does NOT get a 35% boost to its active tanking from links right now.. It gets over 100% This nerf does virtually nothing. Links are still about three times as powerful as they should be. Edit: I find that my posting hasn't described well enough how mad i am at this half assed excuse of a nerf. This doesn't even come close to fixing this **** and the numbers you give out are all smoke and mirrors to anyone that doesn't really understand how links works. Just GRRR.
I'm really hoping these changes are a prelude to bringing it on grid. They work better then. Entirely agree that the changes in OP aren't nearly strong enough now. Fozzie's last comment was encouraging. Hooray, I'm l33t! -á(Kil2: "The higher their ship losses...the better they're going to be.") |
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