|
Author |
Thread Statistics | Show CCP posts - 46 post(s) |

Battlingbean
Star Frontiers Dirt Nap Squad.
17
|
Posted - 2013.08.04 21:37:00 -
[1] - Quote
I like the changes more or less. However, the nighthawk's slot layout is strange for a Caldari missile ship. Should be more like 7/6/4 or even 7/7/3 to make it more in line with ships like Hawk or Raven. |

Battlingbean
Star Frontiers Dirt Nap Squad.
18
|
Posted - 2013.08.05 04:46:00 -
[2] - Quote
Caldari ships live and die by their medium modules. A 7/7/3 Nighthawk would be an inverse Absolution with 7/3/7 so it shouldn't be overpowered. Now that I think of it 6/6/3 Cerberus could be a thing. |

Battlingbean
Star Frontiers Dirt Nap Squad.
18
|
Posted - 2013.08.05 06:03:00 -
[3] - Quote
Kane Fenris wrote:Battlingbean wrote:Caldari ships live and die by their medium modules. A 7/7/3 Nighthawk would be an inverse Absolution with 7/3/7 so it shouldn't be overpowered. Now that I think of it 6/6/3 Cerberus could be a thing. why would anybody want less than 4 lows on the ship????
Basically on a Caldari shield tanked missile ship medium slots are more valuable than lows. 3 slots still allows for DC, BCU and maybe fitting modules.
But this is my Opinion. |

Battlingbean
Star Frontiers Dirt Nap Squad.
20
|
Posted - 2013.08.09 06:07:00 -
[4] - Quote
Armor tanked Nighthawk anyone? |

Battlingbean
Star Frontiers Dirt Nap Squad.
21
|
Posted - 2013.08.11 11:24:00 -
[5] - Quote
Lloyd Roses wrote:Auferre wrote:CCP Fozzie wrote:Maximus Andendare wrote:Are you still happy with the Damnation's dual tank bonuses and how that effectively makes the Damnation the only viable fleet command ship?
I considered dropping the armor hp bonus from the Damnation, but in the end I think it's ok for it to have a strong identity, even if that identity makes it more popular than the others for large fleet warfare. This is a real head-scratcher. Isn't fleet warfare the entire point of command ships? Isn't the goal of rebalancing to make most (if not all) ships useful in their intended role? Why would you be okay with only one ship in an entire class being popular for that role? ... Eos will be an excellent frontline-ship for wormhole people, as fights happen directly on wormholes and smartbombs can't (in most cases) even be activated around your heavy drones. Still got 170k EHP, which is terrible compared to the 270k+ of a damnation, but equalized by having some 700 formidable dps. ...
Lloyd Roses wrote:Just from toying around, Abso can run with a plate, 2 hardeners, EANM and DCU, 2 heatsinks, scram, mwd, med cap booster, 5 HPL and 2 med neuts, one ancil rig and a trimark. It's nice with some 180k EHP linked, 680dps using conflag and dualmed-neut. :|
Also, more than 5 mids on a nighthawk would be highly broken. 5 mids is a good thing to keep the ship on the ground, given it's boni. It is ridiculously tanky already. And it's not like you really need to sacrifice a mid for tackle on a linkship.
7/7/3 would be an inherent godmode. I strognly disagree of a 150k EHP brawler with full tackle and 650dps.
Right so the EOS can have 700dps and 170ehp and be an "excellent frontline-ship" but a theoretical 7/7/3 Nighthawk with 650 dps and 150 EHP is "godmode". Your full of bias. |
|
|
|