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1. Solo and Jams - in Player Features and Ideas Discussion [original thread]
No. One of my favorite game mechanics is being slowly deleted from the game because of whiny cry babies such as yourself. If you are dumb enough to get into such an unfavorable fight you do not deserve a GÇÿfighting chanceGÇÖ.
- by Battlingbean - at 2016.04.03 20:41:56
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2. What 3 things would you change about eve? - in EVE General Discussion [original thread]
IGÇÖd like to change 4 things. However, last change would just be fun. 1)Micro warp drives: Ships are way too fast. IGÇÖve thought that ever since I first saw a micro warp driving ship back in the day. 500+% bonus to velocity? LOLwut? Of course IG...
- by Battlingbean - at 2016.01.20 07:50:47
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3. What type of player do you find to be the most intimidating? - in EVE General Discussion [original thread]
I am interested Torothin(OP), who are you most intimidated by? Anyone I know?
- by Battlingbean - at 2015.12.21 22:02:50
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4. Sticky:[Rubicon 1.1] Rapid Missile Update - in Player Features and Ideas Discussion [original thread]
I wouldn't even consider using a missile system with 35 second reload time, it is just ridiculous. Between this reload time and kinetic damage bonuses only, missiles don't really have a damage type selection advantage.
- by Battlingbean - at 2014.05.19 05:29:00
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5. CCP isn't it about time you consolidated the missile skills? - in Player Features and Ideas Discussion [original thread]
No. Why does everything have to be the same?
- by Battlingbean - at 2014.05.15 04:30:00
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6. [Fanfest 2014] Moa, Condor, Typhoon redesigned. - in Ships and Modules [original thread]
Please tell me this is for real. They are awesome!
- by Battlingbean - at 2014.05.03 17:15:00
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7. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
What are the Sansha ship's shield recharge times?
- by Battlingbean - at 2014.05.01 04:09:00
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8. Remodel Moa and it´s T2 versions - in Ships and Modules [original thread]
Yep, a quick kill board check confirms people here rarely to never fly these ships, so are likely trolls.
- by Battlingbean - at 2014.04.20 19:37:00
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9. Remodel Moa and it´s T2 versions - in Ships and Modules [original thread]
You guys are crazy... the moa is a gross abomination... even the people that 'like' it for some irrational reason say it is ugly. It is actually a problem since I don't fly any of its variants because of the model and I'd like to. You can zoom out...
- by Battlingbean - at 2014.04.18 22:15:00
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10. Warp Strength mechanics - in Player Features and Ideas Discussion [original thread]
Current mechanics are solid. The only problem is warp core stabilizers are still in the game.
- by Battlingbean - at 2014.04.18 17:02:00
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11. What does the Phantasm even do? - in Ships and Modules [original thread]
Ah this thread is still alive. Excellent. VanKenMar is right. The more I think about the faction the more I realize the current bonuses are actually fine. Shields and lasers are already unique and Amarr/Caldari. The faction just needs stats and l...
- by Battlingbean - at 2014.04.06 09:02:00
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12. 708M.. cheapest PLEX in Jita. - in EVE General Discussion [original thread]
Since apparently it is so easy to make ISK that you all are willing to overpay for PLEX, I am accepting donations to help free you of your excessive ISK.
- by Battlingbean - at 2014.03.29 21:22:00
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13. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
I am so excited the pirate ships are getting rebalanced! I re-subbed almost solely just so I can discuss them. However, I'd like to discuss the Sansha ship's identity specifically. Since they use Cadari and Amarr technology one would expect exc...
- by Battlingbean - at 2014.03.27 07:11:00
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14. Batteries, how do they really work? - in Ships and Modules [original thread]
I've wondered how they work also. There isn't much information about it.
- by Battlingbean - at 2013.10.22 21:20:00
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15. What does the Phantasm even do? - in Ships and Modules [original thread]
What do you guys think about making the Sansha line pure gank and ambush ships? Add an extra turret hardpoint and let them fit cloak but keep the EHP and speed low. Maybe overpowered but then they'd actually be good at something.
- by Battlingbean - at 2013.10.18 23:12:00
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16. Faction Battleships Rebalance...?? - in Player Features and Ideas Discussion [original thread]
Please make pirate ships a priority.
- by Battlingbean - at 2013.10.17 22:43:00
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17. What does the Phantasm even do? - in Ships and Modules [original thread]
Lucine Delacourt wrote: Where would you put the extra slot if it had the correct number? 7 mids on a cruiser seems excessive, a 4th low would be alright(HS/TE/Nano) and a 3rd utility high seems pointless. So it would have to be another low but ...
- by Battlingbean - at 2013.10.14 02:57:00
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18. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
Where were all you whiners when this idea was proposed? I remember when everyone I knew in EVE thought that a Kaalakiota Drake would be freaking awesome. Now that it is finally here CCP is drowning in tears. I'm surprised they modify the game with...
- by Battlingbean - at 2013.10.12 23:53:00
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19. What does the Phantasm even do? - in Ships and Modules [original thread]
Thanks for the replies. A shield resist bonus would be lame and out of place. The ships are intended to be extremely aggressive since the nation goes around enslaving people and invading highsec, even the ships themselves have spikes on them. The...
- by Battlingbean - at 2013.10.10 23:07:00
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20. What does the Phantasm even do? - in Ships and Modules [original thread]
Yes, Black Rise. Well with the crap recharge and few low slots of course everyone active tanks. In fact, rapid shield recharge would make sense on Sansha ships and could be part of their identity. In the Phantasm's description we are told it has ...
- by Battlingbean - at 2013.10.09 06:02:00
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