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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

raawe
24th Imperial Crusade Amarr Empire
44
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Posted - 2013.08.02 12:36:00 -
[1] - Quote
Armor got little buff too, maybe it should be 20% to be even more in line with shield rep. All in all good changes |

raawe
24th Imperial Crusade Amarr Empire
44
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Posted - 2013.08.02 19:49:00 -
[2] - Quote
Shield boosting is already far superior to armor tanking, why buffing it even more?! As someone here stated, buff armor for 20% or leave it at 15% but reduce cap, and give shield like 10% buff tops |

raawe
24th Imperial Crusade Amarr Empire
45
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Posted - 2013.08.03 09:45:00 -
[3] - Quote
Liang Nuren wrote:CCP Fozzie wrote:
Increase the shield bonus of all shield boosters (except for deadspace/officer reps and ASBs) by 15%[/b]
I'd say that deadspace is still relatively unattractive when compared to ASBs, and I'd like to see them included in the boost. -Liang
You can't be serious!! In times when you see brutix, harbinger and others armor ships shield tanked, you want to buff shield reps even more? Everything is nowdays shield tanked and they need to change that. Local armor reps need big buff. Shield on the other hand can easily put over sized modules, not to mention how deadspace items are op in that department. Plain 10% buff would also be too much and dev gave it 15. It's too much
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raawe
24th Imperial Crusade Amarr Empire
45
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Posted - 2013.08.08 18:51:00 -
[4] - Quote
CCP Fozzie wrote::
Increase the rep amount for all subcap armor repairers (including AARs) by 15%
Increase the shield bonus of some subcap shield boosters (T1, Meta, T2, Storyline, Domination, Republic Fleet) by 15%
Increase the shield bonus of Large Deadspace/Officer, X-Large Deadspace/Officer shield boosters by 10%
Increase the shield bonus of Caldari Navy and Dread Guristas shield boosters by 5%
No change to Small/Medium Deadspace boosters, all sizes of ASBs, Capital boosters, Capital reps
Let us know what you think!
Shields will still be op while armor needs something more. +20% rep amount or +15% rep amount and -X% cap usage because i see it like this.
- you can easily put over sized shield rep and still have a great fit, buffing everything shield vise will only put shield tanking even more in front of armor tanking
- no change on asb's is good but still they dont use any cap and you can put more then one AND you can over size them, while armor uses both cap and charges and you can only put one (almost impossible to put over sized module as well)
- buffing AAR for 15% will not help that much because see previous statement (you can't really rely on just one)
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raawe
24th Imperial Crusade Amarr Empire
45
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Posted - 2013.08.09 07:32:00 -
[5] - Quote
Cost is also problem with rep paste (AAR) but i'm leaning more towards buffing AAR some more to justify it's rep cost. If only one module is allowed it should at least be comparable to ASB's |
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