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Ann133566
Federal Navy Academy Gallente Federation
4
|
Posted - 2011.10.27 16:34:00 -
[1] - Quote
My corp is currentlyy fighting a hi-sec war against against a corp that seems to be killboard padders. At first we were all up for the fight and made a few plans and tried to lure them away from stations and gates. They refused.... We tried to be more direct but neutral remote reppers spoiled out fun. Wha wa suppose to be fun and interesting war, has turned out to be a damp squids fart.
They war decced us, they stick to trade centres like rens, they refuse to engage away from the stations and they have some corp neutral reps. I couldn't give a sh*t that they are KB padders, part of the fun was ruining there score. But remote repping is getting to be a pain. My corp mates have quickly losing interest in the war... can't blame them. Sort-it-out CCP! |

i5L4NDOF5T4BiLiTY
sHaKeDoWn..
3
|
Posted - 2011.10.27 16:36:00 -
[2] - Quote
LOL |

Alara IonStorm
RvB - BLUE Republic
215
|
Posted - 2011.10.27 16:40:00 -
[3] - Quote
You don't Declare War in EVE. You Declare Docking Games.
The sad thing is that you don't get aggression from RR. So they do not have to worry about there position on the fields because the second they are aggressed they can just dock up. |

Satav
Latinum Exports
73
|
Posted - 2011.10.27 16:41:00 -
[4] - Quote
Ann133566 wrote:My corp is currentlyy fighting a hi-sec war against against a corp that seems to be killboard padders. At first we were all up for the fight and made a few plans and tried to lure them away from stations and gates. They refused.... We tried to be more direct but neutral remote reppers spoiled out fun. Wha wa suppose to be fun and interesting war, has turned out to be a damp squids fart.
They war decced us, they stick to trade centres like rens, they refuse to engage away from the stations and they have some corp neutral reps. I couldn't give a sh*t that they are KB padders, part of the fun was ruining there score. But remote repping is getting to be a pain. My corp mates have quickly losing interest in the war... can't blame them. Sort-it-out CCP!
First, move to Warfare and Tactics plz.
Second, I'm not sure why you think there is a problem or why you think its CCP's responsibility.
These are deliberate game mechanics that are in place for a reason.
Yes, I know neutral repping is annoying. But to say that there is no counter to your problem other than changing the game mechanic is at best niave and worst a little childish.
There are many ways your corp can counter.
(1) ECM (2) Higher a merc corp. (3) Just ignore them.
Just because something is difficult doesn't mean it wrong. This is why EvE is such a great game, things are difficult, challenging. and it takes a lot of thinking/planning to achieve a goal.
This is what I suggest you do. |

zzzczyzoznzoz
School of Applied Knowledge Caldari State
19
|
Posted - 2011.10.27 16:44:00 -
[5] - Quote
why not dec the reppers |

Weaselior
GoonWaffe Goonswarm Federation
1315
|
Posted - 2011.10.27 16:44:00 -
[6] - Quote
zzzczyzoznzoz wrote:why not dec the reppers npc corp
wardecs are broken soz |

Alara IonStorm
RvB - BLUE Republic
215
|
Posted - 2011.10.27 16:45:00 -
[7] - Quote
zzzczyzoznzoz wrote:why not dec the reppers NPC Corps for a start. |

Rhinanna
Brutor Tribe Minmatar Republic
45
|
Posted - 2011.10.27 16:49:00 -
[8] - Quote
CCP already stated that they think neut reppers are a problem on the old forums, its just a bit of a difficult one to fix I'm afraid.
A good solution is to talk to a big alliance who don't like the guys who decced you and temp join them, suddenly the enemy find themselves with a lot more very well armed targets. Either that or temp abanadon corp, setup a new one and mock them from safety.
Just remember that leaving a corp while in space to get them concorded is considered an exploit. Leaving just BEFORE you undock and trying to get them to shoot you isn't ;) -The sword is only as sharp as the one who wields it! Other names: Drenzul (WoT, WoW, Lineage 2, WarH, BloodBowl, BSG, SC2 and lots more)-á |

Tanya Fox
Imperial Academy Amarr Empire
17
|
Posted - 2011.10.27 16:54:00 -
[9] - Quote
Satav wrote: Yes, I know neutral repping is annoying. But to say that there is no counter to your problem other than changing the game mechanic is at best niave and worst a little childish.
There should be no such tactic allowed as neutral repping, as soon as any ship interfers in a war it should become attackable regardless of which corp it belongs to.
Even if it docks, at least it's out of the way. |

Aamrr
HnL Enterprise
112
|
Posted - 2011.10.27 16:58:00 -
[10] - Quote
My proposal seems relevant. You can find it here. |

KrakizBad
Eve Defence Force Fatal Ascension
36
|
Posted - 2011.10.27 17:00:00 -
[11] - Quote
If they won't let you have any fun, don't let them have any fun either. Join the Dec Shield alliance then drop, ending your war early. Repeat as often as necessary while laughing at them in local. They will come on forums and produce tears which will be much sweeter than yours. |

Zagam
Incompertus INC Fatal Ascension
209
|
Posted - 2011.10.27 17:01:00 -
[12] - Quote
Overwhelming firepower. Bring it.
Send in a well-tanked bait ship. let them get aggressed. Then bring in the overwhelming firepower, and break their reps. |

Ann133566
Federal Navy Academy Gallente Federation
6
|
Posted - 2011.10.27 17:07:00 -
[13] - Quote
Satav wrote:Ann133566 wrote:My corp is currentlyy fighting a hi-sec war against against a corp that seems to be killboard padders. At first we were all up for the fight and made a few plans and tried to lure them away from stations and gates. They refused.... We tried to be more direct but neutral remote reppers spoiled out fun. Wha wa suppose to be fun and interesting war, has turned out to be a damp squids fart.
They war decced us, they stick to trade centres like rens, they refuse to engage away from the stations and they have some corp neutral reps. I couldn't give a sh*t that they are KB padders, part of the fun was ruining there score. But remote repping is getting to be a pain. My corp mates have quickly losing interest in the war... can't blame them. Sort-it-out CCP! First, move to Warfare and Tactics plz. Second, I'm not sure why you think there is a problem or why you think its CCP's responsibility. These are deliberate game mechanics that are in place for a reason. Yes, I know neutral repping is annoying. But to say that there is no counter to your problem other than changing the game mechanic is at best niave and worst a little childish. There are many ways your corp can counter. (1) ECM (2) Higher a merc corp. (3) Just ignore them. Just because something is difficult doesn't mean it wrong. This is why EvE is such a great game, things are difficult, challenging. and it takes a lot of thinking/planning to achieve a goal. This is what I suggest you do.
First, this isn't about warfare tactis, it's a request to CCP.
Second, it's CCP's game and they said before they would fix it "soon".
Third.... isn't even worth a reply.
As for ECM, the moment we get them involved, they dock. Merc corp they aren't worth the bother. 3. Ignore them, we got too bored to ignore them.
Most of my corp mates just climbed back into their WH, while our CEO was playing the chicken dance playing over his vent. The war is pointelss no wins no losses. |

Ammzi
Imperial Guardians Blazing Angels Alliance
78
|
Posted - 2011.10.27 17:09:00 -
[14] - Quote
Tanya Fox wrote:Satav wrote: Yes, I know neutral repping is annoying. But to say that there is no counter to your problem other than changing the game mechanic is at best niave and worst a little childish.
There should be no such tactic allowed as neutral repping, as soon as any ship interfers in a war it should become attackable regardless of which corp it belongs to. Even if it docks, at least it's out of the way.
uuhhhhhh? ........ Did you misunderstand something here mate? I don't think you quite grasp the term "neutral repping". lol... quote CCP Spitfire
"Hello Im Blue,"
|

Gronn
Offensive Logistics Inc Excessum Gaming
2
|
Posted - 2011.10.27 17:16:00 -
[15] - Quote
War decs are broken. If someone is assisting your target, then they should be considered hostile or aggressive to you as well! Period, end of story! |

Tanya Fox
Imperial Academy Amarr Empire
17
|
Posted - 2011.10.27 17:33:00 -
[16] - Quote
Ammzi wrote:Tanya Fox wrote:Satav wrote: Yes, I know neutral repping is annoying. But to say that there is no counter to your problem other than changing the game mechanic is at best niave and worst a little childish.
There should be no such tactic allowed as neutral repping, as soon as any ship interfers in a war it should become attackable regardless of which corp it belongs to. Even if it docks, at least it's out of the way. uuhhhhhh? ........ Did you misunderstand something here mate? I don't think you quite grasp the term "neutral repping". lol...
Lets see repairing a war target as a neutral (i.e in NPC corp). So even if someone in an NPC corp assists they should become attackable.
So did I miss something?
|

Alara IonStorm
RvB - BLUE Republic
216
|
Posted - 2011.10.27 17:37:00 -
[17] - Quote
Tanya Fox wrote: Lets see repairing a war target as a neutral (i.e in NPC corp). So even if someone in an NPC corp assists they should become attackable.
So did I miss something?
They do become attackable. They just do not get an aggression timer meaning they can dock or jump through a gate where they have pre-positioned themselves immediately. |

Hauling Hal
The Black Ops
0
|
Posted - 2011.10.27 17:38:00 -
[18] - Quote
Tanya Fox wrote:Ammzi wrote:Tanya Fox wrote:Satav wrote: Yes, I know neutral repping is annoying. But to say that there is no counter to your problem other than changing the game mechanic is at best niave and worst a little childish.
There should be no such tactic allowed as neutral repping, as soon as any ship interfers in a war it should become attackable regardless of which corp it belongs to. Even if it docks, at least it's out of the way. uuhhhhhh? ........ Did you misunderstand something here mate? I don't think you quite grasp the term "neutral repping". lol... Lets see repairing a war target as a neutral (i.e in NPC corp). So even if someone in an NPC corp assists they should become attackable. So did I miss something?
Yes, they are already attackable when they rep, but repping doesn't give an aggro timer, so they insta dock if you shoot them.
|

Tanya Fox
Imperial Academy Amarr Empire
18
|
Posted - 2011.10.27 17:42:00 -
[19] - Quote
Alara IonStorm wrote:Tanya Fox wrote: Lets see repairing a war target as a neutral (i.e in NPC corp). So even if someone in an NPC corp assists they should become attackable.
So did I miss something?
They do become attackable. They just do not get an aggression timer meaning they can dock or jump through a gate where they have pre-positioned themselves immediately.
If they become attackable then surely it would not take much to give them an aggression timer.
CCP fix this pls. |

Tanya Fox
Imperial Academy Amarr Empire
18
|
Posted - 2011.10.27 17:56:00 -
[20] - Quote
Double post |

Barakkus
981
|
Posted - 2011.10.27 18:02:00 -
[21] - Quote
I'm confused, anyone I've repped in incursions with a wardec gives me an aggro timer. Does it just go away after a session change? |

Tanya Fox
Imperial Academy Amarr Empire
18
|
Posted - 2011.10.27 18:05:00 -
[22] - Quote
Barakkus wrote:I'm confused, anyone I've repped in incursions with a wardec gives me an aggro timer. Does it just go away after a session change?
I'm guessing it's probably because you're not in an NPC corp. |

Barakkus
981
|
Posted - 2011.10.27 18:07:00 -
[23] - Quote
Tanya Fox wrote:Barakkus wrote:I'm confused, anyone I've repped in incursions with a wardec gives me an aggro timer. Does it just go away after a session change? I'm guessing it's probably because you're not in an NPC corp.
O 
That's kind of dumb that it doesn't stick to NPC corp members, not sure why it doesn't apply the same way regardless of what your corp type is. |

De'Veldrin
Norse'Storm Battle Group Intrepid Crossing
52
|
Posted - 2011.10.27 18:19:00 -
[24] - Quote
Pay some goons to suicide gank the reppers.
And hope they don't get distracted and gank you instead. Unsub or don't.-á I don't care what your reasons are, and neither does anyone else.-á Just click the button and go away - or don't. |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
52
|
Posted - 2011.10.27 18:28:00 -
[25] - Quote
A logistics ship, neutral or otherwise, that has docked or jumped through a gate is no longer in the fight and if you can actually force it to do one of those then you didn't even need to kill it to remove it from the field. Plus in the case of jumping if you aren't awful at fleet engagements it should be trivial to have someone follow and kill it on the other side where it has nobody to defend it.
I suspect that the people who are complaining about logistics ships being able to dock or jump don't have any logistics pilots of their own and couldn't even make a hostile logistics ship jump or dock in the first place and are just whining to CCP to try and get someone else to compensate for the inadequacies of their corporation or alliance for them. |

Malcanis
Vanishing Point. The Initiative.
855
|
Posted - 2011.10.27 19:52:00 -
[26] - Quote
If you rep a war target then you should be part of the war for as long as it lasts. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Tanya Powers
Science and Trade Institute Caldari State
63
|
Posted - 2011.10.27 19:59:00 -
[27] - Quote
Ann133566 wrote:My corp is currentlyy fighting a hi-sec war against against a corp that seems to be killboard padders. At first we were all up for the fight and made a few plans and tried to lure them away from stations and gates. They refused.... We tried to be more direct but neutral remote reppers spoiled out fun. Wha wa suppose to be fun and interesting war, has turned out to be a damp squids fart.
They war decced us, they stick to trade centres like rens, they refuse to engage away from the stations and they have some corp neutral reps. I couldn't give a sh*t that they are KB padders, part of the fun was ruining there score. But remote repping is getting to be a pain. My corp mates have quickly losing interest in the war... can't blame them. Sort-it-out CCP!
Engage mercs to suicide gank the remote reps (alpha)
Fit spider tanking, heavy neuts, ecm
Add the cost of those neutral reps to your enemy KB
Collect tears in local
Profit |

Tanya Powers
Science and Trade Institute Caldari State
63
|
Posted - 2011.10.27 20:06:00 -
[28] - Quote
Vimsy Vortis wrote:A logistics ship, neutral or otherwise, that has docked or jumped through a gate is no longer in the fight and if you can actually force it to do one of those then you didn't even need to kill it to remove it from the field. Plus in the case of jumping if you aren't awful at fleet engagements it should be trivial to have someone follow and kill it on the other side where it has nobody to defend it.
I suspect that the people who are complaining about logistics ships being able to dock or jump don't have any logistics pilots of their own and couldn't even make a hostile logistics ship jump or dock in the first place and are just whining to CCP to try and get someone else to compensate for the inadequacies of their corporation or alliance for them.
There are not that much people willing to play "paladin on line", it's boring, expensive and at the end you're just feeding others KB.
And every one wants to feed his KB, it's so important !! |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
52
|
Posted - 2011.10.27 20:16:00 -
[29] - Quote
You would think that the people who are legitimately looking to defend their corp from highsec wars would be willing to put their personal killboards behind them and play the medic. It's amazes me that people think they can go to a fight with no healers controllers or buffs and expect to win against people who have all of them only to later complain that "Waa the other guys were experienced and had a well constructed fleet that was effective versus our disorganised rabble with no PVP experience, nerf something!!". But EVE is just like any other MMO, the people who are more organised, prepare properly have have the most resources to spare win and everyone else cries for nerfs without realising that unless they get over their own lack of competence they are still going to keep getting spanked. |

NeoShocker
Interstellar eXodus BricK sQuAD.
20
|
Posted - 2011.10.27 21:38:00 -
[30] - Quote
Was thinking. It is hard to find a solution, but I think I got one regarding neut remote support
First offense of neut remote support = 15 min timer, as usual as blinky red, current mechanics Lets call this Stage A.
As for the new mechanics...
If remote supporting support again under 24 hours, after 15 min expires, the Neut player will enter Stage B and Concord will send an Eve Mail to warn the player. If the neut player did not rep for the next 24 hours, it resets and goes back to 15 min timer.
Stage B. Second offense of neut rep = 24 hours as blinky red. Whether your ship gets destroyed or not, you will be a valid "WT" for the day, can even be pod killed.
During stage B, after 15 min timer expires, if the neut player did not support on remote support, for the NEXT 48 hours, it will reset.
Should the player rep a WT once again during the 48 hour "cool down"... The neut player is now under the third and final part for the third offense.
Lets call this "Final Stage".
After timer expires 15 minutes once again, if the neut player rep any WT players during the 48 cooldown, CONCORD will prompt a window to warn the player. CONCORD will state that if remote supporting the WT to help again, the player will be a valid "WT" for the duration of the war until it expires on that particular corp/alliance the neut player supported with.
As for the timer, as long there is a timer and doesn't expire, it will stay on that particular of offense stage. So for example, as long you dont let timer expire on the 15 minutes as stage B, you will not enter the Final stage. |
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