| Pages: 1 [2] 3 4 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Amaron Ghant
|
Posted - 2005.12.23 13:19:00 -
[31]
Originally by: Selfish Gene Some of the replies here are just comical :) I suspect more than 1 or two of the more aggresive might be from people who are not averse to the odd bit of scripted ore collection 
Another generalisation based on little or no evidence
2 years in the game and the only thing left that annoys me is people trying to dictate what I can and cannot do in game, or how long I¦m allowed to do it for. Errrr apart from lag that is, lag also annoys me...but I digress
The solution to macro miners is to blow em up again and again and again...and again. Lots of ice miners and strip miners to be made.
Roids are a Menece I tell you, hunt then down I say, hunt them down!!
Amaron Ghant the Mad Caldari Miner |

VeGeT
|
Posted - 2005.12.23 13:19:00 -
[32]
Completly desagreed
|

Selfish Gene
|
Posted - 2005.12.23 13:20:00 -
[33]
Originally by: Yaosioan
Originally by: Selfish Gene Some of the replies here are just comical :) I suspect more than 1 or two of the more aggresive might be from people who are not averse to the odd bit of scripted ore collection 
Do you have any reason to believe this will only hurt macrominers except for Argumentum ad Nauseum
Lol I take it back... but I still hold that I'm only countering arguments, not repeating the same one.
Yes, I'm basing my argument on the axiom that very few real players spend more than 40 hours a week mining.
|

Brother Tycho
|
Posted - 2005.12.23 13:22:00 -
[34]
Heres a better option just ban all macro miners. I would enjoy a Mini Game for mineing bit like that game you use a hammer to hit the ghosts that pop up or something and you gain a mining cycle per 10 "ore veins" you hit as the roid rotates.. and erm lower lvl roids rotate slower and if you hit a explosive chemical pocket by mistake you need to wait 10 seconds to reactive lasers and you take some damage not much though.. try make a macro that can do that for yah!
-------------[B«+tHd« T¦¦H+]-------------
åå Spreading the good word since beta åå |

Greyshadow
|
Posted - 2005.12.23 13:23:00 -
[35]
Originally by: Selfish Gene Some of the replies here are just comical :) I suspect more than 1 or two of the more aggresive might be from people who are not averse to the odd bit of scripted ore collection 
Haha
"Now you see me, now you don't!" |

Rod Blaine
|
Posted - 2005.12.23 13:23:00 -
[36]
Dont see you reply to my argument... _______________________________________________
Power to the players !
|

Vegati Daxx
|
Posted - 2005.12.23 13:23:00 -
[37]
Originally by: Selfish Gene Some of the replies here are just comical :) I suspect more than 1 or two of the more aggresive might be from people who are not averse to the odd bit of scripted ore collection 
Or perhaps you have no clue since you only think from your own perspective
|

Selfish Gene
|
Posted - 2005.12.23 13:24:00 -
[38]
Originally by: Amaron Ghant
2 years in the game and the only thing left that annoys me is people trying to dictate what I can and cannot do in game, or how long I¦m allowed to do it for.
Well this is strange. I presume concord annoys you then because it prevents you pvping in empire? Or does it annoy you that you can only do one R+D agent mission per day? There are plenty of ingame restrictions already.
|

Yaosioan
|
Posted - 2005.12.23 13:24:00 -
[39]
Originally by: Selfish Gene
Originally by: Yaosioan
Originally by: Selfish Gene Some of the replies here are just comical :) I suspect more than 1 or two of the more aggresive might be from people who are not averse to the odd bit of scripted ore collection 
Do you have any reason to believe this will only hurt macrominers except for Argumentum ad Nauseum
Lol I take it back... but I still hold that I'm only countering arguments, not repeating the same one.
Yes, I'm basing my argument on the axiom that very few real players spend more than 40 hours a week mining.
So you want to punish the few people that do mine 40+ hours a week to get at the macrominers?
|

Amaron Ghant
|
Posted - 2005.12.23 13:25:00 -
[40]
Originally by: Selfish Gene
Originally by: Yaosioan
Originally by: Selfish Gene Some of the replies here are just comical :) I suspect more than 1 or two of the more aggresive might be from people who are not averse to the odd bit of scripted ore collection 
Do you have any reason to believe this will only hurt macrominers except for Argumentum ad Nauseum
Lol I take it back... but I still hold that I'm only countering arguments, not repeating the same one.
Yes, I'm basing my argument on the axiom that very few real players spend more than 40 hours a week mining.
One real player mining for 40 hours a week, or 4000 real players mining 40 hours a week. If thats what they want to do......and I did it to build my first freighter, who are you to say they cannot.
More to the point, do you actually KNOW how many people are mining for that long? Or did you decide that as you know best, the rest of eve would bow down and agree with you?
|

Amaron Ghant
|
Posted - 2005.12.23 13:26:00 -
[41]
Originally by: Rod Blaine Dont see you reply to my argument...
Thats cos you have argument trained to insane levels Rod  |

Astarte Nosferatu
|
Posted - 2005.12.23 13:27:00 -
[42]
Troll.
------------------------------------------ Member of the [23] Follower of the Blood Revolution. Sani Sabik.
|

Selfish Gene
|
Posted - 2005.12.23 13:27:00 -
[43]
Originally by: Rod Blaine eerh, this would lead to macroers simply getting three times the chars they have now and doing what they do now in shifts...
ok, more income to ccp, but no change other then that.
The developing world macroers would have to spend 3 times as much on accounts. This is a lot of money to these people and would be a big hit to their profit margin.
|

Jakk Graiseach
|
Posted - 2005.12.23 13:28:00 -
[44]
Originally by: Gariuys And who the hell are you to decide what's good for someone? Bugger off...
QFT  -- ** There are some men that things should not come to know ** |

Vegati Daxx
|
Posted - 2005.12.23 13:28:00 -
[45]
Originally by: Selfish Gene
Originally by: Rod Blaine eerh, this would lead to macroers simply getting three times the chars they have now and doing what they do now in shifts...
ok, more income to ccp, but no change other then that.
The developing world macroers would have to spend 3 times as much on accounts. This is a lot of money to these people and would be a big hit to their profit margin.
THEY WOULD NOT STOP FARMING ANYWAY!
|

Yaosioan
|
Posted - 2005.12.23 13:28:00 -
[46]
Originally by: Selfish Gene
Originally by: Rod Blaine eerh, this would lead to macroers simply getting three times the chars they have now and doing what they do now in shifts...
ok, more income to ccp, but no change other then that.
The developing world macroers would have to spend 3 times as much on accounts. This is a lot of money to these people and would be a big hit to their profit margin.
Then they just raise their prices.
|

Selfish Gene
|
Posted - 2005.12.23 13:29:00 -
[47]
Originally by: Amaron Ghant
More to the point, do you actually KNOW how many people are mining for that long? Or did you decide that as you know best, the rest of eve would bow down and agree with you?
Actually I was just making a suggestion, sorry if it offends you on some deep moral level! 
|

Vegati Daxx
|
Posted - 2005.12.23 13:30:00 -
[48]
Edited by: Vegati Daxx on 23/12/2005 13:31:02 Selfish Gene, is this your alt or have you really only been playing 18 days? Thats sufficent to say that you have more or less no clue. Oh and can i ask you what country youre from?
|

Noobalicious Topazin
|
Posted - 2005.12.23 13:31:00 -
[49]
What's macroing and why do you what to limit mining, for what purpose?
I'm coming from Lineage2 and reading through few posts, it seems that you got some similar issues here.. well not to L2's extent (I hope).
Could one of you please give me an overall situation about farmers and botters.. well cheaters in genreral?
Is the cheat low or high in-game, does CCP's GMs make a good job or do you see, like in Lineage2, botters/farmers/ebayers ruling the server?.. please tell me they are a minor factor.
|

Selfish Gene
|
Posted - 2005.12.23 13:31:00 -
[50]
Originally by: Vegati Daxx
THEY WOULD NOT STOP FARMING ANYWAY!
A proportion definitely would. If you increase the marginal cost, it will push the less efficient producers out of the marget thereby reducing demand.
|

Selfish Gene
|
Posted - 2005.12.23 13:33:00 -
[51]
Originally by: Noobalicious Topazin What's macroing and why do you what to limit mining, for what purpose?
I'm coming from Lineage2 and reading through few posts, it seems that you got some similar issues here.. well not to L2's extent (I hope).
Could one of you please give me an overall situation about farmers and botters.. well cheaters in genreral?
Is the cheat low or high in-game, does CCP's GMs make a good job or do you see, like in Lineage2, botters/farmers/ebayers ruling the server?.. please tell me they are a minor factor.
Hi Noobalicious, I suggest you don't take anyone's word for it here, just do a tour of the asteroid belts in high sec systems and see what you think.
|

Noobalicious Topazin
|
Posted - 2005.12.23 13:40:00 -
[52]
I'll try it.. one thing though about the limitation proposal,
One of my IRL friend is playing that game "casually" for months and choosed to be a minor, all he likes is to mine, as fast and as long as he can.. I mean he trully loves mining and only described me EVE through mining stuff (barges and what to mine, the kind of lasers to use, skills you'll need ect).
So I started the game and was about to do the same but after mining for 4 hours in a newb place only to get 178K ISK.. I'm questionning his sanity and think about playing something more like agent mission (nice rewards and tons of quests apparently).
Anyway.. all to say that mining limitation would be an issue for some real players who happen to like it and actually sees it as full part of the... gameplay.
Instead of limiting our gameplay, it would be wise to find a proper way to limit the farmers themselves.. I dunno how though.
|

TitusCrow
|
Posted - 2005.12.23 13:48:00 -
[53]
Originally by: Gariuys And who the hell are you to decide what's good for someone? Bugger off...
totally agree with this statement
|

Selfish Gene
|
Posted - 2005.12.23 14:10:00 -
[54]
Originally by: TitusCrow
Originally by: Gariuys And who the hell are you to decide what's good for someone? Bugger off...
totally agree with this statement
I'm not deciding what's good for someone. CCP decide the rules of the game world, many of which already restrict what you can or cannot do ingame. I'm making a suggestion.
|

Rod Blaine
|
Posted - 2005.12.23 14:18:00 -
[55]
Originally by: Selfish Gene
Originally by: Rod Blaine eerh, this would lead to macroers simply getting three times the chars they have now and doing what they do now in shifts...
ok, more income to ccp, but no change other then that.
The developing world macroers would have to spend 3 times as much on accounts. This is a lot of money to these people and would be a big hit to their profit margin.
Not really.
Aside from the fact they could raise prices to accomodate this higher cost, there's already the logical presumption that overhead costs are paid for by the investor. I'm quite sure an invoestor at this time has mroe then enough profit margin to warrant an extra eppenditure of 30 euros a month for every running account.
Add it up:
an account times 40 hours mining equates to what ? 80 million isk/week ? That's 342m isk/month.
Gametime prices atm mean that that amount pays for more then 100 days of gametime. That means he has 70+% left of quarterly profit as sellable isk on the illegal isk for cash market. That's probably more then enough to warrant a sweatshop, let alone a macromining setup that isn't even attended much if at all.
900m isk left over equates to approx 100 euros per quarter per account. Assume running a 20-ship mining op continuously, needing 60 accounts in the new situation, equates to 2000 euros a month in income after subscrption cost. Detract cost of a good net connection in a country where such access is expensive and include writeoff on hardware cost: say 300 euros a month for both combined.
Leaves 1700 euros a month profit for even a medium-scale operation that would not need more then say two-three underpaid employees to run 23/7 in shifts.
I don't see that being much of an issue for a low=wage country kind of situation. And I'd wager it's a quite conservative estimate.
Of course, like I said, CCP gets more cash, but is that worth imposing limits like these for ? And what about the possibility that isk farmining through means other then mining offers ? It's quite easy to make 10m an hour instead of 2m, if you move away from mining and have fully attended accounts farming your isk. Would that situation of farmers moving on to other professions ingame be preferable in some way ? _______________________________________________
Power to the players !
|

Braaage
|
Posted - 2005.12.23 14:24:00 -
[56]
Quote: Why not limit mining to 40 hours per week?
Because when you stat putting nonsensical restrictions on a free flowing, no rules universe it stops and becomes just a game.
EVE is more than just a game. ___________________________________________ http://www.eve-tutor.com
Picture based tutorial site for EVE-Online |

AlexK100
|
Posted - 2005.12.23 14:27:00 -
[57]
I dont mine at all but dont think this kind of artifical limits is good idea.
|

Chippie MS
|
Posted - 2005.12.23 14:50:00 -
[58]
Why not slam your genitals in a telephone directory repeatedly so the gene pool has no chance of being contaminated??
Oh thats right you dont want to kind of like when some people want to spend 100hrs a week mining its down to choice and no i dont mine ------------------------------------ There's one ***** in the world, one ***** with many faces |

Rooman Black
|
Posted - 2005.12.23 14:53:00 -
[59]
Why not limit the forum to only 40 stupid ideas a weeks?
|

Natasha Kerensky
|
Posted - 2005.12.23 14:55:00 -
[60]
Originally by: Selfish Gene
Originally by: TitusCrow
Originally by: Gariuys And who the hell are you to decide what's good for someone? Bugger off...
totally agree with this statement
I'm not deciding what's good for someone. CCP decide the rules of the game world, many of which already restrict what you can or cannot do ingame. I'm making a suggestion.
Hi
I dont mine anymore. I jsut wanted to say to the OP that I love your name!! Richard Dawkins pwnz
Anyway, so that im not OT- Macroers are ruining the games economy, so anything that makes it harder on themis great. But you can come up with something better than 40 hour mining limits.
I knew a guy who mined while he was at work. He was a school teacher, while he was giving his class lessons, he'd casually stroll over to his computer and click/drag every three minutes.
If my office computer wasnt a piece of crap, id mine at work too. 
Lieutenant, Deputy Chief of Security Channel: CAINCOM
|
| |
|
| Pages: 1 [2] 3 4 :: one page |
| First page | Previous page | Next page | Last page |