Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

MrBadidea
|
Posted - 2005.12.30 04:31:00 -
[1]
I've decided to take my time and walk myself through each stage of Enemies Abound and tear the design of each part to pieces, in an effort to find out why they are so hard. So without further ado, I present my Enemies Abound walkthough ;D
Now, I use a Standard Raven, with the following setup:
6x Siege T2, 1x Heavy Beam T2 1x C5-L XL Booster, 1x Copasetic Boost Amp, 4x Hardeners (EM/Kin/Therm/Therm) 5x Power Diag System 2s
To aid me in figuring out these missions, I've used a second support ship with remote shield boosters which has given me a degree of security to play around with whilst figuring out how this ****zle works; without it, this may have taken MUCH longer!
What I have noted however, is that whilst some of the spawn groups are a little more extreme than what we are used to, I believe that they are well within the capabilities of the average mission runner with a little practice!
I'll split this over another 5 posts, so that I can keep it clean and administer any changes that I require.
|

MrBadidea
|
Posted - 2005.12.30 04:31:00 -
[2]
Enemies Abound 1/5 (Caldari Version) - I assume every race has a different target Rat. Being a Caldari mission runner, I get Gallente.
Deadspace (gates) - Area's = 1
Rats: 3 Navy Dominix 5 Navy Megathrons 1 Navy Orions (ZOMGTanked, Take thermal damage for these, otherwise you'll be there all day) 4 Navy Vexors 2 Navy Thorax's 5 Gallente Officers 3 Gamma I Support Frigs 5 Gamma II Support Frigs (Web but no Scram)
Do not shoot the frigs that initially aggro (the Gamma II Support Frigs), as this will aggro the entire spawn. None of these frigs scramble, so you can "safely" ignore them until you've taken out the rest of the spawn. You have two choices from this point; either supertank (which you'll need about 3 large remote sheild/armor transfers, plus a fitted tank, such as my XL setup with 740 HP a boost and 4 hardeners), or get range. To get some range, fit a couple of large smartbombs, warp in, take out the webbing frigs, warp out. Webbers = dead, spawn = unaggro'd.
Start off by taking out the two closest battleships (reducing possible damage if things go **** up), the Navy Domi and Mega if your running the Caldari vs Gallente version of this mission. They should initally aggro you anyway, but whatever, just get rid of them because nothing else will aggro when shooting these two.
Now, it seems to be possible to split the rest of the rats into two groups - there should be a set of battleships including the Navy Orion, so you have two choices here; attack one of that groups frigs to find the 3 correct battleships, or find the "unique" battleship to that group (seeing as there is only one Navy Orion in there). You can take these out without the rest of the spawn aggro'ing too, but attacking any of the other ships again brings the entire thing down. Get rid of them before continuing. If you can't find this group, you should be able to aggro those 3 battleships by shooting any of the "Navy Officers" - the only other frigs in the spawn that aren't after you from the get go, as these aggro along with the battleships mentioned.
By now you should only have one group left; in my case 3 Navy Megas 6 assorted cruisers and the 3 Gamma I support frigs; I've had far more damage from other missions, so from here on out you should be fine and dandy taking out the rest of the rats. Assuming you can tank that much damage... :)
|

MrBadidea
|
Posted - 2005.12.30 04:31:00 -
[3]
Placeholder for 2/5
|

MrBadidea
|
Posted - 2005.12.30 04:31:00 -
[4]
Placeholder for 3/5
|

MrBadidea
|
Posted - 2005.12.30 04:31:00 -
[5]
Placeholder for 4/5
|

MrBadidea
|
Posted - 2005.12.30 04:32:00 -
[6]
Placeholder for 5/5
|

kestrelfear
|
Posted - 2005.12.30 04:47:00 -
[7]
Placeholder for consolatory post when you lose your ship to 5/5. _________
Buying Pure Blind bookmarks. Contact me please! |

MrBadidea
|
Posted - 2005.12.30 04:52:00 -
[8]
Originally by: kestrelfear Placeholder for consolatory post when you lose your ship to 5/5.
Thanks for that 
|

slip66
|
Posted - 2005.12.30 12:33:00 -
[9]
1/5 the support frigs were all webing and warp scrambling me... I used wcs & assualt launchers. Tanked the bs as long as I could killing the support. Refit to kill bs.
|

MrBadidea
|
Posted - 2005.12.30 13:37:00 -
[10]
The first time I tried it, I ended up with everything in there after me- had to warp out a few times, but not once was I scrambled. Maybe somebody has made a few stealth changes to the mission?
|
|

Lyra Sy
|
Posted - 2005.12.31 11:32:00 -
[11]
I've been building my own notes/walk-thru. For now I'll just mention the hilights.
1 of 5, .6 sec system, everything instantly aggro'd my Raven so I ran. I wasn't scrambled fortunately. It may be diff for ppl in a .3 or lower system. I refitted with 2 large SB's and the rest Assault launchers, dropped my AB II and so ended up with 2 Kin + 2 Therm active shield resists. I was expecting the worst, but when I re=entered only 2 BS's and the frigs aggro'd. I killed the frigs and then refit back to my cruise II's + 350mm Proto rail. The SB's worked better than expected. Probably didn't need the Assault's at all with another 2 large SB's. The frigs orbit at 1.5km.
2 of 5 Was a simple in-system courier mission.
3 of 5 Surprise! There's 2 frigs and 6 Officer cruisers at the first accel gate. Never seen this before. I was slow, but I left off my AB and kept my Raven fully tanked. It was a good idea. 2 Zones to clear. A weird sideways gate makes it look like a 3rd Zone but it's a Fake/Prop. (no icon for it in overview either)
4 of 5 Not done this yet. Got nervous and decided to browse the forums first.
5 or 5 I checked out the forums. DON'T TRY TO SOLO THIS! I plan to never accept this mission as a solo player. Someone in the help channel offered this example: http://kimjpeck.dyndns.org:90/5.jpg Everything instantly aggros. New waves of rats warp in on timers. It's supposedly solo-able though if you have a really fast HAC and some luck. The reward is no way worth the high risk.
|

Ra Marr
|
Posted - 2006.01.02 07:34:00 -
[12]
Edited by: Ra Marr on 02/01/2006 07:42:13
Originally by: MrBadidea Edited by: MrBadidea on 30/12/2005 04:49:31 Do not shoot the frigs that initially aggro (the Gamma II Support Frigs), as this will aggro the entire spawn. None of these frigs scramble, so you can "safely" ignore them until you've taken out the rest of the spawn.
This does not apply to the Amarr verison (same rat list though, Gallente Navy)
*edited* here i have screen shot of what to expect when first warping in, screen shot taken from shuttle before going in lvl4 Enemy Abound 1/5
The frigs that aggro first did in fact warp scramble me and to get away i had to start killing them and that set off the whole group resuting in ship loss
Other than that the rest of the guide seems accurate
|

Payne Bringer
|
Posted - 2006.01.02 08:18:00 -
[13]
Edited by: Payne Bringer on 02/01/2006 08:18:11
Originally by: Ra Marr The frigs that aggro first did in fact warp scramble me and to get away i had to start killing them and that set off the whole group resuting in ship loss
The rats on the Caldari Enemies Abound 1 of 5 have done the same to me both times I faced them.
However, I hit the AB, flew away, tanked the damage and waited until I was 40km from other spawns before firing at the support frigs and the other spawns did not then respond.
Payne
(edit for my poor typing) |

Dr Rane
|
Posted - 2006.01.02 14:43:00 -
[14]
5/5: dont try this without a couple of freinds, not just one. me and a friend tried it last night. me in a hard tanking apoc fitted with t2 gear only. (~12k armor HP, 70%+ resistance, dual T2 L Repairers).
the first time i warped in it was all fine, we killed most of the stuff but then the second, third and forth waves arrived. we had to warp away quickly. when we went back(full sheilds/armor/cap/cookies) it took the rats about 15s to pop my apoc. when all the rats started to aggress me they caused a lot of lag.
15sec to pop an apoc with 12k armor HP with 70%+ resistance and two L rep running. i had no chanse in hell to align due to all the lag, and if i had been able to do it my poc might have survived.. MIGHT have survived.
_________________________________________________________________ CCP: Why cant you let unloaded Crystals auto-stack?!
Originally by: Oveur I'm Tuxford.
|

Ivan Siff
|
Posted - 2006.01.03 02:36:00 -
[15]
Edited by: Ivan Siff on 03/01/2006 02:36:34
Originally by: Dr Rane Edited by: Dr Rane on 02/01/2006 14:47:54 5/5: dont try this without a couple of freinds, not just one. me and a friend tried it last night. me in a hard tanking apoc fitted with t2 gear only. (~12k armor HP, 70%+ resistance, dual T2 L Repairers).
the first time i warped in it was all fine, we killed most of the stuff but then the second, third and forth waves arrived. we had to warp away quickly. when we went back(full sheilds/armor/cap/cookies) it took the rats about 15s to pop my apoc. when all the rats started to aggress me they caused a lot of lag.
15sec to pop an apoc with 12k armor HP with 70%+ resistance and two L rep running. i had no chanse in hell to align due to all the lag, and if i had been able to do it my poc might have survived.. MIGHT have survived.
btw here's a clicky of that link above
My experience with attempting to solo (or couple BS gang) it can be summed up with this: it is probbaly faster to run the mission and get your insurance payout then wait for the autodestruct timer to count down.
That being said, a guy on the lvl4 channel soloed it (along with a support alt) using a dreadnaught in a low sec system. He had to warp out I think he said like 5 times though.
Sweet mission :) It's good to fear missions again.
[ 2004.06.30 22:51:01 ] Your Mega Pulse Laser I places an excellent hit on Mordus Bounty Hunter, inflicting 11.9 damage. |

mrg29
|
Posted - 2006.01.03 03:34:00 -
[16]
done this mission solo around 4 times now - best loot i've seen for ages from a lvl4 on part 5of5.
the first 3 times i did it i had to warp after blowing up the stargate.
the last time i did it i managed to deal with the waves as they spawned and pick away at stargate. got all the way to the end when the rats stopped coming.
think by the end i had blown up 20 BS including 5 rep fleet darkanas which drop nice cans.
-
|

kestrelfear
|
Posted - 2006.01.03 05:27:00 -
[17]
Originally by: mrg29 done this mission solo around 4 times now - best loot i've seen for ages from a lvl4 on part 5of5.
the first 3 times i did it i had to warp after blowing up the stargate.
the last time i did it i managed to deal with the waves as they spawned and pick away at stargate. got all the way to the end when the rats stopped coming.
think by the end i had blown up 20 BS including 5 rep fleet darkanas which drop nice cans.
Can you let us know what ship and setup you used? If you did this solo without a capital ship _and_ without sniping, I'll be very very impressed. _________
Buying Pure Blind bookmarks. Contact me please! |

mrg29
|
Posted - 2006.01.03 07:08:00 -
[18]
Originally by: kestrelfear
Originally by: mrg29 done this mission solo around 4 times now - best loot i've seen for ages from a lvl4 on part 5of5.
the first 3 times i did it i had to warp after blowing up the stargate.
the last time i did it i managed to deal with the waves as they spawned and pick away at stargate. got all the way to the end when the rats stopped coming.
think by the end i had blown up 20 BS including 5 rep fleet darkanas which drop nice cans.
Can you let us know what ship and setup you used? If you did this solo without a capital ship _and_ without sniping, I'll be very very impressed.
did it in an armor tanked apoc with t2 megapulses.
i have got the armor comp skills trained to lvl4 and using faction hardeners which takes my resists to around 80%.
secret is to tackle the two groups behind u on warp in and not to use drones too early or u aggro the group near the stargate with ruptures.
all the BS with exception of darkanas come into megapulses range with multi-freq crystals as do the ruptures.
once u got the numbers down on the stabber group then move towards the stargate, the other group will aggro. at that point u can release drones and use them to deal with cruisers while u pop BS with lasers.
u should be able to clear all these rats before the first reinforcements arrive and start on the gate.
when reinforcements appear they will initially target ur drones if u have them deployed so recall the drones asap let the rats target switch to u and then re-release drones again to deal with cruisers and frigs while u deal with BS. i ignored the darkana at this point as it sits outside normal megapulse range but i could tank it comfortably while i went back to stargate.
its then basically a case of repeating for each lot of reinforcements and working on the stargate. it has a shedload of structure hps and does take a while to wear down.
once i had the stargate down i was then able to maneouvre more and go after the darkanas.
the one sticky bit is when a group of ships prefixed by "freedom" appear. the cruisers are bellicose and they do hit hard.
u really cant afford to warp out at any point if u want to complete the missin solo tho, the time u lose warping out and returning allows reinforcements to arrive and u need to keep the numbers down.
its not a mission i would recommend doing solo, its touch and go for me to do and i have a well out-fitted BS, amarr BS 5, over 8 mill sps in gunnery and can use tech2 drones.
-
|

kestrelfear
|
Posted - 2006.01.03 07:19:00 -
[19]
Your experiences sound different to mine. I tried it 4 seperate times (after DT), and each and every single time the entire spawn agrod.
The one time I managed with some friends to tank and kill everything that was initially there, someone got dc'd after the first batch of npcs and we had to rewarp in. After that there were too many ships, and we were still getting insta agro on all.
Sounds like a nice mission when the agro patterns are working. _________
Buying Pure Blind bookmarks. Contact me please! |

MrBadidea
|
Posted - 2006.01.03 07:36:00 -
[20]
Originally by: mrg29
Originally by: kestrelfear
Originally by: mrg29 done this mission solo around 4 times now - best loot i've seen for ages from a lvl4 on part 5of5.
the first 3 times i did it i had to warp after blowing up the stargate.
the last time i did it i managed to deal with the waves as they spawned and pick away at stargate. got all the way to the end when the rats stopped coming.
think by the end i had blown up 20 BS including 5 rep fleet darkanas which drop nice cans.
Can you let us know what ship and setup you used? If you did this solo without a capital ship _and_ without sniping, I'll be very very impressed.
did it in an armor tanked apoc with t2 megapulses.
i have got the armor comp skills trained to lvl4 and using faction hardeners which takes my resists to around 80%.
secret is to tackle the two groups behind u on warp in and not to use drones too early or u aggro the group near the stargate with ruptures.
all the BS with exception of darkanas come into megapulses range with multi-freq crystals as do the ruptures.
once u got the numbers down on the stabber group then move towards the stargate, the other group will aggro. at that point u can release drones and use them to deal with cruisers while u pop BS with lasers.
u should be able to clear all these rats before the first reinforcements arrive and start on the gate.
when reinforcements appear they will initially target ur drones if u have them deployed so recall the drones asap let the rats target switch to u and then re-release drones again to deal with cruisers and frigs while u deal with BS. i ignored the darkana at this point as it sits outside normal megapulse range but i could tank it comfortably while i went back to stargate.
its then basically a case of repeating for each lot of reinforcements and working on the stargate. it has a shedload of structure hps and does take a while to wear down.
once i had the stargate down i was then able to maneouvre more and go after the darkanas.
the one sticky bit is when a group of ships prefixed by "freedom" appear. the cruisers are bellicose and they do hit hard.
u really cant afford to warp out at any point if u want to complete the missin solo tho, the time u lose warping out and returning allows reinforcements to arrive and u need to keep the numbers down.
its not a mission i would recommend doing solo, its touch and go for me to do and i have a well out-fitted BS, amarr BS 5, over 8 mill sps in gunnery and can use tech2 drones.
I was beginning to suspect that all the difficulties people had been having with this entire mission sequence were aggro related; seemingly random complete aggro coming from both attacking certain ship types (see: gamma II support frigs) and bugged aggro radii on warp in. :|
|
|

mrg29
|
Posted - 2006.01.03 07:53:00 -
[21]
think the situation with aggro zones is a bit screwed up atm on all DS missions. these ones are just a bit more dangerous if u get aggro-ed by multiple groups than extravaganza or vengence as they seem to be easier to tank now.
think perfect example of the issue with aggro zones was when i did angel X other night. i was engaged with the group that now auto aggros in area 1, i now try to deal with the cruisers and BS in a group first if i can and leave the frigs til last with my drones. theory being if they do aggro another group i have less to tank with a second group going live. when i released the drones here tho the faraway group of frigs and cruisers aggro-ed. this was despite the nearest rat in the group being 51k away when i released drones.
as i said its not as bad on extravaganza as it looks like npc damage has been reduced on those missions since before patch but the newer missions hurt and having 2 groups live is a struggle. -
|

TanSpectra
|
Posted - 2006.01.03 11:53:00 -
[22]
Theres and alt mission for 2/5 where you have to drop off a sample to a detective.
For me its was a 4 jump courier to a 0.4, the second time I got this mission it was a pickup as described.
|

MrBadidea
|
Posted - 2006.01.03 14:23:00 -
[23]
Originally by: mrg29 think the situation with aggro zones is a bit screwed up atm on all DS missions. these ones are just a bit more dangerous if u get aggro-ed by multiple groups than extravaganza or vengence as they seem to be easier to tank now.
think perfect example of the issue with aggro zones was when i did angel X other night. i was engaged with the group that now auto aggros in area 1, i now try to deal with the cruisers and BS in a group first if i can and leave the frigs til last with my drones. theory being if they do aggro another group i have less to tank with a second group going live. when i released the drones here tho the faraway group of frigs and cruisers aggro-ed. this was despite the nearest rat in the group being 51k away when i released drones.
as i said its not as bad on extravaganza as it looks like npc damage has been reduced on those missions since before patch but the newer missions hurt and having 2 groups live is a struggle.
The last 3 times I've had an L4 Angel Extrav since the patch, I've had the entire first stage aggro immediately.
|

Grrl
|
Posted - 2006.01.03 14:47:00 -
[24]
Edited by: Grrl on 03/01/2006 14:50:05 I've managed to do the first four lvl4 stages in a cerberus. not too much trouble but the Orions take a while to kill. by the sound of it, the fifth and last stage might be a bit too much for a solo HAC.
what I usually did for the other stages was first use assault launchers and clear the frigs and cruisers, then refitt heavy launcher II's and finish off the battleships. but with these reinforcements coming through a stargate in the last stage this tactick might not work.
I guess I need to start think about getting a raven.
|

Lauriers
|
Posted - 2006.01.03 15:51:00 -
[25]
I tried the 1st stage in a tanked domi, I didn't last long as the 1st frigs scrambled me and when I went for them the lot aggro'd - still, there's always next time when I go with 3 others and them all armour tanking me as well ;-)
|

MWEI
|
Posted - 2006.01.03 15:59:00 -
[26]
Ah, didnt realize not to shoot the starting frigates, so thts why the entire spawn agroed me.
Eitherway a buddy lost a raven due to a warp scrabling frigate that poped up somewhere, after that I had a scorp with 1xl, 2amp, 4 hardners and 1 cap booster, the raven got 2 energy transfer array and rest offensive, plus a geddon with 7 tachyons. Managed to do it without a sweat while I am tanking everything.
|

EvilSoldier
|
Posted - 2006.01.04 08:31:00 -
[27]
Agent: L4 - Amar Navy - Internal Security Mission: Enemies Abound 1 of 5
-NOTE- The frigs who auto agro on warp in do web and scramble!
Aparently I learned the "hard" way about not attacking the frigates.
Ship type: Raven Support ship type: Scorpion (2x webi, 3x painters, 222 cap recharge, 2x large enery transfers Support ship type: Brutix (anti frigate)
Brutix and scorp opened up on the frigs after I called for there warp in after collecting agro ( standard practice ) the entire plex came down on the brutix and scorps heads, they were able to get out. My raven on the other hand who was webed and scramed by the frigates didnt have such a fortune.
Destroyed ships w/setup: 1x Raven
6x arby cruise launchers 1x TS heavy nos 1x Anti frig turret
1x Dread Guristas Xlarge Shield Booster 1x Dread Guristas shield boost amp 3x Invul field II 1x Active thermal II
3x BCU II 2x PDU II
With HAC like resists and 968 shield boost my raven lasted maybe 30 seconds from the time everything agrod me to the time I was siting in a pod.
Thanks CCP
|

BOldMan
|
Posted - 2006.01.04 09:51:00 -
[28]
Edited by: BOldMan on 04/01/2006 09:51:57 I still expect how to make 5/5 with only 2 BS. Any BS. And with all 19 npc BS spawned.
Originally by: Treacle Shazboat Trying to buy from the market. The buy window is blank. Try to send a petition dropped me to the desktop.
|

MrBadidea
|
Posted - 2006.01.04 15:42:00 -
[29]
Originally by: EvilSoldier Agent: L4 - Amar Navy - Internal Security Mission: Enemies Abound 1 of 5
-NOTE- The frigs who auto agro on warp in do web and scramble!
Aparently I learned the "hard" way about not attacking the frigates.
Ship type: Raven Support ship type: Scorpion (2x webi, 3x painters, 222 cap recharge, 2x large enery transfers Support ship type: Brutix (anti frigate)
Brutix and scorp opened up on the frigs after I called for there warp in after collecting agro ( standard practice ) the entire plex came down on the brutix and scorps heads, they were able to get out. My raven on the other hand who was webed and scramed by the frigates didnt have such a fortune.
Destroyed ships w/setup: 1x Raven
6x arby cruise launchers 1x TS heavy nos 1x Anti frig turret
1x Dread Guristas Xlarge Shield Booster 1x Dread Guristas shield boost amp 3x Invul field II 1x Active thermal II
3x BCU II 2x PDU II
With HAC like resists and 968 shield boost my raven lasted maybe 30 seconds from the time everything agrod me to the time I was siting in a pod.
Thanks CCP
What version of the mission did you have? I've just done the first part for the 4th time, and yet again I've not been scrambled by the initial 5 frigs ONCE yet.
BTW, I've updated the guide for the first part of the mission sequence...
|

Dr Rane
|
Posted - 2006.01.04 17:10:00 -
[30]
Originally by: mrg29 think the situation with aggro zones is a bit screwed up atm on all DS missions.
IMO this isn't about aggro, the big problem is the reinforcement timer. when i did it i warped in, killed most rats there but then the next wave, third wave and forth wave came too fast. i warped out and when i got back all waves were standing there waiting for me. it was impossible for me to tank. if i ever gona do that mission again i'll bring 5-10 support battleships with L remote repairers.. 
Originally by: BOldMan Edited by: BOldMan on 04/01/2006 09:51:57 I still expect how to make 5/5 with only 2 BS. Any BS. And with all 19 npc BS spawned.
now there's the big problem.
_____________________________________________________________
CCP: Why cant you let unloaded Crystals auto-stack?!
Originally by: Oveur I'm Tuxford.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |