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Beekeeper Bob
Beekeepers Anonymous
726
|
Posted - 2013.08.22 19:14:00 -
[1] - Quote
Space is dangerous.
Radiation, meteorites moving at 100 miles a second. Black holes, Super novas, Planets and moons breaking up. Stations being hit and damaged or destroyed.
Eve lacks all these things, it's become a static, boring universe that the developers can't seem to expand. You're limited to warping to objects, no ability to free warp in a given direction. T1 Ships have been redesigned for specific roles, which pretty much ruins the ability to use any ship for a given job.
They depend on their clientele to provide depth, instead of actually providing any themselves. The problem with that is, what happens when everyone is sitting around waiting to see what the other guys are doing? What happens when the actual population is more alts than mains?
They seem inclined to invest lots of time in making things shinier without adding anything to the game. Unfortunately their hardware seems to have more issues handling all these changes, forcing them to lower the cap in Jita, and spreading fleet lag all over the universe. They've spent the last year trying to fix mechanics that have been broken for years, with mixed results. Meanwhile, many other issues continue to plague the game. Broken grids have been around for years, and yet CCP seems incapable or unwilling to bother fixing such a huge bug.
So how about it CCP, want to try and invest a little time in actually "expanding" the game? Or are you determined to have us play shiny ships online, now with more tidi?
Rant over, let the flames begin....
I too am excited about trading playability for more lag and shiny pictures.....:( Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
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Ioci
Bad Girl Posse Somethin Awfull Forums
461
|
Posted - 2013.08.22 19:37:00 -
[2] - Quote
It's actually more realistic than you think.
We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.
We sent probes to Mars, they never got side swiped by a rock.
EVE could undergo a transformation in a future expansion. Select 5 or 6 systems, have Concord move all assets to an arranged location and obliterate those systems making them new content. Create a Ground zero for an expansion. Emergent expansion anyone? R.I.P. Vile Rat |
Gibbo5771
AQUILA INC Verge of Collapse
194
|
Posted - 2013.08.22 19:44:00 -
[3] - Quote
Ioci wrote:It's actually more realistic than you think.
We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.
We sent probes to Mars, they never got side swiped by a rock.
EVE could undergo a transformation in a future expansion. Select 5 or 6 systems, have Concord move all assets to an arranged location and obliterate those systems making them new content. Create a Ground zero for an expansion. Emergent expansion anyone?
Yeah because NASA would inform the public that these things, that no one cares about, have happened.
@OP
The problem the old bugs is deeper than you think, a lot of the original devs are gone and most of that code goes back to 2003. You try and figure out code from developers that have been gone for years, not left any comments and use a non standard format....1000's of lines...of jibberish. The time it takes CCP to figure out what does what, they would be quicker and cheaper re-writing it. |
Praetor Meles
Blue Republic RvB - BLUE Republic
144
|
Posted - 2013.08.22 19:46:00 -
[4] - Quote
Confirming: Eve should be more like real life. [insert random rubbish that irritates you personally] is further evidence that Eve is dying/thriving*
* delete as required to make your point |
War Kitten
Panda McLegion xXPlease Pandemic Citizens Reloaded Alliance.Xx
2642
|
Posted - 2013.08.22 19:52:00 -
[5] - Quote
Beekeeper Bob wrote:Space is dangerous.
Radiation, meteorites moving at 100 miles a second. Black holes, Super novas, Planets and moons breaking up. Stations being hit and damaged or destroyed.
Doesn't sound like space is dangerous to me. It sounds like the things in the space are the danger.
CCP, we need moar things!
I find that without a good mob to provide one for them, most people would have no mentality at all. |
Khergit Deserters
Crom's Angels
1532
|
Posted - 2013.08.22 19:55:00 -
[6] - Quote
::Stands up in the back row:: And the stations are way too small compared to the size of the ships! How do all of these big ships docking fit in there? Where's the room for the factories and labs for manufacturing? And all that junk I store in my hangar? Honestly, that always bugs me. ::Sits back down:: |
Azami Nevinyrall
Carbon Circle Tactical Narcotics Team
1159
|
Posted - 2013.08.22 19:55:00 -
[7] - Quote
Day by day, it's slowly catering towards the casual players who want risk-free AFK game...
It's getting safer and safer... I'm currently taking bets on the following: - CCP Games becomes EA Games' property. - EVE Online will have Microtranctions everywhere. |
RubyPorto
SniggWaffe
3929
|
Posted - 2013.08.22 20:10:00 -
[8] - Quote
Black Holes aren't any more dangerous than any other body of the same mass. If the sun were replaced tomorrow by a 1 solar mass black hole tomorrow, nothing would happen (well, we'd all freeze to death, but apart from that...).
Planets and Moons don't just randomly break up. It, in fact, takes an absurd amount of energy to take apart a planet.
Super Novas are only dangerous if you're a spacefaring race who can't use a telescope (Don't go visiting Supernova candidates... duh).
Gamma Ray Bursts are, of course, terrifying. Imagine a Supernova where all the energy released was expressed as a Gamma Radiation Laser shooting out the (former) poles of the star. One of them which had an abnormally large visible light component was visible to the naked eye... from 7.5 Billion Light Years away. To put that in perspective, the farthest naked-eye-visible object on permanent display is the Triangulum Galaxy shining in from 2.9 Million Light years away.
The best part is that, since they're one off events and invisible from outside the beam, the first one we find inside the Milky Way is the end of life as we know it.
Anyway, my Kerbals are quite happy not having to dodge micrometeorites and such. My stations are generally too big and part heavy to do any dodging. Plus, Kerbals are terrible at EVAs, so patching that monopropellant tank before it explodes would be a nightmare. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |
Thur Barbek
Republic University Minmatar Republic
164
|
Posted - 2013.08.22 20:11:00 -
[9] - Quote
Eve is based on submarine physics. Tiny particles of death can't exist in that environment. The fact that all ships have a shield and armor should cover the rest of your dangerous ideas.
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Aiwha
Infinite Point Nulli Secunda
538
|
Posted - 2013.08.22 20:13:00 -
[10] - Quote
There are thousands of empty systems in low/null/WHspace. Get out of highsec. We're winning the war if it says so on CAOD! -á
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Tollen Gallen
Xionworld
557
|
Posted - 2013.08.22 20:14:00 -
[11] - Quote
Beekeeper Bob wrote:What happens when the actual population is more alts than mains?
Happened quite some time ago.
I do agree with you, in a general sense, roundabout sort of way, and i like cheese and Battleships are fun |
Bagrat Skalski
Poseidaon
211
|
Posted - 2013.08.22 20:17:00 -
[12] - Quote
Fly thru Rancer in badger loaded with shinies. New CQ prototype |
RubyPorto
SniggWaffe
3929
|
Posted - 2013.08.22 20:28:00 -
[13] - Quote
Ioci wrote:It's actually more realistic than you think.
We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.
Our space stations and satellites get hit by debris constantly.
http://en.wikipedia.org/wiki/File:Space_debris_impact_on_Space_Shuttle_window.jpg http://en.wikipedia.org/wiki/File:STS-118_debris_entry.jpg http://upload.wikimedia.org/wikipedia/commons/2/22/Mir_on_12_June_1998edit1.jpg (Rightmost Solar Panel shows most obvious damage) http://en.wikipedia.org/wiki/2009_satellite_collision
The ISS is literally armor plated to handle the small debris it's hit by constantly: http://en.wikipedia.org/wiki/Whipple_shielding and has to play "dodge the bullet" with bullets moving over 10 km/s (The fastest rifle bullet only makes it to .4km/s) while the astronauts sit in the escape pods playing "hope HAL doesn't use the escape pod as a shield today" whenever something bigger decides to pop by: http://news.bbc.co.uk/2/hi/science/nature/7940431.stm http://www.bbc.co.uk/news/science-environment-13949956
Quote:We sent probes to Mars, they never got side swiped by a rock.
Interplanetary space is pretty damn empty. Even the asteroid belt, which is one of the denser areas of interplanetary space, is about 4% the mass of the moon spread between the orbits of Mars and Jupiter (a really long damn way). This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |
Krixtal Icefluxor
INLAND EMPIRE Galactic
38648
|
Posted - 2013.08.22 20:35:00 -
[14] - Quote
Ioci wrote:It's actually more realistic than you think.
We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.
We sent probes to Mars, they never got side swiped by a rock.
EVE could undergo a transformation in a future expansion. Select 5 or 6 systems, have Concord move all assets to an arranged location and obliterate those systems making them new content. Create a Ground zero for an expansion. Emergent expansion anyone?
Is CONCORD really a Year Zero Fascistic entity ? Kinda ominous. |
ChironV
Deep Core Mining Inc. Caldari State
2
|
Posted - 2013.08.22 20:37:00 -
[15] - Quote
To make this game any more dangerous CCP would have to send a hitman to visit your home and stab you in the chest the next time you space AFK in a Tengu with a billion or so in fitting. |
Ioci
Bad Girl Posse Somethin Awfull Forums
463
|
Posted - 2013.08.22 21:03:00 -
[16] - Quote
Gibbo5771 wrote:Ioci wrote:It's actually more realistic than you think.
We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.
We sent probes to Mars, they never got side swiped by a rock.
EVE could undergo a transformation in a future expansion. Select 5 or 6 systems, have Concord move all assets to an arranged location and obliterate those systems making them new content. Create a Ground zero for an expansion. Emergent expansion anyone? Yeah because NASA would inform the public that these things, that no one cares about, have happened. @OP The problem the old bugs is deeper than you think, a lot of the original devs are gone and most of that code goes back to 2003. You try and figure out code from developers that have been gone for years, not left any comments and use a non standard format....1000's of lines...of jibberish. The time it takes CCP to figure out what does what, they would be quicker and cheaper re-writing it.
You make it seem like the game was written in some forgotten, 2000 year old glyph based language or something. C+ I'm guessing? a dozen developers could rewrite every line of code in a year and would have a comprehensive understanding of why things function the way they do and I'm certain there are plenty of developers in CCP that have a complete understanding of the EVE Online engine. I might not but it doesn't mean they don't. R.I.P. Vile Rat |
Vladimir Gurney
Rising Force Chronos Federation
6
|
Posted - 2013.08.22 21:10:00 -
[17] - Quote
I wanna see ships vent atmosphere along with crew members getting sucked out |
Cauldron Asai
State War Academy Caldari State
6
|
Posted - 2013.08.22 21:10:00 -
[18] - Quote
head to goon space and yell "i love test" till someone comes to discuss it with you.. you'll get some "Rads" for sure |
Patrakele
Sebiestor Tribe Minmatar Republic
111
|
Posted - 2013.08.22 21:13:00 -
[19] - Quote
Yes. There should be a supernova each month, that destroys all assets within 10 jumps. |
Stegas Tyrano
GLU CANU Open Space Consultancy
586
|
Posted - 2013.08.22 21:23:00 -
[20] - Quote
Agreed. We need a new dynamic space weather system, it'll make the game more fun and annoy bots, two birds with one stone Herping your derp since 19Potato --á[Proposal] - Ingame Visual Adverts |
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Malcolm Shinhwa
bad touches
175
|
Posted - 2013.08.22 21:41:00 -
[21] - Quote
Beekeeper Bob wrote:They depend on their clientele to provide depth, instead of actually providing any themselves. The problem with that is, what happens when everyone is sitting around waiting to see what the other guys are doing? What happens when the actual population is more alts than mains?
This is what makes Eve great to me. The PvE is horrible.. the other players are the only reason Eve still exists.
My friends and I are out in space every day creating content. We're reviled by most, loved by some, but entertaining for all. Undock and create some content. Eve is nothing without pilots who do so. I have 5 different chars that I play. This may be my main, or maybe not. I have no idea. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
38658
|
Posted - 2013.08.22 22:08:00 -
[22] - Quote
Stegas Tyrano wrote:
One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.
Posting in a Nerf AFK Cloaking Thread yet again. |
Vladimir Gurney
Rising Force Chronos Federation
7
|
Posted - 2013.08.22 22:42:00 -
[23] - Quote
Krixtal Icefluxor wrote:Stegas Tyrano wrote:
One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.
Posting in a Nerf AFK Cloaking Thread yet again.
I'd rather have it be completely random, could be a highly populated high sec system that gets hit or it could be some system in null sec no one ever goes to. It should also be quite unlikely to happen, if it becomes something that happens everyday it loses the feeling of it being special.
I want people to panic when dangerous conditions arise, no one should be expecting it to happen. |
Caviar Liberta
Moira. Villore Accords
137
|
Posted - 2013.08.22 22:52:00 -
[24] - Quote
Gibbo5771 wrote: @OP
The problem the old bugs is deeper than you think, a lot of the original devs are gone and most of that code goes back to 2003. You try and figure out code from developers that have been gone for years, not left any comments and use a non standard format....1000's of lines...of jibberish. The time it takes CCP to figure out what does what, they would be quicker and cheaper re-writing it.
Hurray for legacy code.
https://www.youtube.com/watch?v=g3jK-XZ2KnM <---crime watch rewrite is a good example of what you are talking about Gibbo. |
Gibbo5771
AQUILA INC Verge of Collapse
198
|
Posted - 2013.08.22 23:03:00 -
[25] - Quote
Ioci wrote:Gibbo5771 wrote:Ioci wrote:It's actually more realistic than you think.
We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.
We sent probes to Mars, they never got side swiped by a rock.
EVE could undergo a transformation in a future expansion. Select 5 or 6 systems, have Concord move all assets to an arranged location and obliterate those systems making them new content. Create a Ground zero for an expansion. Emergent expansion anyone? Yeah because NASA would inform the public that these things, that no one cares about, have happened. @OP The problem the old bugs is deeper than you think, a lot of the original devs are gone and most of that code goes back to 2003. You try and figure out code from developers that have been gone for years, not left any comments and use a non standard format....1000's of lines...of jibberish. The time it takes CCP to figure out what does what, they would be quicker and cheaper re-writing it. You make it seem like the game was written in some forgotten, 2000 year old glyph based language or something. C+ I'm guessing? a dozen developers could rewrite every line of code in a year and would have a comprehensive understanding of why things function the way they do and I'm certain there are plenty of developers in CCP that have a complete understanding of the EVE Online engine. I might not but it doesn't mean they don't.
That is not a very good business plan is it?
"Hey guys, lets take what we got that people are already paying for, hire a dozen good developers that cost -ú50,000 per month each, to write code we already have...yay"
No, won't happen. The game moves forward, if it doesn't...people get bored, people stop paying. Then CCP rushes more features to bounce back and end up back to square one. |
Stegas Tyrano
GLU CANU Open Space Consultancy
588
|
Posted - 2013.08.22 23:11:00 -
[26] - Quote
Krixtal Icefluxor wrote:Stegas Tyrano wrote:
One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.
Posting in a Nerf AFK Cloaking Thread yet again.
Oh snap, that was completely unintended, I think the whines have infiltrated my brain and subliminally express themselves. Herping your derp since 19Potato --á[Proposal] - Ingame Visual Adverts |
Inokuma Yawara
University of Caille Gallente Federation
137
|
Posted - 2013.08.23 00:06:00 -
[27] - Quote
Vladimir Gurney wrote:Krixtal Icefluxor wrote:Stegas Tyrano wrote:
One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.
Posting in a Nerf AFK Cloaking Thread yet again. I'd rather have it be completely random, could be a highly populated high sec system that gets hit or it could be some system in null sec no one ever goes to. It should also be quite unlikely to happen, if it becomes something that happens everyday it loses the feeling of it being special. I want people to panic when dangerous conditions arise, no one should be expecting it to happen.
I say no to this, but if we are gonna get something like this, it needs to be random, and our cosmologists, astrophysicists, and other space scientists, should be able to see it coming and give us THOUSANDS OF YEARS ADVANCE WARNING. Yeah. You want realism? Scientists will see the signs well in advance, and warn everyone, giving governments, corporations, and privateers time to GTFO.
Watch this space.-á New exciting signature in development. |
Darvaleth Sigma
The Great Harmon Institute Of Technology Innovia Alliance
327
|
Posted - 2013.08.23 00:19:00 -
[28] - Quote
I didn't know the deep sea was that dangerous... Give a man a match and you warm him for a day.
Set a man on fire and he's warm for the rest of his life! |
Sol Kal'orr
TLSG Asgard Alliance
60
|
Posted - 2013.08.23 00:29:00 -
[29] - Quote
CCP are bad at PVE content, don't ask them to make more. If you want EVE to be more dangerous just turn Concord off on Wednesdays or something. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
38673
|
Posted - 2013.08.23 00:29:00 -
[30] - Quote
Vladimir Gurney wrote:Krixtal Icefluxor wrote:Stegas Tyrano wrote:
One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.
Posting in a Nerf AFK Cloaking Thread yet again. I'd rather have it be completely random, could be a highly populated high sec system that gets hit or it could be some system in null sec no one ever goes to. It should also be quite unlikely to happen, if it becomes something that happens everyday it loses the feeling of it being special. I want people to panic when dangerous conditions arise, no one should be expecting it to happen.
I believe there is this thing called.....Incursions. Yeah. That's it ! |
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Krixtal Icefluxor
INLAND EMPIRE Galactic
38673
|
Posted - 2013.08.23 00:31:00 -
[31] - Quote
Inokuma Yawara wrote:Vladimir Gurney wrote:Krixtal Icefluxor wrote:Stegas Tyrano wrote:
One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.
Posting in a Nerf AFK Cloaking Thread yet again. I'd rather have it be completely random, could be a highly populated high sec system that gets hit or it could be some system in null sec no one ever goes to. It should also be quite unlikely to happen, if it becomes something that happens everyday it loses the feeling of it being special. I want people to panic when dangerous conditions arise, no one should be expecting it to happen. I say no to this, but if we are gonna get something like this, it needs to be random, and our cosmologists, astrophysicists, and other space scientists, should be able to see it coming and give us THOUSANDS OF YEARS ADVANCE WARNING. Yeah. You want realism? Scientists will see the signs well in advance, and warn everyone, giving governments, corporations, and privateers time to GTFO.
No one has heeded global climate change in 30 years in RL. Why would they in a game ? |
Vladimir Gurney
Rising Force Chronos Federation
9
|
Posted - 2013.08.23 02:00:00 -
[32] - Quote
Inokuma Yawara wrote:Vladimir Gurney wrote:Krixtal Icefluxor wrote:Stegas Tyrano wrote:
One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.
Posting in a Nerf AFK Cloaking Thread yet again. I'd rather have it be completely random, could be a highly populated high sec system that gets hit or it could be some system in null sec no one ever goes to. It should also be quite unlikely to happen, if it becomes something that happens everyday it loses the feeling of it being special. I want people to panic when dangerous conditions arise, no one should be expecting it to happen. I say no to this, but if we are gonna get something like this, it needs to be random, and our cosmologists, astrophysicists, and other space scientists, should be able to see it coming and give us THOUSANDS OF YEARS ADVANCE WARNING. Yeah. You want realism? Scientists will see the signs well in advance, and warn everyone, giving governments, corporations, and privateers time to GTFO. What about systems in null or WHs? Since they have almost no population (by population I mean civilians) and less players they would not be monitored as much. Plus I don't think it's even possible to predict THE EXACT DAY IT WILL HAPPEN, MR. CAPS. |
Alavaria Fera
GoonWaffe Goonswarm Federation
4210
|
Posted - 2013.08.23 02:02:00 -
[33] - Quote
Clearly Jita has to be exempt from this. Especially the important station and its undock There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
Vladimir Gurney
Rising Force Chronos Federation
9
|
Posted - 2013.08.23 02:05:00 -
[34] - Quote
Krixtal Icefluxor wrote:Vladimir Gurney wrote:Krixtal Icefluxor wrote:Stegas Tyrano wrote:
One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.
Posting in a Nerf AFK Cloaking Thread yet again. I'd rather have it be completely random, could be a highly populated high sec system that gets hit or it could be some system in null sec no one ever goes to. It should also be quite unlikely to happen, if it becomes something that happens everyday it loses the feeling of it being special. I want people to panic when dangerous conditions arise, no one should be expecting it to happen. I believe there is this thing called.....Incursions. Yeah. That's it !
Yes we have incursions but they don't really affect people like "omg an incursion, time to gtfo!" |
Xytheus Skor
Venture Corporation
16
|
Posted - 2013.08.23 02:26:00 -
[35] - Quote
Ioci wrote:It's actually more realistic than you think.
We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.
We sent probes to Mars, they never got side swiped by a rock.
EVE could undergo a transformation in a future expansion. Select 5 or 6 systems, have Concord move all assets to an arranged location and obliterate those systems making them new content. Create a Ground zero for an expansion. Emergent expansion anyone?
Micrometeriods. There is a difference. Radiation storms can be a huge threat, even though you can predict them in advance. |
Inokuma Yawara
University of Caille Gallente Federation
138
|
Posted - 2013.08.23 02:48:00 -
[36] - Quote
Vladimir Gurney wrote:Inokuma Yawara wrote:Vladimir Gurney wrote:Krixtal Icefluxor wrote:Stegas Tyrano wrote:
One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.
Posting in a Nerf AFK Cloaking Thread yet again. I'd rather have it be completely random, could be a highly populated high sec system that gets hit or it could be some system in null sec no one ever goes to. It should also be quite unlikely to happen, if it becomes something that happens everyday it loses the feeling of it being special. I want people to panic when dangerous conditions arise, no one should be expecting it to happen. I say no to this, but if we are gonna get something like this, it needs to be random, and our cosmologists, astrophysicists, and other space scientists, should be able to see it coming and give us THOUSANDS OF YEARS ADVANCE WARNING. Yeah. You want realism? Scientists will see the signs well in advance, and warn everyone, giving governments, corporations, and privateers time to GTFO. What about systems in null or WHs? Since they have almost no population (by population I mean civilians) and less players they would not be monitored as much. Plus I don't think it's even possible to predict THE EXACT DAY IT WILL HAPPEN, MR. CAPS.
You don't need to be in the same solar system to watch interesting stars. They have these things called TELESCOPES. space scientists use 'em all the time to look at stars and learn stuff about 'em. While it's possible for a few stars to be missed, space scientists have been studying stars for THOUSANDS OF YEARS, so I'm sure they'd be aware of stars even in remote areas. While it may not be possible to predict the exact date of BOOOOOM, they can prob'ly give an approximate time frame between a few centuries to a few millenniums (perhaps, that far into the future, there will be enough knowledge about stars to be able to predict boom time).
(Thanks for appreciating my CAPS. I do my best to place them where appropriate. It's an art, really.) Watch this space.-á New exciting signature in development. |
Vladimir Gurney
Rising Force Chronos Federation
9
|
Posted - 2013.08.23 03:15:00 -
[37] - Quote
Inokuma Yawara wrote:Vladimir Gurney wrote:
What about systems in null or WHs? Since they have almost no population (by population I mean civilians) and less players they would not be monitored as much. Plus I don't think it's even possible to predict THE EXACT DAY IT WILL HAPPEN, MR. CAPS.
You don't need to be in the same solar system to watch interesting stars. They have these things called TELESCOPES. space scientists use 'em all the time to look at stars and learn stuff about 'em. While it's possible for a few stars to be missed, space scientists have been studying stars for THOUSANDS OF YEARS, so I'm sure they'd be aware of stars even in remote areas. While it may not be possible to predict the exact date of BOOOOOM, they can prob'ly give an approximate time frame between a few centuries to a few millenniums (perhaps, that far into the future, there will be enough knowledge about stars to be able to predict boom time). (Thanks for appreciating my CAPS. I do my best to place them where appropriate. It's an art, really.)
Even if people knew the approximate "boom time" they wouldn't leave the system because the time frame for when it might happen is so big if we're talking hundreds maybe thousands of years. In game play terms there would have to be a warning only a short time before or no warning at all because then there will be no point as it will be very easy to avoid.
Also with wh systems, I don't know if their position is known to people since they aren't on the map. So they may not even be knowingly observed by astronomers as the wh systems we have access to. |
ashley Eoner
181
|
Posted - 2013.08.23 08:24:00 -
[38] - Quote
Beekeeper Bob wrote:Space is dangerous. Radiation, meteorites moving at 100 miles a second. Black holes, Super novas, Planets and moons breaking up. Stations being hit and damaged or destroyed. Eve lacks all these things, it's become a static, boring universe that the developers can't seem to expand. You're limited to warping to objects, no ability to free warp in a given direction. T1 Ships have been redesigned for specific roles, which pretty much ruins the ability to use any ship for a given job. They depend on their clientele to provide depth, instead of actually providing any themselves. The problem with that is, what happens when everyone is sitting around waiting to see what the other guys are doing? What happens when the actual population is more alts than mains? They seem inclined to invest lots of time in making things shinier without adding anything to the game. Unfortunately their hardware seems to have more issues handling all these changes, forcing them to lower the cap in Jita, and spreading fleet lag all over the universe. They've spent the last year trying to fix mechanics that have been broken for years, with mixed results. Meanwhile, many other issues continue to plague the game. Broken grids have been around for years, and yet CCP seems incapable or unwilling to bother fixing such a huge bug. So how about it CCP, want to try and invest a little time in actually "expanding" the game? Or are you determined to have us play shiny ships online, now with more tidi? Rant over, let the flames begin.... You clearly don't know how space works do you?
Planets and moons don't just break up randomly there is a great deal of forces required to do such a thing and those forces would be easily observable and predicted. Blackholes are mostly static and easy to deal with (we can already detect their presence with our extremely primitive technology). Supernovas are of no concern to any space fairing race that has warp and jump capability.
Our primitive stations and satellites already get peppered with space debris at hypersonic speeds. The ISS is already effectively armored for such situations. Granted a "large" (all relative) piece of debris will occasionally cause the astronauts to sit in the soyuz capsule for a while but those situations are rare in spite of the massive amount of debris zinging around the earth.
What I find funny about your post is that you think that races that have the capability to jump across vast distances in space or warp faster then light while equipping their ships with weapons capable of doing megatons worth of damage and armoring and/or shielding them to take that punishment would suddenly find themselves incapable of dealing with a meteorite or radiation.. |
Mycool Jahksn
Viziam Amarr Empire
30
|
Posted - 2013.08.23 09:00:00 -
[39] - Quote
WIS! Teonosude. |
Stahl Rise
Universal Freelance CONSORTIUM UNIVERSALIS
21
|
Posted - 2013.08.23 09:34:00 -
[40] - Quote
EVE is "normally" as dangerous as the region you fly in. No need to look for debris to hit your ship, there are plenty of pilots willing to do that, and you know where to find them. If you prefer your damage coming from some AI, just go fly some missions.
All of that, at least, is damage you know where is coming from, and which any EVE player should be happy with. But having your stuff destroyed or damaged just by chance? No thanks. We would have many pilots in the forums blaming CCP for destroying their stuff with no reason instead of destroying themselves. |
|
Krixtal Icefluxor
INLAND EMPIRE Galactic
38875
|
Posted - 2013.08.23 10:15:00 -
[41] - Quote
Vladimir Gurney wrote:
Yes we have incursions but they don't really affect people like "omg an incursion, time to gtfo!"
Jump into a system in Low or Null under Incursion in a frigate and see what can happen rather quickly.
Please report back here afterwards. |
DeMichael Crimson
Republic University Minmatar Republic
10514
|
Posted - 2013.08.23 10:27:00 -
[42] - Quote
Hahaha, those who say space isn't dangerous should do some research before posting.
Go to Google and type in search - meteorites hit Jupiter - and see what loads up.
http://en.wikipedia.org/wiki/2009_Jupiter_impact_event
http://www.dailymail.co.uk/sciencetech/article-2201555/The-moment-Jupiter-HIT-giant-asteroid-YESTERDAY--humanitys-record-taken-faithful-webcam-dead-night.html
http://www.youtube.com/watch?v=4Q5KXdvvvfQ
Anyway, there's more along with a lot of other things too such as Dark Matter, Meteorites, Rogue Asteroids, Comets, Sun Flares, etc.
Having those effects randomly happen in Eve would add some immersion and suspense to the game. After all, it is deep space we're flying through, right?
DMC
|
Khemax
Imperial Academy Amarr Empire
79
|
Posted - 2013.08.23 11:19:00 -
[43] - Quote
Sure have supernovas in game that explode destroying multiple systems at once....but only in systems with valuable moon deposits.
Or do it so that the weight of so many supers in 1 system chances making the sun go boom. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
38893
|
Posted - 2013.08.23 11:29:00 -
[44] - Quote
Khemax wrote:Sure have supernovas in game that explode destroying multiple systems at once....but only in systems with valuable moon deposits.
Or do it so that the weight of so many supers in 1 system chances making the sun go boom.
I understand now that your main is in TEST. |
War Kitten
Panda McLegion xXPlease Pandemic Citizens Reloaded Alliance.Xx
2684
|
Posted - 2013.08.23 11:58:00 -
[45] - Quote
DeMichael Crimson wrote:
Anyway, there's more along with a lot of other things too such as Dark Matter, Meteorites, Rogue Asteroids, Comets, Sun Flares, etc.
Having those effects randomly happen in Eve would add some immersion and suspense to the game. After all, it is deep space we're flying through, right?
A Meteorite is what's left after a meteoroid enters the atmosphere, becoming a meteor, falls through the atmosphere and lands. You'd have to be in Dust 514 to see this in the Eve universe, but if you stare at planets long enough, you can see little flashes of light here and there. Pretend those are your meteors.
Asteroids - look in the top belt.
Comets - look in the ice anomalies.
Sun flares - stare at the sun. (in game)
Dark matter - stop staring at the sun and look at the black spots on your screen.
I find that without a good mob to provide one for them, most people would have no mentality at all. |
Khemax
Imperial Academy Amarr Empire
79
|
Posted - 2013.08.23 12:10:00 -
[46] - Quote
Krixtal Icefluxor wrote:Khemax wrote:Sure have supernovas in game that explode destroying multiple systems at once....but only in systems with valuable moon deposits.
Or do it so that the weight of so many supers in 1 system chances making the sun go boom. I understand now that your main is in TEST.
Nope my main is not and has never been in TEST
I just think it would add a little bit more unpredictability to the high end part of the game |
Spurty
945
|
Posted - 2013.08.23 12:17:00 -
[47] - Quote
When you simulate that level of complexity, it not "a computer" you need. It's a "super computer".
Just chalk it up to "technical limitations" and move on.
Apparently there is a break through being worked on that will open up a new era of speed in what we currently call CPUs. Who knows where the new speed cap will be and what that will Do for us
--- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |
Solaris Ecladia
High Flyers
153
|
Posted - 2013.08.23 12:30:00 -
[48] - Quote
Stegas Tyrano wrote: One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.
ahh yes, the next time someone is out sending a pos into ref or grinding some structure.. all of a sudden, KAPOW!!! random comet comes through and smashes the everloving **** out of that little fleet.
i approve. the tears would never be the same. |
Cyber SGB
Bionetic Creations
15
|
Posted - 2013.08.23 12:31:00 -
[49] - Quote
Malcolm Shinhwa wrote:Beekeeper Bob wrote:They depend on their clientele to provide depth, instead of actually providing any themselves. The problem with that is, what happens when everyone is sitting around waiting to see what the other guys are doing? What happens when the actual population is more alts than mains? This is what makes Eve great to me. The PvE is horrible.. the other players are the only reason Eve still exists. My friends and I are out in space every day creating content. We're reviled by most, loved by some, but entertaining for all. Undock and create some content. Eve is nothing without pilots who do so.
You have never entertained me. That's ok, though, you're not my type. I write Kindle books. Visit my author page. http://amazon.com/author/sgbynum |
Bellatren Star
BRAB0 The Volition Cult
34
|
Posted - 2013.08.23 12:34:00 -
[50] - Quote
Inokuma Yawara wrote:Vladimir Gurney wrote:Krixtal Icefluxor wrote:Stegas Tyrano wrote:
One part could be to check how long a players been on the same grid. The longer they're there the more likely they are to get hit by a solar flare/ gamma ray burst/ comet.
Posting in a Nerf AFK Cloaking Thread yet again. I'd rather have it be completely random, could be a highly populated high sec system that gets hit or it could be some system in null sec no one ever goes to. It should also be quite unlikely to happen, if it becomes something that happens everyday it loses the feeling of it being special. I want people to panic when dangerous conditions arise, no one should be expecting it to happen. I say no to this, but if we are gonna get something like this, it needs to be random, and our cosmologists, astrophysicists, and other space scientists, should be able to see it coming and give us THOUSANDS OF YEARS ADVANCE WARNING. Yeah. You want realism? Scientists will see the signs well in advance, and warn everyone, giving governments, corporations, and privateers time to GTFO.
Impossible since we only track about 2 or 3% of the sky from earth. Are YOU covered? |
|
RubyPorto
SniggWaffe WAFFLES.
3949
|
Posted - 2013.08.23 18:51:00 -
[51] - Quote
Bellatren Star wrote:Impossible since we only track about 2 or 3% of the sky from earth.
*pssst*Hey, not all of our telescopes are on Earth.
Also, we can look at most of the sky with ground based telescopes. We're just somewhat limited in what wavelengths we can observe there.
Comets are just really hard to see until they start sprouting that rooster tail (they're small, they're cold, and they have an albedo somewhat lower than that of coal. Shoemaker-Levy 9 had been orbiting Jupiter for 20-30 years before we found it, then it punched a hole in Jupiter about the size of Earth.)
Solar Flares are about as predictable as terrestrial weather.
Gamma Ray Bursts are not predictable, because we've (thankfully) never observed one close enough that we know what type of stars produce them, let alone what those stars look like right before they go bang. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |
ashley Eoner
182
|
Posted - 2013.08.23 21:11:00 -
[52] - Quote
Dark matter doesn't actually exist in a way that we can interact with as it's currently purely theoretical. Basically the universe and some other things aren't moving or expanding at the rate our math says it should and since we don't know what's wrong with our math we just call the gap "dark matter".
If you're capable of jumping millions of light years in the blink of the eye yet can't see an asteroid fragment traveling at a relatively slow speed (warp speed is faster then light) then well I don't know what to say.
Like I said earlier in eve we're using shield and armour systems capable of handling millions of megatons and gigatons worth of damage and you seem to think some minor space debris is somehow going to be a problem..
Everything you've given examples of as being "dangerous" are completely predictable and easily avoided (if avoidance is even required because meteorites are terrestrial)...
Remember when the comet Shoemaker-levy 9 hit Jupiter a while back? The total energy released is estimated as being about 6,000,000 megatons worth of TNT. That probably pales in comparison to the doomsday weapons or even capital or large turrets when it comes to destructive forces.. |
Fredfredbug4
Eve Defence Force Tribal Band
1104
|
Posted - 2013.08.23 21:27:00 -
[53] - Quote
Space is dangerous, but not nearly dangerous as you think it is. C3PO once said that the chances of successfully navigating an asteroid field are 3,720 to 1. However, this couldn't be further from the truth. NASA estimates that the likely hood of one of their probes hitting an asteroid are a billion to one.
You have to remember that space is just that, space, nothing, like a big dark empty room.
There are plenty of hazards in space but a space faring society on the level of EVE would have technology and knowledge to make those dangers practically irrelevant.
The game does need to be more dangerous, but random dangers that have no basis in reality isn't the way to do it. Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |
Khergit Deserters
Crom's Angels
1549
|
Posted - 2013.08.23 22:17:00 -
[54] - Quote
Back in 2005 there was a huge space tornado that destroyed a big part of the Heimatar region. Apparently, it started when three ships undocked at the same time, right on top of each other and merged into each other. In an incredible trick of improbability, the three pilots simultaneously took space-altering actions. One activated a micro warp drive, another one lit a cyno. The third attempted to put a Giant Secure Container inside another Giant Secure Container. The combination of these three events, occurring at exactly the same place and same time, caused a divide by zero error in the space soup, which manifested as a massive force of energy rapidly rotating in a vortex-- the Giant Space Twister. The Twister moved through 10 systems, demolishing player and NPC ships, but oddly enough passing right through stations, moons and planets as if they weren't there.
When the tornado finally dissipated, a secondary disaster occurred-- CCP was flooded with over 100,000 petitions. In addition to wanting their ships replaced, players wanted credits for kills that they were probably about to get when tornado destroyed them and their targets. They claimed they'd lost standings with NPC agents due to interrupted missions, and they wanted those standings back. They claimed they were on the verge of concluding a 100bil isk scam when the Twister podded the victim, and wanted 100bil reimbursement. It was a full year before all of he petitions could be investigated and answered. In the end it turned out that at least half of them were by alts created after the date of the disaster.
(Disclaimer: I just made that up, none of that really happened). |
ashley Eoner
182
|
Posted - 2013.08.24 00:33:00 -
[55] - Quote
Khergit Deserters wrote:Back in 2005 there was a huge space tornado that destroyed a big part of the Heimatar region. Apparently, it started when three ships undocked at the same time, right on top of each other and merged into each other. In an incredible trick of improbability, the three pilots simultaneously took space-altering actions. One activated a micro warp drive, another one lit a cyno. The third attempted to put a Giant Secure Container inside another Giant Secure Container. The combination of these three events, occurring at exactly the same place and same time, caused a divide by zero error in the space soup, which manifested as a massive force of energy rapidly rotating in a vortex-- the Giant Space Twister. The Twister moved through 10 systems, demolishing player and NPC ships, but oddly enough passing right through stations, moons and planets as if they weren't there.
When the tornado finally dissipated, a secondary disaster occurred-- CCP was flooded with over 100,000 petitions. In addition to wanting their ships replaced, players wanted credits for kills that they were probably about to get when tornado destroyed them and their targets. They claimed they'd lost standings with NPC agents due to interrupted missions, and they wanted those standings back. They claimed they were on the verge of concluding a 100bil isk scam when the Twister podded the victim, and wanted 100bil reimbursement. It was a full year before all of he petitions could be investigated and answered. In the end it turned out that at least half of them were by alts created after the date of the disaster.
(Disclaimer: I just made that up, none of that really happened). I remember when that happened. It was a terrible day for me as I had to abandon my space trailer to hide in a space ditch for safety. Unfortunately no space reporter came through my space park to report on the space tornado :( |
Freakdevil
Aliastra Gallente Federation
55
|
Posted - 2013.08.24 03:30:00 -
[56] - Quote
OP has obviously never experienced the joy of a crazy FC before. |
Cagot
Zendian Solutions
6
|
Posted - 2013.08.24 04:14:00 -
[57] - Quote
Seems to me that occasionally stuff happens that has an effect on the cluster. There was an attack that caused significant damage to a station - I think it was an Ishukone station in Malkalen, but could be mistaken.
Random-looking stuff can happen in missions, too, if you don't read the cheat sheets. I was surprised on a mining mission when I sent out mining drones and they got blown up by an unstable asteroid. Fun stuff.
Kudos to CCP for investing lots of time and effort into dramatic changes like adding wormhole space several years ago. Huge success, and very different.
Keep it up, guys and gals. |
Inokuma Yawara
University of Caille Gallente Federation
143
|
Posted - 2013.08.24 05:12:00 -
[58] - Quote
How much "suspense" are you feeling RIGHT NOW? Not in-game, but now, this instant. Do you feel the pressure of knowing that at any moment a planet killing asteroid is barreling towards Earth ready to destroy civilization and life, as we know it? No? You don't feel that way? Why not? Oh, yes! I forget, the ODDS of it happening within our lifetime is quite very low. Odds are WAAAYY much better for winning the lottery and becoming a millionaire, eh?
With that in mind, why should we, in EVE have to play under the dread, woe, and fear of a supernova, or station destroying, planet rending asteroid? And with our technological prowess in building giant stations, jump gates, and the like, you'd think that someone would have planned for it. "Hmmmm.... This isn't a good planet/moon/system to build a space station in. Lots of meteors pass this way in their orbits. Maybe in about 50 years, after the miners have mined the heck out of this system, it may be better for building."
I'm just saying, that the space scientists, bureaucrats, and asteroid miners will keep us safe from such calamities. A good reason to stop ganking them. They're needed. Watch this space.-á New exciting signature in development. |
Jori McKie
Friends Of Harassment
82
|
Posted - 2013.08.24 07:08:00 -
[59] - Quote
RubyPorto wrote: Gamma Ray Bursts are, of course, terrifying. Imagine a Supernova where all the energy released was expressed as a Gamma Radiation Laser shooting out the (former) poles of the star. One of them which had an abnormally large visible light component was visible to the naked eye... from 7.5 Billion Light Years away. Mind you, most of the Energy released was in Gamma wavelengths, not visible wavelengths. To put that in perspective, the farthest naked-eye-visible object on permanent display is the Triangulum Galaxy shining in from 2.9 Million Light years away.
The best part is that, since they're one off events and invisible from outside the beam, the first one we find inside the Milky Way is the end of life as we know it. .
The last part is partial incorrect, you are correct in case a GRB would hit Earth caused by a Supernova closer than ~3.000 to 7.000 lightyears (studies differ here). Anyway there is no potential star close enough even not within 7k ly that has a) enough mass to end as Supernova b) is close to its end of life (meaning within 100.000 years), regardless of it's mass.
The most dangerous type will be Wolf-Rayet stars as their lifetime is approximatly only 500.000 years. The nearest is WR 104 about 8k ly close enough to be a doomsday candidate but it won't hit us as the poles are 30-¦ off (Grant Hill et al.)
I just replied to stop any potential but the "end is near" type of discussion like the ones in 2012 caused by some crazies who interpreted the Maya calendar. |
Ubat Batuk
Garoun Investment Bank Gallente Federation
51
|
Posted - 2013.08.24 09:23:00 -
[60] - Quote
Ioci wrote:It's actually more realistic than you think.
We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.
We sent probes to Mars, they never got side swiped by a rock.
EVE could undergo a transformation in a future expansion. Select 5 or 6 systems, have Concord move all assets to an arranged location and obliterate those systems making them new content. Create a Ground zero for an expansion. Emergent expansion anyone?
And went safely to the moon... |
|
RubyPorto
SniggWaffe WAFFLES.
3958
|
Posted - 2013.08.24 09:37:00 -
[61] - Quote
Jori McKie wrote: The last part is partial incorrect, you are correct in case a GRB would hit Earth caused by a Supernova closer than ~3.000 to 7.000 lightyears (studies differ here). Anyway there is no potential star close enough even not within 7k ly that has a) enough mass to end as Supernova b) is close to its end of life (meaning within 100.000 years), regardless of it's mass.
The most dangerous type will be Wolf-Rayet stars as their lifetime is approximatly only 500.000 years. The nearest is WR 104 about 8k ly close enough to be a doomsday candidate but it won't hit us as the pole is 30-¦ off (Grant Hill et al.)
I just replied to stop any potential but the "end is near" type of discussion like the ones in 2012 caused by some crazies who interpreted the Maya calendar.
Damn and i thought you know what you are talking
That's plain wrong, we may don't know all possible causes for GRBs but we know a lot, just google Supernova Type I, II etc. the pre-stars are easy to identify. There are some possible combinations that are not that easy to identify like 2 non Pulsars (meaning not yet emitting Neutron stars) in a close orbit that are going to merge into something :) maybe a Black Hole.
We think that most observed Gamma Ray Bursts were emitted during Supernovae.
We have no accepted models for why only some stars produce them, nor how those stars convert the energy into such high energy light with the efficiency they must.
I never said that one is likely to hit, just that we do not have sufficient information to predict all likely nearby sources. I'd also like to see where you got that 7k Ly cutoff, because I'm not finding it (there are old predictions about normal Supernovae that put the maximum distance to affect the Earth at around that distance, but nothing about GRBs).
I'm certainly not making any predictions about the likelihood of a nearby-enough event hitting the solar system. They are, after all, rare events, and rarer still that one intersects the Earth (one a day detected from earth implies an upper bound, assuming even distribution in direction and a pair of 2deg beam, of something like 2,000 of them in the Universe* per day). They're just one of those mind bogglingly big or energetic things that make astronomy so interesting (but I like blood 'n guts to much to have made it my field).
The End Is Sometime!
*Most distant one detected's light was travelling for around 13 Billion years, meaning that they're pretty much bright enough to see no matter where they go off. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |
Gealbhan
True Slave Foundations Shaktipat Revelators
420
|
Posted - 2013.08.24 10:06:00 -
[62] - Quote
Patrakele wrote:Yes. There should be a supernova each month, that destroys all assets within 10 jumps.
I vote that the OP's station is the first to be destroyed along with all his stuff. |
Stegas Tyrano
GLU CANU Open Space Consultancy
591
|
Posted - 2013.08.24 13:35:00 -
[63] - Quote
EVE is far from realistic so all the posts about scientific viability are kinda pointless. As long as it isn't over the top supernova's or something so regular it becomes common place then it should be a great addition. Herping your derp since 19Potato --á[Proposal] - Ingame Visual Adverts |
Jori McKie
Friends Of Harassment
82
|
Posted - 2013.08.24 21:57:00 -
[64] - Quote
@RubyPorto
We shouldn't get into a detailed dicussion about GRBs on this forum, what is right now verified knowledge in Astrophysics and what not. There are several long GRBs were the Supernova (Typ Ic-b1) reminder was identified, there is no we think, we know. What we don't know yet if there are other causes for long GRBs. One possible cause for short GRBs needs more verification but strong hints points to that they are caused by two merging Neutronstars or one Neutronstar and a BH.
For details, check arxiv.org |
Spenser for Hire
School of Applied Knowledge Caldari State
35
|
Posted - 2013.08.24 23:51:00 -
[65] - Quote
Gibbo5771 wrote: Yeah because NASA would inform the public that these things, that no one cares about, have happened.
@OP
The problem the old bugs is deeper than you think, a lot of the original devs are gone and most of that code goes back to 2003. You try and figure out code from developers that have been gone for years, not left any comments and use a non standard format....1000's of lines...of jibberish. The time it takes CCP to figure out what does what, they would be quicker and cheaper re-writing it.
This is the single biggest bunch of Bull**** I have ever read in my life. I honestly cannot believe that anyone would believe this!
CCP must be pulling down more than 20mil dollars a month with subscriptions and plex, and what not. If no one at CCP has the educational background to understand code from the stoneages, 2003!, then CCP makes enough money to hire someone that can! They could hire a Team of experts just to decipher the code.
The idea that code, written in 2003 is jibberish is pure rubbish. I can't believe a business/tech savy consumer would believe such rubbish. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
39574
|
Posted - 2013.08.24 23:58:00 -
[66] - Quote
Spenser for Hire wrote: This is the single biggest bunch of Bull**** I have ever read in my life. I honestly cannot believe that anyone would believe this!
CCP must be pulling down more than 20mil dollars a month with subscriptions and plex, and what not.
With the 450,000 subscriber base paying 17.50 a month (halfway between 15.00 cash directly or 20.00 PLEX), that's 7,875,000 per month.
Now subtract all their overhead for salaries, IP delivery, rent on all their headquarters, yadda yadda yadda.................
Thou doth exagerrate too much.
And don't forget Dust is F2P, so.........................................
And there are salaries for World of Darkness development....and now EVE: Valkyrie. |
Xionyxa
Royal Amarr Institute Amarr Empire
10
|
Posted - 2013.08.25 09:34:00 -
[67] - Quote
ChironV wrote:To make this game any more dangerous CCP would have to send a hitman to visit your home and stab you in the chest the next time you space AFK in a Tengu with a billion or so in fitting.
This is the current way we deal with AFK cloakers in our system
|
Spenser for Hire
School of Applied Knowledge Caldari State
35
|
Posted - 2013.08.25 10:35:00 -
[68] - Quote
Krixtal Icefluxor wrote:With the 450,000 subscriber base paying 17.50 a month (halfway between 15.00 cash directly or 20.00 PLEX), that's 7,875,000 per month.
Now subtract all their overhead for salaries, IP delivery, rent on all their headquarters, yadda yadda yadda.................
Thou doth exagerrate too much.
And don't forget Dust is F2P, so.........................................
And there are salaries for World of Darkness development....and now EVE: Valkyrie. Technically, its less of an exaggeration than the exaggeration that says that code written in 2003 is jibberish.
However, I will gladly concede to math. $15 x 500,000 (CCP is currently claiming they have 500,000 active accounts) + a guess-imate of Plex Purchases (you can only buy 2 plex at a time, and plex cost $35) would probably bring CCPGÇÖs monthly income to around a number substantially higher than the one you gave.
Despite all that, the point is, that CCP makes more than enough money to hire a Consultant, an expert, or some college professor to work in his spare time, who could step through the infamous 2003 code and GÇ£decipherGÇ¥ it.
There is some video on YT of some guy claiming to be a Card-Punch enthusiast. If IBM ever had a Card-Punch programming emergency, this guy would be among the first people that they would call.
The idea that undocumented code written in 2003 has brought development of the game to a complete stop FOR YEARS is ludicrous!
|
Jonah Gravenstein
Sweet Sensations Radical Industries
12319
|
Posted - 2013.08.25 12:34:00 -
[69] - Quote
Spenser for Hire wrote: The idea that undocumented code written in 2003 has brought development of the game to a complete stop FOR YEARS is ludicrous!
CCP themselves admit that the legacy code is a complete and utter shambles, which is why they've spent the last few expansions reworking it so that A: it works properly, and B: can be expanded upon, something that is hard when you're working with undocumented decade old code. A prime example would be the POS GUI and code, it's somewhat functional but otherwise bloody awful, and CCP know it.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |
Spenser for Hire
School of Applied Knowledge Caldari State
35
|
Posted - 2013.08.25 13:38:00 -
[70] - Quote
Jonah Gravenstein wrote:Spenser for Hire wrote: The idea that undocumented code written in 2003 has brought development of the game to a complete stop FOR YEARS is ludicrous!
CCP themselves admit that the legacy code is a complete and utter shambles, which is why they've spent the last few expansions reworking it so that A: it works properly, and B: can be expanded upon, something that is hard when you're working with undocumented decade old code. A prime example would be the POS GUI and code, it's somewhat functional but otherwise bloody awful, and CCP know it. Player A : "The 2003 code is jibberish!"
Player B: "That argument is rubbish! "
Player C: "Yes, but the 2003 code is a shambles."
Lulu: "Let's go around again!" |
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Krixtal Icefluxor
INLAND EMPIRE Galactic
39767
|
Posted - 2013.08.25 13:42:00 -
[71] - Quote
Jonah Gravenstein wrote:Spenser for Hire wrote: The idea that undocumented code written in 2003 has brought development of the game to a complete stop FOR YEARS is ludicrous!
CCP themselves admit that the legacy code is a complete and utter shambles, which is why they've spent the last few expansions reworking it so that A: it works properly, and B: can be expanded upon, something that is hard when you're working with undocumented decade old code. A prime example would be the POS GUI and code, it's somewhat functional but otherwise bloody awful, and CCP know it.
I was hired in 1992 to clean up a real mess at a 'rather well known' medical company in Houston that makes products for eye surgeries and consumer products like contact lens drops and all that. You have heard the name, believe me.
Some dude had rigged the entirely of their data tracking operations to work off of WordPerfect Macros !
That is all. |
ashley Eoner
183
|
Posted - 2013.08.25 19:28:00 -
[72] - Quote
Jonah Gravenstein wrote:Spenser for Hire wrote: The idea that undocumented code written in 2003 has brought development of the game to a complete stop FOR YEARS is ludicrous!
CCP themselves admit that the legacy code is a complete and utter shambles, which is why they've spent the last few expansions reworking it so that A: it works properly, and B: can be expanded upon, something that is hard when you're working with undocumented decade old code. A prime example would be the POS GUI and code, it's somewhat functional but otherwise bloody awful, and CCP know it. Indeed last I knew they were intentionally going through and rewriting the code. Programming has changed a lot over the last 10 years even if you're using the same language the entire time. CCP just needs to fix the mess and get it as close to modern programming dogma as possible.
Krixtal Icefluxor wrote:Jonah Gravenstein wrote:Spenser for Hire wrote: The idea that undocumented code written in 2003 has brought development of the game to a complete stop FOR YEARS is ludicrous!
CCP themselves admit that the legacy code is a complete and utter shambles, which is why they've spent the last few expansions reworking it so that A: it works properly, and B: can be expanded upon, something that is hard when you're working with undocumented decade old code. A prime example would be the POS GUI and code, it's somewhat functional but otherwise bloody awful, and CCP know it. I was hired in 1992 to clean up a real mess at a 'rather well known' medical company in Houston that makes products for eye surgeries and consumer products like contact lens drops and all that. You have heard the name, believe me. Some dude had rigged the entirely of their data tracking operations to work off of WordPerfect Macros ! That is all. I've heard quite a few horror stories over the years that were very much in a similar vein.
Sometimes coders intentionally write code to be difficult to understand in an effort to secure their job. Since they are the only one that knows how it works they suddenly become relatively safe from being fired.. |
RubyPorto
SniggWaffe WAFFLES.
3967
|
Posted - 2013.08.25 21:48:00 -
[73] - Quote
Jori McKie wrote:@RubyPorto
We shouldn't get into a detailed dicussion about GRBs on this forum, what is right now verified knowledge in Astrophysics and what not. There are several long GRBs were the Supernova (Type Ib/c, e.g. GRB 060218 (SN 2006aj), GRB 030329 (SN 2003dh) and GRB 980425 (SN 1998bw)) remnant was identified, there is no we think, we know.
Very cool. I did not know about those, and I'm pretty impressed that we can identify extragalactic supernova remnants. Like I said, I'm not an astronomer, just interested.
Quote:We don't know yet what are other causes for long GRBs as not all long GRBs had a Supernova remnant.
About the ~7k ly as max range for being dangerous, i think it was in the Grant Hill et al. publication but don't nail me on it.
Everything I saw on the minimum-safe-distance for a GRB has said "in the galaxy = doom, outside = fine."
Anyway, I like detailed discussions. That's how I learn new things. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |
Cynter DeVries
Spheroidal Projections
592
|
Posted - 2013.08.26 04:37:00 -
[74] - Quote
ashley Eoner wrote:Indeed last I knew they were intentionally going through and rewriting the code. Programming has changed a lot over the last 10 years even if you're using the same language the entire time. CCP just needs to fix the mess and get it as close to modern programming dogma as possible. Krixtal Icefluxor wrote:Jonah Gravenstein wrote:Spenser for Hire wrote: The idea that undocumented code written in 2003 has brought development of the game to a complete stop FOR YEARS is ludicrous!
CCP themselves admit that the legacy code is a complete and utter shambles, which is why they've spent the last few expansions reworking it so that A: it works properly, and B: can be expanded upon, something that is hard when you're working with undocumented decade old code. A prime example would be the POS GUI and code, it's somewhat functional but otherwise bloody awful, and CCP know it. I was hired in 1992 to clean up a real mess at a 'rather well known' medical company in Houston that makes products for eye surgeries and consumer products like contact lens drops and all that. You have heard the name, believe me. Some dude had rigged the entirely of their data tracking operations to work off of WordPerfect Macros ! That is all. I've heard quite a few horror stories over the years that were very much in a similar vein. Sometimes coders intentionally write code to be difficult to understand in an effort to secure their job. Since they are the only one that knows how it works they suddenly become relatively safe from being fired.. When I see my team write code like that, it's sent back for failing to pass review.
That said, I do believe that Spenser is underestimating the difficulty examining the working of poorly written code (though that's not really in evidence, but we'll take it for the sake of argument) then devising a means to disentangle the code from a live system, without introducing side effects or rewriting massive amounts of code.
I work on systems that customers expect to be working with "4 nines" availability (99.99%) and no matter how reasonable the choice seems, there are times where management will just not allow the work to even start because it's too big a risk.
If the code is laced with poor cohesion and significant coupling (a tradeoff often made when performance is the primary concern), then it can be nearly impossible to make significant improvements without tearing the whole thing apart. This often takes longer than a single release cycle. I don't know about CCP, but there's been a trend for the last five years or so that if you can't get something done in a single release, you don't do it. Mostly this is a profound misunderstanding of so called "Agile" methods but happens to find a nice home in risk-averse managers' minds.
Again I can't tell you if that sort of thing is also occurring at CCP, but given some of the formalisms I've seen from CCP Seagull for example, it wouldn't surprise me.
Beyond all of that, however, what makes the job so much more difficult is bozos who think "just throw money at it... boom, done." We'll hire consultants that know nothing about our business and have no long term stake in the success of the effort. All you idiots saying it's difficult, see... the consultant says "no problem" so you guys suck. A month or three later, the consultant goes home, the job half-done, and the salaried developers are left holding the sack of crap.
Personally, I would really not like to see that done to Eve. |
Maliandra
School of Applied Knowledge Caldari State
0
|
Posted - 2013.08.26 11:46:00 -
[75] - Quote
Beekeeper Bob wrote:Space is dangerous. Radiation, meteorites moving at 100 miles a second. Black holes, Super novas, Planets and moons breaking up. Stations being hit and damaged or destroyed. Eve lacks all these things, it's become a static, boring universe that the developers can't seem to expand. You're limited to warping to objects, no ability to free warp in a given direction. T1 Ships have been redesigned for specific roles, which pretty much ruins the ability to use any ship for a given job. They depend on their clientele to provide depth, instead of actually providing any themselves. The problem with that is, what happens when everyone is sitting around waiting to see what the other guys are doing? What happens when the actual population is more alts than mains? They seem inclined to invest lots of time in making things shinier without adding anything to the game. Unfortunately their hardware seems to have more issues handling all these changes, forcing them to lower the cap in Jita, and spreading fleet lag all over the universe. They've spent the last year trying to fix mechanics that have been broken for years, with mixed results. Meanwhile, many other issues continue to plague the game. Broken grids have been around for years, and yet CCP seems incapable or unwilling to bother fixing such a huge bug. So how about it CCP, want to try and invest a little time in actually "expanding" the game? Or are you determined to have us play shiny ships online, now with more tidi? Rant over, let the flames begin.... Um? - Low, null, and WH space are significantly more dangerous than the equivalent areas of space in other lores. I haven't seen a large, encompassing space lore yet where your change of survival was as low as it is in EVE, and that area comprises 2/3 of the game's universe. - CONCORD, the supposed protectors of peace, can be payed off by anyone in order to allow that party to engage in criminal activities with no consequences. - Any creature in the universe has the ability to fire on anything else in the universe at any given time. There's no restrictions on violence.
All the stuff about asteroids and meteorites... come on. I've actually thought the same thing, how cool would it be to be collecting PI and a massive asteroid comes out of nowhere, scorches the planet, and the shockwave blows your ship to smithereens. It's just not realistic to expect something like that, it's an older game engine.
This game is too violent if anything. It's impossible to just be left alone for extended periods of time. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
40198
|
Posted - 2013.08.26 11:50:00 -
[76] - Quote
Cynter DeVries wrote: When I see my team write code like that, it's sent back for failing to pass review.
That WordPerfect Macro system was put in place by a dude around 1988....back in the days when companies just trusted all IT professionals as Gods and let them be.
That was one result. |
Jori McKie
Friends Of Harassment
82
|
Posted - 2013.08.26 14:43:00 -
[77] - Quote
RubyPorto wrote: Everything I saw on the minimum-safe-distance for a GRB has said "in the galaxy = doom, outside = fine."
Have we gotten better at noticing long period comets in the outer solar system? I remember that Shoemaker-Levy 9 had been captured by Jupiter something like 20 years before we spotted it, and then it put a "hole" roughly the size of the Earth in Jupiter.
About GRBs it is an ongoing process, Astrophysics have a pretty good idea how long and short GRBs originated but only one cause for long GRBs had been verified, all other still need hard evidence. There is for example solid evidence that some short GRBs are caused by colliding/merging of two Neutronstars or one Neutronstar and a Black Hole. The problem is as long as you can't identify gravitational waves from colliding/merging Neutronsstars you have no verifaction. That bastards at NASA stopped LISA and ESA picked it up but it won't be in space until somewhat 2030....
How dangerous a GRB for our earth will be depends a lot on the distance and if the beam would hit us at all. See http://researchnews.osu.edu/archive/gammaray.htm an older study were the ~3k ly is from. (it is not the study itself just a review, the orginal should be available at http://arxiv.org/)
About asteroids and comets, i don't much about the current surveillance program. All i can remember is that they identified 90% ??? of all possible doomsday roids (the 1km kind of thingies) that would extinct the whole mankind. The next step is going to find 90% of all possible city killers. The current automated detection method is finding a "bright" object that moves rather fast in between shots after elimimating all other possible sources like planes, satellites etc. The problem is similiar that aircraft pilots have in a fight when one is attacking from the direction of the sun, those roids are very hard to detect until they are very close (2-3 days to impact) because they are dark. Comets aren't that much of a problem as they build up a Coma when they are between the Saturn and Jupiter orbit (somewhat 5AU i think) which is rather easy to detect. Periodic Comets as that SL-9 arn't dangerous aperiodic ones could be.
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Debora Tsung
The Investment Bankers Guild
323
|
Posted - 2013.08.26 14:44:00 -
[78] - Quote
Krixtal Icefluxor wrote:Cynter DeVries wrote: When I see my team write code like that, it's sent back for failing to pass review.
That WordPerfect Macro system was put in place by a dude around 1988....back in the days when companies just trusted all IT professionals as Gods and let them be. That was one result.
the late 80's, good old times. :)
I could type a few xcopy commands in MS-DOS and everyone would think me the prime computer expert of our little town... I probably was, but still. Knowing how to use your computer without breaking it and being an expert, not the same. There's nothing a million chinese guys can't do cheaper.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |
Plastic Psycho
Necro-Economics
360
|
Posted - 2013.08.26 16:09:00 -
[79] - Quote
Ioci wrote:It's actually more realistic than you think.
We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.
It gets hit all the time. Just not by anything large enough to care about.
OTOH, your main thesis is generally correct - Space is a whole lot of 'not much' even when transiting at high speeds. Chances of accidental collisions, whilst non-zero, are still pretty low. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
40405
|
Posted - 2013.08.26 17:29:00 -
[80] - Quote
Ioci wrote:
We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.
I hate when Forum Warriors poast just to poast.
Meteor strike on ISS is reminder of cosmic hazard |
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Krixtal Icefluxor
INLAND EMPIRE Galactic
40421
|
Posted - 2013.08.26 17:32:00 -
[81] - Quote
Maliandra wrote:
This game is too violent if anything. It's impossible to just be left alone for extended periods of time.
I have mined in my home system for 8 hours at a time without one single ship flying through. (a .5 system).
Many times.
edit: Ever considered not living within 5 jumps of Jita ? |
Jonah Gravenstein
Sweet Sensations Radical Industries
12338
|
Posted - 2013.08.26 18:27:00 -
[82] - Quote
Maliandra wrote: - CONCORD, the supposed protectors of peace, can be payed off by anyone in order to allow that party to engage in criminal activities with no consequences.
Bureaucracy, if you have enough money or power you can be above the law, it works in the real world as well, especially if you're the people setting the laws.
Quote:- Any creature in the universe has the ability to fire on anything else in the universe at any given time. There's no restrictions on violence. Once again this has real world parallels, look at the current situation in the middle east, and definitely look at Somalia.
Quote:This game is too violent if anything. It's impossible to just be left alone for extended periods of time. Which part of Massively multiplayer online role-playing game did you not understand?
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |
Starbuck05
The Great Harmon Institute Of Technology Innovia Alliance
8
|
Posted - 2013.08.26 20:50:00 -
[83] - Quote
So lets say for a min that. Ccp does add meteors and asteroids etc..what happens next?i know... People would rush back to the forum rage complaining how a random rock decided to blow theyr ship and pod in mid warp :))))... Yeah epic ideea |
Johan Civire
The Lyran Empire
633
|
Posted - 2013.08.26 21:50:00 -
[84] - Quote
i agree but its impossible to do. If you want more "real life" game play, well there is none that can tell you how it works in real life because we dont have the technology or "real life data for that". If you want more of real action you know 1 shot to the hull can have a deadly damage to every system. And no 1 man can pilot a ship ass big new York alone.
but if you want more "life" the can add it but this will stress the server more. Keep in mind more things is more data is more lag and give more problems. |
Rekon X
Federal Navy Academy Gallente Federation
2
|
Posted - 2013.08.26 22:13:00 -
[85] - Quote
Hardly a universe either. More a small star cluster.
More than 200 billion stars in the Milky Way Galaxy alone.
More stars in the universe than grains of sand on this planet.
Then there is our small map. |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
805
|
Posted - 2013.08.27 01:46:00 -
[86] - Quote
Ideas and features.
Where no one will read it.
Because no one should.
Because they actually use that forum for things that will enhance or balance the game.
Eve is Real |
Hugo Z Hackenbush
State War Academy Caldari State
14
|
Posted - 2013.08.27 02:21:00 -
[87] - Quote
Ioci wrote:We have had a space station in orbit for what, 20 years? It has never once been hit by a meteor or even been hit hit by debris we are told orbits our planet.
It does have a very nice coating of sh... err... matter! Bet the Aliens just love it!
Eve is like the way that gun law equals a lot of deaths followed by a lot of people being real nice to each other, well, it would be if we all had our names and address posted on our character info! I wonder just how many players would still act like assholes? Fly safe, and lock your back door tonight! |
Baudolino
Kenshin. Against ALL Authorities
4
|
Posted - 2013.08.27 06:49:00 -
[88] - Quote
+1 to suddenly imploding due to space crap trough the front window-idea.
Isk sink located ! |
Jonah Gravenstein
Sweet Sensations Radical Industries
12364
|
Posted - 2013.08.27 06:54:00 -
[89] - Quote
Baudolino wrote:+1 to suddenly imploding due to space crap trough the front window-idea.
Isk sink located ! If the space crap is mostly meat popsicles then a definite +1 *Sansha ships would obviously be immune, the spikes would catch the incoming corpsicles and form a deadmeat tank.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |
Savnire Jacitu
The Void Has Eyes
166
|
Posted - 2013.08.27 11:35:00 -
[90] - Quote
They should add space sharks to the mix. <corrupt> |
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Iskander Phoenix
Ockham's Razor.
7
|
Posted - 2013.08.29 18:53:00 -
[91] - Quote
Azami Nevinyrall wrote:Day by day, it's slowly catering towards the casual players who want risk-free AFK game...
It's getting safer and safer...
As someone who gets podded often through his own stupidity in low sec I disagree. Surely if you think eve isn't dangerous enough then go make it dangerous? |
Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
85
|
Posted - 2013.08.29 20:19:00 -
[92] - Quote
Great idea , Together with hairy forvever nuke bomb this would be awesome. The police horse is the only animal in the world that haz his male genitals on his back |
Zaxix
Long Jump.
216
|
Posted - 2013.08.29 20:39:00 -
[93] - Quote
If you want real danger in EVE, lobby for perma-death. Bokononist
-á |
Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
85
|
Posted - 2013.08.29 20:44:00 -
[94] - Quote
Zaxix wrote:If you want real danger in EVE, lobby for perma-death.
okey , some electric shock(or something else) trough your keybord that kills sound pretty hardcore yes The police horse is the only animal in the world that haz his male genitals on his back |
Plastic Psycho
Necro-Economics
374
|
Posted - 2013.08.29 21:11:00 -
[95] - Quote
Jonah Gravenstein wrote:Baudolino wrote:+1 to suddenly imploding due to space crap trough the front window-idea.
Isk sink located ! If the space crap is mostly meat popsicles then a definite +1 *Sansha ships would obviously be immune, the spikes would catch the incoming corpsicles and form a deadmeat tank. Suddenly, Reavers.
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Proletariat Tingtango
GoonWaffe Goonswarm Federation
581
|
Posted - 2013.08.29 21:25:00 -
[96] - Quote
In the time before the scattering, a great tyrannical God-king ruled the universe. He did this because he foresaw the stagnation and death of his people. He monopolized much of known space, and handed down edicts by way of a violent mono-sex army culture, and crushed everyone that stood in his way.
He ruled ruthlessly and with full knowledge of his own death and knowing his legacy would be one of brutal terror, ruled as a despot until his last dying breath, whereupon his subjugated peoples sprang forth out into the galaxy, rejuvenating humanity with his death. |
Ranger 1
Ranger Corp
4552
|
Posted - 2013.08.29 21:58:00 -
[97] - Quote
RubyPorto wrote:Bellatren Star wrote:Impossible since we only track about 2 or 3% of the sky from earth. *pssst*Hey, not all of our telescopes are on Earth. Also, we can look at most of the sky with ground based telescopes. We're just somewhat limited in what wavelengths we can observe there. Comets are just really hard to see until they start sprouting that rooster tail (they're small, they're cold, and they have an albedo somewhat lower than that of coal. Shoemaker-Levy 9 had been orbiting Jupiter for 20-30 years before we found it, then it punched a hole in Jupiter about the size of Earth.) Solar Flares are about as predictable as terrestrial weather. Gamma Ray Bursts are not predictable, because we've (thankfully) never observed one close enough that we know what type of stars produce them, let alone what those stars look like right before they go bang. Well, we have near misses on a regular basis that our scientific community had very little warning about. And even when they do know a close call is due, they often don't know just how close it's going to be until a few days before the event.
The last such incident a few months ago saw the asteroid passing well within the orbit of the moon... which isn't all that bad I suppose (although in realistic terms it was a very near miss) except that while they knew the object was going to swing by they had no idea how close it would come until a few days before the event.
This is not all that uncommon. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Zaxix
Long Jump.
216
|
Posted - 2013.08.29 22:02:00 -
[98] - Quote
Lugalbandak wrote:Zaxix wrote:If you want real danger in EVE, lobby for perma-death. okey , some electric shock(or something else) trough your keybord that kills sound pretty hardcore yes I meant of your character, but hey, why not extend consequenced play into RL? Bokononist
-á |
Khergit Deserters
Crom's Angels
1586
|
Posted - 2013.08.30 20:47:00 -
[99] - Quote
Lugalbandak wrote:Zaxix wrote:If you want real danger in EVE, lobby for perma-death. okey , some electric shock(or something else) trough your keybord that kills sound pretty hardcore yes This is an excellent idea. Might make all of us better players. You've heard of Pavlov's player, right? |
Jonah Gravenstein
Sweet Sensations Radical Industries
12764
|
Posted - 2013.08.30 20:59:00 -
[100] - Quote
Electric shocks? Kinky, me likey
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |
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