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Author |
Thread Statistics | Show CCP posts - 19 post(s) |
Fer'isam K'ahn
None Of One
119
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Posted - 2014.06.19 09:33:00 -
[2551] - Quote
Instead of making carriers 'dock-able' let stations move and warp. |
Rob Kashuken
School of Applied Knowledge Caldari State
43
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Posted - 2014.06.19 23:57:00 -
[2552] - Quote
Fer'isam K'ahn wrote:Instead of making carriers 'dock-able' let stations move and warp.
Player buildable death star like entity. |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
66
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Posted - 2014.06.20 16:30:00 -
[2553] - Quote
Rias Bane wrote:Agro session timer when switching to suspect, no docking for you theif!
do like
T2 logistics Frigates |
Maz Ngomo
3
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Posted - 2014.06.20 16:34:00 -
[2554] - Quote
Put CCP Fozzie in full charge of industry changes. So bad. |
Komi Toran
Perkone Caldari State
98
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Posted - 2014.06.20 16:37:00 -
[2555] - Quote
Hacking module that lets you change target ship's navigation waypoints.
Wait... wrong thread. |
Frostys Virpio
The Mjolnir Bloc The Bloc
1128
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Posted - 2014.06.20 18:21:00 -
[2556] - Quote
A pointy enough ship going fast enough at a good angle should be able to pop any bubbles and POS shield. |
Rob Kashuken
School of Applied Knowledge Caldari State
48
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Posted - 2014.06.26 02:01:00 -
[2557] - Quote
Stations should only have a certain amount of trade slots much in the way of research slots (Before the Crius release).
Bye, bye Jita. Bye bye station traders |
Carniflex
StarHunt Mordus Angels
241
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Posted - 2014.06.26 11:49:00 -
[2558] - Quote
Large radius smart-bombs that consume a little fuel/charges. Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |
DotheBarrel Roll
9
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Posted - 2014.06.26 14:56:00 -
[2559] - Quote
a symetrical osprey model |
Rob Kashuken
School of Applied Knowledge Caldari State
56
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Posted - 2014.06.26 23:07:00 -
[2560] - Quote
Cynos should come in small, medium and large, and have mass limits on how much can pass through them, much like WHs.
Edit: Do devs still read this thread? |
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Kosetzu
S1lver Flame
115
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Posted - 2014.06.27 14:32:00 -
[2561] - Quote
T2 Stealth Battlecruisers as mini-BOps.
Rob Kashuken wrote:Edit: Do devs still read this thread? I have no idea actually |
William Andersen
Andersen and Phelps Inc
0
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Posted - 2014.06.27 15:14:00 -
[2562] - Quote
Gallastian Khanid wrote:Harpoon gun that lets Machariels drag capitals behind them instead of doing a bunch of bumps.
Late to the party but, this is a good idea :) reminds me of the Reavers in Firefly... |
William Andersen
Andersen and Phelps Inc
0
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Posted - 2014.06.27 15:23:00 -
[2563] - Quote
I'd like to be able to roll a toon who's originally Jovian but living amongst us whose main career line takes them down the path of genetics initially to help cure the Jovian disease but in turn releasing advanced mad scientist cloning tech to the masses :) including but not limited to bizarre enhancements, customization and possible advanced mental powers in regards to how you use your ship and interact with other capsuleers.
What the hell did I just type? I think the vapes are wearing off.. |
Corraidhin Farsaidh
Hello-There
584
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Posted - 2014.06.27 16:16:00 -
[2564] - Quote
New playable race: Space Frogs |
Michael Mach
Nova Wolves
14
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Posted - 2014.06.28 17:03:00 -
[2565] - Quote
Make all rigs removable. |
Corraidhin Farsaidh
Hello-There
584
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Posted - 2014.06.28 18:17:00 -
[2566] - Quote
Make all rigs from alphabetti-spaghetti.. |
James Baboli
Ferrous Infernum
41
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Posted - 2014.06.28 18:28:00 -
[2567] - Quote
Anything w/ more than 500M EHP That crazy bag FC with the silly things on the hull that shouldn't but just did. |
Kosetzu
S1lver Flame
116
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Posted - 2014.06.28 19:10:00 -
[2568] - Quote
Cruisers with more EHP than capitals. |
Komi Toran
Perkone Caldari State
114
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Posted - 2014.06.28 22:21:00 -
[2569] - Quote
Corraidhin Farsaidh wrote:New playable race: Space Frogs Double-click on ship to do a barrelroll. |
ido spaceship
24
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Posted - 2014.06.28 22:25:00 -
[2570] - Quote
tuskan raiders added to desert planets |
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FireFrenzy
Satan's Unicorns
21
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Posted - 2014.06.30 07:42:00 -
[2571] - Quote
Komi Toran wrote:Double-click on ship to do a barrelroll.
THIS NEEDS TO BE A THING! Can you imagine the FC trolling the other FCs by having his whole fleet do a barrel roll? |
Roy Charles
Brave Newbies Inc. Brave Collective
1
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Posted - 2014.07.06 07:07:00 -
[2572] - Quote
Rigs with the drawback of lowered warp speed so I can slow down my whole fleet without anyone knowing it's me. |
Bohneik Itohn
Amarrian Salvage Gnomes and Associates
487
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Posted - 2014.07.13 01:38:00 -
[2573] - Quote
Pressing the button to the door in the Captain's quarters sets off an old school AOE D-Day around the station, and nothing is announced in the patch notes.
It's a psychological experiment... You know, for science? Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |
Trin Javidan
Caymen Labs
30
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Posted - 2014.07.13 11:20:00 -
[2574] - Quote
Smartbomb (damage) riggs/ mods! Cause is only weapon system without! |
Fer'isam K'ahn
None Of One
201
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Posted - 2014.07.13 12:56:00 -
[2575] - Quote
Switch 'dock' with 'self destruct' and remove the timer ... always longed for an easier access for this feature. Are you sure your issues aren't elsewhere ?! |
Mike Azariah
DemSal Corporation DemSal Unlimited
1297
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Posted - 2014.07.13 23:03:00 -
[2576] - Quote
A jamming module that moves all the buttons on the ship controls. F1 no longer fires guns, may turns off DC
m Mike Azariah-á CSM8 and now CSM9 |
L4V4
H4LP
6
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Posted - 2014.07.14 05:20:00 -
[2577] - Quote
L4V4 wrote:Allow players to paint their ships.
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Corraidhin Farsaidh
Hello-There
613
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Posted - 2014.07.14 07:31:00 -
[2578] - Quote
Mike Azariah wrote:A jamming module that moves all the buttons on the ship controls. F1 no longer fires guns, may turns off DC
m
A jamming module that fits an acoustic and bass guitar, some drums, maybe a saxaphone. And headphones...lots of big 80's style headphones... |
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ISD Ezwal
ISD Community Communications Liaisons
1867
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Posted - 2014.07.14 10:08:00 -
[2579] - Quote
Corraidhin Farsaidh wrote:Mike Azariah wrote:A jamming module that moves all the buttons on the ship controls. F1 no longer fires guns, may turns off DC
m A jamming module that fits an acoustic and bass guitar, some drums, maybe a saxaphone. And headphones...lots of big 80's style headphones... I would go for stacks of 60's style large tube amplifiers on maximum volume. 'Kick out the jams motherfuckers!!!'
Yep, that would be a bad idea, remove all jamming equipment from the game.
(It would also be a bad idea if I where to break the forum rules on profanity regularly.....)
ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Corraidhin Farsaidh
Hello-There
614
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Posted - 2014.07.14 11:00:00 -
[2580] - Quote
ISD Ezwal wrote:Corraidhin Farsaidh wrote:Mike Azariah wrote:A jamming module that moves all the buttons on the ship controls. F1 no longer fires guns, may turns off DC
m A jamming module that fits an acoustic and bass guitar, some drums, maybe a saxaphone. And headphones...lots of big 80's style headphones... I would go for stacks of 60's style large tube amplifiers on maximum volume. ' Kick out the jams motherfuckers!!!' Yep, that would be a bad idea, remove all jamming equipment from the game. (It would also be a bad idea if I where to break the forum rules on profanity regularly.... .)
A worse idea would be having a bad goatee and cableknit cardigan being the pre-reqs to fit a jazz-drive jamming module.... |
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