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Thread Statistics | Show CCP posts - 3 post(s) |

Roga Midrennie
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Posted - 2006.01.06 09:24:00 -
[61]
I dont understand why this requires more than 10 minutes to fix. Why would it need a client patch? Surely all that needs doing is for someone to move the decimal point in the tracking figure of wasps, 2 places to the left of where it is now in the server Db.
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Rod Blaine
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Posted - 2006.01.06 09:34:00 -
[62]
If CCP would let them be, they're punishing those players that do not use exploits by choice. If they repress wasp usage by announcing measures to be taken against users, they punish those that don't know or don't want to care.
I'd say they've done the right thing. Punishing the ignorant always ranks higher then punishing the true. _______________________________________________
Power to the players !
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Katamarino
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Posted - 2006.01.06 09:48:00 -
[63]
And a big thankyou to the Devs for their responses to the many questions that have been put forward in this thread...oh, hang on 
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FireFoxx80
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Posted - 2006.01.06 10:05:00 -
[64]
LOLOCOPTER @ those whining about not being able to use Wasps in NPC missions.
'sploit I cry!
That is all.
^^ Almost strangely poetic.
23? # Missile Tool # ex: P-TMC : USAC |

Ysolde Xen
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Posted - 2006.01.06 10:27:00 -
[65]
The number of people in the last week or 2 I've seen saying "use Wasps - the Devs typoed the tracking and now they're fantastic!!1!"... hundreds if not thousands.
It's not an 'innocent' mistake for a lot of people now complaining. Some did say "if it's bugged like that, it'll be banned so don't risk it" but they were mostly drowned out by those seeing an advantage that was blatantly an exploit caused by Dev error It was said all over these forums, in locals the regions over and even in the Empire channels. Every day someone asking about drones would be told by a plethora of replies that Wasps were the way to go because they were bugged in a good way.
For the genuine few who really had no idea that the Wasps were borked and have no means of swapping to a different drone type because they're out in 0.0, try petitioning it be as a Stuck petition? For the rest of you who knew and capitalised on it - it was blatantly an exploit and now they've finally caught up. DEAL.
-----
Just because you couldn't get a ship to do what you wanted doesn't mean it's a crap ship - it means you're a crap pilot of that ship.
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Fester Addams
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Posted - 2006.01.06 10:39:00 -
[66]
I think this is the clearest CCP has gone out telling the players somthing is considered an exploit ever, in the past they have been alot vaguer.
If I was an dominix pilot (wich I happen to partly be... wow, it just dawned on me that I really can fly more than Minmatar ships even tho I have done alot of missions in a dominix, till now its just been for fun I supose) I would choose to not use my wasps (sigh, I think I have a wasp or two in all my ships capable of using heavy combat drones) and as soon as I could would replace them with non wasps.
After all their use has been deemed an exploit.
To the question what I would do if XXX was deemed an exploit... Lets say my favorite gun came under this, the 1400 artillery piece, I would as soon as I could refit other guns on the ship, the 1200's arent as hard hitting but they are very good guns too and I would definently not be caught using them if CCP had made it so abundantly clear using them is considered an exploit, abusing an exploit will give you a warning if you are lucky and a ban if you are not.
Why chance it. """"""""""""""""""""""""""""""""""""""""""""""""
Sob, didnt get to keep my dev quote any longer.
Oh well It lasted longer than I thought it would :) |

Therem Harth
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Posted - 2006.01.06 10:57:00 -
[67]
I have a simple question to mods/devs - say, I have a battleship out in 0.0, which happens to have Wasps in drone bay, because it was the way it was fitted when I disembarked from the base. I have no possibility to swap drones simply because there are no other types available where the battleship is; being that it is not really mine (or anyone's) fault that Wasps are currently broken, can I petition or do something else to have my Wasps be automagically changed to an equivalent heavy drone load? |

Basileus
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Posted - 2006.01.06 11:19:00 -
[68]
This is just very silly. Daft mistake, dafter 'solution' still.
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Glassback
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Posted - 2006.01.06 11:31:00 -
[69]
Phffff, so I can't use them to shoot rats? I can understand them not being used in PvP cause i'd be annoyed by a large drone hitting my 'ceptor, but not against NPC's.
CCP, this issue has been around for a while now, why didnt you make the patch instead of threatening us?
Poor show, imo.
G.
I've got an idea--an idea so smart that my head would explode if I even began to know what I'm talking about
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Fester Addams
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Posted - 2006.01.06 11:38:00 -
[70]
Originally by: Therem Harth I have a simple question to mods/devs - say, I have a battleship out in 0.0, which happens to have Wasps in drone bay, because it was the way it was fitted when I disembarked from the base. I have no possibility to swap drones simply because there are no other types available where the battleship is; being that it is not really mine (or anyone's) fault that Wasps are currently broken, can I petition or do something else to have my Wasps be automagically changed to an equivalent heavy drone load?
Actually there is a way to switch.
Get an alt or buddy to bring out a set of non wasp heavy drones and meet him in space. Next have him launch the drones and abandon them. You then launch your wasps and scoop the abandoned heavy drones into your dronebay and abandon the wasps.
The alt/buddy can then scoop your drones and head back in.
I know this works as I have been the proud owner of 9 active medium drones guarding my vagabond. I was doing a complex in a cosmos area where there were loads of abandoned drones, I launched my own drone (it only has space for 1 medium) and then scooped the abandoned one after the other into my dronebay and relaunched them into space.
I must say it felt really good to have the 9 drone swarm (dont have both the old drone skills maxed) round my vaga.
While its nolonger possible to have over 5 drones in a non carrier ship (apart from the guardian vexor possibly) I do think its still possible to scoop abandoned drones into your dronebay.
Problem solved :)
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Glassback
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Posted - 2006.01.06 11:44:00 -
[71]
Originally by: Fester Addams
Originally by: Therem Harth I have a simple question to mods/devs - say, I have a battleship out in 0.0, which happens to have Wasps in drone bay, because it was the way it was fitted when I disembarked from the base. I have no possibility to swap drones simply because there are no other types available where the battleship is; being that it is not really mine (or anyone's) fault that Wasps are currently broken, can I petition or do something else to have my Wasps be automagically changed to an equivalent heavy drone load?
Actually there is a way to switch.
Get an alt or buddy to bring out a set of non wasp heavy drones and meet him in space. Next have him launch the drones and abandon them. You then launch your wasps and scoop the abandoned heavy drones into your dronebay and abandon the wasps.
The alt/buddy can then scoop your drones and head back in.
I know this works as I have been the proud owner of 9 active medium drones guarding my vagabond. I was doing a complex in a cosmos area where there were loads of abandoned drones, I launched my own drone (it only has space for 1 medium) and then scooped the abandoned one after the other into my dronebay and relaunched them into space.
I must say it felt really good to have the 9 drone swarm (dont have both the old drone skills maxed) round my vaga.
While its nolonger possible to have over 5 drones in a non carrier ship (apart from the guardian vexor possibly) I do think its still possible to scoop abandoned drones into your dronebay.
Problem solved :)
This is probably an exploit too.
G.
I've got an idea--an idea so smart that my head would explode if I even began to know what I'm talking about
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marioman
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Posted - 2006.01.06 11:47:00 -
[72]
Originally by: Eris Discordia Using them in missions is also an exploit as they give you a advantage due to a game mechanic that needs to be fixed.
Wouldnt this mean that people who fight rats who are weak against the other 3 dmg types that use heavy drones are now also exploiting this game mechanic b/c they have an advantage over those fighting guristas since they have to use medium/small kinetic type drones since using a wasp is exploiting a game mechanic? So in turn why isnt it considered an exploit to use heavy drones period when the CCP definition of "exploit" is to use a game mechanic to gain an advantage over other players, which people not fighting guristas currently have an advantage over those that do.
(BTW no im not using wasps, im using ogres and fighting sanshas, therefore i have the advantage over all you folks fighting guristas )
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Roshan longshot
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Posted - 2006.01.06 11:48:00 -
[73]
First they nerf um....Now they ban them....Drones...The great time waster...
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box. |

Fester Addams
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Posted - 2006.01.06 12:05:00 -
[74]
Originally by: Glassback This is probably an exploit too.
G.
If you use it to get more than you should be able to drones into space I expect its a non intended feature and thus can be called an exploit (I think I bugreported it... in any case I have not used it since then).
Scooping abandoned drones into your dronebay however is not and thus can be used to refurnish a ship far far out into 0.0 with new drones without having to bring the ship back to a station.
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Fester Addams
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Posted - 2006.01.06 12:08:00 -
[75]
Originally by: marioman
Originally by: Eris Discordia Using them in missions is also an exploit as they give you a advantage due to a game mechanic that needs to be fixed.
Wouldnt this mean that people who fight rats who are weak against the other 3 dmg types that use heavy drones are now also exploiting this game mechanic b/c they have an advantage over those fighting guristas since they have to use medium/small kinetic type drones since using a wasp is exploiting a game mechanic? So in turn why isnt it considered an exploit to use heavy drones period when the CCP definition of "exploit" is to use a game mechanic to gain an advantage over other players, which people not fighting guristas currently have an advantage over those that do.
(BTW no im not using wasps, im using ogres and fighting sanshas, therefore i have the advantage over all you folks fighting guristas )
Actually an expoit is when you use a feature in a way that is not the way it is intended to work.
Usually this comes down to exploiting a bug hence the affectionate name exploit.
Using a game feature as intended is naturally not an exploit... but then you are just trying to be funny :)
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TekRa
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Posted - 2006.01.06 12:20:00 -
[76]
rabble rabble rabble! _____________________________________ The zenith of hypocrisy. |

KilROCK
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Posted - 2006.01.06 12:35:00 -
[77]
This is just a lousy example of a poor check up on release of RMR. Flagging system, Wasp, Tons of bugs. Go CCP.
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Camel S
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Posted - 2006.01.06 12:39:00 -
[78]
Since when is unbalanced an unfair advantage?
Everytime CCP decides to balance something it usually gets nerfed and something else becomes overpowered and unbalanced.
Infact this entire game is unfair but everybody is given the same opportunities and as a player you are allowed to do anything and suffer the IG consequences of your actions. This is why we love it soo much!
Maybe the GM's are bored and needs more petitions because I can find no just reason why the hottest weapon/module of the month should be an exploit.
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Regel
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Posted - 2006.01.06 12:54:00 -
[79]
I think this is lame. If it's really going to be fixed in the next few days they should have just put up with it. Using an existing game item in the way it was intended without doing anything special to get an advantage is hardly what I would call an "exploit" anyway. Now what the guy a few posts up described in how he gets a large fleet of drones by scooping up and relaunching abandoned drones in complexes really IS an exploit.
If the Wasp thing was such a big deal they should fix it or replace them with some other drone until they get their act together. But seriously, if a straightforward fix like this can't be done almost instantly their code base is in much worse state than I had thought. They're giving me UO flashbacks now. :)
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Katamarino
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Posted - 2006.01.06 12:58:00 -
[80]
Originally by: Regel Using an existing game item in the way it was intended without doing anything special to get an advantage is hardly what I would call an "exploit" anyway. Now what the guy a few posts up described in how he gets a large fleet of drones by scooping up and relaunching abandoned drones in complexes really IS an exploit.
How is it an exploit? He has to find those drones there, scoop them one at a time, then can't warp anywhere or he loses them all again. Sounds like a rather specialised tactic, and the fact that you CAN control 9 drones and just dont happen to have space for them in the ship should in no way mean you can't still use 9 drones if you find them!
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Drilla
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Posted - 2006.01.06 13:00:00 -
[81]
Uhmm, why is this value just not changed during the next downtime on the server? Is the value stored locally then?
Can you say aimbot for EVE within a few weeks now .... 
Seek not to bar my way, for I shall win through - no matter the cost! |

Krakkan
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Posted - 2006.01.06 13:01:00 -
[82]
wow so many babies in this thread.. ned isk cant use drones buhuu..
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Regel
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Posted - 2006.01.06 13:06:00 -
[83]
Originally by: Katamarino
Originally by: Regel Using an existing game item in the way it was intended without doing anything special to get an advantage is hardly what I would call an "exploit" anyway. Now what the guy a few posts up described in how he gets a large fleet of drones by scooping up and relaunching abandoned drones in complexes really IS an exploit.
How is it an exploit? He has to find those drones there, scoop them one at a time, then can't warp anywhere or he loses them all again. Sounds like a rather specialised tactic, and the fact that you CAN control 9 drones and just dont happen to have space for them in the ship should in no way mean you can't still use 9 drones if you find them!
It's an exploit because with the latest patch CCP put in code that was intended to make controlling a fleet of more than 5 drones impossible. The "tactic" this fellow is using is taking advantage of an obvious oversight in their programming. It's a classic exploit - unlike this Wasp thing.
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moroti
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Posted - 2006.01.06 13:10:00 -
[84]
Originally by: Regel It's an exploit because with the latest patch CCP put in code that was intended to make controlling a fleet of more than 5 drones impossible. The "tactic" this fellow is using is taking advantage of an obvious oversight in their programming. It's a classic exploit - unlike this Wasp thing.
Except the poster was talking about Pre-RMR drones with Drones 5 and DI 4 I believe from reading the post.
A similar situation now would be running 5 Heavies from a ship with a bay that can only carry 1. Though I'm sure I saw someone mention that was also considered an exploit the last time this subject came up.
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Phyra
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Posted - 2006.01.06 13:14:00 -
[85]
It's been like this for weeks....and now a fix is supposedly a few days ahead and you come up with a crappy idea like this. really great.
FIX THE DRONES ALL OF THEM.
The other drones are bugged not the wasps btw. their tracking is so ridiculous they cant even keep up with their own orbitting speed.
Funny funny idea.
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Ashunto Derenga
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Posted - 2006.01.06 14:00:00 -
[86]
Edited by: Ashunto Derenga on 06/01/2006 14:01:31
I think iŠll continue to use Wasps on missions, this will make up for the fact that:
- Drones get stuck on each other (reducing dps) - Drones decide to not usw MWD or crawl at 10m/s (reducing dps) - Ogres/Hammerheads not able to hit a webbed target - Drones, after killing the first target in the first group decide to just aggro everything from here to hell
Funny how something that work for us players (damage wise,ya i can see the probs in PVP) gets attention, while the bugs that reduce our ability to do DPS are ignored for month
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Katamarino
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Posted - 2006.01.06 14:02:00 -
[87]
Originally by: moroti
Originally by: Regel It's an exploit because with the latest patch CCP put in code that was intended to make controlling a fleet of more than 5 drones impossible. The "tactic" this fellow is using is taking advantage of an obvious oversight in their programming. It's a classic exploit - unlike this Wasp thing.
Except the poster was talking about Pre-RMR drones with Drones 5 and DI 4 I believe from reading the post.
QFT :)
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Fester Addams
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Posted - 2006.01.06 14:03:00 -
[88]
Originally by: moroti
Originally by: Regel It's an exploit because with the latest patch CCP put in code that was intended to make controlling a fleet of more than 5 drones impossible. The "tactic" this fellow is using is taking advantage of an obvious oversight in their programming. It's a classic exploit - unlike this Wasp thing.
Except the poster was talking about Pre-RMR drones with Drones 5 and DI 4 I believe from reading the post.
A similar situation now would be running 5 Heavies from a ship with a bay that can only carry 1. Though I'm sure I saw someone mention that was also considered an exploit the last time this subject came up.
'
Yes, I was talking about pre RMR, Im sorry if that was unclear but like Moroti here points out you can, as far as I know, have 5 heavy drones under control from a ship with only 25m3 dronebay.
Naturally this can have been changed, like I pointed out I realized that you could do this, I think I reported it and have since then not atempted it.
You see its anoying to put it together if you are like me moving alot and frequently fly alone as it requires someone to abandon drones that you can steal.
If it does get used much by gate guards in 0.0 however I very much expect the issue will be clamped down on (if it has not already happened).
note to self: dont talk about this kind of stuff on the forums, people keep getting ideas from it.
in any case, I offered the sugestion to the 0.0 player that is sitting FAAAAR out in 0.0 and dont want to head back in so that they can replace their wasps for other heavy drones without having to leave their prefered systems. You see it is possible, just needs a tad of effort.
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Princess Morenta
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Posted - 2006.01.06 14:12:00 -
[89]
Originally by: Gaah Missiles also have abnormal tracking capabilities compared to all guns. Is it an exploit to use them now too?! And can I petition the NPCs who always hit me for maximum damage with their missiles?
Using items in the way they are intended is NOT an exploit!
I got WTFBBQOWNED By a NPC cruise missile hitting for 750.00..... WTF???
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Butter Dog
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Posted - 2006.01.06 14:15:00 -
[90]
I like CCP and what they do, BUT this issue is quite frankly a joke, and it has been handled very poorly.
I am in deep 0.0 NPC-ing guristas with an armour-tanking vampadomi. Wasps are my damage dealers.
What the hell am I supposed to do? Nos the rats and tank them, then call them names?
Perhaps one of the GM's would like to haul a load of ogres the 15 jumps from empire in a hauler for me, good luck at the gate camps. Because I sure as hell am not doing that myself. This is not my mistake and I do not see why I should waste my time trying to 'fix' it.
I do have some Berserkers but as guristas are tanked for explosive damage, it would completely gimp my setup and I probably would be unable to kill the larger BS's.
Sort it out CCP.
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