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Andrew Indy
Four Pillar Production Headshot Gaming
18
|
Posted - 2013.09.04 08:07:00 -
[31] - Quote
Bumping, a MWD Prot goes pretty quick so you should get a pretty good bump against a Indy. Even with 3 Low friction rigs and max skills (not very many PI chars have max skills) they have an align of 7 secs (plus turning ect) so if you are cloaked just warp to 10k, uncloak and get to max speed then bump and shoot.
They can have about a 10-12k tank so 1 bump should give you enough time to kill one with a prot, maybe a couple with a pilgrim. With a pilgrim you don't have to worry about tracking ect so you can have more time to focus on the bumping. |

Tippia
Sunshine and Lollipops
16303
|
Posted - 2013.09.04 08:10:00 -
[32] - Quote
Has anyone said GÇ£fewerGÇ¥ yet?
Lexar Mundi wrote:With a 67,500m3 PI hold why would you need to extend the 550m3 cargo hold? Because then you can get 69k m-¦ into it rather than a paltry and useless 68k, obviously! GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Shederov Blood
Wrecketeers
443
|
Posted - 2013.09.04 08:37:00 -
[33] - Quote
Tippia wrote:Has anyone said GÇ£fewerGÇ¥ yet? Lexar Mundi wrote:With a 67,500m3 PI hold why would you need to extend the 550m3 cargo hold? Because then you can get 69k m-¦ into it rather than a paltry and useless 68k, obviously! OR you can carry 2 command centres to get that PI started! |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2596
|
Posted - 2013.09.04 08:38:00 -
[34] - Quote
lets talk about blockade runners in lowsec or cloaky t3 nullified whatevers... those are impossible to catch. I thought we were against that?
|

Tippia
Sunshine and Lollipops
16303
|
Posted - 2013.09.04 08:55:00 -
[35] - Quote
Gogela wrote:lets talk about blockade runners in lowsec or cloaky t3 nullified whatevers... those are impossible to catch. I thought we were against that? Arguably, cloak-nulli-T3s are easier to catch in lowsec than elsewhere, since lowsec camps don't rely on bubbles to all their work and rather expect that the target will be able to pull some kind of cloaking trick.
They're still cruisers and not particularly agile ones (unless you mod them up, but that makes them squishier) so you if your tacklers are good enoughGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Demica Diaz
The Scope Gallente Federation
63
|
Posted - 2013.09.04 09:20:00 -
[36] - Quote
I think problem is not in hauler low slot ammount but in WCS itself. You can fit as much as you want them on none combat ship and with no penalty, because if you plan to fly ship that runs away, means you dont need to target stuff. (Most of the time).
Simple and fun fix for WCS: Make it cycle. One cycle removes single disrupt. Two cycles remove single scram. Two WSC's single cycle removes single scram and so on.
For example just like armor repairer, once it has done cycle you get armor back as "reward" for waiting those secounds. Same way WCS's would work.
Targeting delay would still be part of that module. But this time its not something you slap on ship an forget.  |

Cannibal Kane
My Little Ponies of the Apocalypse Break-A-Wish Foundation
2322
|
Posted - 2013.09.04 09:29:00 -
[37] - Quote
Lexar Mundi wrote:Aiwha wrote:How about you use a bubble like a normal person and stop bitching about your ez kills. put a bubble up in W-space and see what happens. The people who live there won't log on for a week and then a week later will use a bomber to kill it. (because they can cloak at the first sign of trouble to hide from big bad wormhole people who PvP.) Then again, in your own words from another thread... #42Posted: 2013.07.12 15:12 Quote:Put a WCS on your mining barge. Problem solved.
If only there were ships that can still point somebody no matter how many stabs they had. I would call them the infinite Point if they existed. Maybe they can change the current HIC's to make use of some sort of script that will allow people to change the bubble of HIC to a dedicated Point?
I need to post that in the features and Ideas thread... sound like an awesome idea. "I saw him fight by the monument in Jita. -áHe flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. -áHis hair flowed in the corona of his target's warp core breach. -áIt was truly majestic. -áAnd while everyone stared in awe I stole the loot and ran off.-áBecause I am like that." --áNEONOVUS |

Lexar Mundi
Aperture Harmonics K162
83
|
Posted - 2013.09.04 09:49:00 -
[38] - Quote
Cannibal Kane wrote:Lexar Mundi wrote:Aiwha wrote:How about you use a bubble like a normal person and stop bitching about your ez kills. put a bubble up in W-space and see what happens. The people who live there won't log on for a week and then a week later will use a bomber to kill it. (because they can cloak at the first sign of trouble to hide from big bad wormhole people who PvP.) Then again, in your own words from another thread... #42Posted: 2013.07.12 15:12 Quote:Put a WCS on your mining barge. Problem solved. If only there were ships that can still point somebody no matter how many stabs they had. I would call them the infinite Point if they existed. Maybe they can change the current HIC's to make use of some sort of script that will allow people to change the bubble of HIC to a dedicated Point? I need to post that in the features and Ideas thread... sound like an awesome idea. So when you do PI I take it you never check D-scan. Man you must lose a lot of haulers.
Even if i put a cloak on my HIC I would have to sit at 1 POCO and wait to see if i was lucky enough to pick the right planet. There is a lovely thing we call a Covert Ops cloak, and it lets us warp while cloaked. We can fit them on T3s and some other combat ships to make sure people don't know were hunting them.... Yeah we can't fit those on HICs smart guy.
Give me a Covert Ops HIC and I will stop crying about these new PI haulers with 4 warp stabs on them. |

Random Woman
Federal Navy Academy Gallente Federation
59
|
Posted - 2013.09.04 09:49:00 -
[39] - Quote
Bumptackle.
Prot should be able to kill the thing within seconds. |

Lexar Mundi
Aperture Harmonics K162
83
|
Posted - 2013.09.04 09:52:00 -
[40] - Quote
Demica Diaz wrote:I think problem is not in hauler low slot ammount but in WCS itself. You can fit as much as you want them on none combat ship and with no penalty, because if you plan to fly ship that runs away, means you dont need to target stuff. (Most of the time). Simple and fun fix for WCS: Make it cycle. One cycle removes single disrupt. Two cycles remove single scram. Two WSC's single cycle removes single scram and so on. For example just like armor repairer, once it has done cycle you get armor back as "reward" for waiting those secounds. Same way WCS's would work. Targeting delay would still be part of that module. But this time its not something you slap on ship an forget.  Or just make it to where you can only fit 2 WCS per ship. I don't mind fitting a 130mil 3 point warp scram. It's the hours of looking for something to kill, and having it fit to where only 2 ships (non covert ops) in he game can stop it. |

Lexar Mundi
Aperture Harmonics K162
83
|
Posted - 2013.09.04 09:53:00 -
[41] - Quote
Random Woman wrote:Bumptackle.
Prot should be able to kill the thing within seconds. That's great if you land right on top of it and it's not aligning already. 1600 plates don't help me move very fast. More than likely the person warps to the POCO at 0 the hunter warps to the POCO at 10 so you don't get decloaked just in case the hunted warped to a safe spot first. |

Urkhan Law
Black Rebel Rifter Club The Devil's Tattoo
12
|
Posted - 2013.09.04 09:57:00 -
[42] - Quote
*** Retracted *** Random WH, not possible to refit. Problem is only when refitting more scrams is not possible, it seems alpha is the only way there. |

Lexar Mundi
Aperture Harmonics K162
83
|
Posted - 2013.09.04 10:01:00 -
[43] - Quote
Urkhan Law wrote:Just fit more scrams?
So out of the 3 point scram, MWD, and the Cap booster (that keeps me alive in a real fight if i find one.) Would you take off?
Keep in mind I am not only hunting care bears, I am just looking for a ship to kill combat or indy. |

Louise Beethoven
Hedion University Amarr Empire
43
|
Posted - 2013.09.04 10:02:00 -
[44] - Quote
Plz plz dont take away my risk free kills
The OP is the real carebear here |

Lexar Mundi
Aperture Harmonics K162
83
|
Posted - 2013.09.04 10:03:00 -
[45] - Quote
Louise Beethoven wrote:Plz plz dont take away my risk free kills
The OP is the real carebear here I'm hunting anything not just haulers if you read my other posts. |

Lexar Mundi
Aperture Harmonics K162
83
|
Posted - 2013.09.04 10:11:00 -
[46] - Quote
Urkhan Law wrote:*** Retracted *** Random WH, not possible to refit. Problem is only when refitting more scrams is not possible, it seems alpha is the only way there. Yeah if it was next door to my home WH id get a corp mate in a HIC and have him wait on the other side of the hole. There arnt too many other people who like camping WHs for weeks at a time to get a kill now and then lol. |

Ressiv
The Scope Gallente Federation
15
|
Posted - 2013.09.04 10:30:00 -
[47] - Quote
Lexar Mundi wrote:It's not about "Oh look at me I can attack a hauler with no way of fighting back." it's more like "Oh hey I've been looking for PvP for hours and i finally found something to shoot. If you look for pvp and all you find is the odd hauler, you're doing it wrong. |

Abditus Cularius
Clancularius Industries
203
|
Posted - 2013.09.04 10:58:00 -
[48] - Quote
tl;dr of OP - "I dont like adapting to change"
tl;dr of everyone else - "htfu or stfu" |

Bi-Mi Lansatha
RillaCorp Northern Associates.
203
|
Posted - 2013.09.04 11:08:00 -
[49] - Quote
Lexar Mundi wrote:...I would like to either see an agility penalty added to warp core stabs or less low slots on these new haulers so i can at least catch them without having both a faction and T2 scram taking up 2 of my mids... In your own words, you have the tools available to do the job, but just don't want to do it?
Seriously. This is your complaint? |

Stitcher
Re-Awakened Technologies Inc
2302
|
Posted - 2013.09.04 11:12:00 -
[50] - Quote
guess what: you're not supposed to win every time. People doing smart things to increase their own survival rate is good gameplay not imbalanced ships.
HTFU An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Caviar Liberta
Moira. Villore Accords
150
|
Posted - 2013.09.04 11:46:00 -
[51] - Quote
Aiwha wrote:How about you use a bubble like a normal person and stop bitching about your ez kills.
Heavy Interdictor would help with those naughty warp stabs as well. |

Carniflex
StarHunt The Explicit Alliance
92
|
Posted - 2013.09.04 12:06:00 -
[52] - Quote
Bump it? Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |

Amber Kurvora
Turalyon Plus Turalyon Alliance
15
|
Posted - 2013.09.04 12:13:00 -
[53] - Quote
Ah, the rage is sweet in this one. It'll encourage people to start using non-cloaky haulers in LS, which can only be a good thing. Sure, you'll have a ***** of a time try to catch them, but why not just get creative...like the rest of Eve does. All I really hear is the grumbling of someone who's just lost an easy way to get kills.
Also, never underestimate the stupid. The stupid is strong in New Eden. I get occasional bouts of it. which keeps things humorous and facepalm worthy. |

Miles Parabellum
Zealots of Bob
33
|
Posted - 2013.09.04 14:06:00 -
[54] - Quote
Making warp core stabilizers weaker would make the lives of the gate camping crowd a little too easy. However, with specialized holds on the new indies, I can see why it might be a good idea to remove some low slots.
That said, I'm generally too tight with the money (a cost of living in a low class hole and hating the grind, I guess) to fit 3-point scrams on my ships, so I've gotten used to fitting two scrams and carrying a web in the hold in case I get the chance to swap.
No matter what you fly and how much money you throw at your ship, there will always be some target which you can't engage with a guarantee of success. |

Edora Madullier
French Kiss Singularity Astromechanica Federatis
0
|
Posted - 2013.09.04 14:26:00 -
[55] - Quote
Lexar Mundi wrote:Louise Beethoven wrote:Plz plz dont take away my risk free kills
The OP is the real carebear here I'm hunting anything not just haulers if you read my other posts.
If I understand correctly, you think that since you're a WH-dweller, thus not being able to refit/reship as easily as an empire-dweller, you must be able to kill any enemy ship who would come by with one single ship and one single fit, while keeping your precious cloak to avoid being on the receiving end? Pretty unbalanced, imo.
Seems like you want everything served on a silver platter.
You have to admit that some specific ships with specific fits will be able to evade your ship if you're not willing/able to adapt.
This is EVE. |

Infinity Ziona
Cloakers
386
|
Posted - 2013.09.04 14:28:00 -
[56] - Quote
Its actually a valid point not a whine. Cargo expanders were necessary before but now not so much. So why not fit all your lows with WCS. Now unless you have multiple tacklers its either alpha or lose the target. Like 2 faction screams at least. Frigs n inties are totally screwed here.
Solo is mega screwed. T1 haulers +4 to +5 warpcore strength standard :) |

Caviar Liberta
Moira. Villore Accords
150
|
Posted - 2013.09.04 14:31:00 -
[57] - Quote
Amber Kurvora wrote:Ah, the rage is sweet in this one. It'll encourage people to start using non-cloaky haulers in LS, which can only be a good thing. Sure, you'll have a ***** of a time try to catch them, but why not just get creative...like the rest of Eve does. All I really hear is the grumbling of someone who's just lost an easy way to get kills.
Also, never underestimate the stupid. The stupid is strong in New Eden. I get occasional bouts of it. which keeps things humorous and facepalm worthy.
I moved my overstabbed over tanked industrial through a tengu/hurricane camp last night with very little effort. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
535
|
Posted - 2013.09.04 14:32:00 -
[58] - Quote
OP: You're complaining that you can't kill a ship with no defense. And they are the carebears?
Claude Olerie wrote:-ultra cheap -many warp stabs -lots of agility (rig slots with low friction nozzle joints) -oversized bay
First ventures, now the Epithal (itty3) is getting the same treatment.
Both of these ships are totally out of balance with any other ships of their class. This sort of ship specialization is T2 domain, not ultra cheap T1's. They simply have too much bang for their buck. They should be easier to catch, have less cargospace or be an expensive T2 ship.
PI has become nearly risk free.
Im going to have to fit 2 faction scrams to my tackle ships, which is pretty rediculous. YEAH! These ships are totally out of balance! They have 0 offense, and 0 defense, they should have 0 chance of escape too!
Look at other ships with a similar or less hull price. Like a destroyer that can get up to 800 dps, or a frigate that can speed tank pretty much anything. An industry ship has no chance of fighting back, and nearly no chance of surviving alpha. It's too big to rely on it's sig radius to live, it's too slow to rely on speed. The only chance an industrial has is to somehow warp away before you kill it. Considering they have like a 12 second align time, it's not exactly the best at that either. If you can't kill it in 12 seconds, get better at killing stuff.
You want to make it so you can always kill them, that's what you want. That's not balance. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Caviar Liberta
Moira. Villore Accords
150
|
Posted - 2013.09.04 14:35:00 -
[59] - Quote
Edora Madullier wrote:Lexar Mundi wrote:Louise Beethoven wrote:Plz plz dont take away my risk free kills
The OP is the real carebear here I'm hunting anything not just haulers if you read my other posts. If I understand correctly, you think that since you're a WH-dweller, thus not being able to refit/reship as easily as an empire-dweller, you must be able to kill any enemy ship who would come by with one single ship and one single fit, while keeping your precious cloak to avoid being on the receiving end? Pretty unbalanced, imo. Seems like you want everything served on a silver platter. You have to admit that some specific ships with specific fits will be able to evade your ship if you're not willing/able to adapt. This is EVE.
Actually if he has a pos, all he would have to do is have an alt or corp member jump into an orca at the pos and simply use its ability to refit. Mobile station here get your refits. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
536
|
Posted - 2013.09.04 14:38:00 -
[60] - Quote
Infinity Ziona wrote:Its actually a valid point not a whine. Cargo expanders were necessary before but now not so much. So why not fit all your lows with WCS. Now unless you have multiple tacklers its either alpha or lose the target. Like 2 faction screams at least. Frigs n inties are totally screwed here.
Solo is mega screwed. T1 haulers +4 to +5 warpcore strength standard :) But now that they can carry so much more, they need more tank. There's no point in carrying more, but still being so paper thin that a single T1 cata can blap them in half in a hit. Low slots allow hull tanking, or agility improvements.
If a target is WCS fitted, you shouldn't need to scram them, because you should be able to kill them before they warp. If the target is tank fitted, then they will get scrammed. The OP wants them to not be tanked, and not be able to warp away, leaving them with close to 0% chance of surviving. That's not a way to balance them. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |
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