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Joshua Foiritain
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Posted - 2006.01.08 14:56:00 -
[1]
I just killed 6 kittens with my Deimos  -------------
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FiGHT XZen
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Posted - 2006.01.08 14:56:00 -
[2]
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danneh
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Posted - 2006.01.08 15:17:00 -
[3]
I approve of this message.
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Sarmaul
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Posted - 2006.01.08 15:18:00 -
[4]
/emote forwards this message to SA.
(kidding!)
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Filan
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Posted - 2006.01.08 15:20:00 -
[5]
im off to kill three kittens with my hauler.(more low slots for badgers please, we need atleast 7, three for hold expanders and 4 for stabs)
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Leet Magician
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Posted - 2006.01.08 15:23:00 -
[6]
AND EVERY TIME I GET LOCKED ANOTHER 10 KITTENS DIE...
Please save the kittens and don't even lock me...
you should stop beeing lame and always wining... "I couldn't kill him... he was with stabs... help-me mom... please..."
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Spuki
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Posted - 2006.01.08 15:26:00 -
[7]
use a scramble scorp then  ---------
Originally by: Goberth Ludwig (ur sig sucks)
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jbob2000
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Posted - 2006.01.08 15:38:00 -
[8]
This thread is valid.
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HippoKing
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Posted - 2006.01.08 15:41:00 -
[9]
Originally by: Joshua Foiritain I just killed 6 kittens with my Deimos 
i hate you and your children
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Marshal Dylin
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Posted - 2006.01.08 15:42:00 -
[10]
Edited by: Marshal Dylin on 08/01/2006 15:43:54 what i dont understand is why the pirates hate wcs, do you pirates not realize that ccp put those in the game to counter your scramblers, there has to be some form of counter to them.
I mean think bout it, if ccp were to nerf wcs, they would have to change the way warp scramblers and warp scrambling in general works, cuase then each ship would have to have a built in resistance to warpscrambling, which of course knowing ccp would totaly fubar wcs to the point of uselessness, and no one would use them, thus forcing carebears to stay in empire, which is not what you want is it.
If your gonna cry NERFZORZ on the wcs at least state a valid alternative reballancing, or modual that would be acceptable.(and not the whole use a scout, or instas, as valid as that is, most every carebear wont do that).
PS. IM not a alt. Im a old character, that returned. sorta, i had a previous character that was utter crap, so i deleted him, he was 2 years old with only 10mill skillpoints, so i just said screw it. and started over)
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Thecle Vifargent
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Posted - 2006.01.08 15:54:00 -
[11]
Fitting to indus is considered as joker and doesn't count right ?
Ho wait, we are really sensed fight you with our indus ?  ________________________________________________ () () Braiiiiin (â;..;)â (")(") <= This is a vampire bunny. |

Joshua Foiritain
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Posted - 2006.01.08 15:57:00 -
[12]
Originally by: HippoKing
Originally by: Joshua Foiritain I just killed 6 kittens with my Deimos 
i hate you and your children
Haha me too  -------------
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Shinnen
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Posted - 2006.01.08 16:34:00 -
[13]
Originally by: jbob2000 This thread is valid.
qft ---
INFOD |

Turix
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Posted - 2006.01.08 16:43:00 -
[14]
Someone needs to point this thread to fix 
Everyone of them iv killed so far including intys has had atleast 1 stabs on destroyed items as fitted or in the can 
EvE Homeworld |

Gabby05
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Posted - 2006.01.08 16:52:00 -
[15]
Nothing is wrong with stabs, just need to improve the range and strength of scrambler's/disruptors
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Embattle
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Posted - 2006.01.08 17:07:00 -
[16]
Originally by: jbob2000 This thread is valid.
But irrelevant. ----------- Back to the boring....because I be naughty. |

SasRipper
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Posted - 2006.01.08 17:18:00 -
[17]
am sry to point this out but STABS SHOULD BE GIVEN A STACKING PENANTLY!!! dependant on ship type and size
hauler = 3 stabs cruiser = 2 stabs battleships = 1 stab interceptors = 0 stabs there fast enough to get away. or something along these lines.
8 stab geddon 4tha lose!!!! 
------------------------------------------- CCp where my tracking agents go :*( D!E with Honour mercs for hire msg 4 info. |

R3 1D
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Posted - 2006.01.08 17:18:00 -
[18]
This thread is still valid
(Yes, my main account is broken)
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Sarmaul
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Posted - 2006.01.08 17:21:00 -
[19]
Originally by: Turix Someone needs to point this thread to fix 
Everyone of them iv killed so far including intys has had atleast 1 stabs on destroyed items as fitted or in the can 
oh the irony.
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Grimpak
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Posted - 2006.01.08 17:21:00 -
[20]
Originally by: Marshal Dylin Edited by: Marshal Dylin on 08/01/2006 15:43:54 what i dont understand is why the pirates hate wcs, do you pirates not realize that ccp put those in the game to counter your scramblers, there has to be some form of counter to them.
I mean think bout it, if ccp were to nerf wcs, they would have to change the way warp scramblers and warp scrambling in general works, cuase then each ship would have to have a built in resistance to warpscrambling, which of course knowing ccp would totaly fubar wcs to the point of uselessness, and no one would use them, thus forcing carebears to stay in empire, which is not what you want is it.
If your gonna cry NERFZORZ on the wcs at least state a valid alternative reballancing, or modual that would be acceptable.(and not the whole use a scout, or instas, as valid as that is, most every carebear wont do that).
PS. IM not a alt. Im a old character, that returned. sorta, i had a previous character that was utter crap, so i deleted him, he was 2 years old with only 10mill skillpoints, so i just said screw it. and started over)
keep saying that untill you face a stabbed vampadomi and you need the entire group to get him (yes, it was a pvp setup, and yes it had at least 6 stabs) ----------------
Originally by: Abdalion Shoot him ingame if you don't like this person. If you do like him, go mine veldspar with him.
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Algey
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Posted - 2006.01.08 17:28:00 -
[21]
Originally by: SasRipper am sry to point this out but STABS SHOULD BE GIVEN A STACKING PENANTLY!!! dependant on ship type and size
hauler = 3 stabs cruiser = 2 stabs battleships = 1 stab interceptors = 0 stabs there fast enough to get away. or something along these lines.
8 stab geddon 4tha lose!!!! 
And then give scrambling a stacking penalty 
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Ortu Konsinni
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Posted - 2006.01.08 17:30:00 -
[22]
I hate cats. *fits warp core stabilizer*
--- EVE Player Ship Gallery |

Rexthor Hammerfists
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Posted - 2006.01.08 17:39:00 -
[23]
Kitten > WCS
check: Omgwtfpwned.net for more (made by millenium);)
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LUKEC
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Posted - 2006.01.08 17:56:00 -
[24]
don't touch my stabs... i have ultimate omfgwtfpwnbestever aresTM setup with them.
Fit 2 scrams and go kill gimps, problem solved.
HatePeace LoveWar[ATUK] > they ebayed the bs for grain
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Saskatchewan Pirate
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Posted - 2006.01.08 18:27:00 -
[25]
i will aprove this topic when you stop scrambling me! silly rats!
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ParMizaN
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Posted - 2006.01.08 18:53:00 -
[26]
I just killed two kittens with my bare hands.
Phenomena of ironies, cast the litany aside How intelligible, blessed be the forgetful |

danneh
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Posted - 2006.01.08 18:59:00 -
[27]
Well they nerfed heat sinks, and tracking modules.
But not warp core stabilizers, thats pretty stupid.
Only 3 wcs should be valid that will make interceptor with 4 points of scram more useful.
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High Sierra
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Posted - 2006.01.08 19:24:00 -
[28]
I've said it before, I'll say it again.
make WCS an ACTIVE, CAP HUNGRY MODULE.
pirates - stop bleating about people who wont stand still and let you shoot them. WCS are a valid part of the game. Deal with it. There are ways to beat WCS already. if you can't/won't use them, tough cheese.
SCRAMBLERS DO NOT NEED IMPROVEMENT AND WCS DO NOT NEED NERFING. (just a minor tweak)
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Scalor Valentis
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Posted - 2006.01.08 19:38:00 -
[29]
Originally by: High Sierra I've said it before, I'll say it again.
make WCS an ACTIVE, CAP HUNGRY MODULE.
and make a 8 neutraliser apoch standard ship for all raiding gangs?
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DoomViper
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Posted - 2006.01.08 20:44:00 -
[30]
why? Because the offending kitten killer is using game mechanics to avoid being killed himself, and because u lost your kill?
Sorry bro but warp core stabs are the right of every pilot to use, especially smart pilots. If using stabs is considered 'lame', it is only because the attacking pilot is upset at himself for not getting the kill. Stabs are in the game for a reason, and they are just as righteous to be used as any other mod in the game.
Go cry elsewhere. _______________________________________ [C-DEF] Civil Defense Bureau
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DeMundus
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Posted - 2006.01.08 20:54:00 -
[31]
DESTROY EVERY GODDAMN WCS YOU FIND! INCL BPO's!
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Entreri Finwe
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Posted - 2006.01.08 21:10:00 -
[32]
Oh...what a cool topic...ok, I won't fit any WCS's to my industrials so you can gank them and take all my stuff...heaven fobit that you fit more than one scrambler and stay close right?
I think I remember there was a reason I started using two scramblers on my Crow... ---
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Zakgram
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Posted - 2006.01.08 21:11:00 -
[33]
Originally by: DeMundus DESTROY EVERY GODDAMN WCS YOU FIND! INCL BPO's!
Doh - and how are you going to catch them?
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K'Nar
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Posted - 2006.01.08 21:49:00 -
[34]
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FiGHT XZen
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Posted - 2006.01.08 21:55:00 -
[35]
Originally by: K'Nar

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Gaius Sejanus
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Posted - 2006.01.08 23:46:00 -
[36]
Soon as warp scramblers are removed from the game, I shall stop fitting WCS.
Deal?
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Annie 46947
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Posted - 2006.01.08 23:52:00 -
[37]
So .. in short? You want the ability to warp jam someone, then have your merry way with them, and for them to be powerless to resist? Sounds fair. In the meantime, I can and do resist. I have better things to do with my time than fight idiot pirates who think its funny to attack every ship that's obviously less powerful than them. It's bully mentality and I refuse to deal with it, so I stab out, then merrily ignore thier hippy asses. Oh no!! Are they gunna WARP JAM ME?!?! no. No they are not.
have fun guys.
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DARTHxFREE
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Posted - 2006.01.09 00:03:00 -
[38]
A WCS ship losses much ability and thier fore wont kill you
What's so bad about an enimy getting away?
is it?...
It's a game,...the engagment is ment to be fun It's medical, I must Kill or i'll log of and torure small animals
Is the desire to alway's kit-to-win and rack up a score bored RP?,..hence care bear >:-E3 /join Cheeze & Whine Club
Blaster Kamikaze, If your not prepeared to give it all up, stop saying your not a care bear |

Salmonella
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Posted - 2006.01.09 00:08:00 -
[39]
Edited by: Salmonella on 09/01/2006 00:08:28
Originally by: DoomViper why? Because the offending kitten killer is using game mechanics to avoid being killed himself, and because u lost your kill?
Sorry bro but warp core stabs are the right of every pilot to use, especially smart pilots. If using stabs is considered 'lame', it is only because the attacking pilot is upset at himself for not getting the kill. Stabs are in the game for a reason, and they are just as righteous to be used as any other mod in the game.
Go cry elsewhere.
Word
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Mo Steel
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Posted - 2006.01.09 00:16:00 -
[40]
Originally by: danneh Well they nerfed heat sinks, and tracking modules.
But not warp core stabilizers, thats pretty stupid.
Only 3 wcs should be valid that will make interceptor with 4 points of scram more useful.
Damage dealing mods != Warp Core Stabilizers.
If they had nerfed the scramblers and disruptors, then I would agree. Otherwise I might as well say "they nerfed the Thorax drone bay, let's nerf the Raven;s Speed. Image oversized, please look at the forum rules. - Laqum |

Alzion
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Posted - 2006.01.09 01:11:00 -
[41]
Originally by: Salmonella Edited by: Salmonella on 09/01/2006 00:08:28
Originally by: DoomViper why? Because the offending kitten killer is using game mechanics to avoid being killed himself, and because u lost your kill?
Sorry bro but warp core stabs are the right of every pilot to use, especially smart pilots. If using stabs is considered 'lame', it is only because the attacking pilot is upset at himself for not getting the kill. Stabs are in the game for a reason, and they are just as righteous to be used as any other mod in the game.
Go cry elsewhere.
Word
I find it pretty sad that this type of viewpoint exists in the game
How about taking a look at this from another viewpoint? A pirate buys a ship and sets it up for the sole intent of not allowing a target escape while being attacked, sacrificing valuable midslots and capacitor on warp disruption mods and possibly webbifiers. He spends time that he could spend mining, trading, or NPCing to wait for a target in low security space (where he/she is already in danger of other pirates) to be able to lock down and engage a target to finaly get a kill.
Then you guys believe that you should be kept in a state of inviobility in an area pre-identified to you as dangerous space by the ability to stack large ammounts passive lowslot mods that completely nullify his/her efforts.
Seems a little unfair eh?
I live in 0.0 space with the constant threat of being ganked around the next corner, but ive never felt the need to use WCS. There are plenty of ways to avoid pirates and hostiles without a god moduale if you use your head.
I hear Linux can cure cancer and raise your sperm count. - Dionysus Davinci
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Smeagol
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Posted - 2006.01.09 02:50:00 -
[42]
Edited by: Smeagol on 09/01/2006 02:53:46 Gaah, hate it when people complain about warpcore stabs.
Lets say u fly out to a system alone, u know that u will face atleast 2-3 pilots. U equip 1-2 warpcore stabs. Jump in to the system, destroy one ship, gets away, flies back. destroy another ship. And maybe wins the fight.
Does that sound lame?. NO... thats smart thinking ;). Is it stupid to jump in to a system u know people will camp in, and get urself warpscrambled and killed when u uncloak = YES.
But i agree that its lame to use only warpcore stabs in lowslots when participating in a fleetbattle. 
Get this in ur head ... WARPCORE STABS ARE OKEY. nothing wrong with them.
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Salmonella
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Posted - 2006.01.09 03:00:00 -
[43]
Ok , you got slots and you can put gear into in . You can concentrate on damage , u can concentate on fast locking ,you can concentrate on speed , ...Simple , aye?
If i fly ship which has to do combat i put in combat mods. If i need to travel , and don't wanna get scrambled i put in stabs. It's just a tool that's there to use.I don't really see a problem there , coz i sacrifice A LOT of cpu just to put them there.
If the ECCM would be a bit more useful , i think some people would complain as well.
But i honestly feel so ashamed for the kittens that have to go....
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Cade Morrigan
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Posted - 2006.01.09 03:03:00 -
[44]
Originally by: Alzion How about taking a look at this from another viewpoint? A pirate buys a ship and sets it up for the sole intent of not allowing a target escape while being attacked, sacrificing valuable midslots and capacitor on warp disruption mods and possibly webbifiers. He spends time that he could spend mining, trading, or NPCing to wait for a target in low security space (where he/she is already in danger of other pirates) to be able to lock down and engage a target to finaly get a kill.
Sounds like he needs a) friends or b) a warp bubble or c) a ship with more mids or d) and interdictor
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Jenny Spitfire
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Posted - 2006.01.09 03:06:00 -
[45]
There isnt any problem with stabs. Only problem is stabs on combat ships.
Make stabs have penalties and stacking penalties. -10% ROF (turrets and launchers, and drone's dmg). ----------------
RecruitMe@NOINT! |

Ras Blumin
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Posted - 2006.01.09 03:07:00 -
[46]
Edited by: Ras Blumin on 09/01/2006 03:09:46 Nothing wrong with using stabs for travel/transport/mining, but using them on combat setups is friggin ghey.
Quote: i sacrifice A LOT of cpu just to put them there
Err, not really.
p - l - u - r
My first vid |

Salmonella
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Posted - 2006.01.09 03:22:00 -
[47]
Edited by: Salmonella on 09/01/2006 03:23:03 Edited by: Salmonella on 09/01/2006 03:22:34 What do you mean , no ? 
I have to sacrifice a lot on my setup to fit them buggers on.On my current 'bs travel' setup , i can use a mere 3 large guns. That has to be a sacrifice somehow, no?
And still , poor kittens... They're so ... innocent....
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Ras Blumin
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Posted - 2006.01.09 03:34:00 -
[48]
Edited by: Ras Blumin on 09/01/2006 03:34:33
Originally by: Salmonella I have to sacrifice a lot on my setup to fit them buggers on.On my current 'bs travel' setup , i can use a mere 3 large guns. That has to be a sacrifice somehow, no?
I belive every bs in the game can fit a full row of guns and stabs without any trouble, so I can't really see what the sacrifice is. What do you need guns for on a travel setup anyway?
p - l - u - r
My first vid |

Smeagol
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Posted - 2006.01.09 03:56:00 -
[49]
Originally by: Ras Blumin Edited by: Ras Blumin on 09/01/2006 03:09:46 Nothing wrong with using stabs for travel/transport/mining, but using them on combat setups is friggin ghey.
Why is that so ghey? Please explain, i dont understand... 
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Ras Blumin
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Posted - 2006.01.09 04:24:00 -
[50]
Originally by: Smeagol Why is that so ghey? Please explain, i dont understand... 
Cause you gimp your setup more by fitting for antistab than you do when fitting stabs. Midslots > Lowslots.
p - l - u - r
My first vid |

Dr Tetrahydrocannabinol
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Posted - 2006.01.09 04:29:00 -
[51]
whats wrong with fitting stabs on indies? --------------------------------------------- <Make ECM Burst useful> ECM Burst Idea! |

F'nog
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Posted - 2006.01.09 04:49:00 -
[52]
I thought it was that every time you fit one God kills a masturbator. Better stop, or he may choose YOU.
Originally by: rowbin hod Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage.
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Sirokko
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Posted - 2006.01.09 05:03:00 -
[53]
Originally by: Smeagol
Lets say u fly out to a system alone, u know that u will face atleast 2-3 pilots. U equip 1-2 warpcore stabs. Jump in to the system, destroy one ship, gets away, flies back. destroy another ship. And maybe wins the fight.
Does that sound lame?. NO... thats smart thinking ;).
werd stabs are the key to winning battles where you are outnumbered.
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LUKKAT
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Posted - 2006.01.09 05:10:00 -
[54]
new pirate build kestrel rockets
and a warp core stab bpo get that and u set on you way to a illuistrious pirating career.
any snipe camper ive managed to get near has managed to evade 2 points of scrambler power
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FiGHT XZen
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Posted - 2006.01.09 06:00:00 -
[55]
Originally by: Ras Blumin
Originally by: Smeagol Why is that so ghey? Please explain, i dont understand... 
Cause you gimp your setup more by fitting for antistab than you do when fitting stabs. Midslots > Lowslots.
QFT
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Rexthor Hammerfists
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Posted - 2006.01.09 06:19:00 -
[56]
The current wcs situation is annoying, cause scramblers are inbalanced.
u need to activate ur scrambler on some1, u dont need to activate ur wcs on some1.
wcs is a lowslot, item, scramblers are highslot.
scramblers sue cap, wcs dont.
wcs range is infinite, scramblers isnt
the amount if wcs int he game shows definately that the penalties u get by fitting them arent harsh enough.
the caldari championship showed how more exititing pvp can b without this wcs usage.
For all the scared, OMG U ONLY WONNA GANK ME FRIENDLY MINER!!11, only combatships with wcs are the problem
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Mo Steel
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Posted - 2006.01.09 06:31:00 -
[57]
Originally by: Rexthor Hammerfists The current wcs situation is annoying, cause scramblers are inbalanced.
How so? They seem fine to me.
Quote: u need to activate ur scrambler on some1, u dont need to activate ur wcs on some1.
Scramblers are an offensive module, stabs are a defensive module. Stabs don't exert any influence on regening anything or enhancing anything anymore than a passive shield resistance mod does.
Quote: wcs is a lowslot, item, scramblers are highslot.
I'm not sure about what game you're playing, but scramblers are MID slots in EVE Online.
Quote: scramblers sue cap, wcs dont.
Scramblers are offensive modules that require activation, Stabs are niether.
Quote: wcs range is infinite, scramblers isnt
Technicly, Stabs have a NO range, because they only affect the ship they are on. Scramblers, being an offensive mod, do have a max range. I believe the term is called "balance".
Quote: the amount if wcs int he game shows definately that the penalties u get by fitting them arent harsh enough.
In your opinion. I'm glad your opinions aren't facts in this game though.
Quote: the caldari championship showed how more exititing pvp can b without this wcs usage.
Some players aren't constantly looking for PVP, in case you've forgotten that the game caters to many playstyles.
Quote: For all the scared, OMG U ONLY WONNA GANK ME FRIENDLY MINER!!11, only combatships with wcs are the problem
Again - In your opinion. Stabs are a completely fair method of using your low slots, even in combat. Much as you might enjoy it, not everyone sees a losing battle and goes "I'll just stay here and watch myself die." Some players try to think tacticly, and Stabs are one way to give yourself a mobility advantage.
Get over it. Fit more scrams, grab a buddy, or kill them faster. |

FiGHT XZen
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Posted - 2006.01.09 06:34:00 -
[58]
Originally by: Mo Steel
Originally by: Rexthor Hammerfists The current wcs situation is annoying, cause scramblers are inbalanced.
How so? They seem fine to me.
Quote: u need to activate ur scrambler on some1, u dont need to activate ur wcs on some1.
Scramblers are an offensive module, stabs are a defensive module. Stabs don't exert any influence on regening anything or enhancing anything anymore than a passive shield resistance mod does.
Quote: wcs is a lowslot, item, scramblers are highslot.
I'm not sure about what game you're playing, but scramblers are MID slots in EVE Online.
Quote: scramblers sue cap, wcs dont.
Scramblers are offensive modules that require activation, Stabs are niether.
Quote: wcs range is infinite, scramblers isnt
Technicly, Stabs have a NO range, because they only affect the ship they are on. Scramblers, being an offensive mod, do have a max range. I believe the term is called "balance".
Quote: the amount if wcs int he game shows definately that the penalties u get by fitting them arent harsh enough.
In your opinion. I'm glad your opinions aren't facts in this game though.
Quote: the caldari championship showed how more exititing pvp can b without this wcs usage.
Some players aren't constantly looking for PVP, in case you've forgotten that the game caters to many playstyles.
Quote: For all the scared, OMG U ONLY WONNA GANK ME FRIENDLY MINER!!11, only combatships with wcs are the problem
Again - In your opinion. Stabs are a completely fair method of using your low slots, even in combat. Much as you might enjoy it, not everyone sees a losing battle and goes "I'll just stay here and watch myself die." Some players try to think tacticly, and Stabs are one way to give yourself a mobility advantage.
Get over it. Fit more scrams, grab a buddy, or kill them faster.
I think I talk on behave of many in eve when I say : STFU
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Josclyn Verreuil
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Posted - 2006.01.09 07:23:00 -
[59]
Edited by: Josclyn Verreuil on 09/01/2006 07:24:39 Meh, if you dont trust your jammers from keeping someone from warping, try double web + bumpage. Works even better!
~Clan Verreuil |

Blind Fear
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Posted - 2006.01.09 08:25:00 -
[60]
Stabs are one way to avoid having to play smart. They are the stupid pilot's substitute for tactics and mobility. Fitting them means that you completely forfeit the right to complain about getting ganked. ------------------------------------------------ Derailing threads with logic since 1992 |

Gorgons
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Posted - 2006.01.09 10:48:00 -
[61]
Yeeaaahhhh another pirate whine thread...
And by the way, I hate cats, so I'm gonna fit some WCS just for that  -------------------------------------------- In the space age the most important space is between the ears. |

Gaius Sejanus
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Posted - 2006.01.09 11:36:00 -
[62]
Edited by: Gaius Sejanus on 09/01/2006 11:37:40
Quote: I think I talk on behave of many in eve when I say : STFU
That's nice. I *KNOW* I speak on behalf of the MAJORITY of the playerbase (doubt it? Check pilots in space in highsec vs low/0-sec at any time of day) when I laugh in your face, and fit as many WCS as I feel like.
Gee, just imagine how fun the game would be with the only counter to warp scrambling being range. Or rather and with much greater accuracy; imagine how empty the game would be.
Pretty hard to pirate on people playing a different game.
ps: The part I really enjoy about the pirates is the hypocrisy. People complain about how dangerous going outside of high-sec, and the pirate response is always "Bring friends!" but the pirates expect to be able to do their jobs solo. Tough noogies, cupcakes. If you want to beat warp stabs, then BRING FRIENDS. Do you have any?
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LUKEC
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Posted - 2006.01.09 11:44:00 -
[63]
Edited by: LUKEC on 09/01/2006 11:45:07 bring friends argument is flawed... because when you do, wcs wh@res wont fight.
Still -4 kills most of them.
HatePeace LoveWar[ATUK] > they ebayed the bs for grain
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madaluap
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Posted - 2006.01.09 11:51:00 -
[64]
this is sooooo easy to solve, make warpcorestabs cpu stack. first stab 30 cpu next 50% extra = 45 next again 50% is 67.5 cpu.
haulers have insane cpu so they will have np, but the max stabs you can fit on workable setup will be 2 else you will gimp the ship to much 
im going to get a medal for this ^^ _________________________________________________
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Smeagol
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Posted - 2006.01.09 13:57:00 -
[65]
Like Sirokko said:
"stabs are the key to winning battles where you are outnumbered."
Some of u guys doesnt seem to understand that ? They just keep on whining cuz they didnt get that special kill ;)
Nuff said!
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Cade Morrigan
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Posted - 2006.01.09 15:26:00 -
[66]
Originally by: Blind Fear Stabs are one way to avoid having to play smart. They are the stupid pilot's substitute for tactics and mobility. Fitting them means that you completely forfeit the right to complain about getting ganked.
Tactics and mobility... so someone is out ratting in a ship set up for PvE and gets jumped by someone set up for PvP, you're saying they are stupid if they've fit a way to escape sure death? Sorry but you are incorrect. the person wearing the WCS is "smart" to do so and he wins the "tactical" battle if his goal is simply to avoid getting ganked mid-pull.
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Tharrn
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Posted - 2006.01.09 15:36:00 -
[67]
Bubbles :P
------------------------------------------------------
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Hectaire Glade
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Posted - 2006.01.09 15:51:00 -
[68]
Anyone got suggestions for my new Apoc fit? currently thinking of
8 Heavy NOS AB, Webber, scram and a cap booster 5 stabs, 2 LAR
Lotsa kitten deaths there....
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Alex Harumichi
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Posted - 2006.01.09 15:52:00 -
[69]
I'll stop fitting stabs on my haulers and mining ships the moment pirates stop fitting warp scramblers on their ships. Deal?
Ffs, the current batch of whiny pirates is unbelievable. You want to kill me, you have to work for it.
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HankMurphy
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Posted - 2006.01.09 15:54:00 -
[70]
Edited by: HankMurphy on 09/01/2006 15:54:33
Originally by: Alex Harumichi I'll stop fitting stabs on my haulers and mining ships the moment pirates stop fitting warp scramblers on their ships. Deal?
Ffs, the current batch of whiny pirates is unbelievable. You want to kill me, you have to work for it.
yeah, ya gotta love the "i'm billy badass" in the bio and the "stand still so my raven and your mammoth can have a fair fight" in local

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Boris2k
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Posted - 2006.01.09 16:30:00 -
[71]
Edited by: Boris2k on 09/01/2006 16:32:03 yea its well funny... the fact that people would entertain such a childish thread is funny too, oh well might as well succumb to peer pressure :)
WCS rule, and suck it when i warp out at 50%hull, that was the point, cause then when u ***** i laugh extra hard HAHAHA:P
EDIT: to all the ones that didnt whine, as i only ever equip 2 i do always pray b4 an expedition that none of you ratty bastards have trained up propulsion jamming to 5...
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Glock 9mm
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Posted - 2006.01.09 17:12:00 -
[72]
I don't like cats....
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Black 1
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Posted - 2006.01.09 17:39:00 -
[73]
Originally by: madaluap
Destroyed items:
Warp Core Stabilizer I Warp Core Stabilizer I Warp Core Stabilizer I Warp Core Stabilizer I Warp Core Stabilizer I 720mm Howitzer Artillery I Stasis Webifier I ECM - Multispectral Jammer I EMP M EMP M EMP M
Damn it mada stop showing ppl my setup  
Im joking ofc  
My views/opinions do not reflect the views/opinions of my corp.
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Adonis 4174
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Posted - 2006.01.09 17:53:00 -
[74]
I use stabs. I just lost a ship due to being scrambled. Thus rats who complain about stabs are just not able to pirate effectively. Maybe it's time you chose a different line of work?
----- Caldari battle chef
I was a geek before it was cool |

Alerce
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Posted - 2006.01.09 18:43:00 -
[75]
WAaaahaha, i can not chase people, waaaah my dps is not enough, waaaan they keep warping awaaaay, waaaahhhhh.
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nahtoh
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Posted - 2006.01.09 19:37:00 -
[76]
Originally by: Alzion
I find it pretty sad that this type of viewpoint exists in the game
How about taking a look at this from another viewpoint? A pirate buys a ship and sets it up for the sole intent of not allowing a target escape while being attacked, sacrificing valuable midslots and capacitor on warp disruption mods and possibly webbifiers. He spends time that he could spend mining, trading, or NPCing to wait for a target in low security space (where he/she is already in danger of other pirates) to be able to lock down and engage a target to finaly get a kill.
Then you guys believe that you should be kept in a state of inviobility in an area pre-identified to you as dangerous space by the ability to stack large ammounts passive lowslot mods that completely nullify his/her efforts.
Seems a little unfair eh?
I live in 0.0 space with the constant threat of being ganked around the next corner, but ive never felt the need to use WCS. There are plenty of ways to avoid pirates and hostiles without a god moduale if you use your head.
Boo farcking hoo...People play this game for their enjoyment...not others.
Where is it written that pirates should not have to work for it?
I spend a fair amount of time in lowsec I never fit stabs, currently I am dipping my toe in 0.0 I still don't fit stabs. Since I use other tactics/fittings to avoid pirates (forgive me if i don't list em here), can I expect my way of avoiding fights I don't want to part in nerfed?
There is nothing anyware that says the pirates wanting to lock someone down should trump the targets ability for the target to make this hard. ========= "I am not saying there should be capital punishment for stupidity, but why can`t we just take the safety labels off everything and let the problem fix its self |

Lilane
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Posted - 2006.01.09 19:51:00 -
[77]
Edited by: Lilane on 09/01/2006 19:51:34
Originally by: Blind Fear Stabs are one way to avoid having to play smart. They are the stupid pilot's substitute for tactics and mobility. Fitting them means that you completely forfeit the right to complain about getting ganked.
+1...
I can't see where is the smart part in fitting 4+ WCS on ships, especially snipers ones you take near a full hour to approach and who then vanish despite your scramblers...
Originally by: Adonis 4174 Thus rats who complain about stabs are just not able to pirate effectively. Maybe it's time you chose a different line of work?
Rats are WCS users actually...
In fact the true problem with WCS is that they are 100% reliable. Something that would be great would be to give them some chance of failure. Probably something alike the "new" ECM system.
Dark side of Elegance. |

NebulousBlur
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Posted - 2006.01.09 20:00:00 -
[78]
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Mo Steel
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Posted - 2006.01.09 20:04:00 -
[79]
Originally by: Lilane In fact the true problem with WCS is that they are 100% reliable. Something that would be great would be to give them some chance of failure. Probably something alike the "new" ECM system.
Sure, if you make scramblers chance based too. But I think then you'd REALLY hear some crying from the "pirates". I use "pirates" loosely because most pirates can figure out how to counter WCS without complaining on the forums. |

Lilane
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Posted - 2006.01.09 20:07:00 -
[80]
Originally by: Mo Steel
Originally by: Lilane In fact the true problem with WCS is that they are 100% reliable. Something that would be great would be to give them some chance of failure. Probably something alike the "new" ECM system.
Sure, if you make scramblers chance based too. (...)
Indeed 
Dark side of Elegance. |

FiGHT XZen
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Posted - 2006.01.09 20:08:00 -
[81]
all this ****ing carebears scare me
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Jamius
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Posted - 2006.01.09 20:41:00 -
[82]
Stabs are fine - I am a pirate and I think they are fine.
In my early PvP days in 0.0 I got into many more fights because I used stabs. I was still learning so I needed a little get out clause to see what I can handle. Since the Eve insurance scheme is joke it was the only way I could properly learn PvP with the ISK I had. Unless I went in massively outnumbering my opponent - which is far more lame than fitting a stab or 2 and you learn very little about how to fight properly (apart from greater numbers = win most of the time).
I don't use them now as I have a much better understanding of what I can fight in 1 ship or another and my ships benefit accordingly with more low slots for juicier fittings.
Anyway - what ever happened to just having a good ol fight. Many of my most enjoyable fights resulted in no-one losing their ships and lots of mutual respect.
Oh and if stabs bug you try an armor tanked Raven with 3 or 4 disruptors, or if you can get the range, scramblers instead. I have used such a Raven on several occasions and beaten other BS's solo with ease. Work out the whole setup yourself but it works and I never lost once until I fought a very tough pirate named Keta Min (I never had lots of scramblers fitted but I was armor tanking and the basic setup is the same).
They waste a low slot on a stab then adapt and use another warp scrambler. Or get close and use scramblers not disruptors - they need 2 wcs to counter 1 scrambler remember.
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Sirokko
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Posted - 2006.01.09 21:02:00 -
[83]
Stabs definatly have their place in PVP and those who say they don't are carebears. 
Example: You're pirating in some 0.0 system, and some group of nosy do-gooders decides they won't allow this ( ) and camp you in this system, crying noob, why don't you 1v1 our blob and the like. Luckily, you've got your trusty stabs fitted. You warp into their nice camp, gank a tackler or 2, and warp out before they can pop you. More cries in local about "WCS n00bz0r, wtf u little puss *****," but you've just got 2 more kill mails, and still have you're ship.. and hopefully their loot ;)
repeat ad nauseum, till you get sick of their whining or they get sick of losing ships :)
PVP with WCS fun? yes. Honorable? who the **** cares.
And yes, I also curse profusely when i can't gank a hauler because of stabs, but if I could gank every hauler I see, then there wouldn't be any haulers left 
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Duke Karas
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Posted - 2006.01.09 21:20:00 -
[84]
Hell, pirates use WCS more than anyone else, precisely because many are solo operators. The definition of a pirate's job is to only attack something he can defeat (normally. I know there are nutjobs out there who will attack anything :))
The WCS issue is bigger than rat vs bear. It really raises the issue of how dangerous should low-sec space really be? Should you really be safe from anything other than massive gank-fleets while traveling in low-sec space?
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HippoKing
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Posted - 2006.01.09 21:33:00 -
[85]
Originally by: madaluap this is sooooo easy to solve, make warpcorestabs cpu stack. first stab 30 cpu next 50% extra = 45 next again 50% is 67.5 cpu.
haulers have insane cpu so they will have np, but the max stabs you can fit on workable setup will be 2 else you will gimp the ship to much 
i like it
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Fester Addams
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Posted - 2006.01.09 22:03:00 -
[86]
Good thing Im a dog person then.
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Rexthor Hammerfists
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Posted - 2006.01.09 22:04:00 -
[87]
ppl say, adapt to the warp core stabilizer usage, well i certainly do.
i dont fly solo since some time alrdy, but go around in groups - as its impossible to catch some1 with just one scrambler/disruptor these days.
u say ganking is boring? u say camping with bubbles is boring?
i agree - but thats what the only solutions to the current prob are.
btw, damn to the highslot scram thingie.. ;)
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Aura Deveroux
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Posted - 2006.01.09 22:26:00 -
[88]
One vote for WCS working just fine as they are.
ZB
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NebulousBlur
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Posted - 2006.01.09 23:05:00 -
[89]
Originally by: Fester Addams Good thing Im a dog person then.
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DaveW
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Posted - 2006.01.09 23:08:00 -
[90]
With all due respect..., do you actually believe I care about what anyone in this game thinks concerning how many Warp Stabilzers I use?
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Ras Blumin
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Posted - 2006.01.09 23:17:00 -
[91]
Originally by: Jamius Oh and if stabs bug you try an armor tanked Raven with 3 or 4 disruptors, or if you can get the range, scramblers instead.
That works fine until you meet another ship which isn't "wasting" 2 or 3 midslots on scramblers with a proper pilot flying it.
p - l - u - r
My first vid |

Filan
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Posted - 2006.01.10 01:01:00 -
[92]
i dont see what is so wrong with the WCS honestly, the fact a hauler needs four slots to counter the pirate's two mids lost is balance enough since the said hauler looses space for expanders or nanos.
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Rexthor Hammerfists
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Posted - 2006.01.10 01:20:00 -
[93]
there are a few more ships around then haulers, and other players then pirates and lowsec miners.
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Bren Kasir
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Posted - 2006.01.10 01:33:00 -
[94]
If you're going to fit to kill haulers, don't expect to kill a battleship...
specialisation ppl, that's how it works... for those ppl who want a "i win" button setup go play something else. if you want to gank some haulers fill your mids with scramblers, they can't fight back anyway. You can't have everything your way and have a setup that beats _everything_
BTW, I like kittens and puppies so please stop posting. Every time you kill one you kill a baby frog.
Bren Kasir Universal Corporation The Nexus Alliance ---
You want fries with that? |

Guntaro
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Posted - 2006.01.10 06:18:00 -
[95]
I think the nature of the OP is disturbing. While I am ASSUMING that it is only in jest and that no animals are actually harmed, I can not be completely sure knowing how many sickos there are in the world.
At any rate however, the post is in essence saying something along the lines of,' Gee I will throw a tantrum and take my frustration out on something whenever a ship gets away due to WCS.'
Well too bad, ships will escape sometimes and that is how the game should be.
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Rally Wixx
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Posted - 2006.01.10 06:34:00 -
[96]
Any time a ship escapes an attacker it is _always_ incompetence or poor leg work on the part of the aggressor. It's _your_ responsibility to get a scout ship and scan that miner and see how many stabs he has fitted, what ordinance he's carrying, etc...
Basically the moral of the story is BE PREPARED. If the situation doesn't allow time to do proper leg work, tough cookies. Don't fault a game mechanic because you're so god awful lazy you can't be bothered to have to _work_ for a kill. Seriously, this mindset of the OP is reason america is in such bad shape. Grow up, if you can't get your kills one way, try a different way, then try again, and again. That's how 'skill' is acquired. Now go collect your damn unemployment check and spend the next few days figuring out how to get better at your trade.
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MysticNZ
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Posted - 2006.01.10 06:41:00 -
[97]
mmm stabs -
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Rexthor Hammerfists
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Posted - 2006.01.10 06:47:00 -
[98]
Rally Wixx:
"It's _your_ responsibility to get a scout ship and scan that miner and see how many stabs he has fitted, what ordinance he's carrying, etc..."
What in the mother*ucking Hell??
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Megadon
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Posted - 2006.01.10 07:10:00 -
[99]
I have a very large silver tabby Tom Cat named "Jack" that weighs in at 18 lbs and has a full set of yarbles and he always travels with 4 warp stabs and even if you tried to kill him, he has bigger balls than you and he would make you cry like a little girl.

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Blind Fear
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Posted - 2006.01.10 07:14:00 -
[100]
I have a setup that kills everything. Its called me and 12 other people. Fun getting popped before your screen loads? Probably not.
I'd go out solo hunting, but i cant fit a -10 on anything. Oh well.
Support WCS. Vote Gank for 2008. ------------------------------------------------ Derailing threads with logic since 1992 |

Kyle Caldrel
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Posted - 2006.01.10 08:42:00 -
[101]
Originally by: Rexthor Hammerfists there are a few more ships around then haulers, and other players then pirates and lowsec miners.
QFT
******************************************************* What ya gonna do, when I come for you!?
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Jamius
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Posted - 2006.01.10 09:29:00 -
[102]
Originally by: Ras Blumin
Originally by: Jamius Oh and if stabs bug you try an armor tanked Raven with 3 or 4 disruptors, or if you can get the range, scramblers instead.
That works fine until you meet another ship which isn't "wasting" 2 or 3 midslots on scramblers with a proper pilot flying it.
You will notice that I said I lost when I did meet a good pilot in the right ship. But my point was the armor tanked, heavy scrambler setup can take out other BS's, including an experienced geddon pilot with tech 2 megapulses (before the rmr patch) so don't tell me the setup doesn't work. It does. And this was against a ship that wasn't stabbed up. Against a BS that has nerfed itself by loading up on stabbies it will, in most cases, win, so it is a viable setup to counter heavy stabbie use solo.
An armor tanked Raven is an extremely good pirating ship as you have 6 mid slots to do what the h3ll you want with to suit many many situations. But it does have it's limitation as all ships do (i.e - don't challenge an experienced pirate in a Tempest to a 1v1 - lol)
Don't knock it till you've tried it ;)
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Retar Jore
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Posted - 2006.01.10 11:27:00 -
[103]
What are you people going to do with all those piles of small dead animals you now have?
I suggest lobster bait or screen wipes.
**fits 3x wcs**
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Jon Ominor
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Posted - 2006.01.10 11:31:00 -
[104]
This reminds me of UO. The PKs shouted and whined every time anything was done to even out their enormous advantage over anyone they felt like killing. Luckily EVE is already balanced.
If you're having such a hard time killing solo ships because they don't want to stick around and fight you, you'll just have to be willing to split the loot with your pirate buddies and get some more scramblers. Warp-scrambling every ship that crosses your path isn't some kind of god-given right.
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Rexthor Hammerfists
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Posted - 2006.01.10 12:12:00 -
[105]
jon, u appear to be another member of the "club of the i dont need to read ppls posts and add suggestions and sense in my posts".
getting pretty annoying.
how many ppl, how many do have to state That: (and now listen, this is exactly and only written for the lovely JON)
Only folks that use an huge amount of stabs, to avoid having to use playerskills - to win in pvp, or not to loose their ships in pvp - but use a unbalanced mod for that.
Travel setups, Haulers and Miners are Fine with stabs, thats what stabs should b only made for. read it, read it again - write it on a paper and stick it on ur head, so u dont forget it anymore, kthx.
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maximyus
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Posted - 2006.01.10 12:12:00 -
[106]
I demand u raise it to 2 kittens per stab
I likes Cookies and Boobies |

3030
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Posted - 2006.01.10 12:33:00 -
[107]
))
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mudders
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Posted - 2006.01.10 12:44:00 -
[108]
After reading this drivel I've decided tonight I will be fitting my rupture with 5 WCS and loading my autocannons with lots of uranium tipped kittens (hard to find variant trust me) and snowball launchers. I will then go and find a pirate populated system, warp in, kitten splat them and warp out as they try to scramble me.
It'll be worth it, just to see the whines. I dont normally fit them anymore but if people do, just deal with it. Muppets.
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madaluap
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Posted - 2006.01.10 13:34:00 -
[109]
Edited by: madaluap on 10/01/2006 13:40:15
Originally by: mudders After reading this drivel I've decided tonight I will be fitting my rupture with 5 WCS and loading my autocannons with lots of uranium tipped kittens (hard to find variant trust me) and snowball launchers. I will then go and find a pirate populated system, warp in, kitten splat them and warp out as they try to scramble me.
It'll be worth it, just to see the whines. I dont normally fit them anymore but if people do, just deal with it. Muppets.
This was a rupture 
Destroyed items:
Warp Core Stabilizer I Warp Core Stabilizer I Warp Core Stabilizer I Warp Core Stabilizer I Warp Core Stabilizer I 720mm Howitzer Artillery I Stasis Webifier I ECM - Multispectral Jammer I EMP M EMP M EMP M
Stupid part is we needed to GANK it..I dont like ganking that much and getting 4-5 corpmembers to kill a cruiser is absurd. No we werent bs blobbing..
Why do people fit like this? Because they want to fight and be save? The real -way?
U used to see gank-setups because dealing dps was all and stabs were a huge pain, you didnt need to scramble em you just instapop em. This is over...so why are we still flying with full stab in low?
Sure im trading, mining or npcing its fine! But stop the +2 stabs setups. If you make cpu stack like i suggested before, travel setups still exist! But good fight setups are impossible to fit after 2 stabs, which is good imo.
Im NOT anti-stab, but having more than 4 buddies to hold down a ship is rather lame, UNLESS its a trading, mining or npcing ship. Allthough its true that even a npc ship can only pack 2 stabs if you give cpu penalty for this module. But c'mon it IS superpowerfull.
Bodomline: 1-2 stabs are still fine in pvp (prevents blobbing and give more room for guerrilla warfare), but after 2 it should only fit on a real non pvp ship.
_________________________________________________
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Dark PIne
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Posted - 2006.01.10 13:39:00 -
[110]
I think anything that annoys pirates is a good thing 
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MothaRussia
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Posted - 2006.01.10 14:35:00 -
[111]
From what ive seen so far around low sec systems, most of the ppl load ALL low slots with WCS.
One scrambler is not enough, i usualy use 1 20km and 2 7.5km and still sometimes loose a target cuz they got 6 stabs fitted............
At that point it just takes the fun out of it
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