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Volundark Gallente
Intergalactic Space Federation
0
|
Posted - 2013.09.08 11:19:00 -
[1] - Quote
Hey i got no idea what is moon mining for and how it works.
Please help me, Thanks! "Intergalactic Space Federation" Industry And PvE Corp Is looking for active Industrialist! https://forums.eveonline.com/default.aspx?g=posts&m=3565192&#post3565192 |

Elena Thiesant
Sun Micro Systems
609
|
Posted - 2013.09.08 12:35:00 -
[2] - Quote
High level summary:
Find a moon in lowsec (excl 0.4) or nullsec with minerals you want to mine (you'd use a survey probe to identify what minerals a moon has) Put up a POS at that moon. Anchor moon harvester, silo(s), maybe reactor if it fits and you're reacting the materials, defenses Hope no one blows your POS up. |

Volundark Gallente
Intergalactic Space Federation
0
|
Posted - 2013.09.08 13:09:00 -
[3] - Quote
Elena Thiesant wrote:High level summary:
Find a moon in lowsec (excl 0.4) or nullsec with minerals you want to mine (you'd use a survey probe to identify what minerals a moon has) Put up a POS at that moon. Anchor moon harvester, silo(s), maybe reactor if it fits and you're reacting the materials, defenses Hope no one blows your POS up.
what is moon mining for? aside from selling it
"Intergalactic Space Federation" Industry And PvE Corp Is looking for active Industrialist! https://forums.eveonline.com/default.aspx?g=posts&m=3565192&#post3565192 |

brinelan
The Flying Dead Insidious Empire
93
|
Posted - 2013.09.08 13:51:00 -
[4] - Quote
moon minerals go in to t2 items. |

Volundark Gallente
Intergalactic Space Federation
0
|
Posted - 2013.09.08 13:56:00 -
[5] - Quote
is 1 medium amarr POS enough? or do i need 2 to make it profitable. i manufacture and research using 3 Large POS with some of my alts, i manufacture t2 ships. so do how many POS do i need for moon mining "Intergalactic Space Federation" Industry And PvE Corp Is looking for active Industrialist! https://forums.eveonline.com/default.aspx?g=posts&m=3565192&#post3565192 |

Elena Thiesant
Sun Micro Systems
609
|
Posted - 2013.09.08 17:16:00 -
[6] - Quote
How many can you defend? How many can you find profitable moons for (hint, you won't find a free moon with valuable materials)? How many can you manage without going crazy?
Why do you want to?
To expand on a previous reply...
Moon materials don't go directly into T2 items. Raw moon materials are reacted together into processed materials. Those processed materials are then reacted together to form advanced materials. Those advanced materials are what are used in T2 items and components for T2 items. |

Volundark Gallente
Intergalactic Space Federation
0
|
Posted - 2013.09.09 14:15:00 -
[7] - Quote
Elena Thiesant wrote:How many can you defend? How many can you find profitable moons for (hint, you won't find a free moon with valuable materials)? How many can you manage without going crazy?
Why do you want to?
To expand on a previous reply...
Moon materials don't go directly into T2 items. Raw moon materials are reacted together into processed materials. Those processed materials are then reacted together to form advanced materials. Those advanced materials are what are used in T2 items and components for T2 items.
i thought defense is automated unless you are at war where loads of ships will come.
i want to manufacture t2 battleships.
"Intergalactic Space Federation" Industry And PvE Corp Is looking for active Industrialist! https://forums.eveonline.com/default.aspx?g=posts&m=3565192&#post3565192 |

Bugsy VanHalen
Society of lost Souls
793
|
Posted - 2013.09.09 14:29:00 -
[8] - Quote
Moon mining gives you the basic materials needed for T2 construction. However, it is generally more of a corp or alliance level activity. Why? Because any moon worth mining is worth fighting over, and you need to be able to defend it, i.e. you need a corp or alliance fleet.
Moon mining can be done solo, but you can not do much with one or two moons, especially the lower value moons that have not already been claimed by big alliances.
When you mine a moon you get basic moon goo material. That material then has to be reacted through a simple reaction to make intermediate materials. For example you mine silicates, and hydrocarbons then react them into carbon polymers, or you mine Platinum and technetium which refines into Pt Technite.
Then those intermediate materials need to under go a complex reaction before they can be used in T2 production. For example Carbon Polymers and Pt Technite can be reacted into Fullerides. Fullerides are then a material needed to produce T2 components.
Moon mining, simple, and complex reactions can only be done at a POS anchored in a system with 0.3 security status or lower. In 0.4 and above systems the mining arrays and reactors can not be anchored.
Not all moons have all materials. in fact many moons do not have any materials. You need to use a survey probe launcher, and survey probes to analyze the moon and see what it has. Most moons with materials that you can make good isk off of are taken, although there were a bunch of new materials added to many moons to eliminate the technetium bottleneck that has existed for the last several years. They have been rebalanced to ensure r32 and r64 materials will be the most valuable.
This link moon mining and reactions guide should help you understand the basics.
As a solo operator your best chance at making isk off moon mining is thru a reactions tower. In this scenario you either buy all the raw moon minerals and react them for a profit, or mine some of the lower end materials and buy the higher ends to react them with. most lower end materials are not worth enough to even pay the fuel on the tower if you just mine and sell them.
If you do manage to find a moon with valuable materials on it that is not already taken, chances are you will not be able to hold it for long before someone else comes and takes it from you. This is where having a large defense fleet comes in. Most valuable moons belong to larger alliances that can defend them. Some of the larger alliances hold hundreds of valuable moons, and use the income from them to support their alliances, and pay for their capital and super capital fleets. At one point technetium was so valuable that a single tech moon could produce 10 billion isk per month just from mining it, without any reactions.
P.S. you do not have to be at war for your mining/reaction POS to be attacked, as this can not be done in high sec. automated POS defenses are near useless, you need POS gunners and a defense fleet to defend a POS. Automated POS defenses will rarely kill anything. |

Elena Thiesant
Sun Micro Systems
609
|
Posted - 2013.09.09 14:34:00 -
[9] - Quote
Volundark Gallente wrote:i thought defense is automated unless you are at war where loads of ships will come.
You need a lowsec or nullsec POS to do moon mining. Not highsec where Concord comes unless the corps are at war.
Quote:i want to manufacture t2 battleships.
That's not a good reason to get into moon mining. Check the numbers on those T2 battleships, if they're profitable to make, buy and invent the BPCs, buy the materials, make the ships. |

Havoc Zealot
The Riot Formation Public Disorder.
49
|
Posted - 2013.09.09 17:00:00 -
[10] - Quote
Trying not to be a weenie, but it sounds like you are getting way over your head with the knowledge you currently posses. |

brinelan
The Flying Dead Insidious Empire
93
|
Posted - 2013.09.10 16:39:00 -
[11] - Quote
Volundark Gallente wrote:is 1 medium amarr POS enough? or do i need 2 to make it profitable. i manufacture and research using 3 Large POS with some of my alts, i manufacture t2 ships. so do how many POS do i need for moon mining
Set up a spreadsheet and do the math to see if its worth it. What is profitable now may not be in an hour. |

Nominal Value
Space Assholes Inc.
1
|
Posted - 2013.09.19 07:14:00 -
[12] - Quote
You basically put these big vacuum cleaners that go sllluuuuurrrppp on the moon, right, bro, and they give you this goo stuff, right, that you put into these giant widget containers that look like turpentine factories off the New Jersey Turnpike that go whoosh-whoosh chunka-chunka that spill out even more widgets into big space cans and then even more turpentine factories that go splatta-ratta-glurp before finally pushing out some candy that you have to put in a big fat ship that can go to Jita so you can sell it to other greedy carebears to make into other widgets.
Oh yeah and they're hungry. You have to keep feeding them.
Did this sufficiently answer your question? I think I was pretty straight forward. |

Iosue
Black Sky Hipsters
231
|
Posted - 2013.09.19 19:10:00 -
[13] - Quote
tbh, these are a total pita to manage, but given your preparation to this point, i'd suggest just planting some towers and see how things turn out.
what's the worst that could happen?!? |

Ginger Barbarella
Caldari Provisions Caldari State
1499
|
Posted - 2013.09.19 23:15:00 -
[14] - Quote
Iosue wrote:tbh, these are a total pita to manage, but given your preparation to this point, i'd suggest just planting some towers and see how things turn out.
what's the worst that could happen?!?
He doesn't set up the towers under a blind corp, get's wardec'd, null tower popped, and the high sec towers become a valid war target. Loot pinyata.  "Blow it all on Quafe and strippers." --- Sorlac |

Nominal Value
Space Assholes Inc.
3
|
Posted - 2013.09.20 08:56:00 -
[15] - Quote
Sometimes you get some tourists that want to come look at your POS and be like "Oh, hey, engineering wonders!" or sometimes they like to play the environmentalist card and protest the wanton destruction of New Eden's sacred rare icefields and they're like "Oh no that's bad!" so they go pew pew against your towers. So all you need to do is get some friends and go pew pew back to them and carry a big stick and troupe the colours and go chase off those Zulu savages.
Right. Do you get the idea bro? I'm giving you superpro Zen spaceship wisdom here. |

Soldarius
Deadman W0nderland Forsak3n.
342
|
Posted - 2013.09.24 19:57:00 -
[16] - Quote
There are multiple stages to T2 ship building. As the end-station builder, you need Construction Components and a BPC, or BPO if you are extremely rich.
BPCs can be had on contract and are generally fairly cheap, or you can invent them. Construction Components are available on the market from players, and are made using moon-goo.
BPC: Invention require a metric buttload of science skills, and items gotten from exploration sites or NPC R&D agents. But they are fairly easy to make.
Advanced Components: The advanced component production chain is not a 1-man job. It starts with moon-mining, which as said above, is restricted to <=.3 space. It requires significant amounts of every moon-goo in the game just to make 1 of any ship. Most if not all of the rarest moon goo bearing moons are owned by large nulsec alliances. Simple ad Advanced Materials are made using reactions. Construction Components are made using blueprints.
- Mine raw moon-goos with POSes. Yes, it will take multiples.
- React raw goo with another raw goo at a POS to create 1 Processed Material. Requires at least 1 Medium POS and simple reactor.
- React 2-4 Processed Materials together at another POS to make 1 Advanced Material. Requires 1 Large POS and complex reactor.
- Make Construction Components from Advanced Materials.
- Make T2 ship from Construction Components and BPC.
Free Ripley Weaver! |

Volundark Gallente
Intergalactic Space Federation
0
|
Posted - 2013.09.25 05:58:00 -
[17] - Quote
Soldarius wrote:There are multiple stages to T2 ship building. As the end-station builder, you need Construction Components and a BPC, or BPO if you are extremely rich. BPCs can be had on contract and are generally fairly cheap, or you can invent them. Construction Components are available on the market from players, and are made using moon-goo. BPC: Invention require a metric buttload of science skills, and items gotten from exploration sites or NPC R&D agents. But they are fairly easy to make. Advanced Components: The advanced component production chain is not a 1-man job. It starts with moon-mining, which as said above, is restricted to <=.3 space. It requires significant amounts of every moon-goo in the game just to make 1 of any ship. Most if not all of the rarest moon goo bearing moons are owned by large nulsec alliances. Simple ad Advanced Materials are made using reactions. Construction Components are made using blueprints.
- Mine raw moon-goos with POSes. Yes, it will take multiples.
- React raw goo with another raw goo at a POS to create 1 Processed Material. Requires at least 1 Medium POS and simple reactor.
- React 2-4 Processed Materials together at another POS to make 1 Advanced Material. Requires 1 Large POS and complex reactor.
- Make Construction Components from Advanced Materials.
- Make T2 ship from Construction Components and BPC.
Thanks for the info, How many ISK are we talking about? in the capital needed and the profit margin "Intergalactic Space Federation" Industry And PvE Corp Is looking for active Industrialist! https://forums.eveonline.com/default.aspx?g=posts&m=3565192&#post3565192 |

Elena Thiesant
Sun Micro Systems
624
|
Posted - 2013.09.25 08:02:00 -
[18] - Quote
Capital needed to mine moons? Capital needed to react moon mats? Capital needed to get into T2 production? |

Volundark Gallente
Intergalactic Space Federation
0
|
Posted - 2013.09.25 14:22:00 -
[19] - Quote
Elena Thiesant wrote:Capital needed to mine moons? Capital needed to react moon mats? Capital needed to get into T2 production?
Yes, 3 of them. also how many isk are we going to get "Intergalactic Space Federation" Industry And PvE Corp Is looking for active Industrialist! https://forums.eveonline.com/default.aspx?g=posts&m=3565192&#post3565192 |

Nominal Value
Space Assholes Inc.
9
|
Posted - 2013.09.26 01:07:00 -
[20] - Quote
Hmm. What sort of moons are they and where are they?  |

Volundark Gallente
Intergalactic Space Federation
0
|
Posted - 2013.09.26 01:29:00 -
[21] - Quote
Nominal Value wrote:Hmm. What sort of moons are they and where are they? 
i dont know "Intergalactic Space Federation" Industry And PvE Corp Is looking for active Industrialist! https://forums.eveonline.com/default.aspx?g=posts&m=3565192&#post3565192 |

Elena Thiesant
Sun Micro Systems
625
|
Posted - 2013.09.26 10:19:00 -
[22] - Quote
Don't know about the first two, there are far better people here to answer those.
To get into T2 production, you probably want at least a billion available. More if you're going to make smaller ships. Much more if you're going to make bigger ships (but ships aren't that great an idea anyway) As for how much you make, that depends on what you make and where you sell it. Run the numbers, see what comes out. |
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