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Mahara
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Posted - 2006.01.09 18:00:00 -
[31]
Originally by: Kaleeb Pirating needs a real look at, I understand the need for sentries, but making a player sit in space for 20mins after each attack is pathetic, [snip remainder of run-on sentence]
Indeed, it's so sad that all those poor sentry gunners have Alzheimers. Realistically, they should be able to remember that someone is a pirate indefinitely.
And while we're on the subject of realism, naturally insurance and clone companies wouldn't really be providing service to known pirates.
Not quite the look he was thinking of, I suspect. :-)
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Lifewire
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Posted - 2006.01.09 18:09:00 -
[32]
Quote: And while we're on the subject of realism...
...sentry guns are absolutly unrealistic.
Forum:http://www.tundragon.com/forum/ Movies:http://www.tundragon.com/pub/eveclips Killboard:http://www.tundragon.com/
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Pa1nbringr
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Posted - 2006.01.09 18:34:00 -
[33]
i just think empire piracy is a bit boring, i like the thrill of 0.0 and no punishment for what im doing -
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Narciss Sevar
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Posted - 2006.01.09 18:47:00 -
[34]
Originally by: Shamis Orzoz Edited by: Shamis Orzoz on 09/01/2006 17:18:39 Piracy is alive and well. It is very difficult for noobs to survive in the world of piracy, but for those of us who have been honing our skills for a couple years now it is quite profitable.
Yesterday I set off from Ostingele with a group of 6 pirates. We fought all the way down to amamake and back. During the day we scored roughly 120 kills of various types, we suffered zero losses, and we picked up 1 billion isk in loot.

******* ****ed i decided to go watch the film i rented rather than go along... was a good film though..  ---- May the gods of piracy guide me to your belt... |

Zarithas
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Posted - 2006.01.09 20:40:00 -
[35]
I can understand your boredom, but I disagree with you on one point. I can understand gate camping becoming stupid, unchallenging, repetitive, boring, etc.; but belt piracy isn't. While belt pirating with my corp, we can find up to 5 large ships (cruiser and up) per day sometimes, killing and ransoming them at will. It's mainly because there's plenty of people NPC'ing, mining, and hanging around our HQ system and all the systems near it. I'd suggest you simply look for a good system, and belt pirate in it for a while, and take your sec status back down to -10 again.
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Kaleeb
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Posted - 2006.01.09 21:11:00 -
[36]
Edited by: Kaleeb on 09/01/2006 21:12:13 Some of you seem to think i`m new to piracy by the sounds of your responces. There isnt anything really in piracy I havent done tbh during the 7-8 months I was pirating I was incredibly active ( Rant Over) yeah 0.0 piracy is ok but so many blobs make it tedious.
Shamis I think you'll agree that 1billion was a good day at the office and not a everyday occurance.
Zarithas i will never go to -10 again due to the fact going back up again almost kills the will to live.
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Shamis Orzoz
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Posted - 2006.01.09 21:52:00 -
[37]
Originally by: Kaleeb Shamis I think you'll agree that 1billion was a good day at the office and not a everyday occurance.
Yes, a billion isk was a good day at the office. But even if we hadn't popped the one indy that dropped 700 mil, we still would've had nearly 120 kills and roughly 300 mil isk. And that is a standard day for that type of operation. You could clearly make a lot more money carebearing, but that's not the point.
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Fearose
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Posted - 2006.01.09 22:30:00 -
[38]
[ 2006.01.09 00:16:29 ] PackinHeat > take too long [ 2006.01.09 00:23:29 ] PackinHeat > ok now this is dumb go away now [ 2006.01.09 00:23:35 ] PackinHeat > go away [ 2006.01.09 00:23:40 ] PackinHeat > go away [ 2006.01.09 00:23:41 ] PackinHeat > go away [ 2006.01.09 00:23:52 ] PackinHeat > go away [ 2006.01.09 00:23:53 ] PackinHeat > go away [ 2006.01.09 00:23:58 ] PackinHeat > go away [ 2006.01.09 00:23:58 ] PackinHeat > go away [ 2006.01.09 00:23:58 ] PackinHeat > go away [ 2006.01.09 00:23:59 ] PackinHeat > go away [ 2006.01.09 00:24:00 ] PackinHeat > go away [ 2006.01.09 00:24:02 ] PackinHeat > go away [ 2006.01.09 00:24:06 ] PackinHeat > (<>..<>) [ 2006.01.09 00:24:28 ] PackinHeat > im watching a movie [ 2006.01.09 00:24:29 ] lightstorm > waiting for some1, sorry m8 [ 2006.01.09 00:24:39 ] PackinHeat > well go wait somewhere else [ 2006.01.09 00:24:53 ] PackinHeat > waiting for your little bait ***** [ 2006.01.09 00:24:53 ] lightstorm > not after u again [ 2006.01.09 00:25:01 ] PackinHeat > dont care [ 2006.01.09 00:25:04 ] PackinHeat > go away [ 2006.01.09 00:25:12 ] PackinHeat > go away [ 2006.01.09 00:25:13 ] PackinHeat > go away [ 2006.01.09 00:25:14 ] PackinHeat > go away [ 2006.01.09 00:25:17 ] PackinHeat > go away [ 2006.01.09 00:25:18 ] PackinHeat > go away [ 2006.01.09 00:25:25 ] PackinHeat > im also waiting on Pizza [ 2006.01.09 00:25:28 ] PackinHeat > go away [ 2006.01.09 00:25:29 ] PackinHeat > go away [ 2006.01.09 00:25:29 ] PackinHeat > go away [ 2006.01.09 00:25:30 ] PackinHeat > go away [ 2006.01.09 00:25:38 ] Kaleeb > how old are u? [ 2006.01.09 00:25:53 ] PackinHeat > Silver watch it Pirats in system [ 2006.01.09 00:26:15 ] PackinHeat > old enough [ 2006.01.09 00:26:21 ] PackinHeat > but im board [ 2006.01.09 00:26:23 ] PackinHeat > ro [ 2006.01.09 00:26:25 ] PackinHeat > err so [ 2006.01.09 00:26:27 ] PackinHeat > go away [ 2006.01.09 00:26:28 ] PackinHeat > go away [ 2006.01.09 00:26:29 ] PackinHeat > go away [ 2006.01.09 00:26:32 ] PackinHeat > go away
Click for smack
Did u alter the chat logs i remember saying something in there and this dont look like smack talk he just saying Go away. Anyways one of your pilots called my mate a noob in a raven ratting in a .4 it was a .2 any ways u dont need 9 corp mates to help u kill 1 little raven. i would completely understand if u were using a frig fleet but i have a notion u werent using frigs
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Mark Galean
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Posted - 2006.01.09 22:59:00 -
[39]
Originally by: Kaleeb So then my scout picks up a Raven in the belt and this time with members of my corp we jump on him and kill him, we warp to safe and get smacked for over 20mins
Gentlemen, if you would also paste your own chats in the logs, it would be quite useful, not just exerpts of one person talking. And also, don't alter chatlogs. Thank you. Oh, btw... I've also talked to PackinHeat about this spamming, which this essentially is: spam. He won't spam you anymore.
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Kaleeb
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Posted - 2006.01.09 23:29:00 -
[40]
Yes that wasnt all the logs as I didnt want to post harsh language here and it would also have been pages of stuff. However I havent edited any of the words.
After you guys started smacking some of us did smack back abit for which I appologise but we couldnt exactly leave when we were flagged and there is only so much crap I will take tbh.
And saying there were 9 of us is exagerated, try 5 :) which yes is abit much but maybe if there werent so many stabs used we wouldnt need that.
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Del Girl
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Posted - 2006.01.09 23:48:00 -
[41]
In regards to aggression timer, it's a classic example of CCP nerfing something and forgetting to un-nerf it later once it's not needed any more.
As far as memory serves, it was implemented to give the victim a chance to revenge his ship loss, thus the aggression timer. Now that we have kill rights, what is the point of it may I ask? Except it being a time sink.
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Deathhawk
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Posted - 2006.01.10 00:06:00 -
[42]
Originally by: Del Girl In regards to aggression timer, it's a classic example of CCP nerfing something and forgetting to un-nerf it later once it's not needed any more.
As far as memory serves, it was implemented to give the victim a chance to revenge his ship loss, thus the aggression timer. Now that we have kill rights, what is the point of it may I ask? Except it being a time sink.
hmm good question...i think this should be looked into by the devs...

Yours is not to wonder why?... yours is just to DO or DIE!... |

Lucas Garin
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Posted - 2006.01.10 00:28:00 -
[43]
Originally by: Del Girl In regards to aggression timer, it's a classic example of CCP nerfing something and forgetting to un-nerf it later once it's not needed any more.
As far as memory serves, it was implemented to give the victim a chance to revenge his ship loss, thus the aggression timer. Now that we have kill rights, what is the point of it may I ask? Except it being a time sink.
They are meant for two different things.
The aggression timer was made to give people a chance to avenge the theft of ore/loot. If someone steals from you, you have 15 minutes to "deal" with him. You can destroy his ship BUT, you cannot pod him. CONCORD will still gank you for that.
Kill rights gives you the chance (again for a limited time) to kill (pk) someone who unlawfully pk'd you without getting ganked by CONCORD.
Each one has it's purpose.
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Vopactor
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Posted - 2006.01.10 01:02:00 -
[44]
After all the years of warfare on Earth, we're still seeing new methods of waging war. I have no doubt that the pirates among us will adapt and survive.
And I'll be developing new ways to run and hide. 
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Del Girl
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Posted - 2006.01.10 01:07:00 -
[45]
Originally by: Lucas Garin
They are meant for two different things.
The aggression timer was made to give people a chance to avenge the theft of ore/loot. If someone steals from you, you have 15 minutes to "deal" with him. You can destroy his ship BUT, you cannot pod him. CONCORD will still gank you for that.
I never participate in forum discussions (just troll once in a blue moon ), but it's first day back at work today and I got to kill some time.
It seems to me that you missunderstood what I'm saying. The aggression timer when you attack someone in low sec, not steal loot/ore.
At the moment (and before) it is just a time sink to the solo hunter. Especially if he isn't in a large(ish) tank ship that can tank the sentries and jump to next system. All I'm saying is what is the point of it when you have the kill rights.
Right now, the only benefit of it is to put a little bit of pressure on gate tankers.
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Lucas Garin
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Posted - 2006.01.10 02:13:00 -
[46]
Originally by: Del Girl I never participate in forum discussions (just troll once in a blue moon ), but it's first day back at work today and I got to kill some time.
It seems to me that you missunderstood what I'm saying. The aggression timer when you attack someone in low sec, not steal loot/ore.
At the moment (and before) it is just a time sink to the solo hunter. Especially if he isn't in a large(ish) tank ship that can tank the sentries and jump to next system. All I'm saying is what is the point of it when you have the kill rights.
Right now, the only benefit of it is to put a little bit of pressure on gate tankers.
Yes, I guess I did misunderstand you. Still, it's my understanding that you only get kill rights on someone if they kill (pk) you unlawfully. Not just for attacking them, which is why there's an aggression timer. Now if you podkill someone and they have kill rights on you, then yes, the aggression timer might seem redundant, but I think the purpose of it is still (as before) to penalize someone for aggressive acts by denying them jumpgate/station services for a time. If you're gonna break the law, CONCORD is still going to penalize you, but now the person you killed also has the right of revenge.
It still makes sense to me. If you're gonna lead a life of crime, it shouldn't be easy. 
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Ginger Magician
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Posted - 2006.01.10 05:40:00 -
[47]
The sad fact is solo piracy in empire is virtually impossible. Sniping can only kill frigs and indies now Ganking is no more and to kill a bs with gate guns firing on u now (apart from total noob targets) solo would be a miraculous feat Any target in a belt is unlikely to have less than 2 wcs - holding him solo with most bs is impossible and u cant kill fast enough to prevent warping Low space has become even more full of almost invunerable frig fleets - tech 2 frigs extremely hard and slow to take down especialy for missile users
Basically the nerfs go on and on.But as was posted by lifewire the game is now about devs versus pirates - the uber skilled among us will find new ways and means to make piracy pay but for new and less skilled players piracy as a career is pointless.
"May you die by the hand of a low life in real life for ruining the gaming experiance of others.Your scum and will never be anything better than the coward you are." |

Shamis Orzoz
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Posted - 2006.01.10 08:01:00 -
[48]
Originally by: Ginger Magician Ganking is no more and to kill a bs with gate guns firing on u now (apart from total noob targets) solo would be a miraculous feat
I beg to differ. Killing battleships at gates is still very possible, even while taking sentry fire. And it can be done solo. You just have to pick your targets, I can kill a veteran PvP'er right in front of a gate as long as he's not fitted for close range combat. And just about any npc'er will fall with ease. But another ship that is fitted for 1v1 pvp will own you if the sentry guns are firing, which is ok by me.
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Ginger Magician
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Posted - 2006.01.10 08:40:00 -
[49]
Post a mail and prove it then
"May you die by the hand of a low life in real life for ruining the gaming experiance of others.Your scum and will never be anything better than the coward you are." |

Zalasar
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Posted - 2006.01.10 10:26:00 -
[50]
Yeah they should really remove the timer, Before i would always patrol the belts in my rifter : ) However when you fly the rifter and sutch small ships you are far from 100% succes chance of killing the target since its mostly cruiser / battleships. So it often ends up with attacking a guy oh **** wont be able to kill him. And then sitt on a sp for 20 minutes. And that would often happen. even if you attack there drones you have to wait 20 minutes.
So cant be arsed anymore and rarely play either. Eve have become more of a big gankfest :S |

Lo3d3R
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Posted - 2006.01.10 11:53:00 -
[51]
Edited by: Lo3d3R on 10/01/2006 11:54:56
--------------------------------- "May you die by the hand of a low life in real life for ruining the gaming experiance of others.Your scum and will never be anything better than the coward you are." --------------------------------- ....
merry x-mass to you too ginger LOL 
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Ginger Magician
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Posted - 2006.01.10 12:28:00 -
[52]
Edited by: Ginger Magician on 10/01/2006 12:28:33
Originally by: Lo3d3R Edited by: Lo3d3R on 10/01/2006 11:54:56
--------------------------------- "May you die by the hand of a low life in real life for ruining the gaming experiance of others.Your scum and will never be anything better than the coward you are." --------------------------------- ....
merry x-mass to you too ginger LOL 
Yes i still have my fans
"May you die by the hand of a low life in real life for ruining the gaming experiance of others.Your scum and will never be anything better than the coward you are." |

Spathi
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Posted - 2006.01.10 13:12:00 -
[53]
I have no issues with the timer allowing people to revenge their death if they are quick enough, however I hate having to wait the 15 minutes before I can move on (assuming I'm not insta'ing and am using smaller ships). The global criminal timer is somewhat useless in lowsec since most of the time the pirate will safespot or move on to the next belt and victim. Usually they are outlaw anyway. To be completely honest, sentry fire doesnt even cross my mind unless I am flying a smaller ship which wouldnt take very well to much sentry fire.
I would like to see some kind of skill which reduces the time that sentries will fire at me. Perhaps call it "CONCORD Bribery" which reduces the Global criminal flag time by 1 minute per level. The skill would not prevent other players shooting or the original person getting their revenge. The only benefit from the skill would be that the sentries would not fire after 10 minutes rather than 15 (assuming no flag reset). It is just a waste of time if I am sitting around waiting for the flag, there are no more victims and the ship wouldnt survive much sentry fire.
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Mark Galean
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Posted - 2006.01.10 14:37:00 -
[54]
Edited by: Mark Galean on 10/01/2006 14:37:24
Originally by: Kaleeb Yes that wasnt all the logs as I didnt want to post harsh language here and it would also have been pages of stuff. However I havent edited any of the words.
Thank you, Kaleeb. If you see anyone from our corp. smacktalking, feel free to notice me. As you can understand I live by the gentlemens rules (proper responses, no smacktalk or spam), and also try to teach my fellow members those rules. Can be hard at times, but respect between eachother is a good(tm) thing. At least in local chat.
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Kaleeb
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Posted - 2006.01.10 15:49:00 -
[55]
Np, feel free to convo me if you wish to discuss the incident further
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DoctorDanny
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Posted - 2006.01.10 15:59:00 -
[56]
Originally by: Velsharoon
I tried to npc so I could get into empire and got to -5 from -10. Then got bored, so now people have to die. Tis sad.
Amen to that. Been npcing for quite some time now, but I grow so bored that I'll take the -10 for granted again. Alparena locals, take cover!
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