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Kaleeb
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Posted - 2006.01.09 10:55:00 -
[1]
I used to be a pirate and had no qualms about going to -10 (which I was for about 7 months). As time went on I began to get frustrated that the only ways of pirating in low sec were either gate camping (which I find a waste of my game time as its so boring, although thats where the isk is at) or belt piracy where you rarely come across anyone.
So I retired, getting my sec back up was like a fulltime job and it took me just under 1 month during this time I almost quit eve as it became unbearable to will myself to go back into a belt and shoot more npc's 
So last night I got abit bored and scanned a Ishtar HAC in system, I located him and attacked him in my Brutix. After hammering him down I attemped a ransom for old times sake (no answer) so ok he was probably upset his HAC got owned by a measly BC 
So I then warped to safe spot and spent 20mins twidling my thumbs waiting for aggression timer to go 
After a few more attempts I was seriously annoyed that although I had 2 scrams fitted everyone had maybe 4x stabs fitted so another couple of hours spent twidling my thumbs waiting for aggresion timer
So then my scout picks up a Raven in the belt and this time with members of my corp we jump on him and kill him, we warp to safe and get smacked for over 20mins
[ 2006.01.09 00:16:29 ] PackinHeat > take too long [ 2006.01.09 00:23:29 ] PackinHeat > ok now this is dumb go away now [ 2006.01.09 00:23:35 ] PackinHeat > go away [ 2006.01.09 00:23:40 ] PackinHeat > go away [ 2006.01.09 00:23:41 ] PackinHeat > go away [ 2006.01.09 00:23:52 ] PackinHeat > go away [ 2006.01.09 00:23:53 ] PackinHeat > go away [ 2006.01.09 00:23:58 ] PackinHeat > go away [ 2006.01.09 00:23:58 ] PackinHeat > go away [ 2006.01.09 00:23:58 ] PackinHeat > go away [ 2006.01.09 00:23:59 ] PackinHeat > go away [ 2006.01.09 00:24:00 ] PackinHeat > go away [ 2006.01.09 00:24:02 ] PackinHeat > go away [ 2006.01.09 00:24:06 ] PackinHeat > (<>..<>) [ 2006.01.09 00:24:28 ] PackinHeat > im watching a movie [ 2006.01.09 00:24:29 ] lightstorm > waiting for some1, sorry m8 [ 2006.01.09 00:24:39 ] PackinHeat > well go wait somewhere else [ 2006.01.09 00:24:53 ] PackinHeat > waiting for your little bait ***** [ 2006.01.09 00:24:53 ] lightstorm > not after u again [ 2006.01.09 00:25:01 ] PackinHeat > dont care [ 2006.01.09 00:25:04 ] PackinHeat > go away [ 2006.01.09 00:25:12 ] PackinHeat > go away [ 2006.01.09 00:25:13 ] PackinHeat > go away [ 2006.01.09 00:25:14 ] PackinHeat > go away [ 2006.01.09 00:25:17 ] PackinHeat > go away [ 2006.01.09 00:25:18 ] PackinHeat > go away [ 2006.01.09 00:25:25 ] PackinHeat > im also waiting on Pizza [ 2006.01.09 00:25:28 ] PackinHeat > go away [ 2006.01.09 00:25:29 ] PackinHeat > go away [ 2006.01.09 00:25:29 ] PackinHeat > go away [ 2006.01.09 00:25:30 ] PackinHeat > go away [ 2006.01.09 00:25:38 ] Kaleeb > how old are u? [ 2006.01.09 00:25:53 ] PackinHeat > Silver watch it Pirats in system [ 2006.01.09 00:26:15 ] PackinHeat > old enough [ 2006.01.09 00:26:21 ] PackinHeat > but im board [ 2006.01.09 00:26:23 ] PackinHeat > ro [ 2006.01.09 00:26:25 ] PackinHeat > err so [ 2006.01.09 00:26:27 ] PackinHeat > go away [ 2006.01.09 00:26:28 ] PackinHeat > go away [ 2006.01.09 00:26:29 ] PackinHeat > go away [ 2006.01.09 00:26:32 ] PackinHeat > go away
(due to harsh language thats only a small section). I then remember about kill rights, checking my list I find a guy I killed several weeks ago still on the list whats up with that? A week or so its much more reasonable
Pirating needs a real look at, I understand the need for sentries, but making a player sit in space for 20mins after each attack is pathetic, I`m glad I retired from pirating and feel sorry for all you other guys trying to make a living from it.
Click for smack
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Zephirz
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Posted - 2006.01.09 11:01:00 -
[2]
yeah.. tho eve is a pvp game.. or thats what they say.. it could encourage pvp alot more... but that would probably cost a couple of carebears :/
but he we got macrominers so theres enough minerals for everyone anyways
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Xeriuz
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Posted - 2006.01.09 11:06:00 -
[3]
Edited by: Xeriuz on 09/01/2006 11:06:22 damn double post, sry
X
You Never Know What You Have Until You Lose It |

Xeriuz
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Posted - 2006.01.09 11:06:00 -
[4]
i feel for you Kaleeb
X
You Never Know What You Have Until You Lose It |

Lifewire
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Posted - 2006.01.09 11:26:00 -
[5]
Kaleeb, the key to not get frustrated is not to think EVE is a PVP game. It¦s a PVD game (player vs dev). With any new patch the devs code something to make you stop killing their paying customers, now it¦s up to you to find a way to still kill CCPs paying customers. Once you accept this challange to play vs the devs, EVE is great 
Forum:http://www.tundragon.com/forum/ Movies:http://www.tundragon.com/pub/eveclips Killboard:http://www.tundragon.com/
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Kaleeb
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Posted - 2006.01.09 11:30:00 -
[6]
Originally by: Lifewire Kaleeb, the key to not get frustrated is not to think EVE is a PVP game. It¦s a PVD game (player vs dev). With any new patch the devs code something to make you stop killing their paying customers, now it¦s up to you to find a way to still kill CCPs paying customers. Once you accept this challange to play vs the devs, EVE is great 
Lol, thats a nice way of thinking about it. Still they allow empire wars which have no restraints, yet hit low sec pirating so hard.
Time to fill the war slots again 
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Rasitiln
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Posted - 2006.01.09 11:31:00 -
[7]
We at S******dly Labratories are always working on new any exciting ways to Greif people. The Future is now The Future Is Snigg.
On a more serious note, If you want to stop most the stab users get a pal in a stiletto run 1x 20km scram 2x 7.5 scrams. It should stop most the stab users.
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Lifewire
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Posted - 2006.01.09 11:53:00 -
[8]
Quote: On a more serious note, If you want to stop most the stab users get a pal in a stiletto run 1x 20km scram 2x 7.5 scrams. It should stop most the stab users
Or use 10 Tempest 6 x 10 x howitzer damage.
If you go back in the EVE history of piracy you will find out that pirates developped EVE PVP.
Sniping: invented by Xpohoc 2 years ago. He was the first solving the tracking and sentry gun problem. It was copied all over the galaxy. 2 years ago "sniping" was on 61 km. Now it¦s on 151 km.
Firepower focus: invented by m0o. They were the first to use the firepower focus using gankageddons. The name is a direct product of m0o. Their gankstyle was copied all over the galaxy too. It has been nerfed.
Tank: I don¦t wich pirate fitted the first tank-BS...but it must have been a pirate because pirates have the sentry problem - and they solved it. While sentrys got stronger and stronger, the tanking was boosted to make it harder to destroy ships.
Smartbombkilling: I first saw Xpohoc using this feature to kill his victims pod before they warp. It was improved to anti-frigsmartbombers and most pirate corps used this feature. It was quickly nerfed after smartbombers did kill people with an insta or they killed people directly after undocking.
Shield transfering: First usage: Zombie INC. They kept their ships alive in front of sentry guns helping each other. Later also used by TDG, teddybears, A$$. Was nerfed on range so that pirates cannot shield transfer from long distance what makes low sec. gate camping more difficult.
Ransom: inveted by early pirates of BIOMASS, Space Invaders and others. Is a nice idea of player pirates. CCP did never pickup this to code good tolling options like a "strike colors button".
Locktime focus: Invented by all kind of pirate corps to get a lock on targets before they warp. Even shuttles have been scrambled before they warp. Was now totally nerfed to finish mass-killing.
All in all the pirate corps developped EVE PVP. What alliances do is exactly the same pirates did long before on smaller scale. CCPs problem is that pirates kill people. These people often quit the game and stop paying dollars. CCP is a RL company, they focus on making dollars (nearly like a good pirate corp). So when CCP notices that a trick (tactic, strategy) is effectivly used and is succesfull, the next patch will change it. That¦s why i say that EVE is a PVD game for pirates.
Forum:http://www.tundragon.com/forum/ Movies:http://www.tundragon.com/pub/eveclips Killboard:http://www.tundragon.com/
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Kaleeb
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Posted - 2006.01.09 12:00:00 -
[9]
So why make low sec so difficult to pirate, yet make it so easy for a corp to war dec in high sec with no penalty?
Surely it would make sense for ccp to make high sec wars harder to implement but low sec more viable. This would protect their customers alot more tbh and would also cater for their "other" customers who when playing this game try to avoid going into a mining sim.
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Lifewire
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Posted - 2006.01.09 12:07:00 -
[10]
I think the real problem is that EVE is still in a "stoneage state". 0.0 is not settled and with this fact all the problems of EVE are in conjuction. As long 0.0 is not settled this game will be in this "stonegae state" where CCP trys to help weaker players. We pirates are strong. Without the penaltys (sentry guns, Concord, and so on) we would destroy the game before it starts to grow up.
Forum:http://www.tundragon.com/forum/ Movies:http://www.tundragon.com/pub/eveclips Killboard:http://www.tundragon.com/
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Velsharoon
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Posted - 2006.01.09 12:19:00 -
[11]
Piracy is not just low sec however. But yeah piracy is a bit crap, most have carebear alts etc (not ATUF ofc). I think it would be great if sentry damage was reduced by say half then we could ransom at gates or stations, atm its just a rush to kill the targets...
Just gotta rememeber its not constant isk but can be 3 months no isk then all of a sudden you get 100m or something and you have to make it last.
I tried to npc so I could get into empire and got to -5 from -10. Then got bored, so now people have to die. Tis sad.
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Der Sterber
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Posted - 2006.01.09 12:31:00 -
[12]
whatever.
 |

Kaleeb
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Posted - 2006.01.09 12:40:00 -
[13]
What an altastic post 
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Lord Tikaden
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Posted - 2006.01.09 13:27:00 -
[14]
i dont see myself as a pirate but if you want to get kills and alot of isk 0.0 space always has alot of kills to be had
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Sun Ra
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Posted - 2006.01.09 13:46:00 -
[15]
Yeah the 15/20min timer is so crap, if your in small ships going for ppl in belts.
Warp>scramble>wcs user warps>wait 15-20mins>go a 10 system>warp in>scramble>wcs user warps>wait 20mins etc etc etc
Arcane Frankologies - 'plz stop guys it's xmas' |

Ginger Magician
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Posted - 2006.01.09 14:23:00 -
[16]
Good thread.Piracy is really not worht it right now.Congrats to tundra on their successful gate camps in rancer but i magine that these r only successful with plenty of numbers. Solo piracy has realy been very hard hit with the tanking changes and sensor boost/sniping nerf. 0.0 may be the way to go but hiding at safe spots waiting for gate camps to clear is even more boring thna the 15min timer tbh. My trouble is i really hate mwds.If u can stand to fit a mwd and can fly a mega well solo 0.0 is pretty good isk
"Ginger Magician is just infamous. I've met more people ingame that have talked about him, than anyone else in Eve." |

Filan
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Posted - 2006.01.09 14:34:00 -
[17]
Gate camps are what keeps new players from even wanting to pvp. cant really get new people to try pvp when you sit at gates with your Battleships loaded with T2 hardware.
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Alex Kynes
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Posted - 2006.01.09 15:11:00 -
[18]
Tis true. The 15/20 minute timer is a joke. And it's not bloody funny, CCP! Ya hear that!? 
That said, I think I have a good suggestion that could be accepted by both, pies and anti-pies. I'll post it when I get home. 
/AK
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Velsharoon
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Posted - 2006.01.09 15:15:00 -
[19]
If they removed the timer then people might fly smaller ships around
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Mishima
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Posted - 2006.01.09 15:15:00 -
[20]
nerf carebear'ing!
move all lvl4 agents to 0.0 including R&D!
NERF empire mining and boost 0.0 mining
I love x-mas :D |

Alex Kynes
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Posted - 2006.01.09 15:18:00 -
[21]
Originally by: Velsharoon If they removed the timer then people might fly smaller ships around
That is not viable. And neither is it logical. I say we need to nerf the timer, not remove it. Think Cold-War patch for the timer. 
As much as I would like to rampage freely, we do have other people to consider.
/AK
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Sun Ra
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Posted - 2006.01.09 15:36:00 -
[22]
Originally by: Alex Kynes
Originally by: Velsharoon If they removed the timer then people might fly smaller ships around
That is not viable. And neither is it logical. I say we need to nerf the timer, not remove it. Think Cold-War patch for the timer. 
As much as I would like to rampage freely, we do have other people to consider.
/AK
Dont think so, its easy enough to keep moving when your in a bs with instas or even a mwd and a half decent tank, hell i can leave the system in my vaga if i have instas, the timer just nerfs frigs or hacs/bs with poor tanks.
Arcane Frankologies - 'plz stop guys it's xmas' |

Alex Kynes
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Posted - 2006.01.09 15:48:00 -
[23]
Edited by: Alex Kynes on 09/01/2006 15:52:49
Originally by: Sun Ra
Originally by: Alex Kynes
Originally by: Velsharoon If they removed the timer then people might fly smaller ships around
That is not viable. And neither is it logical. I say we need to nerf the timer, not remove it. Think Cold-War patch for the timer. 
As much as I would like to rampage freely, we do have other people to consider.
/AK
Dont think so, its easy enough to keep moving when your in a bs with instas or even a mwd and a half decent tank, hell i can leave the system in my vaga if i have instas, the timer just nerfs frigs or hacs/bs with poor tanks.
Yes, yes. I know. That is why I'm concerned. I don't want to beat the "Bigger is better!" drum to be able to pirate. 
Edit>If we think logically, I should be able to move faster and more freely in my small craft. No?
/AK
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kocksnot
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Posted - 2006.01.09 15:53:00 -
[24]
Originally by: Zephirz yeah.. tho eve is a pvp game.. or thats what they say.. it could encourage pvp alot more... but that would probably cost a couple of carebears :/
but he we got macrominers so theres enough minerals for everyone anyways
eve is not just a pvp game its a game where play can make thee own minds up on what thay want to do. 1/ trade 2/ building 3/ mission running 4/ running a corp 5/ pvp saying eve is just a pvp game is just thick of you young man you dont know much about this game do you.pvp is the last thing any one would want to do as soon as thay start playing this game you need skills to start pvping .
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Lifewire
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Posted - 2006.01.09 15:57:00 -
[25]
In the beginning the DEVs created the space and the planets. And the planets were without form, and void; and darkness was upon the face of the deep. And the spirits of the DEVs moved upon the face of the 3d engine. And the DEVs said, let there be light: and there was light. And the DEVs saw the light, that it was good: and the DEVs divided the light from the darkness. And the DEVs called the light carebears, and the darkness they called pirates. And the evening and the morning were the first day. And the DEVs said, let there be jumpgates in the midst of the systems, and let it divide the high sec from the low sec. systems. And the DEVs made the jumpgates, and divided the low sec. systems which were under the jumpgate from the high sec. systems which were above the jumpgate: and it was so. And the DEVs called this boarder jumpgate. And the evening and the morning were the second day. And the DEVs said, let two sentry guns under the low sec gate appear, and let eight sentry guns plus a Concord gankteam appear in a high sec. system: and it was so. And the DEVs called high sec. system secure space; and the low. Sec systems called they unsecure space: and the DEVs saw that it was good. And the DEVs said, let the secure space bring forth ore, NPCs and blueprints, midst in space: and it was so. And the space brought forth ore, and NPCs and blueprints: and the DEVs saw that it was good. And the evening and the morning were the third day. And the DEVs said, let there be pirates in the low sec of the empire to divide the day from the night; and let them be there for action, and for fun, and for challange. And let them be for responsible to bring the darkness into low sec. systems to give light upon the high sec. systems: and it was so. And the DEVs made two great player classes; the greater playerclass called carebears to rule the high sec. empire, and the lesser playerclass called the pirates to rule the low sec. But then something went wrong: the pirates started to kill all the carebears. Now the DEVs have to change some things. They keep patching every 3 monthsà
Forum:http://www.tundragon.com/forum/ Movies:http://www.tundragon.com/pub/eveclips Killboard:http://www.tundragon.com/
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Velsharoon
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Posted - 2006.01.09 16:00:00 -
[26]
Originally by: Alex Kynes
Originally by: Velsharoon If they removed the timer then people might fly smaller ships around
That is not viable. And neither is it logical. I say we need to nerf the timer, not remove it. Think Cold-War patch for the timer. 
As much as I would like to rampage freely, we do have other people to consider.
/AK
I am being considerate, they can get ransomed by small ships or ganked by bigger ^^
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Kaleeb
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Posted - 2006.01.09 16:44:00 -
[27]
Why is it that when a pirate posts on the forum he uses his main and when a carebear posts he uses his alt? It's pathetic.
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Weebear
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Posted - 2006.01.09 17:12:00 -
[28]
Originally by: kocksnot
eve is not just a pvp game its a game where play can make thee own minds up on what thay want to do. 1/ trade 2/ building 3/ mission running 4/ running a corp 5/ pvp saying eve is just a pvp game is just thick of you young man you dont know much about this game do you.pvp is the last thing any one would want to do as soon as thay start playing this game you need skills to start pvping .
All of those include elements of PvP and require skills unless you run missions in 0.4 and above only.... |

Shamis Orzoz
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Posted - 2006.01.09 17:16:00 -
[29]
Edited by: Shamis Orzoz on 09/01/2006 17:18:39 Piracy is alive and well. It is very difficult for noobs to survive in the world of piracy, but for those of us who have been honing our skills for a couple years now it is quite profitable.
Yesterday I set off from Ostingele with a group of 6 pirates. We fought all the way down to amamake and back. During the day we scored roughly 120 kills of various types, we suffered zero losses, and we picked up 1 billion isk in loot.

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Nero Scuro
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Posted - 2006.01.09 17:25:00 -
[30]
The future of piracy can best be shown, in analogy, using a bazooka, a banana and a brick wall. Piracy is the banana. ___
forum whoring -  |

Mahara
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Posted - 2006.01.09 18:00:00 -
[31]
Originally by: Kaleeb Pirating needs a real look at, I understand the need for sentries, but making a player sit in space for 20mins after each attack is pathetic, [snip remainder of run-on sentence]
Indeed, it's so sad that all those poor sentry gunners have Alzheimers. Realistically, they should be able to remember that someone is a pirate indefinitely.
And while we're on the subject of realism, naturally insurance and clone companies wouldn't really be providing service to known pirates.
Not quite the look he was thinking of, I suspect. :-)
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Lifewire
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Posted - 2006.01.09 18:09:00 -
[32]
Quote: And while we're on the subject of realism...
...sentry guns are absolutly unrealistic.
Forum:http://www.tundragon.com/forum/ Movies:http://www.tundragon.com/pub/eveclips Killboard:http://www.tundragon.com/
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Pa1nbringr
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Posted - 2006.01.09 18:34:00 -
[33]
i just think empire piracy is a bit boring, i like the thrill of 0.0 and no punishment for what im doing -
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Narciss Sevar
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Posted - 2006.01.09 18:47:00 -
[34]
Originally by: Shamis Orzoz Edited by: Shamis Orzoz on 09/01/2006 17:18:39 Piracy is alive and well. It is very difficult for noobs to survive in the world of piracy, but for those of us who have been honing our skills for a couple years now it is quite profitable.
Yesterday I set off from Ostingele with a group of 6 pirates. We fought all the way down to amamake and back. During the day we scored roughly 120 kills of various types, we suffered zero losses, and we picked up 1 billion isk in loot.

******* ****ed i decided to go watch the film i rented rather than go along... was a good film though..  ---- May the gods of piracy guide me to your belt... |

Zarithas
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Posted - 2006.01.09 20:40:00 -
[35]
I can understand your boredom, but I disagree with you on one point. I can understand gate camping becoming stupid, unchallenging, repetitive, boring, etc.; but belt piracy isn't. While belt pirating with my corp, we can find up to 5 large ships (cruiser and up) per day sometimes, killing and ransoming them at will. It's mainly because there's plenty of people NPC'ing, mining, and hanging around our HQ system and all the systems near it. I'd suggest you simply look for a good system, and belt pirate in it for a while, and take your sec status back down to -10 again.
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Kaleeb
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Posted - 2006.01.09 21:11:00 -
[36]
Edited by: Kaleeb on 09/01/2006 21:12:13 Some of you seem to think i`m new to piracy by the sounds of your responces. There isnt anything really in piracy I havent done tbh during the 7-8 months I was pirating I was incredibly active ( Rant Over) yeah 0.0 piracy is ok but so many blobs make it tedious.
Shamis I think you'll agree that 1billion was a good day at the office and not a everyday occurance.
Zarithas i will never go to -10 again due to the fact going back up again almost kills the will to live.
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Shamis Orzoz
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Posted - 2006.01.09 21:52:00 -
[37]
Originally by: Kaleeb Shamis I think you'll agree that 1billion was a good day at the office and not a everyday occurance.
Yes, a billion isk was a good day at the office. But even if we hadn't popped the one indy that dropped 700 mil, we still would've had nearly 120 kills and roughly 300 mil isk. And that is a standard day for that type of operation. You could clearly make a lot more money carebearing, but that's not the point.
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Fearose
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Posted - 2006.01.09 22:30:00 -
[38]
[ 2006.01.09 00:16:29 ] PackinHeat > take too long [ 2006.01.09 00:23:29 ] PackinHeat > ok now this is dumb go away now [ 2006.01.09 00:23:35 ] PackinHeat > go away [ 2006.01.09 00:23:40 ] PackinHeat > go away [ 2006.01.09 00:23:41 ] PackinHeat > go away [ 2006.01.09 00:23:52 ] PackinHeat > go away [ 2006.01.09 00:23:53 ] PackinHeat > go away [ 2006.01.09 00:23:58 ] PackinHeat > go away [ 2006.01.09 00:23:58 ] PackinHeat > go away [ 2006.01.09 00:23:58 ] PackinHeat > go away [ 2006.01.09 00:23:59 ] PackinHeat > go away [ 2006.01.09 00:24:00 ] PackinHeat > go away [ 2006.01.09 00:24:02 ] PackinHeat > go away [ 2006.01.09 00:24:06 ] PackinHeat > (<>..<>) [ 2006.01.09 00:24:28 ] PackinHeat > im watching a movie [ 2006.01.09 00:24:29 ] lightstorm > waiting for some1, sorry m8 [ 2006.01.09 00:24:39 ] PackinHeat > well go wait somewhere else [ 2006.01.09 00:24:53 ] PackinHeat > waiting for your little bait ***** [ 2006.01.09 00:24:53 ] lightstorm > not after u again [ 2006.01.09 00:25:01 ] PackinHeat > dont care [ 2006.01.09 00:25:04 ] PackinHeat > go away [ 2006.01.09 00:25:12 ] PackinHeat > go away [ 2006.01.09 00:25:13 ] PackinHeat > go away [ 2006.01.09 00:25:14 ] PackinHeat > go away [ 2006.01.09 00:25:17 ] PackinHeat > go away [ 2006.01.09 00:25:18 ] PackinHeat > go away [ 2006.01.09 00:25:25 ] PackinHeat > im also waiting on Pizza [ 2006.01.09 00:25:28 ] PackinHeat > go away [ 2006.01.09 00:25:29 ] PackinHeat > go away [ 2006.01.09 00:25:29 ] PackinHeat > go away [ 2006.01.09 00:25:30 ] PackinHeat > go away [ 2006.01.09 00:25:38 ] Kaleeb > how old are u? [ 2006.01.09 00:25:53 ] PackinHeat > Silver watch it Pirats in system [ 2006.01.09 00:26:15 ] PackinHeat > old enough [ 2006.01.09 00:26:21 ] PackinHeat > but im board [ 2006.01.09 00:26:23 ] PackinHeat > ro [ 2006.01.09 00:26:25 ] PackinHeat > err so [ 2006.01.09 00:26:27 ] PackinHeat > go away [ 2006.01.09 00:26:28 ] PackinHeat > go away [ 2006.01.09 00:26:29 ] PackinHeat > go away [ 2006.01.09 00:26:32 ] PackinHeat > go away
Click for smack
Did u alter the chat logs i remember saying something in there and this dont look like smack talk he just saying Go away. Anyways one of your pilots called my mate a noob in a raven ratting in a .4 it was a .2 any ways u dont need 9 corp mates to help u kill 1 little raven. i would completely understand if u were using a frig fleet but i have a notion u werent using frigs
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Mark Galean
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Posted - 2006.01.09 22:59:00 -
[39]
Originally by: Kaleeb So then my scout picks up a Raven in the belt and this time with members of my corp we jump on him and kill him, we warp to safe and get smacked for over 20mins
Gentlemen, if you would also paste your own chats in the logs, it would be quite useful, not just exerpts of one person talking. And also, don't alter chatlogs. Thank you. Oh, btw... I've also talked to PackinHeat about this spamming, which this essentially is: spam. He won't spam you anymore.
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Kaleeb
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Posted - 2006.01.09 23:29:00 -
[40]
Yes that wasnt all the logs as I didnt want to post harsh language here and it would also have been pages of stuff. However I havent edited any of the words.
After you guys started smacking some of us did smack back abit for which I appologise but we couldnt exactly leave when we were flagged and there is only so much crap I will take tbh.
And saying there were 9 of us is exagerated, try 5 :) which yes is abit much but maybe if there werent so many stabs used we wouldnt need that.
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Del Girl
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Posted - 2006.01.09 23:48:00 -
[41]
In regards to aggression timer, it's a classic example of CCP nerfing something and forgetting to un-nerf it later once it's not needed any more.
As far as memory serves, it was implemented to give the victim a chance to revenge his ship loss, thus the aggression timer. Now that we have kill rights, what is the point of it may I ask? Except it being a time sink.
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Deathhawk
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Posted - 2006.01.10 00:06:00 -
[42]
Originally by: Del Girl In regards to aggression timer, it's a classic example of CCP nerfing something and forgetting to un-nerf it later once it's not needed any more.
As far as memory serves, it was implemented to give the victim a chance to revenge his ship loss, thus the aggression timer. Now that we have kill rights, what is the point of it may I ask? Except it being a time sink.
hmm good question...i think this should be looked into by the devs...

Yours is not to wonder why?... yours is just to DO or DIE!... |

Lucas Garin
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Posted - 2006.01.10 00:28:00 -
[43]
Originally by: Del Girl In regards to aggression timer, it's a classic example of CCP nerfing something and forgetting to un-nerf it later once it's not needed any more.
As far as memory serves, it was implemented to give the victim a chance to revenge his ship loss, thus the aggression timer. Now that we have kill rights, what is the point of it may I ask? Except it being a time sink.
They are meant for two different things.
The aggression timer was made to give people a chance to avenge the theft of ore/loot. If someone steals from you, you have 15 minutes to "deal" with him. You can destroy his ship BUT, you cannot pod him. CONCORD will still gank you for that.
Kill rights gives you the chance (again for a limited time) to kill (pk) someone who unlawfully pk'd you without getting ganked by CONCORD.
Each one has it's purpose.
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Vopactor
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Posted - 2006.01.10 01:02:00 -
[44]
After all the years of warfare on Earth, we're still seeing new methods of waging war. I have no doubt that the pirates among us will adapt and survive.
And I'll be developing new ways to run and hide. 
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Del Girl
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Posted - 2006.01.10 01:07:00 -
[45]
Originally by: Lucas Garin
They are meant for two different things.
The aggression timer was made to give people a chance to avenge the theft of ore/loot. If someone steals from you, you have 15 minutes to "deal" with him. You can destroy his ship BUT, you cannot pod him. CONCORD will still gank you for that.
I never participate in forum discussions (just troll once in a blue moon ), but it's first day back at work today and I got to kill some time.
It seems to me that you missunderstood what I'm saying. The aggression timer when you attack someone in low sec, not steal loot/ore.
At the moment (and before) it is just a time sink to the solo hunter. Especially if he isn't in a large(ish) tank ship that can tank the sentries and jump to next system. All I'm saying is what is the point of it when you have the kill rights.
Right now, the only benefit of it is to put a little bit of pressure on gate tankers.
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Lucas Garin
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Posted - 2006.01.10 02:13:00 -
[46]
Originally by: Del Girl I never participate in forum discussions (just troll once in a blue moon ), but it's first day back at work today and I got to kill some time.
It seems to me that you missunderstood what I'm saying. The aggression timer when you attack someone in low sec, not steal loot/ore.
At the moment (and before) it is just a time sink to the solo hunter. Especially if he isn't in a large(ish) tank ship that can tank the sentries and jump to next system. All I'm saying is what is the point of it when you have the kill rights.
Right now, the only benefit of it is to put a little bit of pressure on gate tankers.
Yes, I guess I did misunderstand you. Still, it's my understanding that you only get kill rights on someone if they kill (pk) you unlawfully. Not just for attacking them, which is why there's an aggression timer. Now if you podkill someone and they have kill rights on you, then yes, the aggression timer might seem redundant, but I think the purpose of it is still (as before) to penalize someone for aggressive acts by denying them jumpgate/station services for a time. If you're gonna break the law, CONCORD is still going to penalize you, but now the person you killed also has the right of revenge.
It still makes sense to me. If you're gonna lead a life of crime, it shouldn't be easy. 
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Ginger Magician
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Posted - 2006.01.10 05:40:00 -
[47]
The sad fact is solo piracy in empire is virtually impossible. Sniping can only kill frigs and indies now Ganking is no more and to kill a bs with gate guns firing on u now (apart from total noob targets) solo would be a miraculous feat Any target in a belt is unlikely to have less than 2 wcs - holding him solo with most bs is impossible and u cant kill fast enough to prevent warping Low space has become even more full of almost invunerable frig fleets - tech 2 frigs extremely hard and slow to take down especialy for missile users
Basically the nerfs go on and on.But as was posted by lifewire the game is now about devs versus pirates - the uber skilled among us will find new ways and means to make piracy pay but for new and less skilled players piracy as a career is pointless.
"May you die by the hand of a low life in real life for ruining the gaming experiance of others.Your scum and will never be anything better than the coward you are." |

Shamis Orzoz
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Posted - 2006.01.10 08:01:00 -
[48]
Originally by: Ginger Magician Ganking is no more and to kill a bs with gate guns firing on u now (apart from total noob targets) solo would be a miraculous feat
I beg to differ. Killing battleships at gates is still very possible, even while taking sentry fire. And it can be done solo. You just have to pick your targets, I can kill a veteran PvP'er right in front of a gate as long as he's not fitted for close range combat. And just about any npc'er will fall with ease. But another ship that is fitted for 1v1 pvp will own you if the sentry guns are firing, which is ok by me.
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Ginger Magician
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Posted - 2006.01.10 08:40:00 -
[49]
Post a mail and prove it then
"May you die by the hand of a low life in real life for ruining the gaming experiance of others.Your scum and will never be anything better than the coward you are." |

Zalasar
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Posted - 2006.01.10 10:26:00 -
[50]
Yeah they should really remove the timer, Before i would always patrol the belts in my rifter : ) However when you fly the rifter and sutch small ships you are far from 100% succes chance of killing the target since its mostly cruiser / battleships. So it often ends up with attacking a guy oh **** wont be able to kill him. And then sitt on a sp for 20 minutes. And that would often happen. even if you attack there drones you have to wait 20 minutes.
So cant be arsed anymore and rarely play either. Eve have become more of a big gankfest :S |

Lo3d3R
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Posted - 2006.01.10 11:53:00 -
[51]
Edited by: Lo3d3R on 10/01/2006 11:54:56
--------------------------------- "May you die by the hand of a low life in real life for ruining the gaming experiance of others.Your scum and will never be anything better than the coward you are." --------------------------------- ....
merry x-mass to you too ginger LOL 
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Ginger Magician
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Posted - 2006.01.10 12:28:00 -
[52]
Edited by: Ginger Magician on 10/01/2006 12:28:33
Originally by: Lo3d3R Edited by: Lo3d3R on 10/01/2006 11:54:56
--------------------------------- "May you die by the hand of a low life in real life for ruining the gaming experiance of others.Your scum and will never be anything better than the coward you are." --------------------------------- ....
merry x-mass to you too ginger LOL 
Yes i still have my fans
"May you die by the hand of a low life in real life for ruining the gaming experiance of others.Your scum and will never be anything better than the coward you are." |

Spathi
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Posted - 2006.01.10 13:12:00 -
[53]
I have no issues with the timer allowing people to revenge their death if they are quick enough, however I hate having to wait the 15 minutes before I can move on (assuming I'm not insta'ing and am using smaller ships). The global criminal timer is somewhat useless in lowsec since most of the time the pirate will safespot or move on to the next belt and victim. Usually they are outlaw anyway. To be completely honest, sentry fire doesnt even cross my mind unless I am flying a smaller ship which wouldnt take very well to much sentry fire.
I would like to see some kind of skill which reduces the time that sentries will fire at me. Perhaps call it "CONCORD Bribery" which reduces the Global criminal flag time by 1 minute per level. The skill would not prevent other players shooting or the original person getting their revenge. The only benefit from the skill would be that the sentries would not fire after 10 minutes rather than 15 (assuming no flag reset). It is just a waste of time if I am sitting around waiting for the flag, there are no more victims and the ship wouldnt survive much sentry fire.
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Mark Galean
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Posted - 2006.01.10 14:37:00 -
[54]
Edited by: Mark Galean on 10/01/2006 14:37:24
Originally by: Kaleeb Yes that wasnt all the logs as I didnt want to post harsh language here and it would also have been pages of stuff. However I havent edited any of the words.
Thank you, Kaleeb. If you see anyone from our corp. smacktalking, feel free to notice me. As you can understand I live by the gentlemens rules (proper responses, no smacktalk or spam), and also try to teach my fellow members those rules. Can be hard at times, but respect between eachother is a good(tm) thing. At least in local chat.
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Kaleeb
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Posted - 2006.01.10 15:49:00 -
[55]
Np, feel free to convo me if you wish to discuss the incident further
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DoctorDanny
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Posted - 2006.01.10 15:59:00 -
[56]
Originally by: Velsharoon
I tried to npc so I could get into empire and got to -5 from -10. Then got bored, so now people have to die. Tis sad.
Amen to that. Been npcing for quite some time now, but I grow so bored that I'll take the -10 for granted again. Alparena locals, take cover!
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