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Nikolai Nuvolari
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Posted - 2006.01.09 11:33:00 -
[1]
Here's the idea:
Each race has a bonus. This bonus applies to your ship, regardless of what ship you fly. You get the same bonus whether you're an Amarrian flying an Amarrian ship, or an Amarrian flying a Minmatar ship.
Possible bonuses might be:
Amarr: +10% Armor HP Caldari: +10% Optimal Range and Missile Flight Time Gallente: +10% Number of Drones Controllable (rounded up) Minmatar: +10% Maximum Ship Velocity. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108! |

Lig Lira
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Posted - 2006.01.09 11:35:00 -
[2]
Not normally one to troll but there's a thread on this on the same page.
Linkage
sorry 
Join FCON |

Dark Shikari
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Posted - 2006.01.09 11:37:00 -
[3]
Originally by: Nikolai Nuvolari Here's the idea:
Each race has a bonus. This bonus applies to your ship, regardless of what ship you fly. You get the same bonus whether you're an Amarrian flying an Amarrian ship, or an Amarrian flying a Minmatar ship.
Possible bonuses might be:
Amarr: +10% Armor HP Caldari: +10% Optimal Range and Missile Flight Time Gallente: +10% Number of Drones Controllable (rounded up) Minmatar: +10% Maximum Ship Velocity.
I don't think we need this sort of feature. The only reason to choose one race over another other than attributes should be roleplay. One should be free to roleplay as one wishes without sacrificing anything else. - Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Nikolai Nuvolari
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Posted - 2006.01.09 11:37:00 -
[4]
NO! It's NOT the same thing, if you read that thread you would see why I posted THIS one. They're discussing bonuses/penalties related to which ship you fly, I'm talking about bonuses that you get on any ship, based only on your own race. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108! |

Nikolai Nuvolari
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Posted - 2006.01.09 11:38:00 -
[5]
Thank you, that's much more constructive. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108! |

Rod Blaine
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Posted - 2006.01.09 11:39:00 -
[6]
No bonus.
The FOTM problem already has a grip on which race gets most new pilots. You don't want a race to become imbalanced by default and underused due to a static bonus they get ?
The bonus you will get for being the race you are will come with factional warfare, when your race starts to make a real difference I'd say.
Untill then, we are all members of the pod pilot community first, and members of a certain empire second. _______________________________________________
Power to the players !
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Sheriff Jones
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Posted - 2006.01.09 11:39:00 -
[7]
I'll stick with the same thing i said yonder other thread.
Balance issue will be a major thing in this and will probably be the killer of all racial bonuses, excluding cosmetic.
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Clytamnestra
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Posted - 2006.01.09 11:40:00 -
[8]
Originally by: Dark Shikari
Originally by: Nikolai Nuvolari Here's the idea:
Each race has a bonus. This bonus applies to your ship, regardless of what ship you fly. You get the same bonus whether you're an Amarrian flying an Amarrian ship, or an Amarrian flying a Minmatar ship.
Possible bonuses might be:
Amarr: +10% Armor HP Caldari: +10% Optimal Range and Missile Flight Time Gallente: +10% Number of Drones Controllable (rounded up) Minmatar: +10% Maximum Ship Velocity.
I don't think we need this sort of feature. The only reason to choose one race over another other than attributes should be roleplay. One should be free to roleplay as one wishes without sacrificing anything else.
I agree - we already have a predisposition towards our own race's ships. I'd say leave it at that. I'd rather not go up against an even heavier armor tanked Amarr, or an even faster Minmatar.
--
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Dark Shikari
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Posted - 2006.01.09 11:40:00 -
[9]
Originally by: Sheriff Jones I'll stick with the same thing i said yonder other thread.
Balance issue will be a major thing in this and will probably be the killer of all racial bonuses, excluding cosmetic.
That's the other reason for my opinion, right here. It is incredibly hard to balance such bonuses, because there's no way to say "5% armor HP is equal to what % speed bonus." Notice that in every MMORPG which has such bonuses, there's always one that is "better"  - Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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HippoKing
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Posted - 2006.01.09 11:42:00 -
[10]
i wouldn't like that at all. i would be sooo ****ed off i;m not a minmatar 
and tbh, most people just picked the races by choosing which picture they liked best when making their character - i know i didn't know **** about the game when i made mine. they should not be limited by those choices any more than just the stats limit them
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Kendar
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Posted - 2006.01.09 11:45:00 -
[11]
i wouldnt mind if there was a small bonus like
Amarr: +5% damage to energy turrets Caldari: +5% damage to missiles Gallente: +5% damage to hybrid turrets Minmatar: +5% projectile turrets
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Lily Savage
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Posted - 2006.01.09 11:47:00 -
[12]
There is already a racial bonus of kinds, in that your choice of bloodline influences your int/mem/perc/will/char attributes. Noobs already stand the chance of messing up their characters by picking the wrong attributes. Racial bonuses would only compound that problem.
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HippoKing
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Posted - 2006.01.09 11:49:00 -
[13]
Originally by: Kendar i wouldnt mind if there was a small bonus like
Amarr: +5% damage to energy turrets Caldari: +5% damage to missiles Gallente: +5% damage to hybrid turrets Minmatar: +5% projectile turrets
damage bonuses would be too powerful, and rail using caldari, and missile using minmatar get screwed
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Nikolai Nuvolari
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Posted - 2006.01.09 11:53:00 -
[14]
Originally by: HippoKing rail using caldari [...] get screwed
QFT
Seriously, people like to pretend railguns don't exist or something. Anybody notice that 150mm II's are one of NAGA's best-selling items? -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108! |

Slink Grinsdikild
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Posted - 2006.01.09 11:55:00 -
[15]
This would be a throw back to the days of class-based MMO's. In EVE, if your race gets the short end of the balance stick then at least you're not forced to "reroll" to another class.
Also as Rod pointed out, there are enough FOTM race problems already. Once the new bloodlines go in this will only get worse. Caldari should have gotten the high Charisma/Memory Bloodline, its retarded that a single race get arguably the 2 best overall bloodlines in the game.
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Ithildin
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Posted - 2006.01.09 12:03:00 -
[16]
Racial boni would be neat, but potentially slightly bad for the game. Especially if the racial boni would make one sort of race predispositioned towards a special profession or a certain sort of ship. For instance, I am Intaki, and I am certain that if Intaki got a bonus it'd be some sort of idiotic industry/manufacturing/research bonus. I'm a combat pilot and I really don't mine unless I am forced to.
Also, during earlier beta stages I believe each bloodline had a bonus. It can be found in some of the older character builder programs people wrote for the game pre-launch, and I also believe it might be found in the old scrap data. For instance, Brutor had +5% Projectile ROF while True Amarr had -5% jump gate tax (yeah, they were thinking about having all stargates fine you ISK for jumping through them). There was an immense imbalance in those boni. (I think Intaki had +5% booster drug duration or something)
If there were racial boni, it'd have to be neutral boni which are good for all kinds of ships. Lock range is such a bonus, while shield or armour boni are more... doubtful boni. Naturally, these boni would thus be rather weak, but that is acceptable in the circumstances.
Originally by: Nikolai Nuvolari
Originally by: HippoKing rail using caldari [...] get screwed
QFT
Seriously, people like to pretend railguns don't exist or something. Anybody notice that 150mm II's are one of NAGA's best-selling items?
Actually, I pretend blasters don't exist and that Railguns are Gallente's primary weapon. I get a lot of flak for it from Eyeshadow, but he's in agreement that Railguns are awesome (during his weak moments).
Nyx is Erebos' wife. Together they have two children, Thanatos and Charon. Why is Charon Caldari?! |

Nikolai Nuvolari
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Posted - 2006.01.09 12:25:00 -
[17]
Edited by: Nikolai Nuvolari on 09/01/2006 12:25:37
Originally by: Ithildin Actually, I pretend blasters don't exist and that Railguns are Gallente's primary weapon. I get a lot of flak for it from Eyeshadow, but he's in agreement that Railguns are awesome (during his weak moments).
I don't think Gallenteans should be allowed to use our railguns until they officially admit that we are completely superior to them.
Oh and on a slightly nitpicky note, in ENGLISH, the plural of bonus is actually bonuses. However, if you prefer to use the Latin form (which I completely sympathize with) the plural would be bonii. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108! |

Gariuys
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Posted - 2006.01.09 12:33:00 -
[18]
Originally by: Nikolai Nuvolari Edited by: Nikolai Nuvolari on 09/01/2006 12:25:37
Originally by: Ithildin Actually, I pretend blasters don't exist and that Railguns are Gallente's primary weapon. I get a lot of flak for it from Eyeshadow, but he's in agreement that Railguns are awesome (during his weak moments).
I don't think Gallenteans should be allowed to use our railguns until they officially admit that we are completely superior to them.
Oh and on a slightly nitpicky note, in ENGLISH, the plural of bonus is actually bonuses. However, if you prefer to use the Latin form (which I completely sympathize with) the plural would be bonii.
You're completely superior, in the areas of stupidity, arrogance, in not having morals, and numerous other such things. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

TheDeceit
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Posted - 2006.01.09 12:36:00 -
[19]
Limitations are bad -------- "Yet we still hug the dear Deceit" - N. Cotton |

Nikolai Nuvolari
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Posted - 2006.01.09 12:38:00 -
[20]
Originally by: TheDeceit Limitations are bad
Not reading the OP is bad. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108! |
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Fitz Chivalry
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Posted - 2006.01.09 12:40:00 -
[21]
Originally by: HippoKing i wouldn't like that at all. i would be sooo ****ed off i;m not a minmatar 
and tbh, most people just picked the races by choosing which picture they liked best when making their character - i know i didn't know **** about the game when i made mine. they should not be limited by those choices any more than just the stats limit them
So true, I have lost count of the number of people (like myself) bemoaning the fact we started out as gallente Intaki because the description sounded good - starting perception of 3 ffs 
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TheDeceit
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Posted - 2006.01.09 12:43:00 -
[22]
Originally by: Nikolai Nuvolari
Originally by: TheDeceit Limitations are bad
Not reading the OP is bad.
You're saying give bonuses to flying a certain races' ship. Doing that will make flying other ships weaker than flying that race's ship. People would have to fly ships of their race or be at a disadvantage to people that do. -------- "Yet we still hug the dear Deceit" - N. Cotton |

j0sephine
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Posted - 2006.01.09 12:44:00 -
[23]
CCP is toying with the similar idea, but thankfully they decided to go a more sensible way about it. You should eventually be able to 'graduate' any of the NPC pilot schools, which will grant your character a bonus specific for that school... and you'll always be able to swap that for 'trait' a different school can provide.
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Marcus Sovereign
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Posted - 2006.01.09 12:45:00 -
[24]
Originally by: Nikolai Nuvolari Here's the idea:
Each race has a bonus. This bonus applies to your ship, regardless of what ship you fly. You get the same bonus whether you're an Amarrian flying an Amarrian ship, or an Amarrian flying a Minmatar ship.
Possible bonuses might be:
Amarr: +10% Armor HP Caldari: +10% Optimal Range and Missile Flight Time Gallente: +10% Number of Drones Controllable (rounded up) Minmatar: +10% Maximum Ship Velocity.
Sorry, but I don't like the idea of racial bonuses. It'll just lead to FOTM builds. At the moment, choosing your race is, mostly, determined by how you want to roleplay your pilot, which area of space you want to start in, and where and what your friends are.
No Racial bonuses, please.
"Never equate education with intelligence; nor intelligence with wisdom." - me
"A smart man learns from his own mistakes; a wise man learns from the mistakes of others." - also me |

Nikolai Nuvolari
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Posted - 2006.01.09 12:46:00 -
[25]
Originally by: TheDeceit [You're saying give bonuses to flying a certain races' ship.
Originally by: Nikolai Nuvolari This bonus applies to your ship, regardless of what ship you fly. You get the same bonus whether you're an Amarrian flying an Amarrian ship, or an Amarrian flying a Minmatar ship.
Not reading the OP is bad. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108! |

HippoKing
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Posted - 2006.01.09 12:52:00 -
[26]
Originally by: Nikolai Nuvolari
Originally by: TheDeceit [You're saying give bonuses to flying a certain races' ship.
Originally by: Nikolai Nuvolari This bonus applies to your ship, regardless of what ship you fly. You get the same bonus whether you're an Amarrian flying an Amarrian ship, or an Amarrian flying a Minmatar ship.
Not reading the OP is bad.
pwned
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Gariuys
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Posted - 2006.01.09 13:25:00 -
[27]
See, bunch of evil Caldarians ganging up on a poor ex-slave with a reading disability. Have some compasion. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Raem Civrie
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Posted - 2006.01.09 13:26:00 -
[28]
Don't limit us to past choices.
Implants fulfill the role you describe. Maybe an 11th implant slot that you can only get from your own faction, but is possible to trade? I myself don't fly Caldari ships, I don't use missiles at all. 10% Missile Flight Time wouldn't benefit me to any degree.
I think it's time the navies came up with their own implants to respond to pirate implants, but rather than having full sets like the pirate factions, use slots 8-10 (or 11). The Amarr Controller, The Caldari Neural Interface, the Gallente Holojack, the Minmatar Neural Expander, each giving efficiency bonuses to that race's ships. Of course, you could only have one at a time. ---
God-King of Genitalia |

Nikolai Nuvolari
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Posted - 2006.01.09 13:30:00 -
[29]
Originally by: Raem Civrie the Minmatar Neural Expander
TheDeceit needs that one.     -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108! |

Fester Addams
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Posted - 2006.01.09 13:41:00 -
[30]
One of the things I really like about EvE is that even if we all start with different skills there is nothing to prevent me from learning exactly what I in creation avoided.
I hate the way many many MMO's work, take WoW for example, so you started a warrior, now that char can NEVER learn spells.
Its far better to have all options open, just that you have to prioritise.
Also your sugested advantages would be really unfair to Caldari and Gallente as the Amarrian and Minmatar ones would always be usefull nomatter what ship you hopped into but be a Caldari and hop into a ship with no launcher slots... or a Gallente and jump into a ship with 0m3 dronebay...
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