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Guillight BLue
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Posted - 2006.01.12 00:48:00 -
[1]
Hi Everyone,
When I read several topics I see memory leak issues come by on regular basis??
Last year some MMO's I played like EverQuest2 and Matrix Online were suffering memory leak issues wich the Dev's weren't able to fix soon! After a while a guy came up with a possible fix :) It seemed that Microsoft .NET framework version 1.0 and 1.1 had garbage collection issues wich caused memory leaking (garbage collection is dumping used code that's not needed anymore to clear up memory space). That summer Microsoft released a beta version of .NET framework 2.0 wich solved those garbage collection issues!
After installing .NET framework version 2.0 the memory leaks were solved! :)
So you see..I'm running version 2.0 and monitored EVE.exe on his memory behaviour and it is nice and steady with me! No memory leak issue at all??
At this moment the final version .NET framework version 2.0 is available for download at: http://windowsupdate.microsoft.com
>>Remember that you need a legal copy of Windows XP Professional (or home edition) to be able to download software / driver updates! Microsoft tightend their security and illegal copies can only download security updates! (I had to buy a legal copy myself last summer )
Hope it helps! Good luck! -------------- Guillight BLue [L F C] <IFC> |

Geiran Thorne
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Posted - 2006.01.12 14:20:00 -
[2]
Nice theory, but unfortunately it doesn't hold water. The .NET runtime system only affects .NET applications and has no impact on anything else in the system. The reason your examination of the memory usage seems to indicate there is an effect is because the leaky parts in the graphics system of the game are cleaned up as soon as you switch away from it to the application you're monitoring it with.
I suppose it's a Schr÷dingbug to a certain extent; a bug that disappears or changes its behavior as soon as you try to examine it.
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Guillight BLue
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Posted - 2006.01.12 15:31:00 -
[3]
Originally by: Geiran Thorne Nice theory, but unfortunately it doesn't hold water. The .NET runtime system only affects .NET applications and has no impact on anything else in the system. The reason your examination of the memory usage seems to indicate there is an effect is because the leaky parts in the graphics system of the game are cleaned up as soon as you switch away from it to the application you're monitoring it with.
I suppose it's a Schr÷dingbug to a certain extent; a bug that disappears or changes its behavior as soon as you try to examine it.
That's not true! I had a monitor running on the background while playing eve for several hours! I work in the ICT myself and know how to monitor memory / CPU behaviour ;-)
And yes you're right, the framework only affects .NET applications. Don't know if EVE client is a .NET application (or has been ported to it yet??). I know EQ2 and MxO are. But as EVE Online has been launched in 2003 and the first version of Visual Studio .NET goes back to the end of 1999 - early 2000 I may hope it is!
greetings -------------- Guillight BLue [L F C] <IFC> |

Enory
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Posted - 2006.01.12 22:11:00 -
[4]
Edited by: Enory on 12/01/2006 22:12:53 Eve is written in Stackless Python, not in a .NET language like C# or VB.NET. See the FAQ, section 7.4.
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Guillight BLue
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Posted - 2006.01.12 22:33:00 -
[5]
Im just reading it ...hmmmm 
Weird that some have memory leak issues and some like me don't?? Guess they have something running on the background then that's eating up memory?? -------------- Guillight BLue [L F C] <IFC> |

Alando Kes
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Posted - 2006.01.13 16:27:00 -
[6]
Edited by: Alando Kes on 13/01/2006 16:27:31 I tried your solution and it actually works. I had .NET Framework 1.1 on my Computer. I installed version 2.0 and my insanly long loading times are reduced to 30 seconds maximum.
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cstray
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Posted - 2006.01.13 20:17:00 -
[7]
I'm not good with the inticacies of computers, but it appears that your solution has resolved my constant ctd of eve. Thanks very much.
Cstray
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Pyotr Veliky
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Posted - 2006.01.14 03:36:00 -
[8]
Let me weigh in as another person who has tried this. The memory leak was so bad that I had to kill the Eve process about every 10 minutes. I was running 1.1, but I upgraded to .Net 2.0 today. Since then, I have not had the game freeze up seriously once. I think that this ought to be a recommendation to everyone who uses Eve. Nobody should be running .Net 1.1 who wants to play the game.
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Guillight BLue
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Posted - 2006.01.14 03:46:00 -
[9]
I'm happy to hear that it after all still is the solution for the memory leak issue :)
I'm guessing that the EVE Server side Software is written in Python and the EVE client written in .NET in combination with Python!
But that's something only the Devs can answer? I think it's pretty much clear that the .NET framework does have a great deal influence on the memory use / handling of the EVE client software like it had on EQ2 and MxO client last year! -------------- Guillight BLue [L F C] <IFC> |

Starfury Shang
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Posted - 2006.01.14 11:09:00 -
[10]
Anyone running Windows XP64 like myself will most likely have .Net framework 2.0 installed and I know I am having no memory leak problems....
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Scorpyn
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Posted - 2006.01.14 12:59:00 -
[11]
I don't think EVE is using .NET, but the catalyst (ati) drivers do.
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Guillight BLue
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Posted - 2006.01.14 16:03:00 -
[12]
That would explain partialy the CTD-issues some have with Ati Cards.
But we are talking also about the regular memory filling up by the EVE client itself! That's something that to my knowledge graphic drivers haven't any influence on? I myself have for over a year an GeForce6800GT ...but I haven't got any confirmation that people with NVidia cards have same issues?? -------------- Guillight BLue [L F C] <IFC> |

Peter Armstrong
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Posted - 2006.01.14 20:19:00 -
[13]
sadly it hasnt sorted my computer out. It made it worse than anything tho   
Dark Skyes Website Under Construct |

Pyotr Veliky
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Posted - 2006.01.14 20:42:00 -
[14]
I have to admit that I spoke too soon. I think that the upgrade did improve the leak on my system somewhat, but it is definitely still there. I was just hulled by a serpentis NPC because of it. Luckily, I had the sense to keep the ship maximally insured and the cargohold as empty as possible. I simply can't trust the client to allow me to get through a combat mission. I hope that they get this leak fixed some day.
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Guillight BLue
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Posted - 2006.01.14 21:20:00 -
[15]
Originally by: Peter Armstrong sadly it hasnt sorted my computer out. It made it worse than anything tho   
What operating system are you exactly running? and what are your system specs? -------------- Guillight BLue [L F C] <IFC> |

Peter Armstrong
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Posted - 2006.01.14 22:18:00 -
[16]
Originally by: Guillight BLue
Originally by: Peter Armstrong sadly it hasnt sorted my computer out. It made it worse than anything tho   
What operating system are you exactly running? and what are your system specs?
XP home 2.6 Athlon? 1 gig memory 128mb card. Its normaly 180 to 220 but its over 300k now.
Since i installed the 2.0 it made it even worse now and shots upto 400k in 20mins that before it takes 4-5 hours. 
Dark Skyes Website Under Construct |

Donatien de'Sade
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Posted - 2006.01.15 10:20:00 -
[17]
Updating to version 2.0 seems (cross fingers) to have solved all my memory and lag related problems...i was getting lag spikes every 20-30 seconds and it would get worse and worse, almost becoming a slide show....just back to normal lag now (which is not too bad), heh.... 
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Calleb
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Posted - 2006.01.15 11:01:00 -
[18]
I have installed .net 2.0 about 3 or 4 weeks ago. Now i have not noticed memory leaks ever on eve, but what has happend is it has cleared up a few niggling problems (things like slow access to some software, and some glyph problems) with my ATI X800XL gfx and the associated catalyst driver. Maybe this has something to do with it as i know that the catalyst driver needs .net installed . Dunno really as i am not a PC boffin in any way
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Guillight BLue
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Posted - 2006.01.15 14:07:00 -
[19]
Originally by: Peter Armstrong
Originally by: Guillight BLue
Originally by: Peter Armstrong sadly it hasnt sorted my computer out. It made it worse than anything tho   
What operating system are you exactly running? and what are your system specs?
XP home 2.6 Athlon? 1 gig memory 128mb card. Its normaly 180 to 220 but its over 300k now.
Since i installed the 2.0 it made it even worse now and shots upto 400k in 20mins that before it takes 4-5 hours. 
I don't know what you exactly mean with the 180,220k thing ...and that it is now up to 400k in 20mins?? what? If its memory fluctuation ...then 400k is nothing?? -------------- Guillight BLue [L F C] <IFC> |

Peter Armstrong
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Posted - 2006.01.15 16:49:00 -
[20]
Originally by: Guillight BLue
Originally by: Peter Armstrong
Originally by: Guillight BLue
Originally by: Peter Armstrong sadly it hasnt sorted my computer out. It made it worse than anything tho   
What operating system are you exactly running? and what are your system specs?
XP home 2.6 Athlon? 1 gig memory 128mb card. Its normaly 180 to 220 but its over 300k now.
Since i installed the 2.0 it made it even worse now and shots upto 400k in 20mins that before it takes 4-5 hours. 
I don't know what you exactly mean with the 180,220k thing ...and that it is now up to 400k in 20mins?? what? If its memory fluctuation ...then 400k is nothing??
not really. I mean 200 to 250k is the norm. So now when i do lvl 3 mission and lots of fighing it goees up to 600k. Its shouldnt be doing it. Ever since i put 2.0 its made 3 times worse than before. So now i have trouble doing pvp and missions now. Oh well i tryed and i gess i have to mine veld untill CCP gets it fixed. Oh and want it done by end of month because it be REAL silly to take that long! 
Dark Skyes Website Under Construct |

Edu Journeyman
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Posted - 2006.01.15 17:38:00 -
[21]
I'm having hard issues with memory leaks. I've tried installing NET Framework 2.0 and the problem still. The game start with 152.000K memory usage and, even if I stay at station, it keeps growing, and growing, reaching 200.000K in about 10 minutes (doing nothing, even touch the mouse), if I UNDOCK and do some jumps, it goes up to 400.000K pretty quickly and after that, the screen starts to freeze and A LOT of HD activity is showed. I don't think 400.000K is normal use because the game states 256 MB RAM as the recomended system requirements.
I'm using: AMD 2000+ ~1.7 GHz MB Asus A7A266 512 MB RAM GeForce 5500 256 MB SoudBlaster Ensonic PCI Windows XP Pro SP2
PS: I play a lot of others games in this machine and never got this issues (I know it isn't a great computer, but it comes on handy every task I do, and play too, except EVE online).
Thanks in advance for any help.
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Enory
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Posted - 2006.01.15 19:25:00 -
[22]
To clear things up, EVE is NOT written in .NET, not even the client. Both the client and the server are written in Stackless Python, as the FAQ explains.
If installing the .NET Framework 2.0 solves issues, then these issues are caused by something else that uses the .NET Framework.
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Guillight BLue
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Posted - 2006.01.15 20:05:00 -
[23]
Peter Armstrong? You talking about Mission ISK payouts here?? if so ..then upgrading to .NET framework 2.0 has absolutely nothing to do with it lol. That's something handled server side ..not on the client! -------------- Guillight BLue [L F C] <IFC> |

Gregory Robson
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Posted - 2006.01.15 20:23:00 -
[24]
Originally by: Edu Journeyman Edited by: Edu Journeyman on 15/01/2006 17:49:44
Other PS: EDITED - The only thing that do some change in the memory usage of eve.exe in the Task Manager is playing windowed, minimizing it and maximizing again - the memory drops down to 20.000~35.000K and start growing again...
This only makes things worse. Memory is not really freed, just process is swapped to disk. After you maximize it again, it has to be read from disk, which takes time.
Don't trust task manager. If anything, then probably vm size of the process (which you can show in task manager) is only reasonable indication - but it is still not really helpful in tracing memory leaks.
As for the .NET update, there is also a chance that with that update some of system libraries are updated, even if they have nothing to do with .NET itself. I doubt it, but it is more probably than EVE itself benefitting from improved .NET garbage collection...
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Enory
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Posted - 2006.01.15 20:28:00 -
[25]
Edited by: Enory on 15/01/2006 20:28:51
Originally by: Gregory Robson As for the .NET update, there is also a chance that with that update some of system libraries are updated, even if they have nothing to do with .NET itself. I doubt it, but it is more probably than EVE itself benefitting from improved .NET garbage collection...
The .NET garbage collector can only be used by .NET itself. It does not know about (Stackless) Python. Python also manages memory differently than .NET, therefore it can only use its own garbage collector.
Also, EVE does not have any .NET libraries loaded at all.
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Moriel Damodred
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Posted - 2006.01.15 21:08:00 -
[26]
I found that leaving rookie help seemed to help some... Everyone else had a sig and i felt lonly :( |

VlKlNG
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Posted - 2006.01.15 22:08:00 -
[27]
Edited by: VlKlNG on 15/01/2006 22:09:32 Just downloaded NET 2.0 http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en
and its working, before the install - it took about 3-4 minutes to undock and delay on commands was terrible, now it takes 5-10 sec to undock and delay is about 2-3 seconds - ITS WORKING GUYS!
22.637 players online!
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Edu Journeyman
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Posted - 2006.01.15 23:58:00 -
[28]
Thanks Gregory for the advice about Task Manager.
I worked around Windows XP (with SP2) and saw something that help me A LOT in decreasing the memory leak, I've played EVE with the changes I made for 3 hours until now, and having only 10% of memory growing I was having before.
My Windows XP is in portuguese, then, I dunno the correct names (by Microsoft) of the windows and tabs, I will try my best:
My Computer - mouse right click Properties - click Advanced - click Performance - Configurations - click Data execution prevention (DEP)
In the bottom of the window was written: Your computer's processor don't support hardware based DEP. Windows can, ...
I changed to the second option - Activate DEP to all programs and services, except the ones I select
Then I looked for EVE.EXE in the directory I installed it.
In the box, the name showed is: CCP Blue Framework
The memory leak stills there, but now I can play for, at least 3 hours (like I said) without screen freezes, only the normal games lag.
If someone have an advice about this feature of Service Pack 2 or knows how to disable it, please post here.
Thanks guys, hope this help some of you.
Edu
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VinuCobra
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Posted - 2006.01.16 07:07:00 -
[29]
Edited by: VinuCobra on 16/01/2006 07:09:05 i dont know what u guys meant by memeory leak , but i have very serious issue ,whenever i play eve for a long time it tends take 90% memory what i have , can anyone give a solution to this probelm. and the issues is the same with new patch (3802) 
my sys specs:
P IV 3.2E with 1mb L2,1gig ram,radeon 9600le with 256mb,17" monitor and windows xp sp2 with all latest updates and patches for the os and the game
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Guillight BLue
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Posted - 2006.01.16 21:31:00 -
[30]
Originally by: VinuCobra Edited by: VinuCobra on 16/01/2006 07:09:05 i dont know what u guys meant by memeory leak , but i have very serious issue ,whenever i play eve for a long time it tends take 90% memory what i have , can anyone give a solution to this probelm. and the issues is the same with new patch (3802) 
my sys specs:
P IV 3.2E with 1mb L2,1gig ram,radeon 9600le with 256mb,17" monitor and windows xp sp2 with all latest updates and patches for the os and the game
When I monitored EVE (even after the latest patch) ..memory use is around 350MB constant? Are you sure it's EVE.exe thats eating up all your memory?? And how did you check this?? And you are sure that you downloaded and installed version 2.0 of .NET framework? As you need to select it manualy to download it! It doesn't come with the standard updates! -------------- Guillight BLue [L F C] <IFC> |
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