Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Tippia
Sunshine and Lollipops
16476
|
Posted - 2013.09.15 16:00:00 -
[1] - Quote
Belana Mawr wrote:I am seeing gankers kill ships on 0.5 every 20 minutes. They use 3mills isk worth of destroyer that packs an 800dps hit and is more than capable of taking down 250mill worth of hulk tanked or otherwise. No, they really aren't.
Quote:They sit at safe spots and have alts deliver destroyers to them then bookmark and warp in on there targets often snagging the pods too because of the concord response times. Have you tried hunting down and killing them?
Quote:What can we suggest to CCP to implement and make ganking more cost worthy? A better question is GÇ£why?GÇ¥ Why should it cost more? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16477
|
Posted - 2013.09.15 16:10:00 -
[2] - Quote
Domanique Altares wrote:Tippia wrote:Have you tried hunting down and killing them? Good morning, Tippia. I see that you've brought your sense of humor today. Rumour has it that the new scanning system is severely dumbed-down and automated these days. Surely even a miner can make use of it? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16477
|
Posted - 2013.09.15 16:17:00 -
[3] - Quote
Belana Mawr wrote:Even if you are not afk and aligned the speed these destroyers take out exhumers is scary, Insta lock and scram... game over Fortunately, insta-warp beats not-insta-appear-on-grid. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16478
|
Posted - 2013.09.15 17:26:00 -
[4] - Quote
Renault T'Bonin wrote:I've got an alt I don't use from years ago that was maxed for destroyers.... so I test ganked one of my other characters.
With align and tank, it's a fail against a Catalyst for either a Covetor or a Hulk. There is no defense in .6 or .5. Maybe with a faction fitting.... but the expense is ridiculous.
So survivability is a lie told by the usual suspects. Align, tank, and warp is a lie. GǪas long as you still believe in (and practice) the fairy-tales of Gǣpassive aligningGǥ or 1000dps catalysts, or if you think that a tank means a shield booster.
As long as you stick to reality, though, both aligning to instawarp and tanking your ship work nicely.
Quote:If there's not a change to the expense reward ratio for ganking- industry will be deeply curtailed in high sec. No, it really won't. If it did, highsec industry would have been wiped out many many years ago. Instead, it's as strong as (or stronger than) ever.
Quote:They've always worked towards balance in the game. Except on this one issue- a 12 million ISK combat ship, can take out a 250 million harvesting ship- right under the nose of the police. You would think that the ORE corporation would design their ships with better survifvability. GÇ£ExceptGÇ¥? What you just described is balance: a combat ship takes out a harvesting ship. It is as it should be. If anything, there's an imbalance in the opposite direction, in the fact that EVE makes this harder than it should be. Oh, and the ORE corporation has already given their ships better survivability. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16478
|
Posted - 2013.09.15 18:00:00 -
[5] - Quote
Renault T'Bonin wrote:Dalmont Delantee wrote:Does it matter?
None of the mining barges need any more of a buff. EVE is not a place where you can happily do what you want anywhere. You are always in danger you are always potentially dead. Thats the point of EVE.
Now please please get over this hissy fit of dying and stop worrying!
yu kneed to reed mor thuroly yu mis poeint loock lice funy klown You need to switch to water (and a dash of salt) right about now. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16478
|
Posted - 2013.09.15 18:39:00 -
[6] - Quote
Dave Stark wrote:i've just seen a freighter get ganked.
guess how many catalysts it took? None? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16481
|
Posted - 2013.09.15 20:40:00 -
[7] - Quote
baltec1 wrote:Dave Stark wrote:apparently for 3m isk you can get an 800 dps ship.
i didn't know about this, did you? Must be the same place I can get my mega hulls with the power of a fleet of vindicators. You're just bitter you can't fit a bomb launcher on your Mega. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16483
|
Posted - 2013.09.15 22:17:00 -
[8] - Quote
Kaarous Aldurald wrote:Mining melts your brain, ladies and gents. Then again, with that droning sound in the background, where's the surprise in that?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16490
|
Posted - 2013.09.16 14:43:00 -
[9] - Quote
Lucas Kell wrote:Side note though, in a 0.5 a T1 Cata can take out a hulk with relative ease, and that will set you back ~2m. Could you please post a fit for this 1000 DPS Catalyst?
Or would you like to revise your story? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16492
|
Posted - 2013.09.16 15:00:00 -
[10] - Quote
Jenn aSide wrote:Incorrect (as usual). 75% of CHARACTERS are in high sec, many of them enslaved isk-alts like mine. PvE is useful, it brings isk and items into the game. GǪit's only 65% (trending downwards) actually, last we saw any numbers on it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16496
|
Posted - 2013.09.16 16:27:00 -
[11] - Quote
Infinity Ziona wrote:In EvE, blowing up someones 100 million hulk, or 6 billion jump freighter incurs the equivalent of a parking fine, since the sec loss is so small and so easily fixed, and the cost is 98% less (it cost 5000% more isk to gank in 2009) then it was when these ships came out. So what? What's the problem? Why should it cost more?
Quote:They have to balance ganking against subscription loss. What losses are those? And no, people coming to realise that they're not the target audience for a game is not a subscription loss, much like how the millions of people playing farmville instead of GenericShooter 2013 are not lost customers.
E-2C Hawkeye wrote:Ahhhh so thats whats shes going for. No. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16507
|
Posted - 2013.09.18 13:40:00 -
[12] - Quote
Lucas Kell wrote:Sipphakta en Gravonere wrote:Lucas Kell wrote: Side note though, in a 0.5 a T1 Cata can take out a hulk with relative ease, and that will set you back ~2m.
A properly tanked Hulk will not be taken out by a 2M catalyst. Sure, if you slap on a DCII, and reinforced bulkheads, crippling your yield below that of cheaper ships, you will be killed by 2 of them. You can trivially get 25k+ EHP without sacrificing much in the way of yield. Could you please post this 2M ISK fit that does 650 dps? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16507
|
Posted - 2013.09.18 16:24:00 -
[13] - Quote
Lucas Kell wrote:Tippia wrote:You can trivially get 25k+ EHP without sacrificing much in the way of yield. Could you please post this 2M ISK fit that does 650 dps? Sure. Normally, I'm all for Poe's-law illustrations since they always have their uses, but they kind of hinge on the claim being at least somewhat plausible as the real thing, and not even miners are as silly as what you were going for.
So no. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16508
|
Posted - 2013.09.18 20:28:00 -
[14] - Quote
Lucas Kell wrote: :D Still, 4m for 2 Catas is doable.
GǪand also incapable of killing a Hulk. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16508
|
Posted - 2013.09.18 22:33:00 -
[15] - Quote
Shalua Rui wrote:Domanique Altares wrote:Because we don't whine. We just keep ganking. Over and over and over. You don't? I'm not quite sure what forum you are reading... These forums. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16509
|
Posted - 2013.09.19 10:30:00 -
[16] - Quote
Twylla wrote:The discussion is a little moot. In EVE, there is no shortage of genuine sociopaths.
If you undock, you do so acknowledging that there is a strong culture where committing to a suicide attack (of any scale) against an otherwise 'unattractive' or 'unprofitable' target isn't just normal, it's encouraged. GǪwhich would mean that the guys who are adamantly opposed to ganking are the sociopaths since they can't conform to the cultural norms.
Quote:Taken into the environment of EVE Online, highsec ganking (Nonconsentual combat in a declared 'safe zone) would correlate appropriately to an 'immoral act'. Except that it's a game without any safe zones and nonconsensual combat is perhaps the defining characteristic of this game. So the GÇ£immoralGÇ¥ act would be to rage against such combat, and the combat itself is as GÇ£immoralGÇ¥ as taking a pawn in chess or buying Boardwalk in Monopoly.
The only thing that makes highsec differ from other areas in the game is that aggression comes at a cost. Undocking is still consenting to combat, but you're betting against other people's miserliness that they won't go after you this time. Sometimes, you lose that bet, and that has nothing to do with morals but with them finding something that offsets that cost, which makes you worth going after. Is it worth losing a rook in chess? If it opens up a checkmate position, yes. Is it worth going to jail without passing go? If it lets you skip out on landing on high-rent spaces, yes.
Quote:People shooting people is a game. There are places for it. Lowsec, Nulsec. GǪand highsec. It is no less a combat arena than any other part of space.
And yes, the inability in some people to distinguish between game and real life GÇö for instance by trying to equate rape to legal game behaviour GÇö indeed indicates that they're suffering from some kind of cognitive and/or psychological abnormality.
Llwelyn- ap-Lorwerth wrote:Ganking is out of control deal with it. GǪand you have the current and historical statistics to prove this, I presume? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16509
|
Posted - 2013.09.19 10:36:00 -
[17] - Quote
Shalua Rui wrote:Until somebody decides that what they do is damaging to the game... then they are gone and forgotten... one must be pretty delusional to think otherwise. One must be pretty delusional to think that this will happen in the future if it hasn't happened yetGǪ which it hasn't. Especially when we consider that the last we hard on the matter from CCP was that it's worth losing some customer rather than trying to constantly nibble away at the integrity of the game to please their incessant whining. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16509
|
Posted - 2013.09.19 10:55:00 -
[18] - Quote
Shalua Rui wrote:Oh, hey Tippia!  Sure thing... but then they changed management... and the TOS. Not really, no.
Quote:who knows what comes next? Since SOE (re)taught the entire industry a great lesson in why you shouldn't try to change your customer base, chances are: nothing.
Quote:All I can say is: Keep on ganking! Harass your evil miners and brag about it... get them to leave the game for good... and I grantee you, you are next. You know that harassment is against the rules, right, and that the only thing that has managed to make people leave the game in large enough numbers to make the management change course was when they strayed away from the whole GÇ£blowing people up in spaceGÇ¥ core of the game?
You also know that people have been saying that since before I started, 6 years ago, right? And guess what, the gankers have never been next. CCP has been working hard to ensure that they're still in the game and able to do what they doGǪ
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16510
|
Posted - 2013.09.19 11:11:00 -
[19] - Quote
Twylla wrote:This statement is what's referred to as 'blaming the victim', and is not only fallacious, it's also a key aspect of sociopathic behavior. No, it's merely pointing out that they're playing a game and that when other people make moves in that game that they don't like, they blame everyone but themselves even though they willingly sat down at the table and proceeded to allow those moves to be made. If you move your king out in the open and end up checked by the opposite player means you made a horrible move GÇö it does not mean that there is anything wrong with the guy checking you.
Pointing this out is not sociopathic unless you're living in some dream world where you can't distinguish between what's real and what's not.
Quote:People with mining lasers in highsec are not a threat, nor seeking conflict. GǪand yet, they are valid targets.
Quote:Ganking is done for the psychopathic purpose of eliciting emotional torment ('tears') in the victim, or the sociopathic purpose of exploiting highsec mechanics against a defenceless, otherwise beneficial victim for money. [citation needed]
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16511
|
Posted - 2013.09.19 11:17:00 -
[20] - Quote
Shalua Rui wrote:...and again, we hit the brick wall that is the ignorance of the self styled "vocal masses".  Have fun!  We are. Every time you guys put up that wall, it becomes easier to break down, and every time, more people learn the options and tools they have at their disposal to get out of their self-imposed victimhood.
Empowering other players to actually understand and play the game is always fun. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16512
|
Posted - 2013.09.19 11:27:00 -
[21] - Quote
Shalua Rui wrote:Ah... so that's what you do. Yes.
Just look at the amount of people who have no clue about how CONCORD works, how CrimeWatch works, how to fit their ships, how warping works, how security status works, how to set up their overviews, how to use local, how to use agents, how to use their fellow players, how to employ force multipliers, or how to assess or counter their opposition.
Now look at who keeps providing that information GÇö willingly and in abundance GÇö to their intended targets. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16512
|
Posted - 2013.09.19 13:08:00 -
[22] - Quote
MeestaPenni wrote:You have the cause and effect backwards.
What miners often "self-impose" is solitude. The "victimhood" is thrust onto them from gankers. No, the GÇ£victimhoodGÇ¥ is deliberately chosen by the miners in their decision not to learn how the game works, not to learn the tools at their disposal, and not to adopt any kind of security strategies. The supposed solitude is just one rejection of those tools, but that still leaves an entire box full of them.
GǪin fact, if they chose solitude, specifically, rather than just ignoring the whole multiplayer bit of of the MMO, they would no longer be victims.
Quote:And using the phrase "empowering" may be the single most condescending and/or patronizing choice of words, ever. How else would you describe giving someone the tools to completely turn their situation around, to control their environment rather than just be subjected to it, and to rid themselves of pretty much all the problems they're having? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16512
|
Posted - 2013.09.19 13:19:00 -
[23] - Quote
MeestaPenni wrote:But they do have the right to express incredulity in the aftermath of an utterly pointless game activity. If making money is that pointless, what are the miners themselves doing in the belts? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16512
|
Posted - 2013.09.19 13:30:00 -
[24] - Quote
MeestaPenni wrote:Every bit of that is simply justification to bully a select group of players. No. Every bit of that is an explanation of how their choices are what turns them into victims and how choosing otherwise GÇö even ever so slightly GÇö is all that's needed to get out of that state.
It also explains why I choose the word GÇ£empowermentGÇ¥: because the gankers are very generously opening their eyes to the many choices they have at their disposal, should it be the case that they simply didn't know better.
Quote:There is nothing in the ToS, EULA, or subscription status, that states every player must learn and utilize every single aspect of the game. Nothing. GǪand no-one is suggesting anything of the kind either.
Yes, really. Ganking is a means of making money. Be it through protection schemes, market manipulation, looting and salvaging or whathaveyou. If this is so pointless, then why are the miners out in the belts to begin with? What is it that makes them venture out into a potential combat zone, if not money? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16514
|
Posted - 2013.09.19 13:56:00 -
[25] - Quote
Lady Areola Fappington wrote:I mean, why not do it? There's no secret miner code. It's not like the Brotherhood of Industrialists will take away blueprints. Hell, a huge, huge chunk of our intel comes from other miners diming people out.
"Hey man, saw you were operating in the area. Could you come over and gank Miner X. I want him out of this roid belt so I can get the good ore. Kthnx BFF 4lyfe." GǪand then people wonder why I, as a highsec industrialist, want to see nullsec industry moved to nullsec and highsec ganking made easier.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16514
|
Posted - 2013.09.19 14:22:00 -
[26] - Quote
MeestaPenni wrote:Tippia wrote:GǪand then people wonder why I, as a highsec industrialist, want to see nullsec industry moved to nullsec and highsec ganking made easier.  Because then you, as an experienced industrialist, will be handed a dramatic advantage by hampering the "entry to market"......courtesy of CCP? No. Courtesy of other players, and it's not the entry into market that will be hampered, but the staying-power.
Renault T'Bonin wrote:If you gank in empire- you cannot make it elsewhere. GǪbased onGǪ what, exactly? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16515
|
Posted - 2013.09.19 14:43:00 -
[27] - Quote
Renault T'Bonin wrote:You're incompetent. Stop embarrassing yourself. So you have no argument and no evidence to support your position, since you have to rely on fallacies to make your not-case.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16515
|
Posted - 2013.09.19 14:51:00 -
[28] - Quote
Renault T'Bonin wrote:The fallacy here is that I have to play YOUR game. Yes, a strawman is indeed a fallacy. So you still have no argument and no evidence to support your position, since you have to rely on fallacies to make your not-case.
Quote:This is EVE, I set my own rules. No. CCP sets the rules. They also hand out the tools. If you choose to ignore the gameplay effects of those rules and choose not to make use of the tools at your disposal, then the outcome is very much on your shoulders. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16516
|
Posted - 2013.09.19 14:57:00 -
[29] - Quote
Renault T'Bonin wrote:Wow... in your case.. I'd recommend less coffee. I don't drink coffee. So you still have no argument and no evidence to support your position, since you have to rely on fallacies to make your not-case. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16520
|
Posted - 2013.09.19 15:47:00 -
[30] - Quote
MeestaPenni wrote:Gankers are no more than school yard bullies. [citation needed] So you still have no argument and no evidence to support your position, since you have to rely on fallacies to make your not-case.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16520
|
Posted - 2013.09.19 16:03:00 -
[31] - Quote
Renault T'Bonin wrote:Does repeating that over and over make you feel good, or better? It makes me sad that I have to repeat it since you keep making these nonsensical and outlandish claims.
Quote:The rest of us have moved on. No, you really haven't. That's the sad part.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16520
|
Posted - 2013.09.19 16:26:00 -
[32] - Quote
MeestaPenni wrote:I have a valid, giant argument. "Bullying is the use of force, threat, or coercion to abuse, intimidate, or aggressively to impose domination over others. The behavior is often repeated and habitual. One essential prerequisite is the perception, by the bully or by others, of an imbalance of social or physical power." (Ask and you shall receive)Cited So apparently, miners are bullies too. After all, they habitually use threats and coercion to try to impose domination over others, and are of the perception that they are in an imbalanced position of strength in terms of social power. Fancy that.
Quote:Gankers are bullies with exactly the same motivations and influences as the school yard bully picking on perceived weaknesses. [citation needed]
Renault T'Bonin wrote:Best to move along and let the incompetent EVE players have there little group think. No. I'd rather prefer to cure their incompetence by educating them on the tools and rules they have at their disposal. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16537
|
Posted - 2013.09.19 18:59:00 -
[33] - Quote
Renault T'Bonin wrote:Are you going to claim he had asteroids in his overview... and therefor could not discern the drones? What he's saying is that there are enough things to turn off in the game, and very good reasons for doing so, that it is no longer possible to casually observe exactly how many drones are being used and against what, especially when you're concentrating on more important things. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16549
|
Posted - 2013.09.20 11:07:00 -
[34] - Quote
Shalua Rui wrote:Infinity Ziona wrote:Do not watch Star Citizen trailer on YouTube. It'll make you fearful of EvEs future beyond 2014 :) Don't forget about Elite Dangerous... 400 bil fully simulated star systems, realistic damage and physics models, walk in ships. GǪneither of which are in the same genre as EVE, and neither of which offer any of EVE's main selling points. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16550
|
Posted - 2013.09.20 13:09:00 -
[35] - Quote
MeestaPenni wrote:I'm guessing their main selling point may have just become, "Tippia ain't playing"? That would mean they'd not be able to put their products on the market due to breaking false advertising laws. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16550
|
Posted - 2013.09.20 13:29:00 -
[36] - Quote
Infinity Ziona wrote:Lol what selling points. Single-shard MMO, player-driven economy, all-aspect multiplayer sandbox. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16551
|
Posted - 2013.09.20 13:59:00 -
[37] - Quote
Infinity Ziona wrote:It will have one persistent universe, the economy will be player driven. The missions will be generated by player owned assets dynamically. It will have as many universes as there are players, with no persistance at all if you so choose; by its nature of being multiplayer-optional, the economy and drama is player-influenced, but at the core still seeded and generated by the game itself.
Quote:Not sure about sandbox Entirely optional and effectively game-generated, like the rest, which means it doesn't come close to what EVE offers.
Again, it simply doesn't offer what EVE does. This is a good thing. But it also means that they're not in the same genre for much the same reasons as why Starcraft or Descent or Ports of Call aren't the same genre GÇö they just share some superficial thematic similarities.
E-2C Hawkeye wrote:Shhhh hide this post dont let tipia know she was wrong again. Why would he need to hide a post? Especially for such an incorrect reason? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16552
|
Posted - 2013.09.20 14:26:00 -
[38] - Quote
Infinity Ziona wrote:Tippia the game is in 3 parts, there is a single player game / lan mode and there will be a one shard persistent online universe - MMO style like EvE. GǪand from what I've read, it will operate under the same mechanics as the other parts, only with more inputs from player.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16552
|
Posted - 2013.09.20 14:28:00 -
[39] - Quote
Infinity Ziona wrote:You heard wrong. Link?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16552
|
Posted - 2013.09.20 15:13:00 -
[40] - Quote
Infinity Ziona wrote:I won't link SC in EvE forums as I think that would be rude to do. However I'll post this: Quote:Star Citizen is an MMO by almost every definition of MMO. It is ALSO more than an MMO, which is why the FAQ says this so people do not have preconceived MMO discussions. Ok, you were talking about SC, not Elite. Fine. That's still just a player directly contradicting the game's own FAQ using some unqualified definition that he does not elaborate on.
So I'll trust the game's own FAQ on that oneGǪ not an MMO.
Quote:Easy to find that post if you use google. SC has a persistent single server where all players connect and retrieve and store data. So I would call that a single sharded universe. There won't be multiple servers. I would not. I would call that a central repository of data. Whether or not it means it's actually a single-sharded universe depends on how that data is used by the server itself and the clients that connect to it.
Quote: I'd like them to get back to their original vision and start paying attention to the other 75% of the playerbase who don't like playing Days of Our POS's online. What 75% are those, and what are you referring to with GÇ£Days of Our POSes onlineGÇ¥? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16552
|
Posted - 2013.09.20 15:34:00 -
[41] - Quote
Infinity Ziona wrote:According to CCP 75% of players reside in high sec. No. According to CCP, 65% of characters are in highsec. Also, 75% of players like PvP and 73% of players like nullsec gameplay. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16553
|
Posted - 2013.09.20 15:39:00 -
[42] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:According to CCP 75% of players reside in high sec. No. According to CCP, 65% of characters are in highsec. Also, 75% of players like PvP and 73% of players like nullsec gameplay. Link? Same as always.
35% of characters in other areas than highsec. If, for each one of those characters, the same player has a highsec alt, then that means we have 35% low/null characters, 35% low/null-player alts, and 30% pure highsec characters.
70% non-highsec players corresponds curiously with a 73% nullsec gameplay approval ratingGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16553
|
Posted - 2013.09.20 15:51:00 -
[43] - Quote
Infinity Ziona wrote:If we assume of those 35% 15% are in low and WH and of the 20% in null each has a alt for scouting hauling etc that makes 10% of players null sec. Two can play at the assuming game. Doesn't really matter. The simple fact remains that the supposed highsec majority is not nearly the majority they suppose they are. In fact, they could very easily be a minority, and the constant mewling against PvP is in no way representative even for that small group. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16553
|
Posted - 2013.09.20 16:02:00 -
[44] - Quote
E-2C Hawkeye wrote:Tipia knows this to be true and factual because she has already written and therefore has to be correct GÇ£BONJOURGÇ¥ Tipia doesn't seem to have been around for almost a decade.
As the facts, I know them to be true and factual because I can read the statistics CCP have gathered, and I understand what this means in relation to the unsourced and highly imaginative claims the GÇ£protect highsecGÇ¥ crowd keeps inventing. Well, that, and I don't suffer from any particular kind of paranoia in regards to CCPs studies. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16561
|
Posted - 2013.09.20 20:46:00 -
[45] - Quote
Hammer Crendraven wrote:Not quite true at least as of 2012 fanfest. 75% of the characters are in highsec. EhGǪ those are the numbers from the 2012 fanfest.
Quote:You are using their data to scew your point of view. Not really no. The data says that PvP is by far the most liked gameplay in EVE. This rather supports my point of view and goes against the oft-made implication that only a few players actually enjoy it.
By the way, guess what's more important in drawing new players to EVE than its PvE gameplay?
GǪ
Its OSX client.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tippia
Sunshine and Lollipops
16564
|
Posted - 2013.09.20 21:22:00 -
[46] - Quote
Hammer Crendraven wrote:Good point but if only 19% are actually doing PVP then how can the rest know they like it? By doing it, but not to the extent where they feel it qualifies as what they GÇ£spend the most of their time onGÇ¥, or however CCP chose to formulate the question. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
|
|