Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Rewena
|
Posted - 2006.01.18 15:32:00 -
[1]
Lol,
Today I had the weirdest bug ever. All modules on my vengeance took at least double the cap they should use. When my cap went empty, all my modules kept working as if nothing was wrong. Then my cap flipped to 100% and stayed there, with lots of modules running hehe..
see this pic:
Cap Problem 1
then my cap flipped to empty and still, all modules kept on working fine ... as you can see here:
Cap Problem 2
weird weird weird
Anybody got an idea how to fix it ? I tried emptying the cache, but that didn't help :(
Thanks Rewena
|

c0rn1
|
Posted - 2006.01.18 15:36:00 -
[2]
just synchronize ur computer clock with time.nist.gov and the problem is solved :) I had the same problem yesterday but it works perfectly now after I did that. x x x x x x x x x x x x x x
Life's a waste of time ...
|

Nyphur
|
Posted - 2006.01.18 15:37:00 -
[3]
Get Clockmon (google for it). It's a little utility that runs in the background and keeps your system clock in sync with your bios clock. It's a windows error, actually, that they get out of sync. Nothing to do with CCP at all. That's why the bug was been so ahrd to trace at CCP's end.
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Rewena
|
Posted - 2006.01.18 15:41:00 -
[4]
Djeez 
That is weird indeed. I'm running on a WLAN at the moment, that could be the problem. On my other computer, where I have a wired connection, this problem does not happen :)
Thanks Guys,
Greetz, Rewena
|

Discorporation
|
Posted - 2006.01.18 15:42:00 -
[5]
not sure, but i think i love you, nyphur.
[Now with MIND BULLETS!]
|

Nyphur
|
Posted - 2006.01.18 15:58:00 -
[6]
Originally by: Discorporation not sure, but i think i love you, nyphur.
O_o
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Discorporation
|
Posted - 2006.01.18 16:04:00 -
[7]
i retract my earlier statemtn as clockmon does not work.
[Now with MIND BULLETS!]
|

James Lyrus
|
Posted - 2006.01.18 16:07:00 -
[8]
net time /setsntp:time.nist.gov
Works on W2K at any rate. -- We are recruiting
Carriers on sale |

Nyphur
|
Posted - 2006.01.18 16:07:00 -
[9]
Originally by: Discorporation i retract my earlier statemtn as clockmon does not work.
Worked for me. It standardly does nto adjust your system clock, you have to edit the settings before it'll do anything.
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Discorporation
|
Posted - 2006.01.18 16:11:00 -
[10]
Perhaps i need to sync the windows clock first, then :\
Which, oddly does not work.. grrr
[Now with MIND BULLETS!]
|
|

Nyphur
|
Posted - 2006.01.18 16:15:00 -
[11]
Originally by: Discorporation Perhaps i need to sync the windows clock first, then :\
Which, oddly does not work.. grrr
My settings are: /hide /1 /100 /sync /back /sec0 /log /nologall /noclear
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Bazman
|
Posted - 2006.01.18 16:26:00 -
[12]
Is it just me, or does no-one else see any possible relation between the capacitor display bug and syncing your windows clock, i mean, wtf? -----
Hi TomB! All out Do or Die Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks. |

Nyphur
|
Posted - 2006.01.18 16:29:00 -
[13]
Originally by: Bazman Is it just me, or does no-one else see any possible relation between the capacitor display bug and syncing your windows clock, i mean, wtf?
I know, it's a bit of a weird one. The capacitor drain must depend on the windows system clock for synchronisation. But, of course, if it's skipping beats now and then, inaccuracies can set in. The server sees you having x cap but you see y cap.
I think people figured out by accident that the bug was fixed for 90% of people by fixing teh clock sync in windows
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Ante
|
Posted - 2006.01.18 16:31:00 -
[14]
Originally by: Bazman Is it just me, or does no-one else see any possible relation between the capacitor display bug and syncing your windows clock, i mean, wtf?
Doesn't make a great deal of sense to me either. What's the go with it?
|

Delusion 'Fel
|
Posted - 2006.01.18 16:54:00 -
[15]
and this explains why the other night i was getting "Capacitor Empty" messages during a firefight when trying to activate mods whilst the cap read as half full.
interestink
|

Rewena
|
Posted - 2006.01.18 19:18:00 -
[16]
I guess this also is a way for knowledgeable people to hack into the game-mechanics and make invincible ships 
Such important statistics should not be influenced by sync problems between 2 clocks
weird
Greetz, Rewena
|

Nyphur
|
Posted - 2006.01.18 19:20:00 -
[17]
Originally by: Rewena I guess this also is a way for knowledgeable people to hack into the game-mechanics and make invincible ships 
I don't know what you're smoking but I want some of it. It's a display problem only. It can't be used to your advantage. If you hacked the client to display 100% cap it wouldn't mean you could run anything more than usual - your actual cap is still stored properly on the server, which is what decides if you can activate modules etc.
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Rewena
|
Posted - 2006.01.18 19:22:00 -
[18]
Lol 
I still have some units of Drop in my hangar come get it 
|

Nyphur
|
Posted - 2006.01.18 19:27:00 -
[19]
Originally by: Rewena Lol 
I still have some units of Drop in my hangar come get it 
Busy popping some nerve sticks and enjoying my exotic dancers, I'll pass on the Drop :p.
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Dark Shikari
|
Posted - 2006.01.18 19:35:00 -
[20]
Clockmon works for some boards, and not others.
Replacing the BIOS battery works for some of the remaining ones.
Otherwise, you have an nForce 2 or other incompatible board, and are screwed. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
|
|

Delta3000
|
Posted - 2006.01.18 19:37:00 -
[21]
I have this bug too, and clockmon doesn't solve it. The only thing I can do is relog every now and then to reset it, and even then its not always 100% in sync.
I agree with the "wtf" comments. Why can't it just be linked to the server instead of my PC? If the server knows I'm empty, is it that difficult to relay the information to my UI?
I petitioned this a while ago and got rubbish in return about buying a new mobo battery. I've also heard this is common amongst nforce2 chipsets. Are the rest of you using that type?
|

Delta3000
|
Posted - 2006.01.18 19:42:00 -
[22]
Originally by: Dark Shikari Otherwise, you have an nForce 2 or other incompatible board, and are screwed.
I find it pretty ridiculous that a very popular chipset such as the nforce2 can be labelled as incompatible. This isn't a dig at you, but at CCP. I do believe they know it's their issue and choose not to do anything about it.
I'm not really in the position to buy another motherboard just for this game as I only recently bought this one. Fingers crossed they will acknowledge it to some degree so at least we know where we stand.
|

Nyphur
|
Posted - 2006.01.18 19:54:00 -
[23]
Edited by: Nyphur on 18/01/2006 19:53:48
Originally by: Delta3000
Originally by: Dark Shikari Otherwise, you have an nForce 2 or other incompatible board, and are screwed.
I find it pretty ridiculous that a very popular chipset such as the nforce2 can be labelled as incompatible. This isn't a dig at you, but at CCP. I do believe they know it's their issue and choose not to do anything about it.
Hold your horses here, how did blame suddenly shift to CCP? CCP don't desync your bios clock... It's a problem inherent with windows. They don't make Clockmon and thus didn't label Nforce 2 as "incompatable". This has nothing to do with them except that the problem manifests in their games.
I admit that the client updating your cap every 30 seconds from the server might help but for the majority of users it's pointless and would create extra lag.
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Syrec
|
Posted - 2006.01.18 19:56:00 -
[24]
I don't quite understand, if the mobo is screwed up then why would it only affect EVE-online's UI capacitor display and nothing else?
I remember having this bug long ago, once or twice. It went away. Not having the bug now, just wondering how this guy's mobo is screwed up and it isn't affecting anything else. Mobos aren't designed solely to display virtual capacitors. 
|

Baji Core
|
Posted - 2006.01.18 20:08:00 -
[25]
That's extremely weird... glad I'm not the guy that has to fix the bug!
|

Delta3000
|
Posted - 2006.01.18 21:24:00 -
[26]
Originally by: Nyphur Edited by: Nyphur on 18/01/2006 19:53:48
Originally by: Delta3000
Originally by: Dark Shikari Otherwise, you have an nForce 2 or other incompatible board, and are screwed.
I find it pretty ridiculous that a very popular chipset such as the nforce2 can be labelled as incompatible. This isn't a dig at you, but at CCP. I do believe they know it's their issue and choose not to do anything about it.
Hold your horses here, how did blame suddenly shift to CCP? CCP don't desync your bios clock... It's a problem inherent with windows. They don't make Clockmon and thus didn't label Nforce 2 as "incompatable". This has nothing to do with them except that the problem manifests in their games.
I admit that the client updating your cap every 30 seconds from the server might help but for the majority of users it's pointless and would create extra lag.
Ok I misread the quoted poster then.
I'm still pretty confused though. If the server knows how much cap I have, and then tells me via the voice "the capacitor, is empty" even thought my display shows 50%, then it clearly knows how much cap I have at any given time, and when to tell me I can't use something. Therefore there is constant communication: activate module > server sends agreement > module activated. I don't see how it causes more lag to sync the UI with the server.
But on the other side, there is clearly something awry with nforce2 chipsets if this bug is happening and clockmon don't support it. And its not just my mobo, nforce2 is very popular so this must be affecting many people. I've seen a few threads in the tech help section about it too, and some lay blame on CCP.
|

Nyphur
|
Posted - 2006.01.18 21:34:00 -
[27]
Originally by: Delta3000 I'm still pretty confused though. If the server knows how much cap I have, and then tells me via the voice "the capacitor, is empty" even thought my display shows 50%, then it clearly knows how much cap I have at any given time, and when to tell me I can't use something. Therefore there is constant communication: activate module > server sends agreement > module activated. I don't see how it causes more lag to sync the UI with the server.
Your computer says the capacitor is empty when the server sends back a message telling it that you can'ty activate module x because the cap isn't availible. That has nothing to do with the cap displayed on your computer. It causes more lag because you have an extra command being sent every 30 seconds or so for every player. It all adds up.
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Delta3000
|
Posted - 2006.01.18 21:51:00 -
[28]
Originally by: Nyphur
Originally by: Delta3000 I'm still pretty confused though. If the server knows how much cap I have, and then tells me via the voice "the capacitor, is empty" even thought my display shows 50%, then it clearly knows how much cap I have at any given time, and when to tell me I can't use something. Therefore there is constant communication: activate module > server sends agreement > module activated. I don't see how it causes more lag to sync the UI with the server.
Your computer says the capacitor is empty when the server sends back a message telling it that you can'ty activate module x because the cap isn't availible. That has nothing to do with the cap displayed on your computer. It causes more lag because you have an extra command being sent every 30 seconds or so for every player. It all adds up.
Well a sync check, PC side wouldn't hurt. How hard is it to do that when you have this information?:
http://img.photobucket.com/albums/v383/Delta3000/capcrap.jpg
|

Dark Shikari
|
Posted - 2006.01.18 21:58:00 -
[29]
The server doesn't continually update your cap. Instead, it tells your computer when your cap is used and added to, and your computer calculates it all. This prevents laggy cap calculations--your cap rechargers just fine even when lagging.
This, of course, relies on your computer's clock to synchronize the update packets.
If that clock fails, the update packets fail, and the cap updater fails. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
|

Dakath
|
Posted - 2006.01.18 22:15:00 -
[30]
Download and install Clockmon and AboutTime. They will help, but will not completely eliminate the cap bug.
clockmon
http://www.softdevlabs.com/ClockMon/ClockMon.html
I have these settings in the shortcut for clockmon
"C:\Program Files\Clockmon\clockmon.exe" /hide /nolog /sync /1 /10 /sec0 /back
If you don't know how to change the settings in a windows shortcut don't mess with it. Get a computer smart friend to change it for you.
AboutTime homepage is down but you can download it here.
http://www.freedownloadscenter.com/Network_and_Internet/Network_Information_Tools/AboutTime.html
Change the coin battery on your motherboard. If you don't know how get a hardware-geek friend to show you how to do it. It can be complicated if you have never done it. I'm not going to try to explain it over a web forum. You CAN damage your computer if you don't know what you are doing.
Even with all of this you will sometimes get the cap bug. Sometimes going back into station and launching again will fix it. Sometimes you have to close the EVE client and restart it.
Sometimes nothing much helps.
The software listed above does cut down on the cap bug. I used to get it all day every day. Now it is an occaisonal thing.
Good luck.
LAG!Ö |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |