
justavisit
Phrogs of War My Other Laboratory is a Distillery
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Posted - 2013.11.13 16:51:00 -
[1] - Quote
"Carefull, wall of text"
Generally i like the new certificate system and its implementation. Some of them however are more missleading than helpfull and still need some work imho. (they are not directly connected to flying ships and therefore 'under the radar')
Short example: Science - Datacores has Astronautic Engineering (it is a useless skill; maybe for the lv 5 'gold' cert ) is missing Research Project Management, which is necessary to use more than 1 R&D agent.
Long example: Production - Manufacturing
For level 1 you need: Anchoring 3 Industry 3 Mass Prod. 1 Production Eff. 1 Mechanics 3 Frigate Construction 3 Science 3
There ist just this single certificate for all various jobs. On one side that is simplifying it to much and on the other you got stuff in there which many producers will simply never need.
Anchoring .... is not necessary if you are using stations or already set up POSes Frigate Construction you need just for t2 ships... but not for modules, rigs, ammo, everything else. ... Production Efficiency and Mass Production on 4 or 5 are way more important than these two imho, since they are relevant for all jobs. Like it is now it gives new industrialists the wrong idea that is is necessary to train for all these extras instead of focusing on the essentials.
I suggest either splitting the cert. in different sets or at least moving more specialised skills to higher levels of it.
- 'Core' Manufacturing: Industry Production efficiency (Adv) Mass production, Supply chain management ... and nothing else on lower levels. That one is for most t1 stuff and a base skillset for all other extras like:
- Advanced Ship Production: Science, Frig/Cruiser/Battleship construction, 'Racial' ship engineering. ...for t2 ships
- General T2 Production: Science, Mechanics, CPU/Powergrid management, various science skills like Plasma Physics, Rocket science etc.
- MAYBE extra certificates for Capital Ships, Outposts ...
Of course vetarans know which skills are important and which ones are not. Newer players do not. Therefore the certificate system should help them at selecting and training the important skills, rather than just filling their skillques with stuff they do not need (yet).
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