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Vaju Enki
Secular Wisdom
976
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Posted - 2013.10.08 18:32:00 -
[31] - Quote
Sandbox The Tears Must Flow |

Random Majere
Epsilon Lyr Nulli Secunda
114
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Posted - 2013.10.08 19:09:00 -
[32] - Quote
Eve made Goons right!! Or is it the other way around?  |

Kate stark
520
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Posted - 2013.10.08 19:13:00 -
[33] - Quote
Random Majere wrote:Eve made Goons right!! Or is it the other way around?  right made goons eve? Yay, this account hasn't had its signature banned. or its account, if you're reading this. |

Laserak
GoonWaffe Goonswarm Federation
102
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Posted - 2013.10.08 19:37:00 -
[34] - Quote
offline progression  |

Lephia DeGrande
Luxembourg Space Union
149
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Posted - 2013.10.08 19:47:00 -
[35] - Quote
Small Ships and unskilled Pilots are useful! |

Hra Neuvosto
FinFleet Northern Coalition.
132
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Posted - 2013.10.08 19:50:00 -
[36] - Quote
Eve is a petri dish for cool communities. |

Ra Jackson
the unified Negative Ten.
239
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Posted - 2013.10.08 22:31:00 -
[37] - Quote
Random Majere wrote:Eve made Goons right!! Or is it the other way around?  Goons do have a serious deal in this, no matter if you love or hate them. It doesn't really matter, and from an ingame point of view I despise them, but, hell, they GET this game. Actually, it seems that it always comes down to the single shard concept. It just makes internet space pixels relevant. I became obvious to me when there was this tournament with random teams (God, I can't even remember how the tourney was called). I mean, it's nice, but nobody really cares because you cannot relate to them. But get a CCP Alliance Tournament rolling, and hell, you get the name dropping, entities you know from the shard, and it MEANS something. That is so important and it makes you coming back, and I haven't found it anywhere else yet in an MMO.
|

Digits Kho
Interstellar Brotherhood of Gravediggers Get Off My Lawn
2
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Posted - 2013.10.08 22:42:00 -
[38] - Quote
1. sandox 2. devs and support that are actually active in game and forums and rly do care about their game ( even if they fail from time to time) 3. lots of drama ( drama is THE fuel of any game) 4. lots of oldfar.. ,err older ppl around which makes me feel proud of myself for being young 5. internet spaceships srs business |

Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
721
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Posted - 2013.10.09 08:10:00 -
[39] - Quote
1. Social aspect. It goes beyond some dudes you hang with and raid an NPC dungeon. You actively engage in group objectives versus other players.
2. Gain ground. I love the concept of conquest and Eve allows for many scales of conquest: small-scale lowsec turf wars, major nullsec engagements, turning a wormhole in a bastion of defense.
3. Playing the villain. I love how Eve allows and encourages all manner of criminal behaviour, such as scamming and piracy.
4. PVP is like chess. It's not as twitch based as most other multiplayer games, the smarter, more organized players win and not the ones that have been farming gold gear for 8 weeks straight. |

Flamespar
Woof Club
815
|
Posted - 2013.10.09 08:11:00 -
[40] - Quote
The uninstall feature works pretty smoothly. I can post on a forum, therefore I represent everyone. |

Durbon Groth
Pator Tech School Minmatar Republic
78
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Posted - 2013.10.09 13:26:00 -
[41] - Quote
Good: The sandbox, social structure inc. the inherent intrigue, graphics, scale, tutorials, variety and depth, pvp, real loss and risk vs reward, market and economy, faction warfare.
Bad: WiS, jita spam, node strength, mining, corp roles and shares.
Ugly: TiDi, supercaps, sov grinding (probably only cos I'm doing 7 CTAs a week atm), war mechanics, grinding for isk, POS management.
A brutally brilliant game over all, had to think hard to come up with anything bad. Ugly is just overcomplicated or in need of fidling, but ultimately working. |

RAIN Arthie
The Ascended Fleet Intrepid Crossing
123
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Posted - 2013.10.09 13:37:00 -
[42] - Quote
I play becuase of graphics and I'm a sci fi nut. I also wish I was anywhere but on earth, eve gets me there. |

Ubat Batuk
Garoun Investment Bank Gallente Federation
60
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Posted - 2013.10.09 22:13:00 -
[43] - Quote
It's the skills system... wanting to unlock new things. That's why new solid content is required and new skills too, so that people like me remain interested. When you get towards the 100M SPs and you are specialised, you need something new to focus on.
Integrate Dust moore deeply, it will be better for both sides. |

Mr Epeen
It's All About Me
3038
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Posted - 2013.10.09 22:20:00 -
[44] - Quote
Quote:
What does Eve do right?
Provides a platform for people to get really angry with each other.
That has to be a good thing, right? Get it all out in a virtual world. Keeps them from taking a tire iron to their neighbor IRL.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Angeal MacNova
LankTech
83
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Posted - 2013.10.09 22:45:00 -
[45] - Quote
Best mainsteam sandbox out there right now Best game market I've seen Good graphics CCP is producing WoD Online so maybe EVE players might get early access |

Zappity
Kurved Space
499
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Posted - 2013.10.10 00:41:00 -
[46] - Quote
Fear of loss and satisfaction of gain. And it suits my casual playstyle. Zappity's Adventures for a taste of lowsec. |

Scipio Artelius
The Vendunari End of Life
7
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Posted - 2013.10.10 01:15:00 -
[47] - Quote
Three things primarily:
1. The social side I find it better than other games that have online multiplayer modes
2. Win and lose aspect serves my competitive streak
3. It's hard and there's no instawin |

Mocam
EVE University Ivy League
321
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Posted - 2013.10.10 01:57:00 -
[48] - Quote
Just on the "do right" side - it lets one take a break for a while without the "cram for college exams" feel you get in other MMO's as you "catch up" and what not.
It is extremely friendly to those with less dedicated time to play vs just your "hardcore" types that can grind in any MMO environment. We have those but they don't gain that much over the people with "less dedication" to R&R time. |

Betty Bly
State War Academy Caldari State
3
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Posted - 2013.10.10 02:01:00 -
[49] - Quote
I like having the "choice" to do whatever I want, whenever I want, however I want. The dumbing down, and hand-holding in most mmo's now days is out of control IMO. |

Alduin666 Shikkoken
Time and all Eternity HumAnnoyeD
68
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Posted - 2013.10.10 02:27:00 -
[50] - Quote
Eve was my first MMO, so in my eyes there is Eve . . . and hotkey/toolbar/rotation based MMOs.
Obviously I prefer the Eve side of things. Also it has nothing to do with me being addicted to it. Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! |

Erotica 1
Krypteia Operations Self Sabatoge
1368
|
Posted - 2013.10.10 03:05:00 -
[51] - Quote
If you have to ask what good does Eve do right....
can I have your stuff? See Bio for isk doubling rules. -áIf you didn't read bio, chances are you helped fund those who did. |

Fredfredbug4
Eve Defence Force Cult of War
1429
|
Posted - 2013.10.10 03:39:00 -
[52] - Quote
1. Lore: EVE has some of the best sci-fi lore out there. In terms of quantity and quality, it's really only rivaled by by the big guys like Star Wars.
2. Open world: EVE functions like a true open world game. Whether you log on or not, things are changing and developing. You might wake up the next morning to find that a major alliance was toppled and suddenly vast tracts of space are up for grabs, or that there was a terrorist attack in Jita or something.
3. Economy: EVE certainly has the best economy out of ANY game, period. Really hard to argue with that.
4. Character progression: I don't have to grind endlessly just to get the next ship, yet I still feel rewarded when I eventually do get it. The skill system is perfect if you ask me. Every day I feel my character is a little bit better, yet still not good enough, which is an extremely addictive aspect to the game.
5. Absolutely brutal: EVE is a tough nut to crack. It's hard to learn and even harder to master. Yet that's what makes it awesome. Even when you've been playing for years and years you can still learn something new.
6. So many things to do: Simple, there's just a lot of stuff to do. You probably won't like all of it but it will take several years just to give all the playstyles and professions in EVE a fair amount of time to do everything. And considering that there is a new expansion roughly every 6 months, the list of things to try out may never end for those who really like to go deep and do everything to it's fullest extent. Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |

Gorgoth24
Sickology Dead Terrorists
49
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Posted - 2013.10.10 08:43:00 -
[53] - Quote
My favorite is sandbox pvp. You never know if you're the hunter or the hunted, and more often then not things go wrong. But, when they do, and you saw it coming and pulled through anyways, there's not a feeling like it.
Second is definitely how money is handled. I'll never forget seeing that Moracha destroyed by that ishkur. A hundred billion in a limited-release ship killed (in large part) by a cheap ass ishkur with a pilot that knew his mechanics and flew his ship right. If that david vs goliath story doesn't sum up eve, I don't know what does.
Last is progression. It's the combination of passive skilling, the fact that 70m sp isn't necessarily better then 7m sp (but you always feel the need to keep training because some fights are just that close), and how not all progression is done through game mechanics. Noobs can be directors, and bittervets can be grunts. Every moment is spent progressing your character in some way or another, and it can really make you feel proud of your EVE career.
That's the highlights for me. But the true list goes on and on. |

Debora Tsung
The Investment Bankers Guild
516
|
Posted - 2013.10.10 10:50:00 -
[54] - Quote
Varius Xeral wrote:This is neither an Eve is ~dying nor a CCP cheerleader thread.
Your first sentence probably turned it into both.  Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699
Please stop making "afk cloak" threads, thanks in advance. |

Xtreem
Knockaround Guys Inc. Sin City Coalition
165
|
Posted - 2013.10.10 10:56:00 -
[55] - Quote
Eve does a huge amount of things right, the problem people have is the mistakes they have made are huge, obvious and so easily avoidable. |

Barrogh Habalu
Imperial Shipment Amarr Empire
538
|
Posted - 2013.10.10 11:00:00 -
[56] - Quote
Kate stark wrote:character progression. Yes, I play Skill Queue Offline too. Now, you OP have asked a good question. Something I still can't answer  |

Velicitia
Emergent Avionics
1667
|
Posted - 2013.10.10 12:25:00 -
[57] - Quote
Actually, it kind of reminds me of playing chess -- it's "easy" to learn the basics (guns to kill things, miners to mine, pawns only move forward and attack diagonally, Bishops only move diagonally, etc). But then there's a whole additional cliff to fall down -- if he does the Queen's Gambit, I counter with Albin's Counter Gambit or Slav Defense or ...
Same as here with "We should bring damps or jammers to counter their logi that they brought because we're brawlers that we brought because they're snipers that they brought because ..." One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
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