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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Alexhandr Shkarov
Dog Nation United
5
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Posted - 2014.01.25 15:24:00 -
[61] - Quote
Sigh.
If you're so butthurt about AFK cloaky ships that you insist on beating a dead horse that will not be changed, then yea.. bugger off to Star Citizen. |
Arsala
Minmatar Mining and Manufacturing.
0
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Posted - 2014.02.02 01:39:00 -
[62] - Quote
I have no interest in low or null sec, I don't hang with bottom feeders, But i love it when someone comes out with a concern or idea that could possible make eve better for more players and yet the "hardcore" players who sit for hours waiting for a 5 minute period of battle which is really nothing more than:
no active player skill (Added to) automated computer controlled turret fire (multiplied by) my time invested skill sets (Divided into) my ISK gear (Equals) win or loss.
and this is supposed to make you hard core.....hahaha
anyhow back on topic.... they scream and yell NO!!! your and idiot your logic is flawed....go home noob, you care-bear go to high sec.
anyway...eventually the corrosive attitude in this game will cause issues as it has in the past. Soon another "eve/WoW" will take the lead and when CCP goes to play the numbers they will have to follow the money, it is a business, and they must turn a profit. Its funny how all these "Expansions" have been geared more toward making game play more care-bear friendly and not more Yarr! Gotta kill 'em all!! play style.
anyhow Don't care, I play my way you play yours, and I promise you now the rager's will rage.
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BeBopAReBop RhubarbPie
NEW ORDER DEATH DEALERS CODE.
218
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Posted - 2014.02.06 22:20:00 -
[63] - Quote
Boo Hoo, someone is making my local chat useless. Go live in a wormhole. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |
SmilingVagrant
GoonWaffe Goonswarm Federation
2436
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Posted - 2014.02.08 18:16:00 -
[64] - Quote
Dracvlad wrote:Baaldor wrote:Vaju Enki wrote:Remove cloaked ships from local. Problem solved. You have all my upvotes sir. Talking about upvotes you have applied two there, but I notice that when you post you often have a single up vote, I wonder how that is happening, are you really that insecure that you must upvote your own posts with your other account, I noticed it on almost every inane post you have made, you sir are most amusing...
It's because they are making good posts. I realize this is strange to you as you haven't made one yet. |
SmilingVagrant
GoonWaffe Goonswarm Federation
2436
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Posted - 2014.02.08 18:17:00 -
[65] - Quote
Making good posts is detrimental to the game, I hope you enjoy dying ccp when ~vaporware product of this week~ comes out lol |
Mallak Azaria
GoonWaffe Goonswarm Federation
4612
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Posted - 2014.02.13 00:05:00 -
[66] - Quote
Arsala wrote:Soon another "eve/WoW" will take the lead and when CCP goes to play the numbers they will have to follow the money, it is a business, and they must turn a profit.
You must be new here. Last time CCP tried to follow the money they went & lost a whole bunch of it & had to sack 20% of their staff to recover from that terrible mistake. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
Mallak Azaria
GoonWaffe Goonswarm Federation
4612
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Posted - 2014.02.13 01:40:00 -
[67] - Quote
SmilingVagrant wrote:Making good posts is detrimental to the game, I hope you enjoy dying ccp when ~vaporware product of this week~ comes out lol
EVE will finally die when Goat Simulator is released. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
Infinity Ziona
Sebiestor Tribe Minmatar Republic
1671
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Posted - 2014.02.14 05:39:00 -
[68] - Quote
Get rid of null outpost AFK'rs and I'll be happy to listen to the whines about cloaky AFK's. At least we're in space, if the client crashes or net disconnects we uncloak and sit in space for 30 seconds, able to be probed. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Ecoskii
Penal Servitude
14
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Posted - 2014.04.15 23:23:00 -
[69] - Quote
Infinity Ziona wrote:Get rid of null outpost AFK'rs and I'll be happy to listen to the whines about cloaky AFK's. At least we're in space, if the client crashes or net disconnects we uncloak and sit in space for 30 seconds, able to be probed.
yeah right - i'll be waiting 23/7 with my porbes out and a dic on standby to catch those 30 secs - only emphasises how dumb the current position Is for that to need to happen... |
Brendan Anneto
Gladiators of Rage Fidelas Constans
21
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Posted - 2014.04.16 18:12:00 -
[70] - Quote
Grace Ishukone wrote:Title says it all.
The cloaky camper issue has become so bad that there are entire constellations where most people have simply walked away. And they don't go to another constellation of nullsec, or even highsec - they have gone to War Thunder, WoW, and the Star Citizen beta.
Unsub?? and when you do can i have your stuff!!
Proverbs 1:26-27 |
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Dalto Bane
Black Swarm Locust
75
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Posted - 2014.04.19 10:32:00 -
[71] - Quote
I have said this every time one of these threads pop up. I'll be more than happy to share this little gem of how to deal with cloak ships in your system. Find out who's cloaky it belongs to, then use that exact same tactic on them in their system for a few days. Trust me when I tell you that 9 out of 10 times they are just as risk adverse as their victim and will back off because they are afraid the big bad cloaky monsters gonna eat them. Dalto Bane for CSM10- Getting an early start. -á-My posts are my platform
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endgame767
Pator Tech School Minmatar Republic
0
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Posted - 2014.04.25 13:52:00 -
[72] - Quote
the point is in eve there is always a counter to everything there is no counter for a cloak it should have to use a fuel to keep active it stupid that you cant probe them done either it does need to be fixed |
Jessica Duranin
Science and Trade Institute Caldari State
71
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Posted - 2014.04.26 10:28:00 -
[73] - Quote
What's with everyone beating on cloaks? Cloaks on their own are pretty well balanced. Cov OPs capable ships are relatively weak and T1 cloaks have serious penalties attached to them. In w-space you don't even know if there is a cloaky in your system but it's not a problem because that cloaky usually won't kill you. The fleet in the next system will, but you can put up scouts and see them coming.
In k-space it's the cyno that is the real problem because it effectively allows you to cloak your entire fleet without having it suffer from any of the penalties. One possible solution for this would be to put a timer on the activation of cynos after a cloak has been used or just make fitting cloaks and cynos mutually exclusive. |
Karen Galeo
Anarchist Asylum Infinite Anarchy
41
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Posted - 2014.04.26 19:21:00 -
[74] - Quote
GOOD GOD.
If Null Sec is too dangerous for you, move to high sec. You won't have to worry about ganks, there.
Or move to wormholes. The mining is just as good, and nobody can hotdrop you. Author of the [url]http://kgaleo.blogspot.com/[/url] blog.
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Mag's
the united SCUM.
17163
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Posted - 2014.04.27 09:01:00 -
[75] - Quote
endgame767 wrote:the point is in eve there is always a counter to everything there is no counter for a cloak it should have to use a fuel to keep active it stupid that you cant probe them done either it does need to be fixed There are counters for the cloak. You can shoot them, decloak them at a set range and stop them recloaking when locked, or remaining at that range.
Just because the counters do not fit your requirements, does not exclude them from being there or that anything needs to be fixed.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
ViRtUoZone
0ne Percent. Odin's Call
2
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Posted - 2014.04.30 00:46:00 -
[76] - Quote
Grace Ishukone wrote:Title says it all.
The cloaky camper issue has become so bad that there are entire constellations where most people have simply walked away. And they don't go to another constellation of nullsec, or even highsec - they have gone to War Thunder, WoW, and the Star Citizen beta.
EVE Online is being strangled by campy cloakers shutting down systems, and making it impossible to play. Add to that if you do play, you get hotdropped and killed by 5 to 10 black ops battleships, or if you have Pandemic, 2 or 3 Nyx. That would be fine, except having ganked they warp off to safes, cloak, then wait cloaked until they can get a new gank, or jump out.
There is no fight, no epic battle, just a gank then nothing more until another player undocks, gets ganked, and says screw this I'm playing a game that I can *play* not one that consists of everyone afk camping for weeks.
Solutions.
(1) Make cloaking devices require Heavy Water as fuel, which depletes at 25 per minute. Use your cloak wisely, it will run out.
(2) Make it that only Stealth Bombers can recloak while an engagement timer is active. Yes, I mean the 15 minute one. If you jump in your Nyx to gank someone, then they can scan you down and actually fight. PvP might happen, rather than gank and go.
(3) this is actually the most commonly discussed in our null alliance: we all go to Star Citizen the day it launches on the basis that the Devs have painted themselves into a gameplay corner now, such that in effect the Rogue Sneak Attack from World of Warcraft summarizes the state of 'pvp' in EVE Online, and things are simply going to go downhill from here on out for EVE. Do I ant that? No, not really. I like EVE. But I think there is a massive problem with instant alpha damage and hotdrop insta kills.
And don't get me wrong, I own two Redeemers, and mercilessly butcher people too. I just think there is neither challenge nor skill required for a lot of this game now, and the changes (1) and (2) above would improve things a lot.
And if nothing changes ... well there is always Star Citizen. Or Darkfall Unholy Wars, that has better pvp than EVE now, or at least will after the next massive balance patch. So yes CCP, shape up or watch this game wither and die.
And CSM ... do your job. The current suggestions from CCP are going down the track of increased alpha, shorter fight times. All that means is fewer players, because everyone stays in their POS / stations and logs out when you see an enemy scout, because you know the hotdrop is right behind them. With hindsight, adding instant travel was a massive mistake. But the map is so bad in EVE that it was needed ... so EVE is currently in this horrible design mess. At least the cloaking issue can be fixed by the simple and game-consistent mechanic of requiring a cloak to use fuel. That one simple change would make covert pilots need to use their brains ... and if afk all day, would lead to their deaths.
LOL 'And CSM ... do your job.' You've gotta love it when one player isn't getting what they want and suddenly all of CSM isn't doing their job! XD If you're too scared to do whatever it is in what is probably your HOME system because there's ONE 'scary weird name' in local you sir need to go somewhere else until your ********* have fully developed.
The blurred word (because that's a thing now) is another word for male genitalia. |
Tran Tuyen
Amadio Family Enterprises
24
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Posted - 2014.05.01 23:35:00 -
[77] - Quote
Shorter OP: I'm mad when AFK cloakies make me ship spin. If CCP doesn't fix this, I'm gonna go ship spin in Star Citizen instead.
PS: can you even spin your ship in Star Citizen, or do you have to settle for just looking at it? |
Vartan Sarkisian
Reasonable People Of Sound Mind
148
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Posted - 2014.05.02 16:33:00 -
[78] - Quote
An active cloaky camper is either eyes for a fleet/someone else or after easy kills, if you do not feed them easy kills they will go away. If they are AFK then they cannot hurt you, what you are fearing is what MAY happen, theyGÇÖll suddenly uncloak next to you and cyno in a world of hurt. But again, donGÇÖt feed them easy kills and they will go away. (generally :)) I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time... like tears in rain... Time to die. |
Dont Tasemebro
Imperial Academy Amarr Empire
0
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Posted - 2014.05.02 20:34:00 -
[79] - Quote
but when these people leave their PCs on overnight, they burn a lot of electricity, increasing CCP's carbon footprint. You have to think green, CCP. Ban afk campers, save the Earth. |
Baaldor
In Igne Morim
250
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Posted - 2014.05.02 21:12:00 -
[80] - Quote
Vartan Sarkisian wrote:An active cloaky camper is either eyes for a fleet/someone else or after easy kills, if you do not feed them easy kills they will go away. If they are AFK then they cannot hurt you, what you are fearing is what MAY happen, theyGÇÖll suddenly uncloak next to you and cyno in a world of hurt. But again, donGÇÖt feed them easy kills and they will go away. (generally :))
Not sure why this is so hard for peeps to understand.
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Wrent Simulus
Quantum Dynamic
3
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Posted - 2014.05.07 12:09:00 -
[81] - Quote
Man... you null sec people wouldn't last two seconds mining in high sec.
People warping in and out of local, never knowing if they're going to jump you. Being in a ship that's designed to not be able to fight back...
You would be a nervous wreck just undocking in your hulk...
Also no, you can't have risk free gameplay. |
Naomi Hale
Children of New Eden
230
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Posted - 2014.05.07 15:38:00 -
[82] - Quote
To the op - How do they attack you while cloaked, afk and apparently playing another game? That's a true skill.
As a scanner/explorer I get nervous when people talk about nerfing cloaks and 'afk' cloakers. Mainly because when I'm scanning and hacking I don't have time to reassure everyone in local that I'm not there to kill them (because my ship can't). Cloaking is the only defense explorers have, even in fleets, you lock us we're usually dead soon after.
Also until you can prove that they are afk and not simply 1) ignoring you 2) busy with other things or 3) not constantly looking at local because their fleet has lookouts, then just stop assuming they are afk. I'm Naomi Hale and this is my favourite thread on the forums. |
Jur Tissant
Federal Navy Academy Gallente Federation
45
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Posted - 2014.05.09 17:27:00 -
[83] - Quote
Wrent Simulus wrote:Man... you null sec people wouldn't last two seconds mining in high sec.
People warping in and out of local, never knowing if they're going to jump you. Being in a ship that's designed to not be able to fight back...
You would be a nervous wreck just undocking in your hulk...
Also no, you can't have risk free gameplay.
Except for the part where Concord will drop on them like a bag of bricks if they try anything.
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Ahost Gceo
Probe Patrol Ixtab.
80
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Posted - 2014.05.10 22:04:00 -
[84] - Quote
Jur Tissant wrote:Wrent Simulus wrote:Man... you null sec people wouldn't last two seconds mining in high sec.
People warping in and out of local, never knowing if they're going to jump you. Being in a ship that's designed to not be able to fight back...
You would be a nervous wreck just undocking in your hulk...
Also no, you can't have risk free gameplay. Except for the part where Concord will drop on them like a bag of bricks if they try anything. Oh noez, CONCORD dropped on my under 10 million isk destroyer! Whatever shall I do?!
Oh yeah, blap your 200+ million mining barge on my way down. If you are one of those people who fits deadspace and faction mods to tank your Hulk, I might have even made a day's worth of mining profit off you. ??? |
Wrent Simulus
Quantum Dynamic
5
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Posted - 2014.05.11 02:41:00 -
[85] - Quote
Jur Tissant wrote:Wrent Simulus wrote:Man... you null sec people wouldn't last two seconds mining in high sec.
People warping in and out of local, never knowing if they're going to jump you. Being in a ship that's designed to not be able to fight back...
You would be a nervous wreck just undocking in your hulk...
Also no, you can't have risk free gameplay. Except for the part where Concord will drop on them like a bag of bricks if they try anything.
CONCORD is not risk, it doesn't prevent anything and it's exactly quantifiable, you know exactly the outcome of CONCORD. It just is a different version of enforcing ammo consumption.
And in before "you want to stop all high sec ganking" I think that it's a necessary part of the game |
admiral root
Red Galaxy Disband.
1194
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Posted - 2014.05.11 07:49:00 -
[86] - Quote
Wrent Simulus wrote:CONCORD is not risk, it doesn't prevent anything and it's exactly quantifiable, you know exactly the outcome of CONCORD.
100% chance of the feds showing up to blap me means I can quantify the exact risk of losing my ship in a gank, so yes, it most certainly exists. No, your rights end in optimal+2*falloff |
Wrent Simulus
Quantum Dynamic
5
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Posted - 2014.05.11 16:56:00 -
[87] - Quote
admiral root wrote:Wrent Simulus wrote:CONCORD is not risk, it doesn't prevent anything and it's exactly quantifiable, you know exactly the outcome of CONCORD. 100% chance of the feds showing up to blap me means I can quantify the exact risk of losing my ship in a gank, so yes, it most certainly exists.
It's not risk. If it's a 100% it's a quantifiable cost.
I don't "risk" my money when I go to the store and buy something. I risk it if I go to the casino. If there were a chance that CONCORD would not show up, then blapping a miner would be a "risk", but it's 100%, therefor it's a cost. |
Cooper Gribbles
Gespenster Kompanie Circle-Of-Two
0
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Posted - 2014.05.11 21:52:00 -
[88] - Quote
I think there is a very slight issue. I am about 3 months in to Nullsec and agree that AFK cloakies can be a pain. I also agree that using cloakies can be a very good tactic in shutting down mining, PvE, and exploration operations. I have been on the giving and recieving end of this. So, what we have is a good tactic for shutting down "carebear" operations but no real useful tactic (that I'm aware of) for stopping such tactics.
What I love about eve is there is always something that can kill something else effectively. A Ying to the Yang so to speak. While I don't think the "cloaky issue" will kill eve in the slightest, I do think there needs to be a danger, HOWEVER MINOR AND SLIGHT IT MAY BE, to a cloaky bomber sitting in a system for hours. The idea from the original post that a cloak runs off of a fuel or ammo isn't a horrible idea. PvP all day and you tend to have to run back for ammo at some point. The solution to running out of ammo or fuel is perhaps a cloaky hauler running ammo back and forth. That way a carebear operation can still be shut down, but it has to be a team effort to do so. One person with two accounts could still do it, but at a greater effort. |
Amyclas Amatin
Northstar Cabal Tactical Narcotics Team
253
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Posted - 2014.05.14 23:50:00 -
[89] - Quote
I have ratted and mined ( simultaneously ) while in the presence of a cloaky scout. I'm sure wormhole people do the same all the time. Sometimes I drop the man next to me a convo to offer teamwork and mutual protection!
Cloakies in local are just more friends to play with. For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/ High-Sec has a future, But do You? Buy a Mining Permit to Secure yours today. |
Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
274
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Posted - 2014.05.15 11:09:00 -
[90] - Quote
Cloaky camper is a non-issue.
The real point is that you should either:
1) be able to evade or deal with whatever pops out of that covert cyno, if and when it goes up
2) afford losing your spaceships if you cannot |
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