
Grimpak
Midnight Elites Echelon Rising
120
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Posted - 2011.11.04 14:11:00 -
[1] - Quote
CCP Ytterbium wrote:Creating new ships is not a simple task and is almost never done right on the first attempt, as we need several iterations to outline, play and tweak with capabilities until we find a middle-ground we feel comfortable to release. On this particular instance, the first pass that was spread around was particularly off the chart and needed to be brought down to more realistic numbers. The role of the tier 3 battlecruisers is to bring battleship range and damage into mobile, small gangs by wielding large weapon systems, which translates into the following design points:
- Supposed to be good as a damage platform against larger ship hulls (read battleships, capitals targets) while being difficult to hit themselves by those ships due to decreased signature radius and increased mobility
- Better aimed for small, fast gang support than battleships due to their increased mobility
- Provide a learning bridge between battlecruisers and battleships, while being themselves a little cheaper than battleships
- Due to their large sized weaponry, supposed to be at a severe disadvantage against smaller hulls, especially at point blank range
- Have significantly less standing power than battleships, or even other battlecruiser tiers, thus less proficient in static engagements, where their mobility is less relevant
In case of the Talos, the initial web strength bonus was unfortunately contradictory with the previous goals, because when combined with its dronebay and blasters, it gave this ship the unique capability to dispatch smaller ship hulls significantly more easily than it should have been able to. It also lead to other issues, like acting as a cheap, effective tackle, put it in a dangerous spot to compete with Serpentis faction ships, or limiting this ship weapon systems to blasters only.
well, I do understand that the stats weren't final, and tbh the web bonus let me a bit torn since I thought it was great and horrible at the same time.
great because of blasters, horrible because it would displace and/or reduce the value of the serp ships.
that said however, I hope that the proposed blaster changes on the devblog aren't final, because if they go to game like that, the talos will have no reason to be used beyond disposable suicide gank platform. [img]http://eve-files.com/sig/grimpak[/img]
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