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La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 16:00:00 -
[91] - Quote
Dracvlad wrote:La Nariz wrote:Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue. All the more reason for a conversation then. Hopefully you will include those that don't in this conversation, or it will turn into a 0.0 mothers meeting...
That's the point, there's been 0 communication from CCP about it and its the cause of these threads. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Frostys Virpio
Lame Corp Name
735
|
Posted - 2013.10.21 16:17:00 -
[92] - Quote
Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue.
The bad part is you probably can;t give us more details than that. Like how big is that "some". If high-sec income was truly seen as a problem, it would of been tackled by a temporary fix until they find a more elegant solution. Right now, nothing is done and to me, that means there is nothing to cahnge because it's how it seems it should be. |

Sexy Cakes
Have A Seat
437
|
Posted - 2013.10.21 16:18:00 -
[93] - Quote
babby's first billion
when you grow up you will realize anything outside of high sec incursions is a joke Not today spaghetti. |

Ramona McCandless
The McCandless Clan Turing Tested
849
|
Posted - 2013.10.21 16:22:00 -
[94] - Quote
Sexy Cakes wrote: high sec incursions
Whats that?
Some new New Order attack pattern? Yours in blood,-á
Dr. R McCandless MD, PhD, MSc, IDKFA, IDST, AFK, BRB, NOCLIP |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 16:23:00 -
[95] - Quote
Frostys Virpio wrote:Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue. The bad part is you probably can;t give us more details than that. Like how big is that "some". If high-sec income was truly seen as a problem, it would of been tackled by a temporary fix until they find a more elegant solution. Right now, nothing is done and to me, that means there is nothing to cahnge because it's how it seems it should be.
"Nothings being done because there isn't a problem and this is how its supposed to be," not even going to touch how terrible of an argument that is. You're forgetting that there could be gridlock, half wants to change it half does not so both halves are left at a point of indecision. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Atomic Virulent
Dark Matter Industrial
111
|
Posted - 2013.10.21 16:29:00 -
[96] - Quote
So what's your plan to 'smoke out' those who make billions MORE than you per month by station trading and NEVER undocking? What I want to know is how you are making billions from hi-sec missioning. FFS even lvl IVs, if you are employed like myself and have a family and life outside those 2 things, 1 Billion a month would be a miracle.
Believe it or not, most players are in this game to play how they want. Many enjoy being the backbone of the entire game... as in MINING. Force them into PVP and they will just leave the game and go back to selling gems on the WoW AH.
You play how you want and let others play how they want. You have ZERO control and you can't stand it.
If we went with your suggestions, you would only complain that there is too much carebearing in lowsec and everyone needs to be forced into nullsec.. Where, btw, if you didn't know you can make 10x whatever you make in hi-sec with infinitely less work just FYI. If you think hi-sec is so outrageously profitable then you clearly don't know what null-sec is.
You're like a wealthy American billionaire who hates capitalism and seeks to destroy it. "God I HATE this place that made me so rich!!! AARRGGGHHH!!!" |

March rabbit
epTa Team Inc.
817
|
Posted - 2013.10.21 16:35:00 -
[97] - Quote
Benny Ohu wrote:Dracvlad wrote:As for the question of defining a 0.0 splergelord, Malcanis would be a perfect example, I hope that was educational! 'splergelord' must be a great compliment, but can you please tell us what it means you don't want to know it |

Ishtanchuk Fazmarai
2221
|
Posted - 2013.10.21 16:38:00 -
[98] - Quote
Vincent Athena wrote:The reason many players avoid low and null is not ISK. What they are avoiding is Adrenaline.
For many people the adrenaline rush feels bad and is something to be avoided. Chribba even said he fells that way in his presentation at Eve Vegas. As nothing in the OPs post was geared to reducing the confrontational interactions of low and null, those who do not like adrenaline will continue to play in high accepting what they can get, or move to a different game. What they will not do is move to low or null. Why would they want to play a game that makes them feel bad for fake space money?
High sec needs to be a viable place to play for players who like a calm easy going area with cooperative and competitive interactions with other players.
Low needs to be a viable place to play for those players who like the adrenaline rush that comes from confrontational interactions with other players.
Null needs to be a viable place to play for those who want to empire build, or knock down.
W fits in there somehow, Im not sure how to word it (and I live there.....).
Wormhole = space anarchists in my view.
If i wanted to PvP in EVE, likely i would lean towards Wormhole space.
Anyway, you're right that every security level should have its own sustainable ecosystem, form starting pilots to veteran pilots. The despicable state of hisec gameplay and content to everyone who doens't conforms to what CCP considers appropiate is a crying shame. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |

March rabbit
epTa Team Inc.
817
|
Posted - 2013.10.21 16:40:00 -
[99] - Quote
Malcanis wrote:La Nariz wrote:Malcanis wrote:This thread again.
Awesome. Yep, and it'll keep happening until highsec isn't horribly out of balance. Ugh. But it's so tedious making the same simple data-supported points over and over and oh look, thread #12,053 just got posted by some genius who thinks his ideas are so amazingly original that he couldn't possibly put them into the existing thread on page 3, so let's do it over one more time. I know that persistence is an essential component of advocating change, but really there comes a point where it does more harm than good. Is anyone going to change their mind because of this thread? Will a single remotely new or original argument be made? Will any new information that wasn't in the 12,052 other threads on this very topic come to light? what happened? Malkanis actually makes a point  |

Dracvlad
Taishi Combine Pirate Nation.
133
|
Posted - 2013.10.21 16:43:00 -
[100] - Quote
La Nariz wrote:Frostys Virpio wrote:Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue. The bad part is you probably can;t give us more details than that. Like how big is that "some". If high-sec income was truly seen as a problem, it would of been tackled by a temporary fix until they find a more elegant solution. Right now, nothing is done and to me, that means there is nothing to cahnge because it's how it seems it should be. "Nothings being done because there isn't a problem and this is how its supposed to be," not even going to touch how terrible of an argument that is. You're forgetting that there could be gridlock, half wants to change it half does not so both halves are left at a point of indecision.
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff. If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Ishtanchuk Fazmarai
2222
|
Posted - 2013.10.21 16:44:00 -
[101] - Quote
Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue.
It's a tough one, when people pay you to do what you don't want them to do despite all your efforts to lure them into doing what you want. Poor CCP Hardenthefuckup, he's the most misunderstood guy after CCP Backlash.  The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |

Arduemont
12 pound opinion
2213
|
Posted - 2013.10.21 17:00:00 -
[102] - Quote
Nerffing and buffing of space is a m00t idea.
Each area of space needs unique resources. That way the players decide which areas of space are most profitable through supply and demand. At the moment there is nothing you can get in lowsec that you can't get with almost complete safety out in Goonsec. Highsec has no unique resources (until the Ghost sites are added), Low sec has only FW loyalty points (nothing exciting), and nullsec has officer mods. WH space is in that sense one of the most unique areas of space, which is why people complain about it so little. Poor sov space literally has nothing that you can't get somewhere else. Nothing at all.
Give each area of space more unique resources and the players will move to those areas for those things. Simple as that. ISK, and minerals mean almost nothing because you can get them anywhere. "In the age of information, ignorance is a choice." |

Frostys Virpio
Lame Corp Name
735
|
Posted - 2013.10.21 17:00:00 -
[103] - Quote
La Nariz wrote:Frostys Virpio wrote:Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue. The bad part is you probably can;t give us more details than that. Like how big is that "some". If high-sec income was truly seen as a problem, it would of been tackled by a temporary fix until they find a more elegant solution. Right now, nothing is done and to me, that means there is nothing to cahnge because it's how it seems it should be. "Nothings being done because there isn't a problem and this is how its supposed to be," not even going to touch how terrible of an argument that is. You're forgetting that there could be gridlock, half wants to change it half does not so both halves are left at a point of indecision.
If there is indeed a gridlock, then debating it until the cows come home is not gonna change anything anyway and I can tell you the cows are very far from home. Both side dismiss the argument of the other because they see the game as needing to be played "thier" way. "We should not ahve to go to nigh sec to be efficient at makign ISK" and "We should not have to go to low/null to be efficient at amking ISK" is pretty much the same thing in the end and it's what most of those stupid thread end up in anyway.
If CCP is stuck in a gridlock like the forum is, you will have to live with the current way it is. |

March rabbit
epTa Team Inc.
818
|
Posted - 2013.10.21 17:03:00 -
[104] - Quote
Arduemont wrote:Poor sov space literally has nothing that you can't get somewhere else. Nothing at all. - you can build capitals/supers - you can set up outposts and deny enemy docking rights - you can have your name on a system - you can run regular anomalies and mining sites with upgrades
|

baltec1
Bat Country
8321
|
Posted - 2013.10.21 17:06:00 -
[105] - Quote
March rabbit wrote:Arduemont wrote:Poor sov space literally has nothing that you can't get somewhere else. Nothing at all. - you can build capitals/supers - you can set up outposts and deny enemy docking rights - you can have your name on a system - you can run regular anomalies and mining sites with upgrades
To be fair anoms are only our version of level 4 missions only not unlimited. |

Ramona McCandless
The McCandless Clan Turing Tested
852
|
Posted - 2013.10.21 17:06:00 -
[106] - Quote
I can't believe I have to say the things that are obvious
Why should CCP change anything at all?
Is it beyond player ability to think around the problems themselves?
EvE is about "if you can imagine it, you can do it"
So if High/Low/Null/W is too good/bad/indifferent
Do something
Other than sit here achieving
Nothing Yours in blood,-á
Dr. R McCandless MD, PhD, MSc, IDKFA, IDST, AFK, BRB, NOCLIP |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 17:07:00 -
[107] - Quote
Dracvlad wrote: The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
This argument has come up in every single thread Malcanis has just verbally sighed about. "You want highsec nerfed so you can force highsec people into other sec areas." People want to be able to live and thrive in their own areas that's the simple. Its only easy to do this in highsec because its rewarded so well for the risk that is there. I don't see officer/faction fit vindicators as a common site in lowsec, I don't see it in nullsec or wormholes either. The reason for that is its not rewarded enough for people do decide its a good idea to do that.
I'm going to make the claim that the average person has a hard time thriving in their own space outside of highsec so they make alts and sit them in highsec to enable their actions outside of highsec.
That's only the case because reward > > > risk in highsec. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 17:14:00 -
[108] - Quote
Frostys Virpio wrote: If there is indeed a gridlock, then debating it until the cows come home is not gonna change anything anyway and I can tell you the cows are very far from home. Both side dismiss the argument of the other because they see the game as needing to be played "thier" way. "We should not ahve to go to nigh sec to be efficient at makign ISK" and "We should not have to go to low/null to be efficient at amking ISK" is pretty much the same thing in the end and it's what most of those stupid thread end up in anyway.
If CCP is stuck in a gridlock like the forum is, you will have to live with the current way it is.
A defeatist outlook on it and another set horrible arguments from you. "Gridlock exists and nothing can change it so we should do nothing." The reason said gridlock exist is because at least half of the people aren't willing to be swayed by facts and data. Remove those people from the conversation then try having it again. Effective moderation would do wonders. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Frostys Virpio
Lame Corp Name
735
|
Posted - 2013.10.21 17:17:00 -
[109] - Quote
La Nariz wrote:
That's only the case because reward > > > risk in highsec.
Of course is super skewed. The real problem that needs to be solved is to know if it's intended or not. What if the current risk:reward ratio was intended in low/null because of the toher stuff you can also do there and you can't in other place? Until we actaully have a clear answer from CCP (Like that really has a chance to happen...), we will never really know whats the deal with it and have to regress back to sligning poo at each other like monkeys. Every single point and possible outcome has already been debated to death by the player base. The dead horse is nothing more than a bloody mess on the ground now. Heck our sticks are shorter than they use to be from all that beating and yet, not a single word was spoken by CCP. Is beating out stick until they actaully are toothpick the way this should really keep going?
I demand CCP establish a monument in honor of that poor horse now. |

Arduemont
12 pound opinion
2213
|
Posted - 2013.10.21 17:18:00 -
[110] - Quote
March rabbit wrote:Arduemont wrote:Poor sov space literally has nothing that you can't get somewhere else. Nothing at all. - you can build capitals/supers - you can set up outposts and deny enemy docking rights - you can have your name on a system - you can run regular anomalies and mining sites with upgrades
Type. I meant NPC null.
Corrected. "In the age of information, ignorance is a choice." |

Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.21 17:22:00 -
[111] - Quote
Dracvlad wrote:
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
Aaaaaaand paranoia again! "You just want to make me go to low/nullsec so you can gank me!"
No, they don't. That's just you protecting your golden goose. It's always the same trite and tired response when people tell you that highsec is raking in the cash at an inappropriate level.
So, there are two real possibilities here. Either people who like highsec will stay in highsec because they're cowards and won't go anywhere that doesn't have CONCORD.
Or, they will go because they will only go where the most money can be made, in which case we still need to nerf highsec because the very existence of those people in highsec is a damning condemnation of how much obscene amounts of money can be made there in almost total safety.
So, people who are in highsec now are there for one of two reasons: safety, or money. If they are there for safety, then they won't leave anyway. If they are there for money, that just goes to show that it's too lucrative. Not posting on my main, and loving it.-á Because free speech.-á |

Frostys Virpio
Lame Corp Name
735
|
Posted - 2013.10.21 17:30:00 -
[112] - Quote
Kaarous Aldurald wrote:Dracvlad wrote:
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
Aaaaaaand paranoia again! "You just want to make me go to low/nullsec so you can gank me!" No, they don't. That's just you protecting your golden goose. It's always the same trite and tired response when people tell you that highsec is raking in the cash at an inappropriate level. So, there are two real possibilities here. Either people who like highsec will stay in highsec because they're cowards and won't go anywhere that doesn't have CONCORD. Or, they will go because they will only go where the most money can be made, in which case we still need to nerf highsec because the very existence of those people in highsec is a damning condemnation of how much obscene amounts of money can be made there in almost total safety. So, people who are in highsec now are there for one of two reasons: safety, or money. If they are there for safety, then they won't leave anyway. If they are there for money, that just goes to show that it's too lucrative.
Since we know money can also be made in low/null with the difference really being that it is more dangerous, then the amount of money made in high sec should not really bother you because you would also be making money. The choice of living in dangerous sapce is one players make by themself. If you want non-consentual PVP to not cost you a ship, then you ahve to live in more risky place. CCP made sure that you can also make money in the PVP zones but your own choice mean you have to put more effort into it. Prove to me that the risk/reward ratio is more skewed than CCP intended and I will support your crusade because it will be then proven that the game is not balanced as it should be. Until you can do that, I will go with my own theory of "It's currently implemented the way CCP wants it".
It's not like nerfing the income of high-sec would be hard if they really wanted to nerf it. |

baltec1
Bat Country
8321
|
Posted - 2013.10.21 17:41:00 -
[113] - Quote
Frostys Virpio wrote:Kaarous Aldurald wrote:Dracvlad wrote:
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
Aaaaaaand paranoia again! "You just want to make me go to low/nullsec so you can gank me!" No, they don't. That's just you protecting your golden goose. It's always the same trite and tired response when people tell you that highsec is raking in the cash at an inappropriate level. So, there are two real possibilities here. Either people who like highsec will stay in highsec because they're cowards and won't go anywhere that doesn't have CONCORD. Or, they will go because they will only go where the most money can be made, in which case we still need to nerf highsec because the very existence of those people in highsec is a damning condemnation of how much obscene amounts of money can be made there in almost total safety. So, people who are in highsec now are there for one of two reasons: safety, or money. If they are there for safety, then they won't leave anyway. If they are there for money, that just goes to show that it's too lucrative. Since we know money can also be made in low/null with the difference really being that it is more dangerous, then the amount of money made in high sec should not really bother you because you would also be making money. The choice of living in dangerous sapce is one players make by themself. If you want non-consentual PVP to not cost you a ship, then you ahve to live in more risky place. CCP made sure that you can also make money in the PVP zones but your own choice mean you have to put more effort into it. Prove to me that the risk/reward ratio is more skewed than CCP intended and I will support your crusade because it will be then proven that the game is not balanced as it should be. Until you can do that, I will go with my own theory of "It's currently implemented the way CCP wants it". It's not like nerfing the income of high-sec would be hard if they really wanted to nerf it.
CCP have nerfed null income many times but have not nerfed high sec income to match. Over the years this has resulted in an imbalance. |

Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.21 17:47:00 -
[114] - Quote
baltec1 wrote:Frostys Virpio wrote:Kaarous Aldurald wrote:Dracvlad wrote:
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
Aaaaaaand paranoia again! "You just want to make me go to low/nullsec so you can gank me!" No, they don't. That's just you protecting your golden goose. It's always the same trite and tired response when people tell you that highsec is raking in the cash at an inappropriate level. So, there are two real possibilities here. Either people who like highsec will stay in highsec because they're cowards and won't go anywhere that doesn't have CONCORD. Or, they will go because they will only go where the most money can be made, in which case we still need to nerf highsec because the very existence of those people in highsec is a damning condemnation of how much obscene amounts of money can be made there in almost total safety. So, people who are in highsec now are there for one of two reasons: safety, or money. If they are there for safety, then they won't leave anyway. If they are there for money, that just goes to show that it's too lucrative. Since we know money can also be made in low/null with the difference really being that it is more dangerous, then the amount of money made in high sec should not really bother you because you would also be making money. The choice of living in dangerous sapce is one players make by themself. If you want non-consentual PVP to not cost you a ship, then you ahve to live in more risky place. CCP made sure that you can also make money in the PVP zones but your own choice mean you have to put more effort into it. Prove to me that the risk/reward ratio is more skewed than CCP intended and I will support your crusade because it will be then proven that the game is not balanced as it should be. Until you can do that, I will go with my own theory of "It's currently implemented the way CCP wants it". It's not like nerfing the income of high-sec would be hard if they really wanted to nerf it. CCP have nerfed null income many times but have not nerfed high sec income to match. Over the years this has resulted in an imbalance.
Mostly because of the whole "supply and demand" thing, in fact. There is an unlimited supply of L4s. Anything you can do for comparable isk in nullsec is sharply limited in amount.
And that's the problem. Even one L4 agent in highsec can theoretically supply infinite amounts of players. In null, there flat out is not enough to go around. Which is why, btw, a lot of their line members run incursions or blitz L4s to make money, since fighting other people to get the anoms isn't worth the time or the trouble.
Buffing null isn't the solution. 2 areas of space that make too much money is a worse problem than before. Right now, highsec is head and shoulders above all 3 other areas of space. Bring it down to match. Not posting on my main, and loving it.-á Because free speech.-á |

Benny Ohu
Chaotic Tranquility Casoff
1698
|
Posted - 2013.10.21 17:58:00 -
[115] - Quote
Frostys Virpio wrote: Since we know money can also be made in low/null with the difference really being that it is more dangerous, then the amount of money made in high sec should not really bother you because you would also be making money. The choice of living in dangerous sapce is one players make by themself. If you want non-consentual PVP to not cost you a ship, then you ahve to live in more risky place. CCP made sure that you can also make money in the PVP zones but your own choice mean you have to put more effort into it. Prove to me that the risk/reward ratio is more skewed than CCP intended and I will support your crusade because it will be then proven that the game is not balanced as it should be. Until you can do that, I will go with my own theory of "It's currently implemented the way CCP wants it".
It's not like nerfing the income of high-sec would be hard if they really wanted to nerf it.
if parts of the game are badly balanced, and ccp intended it that way, then ccp intended wrong. |

Xavier Higdon
Wolfbane Hauler Inc RECURSIVE ASCENSION
32
|
Posted - 2013.10.21 18:02:00 -
[116] - Quote
The problem is that everyone seems to want WOW In Spaaaace! They want to have unlimited interaction with the game client, and as little interaction with humans as possible. Whether this is 40 alt multiboxing fleets eating ice belts, or people running missions it doesn't matter. You're playing the game wrong if you're not interacting with other people. A proud member of Wolfbane Hauler Inc. We are currently recruiting pilots of all skill levels. We need both industrial combat specialists. For more information see our ad:-á |

Ramona McCandless
The McCandless Clan Turing Tested
855
|
Posted - 2013.10.21 18:04:00 -
[117] - Quote
Benny Ohu wrote: if parts of the game are badly balanced.....
Which they arent
Yours in blood,-á
Dr. R McCandless MD, PhD, MSc, IDKFA, IDST, AFK, BRB, NOCLIP |

Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.21 18:09:00 -
[118] - Quote
Ramona McCandless wrote:Benny Ohu wrote: if parts of the game are badly balanced.....
Which they arent
His statement wasn't referring to anything, just a refutation of Frosty's odd statement.
It doesn't matter what part he's talking about. You could easily say it with ships, for instance. If attack battlecruisers are overpowered, whether CCP designed them that way or not, CCP is still wrong. Not posting on my main, and loving it.-á Because free speech.-á |

Dracvlad
Taishi Combine Pirate Nation.
133
|
Posted - 2013.10.21 18:14:00 -
[119] - Quote
March rabbit wrote:Arduemont wrote:Poor sov space literally has nothing that you can't get somewhere else. Nothing at all. - you can build capitals/supers - you can set up outposts and deny enemy docking rights - you can have your name on a system - you can run regular anomalies and mining sites with upgrades
I agree, poor sov space is still very viable.
La Nariz wrote:Dracvlad wrote: The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
This argument has come up in every single thread Malcanis has just verbally sighed about. "You want highsec nerfed so you can force highsec people into other sec areas." People want to be able to live and thrive in their own areas that's the simple. Its only easy to do this in highsec because its rewarded so well for the risk that is there. I don't see officer/faction fit vindicators as a common site in lowsec, I don't see it in nullsec or wormholes either. The reason for that is its not rewarded enough for people do decide its a good idea to do that. I'm going to make the claim that the average person has a hard time thriving in their own space outside of highsec so they make alts and sit them in highsec to enable their actions outside of highsec. That's only the case because reward > > > risk in highsec.
First of all I reject the simplistic risk/reward view that many of you have, its more like risk/reward/fun, for the average player running anoms is a lot better than running level 4's. And there is risk, you can get your mission ship ganked, or trigger the wrong ship and bang too much DPS and lots of webs and points.
In terms of the officer fit Vindicators that is a silly example, because who except for a few very can afford to fly something like that where you are likely to lose a ship, of course they won't take those into low sec or null, though I have in my time seen quite a few shiny ships in null.
And just because people have a mission alt which they run while waiting for PvP perhaps sitting on a Titan proves nothing, many people do that as they just warp out of the mission when it looks like they are going to get a fight. And because they are focussed on the PvP potential they cannot run a character doing anoms in 0.0. It makes sense and therefore proves nothing, just that its lower risk. If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Ramona McCandless
The McCandless Clan Turing Tested
856
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Posted - 2013.10.21 18:20:00 -
[120] - Quote
Kaarous Aldurald wrote:
It doesn't matter what part he's talking about. You could easily say it with ships, for instance. If attack battlecruisers are overpowered, whether CCP designed them that way or not, CCP is still wrong.
If the sun refuse to shine, I don't mind, I don't mind, If the mountains fell in the sea, let it be, it ain't CCP. Alright, 'cos I got my own world to look through, And I ain't gonna copy you.
Still isnt though Yours in blood,-á
Dr. R McCandless MD, PhD, MSc, IDKFA, IDST, AFK, BRB, NOCLIP |
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