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Maliandra
School of Applied Knowledge Caldari State
65
|
Posted - 2013.10.21 01:57:00 -
[1] - Quote
Hi, I am a full out carebear that rarely ever leaves hi-sec. I make several billion in profit each month (after calculating PLEX payments for each account) off mission running and mining with my fleet. If things stay this way I will have immense amounts of ISK to my name before I even know it. As such I am honestly one of the last people who should speak out against hi-sec profits. But I am. I believe game balance is more important than my personal profit and what we have here is a lack of game balance.
Right now a person can make more ISK/hour (consistently) mining with a fleet in hi-sec than they can anywhere else doing anything else, with one exception: Hi-sec multibox mission runner/hauler ganking. The scenario we have is thus: The biggest ISK earners are doing so in hi-sec, and the biggest ISK takers are also doing so in hi-sec.
This is counter to the entire point of low/null sec - increased risk for potential increase in reward.
I will not go into the details of exactly why hi-sec is so profitable, I hope discussion in this thread can touch on that. ]However I will relay an idea here.
We could commit these changes to hi-sec: - Reduce bounties and agent payments for hi-sec missions. - Reduce the amount of ores in hi-sec that are not Veldspar and Plagioclase. Reduce the quantities per rock so AFK mining with a large fleet becomes frustrating and far less profitable if at all AFK.
What does this result in? - Mission running in low/null - with a disposable fit - would now be more profitable than running them in hisec. - Only small time miners can really keep up in hi-sec. Large scale mining fleets will struggle to find large enough belts with large enough per rock quantities to be worth their time.
As such the big ISK earners in hi-sec will need to move their butts into low/null if they hope to keep up the profits. |

Maximillan Lancaster
Inner 5phere
30
|
Posted - 2013.10.21 02:04:00 -
[2] - Quote
TL;DR: I already made my profit, so **** everyone else who wants to make low-risk ISK. |

Iudicium Vastus
Federal Navy Academy Gallente Federation
77
|
Posted - 2013.10.21 02:09:00 -
[3] - Quote
Always hated this line of thinking in any context. People in EVE asking for nerf to hisec rather than buffs to low/null. Just like people making pretty decent living wages telling others they don't need more than minimum wage.
Instead of improving or advancing themselves, some people rather just keep others worse and stagnant.
|

Maliandra
School of Applied Knowledge Caldari State
65
|
Posted - 2013.10.21 02:14:00 -
[4] - Quote
Maximillan Lancaster wrote:TL;DR: I already made my profit, so **** everyone else who wants to make low-risk ISK. I'd defend that by saying I haven't made a fraction of what I hope to, but here's a better thing to say: Why you you obsessed with me?
Stop replying to my posts you have the logic of a 5 year old, no offense. |

Maliandra
School of Applied Knowledge Caldari State
65
|
Posted - 2013.10.21 02:19:00 -
[5] - Quote
Iudicium Vastus wrote:Always hated this line of thinking in any context. People in EVE asking for nerf to hisec rather than buffs to low/null. Just like people making pretty decent living wages telling others they don't need more than minimum wage.
Instead of improving or advancing themselves, some people rather just keep others worse and stagnant.
I would be okay with buffing low/null my friend, don't make assumptions like that other idiot has.
I'm not really sure how they would do that without ruining game balance though. It seems most active, intelligent players are overly rich already. Would it be a good idea to send them to low/null to become EVEN richer? I really don't know. |

BoSau Hotim
Uitraan Diversified Holdings Incorporated
7186
|
Posted - 2013.10.21 02:20:00 -
[6] - Quote
Maliandra wrote:Hi, I am a full out carebear that rarely ever leaves hi-sec. I make several billion in profit each month (after calculating PLEX payments for each account) off mission running and mining with my fleet. If things stay this way I will have immense amounts of ISK to my name before I even know it. As such I am honestly one of the last people who should speak out against hi-sec profits. But I am. I believe game balance is more important than my personal profit and what we have here is a lack of game balance.
Right now a person can make more ISK/hour (consistently) mining with a fleet in hi-sec than they can anywhere else doing anything else, with one exception: Hi-sec multibox mission runner/hauler ganking. The scenario we have is thus: The biggest ISK earners are doing so in hi-sec, and the biggest ISK takers are also doing so in hi-sec.
This is counter to the entire point of low/null sec - increased risk for potential increase in reward.
I will not go into the details of exactly why hi-sec is so profitable, I hope discussion in this thread can touch on that. ]However I will relay an idea here.
We could commit these changes to hi-sec: - Reduce bounties and agent payments for hi-sec missions. - Reduce the amount of ores in hi-sec that are not Veldspar and Plagioclase. - Reduce the quantities per rock to 2 cycles max and commonly just 1.
What does this result in? - Mission running in low/null - with a disposable fit - would now be more profitable than running them in hisec. - Only small time miners can really keep up in hi-sec. Large scale mining fleets will struggle to find belts with large enough per rock quantities to be worth their time. Very few large scale mining fleets are willing to lock onto a new rock with each barge every time a cycle is completed.
Carebears are only willing to put themselves in danger if there is a significant profit incentive. As of right now the profit incentive really isn't there, coupled with the fact that we make more than we desire anyways in hi-sec.
Profit reduction in hi-sec = Increased profit margin for low/null = Increased activity in low/null
Seems like a simple enough formula...
As such the big ISK earners in hi-sec will need to move their butts into low/null if they hope to keep up the profits.
TLDR
Just got to: *my fleet earns $$ consistently mining *let's nerf hi-sec
etc etc
My answer: many peeps don't play the way you do so their income shows it. Nerfing hi-sec is a really, really old thread subject. Nerfing hi-sec won't push people towards low/null IMO. People go when they are interested in going; so an answer is to make it interesting for people to go to. I'm not a carebear... I'm a SPACE BARBIE!-á Now... where's Ken? |

Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
393
|
Posted - 2013.10.21 04:19:00 -
[7] - Quote
OP:
1. Shut up 2. No, that's totally all I got for this one.... We are all Chribba's alts. EVE life begins and ends with Chribba. So saith the wise Nu. |

Baggo Hammers
163
|
Posted - 2013.10.21 04:22:00 -
[8] - Quote
Op. Having read some of your posts you seem to be fairly new but still convinced you fully know what is going on. It's not that simple. Really. If you don't know where you're going, any road will take you there. |

Reese Armgo
Solaris Project Border World Enterprises
2
|
Posted - 2013.10.21 04:39:00 -
[9] - Quote
You can reduce the income in Highsec by 75% and people would still be sitting there. Because its convinient. The market is around the Corner, you dont need a scout to jump two systems. You can fly more expensive ships with little risk to losing it. And most importantly: You can do stuff on your own schedule
In lowsec you have to constantly watch local, watch D-scan for probes, be constantly aligned, you have to pay attention all the fuckin time. Thats work. You might not even be able to leave the station/system because of the Pirates, which can only be get worse with more Mission runners in lowsec. |

baltec1
Bat Country
8307
|
Posted - 2013.10.21 04:52:00 -
[10] - Quote
Iudicium Vastus wrote:Always hated this line of thinking in any context. People in EVE asking for nerf to hisec rather than buffs to low/null. Just like people making pretty decent living wages telling others they don't need more than minimum wage.
Instead of improving or advancing themselves, some people rather just keep others worse and stagnant.
CCP cannot buff low/null isk income as that would lead to very damaging inflation which we suffered not too long ago. |

Angeal MacNova
XDraconis CombineX
92
|
Posted - 2013.10.21 04:59:00 -
[11] - Quote
Was gonna post but Reese already nailed it. |

polly papercut
Royal Amarr Institute Amarr Empire
13
|
Posted - 2013.10.21 04:59:00 -
[12] - Quote
Maliandra wrote:Hi, I am a full out carebear that rarely ever leaves hi-sec. I make several billion in profit each month (after calculating PLEX payments for each account) off mission running and mining with my fleet. If things stay this way I will have immense amounts of ISK to my name before I even know it. As such I am honestly one of the last people who should speak out against hi-sec profits. But I am. I believe game balance is more important than my personal profit and what we have here is a lack of game balance.
Right now a person can make more ISK/hour (consistently) mining with a fleet in hi-sec than they can anywhere else doing anything else, with one exception: Hi-sec multibox mission runner/hauler ganking. The scenario we have is thus: The biggest ISK earners are doing so in hi-sec, and the biggest ISK takers are also doing so in hi-sec.
This is counter to the entire point of low/null sec - increased risk for potential increase in reward.
I will not go into the details of exactly why hi-sec is so profitable, I hope discussion in this thread can touch on that. ]However I will relay an idea here.
We could commit these changes to hi-sec: - Reduce bounties and agent payments for hi-sec missions. - Reduce the amount of ores in hi-sec that are not Veldspar and Plagioclase. - Reduce the quantities per rock to 2 cycles max and commonly just 1.
What does this result in? - Mission running in low/null - with a disposable fit - would now be more profitable than running them in hisec. - Only small time miners can really keep up in hi-sec. Large scale mining fleets will struggle to find belts with large enough per rock quantities to be worth their time. Very few large scale mining fleets are willing to lock onto a new rock with each barge every time a cycle is completed.
Carebears are only willing to put themselves in danger if there is a significant profit incentive. As of right now the profit incentive really isn't there, coupled with the fact that we make more than we desire anyways in hi-sec.
Profit reduction in hi-sec = Increased profit margin for low/null = Increased activity in low/null
Seems like a simple enough formula...
As such the big ISK earners in hi-sec will need to move their butts into low/null if they hope to keep up the profits.
Coming from an Ex carebear my self into a recent transplant into deep nullsec. I can tell you this Complex running and Anon running put Mission running to shame. And with the right alliance I feel safer in nullsec than I ever did in hisec.
Sure I have to pay a little more attention to local but I know when a hostile is inbound before they even hit local due to well executed intel channels in game. And trust me your billions you make monthly after plex is pennies to the truly rich players of EVE. When I was in hi sec I could profit billions in a single weekend.
I have been in null for a short amount of time but can already see once I am fully moved in and set up I will blow the doors off the income you make in hisec.
OH and posting in a Stealth EVE is dying thread or Give me more targets thread. GTFO I do not even live in hisec anymore and I do not think it should be nerfed the income in null solo is amazing .
|

Josef Djugashvilis
Acme Mining Corporation
1465
|
Posted - 2013.10.21 05:11:00 -
[13] - Quote
This:
https://forums.eveonline.com/default.aspx?g=posts&t=287044&find=unread This is not a signature. |

Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
395
|
Posted - 2013.10.21 05:28:00 -
[14] - Quote
Every single one of these threads smacks of "I demand the large group of people who made and operate this game and study all the playerbase trends on an hourly basis change someone else's playstyle because I don't like that they're good at it and I'm not... because the experts clearly don't know what they're talking about. Amateur detective work and blog-reading is where it's really at!"
You all sound like those window-licking antivax derpists and science-denier fundie religious types that flood my country with their stupidity (I swear to s**t, if it gets any worse, I'm going to leave, move to Iceland, and be CCP Guard's flatmate). stop America-ing up my EVE. We are all Chribba's alts. EVE life begins and ends with Chribba. So saith the wise Nu. |

Domanique Altares
Rifterlings Point Blank Alliance
1837
|
Posted - 2013.10.21 05:33:00 -
[15] - Quote
Reese Armgo wrote:You can reduce the income in Highsec by 75% and people would still be sitting there. Because its convinient. The market is around the Corner, you dont need a scout to jump two systems. You can fly more expensive ships with little risk to losing it.
Correct.
Rifterlings pirate corporation is now recruiting pilots for lowsec solo & small gang operations. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4899
|
Posted - 2013.10.21 05:36:00 -
[16] - Quote
Domanique Altares wrote:Reese Armgo wrote:You can reduce the income in Highsec by 75% and people would still be sitting there. Because its convinient. The market is around the Corner, you dont need a scout to jump two systems. You can fly more expensive ships with little risk to losing it. Correct. We might as well just give up trying. Really, highsec just has that amazing allure.
That X-factor.
The ability to throw risk-reward balances out of whack by allowing a very low amount of risk but having a floor of reward because people will unsub.
Highsec, the way of the future.  There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Amariancitizen 55667
Golden Eagle Research Corp
1
|
Posted - 2013.10.21 05:36:00 -
[17] - Quote
here is an even better idea. lets get CCP to go though every acct in the game and just delete 95% of all the wealth. that way the richest will loose more money the the poorest.
Then what we can do is remove all the 'safe places' in the game including stations and 1.0-0.1 systems, with that of course go all gate and station guns as well as concord.
While were at it lets remove all ships and only have noob ships and noob guns.
Or what you can do is shut the hell up and play the game. CCP has had more then 10 years to implement any changes they want to do, they haven't and i doubt that after the amount of threads on the subject they are going to read this one and suddenly think your right. |

Chopper Rollins
Brutor Tribe Minmatar Republic
267
|
Posted - 2013.10.21 05:44:00 -
[18] - Quote
GOLLY GOSH two threads whining about imbalance in the game. For a second there i thought you had a clue, but no. The way to get things changed is to spot a true imbalance, exploit it to the point of obscenity. Game developers aren't actually fools, despite what the legions of sneering out-of-work or never-were devs seem to think.
Goggles. Making me look good. Making you look good. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4899
|
Posted - 2013.10.21 05:45:00 -
[19] - Quote
Amariancitizen 55667 wrote:here is an even better idea. lets get CCP to go though every acct in the game and just delete 95% of all the wealth. that way the richest will loose more money the the poorest. Good thing all my value isn't in isk. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Iudicium Vastus
Federal Navy Academy Gallente Federation
80
|
Posted - 2013.10.21 05:48:00 -
[20] - Quote
Alavaria Fera wrote:Amariancitizen 55667 wrote:here is an even better idea. lets get CCP to go though every acct in the game and just delete 95% of all the wealth. that way the richest will loose more money the the poorest. Good thing all my value isn't in isk.
Wealth would include assets as well. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4900
|
Posted - 2013.10.21 05:51:00 -
[21] - Quote
Iudicium Vastus wrote:Alavaria Fera wrote:Amariancitizen 55667 wrote:here is an even better idea. lets get CCP to go though every acct in the game and just delete 95% of all the wealth. that way the richest will loose more money the the poorest. Good thing all my value isn't in isk. Wealth would include assets as well. It would be nice if 95% of the supercaps were gone, I admit. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4900
|
Posted - 2013.10.21 05:52:00 -
[22] - Quote
And all of the blap dreads as well. And sentry carriers. And dominixes... There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
277
|
Posted - 2013.10.21 06:15:00 -
[23] - Quote
Reese Armgo wrote:You can reduce the income in Highsec by 75% and people would still be sitting there. Because its convinient. The market is around the Corner, you dont need a scout to jump two systems. You can fly more expensive ships with little risk to losing it. And most importantly: You can do stuff on your own schedule
In lowsec you have to constantly watch local, watch D-scan for probes, be constantly aligned, you have to pay attention all the fuckin time. Thats work. You might not even be able to leave the station/system because of the Pirates, which can only be get worse with more Mission runners in lowsec.
Actually no you don't. What you need to do is have an organisation that is sufficiently local that you can divide the universe into reds, neuts and blues, and that subsequent to that division, a meaningful proportion of all the traffic falls into the blue category, which reduces your vigilance overhead.
There is a brutal reality in an MMO the size and scope of EVE, that part of the process of securing your operations is social in nature.
|

Infinity Ziona
Cloakers
592
|
Posted - 2013.10.21 06:48:00 -
[24] - Quote
Maliandra wrote:Hi, I am a full out carebear that rarely ever leaves hi-sec. I make several billion in profit each month (after calculating PLEX payments for each account) off mission running and mining with my fleet. If things stay this way I will have immense amounts of ISK to my name before I even know it. As such I am honestly one of the last people who should speak out against hi-sec profits. But I am. I believe game balance is more important than my personal profit and what we have here is a lack of game balance.
Right now a person can make more ISK/hour (consistently) mining with a fleet in hi-sec than they can anywhere else doing anything else, with one exception: Hi-sec multibox mission runner/hauler ganking. The scenario we have is thus: The biggest ISK earners are doing so in hi-sec, and the biggest ISK takers are also doing so in hi-sec.
This is counter to the entire point of low/null sec - increased risk for potential increase in reward.
I will not go into the details of exactly why hi-sec is so profitable, I hope discussion in this thread can touch on that. ]However I will relay an idea here.
We could commit these changes to hi-sec: - Reduce bounties and agent payments for hi-sec missions. - Reduce the amount of ores in hi-sec that are not Veldspar and Plagioclase. - Reduce the quantities per rock to 2 cycles max and commonly just 1.
What does this result in? - Mission running in low/null - with a disposable fit - would now be more profitable than running them in hisec. - Only small time miners can really keep up in hi-sec. Large scale mining fleets will struggle to find belts with large enough per rock quantities to be worth their time. Very few large scale mining fleets are willing to lock onto a new rock with each barge every time a cycle is completed.
Carebears are only willing to put themselves in danger if there is a significant profit incentive. As of right now the profit incentive really isn't there, coupled with the fact that we make more than we desire anyways in hi-sec.
Profit reduction in hi-sec = Increased profit margin for low/null = Increased activity in low/null
Seems like a simple enough formula...
As such the big ISK earners in hi-sec will need to move their butts into low/null if they hope to keep up the profits. Whens the last time you made 4 billion in highsec on a Saturday afternoon solo in a HAC? |

Herzog Wolfhammer
Sigma Special Tactics Group
3528
|
Posted - 2013.10.21 06:51:00 -
[25] - Quote
Wormholes to nullsec. Past the gate camps and gank pipelines. ISK to be made in peace.
(Haiku - riding off on Ox now) |

oOReikaOo Michiko
The Scope Gallente Federation
158
|
Posted - 2013.10.21 06:54:00 -
[26] - Quote
Ja..James315 is that you? |

Mythrandier
Spacelane Salvage
108
|
Posted - 2013.10.21 07:03:00 -
[27] - Quote
Jarod Garamonde wrote: You all sound like those window-licking antivax derpists and science-denier fundie religious types that flood my country with their stupidity (I swear to s**t, if it gets any worse, I'm going to leave, move to Iceland, and be CCP Guard's flatmate). stop America-ing up my EVE.
This actually made me chuckle  "It is better to light a flame thrower than curse the darkness." --á T. Pratchett. |

KnowUsByTheDead
Volition.
313
|
Posted - 2013.10.21 07:09:00 -
[28] - Quote
Jarod Garamonde wrote:OP:
1. Shut up 2. No, that's totally all I got for this one....
I would like to add to this by saying...
Just because an idea seems good in your head...doesn't mean it's actually good.
Just saying. Once you realize what a joke everything is, being the comedian is the only thing that makes sense. |

Asuka Solo
Stark Fujikawa Stark Enterprises
2543
|
Posted - 2013.10.21 07:20:00 -
[29] - Quote
Maliandra wrote:Maximillan Lancaster wrote:TL;DR: I already made my profit, so **** everyone else who wants to make low-risk ISK. I'd defend that by saying I haven't made a fraction of what I hope to, or a fraction of what the majority of hi-sec veterans have... but here's a better thing to say: Why are you obsessed with me? Please stop replying to my posts you have the logic of a 5 year old, no offense.
a guy who doesn't leave hi-sec is telling us why we should go live in low...
I lolled Eve is about Capital ships, WiS, Boobs, PI and Isk! |

Mascha Tzash
Royal Amarr Institute Amarr Empire
96
|
Posted - 2013.10.21 07:24:00 -
[30] - Quote
I love when people think they can push players into lower security areas and instead they are pushing them out of the game.
Some people have something called "life" and have to attend to this too. They playstyle a "carebear" sports is one of recreation and relaxation (at least this is my playstyle). I don't really care how big my income is as long as I can play the game as I want to and for the short and limited time I desire to play. Not beeing "forced" to come online at 3 AM for a CTA or having to do pixellabour to pay a pixelrent for some pixelspace is very convenient for me.
It's a game I play with my 3 24"-screens for my 1 client just for the beauty. I buy myself some ships to see them roaming the heavens and spit out some ammo and not to see them explode or to enforce some "castle-in-the-sky" empire. And I pay the RL-price with pleasure and even sometimes a plex (wich might have payed your gametime in the past).
Thinking of this... If noone would buy plex anymore, would that drive out all those "I make gazillion ISK per nanosecond" guys and make eve a better place to play?
fly safe |

Ishtanchuk Fazmarai
2210
|
Posted - 2013.10.21 07:25:00 -
[31] - Quote
This thread again?
*removes eyes, washes with bleach, inserts back into eyesockets*
"I am not obliged to attend to every ball I am invited to" The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |

Infinity Ziona
Cloakers
592
|
Posted - 2013.10.21 07:31:00 -
[32] - Quote
Ishtanchuk Fazmarai wrote:This thread again?
*removes eyes, washes with bleach, inserts back into eyesockets*
"I am not obliged to attend to every ball I am invited to" you should dilute that bleach 1/1000 parts or you'll go deaf :( |

Samuel Moore Walton
Glorious Nation of Kazakhstan
21
|
Posted - 2013.10.21 07:32:00 -
[33] - Quote
SOMERblink is how I made all of my ISK, I now have over 11 Trillion ISK in assets and THREE SUPER CARRIERs.
Forget missioning and BLINK your way to the STARS! |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
929
|
Posted - 2013.10.21 07:49:00 -
[34] - Quote
Maliandra wrote: I don't understand the concept of balance
Fixed. |

Ishtanchuk Fazmarai
2210
|
Posted - 2013.10.21 07:59:00 -
[35] - Quote
Infinity Ziona wrote:Ishtanchuk Fazmarai wrote:This thread again?
*removes eyes, washes with bleach, inserts back into eyesockets*
"I am not obliged to attend to every ball I am invited to" you should dilute that bleach 1/1000 parts or you'll go deaf :(
What? What? WHAAAT? Did you said something? The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |

No Means No
University of Caille Gallente Federation
30
|
Posted - 2013.10.21 08:01:00 -
[36] - Quote
Yes. |

Hypercake Mix
Magical Rainbow Bakery
110
|
Posted - 2013.10.21 08:43:00 -
[37] - Quote
Just because you like doing mining and missions for large amounts of time doesn't mean everyone else does.
And if you make it too tedious to recover from getting utterly crushed, people will just "**** that"-quit. Then you run out of losers to shoot at. |

destiny2
Perkone Caldari State
173
|
Posted - 2013.10.21 08:59:00 -
[38] - Quote
New Plan CCP allow Dreads,Carriers, Titans and Super's in HS, i think some highsec peeps who claim they got so much isk need to see what its like when they cant make isk   |

Sheldor Amouh
Ministry of War Amarr Empire
4
|
Posted - 2013.10.21 09:02:00 -
[39] - Quote
If you think there is game imbalance because of high/ low/null sec stop mining in high sec and move to null. It is ever so ironic that a game touted as a sandbox where you can do whatever you want has such a high percentage of its player base insisting the game be changed because there are people not doing what someone else wants them to. |

Lina Theist
Rosendal Research and Development
19
|
Posted - 2013.10.21 09:13:00 -
[40] - Quote
More LP, less isk |

Bi-Mi Lansatha
RillaCorp The Kadeshi
219
|
Posted - 2013.10.21 09:34:00 -
[41] - Quote
Maliandra wrote:...Right now a person can make more ISK/hour (consistently) mining with a fleet in hi-sec than they can anywhere else doing anything else... Bullshit. |

Dracvlad
Taishi Combine Pirate Nation.
132
|
Posted - 2013.10.21 09:44:00 -
[42] - Quote
Sheldor Amouh wrote:If you think there is game imbalance because of high/ low/null sec stop mining in high sec and move to null. It is ever so ironic that a game touted as a sandbox where you can do whatever you want has such a high percentage of its player base insisting the game be changed because there are people not doing what someone else wants them to.
This!!!!!
If I want to be at the whim of 0.0 splergelords I would be in a major 0.0 alliance, at this point I do what I want when I want and pay two accounts with real money, all ISK I earn is for ships and other stuff, and the only time I have ever used plex is to use ISK to get one months dual training time on my second account.
I mission in hisec, I also do sites, other peoples anoms and belt rat in 0.0 if I feel like it and like many I am fed up with the 0.0 crowd whining like babies about hisec. Nerf perfect refines, nerf minerals, nerf bounty payouts in level 4's, nerf Incursions, nerf CONCORD, nerf PI, nerf mining ships, what a whining bunch of cry babies! If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Teinyhr
A Club for Reputable Gentlemen
259
|
Posted - 2013.10.21 09:51:00 -
[43] - Quote
I got the strangest feeling of deja vu.
OP, sincerely, no. Arguments for and against this have been tossed around ad nauseum and the current status quo is just - or at least mostly - fine. |

Benny Ohu
Chaotic Tranquility Casoff
1696
|
Posted - 2013.10.21 10:10:00 -
[44] - Quote
OP - there are areas of highsec that probably need nerfs, but I don't think the changes suggested are the right ones. They appear too strong to me. The idea isn't to force people into doing something they don't want to! It's to make living (and manufacturing etc) in low or null worth it to the people who want to live there. |

Solstice Project
I'm So Meta Even This Acronym
4119
|
Posted - 2013.10.21 10:27:00 -
[45] - Quote
That's a myth, that nerfing or buffing incomd helps. It's not working that way. You are a troll. This thread is pointless and full of bias.
Reporting for closure.
PS: Everybody falling for it deserves a fat smack on the head. |

Dracvlad
Taishi Combine Pirate Nation.
132
|
Posted - 2013.10.21 10:35:00 -
[46] - Quote
Solstice Project wrote:That's a myth, that nerfing or buffing incomd helps. It's not working that way. You are a troll. This thread is pointless and full of bias.
Reporting for closure.
PS: Everybody falling for it deserves a fat smack on the head.
Falling for it, nah, it just gave me an opportunity to have a dig at 0.0 splergelords and their strident calls to nerf hisec... If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

No Means No
University of Caille Gallente Federation
32
|
Posted - 2013.10.21 10:38:00 -
[47] - Quote
I DO AGREE BUT I THINK MY IDEA IS BETTER!!!
THIS SHOULD BE BASED ON THE CHARACTER AGE, LETS SAY 1 YEAR OLD AND THEN THE PROFITS WOULD START TO GET LOWER AND LOWER THROUGHOUT TIME.
CAUSE NEW PEOPLE BETTER STAY IN HIGHSEC FOR AWHILE WHEN THEY START |

Seven Koskanaiken
Under the Wings of Fury Atrocitas
407
|
Posted - 2013.10.21 10:46:00 -
[48] - Quote
move nocxium to lowsec only |

Ramona McCandless
The McCandless Clan Turing Tested
840
|
Posted - 2013.10.21 10:52:00 -
[49] - Quote
Solstice Project wrote:That's a myth, that nerfing or buffing incomd helps. It's not working that way. You are a troll. This thread is pointless and full of bias.
Reporting for closure.
PS: Everybody falling for it deserves a fat smack on the head.
This Yours in blood,-á
Dr. R McCandless MD, PhD, MSc, IDKFA, IDST, AFK, BRB, NOCLIP |

Benny Ohu
Chaotic Tranquility Casoff
1696
|
Posted - 2013.10.21 10:53:00 -
[50] - Quote
Dracvlad wrote:splergelords please tell us about this word |

Solstice Project
I'm So Meta Even This Acronym
4121
|
Posted - 2013.10.21 11:03:00 -
[51] - Quote
Dracvlad wrote:Solstice Project wrote:That's a myth, that nerfing or buffing incomd helps. It's not working that way. You are a troll. This thread is pointless and full of bias.
Reporting for closure.
PS: Everybody falling for it deserves a fat smack on the head. Falling for it, nah, it just gave me an opportunity to have a dig at 0.0 splergelords and their strident calls to nerf hisec... And here, ladies and gentlemen, is the typical victim of a manipulation attempt, not realising he was manipulated.
If we could all please pull on the same string, we all would be better off in the long run. |

Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
210
|
Posted - 2013.10.21 11:06:00 -
[52] - Quote
Seven Koskanaiken wrote:move nocxium to lowsec only
more tears would flow if veldspar was moved to low sec , but its a good start.
but srrsly , dont feed the troll The police horse is the only animal in the world that haz his male genitals on his back |

Nevyn Auscent
Broke Sauce
468
|
Posted - 2013.10.21 11:07:00 -
[53] - Quote
50*10 Mil does not a true 500 mil income make. |

Sable Moran
Moran Light Industries
246
|
Posted - 2013.10.21 11:12:00 -
[54] - Quote
Maliandra wrote:Right now a person can make more ISK/hour (consistently) mining with a fleet in hi-sec than they can anywhere else doing anything else, with one exception: Hi-sec multibox mission runner/hauler ganking.
With your very first sentence you proved that you know next to nothing about hisec income possibilities.
Your credibility just went from zero to minus one million. Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |

Dracvlad
Taishi Combine Pirate Nation.
132
|
Posted - 2013.10.21 11:44:00 -
[55] - Quote
Solstice Project wrote:Dracvlad wrote:Solstice Project wrote:That's a myth, that nerfing or buffing incomd helps. It's not working that way. You are a troll. This thread is pointless and full of bias.
Reporting for closure.
PS: Everybody falling for it deserves a fat smack on the head. Falling for it, nah, it just gave me an opportunity to have a dig at 0.0 splergelords and their strident calls to nerf hisec... And here, ladies and gentlemen, is the typical victim of a manipulation attempt, not realising he was manipulated. If we could all please pull on the same string, we all would be better off in the long run.
Oooooooh jolly good I have been manipulated, oooooh that hurts, like a kick in the gooolies...
As for the question of defining a 0.0 splergelord, Malcanis would be a perfect example, I hope that was educational! If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Solstice Project
I'm So Meta Even This Acronym
4124
|
Posted - 2013.10.21 11:51:00 -
[56] - Quote
Dracvlad wrote:Solstice Project wrote:Dracvlad wrote:Solstice Project wrote:That's a myth, that nerfing or buffing incomd helps. It's not working that way. You are a troll. This thread is pointless and full of bias.
Reporting for closure.
PS: Everybody falling for it deserves a fat smack on the head. Falling for it, nah, it just gave me an opportunity to have a dig at 0.0 splergelords and their strident calls to nerf hisec... And here, ladies and gentlemen, is the typical victim of a manipulation attempt, not realising he was manipulated. If we could all please pull on the same string, we all would be better off in the long run. Oooooooh jolly good I have been manipulated, oooooh that hurts, like a kick in the gooolies... As for the question of defining a 0.0 splergelord, Malcanis would be a perfect example, I hope that was educational! Public display of idiocy.
Nice.
"Oh look i am full of hatred against [random] and my inability to cope with my feelings forces me to tell everybody"
Keep going. At least it'll get the thread locked. |

Good Posting
Imperial Academy Amarr Empire
2
|
Posted - 2013.10.21 11:51:00 -
[57] - Quote
I don't care. CCP could buff Forsaken Hubs so you could earn 5 bill per hour ratting with a single account and still i'm not going back to null sov. Now i do what i want when i want and better yet, i don't have to deal with drama queens and stupid diplos.
YOU HATE US BECAUSE WE ARE FREE |

Dracvlad
Taishi Combine Pirate Nation.
132
|
Posted - 2013.10.21 11:55:00 -
[58] - Quote
Solstice Project wrote:Dracvlad wrote:Solstice Project wrote:Dracvlad wrote:Solstice Project wrote:That's a myth, that nerfing or buffing incomd helps. It's not working that way. You are a troll. This thread is pointless and full of bias.
Reporting for closure.
PS: Everybody falling for it deserves a fat smack on the head. Falling for it, nah, it just gave me an opportunity to have a dig at 0.0 splergelords and their strident calls to nerf hisec... And here, ladies and gentlemen, is the typical victim of a manipulation attempt, not realising he was manipulated. If we could all please pull on the same string, we all would be better off in the long run. Oooooooh jolly good I have been manipulated, oooooh that hurts, like a kick in the gooolies... As for the question of defining a 0.0 splergelord, Malcanis would be a perfect example, I hope that was educational! Public display of idiocy. Nice. "Oh look i am full of hatred against [random] and my inability to cope with my feelings forces me to tell everybody" Keep going. At least it'll get the thread locked.
I was deliberately being idiotic, bit of a difference young bean, what are those silly things sticking out of your head? If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Renegade Heart
Sebiestor Tribe Minmatar Republic
11
|
Posted - 2013.10.21 12:05:00 -
[59] - Quote
Then players like me who run missions in high sec to pay for pvp in low sec on another account will have even less ships to throw away.
This will reduce PvP. Bad idea OP! |

Benny Ohu
Chaotic Tranquility Casoff
1698
|
Posted - 2013.10.21 12:20:00 -
[60] - Quote
Dracvlad wrote:As for the question of defining a 0.0 splergelord, Malcanis would be a perfect example, I hope that was educational! 'splergelord' must be a great compliment, but can you please tell us what it means |

Malcanis
Vanishing Point. The Initiative.
12105
|
Posted - 2013.10.21 12:38:00 -
[61] - Quote
This thread again.
Awesome.
1 Kings 12:11
|

Dracvlad
Taishi Combine Pirate Nation.
132
|
Posted - 2013.10.21 12:40:00 -
[62] - Quote
Benny Ohu wrote:Dracvlad wrote:As for the question of defining a 0.0 splergelord, Malcanis would be a perfect example, I hope that was educational! 'splergelord' must be a great compliment, but can you please tell us what it means
And there I was thinking it was obvious, lets give you a direct definition.
Splerge was a word that comics like the Beano and the Dandy used in the early 70's amongst a plethora of other made up words to show the act of vomiting, so venting rubbish, so anyone who is a splerge lord is a lord of venting rubbish. Of course my spelling of this word may be incorrect because it was a damn long time agao and I was a wee nipper, or knee high to a grasshopper at the time, but I hope you get the meaning and that it helps in further understanding my posting or splerging. If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

La Nariz
GoonWaffe Goonswarm Federation
1105
|
Posted - 2013.10.21 12:43:00 -
[63] - Quote
Malcanis wrote:This thread again.
Awesome.
Yep, and it'll keep happening until highsec isn't horribly out of balance. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Benny Ohu
Chaotic Tranquility Casoff
1698
|
Posted - 2013.10.21 12:44:00 -
[64] - Quote
that's not obvious  |

Yummy Chocolate
Brutor Tribe Minmatar Republic
1598
|
Posted - 2013.10.21 12:44:00 -
[65] - Quote
posting in an Improved Cloaking Device II "I need more victims in lowsec for my killboard" thread |

Dracvlad
Taishi Combine Pirate Nation.
132
|
Posted - 2013.10.21 12:45:00 -
[66] - Quote
Benny Ohu wrote:that's not obvious 
Sorry  If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Silvetica Dian
Manson Family Advent of Fate
211
|
Posted - 2013.10.21 12:48:00 -
[67] - Quote
Iudicium Vastus wrote:Always hated this line of thinking in any context. People in EVE asking for nerf to hisec rather than buffs to low/null. Just like people making pretty decent living wages telling others they don't need more than minimum wage.
Instead of improving or advancing themselves, some people rather just keep others worse and stagnant.
If u raise minimum wage whilst keeping everyone elses wage static it has exactly the same effect as keeping the minimum wage where it is and lowering all the others. This might be tricky for you so try this. If everyone was given a mountain of gold would we all be rich? or would gold be worthless?
So if you increase the supply of money either prices rise or demand drops. vice versa. Wealth is a relative term and is the differential between the richest and poorest Marriage: The reason we build bars Galen Tyrol |

Rhatar Khurin
Happy Asteroid Ltd
224
|
Posted - 2013.10.21 12:55:00 -
[68] - Quote
This thread is bad, and you should feel bad for posting it. |

Xavier Higdon
Wolfbane Hauler Inc RECURSIVE ASCENSION
31
|
Posted - 2013.10.21 13:29:00 -
[69] - Quote
While the OP failed to give a single reason for nerfing high sec that makes sense, he did give a few for banning ISBoxer and other multiboxing tools. I'm a part of a high sec mining fleet for at least a couple of hours every day and I can tell you I bring in about 15 to 20 million an hour. With T1 mining crystals and the Orca boosts I get 1880 m3 per 121.8 second cycle. After an asteroid is depleted I have to manually switch my strip miner to a new asteroid. But that's okay, since I have a single Mackinaw. My friend has a few barges/exhumers and he too has to manually switch targets. Now another guy we know has 40 accounts. He uses ISBoxer to automatically target, lock and mine a single rock with all 40 of his barges. He takes in far more ISK per ship than us simply because he saves so much time by only having to input a single command to get all 40 of his ships to act. If he had to actually play all 40 accounts, he'd make far less than us because of the time lost changing clients and entering individual commands. That's what the OP means when they say mining. He's not talking about a group of friends talking on TS3 whilst their lasers cycle. He's probably a middle aged man, likely from the US like I am, that's probably on some sort of government assistance(disability or welfare), which unfortunately I'm not, likely overweight, and he definitely spends a lot of timing thinking the wealthy owe him something. This man is likely unhappy, has been divorced, and trends towards anti-social behavior. Obviously playing a multiplayer game with 50 pretend friends isn't helping. We must help these people! Ban ISBoxer so that he can be freed from his parents' basement, and maybe see a real human being again! A proud member of Wolfbane Hauler Inc. We are currently recruiting pilots of all skill levels. We need both industrial combat specialists. For more information see our ad:-á |

Velicitia
Emergent Avionics
1742
|
Posted - 2013.10.21 13:36:00 -
[70] - Quote
Xavier Higdon wrote:While the OP failed to give a single reason for nerfing high sec that makes sense, he did give a few for banning ISBoxer and other multiboxing tools. I'm a part of a high sec mining fleet for at least a couple of hours every day and I can tell you I bring in about 15 to 20 million an hour. With T1 mining crystals and the Orca boosts I get 1880 m3 per 121.8 second cycle. After an asteroid is depleted I have to manually switch my strip miner to a new asteroid. But that's okay, since I have a single Mackinaw. My friend has a few barges/exhumers and he too has to manually switch targets. Now another guy we know has 40 accounts. He uses ISBoxer to automatically target, lock and mine a single rock with all 40 of his barges. He takes in far more ISK per ship than us simply because he saves so much time by only having to input a single command to get all 40 of his ships to act. If he had to actually play all 40 accounts, he'd make far less than us because of the time lost changing clients and entering individual commands. That's what the OP means when they say mining. He's not talking about a group of friends talking on TS3 whilst their lasers cycle. He's probably a middle aged man, likely from the US like I am, that's probably on some sort of government assistance(disability or welfare), which unfortunately I'm not, likely overweight, and he definitely spends a lot of timing thinking the wealthy owe him something. This man is likely unhappy, has been divorced, and trends towards anti-social behavior. Obviously playing a multiplayer game with 50 pretend friends isn't helping. We must help these people! Ban ISBoxer so that he can be freed from his parents' basement, and maybe see a real human being again!
or wardec/gank him because tears  One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Malcanis
Vanishing Point. The Initiative.
12105
|
Posted - 2013.10.21 13:39:00 -
[71] - Quote
La Nariz wrote:Malcanis wrote:This thread again.
Awesome. Yep, and it'll keep happening until highsec isn't horribly out of balance.
Ugh. But it's so tedious making the same simple data-supported points over and over and oh look, thread #12,053 just got posted by some genius who thinks his ideas are so amazingly original that he couldn't possibly put them into the existing thread on page 3, so let's do it over one more time.
I know that persistence is an essential component of advocating change, but really there comes a point where it does more harm than good. Is anyone going to change their mind because of this thread? Will a single remotely new or original argument be made? Will any new information that wasn't in the 12,052 other threads on this very topic come to light?
1 Kings 12:11
|

Tyrton
Imbecile MIiss Managment and Disasters Intergalactic Interstellar Interns
53
|
Posted - 2013.10.21 13:50:00 -
[72] - Quote
La Nariz wrote:Malcanis wrote:This thread again.
Awesome. Yep, and it'll keep happening until highsec isn't horribly out of balance.
and then the threads of nerf null and low buff high will start ... snake eating its own tail. |

TharOkha
0asis Group
621
|
Posted - 2013.10.21 13:50:00 -
[73] - Quote
Maliandra wrote: Right now a person can make more ISK/hour (consistently) mining with a fleet in hi-sec than they can anywhere else doing anything else, with one exception: Hi-sec multibox mission runner/hauler ganking. The scenario we have is thus: The biggest ISK earners are doing so in hi-sec, and the biggest ISK takers are also doing so in hi-sec......As such the big ISK earners in hi-sec will need to move their butts into low/null if they hope to keep up the profits.
Dude. I have made tons of isk in low/null PVE where no hisec L4s, mining (or whatever PVE) can make so much isk.
Maybe the problem is elsewhere. Maybe the problem is that most of low/null dwellers are just too dumb to learn how to effectively juice isk from low/null PVE.
Maybe we can TLDR your post to this one: "I dont know how to earn isk, lets nerf those who can" GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |

Atlantis Fuanan
Uncharted Skies Cerberus Unleashed
42
|
Posted - 2013.10.21 13:56:00 -
[74] - Quote
Oh well... another one of these appeared. But interesting enough, this one says you can make lots of ISK in HiSec (by mining made me lol). I think i should start a similar thread soon to complete the collection: "Nerf K-Space, WH-Space is not having enough visitors to shoot at" Things that would make EVE better: NRDS - Remove Local - Balance Cloak - Sov-Mechanic Changes - Less QQ |

Benny Ohu
Chaotic Tranquility Casoff
1698
|
Posted - 2013.10.21 14:01:00 -
[75] - Quote
Malcanis wrote:La Nariz wrote:Malcanis wrote:This thread again.
Awesome. Yep, and it'll keep happening until highsec isn't horribly out of balance. Ugh. But it's so tedious making the same simple data-supported points over and over and oh look, thread #12,053 just got posted by some genius who thinks his ideas are so amazingly original that he couldn't possibly put them into the existing thread on page 3, so let's do it over one more time. I know that persistence is an essential component of advocating change, but really there comes a point where it does more harm than good. Is anyone going to change their mind because of this thread? Will a single remotely new or original argument be made? Will any new information that wasn't in the 12,052 other threads on this very topic come to light? it's like fighting the hydra. if the hydra was posting on an npc alt. |

Batelle
RisingSuns
219
|
Posted - 2013.10.21 14:04:00 -
[76] - Quote
Honestly I don't care if you can make a few bil a month in hisec. You can do the same in nullsec, with less total time spent grinding and more time spent doing other things. ISK/Hour is important for many players, but its the be-all-end-all for only a very few. Fighting is Magic |

Vincent Athena
V.I.C.E.
2222
|
Posted - 2013.10.21 14:10:00 -
[77] - Quote
The reason many players avoid low and null is not ISK. What they are avoiding is Adrenaline.
For many people the adrenaline rush feels bad and is something to be avoided. Chribba even said he fells that way in his presentation at Eve Vegas. As nothing in the OPs post was geared to reducing the confrontational interactions of low and null, those who do not like adrenaline will continue to play in high accepting what they can get, or move to a different game. What they will not do is move to low or null. Why would they want to play a game that makes them feel bad for fake space money?
High sec needs to be a viable place to play for players who like a calm easy going area with cooperative and competitive interactions with other players.
Low needs to be a viable place to play for those players who like the adrenaline rush that comes from confrontational interactions with other players.
Null needs to be a viable place to play for those who want to empire build, or knock down.
W fits in there somehow, Im not sure how to word it (and I live there.....). http://vincentoneve.wordpress.com/ |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 14:12:00 -
[78] - Quote
Malcanis wrote:La Nariz wrote:Malcanis wrote:This thread again.
Awesome. Yep, and it'll keep happening until highsec isn't horribly out of balance. Ugh. But it's so tedious making the same simple data-supported points over and over and oh look, thread #12,053 just got posted by some genius who thinks his ideas are so amazingly original that he couldn't possibly put them into the existing thread on page 3, so let's do it over one more time. I know that persistence is an essential component of advocating change, but really there comes a point where it does more harm than good. Is anyone going to change their mind because of this thread? Will a single remotely new or original argument be made? Will any new information that wasn't in the 12,052 other threads on this very topic come to light?
Perhaps we need a CSM member to encourage a developer-player community communication about the issue then. We'd at least understand if CCP sees it as an issue and if they have any plans to address it. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Malcanis
Vanishing Point. The Initiative.
12106
|
Posted - 2013.10.21 14:34:00 -
[79] - Quote
La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it.
"CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue.
1 Kings 12:11
|

Ramona McCandless
The McCandless Clan Turing Tested
847
|
Posted - 2013.10.21 14:36:00 -
[80] - Quote
Ive made up an issue too
I am also outraged that CCP are ignoring this vital issue
I demand a personal audience with the entireity of CCP to find out WHEN this will be DEALT WITH Yours in blood,-á
Dr. R McCandless MD, PhD, MSc, IDKFA, IDST, AFK, BRB, NOCLIP |

Dracvlad
Taishi Combine Pirate Nation.
132
|
Posted - 2013.10.21 14:56:00 -
[81] - Quote
Hisec out of balance, ROFL! The issue is that some people think that!
Why do you want to force people who have different game drivers to play full on your game. I spend most of my time in 0.0 and I see no need to push people to go to 0.0 by nerfing their game experience, they should go to 0.0 because they want to and can do it, in fact CCP made a very good move with the personal structures because it enables people to create a base in 0.0 which is key. If that personal structure is usable then you will see more people in 0.0, however there are some that will never go to 0.0, and why can't you leave them to get on and enjoy the game as they want to play it, do you want to make everyone as miserable as you lot?
The Goons should be focussed on winning 0.0, instead of whining about hisec.
If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Domanique Altares
Rifterlings Point Blank Alliance
1838
|
Posted - 2013.10.21 15:04:00 -
[82] - Quote
ITT: OP has performed another successful drive-by-trolling. And apparently Malcanis is a lord of vomit. Is that how he keeps that svelte physique? Rifterlings pirate corporation is now recruiting pilots for lowsec solo & small gang operations. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |

Dracvlad
Taishi Combine Pirate Nation.
132
|
Posted - 2013.10.21 15:09:00 -
[83] - Quote
Domanique Altares wrote:ITT: OP has performed another successful drive-by-trolling. And apparently Malcanis is a lord of vomit. Is that how he keeps that svelte physique?
You mean he is bulmeric, I hope not, though it would explain why he is always so grumpy! If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Infinity Ziona
Cloakers
594
|
Posted - 2013.10.21 15:12:00 -
[84] - Quote
Xavier Higdon wrote:While the OP failed to give a single reason for nerfing high sec that makes sense, he did give a few for banning ISBoxer and other multiboxing tools. I'm a part of a high sec mining fleet for at least a couple of hours every day and I can tell you I bring in about 15 to 20 million an hour. With T1 mining crystals and the Orca boosts I get 1880 m3 per 121.8 second cycle. After an asteroid is depleted I have to manually switch my strip miner to a new asteroid. But that's okay, since I have a single Mackinaw. My friend has a few barges/exhumers and he too has to manually switch targets. Now another guy we know has 40 accounts. He uses ISBoxer to automatically target, lock and mine a single rock with all 40 of his barges. He takes in far more ISK per ship than us simply because he saves so much time by only having to input a single command to get all 40 of his ships to act. If he had to actually play all 40 accounts, he'd make far less than us because of the time lost changing clients and entering individual commands. That's what the OP means when they say mining. He's not talking about a group of friends talking on TS3 whilst their lasers cycle. He's probably a middle aged man, likely from the US like I am, that's probably on some sort of government assistance(disability or welfare), which unfortunately I'm not, likely overweight, and he definitely spends a lot of timing thinking the wealthy owe him something. This man is likely unhappy, has been divorced, and trends towards anti-social behavior. Obviously playing a multiplayer game with 50 pretend friends isn't helping. We must help these people! Ban ISBoxer so that he can be freed from his parents' basement, and maybe see a real human being again! He's paying either 600 dollars per month or 24 billion for those accounts why shouldn't he mine more than you? |

Herzog Wolfhammer
Sigma Special Tactics Group
3530
|
Posted - 2013.10.21 15:15:00 -
[85] - Quote
Infinity Ziona wrote:Xavier Higdon wrote:While the OP failed to give a single reason for nerfing high sec that makes sense, he did give a few for banning ISBoxer and other multiboxing tools. I'm a part of a high sec mining fleet for at least a couple of hours every day and I can tell you I bring in about 15 to 20 million an hour. With T1 mining crystals and the Orca boosts I get 1880 m3 per 121.8 second cycle. After an asteroid is depleted I have to manually switch my strip miner to a new asteroid. But that's okay, since I have a single Mackinaw. My friend has a few barges/exhumers and he too has to manually switch targets. Now another guy we know has 40 accounts. He uses ISBoxer to automatically target, lock and mine a single rock with all 40 of his barges. He takes in far more ISK per ship than us simply because he saves so much time by only having to input a single command to get all 40 of his ships to act. If he had to actually play all 40 accounts, he'd make far less than us because of the time lost changing clients and entering individual commands. That's what the OP means when they say mining. He's not talking about a group of friends talking on TS3 whilst their lasers cycle. He's probably a middle aged man, likely from the US like I am, that's probably on some sort of government assistance(disability or welfare), which unfortunately I'm not, likely overweight, and he definitely spends a lot of timing thinking the wealthy owe him something. This man is likely unhappy, has been divorced, and trends towards anti-social behavior. Obviously playing a multiplayer game with 50 pretend friends isn't helping. We must help these people! Ban ISBoxer so that he can be freed from his parents' basement, and maybe see a real human being again! He's paying either 600 dollars per month or 24 billion for those accounts why shouldn't he mine more than you?
I would rather that the multi-boxers, if they are as described above (who the heck knows?), be playing Eve and/or paying lots of money on subs rather than out in the world pushing collectivism or some crap religion (as if there was a difference).
|

SoldierSister
Red Federation RvB - RED Federation
8
|
Posted - 2013.10.21 15:16:00 -
[86] - Quote
I read upto the we earn billions mining, which came after I'm a hi sec carebear.
2 things...
1 you can't force people to PvP they will either settle for less Isk as there not really losing ship's or get bored and quit game.
2. you have billions of isk and don't go into low/null often which you stated at the start of your post.
So now I'm confused, you have earnt billions sit in hi sec then ask for it to be nerfed when you don't really leave it. Why even start this thread? just get your self out of hi sec and into a C5 wormhole when you can start another thread asking for those to be nerfed also....You see were I am going here yes? |

Ramona McCandless
The McCandless Clan Turing Tested
848
|
Posted - 2013.10.21 15:19:00 -
[87] - Quote
Herzog Wolfhammer wrote: I would rather that the multi-boxers, if they are as described above (who the heck knows?), be playing Eve and/or paying lots of money on subs rather than out in the world pushing collectivism or some crap religion (as if there was a difference).
Your fascism betrays you Sirrah
Join the Blood Covenant and all will be revealed to you
Become one with us
In the truest
Possible
Way Yours in blood,-á
Dr. R McCandless MD, PhD, MSc, IDKFA, IDST, AFK, BRB, NOCLIP |

Angeal MacNova
XDraconis CombineX
93
|
Posted - 2013.10.21 15:40:00 -
[88] - Quote
Infinity Ziona wrote:Xavier Higdon wrote:While the OP failed to give a single reason for nerfing high sec that makes sense, he did give a few for banning ISBoxer and other multiboxing tools. I'm a part of a high sec mining fleet for at least a couple of hours every day and I can tell you I bring in about 15 to 20 million an hour. With T1 mining crystals and the Orca boosts I get 1880 m3 per 121.8 second cycle. After an asteroid is depleted I have to manually switch my strip miner to a new asteroid. But that's okay, since I have a single Mackinaw. My friend has a few barges/exhumers and he too has to manually switch targets. Now another guy we know has 40 accounts. He uses ISBoxer to automatically target, lock and mine a single rock with all 40 of his barges. He takes in far more ISK per ship than us simply because he saves so much time by only having to input a single command to get all 40 of his ships to act. If he had to actually play all 40 accounts, he'd make far less than us because of the time lost changing clients and entering individual commands. That's what the OP means when they say mining. He's not talking about a group of friends talking on TS3 whilst their lasers cycle. He's probably a middle aged man, likely from the US like I am, that's probably on some sort of government assistance(disability or welfare), which unfortunately I'm not, likely overweight, and he definitely spends a lot of timing thinking the wealthy owe him something. This man is likely unhappy, has been divorced, and trends towards anti-social behavior. Obviously playing a multiplayer game with 50 pretend friends isn't helping. We must help these people! Ban ISBoxer so that he can be freed from his parents' basement, and maybe see a real human being again! He's paying either 600 dollars per month or 24 billion for those accounts why shouldn't he mine more than you?
WRT ISBoxer, even if the person simply had 40 clients open and had to alt-tab between them, he could spread the mining ships across the belt and get them to target different astroids. If he/she spends 2min with each mining ship before alt tabbing to the next one, then by the time they cycle through every ship and get back to the one they started with, that ship should be just coming due to target new astroids and/or empty the ore hold if timed right.
Alternatively, they could set it all up right away and quickly (no waiting). Then they just keep a wide view of the field and when one of the ship's strippers stop, they just go right to that ship and deal with the situation. It's bit of a juggling act but I can see it being possible.
Either way, they'll have very little wasted time vs someone with just one account to worry about.
Now "they pay for all those accounts why shouldn't they make more"? Well, sure. They should make more isk over all. However, I believe that they should make the same isk/hour/account than someone with just one account.
Just because they choose to pay for a second account doesn't mean they should be able to make 3 times the isk for doing it. That's essentially makes the game pay to win.
Regardless as to why you log in and play, there is an underlying factor shared by everyone. To make isk because without isk, you'll likely not be able to do those other things you do which are the reasons you log in and play. |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 15:43:00 -
[89] - Quote
Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue.
All the more reason for a conversation then. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Dracvlad
Taishi Combine Pirate Nation.
132
|
Posted - 2013.10.21 15:46:00 -
[90] - Quote
La Nariz wrote:Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue. All the more reason for a conversation then.
Hopefully you will include those that don't in this conversation, or it will turn into a 0.0 mothers meeting... If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 16:00:00 -
[91] - Quote
Dracvlad wrote:La Nariz wrote:Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue. All the more reason for a conversation then. Hopefully you will include those that don't in this conversation, or it will turn into a 0.0 mothers meeting...
That's the point, there's been 0 communication from CCP about it and its the cause of these threads. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Frostys Virpio
Lame Corp Name
735
|
Posted - 2013.10.21 16:17:00 -
[92] - Quote
Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue.
The bad part is you probably can;t give us more details than that. Like how big is that "some". If high-sec income was truly seen as a problem, it would of been tackled by a temporary fix until they find a more elegant solution. Right now, nothing is done and to me, that means there is nothing to cahnge because it's how it seems it should be. |

Sexy Cakes
Have A Seat
437
|
Posted - 2013.10.21 16:18:00 -
[93] - Quote
babby's first billion
when you grow up you will realize anything outside of high sec incursions is a joke Not today spaghetti. |

Ramona McCandless
The McCandless Clan Turing Tested
849
|
Posted - 2013.10.21 16:22:00 -
[94] - Quote
Sexy Cakes wrote: high sec incursions
Whats that?
Some new New Order attack pattern? Yours in blood,-á
Dr. R McCandless MD, PhD, MSc, IDKFA, IDST, AFK, BRB, NOCLIP |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 16:23:00 -
[95] - Quote
Frostys Virpio wrote:Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue. The bad part is you probably can;t give us more details than that. Like how big is that "some". If high-sec income was truly seen as a problem, it would of been tackled by a temporary fix until they find a more elegant solution. Right now, nothing is done and to me, that means there is nothing to cahnge because it's how it seems it should be.
"Nothings being done because there isn't a problem and this is how its supposed to be," not even going to touch how terrible of an argument that is. You're forgetting that there could be gridlock, half wants to change it half does not so both halves are left at a point of indecision. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Atomic Virulent
Dark Matter Industrial
111
|
Posted - 2013.10.21 16:29:00 -
[96] - Quote
So what's your plan to 'smoke out' those who make billions MORE than you per month by station trading and NEVER undocking? What I want to know is how you are making billions from hi-sec missioning. FFS even lvl IVs, if you are employed like myself and have a family and life outside those 2 things, 1 Billion a month would be a miracle.
Believe it or not, most players are in this game to play how they want. Many enjoy being the backbone of the entire game... as in MINING. Force them into PVP and they will just leave the game and go back to selling gems on the WoW AH.
You play how you want and let others play how they want. You have ZERO control and you can't stand it.
If we went with your suggestions, you would only complain that there is too much carebearing in lowsec and everyone needs to be forced into nullsec.. Where, btw, if you didn't know you can make 10x whatever you make in hi-sec with infinitely less work just FYI. If you think hi-sec is so outrageously profitable then you clearly don't know what null-sec is.
You're like a wealthy American billionaire who hates capitalism and seeks to destroy it. "God I HATE this place that made me so rich!!! AARRGGGHHH!!!" |

March rabbit
epTa Team Inc.
817
|
Posted - 2013.10.21 16:35:00 -
[97] - Quote
Benny Ohu wrote:Dracvlad wrote:As for the question of defining a 0.0 splergelord, Malcanis would be a perfect example, I hope that was educational! 'splergelord' must be a great compliment, but can you please tell us what it means you don't want to know it |

Ishtanchuk Fazmarai
2221
|
Posted - 2013.10.21 16:38:00 -
[98] - Quote
Vincent Athena wrote:The reason many players avoid low and null is not ISK. What they are avoiding is Adrenaline.
For many people the adrenaline rush feels bad and is something to be avoided. Chribba even said he fells that way in his presentation at Eve Vegas. As nothing in the OPs post was geared to reducing the confrontational interactions of low and null, those who do not like adrenaline will continue to play in high accepting what they can get, or move to a different game. What they will not do is move to low or null. Why would they want to play a game that makes them feel bad for fake space money?
High sec needs to be a viable place to play for players who like a calm easy going area with cooperative and competitive interactions with other players.
Low needs to be a viable place to play for those players who like the adrenaline rush that comes from confrontational interactions with other players.
Null needs to be a viable place to play for those who want to empire build, or knock down.
W fits in there somehow, Im not sure how to word it (and I live there.....).
Wormhole = space anarchists in my view.
If i wanted to PvP in EVE, likely i would lean towards Wormhole space.
Anyway, you're right that every security level should have its own sustainable ecosystem, form starting pilots to veteran pilots. The despicable state of hisec gameplay and content to everyone who doens't conforms to what CCP considers appropiate is a crying shame. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |

March rabbit
epTa Team Inc.
817
|
Posted - 2013.10.21 16:40:00 -
[99] - Quote
Malcanis wrote:La Nariz wrote:Malcanis wrote:This thread again.
Awesome. Yep, and it'll keep happening until highsec isn't horribly out of balance. Ugh. But it's so tedious making the same simple data-supported points over and over and oh look, thread #12,053 just got posted by some genius who thinks his ideas are so amazingly original that he couldn't possibly put them into the existing thread on page 3, so let's do it over one more time. I know that persistence is an essential component of advocating change, but really there comes a point where it does more harm than good. Is anyone going to change their mind because of this thread? Will a single remotely new or original argument be made? Will any new information that wasn't in the 12,052 other threads on this very topic come to light? what happened? Malkanis actually makes a point  |

Dracvlad
Taishi Combine Pirate Nation.
133
|
Posted - 2013.10.21 16:43:00 -
[100] - Quote
La Nariz wrote:Frostys Virpio wrote:Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue. The bad part is you probably can;t give us more details than that. Like how big is that "some". If high-sec income was truly seen as a problem, it would of been tackled by a temporary fix until they find a more elegant solution. Right now, nothing is done and to me, that means there is nothing to cahnge because it's how it seems it should be. "Nothings being done because there isn't a problem and this is how its supposed to be," not even going to touch how terrible of an argument that is. You're forgetting that there could be gridlock, half wants to change it half does not so both halves are left at a point of indecision.
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff. If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Ishtanchuk Fazmarai
2222
|
Posted - 2013.10.21 16:44:00 -
[101] - Quote
Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue.
It's a tough one, when people pay you to do what you don't want them to do despite all your efforts to lure them into doing what you want. Poor CCP Hardenthefuckup, he's the most misunderstood guy after CCP Backlash.  The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |

Arduemont
12 pound opinion
2213
|
Posted - 2013.10.21 17:00:00 -
[102] - Quote
Nerffing and buffing of space is a m00t idea.
Each area of space needs unique resources. That way the players decide which areas of space are most profitable through supply and demand. At the moment there is nothing you can get in lowsec that you can't get with almost complete safety out in Goonsec. Highsec has no unique resources (until the Ghost sites are added), Low sec has only FW loyalty points (nothing exciting), and nullsec has officer mods. WH space is in that sense one of the most unique areas of space, which is why people complain about it so little. Poor sov space literally has nothing that you can't get somewhere else. Nothing at all.
Give each area of space more unique resources and the players will move to those areas for those things. Simple as that. ISK, and minerals mean almost nothing because you can get them anywhere. "In the age of information, ignorance is a choice." |

Frostys Virpio
Lame Corp Name
735
|
Posted - 2013.10.21 17:00:00 -
[103] - Quote
La Nariz wrote:Frostys Virpio wrote:Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue. The bad part is you probably can;t give us more details than that. Like how big is that "some". If high-sec income was truly seen as a problem, it would of been tackled by a temporary fix until they find a more elegant solution. Right now, nothing is done and to me, that means there is nothing to cahnge because it's how it seems it should be. "Nothings being done because there isn't a problem and this is how its supposed to be," not even going to touch how terrible of an argument that is. You're forgetting that there could be gridlock, half wants to change it half does not so both halves are left at a point of indecision.
If there is indeed a gridlock, then debating it until the cows come home is not gonna change anything anyway and I can tell you the cows are very far from home. Both side dismiss the argument of the other because they see the game as needing to be played "thier" way. "We should not ahve to go to nigh sec to be efficient at makign ISK" and "We should not have to go to low/null to be efficient at amking ISK" is pretty much the same thing in the end and it's what most of those stupid thread end up in anyway.
If CCP is stuck in a gridlock like the forum is, you will have to live with the current way it is. |

March rabbit
epTa Team Inc.
818
|
Posted - 2013.10.21 17:03:00 -
[104] - Quote
Arduemont wrote:Poor sov space literally has nothing that you can't get somewhere else. Nothing at all. - you can build capitals/supers - you can set up outposts and deny enemy docking rights - you can have your name on a system - you can run regular anomalies and mining sites with upgrades
|

baltec1
Bat Country
8321
|
Posted - 2013.10.21 17:06:00 -
[105] - Quote
March rabbit wrote:Arduemont wrote:Poor sov space literally has nothing that you can't get somewhere else. Nothing at all. - you can build capitals/supers - you can set up outposts and deny enemy docking rights - you can have your name on a system - you can run regular anomalies and mining sites with upgrades
To be fair anoms are only our version of level 4 missions only not unlimited. |

Ramona McCandless
The McCandless Clan Turing Tested
852
|
Posted - 2013.10.21 17:06:00 -
[106] - Quote
I can't believe I have to say the things that are obvious
Why should CCP change anything at all?
Is it beyond player ability to think around the problems themselves?
EvE is about "if you can imagine it, you can do it"
So if High/Low/Null/W is too good/bad/indifferent
Do something
Other than sit here achieving
Nothing Yours in blood,-á
Dr. R McCandless MD, PhD, MSc, IDKFA, IDST, AFK, BRB, NOCLIP |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 17:07:00 -
[107] - Quote
Dracvlad wrote: The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
This argument has come up in every single thread Malcanis has just verbally sighed about. "You want highsec nerfed so you can force highsec people into other sec areas." People want to be able to live and thrive in their own areas that's the simple. Its only easy to do this in highsec because its rewarded so well for the risk that is there. I don't see officer/faction fit vindicators as a common site in lowsec, I don't see it in nullsec or wormholes either. The reason for that is its not rewarded enough for people do decide its a good idea to do that.
I'm going to make the claim that the average person has a hard time thriving in their own space outside of highsec so they make alts and sit them in highsec to enable their actions outside of highsec.
That's only the case because reward > > > risk in highsec. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 17:14:00 -
[108] - Quote
Frostys Virpio wrote: If there is indeed a gridlock, then debating it until the cows come home is not gonna change anything anyway and I can tell you the cows are very far from home. Both side dismiss the argument of the other because they see the game as needing to be played "thier" way. "We should not ahve to go to nigh sec to be efficient at makign ISK" and "We should not have to go to low/null to be efficient at amking ISK" is pretty much the same thing in the end and it's what most of those stupid thread end up in anyway.
If CCP is stuck in a gridlock like the forum is, you will have to live with the current way it is.
A defeatist outlook on it and another set horrible arguments from you. "Gridlock exists and nothing can change it so we should do nothing." The reason said gridlock exist is because at least half of the people aren't willing to be swayed by facts and data. Remove those people from the conversation then try having it again. Effective moderation would do wonders. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Frostys Virpio
Lame Corp Name
735
|
Posted - 2013.10.21 17:17:00 -
[109] - Quote
La Nariz wrote:
That's only the case because reward > > > risk in highsec.
Of course is super skewed. The real problem that needs to be solved is to know if it's intended or not. What if the current risk:reward ratio was intended in low/null because of the toher stuff you can also do there and you can't in other place? Until we actaully have a clear answer from CCP (Like that really has a chance to happen...), we will never really know whats the deal with it and have to regress back to sligning poo at each other like monkeys. Every single point and possible outcome has already been debated to death by the player base. The dead horse is nothing more than a bloody mess on the ground now. Heck our sticks are shorter than they use to be from all that beating and yet, not a single word was spoken by CCP. Is beating out stick until they actaully are toothpick the way this should really keep going?
I demand CCP establish a monument in honor of that poor horse now. |

Arduemont
12 pound opinion
2213
|
Posted - 2013.10.21 17:18:00 -
[110] - Quote
March rabbit wrote:Arduemont wrote:Poor sov space literally has nothing that you can't get somewhere else. Nothing at all. - you can build capitals/supers - you can set up outposts and deny enemy docking rights - you can have your name on a system - you can run regular anomalies and mining sites with upgrades
Type. I meant NPC null.
Corrected. "In the age of information, ignorance is a choice." |

Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.21 17:22:00 -
[111] - Quote
Dracvlad wrote:
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
Aaaaaaand paranoia again! "You just want to make me go to low/nullsec so you can gank me!"
No, they don't. That's just you protecting your golden goose. It's always the same trite and tired response when people tell you that highsec is raking in the cash at an inappropriate level.
So, there are two real possibilities here. Either people who like highsec will stay in highsec because they're cowards and won't go anywhere that doesn't have CONCORD.
Or, they will go because they will only go where the most money can be made, in which case we still need to nerf highsec because the very existence of those people in highsec is a damning condemnation of how much obscene amounts of money can be made there in almost total safety.
So, people who are in highsec now are there for one of two reasons: safety, or money. If they are there for safety, then they won't leave anyway. If they are there for money, that just goes to show that it's too lucrative. Not posting on my main, and loving it.-á Because free speech.-á |

Frostys Virpio
Lame Corp Name
735
|
Posted - 2013.10.21 17:30:00 -
[112] - Quote
Kaarous Aldurald wrote:Dracvlad wrote:
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
Aaaaaaand paranoia again! "You just want to make me go to low/nullsec so you can gank me!" No, they don't. That's just you protecting your golden goose. It's always the same trite and tired response when people tell you that highsec is raking in the cash at an inappropriate level. So, there are two real possibilities here. Either people who like highsec will stay in highsec because they're cowards and won't go anywhere that doesn't have CONCORD. Or, they will go because they will only go where the most money can be made, in which case we still need to nerf highsec because the very existence of those people in highsec is a damning condemnation of how much obscene amounts of money can be made there in almost total safety. So, people who are in highsec now are there for one of two reasons: safety, or money. If they are there for safety, then they won't leave anyway. If they are there for money, that just goes to show that it's too lucrative.
Since we know money can also be made in low/null with the difference really being that it is more dangerous, then the amount of money made in high sec should not really bother you because you would also be making money. The choice of living in dangerous sapce is one players make by themself. If you want non-consentual PVP to not cost you a ship, then you ahve to live in more risky place. CCP made sure that you can also make money in the PVP zones but your own choice mean you have to put more effort into it. Prove to me that the risk/reward ratio is more skewed than CCP intended and I will support your crusade because it will be then proven that the game is not balanced as it should be. Until you can do that, I will go with my own theory of "It's currently implemented the way CCP wants it".
It's not like nerfing the income of high-sec would be hard if they really wanted to nerf it. |

baltec1
Bat Country
8321
|
Posted - 2013.10.21 17:41:00 -
[113] - Quote
Frostys Virpio wrote:Kaarous Aldurald wrote:Dracvlad wrote:
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
Aaaaaaand paranoia again! "You just want to make me go to low/nullsec so you can gank me!" No, they don't. That's just you protecting your golden goose. It's always the same trite and tired response when people tell you that highsec is raking in the cash at an inappropriate level. So, there are two real possibilities here. Either people who like highsec will stay in highsec because they're cowards and won't go anywhere that doesn't have CONCORD. Or, they will go because they will only go where the most money can be made, in which case we still need to nerf highsec because the very existence of those people in highsec is a damning condemnation of how much obscene amounts of money can be made there in almost total safety. So, people who are in highsec now are there for one of two reasons: safety, or money. If they are there for safety, then they won't leave anyway. If they are there for money, that just goes to show that it's too lucrative. Since we know money can also be made in low/null with the difference really being that it is more dangerous, then the amount of money made in high sec should not really bother you because you would also be making money. The choice of living in dangerous sapce is one players make by themself. If you want non-consentual PVP to not cost you a ship, then you ahve to live in more risky place. CCP made sure that you can also make money in the PVP zones but your own choice mean you have to put more effort into it. Prove to me that the risk/reward ratio is more skewed than CCP intended and I will support your crusade because it will be then proven that the game is not balanced as it should be. Until you can do that, I will go with my own theory of "It's currently implemented the way CCP wants it". It's not like nerfing the income of high-sec would be hard if they really wanted to nerf it.
CCP have nerfed null income many times but have not nerfed high sec income to match. Over the years this has resulted in an imbalance. |

Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.21 17:47:00 -
[114] - Quote
baltec1 wrote:Frostys Virpio wrote:Kaarous Aldurald wrote:Dracvlad wrote:
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
Aaaaaaand paranoia again! "You just want to make me go to low/nullsec so you can gank me!" No, they don't. That's just you protecting your golden goose. It's always the same trite and tired response when people tell you that highsec is raking in the cash at an inappropriate level. So, there are two real possibilities here. Either people who like highsec will stay in highsec because they're cowards and won't go anywhere that doesn't have CONCORD. Or, they will go because they will only go where the most money can be made, in which case we still need to nerf highsec because the very existence of those people in highsec is a damning condemnation of how much obscene amounts of money can be made there in almost total safety. So, people who are in highsec now are there for one of two reasons: safety, or money. If they are there for safety, then they won't leave anyway. If they are there for money, that just goes to show that it's too lucrative. Since we know money can also be made in low/null with the difference really being that it is more dangerous, then the amount of money made in high sec should not really bother you because you would also be making money. The choice of living in dangerous sapce is one players make by themself. If you want non-consentual PVP to not cost you a ship, then you ahve to live in more risky place. CCP made sure that you can also make money in the PVP zones but your own choice mean you have to put more effort into it. Prove to me that the risk/reward ratio is more skewed than CCP intended and I will support your crusade because it will be then proven that the game is not balanced as it should be. Until you can do that, I will go with my own theory of "It's currently implemented the way CCP wants it". It's not like nerfing the income of high-sec would be hard if they really wanted to nerf it. CCP have nerfed null income many times but have not nerfed high sec income to match. Over the years this has resulted in an imbalance.
Mostly because of the whole "supply and demand" thing, in fact. There is an unlimited supply of L4s. Anything you can do for comparable isk in nullsec is sharply limited in amount.
And that's the problem. Even one L4 agent in highsec can theoretically supply infinite amounts of players. In null, there flat out is not enough to go around. Which is why, btw, a lot of their line members run incursions or blitz L4s to make money, since fighting other people to get the anoms isn't worth the time or the trouble.
Buffing null isn't the solution. 2 areas of space that make too much money is a worse problem than before. Right now, highsec is head and shoulders above all 3 other areas of space. Bring it down to match. Not posting on my main, and loving it.-á Because free speech.-á |

Benny Ohu
Chaotic Tranquility Casoff
1698
|
Posted - 2013.10.21 17:58:00 -
[115] - Quote
Frostys Virpio wrote: Since we know money can also be made in low/null with the difference really being that it is more dangerous, then the amount of money made in high sec should not really bother you because you would also be making money. The choice of living in dangerous sapce is one players make by themself. If you want non-consentual PVP to not cost you a ship, then you ahve to live in more risky place. CCP made sure that you can also make money in the PVP zones but your own choice mean you have to put more effort into it. Prove to me that the risk/reward ratio is more skewed than CCP intended and I will support your crusade because it will be then proven that the game is not balanced as it should be. Until you can do that, I will go with my own theory of "It's currently implemented the way CCP wants it".
It's not like nerfing the income of high-sec would be hard if they really wanted to nerf it.
if parts of the game are badly balanced, and ccp intended it that way, then ccp intended wrong. |

Xavier Higdon
Wolfbane Hauler Inc RECURSIVE ASCENSION
32
|
Posted - 2013.10.21 18:02:00 -
[116] - Quote
The problem is that everyone seems to want WOW In Spaaaace! They want to have unlimited interaction with the game client, and as little interaction with humans as possible. Whether this is 40 alt multiboxing fleets eating ice belts, or people running missions it doesn't matter. You're playing the game wrong if you're not interacting with other people. A proud member of Wolfbane Hauler Inc. We are currently recruiting pilots of all skill levels. We need both industrial combat specialists. For more information see our ad:-á |

Ramona McCandless
The McCandless Clan Turing Tested
855
|
Posted - 2013.10.21 18:04:00 -
[117] - Quote
Benny Ohu wrote: if parts of the game are badly balanced.....
Which they arent
Yours in blood,-á
Dr. R McCandless MD, PhD, MSc, IDKFA, IDST, AFK, BRB, NOCLIP |

Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.21 18:09:00 -
[118] - Quote
Ramona McCandless wrote:Benny Ohu wrote: if parts of the game are badly balanced.....
Which they arent
His statement wasn't referring to anything, just a refutation of Frosty's odd statement.
It doesn't matter what part he's talking about. You could easily say it with ships, for instance. If attack battlecruisers are overpowered, whether CCP designed them that way or not, CCP is still wrong. Not posting on my main, and loving it.-á Because free speech.-á |

Dracvlad
Taishi Combine Pirate Nation.
133
|
Posted - 2013.10.21 18:14:00 -
[119] - Quote
March rabbit wrote:Arduemont wrote:Poor sov space literally has nothing that you can't get somewhere else. Nothing at all. - you can build capitals/supers - you can set up outposts and deny enemy docking rights - you can have your name on a system - you can run regular anomalies and mining sites with upgrades
I agree, poor sov space is still very viable.
La Nariz wrote:Dracvlad wrote: The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
This argument has come up in every single thread Malcanis has just verbally sighed about. "You want highsec nerfed so you can force highsec people into other sec areas." People want to be able to live and thrive in their own areas that's the simple. Its only easy to do this in highsec because its rewarded so well for the risk that is there. I don't see officer/faction fit vindicators as a common site in lowsec, I don't see it in nullsec or wormholes either. The reason for that is its not rewarded enough for people do decide its a good idea to do that. I'm going to make the claim that the average person has a hard time thriving in their own space outside of highsec so they make alts and sit them in highsec to enable their actions outside of highsec. That's only the case because reward > > > risk in highsec.
First of all I reject the simplistic risk/reward view that many of you have, its more like risk/reward/fun, for the average player running anoms is a lot better than running level 4's. And there is risk, you can get your mission ship ganked, or trigger the wrong ship and bang too much DPS and lots of webs and points.
In terms of the officer fit Vindicators that is a silly example, because who except for a few very can afford to fly something like that where you are likely to lose a ship, of course they won't take those into low sec or null, though I have in my time seen quite a few shiny ships in null.
And just because people have a mission alt which they run while waiting for PvP perhaps sitting on a Titan proves nothing, many people do that as they just warp out of the mission when it looks like they are going to get a fight. And because they are focussed on the PvP potential they cannot run a character doing anoms in 0.0. It makes sense and therefore proves nothing, just that its lower risk. If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Ramona McCandless
The McCandless Clan Turing Tested
856
|
Posted - 2013.10.21 18:20:00 -
[120] - Quote
Kaarous Aldurald wrote:
It doesn't matter what part he's talking about. You could easily say it with ships, for instance. If attack battlecruisers are overpowered, whether CCP designed them that way or not, CCP is still wrong.
If the sun refuse to shine, I don't mind, I don't mind, If the mountains fell in the sea, let it be, it ain't CCP. Alright, 'cos I got my own world to look through, And I ain't gonna copy you.
Still isnt though Yours in blood,-á
Dr. R McCandless MD, PhD, MSc, IDKFA, IDST, AFK, BRB, NOCLIP |

Dracvlad
Taishi Combine Pirate Nation.
133
|
Posted - 2013.10.21 18:23:00 -
[121] - Quote
Kaarous Aldurald wrote:Dracvlad wrote:
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
Aaaaaaand paranoia again! "You just want to make me go to low/nullsec so you can gank me!" No, they don't. That's just you protecting your golden goose. It's always the same trite and tired response when people tell you that highsec is raking in the cash at an inappropriate level. So, there are two real possibilities here. Either people who like highsec will stay in highsec because they're cowards and won't go anywhere that doesn't have CONCORD. Or, they will go because they will only go where the most money can be made, in which case we still need to nerf highsec because the very existence of those people in highsec is a damning condemnation of how much obscene amounts of money can be made there in almost total safety. So, people who are in highsec now are there for one of two reasons: safety, or money. If they are there for safety, then they won't leave anyway. If they are there for money, that just goes to show that it's too lucrative.
Of course you want a load of easy to kill low sec noobs in shiny ships to kill, who wouldn't? Hell taht would interest me...
From what I have seen the higher level Incursion groups and people who can multibox missions to their eyes bleed like robots can make cash at an inappropiate level in hisec, this is not true for everyone, Incursions can be compared to sites in terms of limited availability.
Those people who want to stay in hisec do so because they do not want to pew pew and lose their expensive ships, they just don't feel like doing it, cowards, maybe, but that is their choice. The thing is that they do not want to go into areas in which they can lose their ships period, the ISK makes no difference and if CCP was to make the ISK reward less then these people will stay in hisec and get fed up at the extra grind to get what they want to fly in, hell taht is their fun.
I believe that they are there for safety, simple as. If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Bienator II
madmen of the skies
2102
|
Posted - 2013.10.21 18:25:00 -
[122] - Quote
i am in low and don't care about ISK. Not everything is about profits. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 18:27:00 -
[123] - Quote
Dracvlad wrote: First of all I reject the simplistic risk/reward view that many of you have, its more like risk/reward/fun, for the average player running anoms is a lot better than running level 4's. And there is risk, you can get your mission ship ganked, or trigger the wrong ship and bang too much DPS and lots of webs and points.
In terms of the officer fit Vindicators that is a silly example, because who except for a few very can afford to fly something like that where you are likely to lose a ship, of course they won't take those into low sec or null, though I have in my time seen quite a few shiny ships in null.
And just because people have a mission alt which they run while waiting for PvP perhaps sitting on a Titan proves nothing, many people do that as they just warp out of the mission when it looks like they are going to get a fight. And because they are focussed on the PvP potential they cannot run a character doing anoms in 0.0. It makes sense and therefore proves nothing, just that its lower risk.
Why is it you reject that? Show us some compelling reason we should accept risk:reward:fun over risk:reward. The rest of the post is stuff that has already been refuted. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
754
|
Posted - 2013.10.21 18:28:00 -
[124] - Quote
Maliandra wrote:Hi, I am a full out carebear that rarely ever leaves hi-sec. I make several billion in profit each month (after calculating PLEX payments for each account) off mission running and mining with my fleet. If things stay this way I will have immense amounts of ISK to my name before I even know it. As such I am honestly one of the last people who should speak out against hi-sec profits. But I am. I believe game balance is more important than my personal profit and what we have here is a lack of game balance.
Right now a person can make more ISK/hour (consistently) mining with a fleet in hi-sec than they can anywhere else doing anything else, with one exception: Hi-sec multibox mission runner/hauler ganking. The scenario we have is thus: The biggest ISK earners are doing so in hi-sec, and the biggest ISK takers are also doing so in hi-sec.
This is counter to the entire point of low/null sec - increased risk for potential increase in reward.
I will not go into the details of exactly why hi-sec is so profitable, I hope discussion in this thread can touch on that. ]However I will relay an idea here.
We could commit these changes to hi-sec: - Reduce bounties and agent payments for hi-sec missions. - Reduce the amount of ores in hi-sec that are not Veldspar and Plagioclase. - Reduce the quantities per rock to 2 cycles max and commonly just 1.
What does this result in? - Mission running in low/null - with a disposable fit - would now be more profitable than running them in hisec. - Only small time miners can really keep up in hi-sec. Large scale mining fleets will struggle to find belts with large enough per rock quantities to be worth their time. Very few large scale mining fleets are willing to lock onto a new rock with each barge every time a cycle is completed.
Carebears are only willing to put themselves in danger if there is a significant profit incentive. As of right now the profit incentive really isn't there, coupled with the fact that we make more than we desire anyways in hi-sec.
Profit reduction in hi-sec = Increased profit margin for low/null = Increased activity in low/null
Seems like a simple enough formula...
As such the big ISK earners in hi-sec will need to move their butts into low/null if they hope to keep up the profits. You're a two month old newb who doesn't know jack ****.
You're a two month old alt of a null-sec care bear that is too scared to post on his/her main.
Either way, you're full of ****. Bob is the god of Wormholes.
That's all you need to know. |

Frostys Virpio
Lame Corp Name
735
|
Posted - 2013.10.21 18:36:00 -
[125] - Quote
baltec1 wrote:Frostys Virpio wrote:Kaarous Aldurald wrote:Dracvlad wrote:
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
Aaaaaaand paranoia again! "You just want to make me go to low/nullsec so you can gank me!" No, they don't. That's just you protecting your golden goose. It's always the same trite and tired response when people tell you that highsec is raking in the cash at an inappropriate level. So, there are two real possibilities here. Either people who like highsec will stay in highsec because they're cowards and won't go anywhere that doesn't have CONCORD. Or, they will go because they will only go where the most money can be made, in which case we still need to nerf highsec because the very existence of those people in highsec is a damning condemnation of how much obscene amounts of money can be made there in almost total safety. So, people who are in highsec now are there for one of two reasons: safety, or money. If they are there for safety, then they won't leave anyway. If they are there for money, that just goes to show that it's too lucrative. Since we know money can also be made in low/null with the difference really being that it is more dangerous, then the amount of money made in high sec should not really bother you because you would also be making money. The choice of living in dangerous sapce is one players make by themself. If you want non-consentual PVP to not cost you a ship, then you ahve to live in more risky place. CCP made sure that you can also make money in the PVP zones but your own choice mean you have to put more effort into it. Prove to me that the risk/reward ratio is more skewed than CCP intended and I will support your crusade because it will be then proven that the game is not balanced as it should be. Until you can do that, I will go with my own theory of "It's currently implemented the way CCP wants it". It's not like nerfing the income of high-sec would be hard if they really wanted to nerf it. CCP have nerfed null income many times but have not nerfed high sec income to match. Over the years this has resulted in an imbalance.
Is it even remotly possible that the nerf to null war to skew the ratio even more in High-sec favor or is it absolutely impossible? I can't really analyse what the intended ratio is from CCP because they enver comunicate about it so I have to take thier very rare action toward the ratio and pretend it's intended. If it is not, then why were those changes not done along other changes to keep the ratio the same? Changing the numbers on lvl4 missions would not be that hard I guess and would help level the income ratio but it was not done. Why? |

Herzog Wolfhammer
Sigma Special Tactics Group
3531
|
Posted - 2013.10.21 18:36:00 -
[126] - Quote
It's the gate camps.
Don't want to be sheep and mine and grind in highsec? Boring? Yeah sure.
Go to lowsec or nullsec and what happens?
You end up gate camping. Big deal.
Oh and you'll kill everything that moves and then complain about a lack of targets when nothing shows up any more.
So we go from contradicting ourselves to looking like morons too.
Just make it easier for ALL ships to get around, even a system to system warp capability. Just do that and we'll see everything change.
For now all we are doing in threads like this is pushing a limp johnson up a hill. |

Dracvlad
Taishi Combine Pirate Nation.
134
|
Posted - 2013.10.21 18:36:00 -
[127] - Quote
La Nariz wrote:Dracvlad wrote: First of all I reject the simplistic risk/reward view that many of you have, its more like risk/reward/fun, for the average player running anoms is a lot better than running level 4's. And there is risk, you can get your mission ship ganked, or trigger the wrong ship and bang too much DPS and lots of webs and points.
In terms of the officer fit Vindicators that is a silly example, because who except for a few very can afford to fly something like that where you are likely to lose a ship, of course they won't take those into low sec or null, though I have in my time seen quite a few shiny ships in null.
And just because people have a mission alt which they run while waiting for PvP perhaps sitting on a Titan proves nothing, many people do that as they just warp out of the mission when it looks like they are going to get a fight. And because they are focussed on the PvP potential they cannot run a character doing anoms in 0.0. It makes sense and therefore proves nothing, just that its lower risk.
Why is it you reject that? Show us some compelling reason we should accept risk:reward:fun over risk:reward. The rest of the post is stuff that has already been refuted.
Do you agree or not that level 4's are just damn boring and irritating? If yes then one has to take into account that there is a fun part to the game, I liked the risk of someone coming in when I was in 0.0, getting back to the station or POS, get in a PvP ship and go after them, get into small fleet combat or some big fleet stuff, I like it, but level 4's no, nothing breaks up the boring sameness of it, oh I am salvaging big deal, the very risk of 0.0 makes anoms more fun. You have to look at the risk / reward / fun, you cannot ignore the fun part of the equation which is what I have tried to point out on a number of threads. Level 4's are not fun, Anoms are not really fun, however its because there is risk that they are fun and taht is why most of the players I know will always prefer 0.0 myself included. This is why the ISK payout cannot be reduced, personally I don't think level 4 ISK is that great and I was doing loads of level 4's in Osmon a couple of years back.
As for refuting the point about 0.0 people having mission alts, I have seen them do it for this reason. If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

baltec1
Bat Country
8322
|
Posted - 2013.10.21 18:36:00 -
[128] - Quote
Dracvlad wrote:for the average player running anoms is a lot better than running level 4's.
Oh god no.
They are just as boring and earn around the same. |

Infinity Ziona
Cloakers
594
|
Posted - 2013.10.21 18:41:00 -
[129] - Quote
Quite a confusing topic. Firstly, null seccers complain that there are too many people in high sec. Yet for some odd reason, if a highsec person goes to null sec the very first null sec person they see will most likely kill them outright.
If getting people into null sec is so important, STOP KILLING THEM....
Ya freaks :) |

Dracvlad
Taishi Combine Pirate Nation.
134
|
Posted - 2013.10.21 18:41:00 -
[130] - Quote
baltec1 wrote:Dracvlad wrote:for the average player running anoms is a lot better than running level 4's. Oh god no. They are just as boring and earn around the same.
I think they earn more for the average player, in themselves they are boring, its the spice of being in 0.0 that makes it more fun. If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Johnny Marzetti
GoonWaffe Goonswarm Federation
807
|
Posted - 2013.10.21 18:42:00 -
[131] - Quote
Herzog Wolfhammer wrote:It's the gate camps.
Don't want to be sheep and mine and grind in highsec? Boring? Yeah sure.
Go to lowsec or nullsec and what happens?
You end up gate camping. Big deal.
Oh and you'll kill everything that moves and then complain about a lack of targets when nothing shows up any more.
So we go from contradicting ourselves to looking like morons too.
Just make it easier for ALL ships to get around, even a system to system warp capability. Just do that and we'll see everything change.
For now all we are doing in threads like this is pushing a limp johnson up a hill.
It is so goddamn easy to avoid gatecamps if you bother to look at a map. You should be embarrassed by this post.
|

Mra Rednu
Black Watch Guard
422
|
Posted - 2013.10.21 18:42:00 -
[132] - Quote
Alavaria Fera wrote:Iudicium Vastus wrote:Alavaria Fera wrote:Amariancitizen 55667 wrote:here is an even better idea. lets get CCP to go though every acct in the game and just delete 95% of all the wealth. that way the richest will loose more money the the poorest. Good thing all my value isn't in isk. Wealth would include assets as well. It would be nice if 95% of the supercaps were gone, I admit.
But funnier if 95% of EACH super went. |

Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.21 18:43:00 -
[133] - Quote
Dracvlad wrote:
Of course you want a load of easy to kill low sec noobs in shiny ships to kill, who wouldn't? Hell taht would interest me...
From what I have seen the higher level Incursion groups and people who can multibox missions to their eyes bleed like robots can make cash at an inappropiate level in hisec, this is not true for everyone, Incursions can be compared to sites in terms of limited availability.
Those people who want to stay in hisec do so because they do not want to pew pew and lose their expensive ships, they just don't feel like doing it, cowards, maybe, but that is their choice. The thing is that they do not want to go into areas in which they can lose their ships period, the ISK makes no difference and if CCP was to make the ISK reward less then these people will stay in hisec and get fed up at the extra grind to get what they want to fly in, hell taht is their fun.
I believe that they are there for safety, simple as.
First point. No, actually. Because people tend not to do that twice, and I like to shear my sheep, not eat them. (I honor all ransoms for example, for 24 hours)
Ok, so you say "coward". I think it's a mix of both, to be honest. There are some smart people that are just making money hand over fist in highsec, and those people are only there because that's the best place to make money.
Well, I would argue that Incursions are not limited availability(seen some of those big groups farm them for days when they could have taken the mothership out in about 8 hours), so much as they have a barrier to entry. A big one too. Blitzing L4s on the other hand just requires a Domi. Not posting on my main, and loving it.-á Because free speech.-á |

Dracvlad
Taishi Combine Pirate Nation.
134
|
Posted - 2013.10.21 18:43:00 -
[134] - Quote
Johnny Marzetti wrote:Herzog Wolfhammer wrote:It's the gate camps.
Don't want to be sheep and mine and grind in highsec? Boring? Yeah sure.
Go to lowsec or nullsec and what happens?
You end up gate camping. Big deal.
Oh and you'll kill everything that moves and then complain about a lack of targets when nothing shows up any more.
So we go from contradicting ourselves to looking like morons too.
Just make it easier for ALL ships to get around, even a system to system warp capability. Just do that and we'll see everything change.
For now all we are doing in threads like this is pushing a limp johnson up a hill. It is so goddamn easy to avoid gatecamps if you bother to look at a map. You should be embarrassed by this post.
He is very capable of getting around, he really knows his stuff and will go where he wants, he is talking about players that are new to low sec and null. If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

baltec1
Bat Country
8322
|
Posted - 2013.10.21 18:44:00 -
[135] - Quote
Dracvlad wrote:baltec1 wrote:Dracvlad wrote:for the average player running anoms is a lot better than running level 4's. Oh god no. They are just as boring and earn around the same. I think they earn more for the average player, in themselves they are boring, its the spice of being in 0.0 that makes it more fun.
Run several thousand and it becomes a grind. Its just mining vs rocks that move and shoot back. |

Infinity Ziona
Cloakers
594
|
Posted - 2013.10.21 18:46:00 -
[136] - Quote
baltec1 wrote:Dracvlad wrote:baltec1 wrote:Dracvlad wrote:for the average player running anoms is a lot better than running level 4's. Oh god no. They are just as boring and earn around the same. I think they earn more for the average player, in themselves they are boring, its the spice of being in 0.0 that makes it more fun. Run several thousand and it becomes a grind. Its just mining vs rocks that move and shoot back. Combat sites - we don't have billion isk per run faction filled pinata combat sites in high sec... |

baltec1
Bat Country
8322
|
Posted - 2013.10.21 18:49:00 -
[137] - Quote
Infinity Ziona wrote: Combat sites - we don't have billion isk per run faction filled pinata combat sites in high sec...
We dont have very many in null either. |

Dracvlad
Taishi Combine Pirate Nation.
134
|
Posted - 2013.10.21 18:49:00 -
[138] - Quote
Kaarous Aldurald wrote:Dracvlad wrote:
Of course you want a load of easy to kill low sec noobs in shiny ships to kill, who wouldn't? Hell taht would interest me...
From what I have seen the higher level Incursion groups and people who can multibox missions to their eyes bleed like robots can make cash at an inappropiate level in hisec, this is not true for everyone, Incursions can be compared to sites in terms of limited availability.
Those people who want to stay in hisec do so because they do not want to pew pew and lose their expensive ships, they just don't feel like doing it, cowards, maybe, but that is their choice. The thing is that they do not want to go into areas in which they can lose their ships period, the ISK makes no difference and if CCP was to make the ISK reward less then these people will stay in hisec and get fed up at the extra grind to get what they want to fly in, hell taht is their fun.
I believe that they are there for safety, simple as.
First point. No, actually. Because people tend not to do that twice, and I like to shear my sheep, not eat them. (I honor all ransoms for example, for 24 hours) Ok, so you say "coward". I think it's a mix of both, to be honest. There are some smart people that are just making money hand over fist in highsec, and those people are only there because that's the best place to make money. Well, I would argue that Incursions are not limited availability(seen some of those big groups farm them for days when they could have taken the mothership out in about 8 hours), so much as they have a barrier to entry. A big one too. Blitzing L4s on the other hand just requires a Domi.
People like that hate to lose a ship, its because they find it difficult, its the difference between those that PvP and those that don't.
Its because they are safe and have limited risk, you have to add in to this the replacement cost of the ratting ship in 0.0 and low, that is perhaps the one area in which it slants to hisec to be honest.
Have you seen what happens when there is only one incursion, its crazy, also there are people who finish off the incursion fast to annoy others.
Personally I think the levels are about right, though I would improve poor systems a bit in 0.0 If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Dracvlad
Taishi Combine Pirate Nation.
134
|
Posted - 2013.10.21 18:51:00 -
[139] - Quote
baltec1 wrote:Dracvlad wrote:baltec1 wrote:Dracvlad wrote:for the average player running anoms is a lot better than running level 4's. Oh god no. They are just as boring and earn around the same. I think they earn more for the average player, in themselves they are boring, its the spice of being in 0.0 that makes it more fun. Run several thousand and it becomes a grind. Its just mining vs rocks that move and shoot back.
I have done thousands, and it is, but for me its much better than level 4's by a huge margin. If you do not want LOCAL go to WH space,-áand those people who think that WH space is like 0.0 but without local,-álight a cyno and try jumping to it.-á-á There is a structural issue with Eve, based on accounts with no link, vast reserves of ISK-áand plex, which makes it too easy to metagame the destruction of small alliances. |

Marexlovox
BLOMI BricK sQuAD.
9
|
Posted - 2013.10.21 20:10:00 -
[140] - Quote
I say no, pretty much i got from this post is: Turn High Sec bears into Null Bears, its all about the taxes right?
The Cons from this: -Forcing high sec bears to low/null with result in less subs, since a lot of people like empire and given skill sets for new players and new corps which take time to build skills and isk so they can venture out into dangerous places for pvp. -Lack of ganking shiny ships will irritate a lot of players. -Less activity to an already low activity for low sec pirates. (from empire bears crossing the empire/low border)
To be honest would like to see an empire beef. Just because you like null doesn't mean everyone else does.  |

Postumius Aculeo
Viziam Amarr Empire
0
|
Posted - 2013.10.21 20:20:00 -
[141] - Quote
La Nariz wrote:Dracvlad wrote: The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
This argument has come up in every single thread Malcanis has just verbally sighed about. "You want highsec nerfed so you can force highsec people into other sec areas." People want to be able to live and thrive in their own areas that's the simple. Its only easy to do this in highsec because its rewarded so well for the risk that is there. I don't see officer/faction fit vindicators as a common site in lowsec, I don't see it in nullsec or wormholes either. The reason for that is its not rewarded enough for people do decide its a good idea to do that. I'm going to make the claim that the average person has a hard time thriving in their own space outside of highsec so they make alts and sit them in highsec to enable their actions outside of highsec. That's only the case because reward > > > risk in highsec.
No, no, no, and NO! That's only the case because most who choose to live in low/null are predominately into PvP, and PvP is a low-nil ISK reward activity. The real argument seems to boil down to those engaged in a low-payoff (ISK-wise) activity demanding that all other activities be nerfed until they pay about the same. "How dare mission runners and miners be able to make money in high sec while I lose hundreds of millions in PvP!" If you want to make large amounts of ISK, do something intended to make ISK. Problem solved. |

Postumius Aculeo
Viziam Amarr Empire
0
|
Posted - 2013.10.21 20:27:00 -
[142] - Quote
baltec1 wrote:Frostys Virpio wrote:Kaarous Aldurald wrote:Dracvlad wrote:
The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
Aaaaaaand paranoia again! "You just want to make me go to low/nullsec so you can gank me!" No, they don't. That's just you protecting your golden goose. It's always the same trite and tired response when people tell you that highsec is raking in the cash at an inappropriate level. So, there are two real possibilities here. Either people who like highsec will stay in highsec because they're cowards and won't go anywhere that doesn't have CONCORD. Or, they will go because they will only go where the most money can be made, in which case we still need to nerf highsec because the very existence of those people in highsec is a damning condemnation of how much obscene amounts of money can be made there in almost total safety. So, people who are in highsec now are there for one of two reasons: safety, or money. If they are there for safety, then they won't leave anyway. If they are there for money, that just goes to show that it's too lucrative. Since we know money can also be made in low/null with the difference really being that it is more dangerous, then the amount of money made in high sec should not really bother you because you would also be making money. The choice of living in dangerous sapce is one players make by themself. If you want non-consentual PVP to not cost you a ship, then you ahve to live in more risky place. CCP made sure that you can also make money in the PVP zones but your own choice mean you have to put more effort into it. Prove to me that the risk/reward ratio is more skewed than CCP intended and I will support your crusade because it will be then proven that the game is not balanced as it should be. Until you can do that, I will go with my own theory of "It's currently implemented the way CCP wants it". It's not like nerfing the income of high-sec would be hard if they really wanted to nerf it. CCP have nerfed null income many times but have not nerfed high sec income to match. Over the years this has resulted in an imbalance.
Hate to put my head in the lion's mouth, but your assertion is demonstrably false. There are people reporting making billions in a single day in a HAC running anoms in null; high sec has no revenue stream that can come close to equaling that. Yes, you have to go hunt another anom once you clear each, but if the numbers reported are accurate, than it follows that even the limited supply of anoms provides a much better income than unlimited supplies of L4's. |

Yarda Black
Soul of the Black Dragon
0
|
Posted - 2013.10.21 20:34:00 -
[143] - Quote
Since my motivation to move out of H-sec wasn't ISK-based, I disagree with this argument.
It bothers me that this exact proposal (including every "argument" in it) has been made 5*12 = 60 times since I started playing.
Although the OP could have easily copied and pasted parts from a near limitless supply of identical posts, I'm gonna give him/her credit and asume thats not the case. I'll just be disappointed about the lack of research before posting.
Can somebody copy and past my reply in about a week or three when this post shows up all "new" ? Thanks! |

Minabunny
Broken Wheel Mercantile and Trading Company Illusion of Solitude
64
|
Posted - 2013.10.21 20:45:00 -
[144] - Quote
You mean force people into low or nullsec. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
754
|
Posted - 2013.10.21 20:46:00 -
[145] - Quote
Until Hi-Sec can't make more than 100 isk/hour - they will never be satisfied.
Lvl 4 loot tables have been nerfed three times I can think of (large turret drop rate, meta -0-, and refining rates of items), mission rewards have been nerfed, mission bounties have been nerfed and bounties were nerfed on individual rats across the board. The number of higher end rats (per mission) were nerfed as well, I believe.
Mining has been made more lucrative via the removal of gun mining in the drone regions (and via nerfing the loot tables of the rats), so that's a "buff" for all regions of space (whether they want to take advantage of it in low/null is irrelevant).
Manufactuing (I thought) was supposed to get a Buff in 0.0 - has that not happened? I admit, I haven't kept up with K-Space news for more than a year.
People play the areas they're comfortable with. When they're ready to move, they'll move.
Kicking them isn't going to help.
Bob is the god of Wormholes.
That's all you need to know. |

Black Canary Jnr
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
25
|
Posted - 2013.10.21 21:43:00 -
[146] - Quote
Mascha Tzash wrote:Not beeing "forced" to come online at 3 AM for a CTA or having to do pixellabour to pay a pixelrent for some pixelspace is very convenient for me.
Carebear myths through and through. |
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ISD Ezwal
ISD Community Communications Liaisons
479

|
Posted - 2013.10.21 21:46:00 -
[147] - Quote
As there have been numerous threads about more or less the same topic in the recent past, this one gets a lock.
The rules: 16. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread. ISD Ezwal Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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