| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Vincent Wright
Center for Advanced Studies Gallente Federation
18
|
Posted - 2013.10.25 04:52:00 -
[1] - Quote
Consequences for me in PvE (solo L4s in Myrm) because of the NPC drone aggro changes:
Never use Scout Drones for what they are actually for: Frigs (Instead kill all the frigs with guns first and lose dps) Never use Medium Drones for what they are actually for: Cruisers and BCs (instead use scout drones and lose dps) Only use Heavy Drones when there are around 3 BS left and be careful. (use mediums instead, lose dps)
Sudden Drone aggro switches from ranges 50km-20km result in a lost drone and there is nothing you can do about that.
The People you wanted to hurt (afk mission runners/bots) use Centries and those are completely unaffected by the changes because they effin pop stuff from 100km away...
I will be in a Centry/Gun boat the next days, i just thought ill be nice to the other newer players that have to rely on everything but Centries and tell you what i experience.
It adds 0 to the gameplay, its basically just a giant nerf for pre centry pve droneboats. Wich wasnt nessesary since non droneboats in the same brackets dish out equal dps without drone transit times.
For null sec pvp gozus: Please i know you dont L4, you dont need it, dont comment on it. For "make the game harder" people: there is no workaround that isnt cutting dps. its not a difficulty issue. |

Derath Ellecon
Washburne Holdings Situation: Normal
1604
|
Posted - 2013.10.25 05:15:00 -
[2] - Quote
Vincent Wright wrote:Consequences for me in PvE (solo L4s in Myrm) because of the NPC drone aggro changes:
Never use Scout Drones for what they are actually for: Frigs (Instead kill all the frigs with guns first and lose dps) Never use Medium Drones for what they are actually for: Cruisers and BCs (instead use scout drones and lose dps) Only use Heavy Drones when there are around 3 BS left and be careful. (use mediums instead, lose dps)
Sudden Drone aggro switches from ranges 50km-20km result in a lost drone and there is nothing you can do about that.
The People you wanted to hurt (afk mission runners/bots) use Centries and those are completely unaffected by the changes because they effin pop stuff from 100km away...
I will be in a Centry/Gun boat the next days, i just thought ill be nice to the other newer players that have to rely on everything but Centries and tell you what i experience.
It adds 0 to the gameplay, its basically just a giant nerf for pre centry pve droneboats. Wich wasnt nessesary since non droneboats in the same brackets dish out equal dps without drone transit times.
For null sec pvp gozus: Please i know you dont L4, you dont need it, dont comment on it. For "make the game harder" people: there is no workaround that isnt cutting dps. its not a difficulty issue.
wtf is a centry |

Iyokus Patrouette
End-of-Line
25
|
Posted - 2013.10.25 05:18:00 -
[3] - Quote
Opening your drone window and watching what gets aggro and pulling it back into your drone bay solves the losing drones problem.
Collecting the aggro on your own boat first helps to a degree in mitigating drone aggro, all together the idea of drones getting aggro is to stop afk mission runners, I do not disagree with this.
yes, Sentry drones tend to be beefy enough to not need as much nursing, yes they tend to do a lot of dps. But they also pin you to a single point once that enemy deeps closes in you could be in trouble.
In my mission runner days i have always used drone boats, Heck i went fooling around in level 4 missions in a vexor for poops and giggles. I haven't lost a drone in god knows how long. So the current drone system isn't all that bad. drone upgrades make life better in many ways. I guess i don't agree with what you're saying. New players will just have to learn the tricks associated with using drones in missions and actually looking after them (or just replace them over and over)
Join End-of-Line, -EOL, today, and kill your CEO! (Terms and conditions apply.) |

Vincent Wright
Center for Advanced Studies Gallente Federation
18
|
Posted - 2013.10.25 05:28:00 -
[4] - Quote
Iyokus Patrouette wrote:Opening your drone window and watching what gets aggro and pulling it back into your drone bay solves the losing drones problem.
Collecting the aggro on your own boat first helps to a degree in mitigating drone aggro, all together the idea of drones getting aggro is to stop afk mission runners, I do not disagree with this.
yes, Sentry drones tend to be beefy enough to not need as much nursing, yes they tend to do a lot of dps. But they also pin you to a single point once that enemy deeps closes in you could be in trouble.
In my mission runner days i have always used drone boats, Heck i went fooling around in level 4 missions in a vexor for poops and giggles. I haven't lost a drone in god knows how long. So the current drone system isn't all that bad. drone upgrades make life better in many ways. I guess i don't agree with what you're saying. New players will just have to learn the tricks associated with using drones in missions and actually looking after them (or just replace them over and over)
as i said, pulling back from 50-20km once u see a drone get a dent in its shield does not save it in a L4 combat situation, most of the times.
like before the patch, yes i collect faceaggro, it does not help the slightest with aggro switches. as i said afk mssion runners use sentries, with 100km optimal and enough dps to pop anything before it gets in range. and even if enemys should ever "close in" you just pack up and MWD or even MJD away....
Idk how long ago your mission runner days are but there has been a patch recently that changed aggro mechanics for pve against drones. before my 1 1/2 year break from eve there werent those problems i describe. there is no drone upgrade that changes those mechanics. there is no viable trick other then i described. even if this "replacing" in a difficult mission would work, you would lose so much dps that droneboats were just plain worse then gun/missile boats...
thx for the reply :)
|

Iyokus Patrouette
End-of-Line
25
|
Posted - 2013.10.25 05:35:00 -
[5] - Quote
Yeah maybe my mission running days were before the 'change's maybe i've just been lucky, but my fooling around with the Vexor was very recent and i had little problems with managing drone aggro.
However if we work off your idea of the drones permanently receiving aggro. how about we work around another option. I tend to see very few drone boats with turrets on them anymore. (mind you i haven't looked at many drone boats lately) Lets say your myrmidon has a couple of drone link augmenters in the high slot, Why not use another high slot to run a shield repper to toss onto your drones as they take damage, It might be enough to keep them alive as they continue to munch on the enemy or as they are returning to the bay.
I know a mate who was fooling around with an Ishtar fit that had a repper on it for this reason (I don't know if he ended up using it or not.)
Join End-of-Line, -EOL, today, and kill your CEO! (Terms and conditions apply.) |

Vincent Wright
Center for Advanced Studies Gallente Federation
18
|
Posted - 2013.10.25 05:43:00 -
[6] - Quote
Iyokus Patrouette wrote:Yeah maybe my mission running days were before the 'change's maybe i've just been lucky, but my fooling around with the Vexor was very recent and i had little problems with managing drone aggro.
However if we work off your idea of the drones permanently receiving aggro. how about we work around another option. I tend to see very few drone boats with turrets on them anymore. (mind you i haven't looked at many drone boats lately) Lets say your myrmidon has a couple of drone link augmenters in the high slot, Why not use another high slot to run a shield repper to toss onto your drones as they take damage, It might be enough to keep them alive as they continue to munch on the enemy or as they are returning to the bay.
I know a mate who was fooling around with an Ishtar fit that had a repper on it for this reason (I don't know if he ended up using it or not.)
Since i do L4s i need every drop of dps that means i use 5 250mm rails. To stay alive i need to be 20-50km away from the rats, so a remote repper is not an option but thx again. |

Baggo Hammers
181
|
Posted - 2013.10.25 05:50:00 -
[7] - Quote
I mission with drones regularly. You don't seem to know what you are doing. The changes were because many were grabbing aggro and then going to eat lunch while the drones killed everything without getting aggro. There are many ways to get aggro back. ECM among them. Figure it out.
L4s in a Myrm? If you don't know where you're going, any road will take you there. |

Neor Deninard
Blackwater Coalition Forces Harkonnen Federation
3
|
Posted - 2013.10.25 06:38:00 -
[8] - Quote
The heck are you running solo L4s in a Myrm with scout drones for .... |

Meyr
SiN Corp
74
|
Posted - 2013.10.25 06:42:00 -
[9] - Quote
Actually, yes, an armor Myrm with T2 250's (x5), DLU, AB, TP, Cap Recharger (x3), T2 Med Rep, DC II, and 4 mission-specific hardeners w/2 Aux Nano Pumps & 1 Drone Durability rig, will tank over 500 DPS, and dish out over 500 DPS with 4 Guarde II's and CN AM.
Very nice mission boat. |

Morrigan LeSante
The Lost and Forgotten Troopers
422
|
Posted - 2013.10.25 07:33:00 -
[10] - Quote
I should start saving this.
1) EWAR does not work. My CNR with twin painters still loses aggro, regularly. To the point it's just not worth the hassle of deploying when considering point 2 below. 2) Watching aggro does not work unless the drones are in extremely close orbit. Approx <15km for lights, <10km for mediums and even then it is a crapshoot. There's too much lag in the GUI showing lock changes, drones taking hits and the return commands.
The simple reality, in missions, is that they are NOT worth the trouble unless you're using sentries. Can you use them? Absolutely. Is it worth it? Absolutely not.
I rather suspect many people claiming non-sentries are actually workable beyond point blank ranges or that there's some way paying attention can save all drones all the time haven't actually tried it.
Their returns quite simply do not merit their hassle. And I say this as a mission toon....you know, one of those folk that scrape every last iota of ruthless red cross blapping efficiency out of a boat and I'm telling you they're just not worth it. Unless sentries. |

acemastr Ocer
Enlightened Academy
3
|
Posted - 2013.10.25 08:02:00 -
[11] - Quote
Morrigan LeSante wrote:I should start saving this.
1) EWAR does not work. My CNR with twin painters still loses aggro, regularly. To the point it's just not worth the hassle of deploying when considering point 2 below. 2) Watching aggro does not work unless the drones are in extremely close orbit. Approx <15km for lights, <10km for mediums and even then it is a crapshoot. There's too much lag in the GUI showing lock changes, drones taking hits and the return commands.
The simple reality, in missions, is that they are NOT worth the trouble unless you're using sentries. Can you use them? Absolutely. Is it worth it? Absolutely not.
I rather suspect many people claiming non-sentries are actually workable beyond point blank ranges or that there's some way paying attention can save all drones all the time haven't actually tried it.
Their returns quite simply do not merit their hassle. And I say this as a mission toon....you know, one of those folk that scrape every last iota of ruthless red cross blapping efficiency out of a boat and I'm telling you they're just not worth it. Unless sentries.
This, if I spot that a drone has aggro, even a light drone, and choose to bring it, or all, back in then the drones sit orbiting the target for 3-4 seconds more. If I'm against an NPC firing missiles then this guarantees that the drones are going to die on their return to my drone bay.
I understand the reason for the changes but you've gone from one extreme to the other, no aggro to pretty much guaranteed agro from the NPC's.
Can we have a happy medium? |

Marc Callan
Interstellar Steel Templis Dragonaors
319
|
Posted - 2013.10.25 09:32:00 -
[12] - Quote
I actually downgraded secondary-weapon drones on my mission gunship to T1's, but that was after I'd cranked up my drone skills to near maximum (Interfacing V, Durability IV, Navigation V, and so on), so that gave me more room to work with. I hardly ever use mediums as gunship secondaries any more (I'll still use them on drone boats). At Drone Interfacing V, I've found that T1 Hobgoblins have the punch to crack elite frigates (I'll throw T2 Hobs at cruisers), but I understand that's not an optimal solution for a lot of people. "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |

Vincent Wright
Center for Advanced Studies Gallente Federation
18
|
Posted - 2013.10.25 11:45:00 -
[13] - Quote
thx for the reasonable replys. good to see honest people assessing the situation fair and correct.
for the others, since your so amazed, my current fit:
[Myrmidon, New Setup 1] Medium Armor Repairer II Medium Armor Repairer II Drone Damage Amplifier II Magnetic Field Stabilizer II Reactive Armor Hardener Federation Navy Energized Adaptive Nano Membrane
Cap Recharger II Cap Recharger II 10MN Afterburner I Drone Navigation Computer I (yes im trying to save them) Cap Recharger II
250mm Prototype Gauss Gun, Lead Charge M 250mm Prototype Gauss Gun, Lead Charge M 250mm Prototype Gauss Gun, Lead Charge M 250mm Prototype Gauss Gun, Lead Charge M 250mm Prototype Gauss Gun, Lead Charge M
Medium Ancillary Current Router I Medium Capacitor Control Circuit I Medium Semiconductor Memory Cell I
Hobgoblin II x5 Hammerhead II x5 Federation Navy Ogre x3
effective range 33km +/- 10km
as i said will switch to hyp soon
fly save :)
|

Charles Panzram
State War Academy Caldari State
35
|
Posted - 2013.10.25 12:46:00 -
[14] - Quote
Vincent Wright wrote:thx for the reasonable replys. good to see honest people assessing the situation fair and correct.
for the others: i do it for the ISK and for fun. since your so amazed, my current fit:
[Myrmidon, New Setup 1] Medium Armor Repairer II Medium Armor Repairer II Drone Damage Amplifier II Magnetic Field Stabilizer II Reactive Armor Hardener Federation Navy Energized Adaptive Nano Membrane
Cap Recharger II Cap Recharger II 10MN Afterburner I Drone Navigation Computer I (yes im trying to save them) Cap Recharger II
250mm Prototype Gauss Gun, Lead Charge M 250mm Prototype Gauss Gun, Lead Charge M 250mm Prototype Gauss Gun, Lead Charge M 250mm Prototype Gauss Gun, Lead Charge M 250mm Prototype Gauss Gun, Lead Charge M
Medium Ancillary Current Router I Medium Capacitor Control Circuit I Medium Semiconductor Memory Cell I
Hobgoblin II x5 Hammerhead II x5 Federation Navy Ogre x3
effective range 33km +/- 10km
as i said will switch to hyp soon
fly save :)
As someone who uses a Myrm for level 4s myself coincidently I have to say this is a rather bad fit. Sentry drones are your friend: I use:
[High] 5x Prototype Gauss
[Mid ] 1x FN omnidirectional Tracking Link 2x omnidirectional Tracking Links II 1x 10 MN Afterburner 1x Cap recharger
[Low] 3x Drone Damage Amplifier II Corpum C Type Medium Armour Repairer 2x mission specific hardeners.
[Rigs] Aux Nano Pump Drone control range augmenter Capacitor control circuit
[Drones] 4x Sentries (Garde II) 5x Hobgoblin II 5x Hammerhead II 5x Warrior II
Works very nicely but you need to do some tactical warps, occasionally. Tech II sentries with 3x omnis shred everything including frigs, for the time anything gets too close you have the other drones to deal with them, gun damage for added dps.
At my current skills which are far from perfect it does 580 dps @ 50km optimal (Garde II, Tungsten charge) with sick tracking on the sentries. |

Vincent Wright
Center for Advanced Studies Gallente Federation
18
|
Posted - 2013.10.25 13:21:00 -
[15] - Quote
Charles Panzram wrote:
As someone who uses a Myrm for level 4s myself coincidently I have to say this is a rather bad fit. Sentry drones are your friend: I use:
[High] 5x Prototype Gauss
[Mid ] 3x FN Omnidirectional Tracking Links (tech IIs are fine as well) 1x 10 MN Afterburner 1x Cap recharger
[Low] 3x Drone Damage Amplifier II Corpum C Type Medium Armour Repairer 2x mission specific hardeners.
[Rigs] Aux Nano Pump I Drone Control Range Augmenter I Capacitor Control Circuit I
[Drones] 4x Sentries (Garde II) 5x Hobgoblin II 5x Hammerhead II 5x Warrior II
Works very nicely but you need to do some tactical warps, occasionally. Tech II sentries with 3x omnis shred everything including frigs, for the time anything gets too close you have the other drones to deal with them, gun damage for added dps.
At my current skills which are far from perfect it does 580 dps @ 50km optimal (Garde II, Tungsten charge) with sick tracking on the sentries.
Needless to say this setup is also very very nice for speed running level 3s.
well this is not a fit discussion thread but:
ya know i cant use sentries (miles away from tech IIs), thats why i dont use them the fit is actually maxed out for what i can use,what i want from it and what it does. btw EFT says 250dps-527dps. with the dps range from 5 scout to 3 heavies/2 meds with antimatter for the BS cleanup EVE says 526dps but thats eve BS lol
cheers :) |

Penn Koskanaiken
Deep Core Mining Inc. Caldari State
1
|
Posted - 2013.10.25 13:28:00 -
[16] - Quote
FYI, Faction sentries are completely viable in L4's until you can use T2's |

Marc Callan
Interstellar Steel Templis Dragonaors
321
|
Posted - 2013.10.25 13:31:00 -
[17] - Quote
If you're going to use Ogres, then I'd advise you get a fourth; you've got the bandwidth, so it's self-defeating not to use it.
As for that deadspace-armor-rep Myrmidon fit, it's got one problem: it's a three-hundred-million-ISK fit. If you're going to drop that kind of money on a mission boat, you might as well get an Ishtar or a Gila, and make use of the full battleship-grade drone bandwidth. "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |

Aivo Dresden
Red Federation RvB - RED Federation
91
|
Posted - 2013.10.25 13:34:00 -
[18] - Quote
I've been doing some LvL4s in an Ishtar. I do use Sentries though. I have to agree as well that when you send in light / medium drones (even with Durability / navigation / ... at 5) and they start taking damage, they are done. Unless the drones are attacking things within 15-20 km from where you are, the drone taking damage is going to bite the dirt.
On the other hand, with 3 remote repairs and bunch of Garde IIs around, it really doesn't even matter anymore if npcs start shooting a sentry. Even EA bonus room was surprisingly easy. No drones died in the completion of that mission. |

Charles Panzram
State War Academy Caldari State
35
|
Posted - 2013.10.25 13:46:00 -
[19] - Quote
Marc Callan wrote:If you're going to use Ogres, then I'd advise you get a fourth; you've got the bandwidth, so it's self-defeating not to use it.
As for that deadspace-armor-rep Myrmidon fit, it's got one problem: it's a three-hundred-million-ISK fit. If you're going to drop that kind of money on a mission boat, you might as well get an Ishtar or a Gila, and make use of the full battleship-grade drone bandwidth.
The repper costs ~90 mill the FN omnis are 42 mill a pop you can substitute those for tech IIs
So its in the range from 100 mill to 250 mill for fitting costs, considering the huge amount of SP you need for an Ishtar and the fact that a Gila costs 160 mill itself plus the additional need for the Caldari cruiser skill its not overly expensive, plus as you move on you can use the rest anyways.
The deadspace repper is also not mandatory but it gives you a little more breathing room.
|

Aivo Dresden
Red Federation RvB - RED Federation
91
|
Posted - 2013.10.25 13:51:00 -
[20] - Quote
I use the same c-type repper and hardeners on my Ishtar as well. I think the ship + fit is like 400 mill. It's really not that bad. |

Charles Panzram
State War Academy Caldari State
35
|
Posted - 2013.10.25 14:07:00 -
[21] - Quote
Vincent Wright wrote:Charles Panzram wrote:
As someone who uses a Myrm for level 4s myself coincidently I have to say this is a rather bad fit. Sentry drones are your friend: I use:
[High] 5x Prototype Gauss
[Mid ] 3x FN Omnidirectional Tracking Links (tech IIs are fine as well) 1x 10 MN Afterburner 1x Cap recharger
[Low] 3x Drone Damage Amplifier II Corpum C Type Medium Armour Repairer 2x mission specific hardeners.
[Rigs] Aux Nano Pump I Drone Control Range Augmenter I Capacitor Control Circuit I
[Drones] 4x Sentries (Garde II) 5x Hobgoblin II 5x Hammerhead II 5x Warrior II
Works very nicely but you need to do some tactical warps, occasionally. Tech II sentries with 3x omnis shred everything including frigs, for the time anything gets too close you have the other drones to deal with them, gun damage for added dps.
At my current skills which are far from perfect it does 580 dps @ 50km optimal (Garde II, Tungsten charge) with sick tracking on the sentries.
Needless to say this setup is also very very nice for speed running level 3s.
well this is not a fit discussion thread but: ya know i cant use sentries (miles away from tech IIs), thats why i dont use them the fit is actually maxed out for what i can use,what i want from it and what it does. btw EFT says 250dps-527dps. with the dps range from 5 scout to 3 heavies/2 meds with antimatter for the BS cleanup EVE says 526dps but thats eve BS lol cheers :) You use a mag stab for your unbonused guns, its kind of a waste since you should use a second drone damage amp instead Also for max drone dps you should use 4 ogres instead of 3 so its not really maxed out. Seriously train sentries it makes things so much easier and I doubt you are far away from tech I sentries which will also do the job! |

Derath Ellecon
Washburne Holdings Situation: Normal
1604
|
Posted - 2013.10.25 14:33:00 -
[22] - Quote
Aivo Dresden wrote:I use the same c-type repper and hardeners on my Ishtar as well. I think the ship + fit is like 400 mill. It's really not that bad.
I think the idea here is questioning the addition of a 90mil repper to a 40mil hull. It tends to make more sense adding a 90mil repper to a 170 mil Ishtar hull. |

Vincent Wright
Center for Advanced Studies Gallente Federation
19
|
Posted - 2013.10.25 15:05:00 -
[23] - Quote
idk. can we stop the smartassing and stay on topic?
last address to the smartassing: 4 ogre vs 3/2 hamms is 12dps diff in EFT. point is, i switch from 5 hamms to 3/2 when the time is right so 2 stay on target and thats more then 12 dps. you know what? lets be exact here, just for the sake of it, i am in the mood: 2 hamms on target for me is 86 dps switching from 5 hamms to 3ogre 2hamms takes around 10 secs (travel time etc.) so thats 860 damage. EFT gives 363 dps for 2 hamms/3ogres and 375dps for 4 ogres. that gives you 2 functions: f1(x)=363x+860 and f2(x)=375x they meet at 71,7. that means after 71,7 seconds 4 ogres will have done the same ammount of dmg as 2 hamms 3 ogres and from then on will do "more" dmg. usually i only switch to 3/2 when against 3-4 BS. after 71 seconds u know... kk thx i pass...
and yes, to answer my beginner 100mill fit with a 300mill isk tech II sentry fit when its clear that i cant use ANY sentry yet and judge my fit as "bad" even though its just sth different and in itself quite balanced, is as the other stuff:
u n r e l a t e d
for the others: thx for backing up the claim and sharing your exp and view :) |

Antillie Sa'Kan
Forging Industries Silent Infinity
126
|
Posted - 2013.10.25 15:13:00 -
[24] - Quote
Vincent Wright wrote:as i said, pulling back from 50-20km once u see a drone get a dent in its shield does not save it in a L4 combat situation, most of the times. I think I see the problem. |

Vincent Wright
Center for Advanced Studies Gallente Federation
19
|
Posted - 2013.10.25 15:39:00 -
[25] - Quote
Antillie Sa'Kan wrote:Vincent Wright wrote:as i said, pulling back from 50-20km once u see a drone get a dent in its shield does not save it in a L4 combat situation, most of the times. I think I see the problem.
oh yes ok, now i can see the light. ill fly a blaster brutix in L4s from now on...
please stop it
|

Derath Ellecon
Washburne Holdings Situation: Normal
1605
|
Posted - 2013.10.25 16:42:00 -
[26] - Quote
Vincent Wright wrote:Antillie Sa'Kan wrote:Vincent Wright wrote:as i said, pulling back from 50-20km once u see a drone get a dent in its shield does not save it in a L4 combat situation, most of the times. I think I see the problem. please describe what you see
Sending drones out that far. Yes the aggro changes have not helped droneboats. But by the same token I was using sentries back when i was maybe 2 months old in EVE and long before the aggro changes, because even then they were just plain better.
Faction sentries rock and are an excellent stopgap while you train the skills. You have to be pretty brain dead to lose one, and can sell them back at close to break even once you can use T2. |

Vincent Wright
Center for Advanced Studies Gallente Federation
19
|
Posted - 2013.10.25 16:56:00 -
[27] - Quote
Derath Ellecon wrote:Vincent Wright wrote:Antillie Sa'Kan wrote:Vincent Wright wrote:as i said, pulling back from 50-20km once u see a drone get a dent in its shield does not save it in a L4 combat situation, most of the times. I think I see the problem. please describe what you see Sending drones out that far. Yes the aggro changes have not helped droneboats. But by the same token I was using sentries back when i was maybe 2 months old in EVE and long before the aggro changes, because even then they were just plain better. Faction sentries rock and are an excellent stopgap while you train the skills. You have to be pretty brain dead to lose one, and can sell them back at close to break even once you can use T2.
idk man, where should i start, drone skills give idk 50k range? and then there is an item that increases that for 20km... ok maybe all drones other then sentries became close range weapons now... ?
we are not talking about sentries i addressed sentries as being not affected at all by the changes and yes, i know that they are awesomesauce and i also said that i am addressing this for people that need to use everything BUT sentries what you basically imply is "ok yeah they are ****** up and not viable in PvE anymore but who cares, there is other better stuff later in the game"
i kinda settled with this view aswell, thats why i did this post, to tell ccp that light-heavy drones are ****** up in PvE that afk mission runners are not affected and that the only people affected are those beginners until month 2-3 wich choose drones |

Charles Panzram
State War Academy Caldari State
35
|
Posted - 2013.10.25 17:16:00 -
[28] - Quote
Vincent Wright wrote:idk. can we stop the smartassing and stay on topic?
last address to the smartassing: 4 ogre vs 3/2 hamms is 12dps diff in EFT. point is, i switch from 5 hamms to 3/2 when the time is right so 2 stay on target and thats more then 12 dps. you know what? lets be exact here, just for the sake of it, i am in the mood: 2 hamms on target for me is 86 dps switching from 5 hamms to 3ogre 2hamms takes around 10 secs (travel time etc.) so thats 860 damage. EFT gives 363 dps for 2 hamms/3ogres and 375dps for 4 ogres. that gives you 2 functions: f1(x)=363x+860 and f2(x)=375x they meet at 71,7. that means after 71,7 seconds 4 ogres will have done the same ammount of dmg as 2 hamms 3 ogres and from then on will do "more" dmg. usually i only switch to 3/2 when against 3-4 BS. after 71 seconds u know... kk thx i pass...
on the "magstab" topic: because of drone aggro: before i field any drone i kill frigs with guns; in this situation magstab+drone dmg offers more dps when i kill dessys, cruisers and bcs i field light scout drones; in this situation magstab+drone dps equals 2 drone dmg mods (with travel time included dual drone dmg amp is less dps) in the "ogre phase" dual drone amps give me 20 dps more and its also the least dangerous, shortest and last phase... so the magstab kinda helps me to gap the lamedronezone and get to the ogre phase faster u c?
and yes, to answer my beginner 100mill fit with a 300mill isk tech II sentry fit when its clear that i cant use ANY sentry yet and judge my fit as "bad" even though its just sth different and in itself quite balanced, is as the other stuff:
u n r e l a t e d
and yes bro, i know, sentries are good what is with titans r they strong too? sry when im a little punchy here but cmon u guys....
for the others: thx for backing up the claim and sharing your exp and view :)
Why do you go all butthurt and touchy when you made a topic about the difficulties of using drones in a pve setting and people tried to give you advice how to avoid losing your drones and how to make your fitting / tactics better?
Why did you bother to post at all since you obviously are a Mr IKNOWITALLBETTER anyways and can-¦t even appreciate advice. Obviously you could exchange my fitting suggestion with tech II obviously you could also revert to tech I or faction sentries all of it would have addressed your problem of having to send out drones too far and losing them, something other people have suggested as well.
You posted in the ships and modules section of all forum section and posted your fitting as well, then people had the audacity to point out short comings of your fitting and the reason why you might have faced the difficulties you described. So if you did not want any advice why did you even make this thread? Why even post your fitting? When you are obviously not interested in any form of advice?
As for backing up the claim? Not sure if we are even reading the same posts. Who did back you up? Most people tried to point out in a polite way that using anything else than sentry drones in these days level 4 environment was kinda stupid. Thus kinda supporting the claim for a sentry fit but hey selective reading is a bliss.  
Oh and if you had paid any attention I said: This is what I use, never suggesting for anyone to copy it, but using it as an example for something that works a hell lot better than the fitting you posted |

Derath Ellecon
Washburne Holdings Situation: Normal
1605
|
Posted - 2013.10.25 18:06:00 -
[29] - Quote
Vincent Wright wrote:idk man, where should i start, drone skills give idk 50k range? and then there is an item that increases that for 20km... ok maybe all drones other then sentries became close range weapons now... ?
we are not talking about sentries i addressed sentries as being not affected at all by the changes and yes, i know that they are awesomesauce and i also said that i am addressing this for people that need to use everything BUT sentries what you basically imply is "ok yeah they are ****** up and not viable in PvE anymore but who cares, there is other better stuff later in the game"
i kinda settled with this view aswell, thats why i did this post, to tell ccp that light-heavy drones are ****** up in PvE that afk mission runners are not affected and that the only people affected are those beginners until month 2-3 wich choose drones
Well sorta the point I was getting at is that sending regular drones out 50-70km always basically sucked, even before the aggro changes. There were still plenty of missions that would have groups or waves that would aggro your drones and so you risked losing them that far out. They also spent so much time flying that it was very inefficient.
So yea any real drone based Mission runner has been using sentries since well, forever. |

Morrigan LeSante
The Lost and Forgotten Troopers
425
|
Posted - 2013.10.25 18:25:00 -
[30] - Quote
Antillie Sa'Kan wrote:Vincent Wright wrote:as i said, pulling back from 50-20km once u see a drone get a dent in its shield does not save it in a L4 combat situation, most of the times. I think I see the problem.
Actually it removed a key way of dealing with serpentis damping NPCs, which was just annoying.
I imagine people speed tanking would be wanting to engage webbers at max range previously too - but I didnt speed tank soooo...yeah 
====
They have actually reeled the drone hate back, it used to be worse.
The one exception to my [non-sentry] drones suck rule is angels - the requisite drones are a) fast and b) angels keep close so recall is somewhat viable. |

Eyana Starstruck
Samostalna Zanatska Radnja Devil Divided By Zero
21
|
Posted - 2013.10.25 18:39:00 -
[31] - Quote
This thing has been explain over and over and over again, sadly until people learn how to use search function of both forums and google or bing or yahoo or w/e your pref search engine is these topics will still get started over again...
To get back to the topic, changes are welcome in my opinion and require people to be present and active, lets not forget the old days where cap stable double rep domies would just go into the mission, pop drones out and go eat lunch or something to return to all npc's dead and mission completed. Similar to afk mining... Anyhow the changes that have been made affect only elite npc's and only they are affected by agro changing ability. What that means is that normal npc's will not ever change agro from you to your drones. Learn the names of elite type npcs and deal with them 1st or use the very simple tactic of poping drones out, wait for agro shift, bring them back in, wait for the agro to come back to you and then resend your drones and you have around 2-3 mins before they change agro back again... And where did you get that idea that sentries arent affected by agro shifts? I have had my sentries targeted numerous times in some missions by elite destroyers and cruisers...
People have suggested using sentries for the number of reasons and the most important one is they dont have to fly and orbit their target to be able to do damage. Sending drones to 50-70km away is just plain dumb because of time lost and infectiveness. You came here for advice then accept what people are telling you. If you want to be afk and do stuff in eve then reroll to a miner.
And why in this golden age of domi mission running boats with mjd's would you still be using a myrm... But it's your choice, you can do w/e you like to do with your toons. |

Froggy Storm
Paxton Industries Gentlemen's Agreement
108
|
Posted - 2013.10.26 00:10:00 -
[32] - Quote
I must dispute the claim that the agro mechanics have really made that much difference to the afk drone boat ideals. It just moved them out of L4s and into anoms. Add that to the fact that null anoms have always been more valuable than L4's I don't see where it was such a bad thing. Now those who afk are putting there ships at risk to be in space where they can be found and shot instead of 'safe' hisec.
Also, something to keep in mind for drone survivability and DPS is boosting the drone speed. With the bonus from the Ishtar and a drone nav heavies blap elite frigs (and nearly the elite cruisers) from anoms. I can't recall anything except the occasional spider drone being faster or tougher than those in L4s. |

Antillie Sa'Kan
Forging Industries Silent Infinity
128
|
Posted - 2013.10.26 01:23:00 -
[33] - Quote
Vincent Wright wrote:Antillie Sa'Kan wrote:Vincent Wright wrote:as i said, pulling back from 50-20km once u see a drone get a dent in its shield does not save it in a L4 combat situation, most of the times. I think I see the problem. please describe what you see I see someone trying to use a close range weapon system at long range. |

Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
55
|
Posted - 2013.10.26 01:28:00 -
[34] - Quote
You can still do L4s with a drone boat. I use a RS, I just use sentries till they get within 10km then I change to scouts or med drones depending on what is attacking me within 10km. As long as you use them within 10km you can always get them in before they pop (if you are watching what is going on) I get side tracked kinda easy in PvE so sometimes loose them because I'm watching Netflixs or osmething else on my other screen haha. Drone boats aren't dead, just need to be more aware of what is going on. Good lock and keep the drone boats alive! |

Meyr
SiN Corp
75
|
Posted - 2013.10.26 05:14:00 -
[35] - Quote
Level 4's with a standard T2 tank/Meta guns-fit Myrmidon or Dominix are completely doable, no faction-fit stuff necessary. Heck, I've run some in a Vexor, just to prove it could be done. Your ship choice and fit choice, up to a certain level of efficiency (and a rather high one, at that, to be honest), really makes not much of a difference. Thus endeth the 'my fit ++ber!' portion of this discussion.
NPC aggro on drones has become a major issue, to the point where Sentry Drones V is now considered almost mandatory. That said, 4 (Myrm) or 5 (the rest) T1 sentries are completely viable at SD IV. The only time I use heavies any more is during Angel missions, due to their explosive weakness and tendency to orbit at close range. Everything else is killed either with Garde's, Wardens (they seem to have received a stealth tracking buff somewhere, they work great down to about 25 KM now), and mediums or lights, but only inside 10 KM. Anything further out, and even with Gal Cruiser/BC/BS V, and Drone Durability V, your drones will die before you can recall them. Even non-webbing rats will web your drones, and, when that happens, I hope you brought spares.
I use target painters on all of my mission ships, as well as guns, I have just over 16.5 million skill points in Drones, all of the Gal ship skills to V, and I STILL can't keep Hobgoblin II's alive @ 15 KM reliably, much less Hammerheads or Ogres. For now, and the foreseeable future, until the long-promised revamp of Drones occurs (probably in 2015, I'd imagine), sentries will be the weapon of choice for any range past 15 KM. |

WcS SaRRiN
Hoplites
0
|
Posted - 2013.10.26 06:00:00 -
[36] - Quote
Hey
I also run lvl 4's and only use drone boats these days as I get such high DPS. I use mainly Ishtar's and Gila's. They give me around 900 DPS with Garde 2's @ around 55k for the gila and 65k Ishtar. The bonuses on the Ishtar are great for heavy drones and sentry for both tracking and damage
And sitting at 50k from the closest target and popping them as they get closer is easy enough. I sit stationary with the drones 1000m away and use a Shield rep on each drone as it takes agro. If they start taking too much damage and risk loss I scoop it and release another. With both ships having 375-400 m3 drone bays there is no shortage of room. I use Hammer head 2 also for close in frigs etc if I need to but if they take damage just abandon them. they stop getting agro and again release another. use turrets or light t2 missiles. once you are back in control reconnect to lost drones and recall. Also try using a shield drone. Shield/armour/salvage etc dont get incoming agro.
I use the same if I need to warp out in a hurry. abandon and reconnect when you return.
Of course if you only have room for 3 or 4 drones then this wont work really for you but you can abandon before loss. Mark/save position. warp out then warp back to 0m scoop and run if your that worried about losing them. |

Infinity Ziona
Cloakers
622
|
Posted - 2013.10.26 11:16:00 -
[37] - Quote
Ogre II's are all you need for even elite frigs. Pop them out l, wait till frigs target them, pull them in and wait till you're retargetted. Pop Ogres out again as long as you don't get additional spawns you can AFK at this point.
My Ogres pop elite frigs in seconds even when orbiting. In unbonused ships it still works but takes a little longer. |

Mocam
EVE University Ivy League
330
|
Posted - 2013.10.26 11:58:00 -
[38] - Quote
Eyana Starstruck wrote:This thing has been explain over and over and over again, sadly until people learn how to use search function of both forums and google or bing or yahoo or w/e your pref search engine is these topics will still get started over again...
To get back to the topic, changes are welcome in my opinion and require people to be present and active, lets not forget the old days where cap stable double rep domies would just go into the mission, pop drones out and go eat lunch or something to return to all npc's dead and mission completed. Similar to afk mining... Anyhow the changes that have been made affect only elite npc's and only they are affected by agro changing ability. What that means is that normal npc's will not ever change agro from you to your drones. Learn the names of elite type npcs and deal with them 1st or use the very simple tactic of poping drones out, wait for agro shift, bring them back in, wait for the agro to come back to you and then resend your drones and you have around 2-3 mins before they change agro back again... And where did you get that idea that sentries arent affected by agro shifts? I have had my sentries targeted numerous times in some missions by elite destroyers and cruisers...
People have suggested using sentries for the number of reasons and the most important one is they dont have to fly and orbit their target to be able to do damage. Sending drones to 50-70km away is just plain dumb because of time lost and infectiveness. You came here for advice then accept what people are telling you. If you want to be afk and do stuff in eve then reroll to a miner.
And why in this golden age of domi mission running boats with mjd's would you still be using a myrm... But it's your choice, you can do w/e you like to do with your toons.
They really haven't addressed the issues with Sentries that much. Recall, redeploy. Very easy to use when you park on them.
Using mobile drones means they are out there moving around and need to return when recalled so they get popped a lot easier but there are no small nor medium sentry drones for most smaller hulls.
Perhaps if they added a deploy delay - 1 minute stuck in space before you could recall them - add a downside to sentry use. That might address them but the rage quit threads would soar if they did that. Everything from carrier pilots on down would get hacked off if they didn't have a fast recovery method. |

Morrigan LeSante
The Lost and Forgotten Troopers
425
|
Posted - 2013.10.26 13:19:00 -
[39] - Quote
It's not just the instant recall of sentries, it's that they can actually take some hits and they dont MWD back thereby adding sig bloom and taking even MORE damage.
Sentries, for PvE, are about right. Downsides, upsides: basically balanced. Other drones are thoroughly lackluster. It's a shame, I like them. |

Aivo Dresden
Red Federation RvB - RED Federation
100
|
Posted - 2013.10.26 13:57:00 -
[40] - Quote
Antillie Sa'Kan wrote:I see someone trying to use a close range weapon system at long range. Why should drones be a system used exclusively at short ranges? It makes sense when you talk about blasters and so for the simple reason they'll stop hitting past a certain point.
For drones this is a pretty bold statement to make considering they can fly out to 100km+ and shoot stuff there just as well as they would do 1km away. This 'weapon' system is effective at any range really. |

Dorian Wylde
Imperial Academy Amarr Empire
352
|
Posted - 2013.10.26 14:10:00 -
[41] - Quote
Vincent Wright wrote:
as i said, pulling back from 50-20km once u see a drone get a dent in its shield does not save it in a L4 combat situation, most of the times.
You shouldn't be sending drones that far away. If the target is 50km away, sentries can hit it easily. Mobile drones are for killing things close up. Lights are for killing frigates that close range before you can shoot them, mediums are for burning down cruisers, destroyers and bc's that try to fight close, and heavies are for those rare missions like AE that have close orbiting battleships.
Your failure to assess the situation properly and adapt is not CCPs fault. In the extraordinarily unlikely event that everything turns to shoot the same drone, and they all manage to get lucky and hit it, yes it will be destroyed. Tough. There is always an element of risk, even in something as easy and mind numbing as level 4 missions. |

Morrigan LeSante
The Lost and Forgotten Troopers
425
|
Posted - 2013.10.26 14:19:00 -
[42] - Quote
No but the **** poor drone interface, **** poor and unreliable information available to the drone commander IS the responsibility of CCP.
Regularly I'll pull a drone in, it has a sliver of shield left. I relaunch later and all the armor is gone. The drone dropped off UI at full armor but somewhere it lost the lot.
Non sentry drones are terrible for PVE next to every other weapon system in terms of return over effort or reward over risk. Certainly one can adapt, simply don't use anything but sentries/point blank lights. I don't think a weapon system gathering dust is a good thing though. I direct you to my earlier point - that this character, as a mission toon, has all but abandoned drones because they're not worth the massive hassle for their DPS should speak volumes. Nobody, nobody min/maxes like mission bears and they are just NOT worth it.
I'd rather shoot lasers at angels. |

Antillie Sa'Kan
Forging Industries Silent Infinity
128
|
Posted - 2013.10.26 17:17:00 -
[43] - Quote
Aivo Dresden wrote:Antillie Sa'Kan wrote:I see someone trying to use a close range weapon system at long range. Why should drones be a system used exclusively at short ranges? It makes sense when you talk about blasters and so for the simple reason they'll stop hitting past a certain point. For drones this is a pretty bold statement to make considering they can fly out to 100km+ and shoot stuff there just as well as they would do 1km away. This 'weapon' system is effective at any range really. Because with the exception of sentries drones are designed to be a short range weapon system. Just because you "can" get scout drones out to 100km doesn't mean that you should. That's what sentry drones are for. Stop trying to use the wrong kind of drone for the situation.
If scout drones were truly effective at any range you wouldn't be complaining about them. Q.E.D. |

Morrigan LeSante
The Lost and Forgotten Troopers
426
|
Posted - 2013.10.26 17:30:00 -
[44] - Quote
Sorry to point it out, but 15-30kms isnt exactly what I consider "long" range.
The 10-15km effective range of mobile drones is overly short. And scout drones are effective at any range, 10-15km/s warriors can cover distances fast (if you want an extreme), but they simply die to fast, too easily and without sufficient warning to the drone pilot to do anything about it, save not use them at all - which is hardly a solution. 100km is a bit silly yes - but it's just as silly as not being able to deploy a medium drone passed 10km unless you dont want it back.
The "go sentry or go home" approach is a bit disappointing. |

Marcus Walkuris
Aww yeahhh
18
|
Posted - 2013.10.26 21:58:00 -
[45] - Quote
I have often thought a range increase is warranted for drones, while sticking to current orbit range. That coupled with a real speed increase would make for some balance. Of course drones could use a little more options as a weapon system.
Like: Setting them to attack the next target before current target is destroyed, so you don't lose dps to 1 sec server ticks. So 2 targets, first and follow up.
Sentries I've always felt need to be retractable form a further range. |

Drake Doe
Flatulaction
295
|
Posted - 2013.10.26 22:35:00 -
[46] - Quote
Antillie Sa'Kan wrote:Vincent Wright wrote:Antillie Sa'Kan wrote:Vincent Wright wrote:as i said, pulling back from 50-20km once u see a drone get a dent in its shield does not save it in a L4 combat situation, most of the times. I think I see the problem. please describe what you see I see someone trying to use a close range weapon system at long range. That explains why they get the short range of 40km with basic skills. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! *pops more corn*" ---Evernub-- |

Kosetzu
S1lver Flame
82
|
Posted - 2013.10.26 22:36:00 -
[47] - Quote
Soo... Because you refuse to watch your drones you think the game mechanics are bad?
I have not lost a single drone in missions after the change, because I watch for when they stop shooting ME, and pull drones back in and relaunch them once the aggro is back on me again. Even with ships that relies on drones alone for damage and uses to EWAR I have no real difficulty with this.
If you send your drones out 70km to pick off a target then of course it may die on the return trip, but that is a piloting error, not bad mechanics. Light drones will almost never get targeted by cruisers and up, so make them chew through the closest frigates and then swap them with mediums and repeat that for cruisers if they are still alive. I have no problems with sending drones to 50km and out without loosing them, but all the small ships you want to kill will come flying straight at you and orbit within 10km so your drones doesn't need to travel all over the place to kill them, or return to the dronebay.
I agree the delay in drone actions and health displays should be worked on, but I still think that if you can't manage your drones now, why would it be all that different if it reacted quicker? Just go use Auto-Target missiles if you find it too much work to manage what you send your drones after, and have smartbombs against frigates. |

Morrigan LeSante
The Lost and Forgotten Troopers
426
|
Posted - 2013.10.27 11:54:00 -
[48] - Quote
Betting you're using sentries.
If you're not, then well played (though I have a hard time believing you as I tried to make them work and watched them with enough OCD I was basically twitch gaming and when a pack of elites webbed one, there's nothing can save it. But maybe you're the luckiest player in New Eden, or hardly use them.). You can't disagree non sentries are remotely worth the trouble I don't think.
I'm well aware of when I lose drones because not paying attention (usually drunk/marketeering) and when I lose drones because there was nothing I can do. I know this because when I deploy, sorry, deployED non sentries I watched them like a hawk.
These days it's sentries/precision cruises/blap at range. Less hassle, less drama more cost efficient. I can quite honestly day they could remove the drone bay on my CNR/Mach and I'd not notice. |

Kaelnor Heidan
Supermassive Singularity
6
|
Posted - 2013.10.27 12:10:00 -
[49] - Quote
Yes, drones are somewhat useable. That doesn't mean they are not a pita.
Elite frigates ? Hope you have 125m3 drone bay of hobgoblins.
With all these threads about drones, CCP is aware that drones need a serious overhaul but it would take an entire "expansion" worth of content. |

Skeln Thargensen
Alpha Sperglords
257
|
Posted - 2013.10.27 14:00:00 -
[50] - Quote
As said previously, faction sentries are viable until you can afford T2.
and since you're in a myrmidon, you're on the way to dominix already, the entry level BS drone platform. slap a MJD and all the drone mods on it (omnis may not be crucial anymore, i heard) and you can blap everything from 100km away. keep lights to kill any frigates or spider drones that get close. if things get to hot MJD away and repeat.
that's the way. freelance space bum |

Vincent Wright
Center for Advanced Studies Gallente Federation
19
|
Posted - 2013.10.27 14:04:00 -
[51] - Quote
There is nothing new to add here, everything has been said, all the info and logic is there... For those actually addressing the subject: Thx for adding to the subject :)
P.S.: I was never asking for advice, thank you |

Desudes
The Scope Gallente Federation
59
|
Posted - 2013.10.27 14:17:00 -
[52] - Quote
Wrong ship/fit for the job at hand, simple as that. Drone aggro changes was needed, even if I don't like them... It makes drone boats have to pay attention without making them unviable, like other weapon systems.
I use lights and sentries constantly,perfectly viable. Stop sucking :/ Excuse me, but what the f*ck are you desu? |

Vincent Wright
Center for Advanced Studies Gallente Federation
19
|
Posted - 2013.10.27 15:26:00 -
[53] - Quote
Desudes wrote:Wrong ship/fit for the job at hand, simple as that. Drone aggro changes was needed, even if I don't like them... It makes drone boats have to pay attention without making them unviable, like other weapon systems.
I use lights and sentries constantly,perfectly viable. Stop sucking :/
Thank you for one more totaly unqualified,unrelated and unnecessary comment. Please interwebs gief moAr. |

Maxx Phobos
3
|
Posted - 2013.11.04 06:38:00 -
[54] - Quote
I think the drone changes are more annoying than anything , I run Guristas missions mostly with Golem/CNR so maybe its because my drones are un bonused but I notice after killing all BS, BC's and Cruisers and let the drones out to finish off the small stuff half the time I lose one or nearly do before they can even reach a frig within 5-6k of me.. My drone skills are near max except ( Sentry , mining , ewar and gallente / caldari / Minni drone specializations at 4 )
Now I haven't flown a drone boat lately but I can imagine if they are having similar issues its about time they gave all elite frigs Defenders , damps and Jammers to give equal challenge to other weapons systems... I guess saying that i'm glad i don't use drones that often because I never liked the interface.. well and with distractions like Wife aggro and rampant kids running around my house I could never fully divert my attention to them. ( Uber tanked missile boats FTW ) . |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
951
|
Posted - 2013.11.04 06:57:00 -
[55] - Quote
Derath Ellecon wrote:Vincent Wright wrote:Consequences for me in PvE (solo L4s in Myrm) because of the NPC drone aggro changes:
Never use Scout Drones for what they are actually for: Frigs (Instead kill all the frigs with guns first and lose dps) Never use Medium Drones for what they are actually for: Cruisers and BCs (instead use scout drones and lose dps) Only use Heavy Drones when there are around 3 BS left and be careful. (use mediums instead, lose dps)
Sudden Drone aggro switches from ranges 50km-20km result in a lost drone and there is nothing you can do about that.
The People you wanted to hurt (afk mission runners/bots) use Centries and those are completely unaffected by the changes because they effin pop stuff from 100km away...
I will be in a Centry/Gun boat the next days, i just thought ill be nice to the other newer players that have to rely on everything but Centries and tell you what i experience.
It adds 0 to the gameplay, its basically just a giant nerf for pre centry pve droneboats. Wich wasnt nessesary since non droneboats in the same brackets dish out equal dps without drone transit times.
For null sec pvp gozus: Please i know you dont L4, you dont need it, dont comment on it. For "make the game harder" people: there is no workaround that isnt cutting dps. its not a difficulty issue. wtf is a centry
A hundred verses in Nostradamus' prophecies.
Vincent Wright wrote:Desudes wrote:Wrong ship/fit for the job at hand, simple as that. Drone aggro changes was needed, even if I don't like them... It makes drone boats have to pay attention without making them unviable, like other weapon systems.
I use lights and sentries constantly,perfectly viable. Stop sucking :/ Thank you for one more totaly unqualified,unrelated and unnecessary comment. Please interwebs gief moAr.
I use light drones and sentry drones all the time. Mediums and heavies generally suck but I can use them also. Train your support skills and pay attention. Drones are totally viable in PvE in their current state. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |

Chandaris
Immortalis Inc. Shadow Cartel
476
|
Posted - 2013.11.05 17:23:00 -
[56] - Quote
Fit an ECM Burst II (or meta equivalent) to your ship, activate it as soon as you land in the mission.
Presto, like magic AI aggro suddenly works exactly how it used to before the changes.
Confirmed and tested to death a hundred thousand times.
Could cause bad things to happen in highsec .. dunno, I only pve in lowsec and i get an aggression timer if a burst the beacon so could maybe make concord do their thing? |
| |
|
| Pages: 1 2 :: [one page] |