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Neon Genesis
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Posted - 2006.05.02 19:19:00 -
[61]
Originally by: Haffrage MWD's are microwarpdrives, anywhere you can't warp you can't use an MWD. This includes deadspace and scramblers.
So yes.
An absolutely elementary error, where did you get that from?
There, i just contributed nothing to your thread |

CrushProject
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Posted - 2006.05.02 19:19:00 -
[62]
Originally by: Phelan Lore PvP Merlin:
Highs: Stuff
Mids: ECM
Lows: Stuff
SHHHHHHHH! dont tell them that! let em keep putting on shield extenders and other equip that has no place on a merlin!
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Whytt
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Posted - 2006.05.05 20:46:00 -
[63]
This has been an interesting thread, but I have a different view point on the high slots than most others.
I run rat missions - but I think the change to PvP would change middle and lo slots rather than the high. This is a naive opinion at the moment but it is the best I can offer.
I equip 2 missle launchers (best i can afford) and 2 blasters(best I can afford). The reason is that to be totally short range (ie rockets rather than missles) puts me at a disadvantage against a group. With missles I can stand-off and kite the group to wear it down. If I get close in a furball I may be able to get under the guns of a single target but that is little consolation if six of his cronies are orbiting us at their optimal range and ripping me a new one. Also If the situation calls for a blood-curdling charge to close range I start doing damage from 19km (with more skills then from even further out) all the way in. Unlike long rails, missles are still pretty useful down to rather short range (at least 3km maybe less).
I use lo slots for reactor controllers to bump the grid by 20%. In the mid an AB is a necessity. For now I also add a shield booster, a shield extender and a cap booster, though ECM will be something I explore as my skills allow.
BTW I also carry an armor repper and a hull repper in the hold. If I have to bounce away to repair I can pop into a station- fit the reppers, undock, repair, redock and refit the combat gear. This is not a big source of savings on a merlin but I has saved me multiple rounds of 400k repairs on my Rax.
(To avoid confusion, my Merlin is run by my Caldari character while my Gallente rides a 'Rax and a Tris - the Tris has a the same high slot configuration for the same reasons).
my2isk
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Brem Watson
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Posted - 2006.05.09 17:25:00 -
[64]
Edited by: Brem Watson on 09/05/2006 17:27:17 Edited by: Brem Watson on 09/05/2006 17:25:59 I just tested out 2 150mm rails along with 2 rocket launchers and this setup does good damage. This setup abuses ships from 7500 or greater. I used a web to slow the ships down so that the 150 rails don'e have a huge problem tracking. My turret skills aren't that great.
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Grey Macabre
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Posted - 2006.05.16 11:36:00 -
[65]
I am fairly new but this is what i have been doing.
2 rocket launchers 2 ion regulated blasters
One shield booster One Webber One Signal dampener One After Burner
One Power diagnostics Unt One Basic Damage control
Have never used in PvP (or done PvP), but what i was thinking is use the damper do draw them close, web them. and just pound. Wanna try it PvP however. So any critisms would be nice thanks
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Wotar
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Posted - 2006.05.16 12:27:00 -
[66]
Originally by: Neon Genesis
Originally by: Haffrage MWD's are microwarpdrives, anywhere you can't warp you can't use an MWD. This includes deadspace and scramblers.
So yes.
An absolutely elementary error, where did you get that from?
Amazing isn't it? I mean, why bother posting something that you have no clue about whatsoever? Telling new players stuff like this = griefing.
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Waenn Ironstaff
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Posted - 2006.05.16 14:47:00 -
[67]
Originally by: Grey Macabre I am fairly new but this is what i have been doing.
2 rocket launchers 2 ion regulated blasters
One shield booster One Webber One Signal dampener One After Burner
One Power diagnostics Unt One Basic Damage control
Have never used in PvP (or done PvP), but what i was thinking is use the damper do draw them close, web them. and just pound. Wanna try it PvP however. So any critisms would be nice thanks
Only issue is that you do not have a warp scrambler to keep you're target where they are... No use dampning, webbing them if they can run away at the first sign of trouble.
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Grey Macabre
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Posted - 2006.05.21 16:41:00 -
[68]
I also have another questions, i here some of people talk about using a merlin for most lvl II mishs, was wondering what setup you use, yours skills for it, and tactics?
thanks
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Fiedler
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Posted - 2006.05.23 07:34:00 -
[69]
Im currently using this setup Hi: 2x Rocket Launcher 2x Nos
Med: Cold-gas I Arcjet Warp scrambler Stasis Webifier Ecm bursts
Low: Ballistic Control Power Diagnostics System
transversal is about 400m/s+ when I orbit.
My question is: Should i switch the ecm-bursts for another emc or change to a weapon disruptor?
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Krb686
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Posted - 2006.05.25 02:23:00 -
[70]
Originally by: Cade Morrigan or instead of 3 small extenders you could put on a medium shield extender II for over 1200 shield points and still have some mid slots left open for other things...
well lets see the lowest medium shield extender takes up 28 MW, so hmm...we would have 7 MW left for weapons..hurray!
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Cruz
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Posted - 2006.05.25 03:15:00 -
[71]
Originally by: Krb686
Originally by: Cade Morrigan or instead of 3 small extenders you could put on a medium shield extender II for over 1200 shield points and still have some mid slots left open for other things...
well lets see the lowest medium shield extender takes up 28 MW, so hmm...we would have 7 MW left for weapons..hurray!
thats why you fit MAPCs which give you an extra 12.5 grid...
I dunno I always found the merlin to suck compared to other frigs... mainly because of its terrible DPS. I can pump out over 100dps in a punisher, gluck doing that in a merlin...
BTW you have 43.75grid with engineering V on a merlin. ................. |

Krb686
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Posted - 2006.05.25 03:58:00 -
[72]
i see...i heard that the MAPC that gives 10 power is boosted up to 12.5 with engineerig V or something...so im guessing the micro vigor comes up to like 15?
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Krb686
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Posted - 2006.05.25 04:07:00 -
[73]
if not i really hope they make t2 MAPC's soon lol
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Krb686
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Posted - 2006.05.25 04:44:00 -
[74]
someone help me out....
68.75 MW-175tf
H 1- Rocket Launcher II-4MW-17tf 2- Rocket Launcher II-4MW-17tf 3-Light Electron Blaster II-4MW-11tf 4-Light Electron Blaster II-4MW-11tf
M 1-Catalyzed Cold-Gas I ArcJet Thrusters-15MW-23tf 2-Medium Shield Extender II-31MW-34tf 3- 4-
L 1-Micro æVigorÆ I Core Augmentation-0MW-19tf 2- Micro æVigorÆ I Core Augmentation0MW-19tf
i cant think of what to put in the other two meds with such little tf left.
this setup has 24tf left....
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GruFF83
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Posted - 2006.06.02 14:49:00 -
[75]
1 x ion blaster 2 x limos or malkuth rockets 1 x small nos (i use a knave)
1 x shield booster II 1 x medium sheild extender 1 x invun field 1 x warp scram (2 pts)
1 x power diag 1 x Power generator
fitting a medium extender might sound strange but once your in range its got a nice tank, the inv field gives a nice overall resist to everything and the NOS keeps your cap going. This should do well against other close range frig setups. you get over 1100 in sheilds :)
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zeroeden
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Posted - 2006.07.08 02:57:00 -
[76]
i need help with the fitting of my merlin , almost all i have read about the fitings are PVP , if you could post a reply about a good fitting for rathunting and level 1 missions please do.
I have engineering skill at 3 and Electronics skill at 2 if that helps .
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Dethuss
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Posted - 2006.07.08 03:05:00 -
[77]
Originally by: zeroeden
i need help with the fitting of my merlin , almost all i have read about the fitings are PVP , if you could post a reply about a good fitting for rathunting and level 1 missions please do.
I have engineering skill at 3 and Electronics skill at 2 if that helps .
2x 125 rails 2x std launchers 1x Ab 1x Small Shield booster 2x small shield extender 1x PDU 1X rcu
Is what i used for lvl 1's
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GC13
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Posted - 2006.07.08 03:09:00 -
[78]
Originally by: zeroeden
i need help with the fitting of my merlin , almost all i have read about the fitings are PVP , if you could post a reply about a good fitting for rathunting and level 1 missions please do.
I have engineering skill at 3 and Electronics skill at 2 if that helps .
I'm not going to check to see if it fits, but try this:
2x 125mm rail 2x standard missile
1x afterburner 1x small shield booster 2x shield resistance amplifier (what kind depends on the rats you're fighting)
1x magnetic field stabilizer 1x misc (co-processor i if you're short on CPU, reactor control unit if you're short on powergrid, micro auxillary power core if you're really short on powergrid, a ballistic control unit or a second magnetic field stabilizer if you have enough CPU and grid, or a nanofiber if you have enough grid and CPU for all the other stuff, but not enough CPU for another damage mod)
---
New to Eve? Interested in manufacturing stuff, or doing research on blueprints? Check out my fully-updated Science and Industry guide. |

Athena Vinci
Caldari
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Posted - 2006.07.11 15:37:00 -
[79]
I used railguns and rockets on my first Merlin, but once it was destroyed I switched to 2 x 250mm Artillery and 2 x Missle launchers in the high slots.
This was a great combo and earned me a lot of money real quick on agent missions, and hunting pirates in 0.4 and up. I am surprised no one else here has even mentioned Artillery.
<signature>yo</signature> |

Helsinki98
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Posted - 2006.08.09 08:27:00 -
[80]
Edited by: Helsinki98 on 09/08/2006 08:29:30 ME and soem frienmds sometimes go otu in frigs for some pvp fun, i have been using this setup it isnt to bad imo.
Hi: 2x standard missle launchers, 1x 75mm carbide 1x small nos med:1mn ab, small shield booster, 7.5k warp scramb, webby Low: cpr. im undecidee on the last low slot but maybe a pdu or a spr
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CaptainMabufo
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Posted - 2006.08.22 00:53:00 -
[81]
Anyone have a passive shield tanking setup for use with primarily lvl 1 missions? Also, would it be more prudent to use rails in order to compliment the missles at a distance, or use two missles and bust in close with blasters-a-blazin'?
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wierchas noobhunter
Caldari The Collective Against ALL Authorities
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Posted - 2006.08.22 00:55:00 -
[82]
hmm i wil lsay hight: magic wand med: robe low: mana potions will work tbh
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CaptainMabufo
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Posted - 2006.08.23 03:11:00 -
[83]
bump, I really need to get some advice on the subject
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Serric
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Posted - 2006.09.04 02:21:00 -
[84]
Edited by: Serric on 04/09/2006 02:21:56 left blank
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Bloodst0ne
The Priory
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Posted - 2006.09.04 02:38:00 -
[85]
Originally by: Eighth Ferryman Hi: Rails and missiles
Med: 3x sensor boosters, best you have, 1x 20k scrambler
Lows 2x signal amplifiers
Extras needed: gang + something small to scramble before they get away 
Please tell me you are kidding?! I just ran that setup through quickfit with my skills to see just how outragous the lock speed was... Over 132km lock range with over 2379 Scan res. What is the point in all of that?
-blood
I have the "I Win Button" of eve. |

Serric
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Posted - 2006.09.06 20:16:00 -
[86]
Originally by: Bloodst0ne
Originally by: Eighth Ferryman Hi: Rails and missiles
Med: 3x sensor boosters, best you have, 1x 20k scrambler
Lows 2x signal amplifiers
Extras needed: gang + something small to scramble before they get away 
Please tell me you are kidding?! I just ran that setup through quickfit with my skills to see just how outragous the lock speed was... Over 132km lock range with over 2379 Scan res. What is the point in all of that?
-blood
I'm very curious about that as well.. help a n00b out today and 'splain! thanks!
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Waenn Ironstaff
Caldari Colossus Technologies
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Posted - 2006.09.07 14:44:00 -
[87]
Originally by: Serric
Originally by: Bloodst0ne
Originally by: Eighth Ferryman Hi: Rails and missiles
Med: 3x sensor boosters, best you have, 1x 20k scrambler
Lows 2x signal amplifiers
Extras needed: gang + something small to scramble before they get away 
Please tell me you are kidding?! I just ran that setup through quickfit with my skills to see just how outragous the lock speed was... Over 132km lock range with over 2379 Scan res. What is the point in all of that?
-blood
I'm very curious about that as well.. help a n00b out today and 'splain! thanks!
Well that setup is completely useless for you have no means of doing good damage.
There is no tank on it whatsoever.
Lows are crap and add nothing to either the offensive or defensive aspects of the ships.
Simply put, its crap setup.
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Vasiliyan
PAX Interstellar Services Veritas Immortalis
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Posted - 2006.09.07 16:44:00 -
[88]
Originally by: Serric
(3x sensor booster setup)
I'm very curious about that as well.. help a n00b out today and 'splain! thanks!
Gatecamping without a bubble: orbit the gate at 1km, then everything that jumps in is within range of your 20k scram, and you can lock shuttles and pods before they have time to enter warp. The lack of tank or damage output doesn't matter much, few things will have time to lock you back and do signifigant damage before the rest of your gatecamp kills them.
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piepie
Caldari Original Pirate Material
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Posted - 2006.09.30 09:38:00 -
[89]
Edited by: piepie on 30/09/2006 09:39:01 My merlin setup for 0.4 ratting and lvl 2 missions, this is able to tank cruisers relativley well and with some decent skills can be an excelent mission runner except for some of the harder lvl 2's.
Hi: 2x te2100 standard missle launchers 2x 125mm rail guns (replace with named if possilbe)
Med: 1x Small Shield Booster II, 1x Heat Dissipation Amplifier I, 1x Magnetic Scattering Amplifier I, 1x Small Brief Capacitor Overcharge I (cap booster 50 charges)
Low: 1x Nanomechanical CPU Enhancer I, 1x Ballistic Control System I
i find this a very efective setup for missions and low sec ratting. ------------- |

Geld Ned
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Posted - 2006.10.13 15:54:00 -
[90]
hi 2 Standart Rocket launchers 1 150mm compressed coil Cannon (not railgun for far distances) 1 75mm Scout railgun (for short distances if target survive) (with antimatter amunition of course)
med 1 shield
lo warp core stabilizator (sometimes i was have cruisers on my tail wishing pulverize me)
other slots i keep in secret, but never need repair my armour ;)
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