| Pages: 1 2 3 4 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Gornash
|
Posted - 2006.02.05 17:50:00 -
[1]
I'm a Caldari pilot and have always loved the Merlin... I'm saddened to see there's no post patch thread on this Frigate!
So here i am with my set up and looking for advice and/or setups.
HI: 2x 125mm Carbide Railguns 2x Malkuth Missile Launchers
MED: 1x named AB 1x named Warp Scrambler 1x Webifier 1x Shield Booster
Low: 1x MAPC last i don't know what to fit in...
|

lofty29
|
Posted - 2006.02.05 17:58:00 -
[2]
Try a Magnetic Field Stabaliser II in the last slot if you can. That setup looks very solid. -----------------------
Smaxrol > do you not read the rules? JiH4D > WHAT RULES ? Smaxrol > you can't attack without consent Smaxrol > rofl Smaxrol > my mistake JiH4D > ITS FREE FOR ALL Sm |

Meeko Gloom
|
Posted - 2006.02.05 17:59:00 -
[3]
Originally by: Gornash I'm a Caldari pilot and have always loved the Merlin... I'm saddened to see there's no post patch thread on this Frigate!
So here i am with my set up and looking for advice and/or setups.
HI: 2x 125mm Carbide Railguns 2x Malkuth Missile Launchers
MED: 1x named AB 1x named Warp Scrambler 1x Webifier 1x Shield Booster
Low: 1x MAPC last i don't know what to fit in...
y the web?
|

Gornash
|
Posted - 2006.02.05 18:08:00 -
[4]
Originally by: Meeko Gloom
y the web?
Because in my experience, an opponenet can use MWD and/or AB. Scrambler is for MWD and Webifier is for AB and keeping my opponenets at range. I usually orbit at 20km and shoot down with missiles and rails.
And thanks for the idea on the Hybrid turret booster , i'll try that!
|

JohnMcKnight
|
Posted - 2006.02.05 18:50:00 -
[5]
"Scrambler is for MWD"
Excuse my ignorance here (Im a complete PvP nub in EVE) but does that mean that Scramblers prevent the use of MWDs?
|

Haffrage
|
Posted - 2006.02.05 18:53:00 -
[6]
MWD's are microwarpdrives, anywhere you can't warp you can't use an MWD. This includes deadspace and scramblers.
So yes. -----
Randosig~! =o |

Carniflex
|
Posted - 2006.02.05 18:56:00 -
[7]
In my experience warp scrambling does not prevent MWD use, thou webbing helps a bit.
Carniflex
|

Asestorian
|
Posted - 2006.02.05 19:15:00 -
[8]
MWD's are not affected by warp scramblers. The warp scramblers are to stop the person warping away, you would use the web for both AB's and MWD's, though the MWD will still allow the person to go a bit faster... however, they will continue to have the large sig radius penalty applied as well...
---
--- YARRR!!1111 - Imaran 
|

Eighth Ferryman
|
Posted - 2006.02.06 01:10:00 -
[9]
Hi: Rails and missiles
Med: 3x sensor boosters, best you have, 1x 20k scrambler
Lows 2x signal amplifiers
Extras needed: gang + something small to scramble before they get away 
|

Malthros Zenobia
|
Posted - 2006.02.06 04:50:00 -
[10]
Originally by: Haffrage MWD's are microwarpdrives, anywhere you can't warp you can't use an MWD. This includes deadspace and scramblers.
So yes.

Warp scramblers don't affect MWDs in any way. Deadpsace is aother matter, and you can warp out of deadspace.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
RAWR!11 Sig Hijack!11 - Imaran  |

Izure
|
Posted - 2006.02.06 07:40:00 -
[11]
Im very new to this game. Just got me a merlin a today. I joined this awesome game 3 days ago. I was wondering whats a good SOLO PVP setup for piracy. I want to be able to survive and if getting overpowered to get out fast.
|

xPreatorianx
|
Posted - 2006.02.06 08:00:00 -
[12]
Originally by: Izure Im very new to this game. Just got me a merlin a today. I joined this awesome game 3 days ago. I was wondering whats a good SOLO PVP setup for piracy. I want to be able to survive and if getting overpowered to get out fast.
It's just me but i wouldnt pirate with a 3 day old char wait for your skills to get atleast a mil i would say before u think of pirateing
Sig fixed Hows that for some jibberish -Eldo black and purple go nicely together dont they-eris |

Aba Tor
|
Posted - 2006.02.06 08:52:00 -
[13]
Edited by: Aba Tor on 06/02/2006 08:53:58
Originally by: Izure Im very new to this game. Just got me a merlin a today. I joined this awesome game 3 days ago. I was wondering whats a good SOLO PVP setup for piracy. I want to be able to survive and if getting overpowered to get out fast.
Yarrr ebil ebil.. If u want to be able to flee put warpcore stabs in ur lows (don't know if ur cpu can handel that... AS for setup... 2*rocket launchers (so u are able to deal all types of dmg) /2*small nos (u will need the nos to keep ur cap from draining very fast..) shield booster (SB)/webb/scram(the 7.5 mk one)/afterburner(AB) 2*warpcore stab (this is ur get out of jail pass :D)
In this setup if u come acros anything with a dmg dealing capability u will die a horrible death (as u are young and don't have the skills to tank well), but it's good for lone miners.
basic tactic... charge like a mad man at ur target (preferably not in str8 line:P) with sb and ab going, once close scramble, webb and start orbiting it while nosing and sloooowly eating him with ur rockets.
I would advise against the 2 warp core stabs as the ship is quite cheap, and so it's expandable... 1bcu (ballistic control system) and 1 nanofiber would be better IMHO
edit:"It's just me but i wouldnt pirate with a 3 day old char wait for your skills to get atleast a mil i would say before u think of pirateing"
Don't listen to him :P BE EBIL!!!!!!!   ... A wise man never plays TAG with a RINO |

Jarek Naumen
|
Posted - 2006.02.07 10:48:00 -
[14]
Originally by: Izure Im very new to this game. Just got me a merlin a today. I joined this awesome game 3 days ago. I was wondering whats a good SOLO PVP setup for piracy. I want to be able to survive and if getting overpowered to get out fast.
Just be prepared to lose quite a couple of ships till you learn the ropes. And be weary of who you attack. You will die very quickly and swiftly if you engage targets you can't handle.
|

Stitcher
|
Posted - 2006.02.07 12:41:00 -
[15]
Edited by: Stitcher on 07/02/2006 12:42:24 Edited by: Stitcher on 07/02/2006 12:42:14 I've been having fun with this silly, unusual, and surprisingly effective PvE setup (warning!: not for use in .4 and below.)
Hislots: 2x small blasters, 2x rocket launchers Midslots: 1x named AB, 1x named small shield booster, 2x passive shield hardeners. lowslots: PDUs. 1x armour rep.
At Caldari frigate level 4 and above, you will quite happily blitz through any .5 system Guristas (don't know about the other rats) as they just won't be able to do enough damage to you to get past your shields.
This is not a PvP setup, and it's utterly pathetic against anything larger than a Guristast frigate, but it's a lot of fun if you want to actually enjoy rat farming for a bit.
If you were to swap out the passive shield hardeners for a stasis webifier and a warp scrambler, you'd have a pretty decent tackler going for you, too.
|

Cade Morrigan
|
Posted - 2006.02.07 15:21:00 -
[16]
If you want more survivability put a Medium Shield Extender II on the Merlin. Over 1200 shield points on a frig is very nice.
|

Gornash
|
Posted - 2006.02.11 11:34:00 -
[17]
Thanks for the input everyone.
Any ideas for a PvP setup? 1) For 1v1 Frigate duels? 2) For medium size ganks?
|

Angus McDorble
|
Posted - 2006.02.11 14:39:00 -
[18]
I love my Merlin. Love it, love it, love it.
I usually outfit it with 2 rocket launchers, a 150mm railgun, and a 125mm rail gun. I have 2 shield extenders, a shield booster, an afterburner, and a signal enhancer.
The idea is, lock in at a distance, fire up the afterburner, and just rush directly at whatever you're attacking. If it's weaker than you, it dies real quick-like. I usually use it to blow up rats in the fields I mine. Does wonders.
------------------------------- Rotting Fish Manufacturing, CEO |

CrimsonLobo
|
Posted - 2006.02.11 15:07:00 -
[19]
Merlins 4TW
From what i remember of my setup it went something like this:
Hi:- 2 x rocket launcher 2's 2x Nicest named blasters
Meds:- shield booster, AB , web and scram
Lows:- MAPC and a 200mm rolled tuungsten plate.
|

Taes Valkiir
|
Posted - 2006.02.12 22:05:00 -
[20]
2x 125mm compressed coil railgun (thorium) 2x TE-2100 missile launcher (bloodclaw)
3x shield extender II 1x best tech I shield booster (forget the name)
2x power diagnostic unit I
this set up makes for nearly 1200 hp shields and great shield/cap recharge thanks to the pdu's. the booster gets you out of a tight spot and lets you outlast one hell of a beating. orbit at around 13km and plink away to your heart's content.
|

Cade Morrigan
|
Posted - 2006.02.12 22:47:00 -
[21]
or instead of 3 small extenders you could put on a medium shield extender II for over 1200 shield points and still have some mid slots left open for other things...
|

Waenn Ironstaff
|
Posted - 2006.02.13 01:09:00 -
[22]
My setup follow:
2X 150mm Gauss Railgun with Tungsten S (26km optimal) 2X Standard Launchers with Bloodclaw Light (18km)
2 Shield Extenders I (688 shield atm) 1 named Shield Booster 1 Explosion Dampener (boost EM resists to 60%+)
1 PDS 1 Reactor Control Unit (ran out of power grid)
|

Endorphin Lai
|
Posted - 2006.02.27 13:16:00 -
[23]
My setup;
2x125mm compressed coil w/AM 2x malkuth standard launchers
1x Small SB II 1x Shield boost amp 1x Cold-Gas AB 1x small extender II
and 2x PDU, or 1 PDU and a MFS (cant remember which)
This setup has an awesome tank - you dont need any hardeners imo because of the bonuses you get with caldari frig 5. I think i get about ~700 shield with shield management 4 (can't check right now so i may be wrong).
|

OberFuhrer
|
Posted - 2006.03.07 21:20:00 -
[24]
Originally by: Cade Morrigan or instead of 3 small extenders you could put on a medium shield extender II for over 1200 shield points and still have some mid slots left open for other things...
heh, I've tried that before and it doesn't work that great. You drain half your cap in under 10 seconds. Stick with a small booster or use the extenders.
|

Xio2
|
Posted - 2006.03.07 21:23:00 -
[25]
oh dude..that so makes sense though. maybe they should change it where warp scrambing does effect mwd's...haha...thats so l33t. i mean..doesn't it make sense? a microwarp, even though it is mirco, is still a warp none the less.  -------------- now this is the way a sig should be Xio2 |

Cade Morrigan
|
Posted - 2006.03.07 22:01:00 -
[26]
Originally by: OberFuhrer
Originally by: Cade Morrigan or instead of 3 small extenders you could put on a medium shield extender II for over 1200 shield points and still have some mid slots left open for other things...
heh, I've tried that before and it doesn't work that great. You drain half your cap in under 10 seconds. Stick with a small booster or use the extenders.
I said, replace the small extenders with a medium EXTENDER, not a booster. 
|

Jacinto Naysmith
|
Posted - 2006.03.07 22:13:00 -
[27]
Originally by: Gornash Thanks for the input everyone.
Any ideas for a PvP setup? 1) For 1v1 Frigate duels? 2) For medium size ganks?
Use your previous setup but ditch the shield booster and fit a 400mm rolled tungsten plate in the low. For your freed up mindslot I'd probably put another scrambler.
|

Llyse
|
Posted - 2006.03.10 15:42:00 -
[28]
Originally by: Gornash I'm a Caldari pilot and have always loved the Low: 1x MAPC
Sorry to sound like a noob but what's an MAPC?
|

Lienzo
|
Posted - 2006.03.10 16:02:00 -
[29]
For pvp only, how well does the Merlin work with Blasters and the optimal bonus? I wouldn't use this for npcing due to the low speed. The bonus is very small, but it might keep an edge over or equal to another blaster frig like a Tristan.
Maybe throw on a tracking disruptor.
2x Neutron Blaster 2x rocket launcher
1x 1mn MWD 1x 7.5km scram 2x Tracking disruptors
2x PDU
Assault Missile Launcher Improvement
|

minnmirman
|
Posted - 2006.03.10 17:11:00 -
[30]
I also use this ship for fun pvp ops...
I switch out the web for a scram and go!
|

Karl Mattar
|
Posted - 2006.03.10 17:17:00 -
[31]
This is my setup for ratting.
Hi - 2x blasters, 2x rockets. Mid - T2 afterburner, T2 small shield boost, 2x T2 shield amplifiers (with compensation skills). Low - 2x power diagnostics.
Fast enough, plenty of cap to keep the shields up, and plenty of resistance against damage. Also keeps nice and tight to the target. Just keep your eye on the ball and monitor your shields. ---
Karl Mattar LT-CMDR, CAIN |

Waenn Ironstaff
|
Posted - 2006.03.12 00:59:00 -
[32]
Originally by: Aba Tor Edited by: Aba Tor on 06/02/2006 08:53:58
Originally by: Izure Im very new to this game. Just got me a merlin a today. I joined this awesome game 3 days ago. I was wondering whats a good SOLO PVP setup for piracy. I want to be able to survive and if getting overpowered to get out fast.
Yarrr ebil ebil.. If u want to be able to flee put warpcore stabs in ur lows (don't know if ur cpu can handel that... AS for setup... 2*rocket launchers (so u are able to deal all types of dmg) /2*small nos (u will need the nos to keep ur cap from draining very fast..) shield booster (SB)/webb/scram(the 7.5 mk one)/afterburner(AB) 2*warpcore stab (this is ur get out of jail pass :D)
In this setup if u come acros anything with a dmg dealing capability u will die a horrible death (as u are young and don't have the skills to tank well), but it's good for lone miners.
basic tactic... charge like a mad man at ur target (preferably not in str8 line:P) with sb and ab going, once close scramble, webb and start orbiting it while nosing and sloooowly eating him with ur rockets.
I would advise against the 2 warp core stabs as the ship is quite cheap, and so it's expandable... 1bcu (ballistic control system) and 1 nanofiber would be better IMHO
edit:"It's just me but i wouldnt pirate with a 3 day old char wait for your skills to get atleast a mil i would say before u think of pirateing"
Don't listen to him :P BE EBIL!!!!!!!  
I will use that setup of yours. I've changed my objectives a tad from npc rats and I need to kill some people. Wish me luck :)
(using 2 WCS in case things get hot)
|

Oeuxx
|
Posted - 2006.03.12 22:21:00 -
[33]
Llyse,
MAPC = Micro Auxilary Power Core
MAPC
|

LWMaverick
|
Posted - 2006.03.12 23:02:00 -
[34]
Originally by: CrimsonLobo Merlins 4TW
From what i remember of my setup it went something like this:
Hi:- 2 x rocket launcher 2's 2x Nicest named blasters
Meds:- shield booster, AB , web and scram
Lows:- MAPC and a 200mm rolled tuungsten plate.
Shield booster, and a plate??
|

Mon Patt
|
Posted - 2006.03.28 07:43:00 -
[35]
Originally by: minnmirman Edited by: minnmirman on 10/03/2006 17:09:18 My three month old character's merlin. I use this for fun, and I can kill any npc in .1 (serpentis bc's). If you like this frig, I would suggest getting a worm, because that ship rules over all!
Hi- 2 Named Ion Blasters 1 decent rocket launcher Small nosferatu
Med- MWD Web Small Shield Booster II Small extendor (decent named)
Lows-PDS MAPC
orbit at 1500 and blast away!
1) i would strip the small NOS and replace it with another rocket launcher. that small NOS does not give you any edge over your enemies. 2) i would strip the shield extender also and replace it with a) shield hardener of some kind, or b) CAP injector in lows will be MAPC and something other.
|

shol'va
|
Posted - 2006.03.31 08:58:00 -
[36]
Originally by: Stitcher Edited by: Stitcher on 07/02/2006 12:42:24 Edited by: Stitcher on 07/02/2006 12:42:14 I've been having fun with this silly, unusual, and surprisingly effective PvE setup (warning!: not for use in .4 and below.)
Hislots: 2x small blasters, 2x rocket launchers Midslots: 1x named AB, 1x named small shield booster, 2x passive shield hardeners. lowslots: PDUs. 1x armour rep.
I have: hi - 2x small carbide 150mm rails - 2x standard missile launcher med - small named shield booster - 2x passive hardeners - named AB lo - pdu - cpu
And with that fitting i normaly pwn the 0.2 rats :D Of course with caldari frig on lvl5 and small hybrid on lvl5
At Caldari frigate level 4 and above, you will quite happily blitz through any .5 system Guristas (don't know about the other rats) as they just won't be able to do enough damage to you to get past your shields.
This is not a PvP setup, and it's utterly pathetic against anything larger than a Guristast frigate, but it's a lot of fun if you want to actually enjoy rat farming for a bit.
If you were to swap out the passive shield hardeners for a stasis webifier and a warp scrambler, you'd have a pretty decent tackler going for you, too.
|

Wraiith
|
Posted - 2006.03.31 14:17:00 -
[37]
I guess my question is I have the following setup and I can't even use all my equipment because I run out of power.
2 125mm standard Rail Guns 2 Standard Missle launchers (1 with FoF missiles 1 with fireclaws) 1 small Shield ext 1 small shield booster 1 1Min AB
I currently have 1 rail gun offline because I am out of power, my engineering should be level III today when I log in, power grid is level 1. How can I get more power out of my Merlin to be able to support all the available slots? BTW this is my 3rd day, just got the Merlin last night after my Condor was blown out from under me then I was POD killed lol in .4 Space.
|

Norman Lipshitz
|
Posted - 2006.03.31 14:25:00 -
[38]
Well, I have 3 days of skills only (about 58,000 sp) and geared towards pvp, to date my record is 15 kills - 2 losses (those two losses were my first two tries), so this setup works very well.
Hi: 2 x blasters, 2 x rockets Med: Jammer, Web, Scrambler, Cap Booster Lo: Arm Rep, Power Diag Upgrade
The only prob is getting in range, but once there u will eat through just about all frigates, and most cruisers. You just gotta make sure u target em first and Jam immediately.
Have Fun!
|

Cade Morrigan
|
Posted - 2006.03.31 15:06:00 -
[39]
Edited by: Cade Morrigan on 31/03/2006 15:06:37
Originally by: Wraiith I guess my question is I have the following setup and I can't even use all my equipment because I run out of power.
2 125mm standard Rail Guns 2 Standard Missle launchers (1 with FoF missiles 1 with fireclaws) 1 small Shield ext 1 small shield booster 1 1Min AB
I currently have 1 rail gun offline because I am out of power, my engineering should be level III today when I log in, power grid is level 1.
You need to skill up for Micro Auxilliary Power Core, it adds 10+ power grid. Until that time, try a pair of power diagnostics in the low slots to see if that gives enough power for the guns. If that doesn't work, try Reactor Control units, but get your MAPC asap and don't use RCU if at all possible.
-= Save the Gila! Fix its grid and cpu! =-
|

Naughty Lamia
|
Posted - 2006.04.02 22:20:00 -
[40]
There has been a lot of talk about different configurations based on npc versus pvp. Different tips on tactics and limitations applied to some configurations, like don't use this in space rated below 0.4. I would like to know what is going to allow me to survive in the most dangerous space possible with what this ship can equip. The best equip that states the limitation, Page 2, Entry 36, was good all the way up to 0.1 space. Anybody have anything better or any improvements? I'm interested in NPC hunting only, pvp doesn't even matter at the moment.
|

Abys Circa
|
Posted - 2006.04.03 10:53:00 -
[41]
Edited by: Abys Circa on 03/04/2006 10:53:13 Reading through this topic, ive put together a setup for my own future Merlin. This is a PVP setup designed for lone fighting or small gangs. Can anyone give me the low down on what would be wrong with this setup and equally how this setup would work in combat.
Hi: 2x 125mm rails, 2x Rocket Launchers Med: Webber, Scrambler, S Shield Booster, Medium Shield Extender Low: MAPC, Damage mod.
Range would be quite short, the only problem I can see with this is being able to get within range of my target. Would it be worth fitting an AB or a MWD? and if so, what should I sacrifice?
Thanks in advance
|

Jenny Spitfire
|
Posted - 2006.04.03 11:24:00 -
[42]
<3 Merlins. ----------------
RecruitMe@NOINT! |

Abys Circa
|
Posted - 2006.04.03 11:24:00 -
[43]
Bump! Off the first page already... 
|

Cade Morrigan
|
Posted - 2006.04.03 15:52:00 -
[44]
Originally by: Abys Circa Edited by: Abys Circa on 03/04/2006 10:53:13 Reading through this topic, ive put together a setup for my own future Merlin. This is a PVP setup designed for lone fighting or small gangs. Can anyone give me the low down on what would be wrong with this setup and equally how this setup would work in combat.
Hi: 2x 125mm rails, 2x Rocket Launchers Med: Webber, Scrambler, S Shield Booster, Medium Shield Extender Low: MAPC, Damage mod.
Range would be quite short, the only problem I can see with this is being able to get within range of my target. Would it be worth fitting an AB or a MWD? and if so, what should I sacrifice?
This should work for PvP, MWD to close range and double nos will help break their tank:
> [ 4 | 11] OE-5200 Rocket Launcher > [ 4 | 11] OE-5200 Rocket Launcher > [ 8 | 15] Small 'Knave' I Energy Drain > [ 8 | 15] Small 'Knave' I Energy Drain
> [ 15 | 25] 1MN MicroWarpdrive I > [ 3 | 29] Small Shield Booster II > [ 1 | 25] Stasis Webifier I > [ 1 | 40] Warp Disruptor I (or a 2 point scrambler might be better since you'll be in close for the rockets anyway)
> [ 0 | 16] Power Diagnostic System I > [ 1 | 23] Emergency Damage Control I
-= Save the Gila! Fix its grid and cpu! =-
|

Caztor Pollux
|
Posted - 2006.04.18 21:27:00 -
[45]
Hi, i am sorry for asking the n00best questions but i am trying to set up my ships from your info but i am having problems understanding your abreiviations what is MAPC for example
|

4 LOM
|
Posted - 2006.04.19 07:25:00 -
[46]
Originally by: Caztor Pollux Hi, i am sorry for asking the n00best questions but i am trying to set up my ships from your info but i am having problems understanding your abreiviations what is MAPC for example
MAPC = Micro auxilliary power core gives +10 to a ships powergrid
Originally by: Twilight Moon of course you have nice hair. That pod goo, is actually VO5 conditioner. 
|

Cyrus Ageis
|
Posted - 2006.04.19 09:19:00 -
[47]
For gang work, not solo (at least I didn't test it solo, YMMV):
2x Std Missle w/ Bloodclaw 2x Small NOS
1x 1mn MWD 1x Warp Scrambler (2 points FTW) 1x Webber 1x Small Shield Booster
2x PDS
The NOS don't really do anything to the target ship, but they let you orbit at 1200-1500M all day long without loosing your cap. (Don't think I went below 65% cap with everything on.) Nice tackler, but by no means a damage dealer. It's to lock down a ship for someone else to get a killmail.
Some people like named items. I like that this setup can be done for less than 400K ISK with the cost of the ship included.
Currently Training: Chuck Norris RHK (Round House Kick) - Rank 12 2,754,312 / 3,072,000 |

Cerui Tarshiel
|
Posted - 2006.04.19 10:48:00 -
[48]
I use my merlin in various configurations, I frequently change it to suit the mission but this is the setup I use for low sec angel ratting:
High: 2x125mm gauss (tungsten, uranium and antimatter and 2xmalkuth standard launchers (all types of missiles)
Med: named stasis webifier, shield extender II and named kin and explosive active hardeners.
Low: Pdu I and a Linear Flux Stabilizer (I intend to upgrade to Mag stab II)
This setup works very well, the webber is to keep ab/mwd using angels at range and works like a charm. It probably works against other pirate factions with minor modifications like swapping out the kin and explosive hardeners for hardeners against the main damage types of the faction. I've engaged angel bc's (legionaries to be exact) on several occasions but it turned into stalemate, my tank and cap easily held but unfortunaly so did theirs. Didn't discover why until I was deciding what skill to train next and saw that small hybrid turret was at lvl 2 and total sp in missiles was around 7k. I've since remedied that but haven't gone npcing since. As for pvp this setup would probably the ripped apart. But then again if someone warps into a belt and starts locking me I hit the autopilot button right away.
Fanaticism is only one step away from bararism - Denis Diderot |

DataPhile
|
Posted - 2006.04.20 01:29:00 -
[49]
What about a passive shield tank merlin?
high: your prefference
Mid: 1mn MWD, 2x shield recharger t1 or t2 if you are bold, 7.5k scram
Low: 2x sheild flux coil
or perhaps a shield resistance tank
High: same as before
mid: 1mn mwd, heat disipation amp 1, magnetic scattering amp 1, shield booster
Low: damage control unit II x2
this setup, mixed with Em Shield Compensation skill at lvl 4 and caldari frigates at 5, gives you over 100 shield resistance to all damage types besides kinetic, which sits at a healthy ninty, if everything works the way I think it does. I have, however, never run a shield tanking setup, so i'm not sure how everything works. Any thoughts comments or suggestions let me know.
|

Nebuli
|
Posted - 2006.04.20 03:06:00 -
[50]
For pvp I would dump the shield booster, if youre getting hit its not likely to help much, for mids I'd suggest using,
MWD, web, scrambler and a ECM of some description, probably a multi.
CEO - Art of War |

Bas Hauser
|
Posted - 2006.04.22 12:42:00 -
[51]
Originally by: Aba Tor Edited by: Aba Tor on 06/02/2006 08:53:58
Originally by: Izure Im very new to this game. Just got me a merlin a today. I joined this awesome game 3 days ago. I was wondering whats a good SOLO PVP setup for piracy. I want to be able to survive and if getting overpowered to get out fast.
Yarrr ebil ebil.. If u want to be able to flee put warpcore stabs in ur lows (don't know if ur cpu can handel that... AS for setup... 2*rocket launchers (so u are able to deal all types of dmg) /2*small nos (u will need the nos to keep ur cap from draining very fast..) shield booster (SB)/webb/scram(the 7.5 mk one)/afterburner(AB) 2*warpcore stab (this is ur get out of jail pass :D)
...
Don't listen to him :P BE EBIL!!!!!!!  
I know its an old post, but my setup is almost exactly the same, and I tell you, the best setup for PvE in my experience. Could easily take on any L2 missions if you have close-combat training, and if you got yourself into some trouble, just warp away and take a few deep breaths... :) Happy to see that somebody else found this setup useful. Good job!
Bas
|

Kryss Darkdust
|
Posted - 2006.05.02 00:31:00 -
[52]
Originally by: Gornash I'm a Caldari pilot and have always loved the Merlin... I'm saddened to see there's no post patch thread on this Frigate!
So here i am with my set up and looking for advice and/or setups.
HI: 2x 125mm Carbide Railguns 2x Malkuth Missile Launchers
MED: 1x named AB 1x named Warp Scrambler 1x Webifier 1x Shield Booster
Low: 1x MAPC last i don't know what to fit in...
Just curious, how would you pilot a setup like this? Normally when I fly the Merlin I use 2 Neutron Blasters in place of the 125m's with everything else the same. In most cases I fly as part of a fleet so my job is to scramble and avoid getting hit, especially against cruisers and Battle Cruiser so I get in close orbit fast, web, scram and shoot.
|

Linavin
|
Posted - 2006.05.02 02:17:00 -
[53]
Originally by: DataPhile High: same as before
mid: 1mn mwd, heat disipation amp 1, magnetic scattering amp 1, shield booster
Low: damage control unit II x2
this setup, mixed with Em Shield Compensation skill at lvl 4 and caldari frigates at 5, gives you over 100 shield resistance to all damage types besides kinetic, which sits at a healthy ninty, if everything works the way I think it does. I have, however, never run a shield tanking setup, so i'm not sure how everything works. Any thoughts comments or suggestions let me know.
1. Resistance stacks, 20 % res + 30% res =/= 50% res 2. Theres no damage control IIs 3. You can't fit more than one damage control ---
Originally by: Boris A I found the rock music button!
|

Linavin
|
Posted - 2006.05.02 02:17:00 -
[54]
Originally by: DataPhile High: same as before
mid: 1mn mwd, heat disipation amp 1, magnetic scattering amp 1, shield booster
Low: damage control unit II x2
this setup, mixed with Em Shield Compensation skill at lvl 4 and caldari frigates at 5, gives you over 100 shield resistance to all damage types besides kinetic, which sits at a healthy ninty, if everything works the way I think it does. I have, however, never run a shield tanking setup, so i'm not sure how everything works. Any thoughts comments or suggestions let me know.
1. Resistance stacks, 20 % res + 30% res =/= 50% res 2. Theres no damage control IIs 3. You can't fit more than one damage control ---
Originally by: Boris A I found the rock music button!
|

Famine Aligher'ri
|
Posted - 2006.05.02 02:25:00 -
[55]
Griffin is a much better ship! :)
|

slip66
|
Posted - 2006.05.02 03:10:00 -
[56]
try to join a established pirate corp. They will be able to show you the ins and outs allot faster then reading on here. You will also be usefull to them as a tackler while they deal the heavy damage needed to kill targets.
Originally by: StOrM ViPeR Theres a skill called surgical strike in game I've learned that it actually stands for Band of Brothers |

Phelan Lore
|
Posted - 2006.05.02 04:05:00 -
[57]
PvP Merlin:
Highs: Stuff
Mids: ECM
Lows: Stuff ________________ ~Phelan Lore
Your isk has become my isk, by way of my actions... |

Hugh Ruka
|
Posted - 2006.05.02 06:32:00 -
[58]
I love this ship :-) but I would go for 4 turret slots if possible :-)
high: 2x 125mm rail, 2x standard launcher med: ab, 2x passive hard (em&thermal), small neutron sb low: tracking enhancer, pds
ther are 3 alternatives with this ship:
1. close range, blasters, rocket l;aunchers 2. long range, 150mm rails, standard launchers 3. mixed range, 125mm rails and standard or rocket launchers
I prefer number 3, I always keep 125mm rails and change rockets for light missiles as needed.
PvP I would go ecm mid, armor tank in low ------------------------------ if you want peace, prepare for war ... ------------------------------ Removed due to offensive content - Laqum
I realy liked my signature. Oh well |

Famine Aligher'ri
|
Posted - 2006.05.02 18:40:00 -
[59]
Originally by: Phelan Lore PvP Merlin:
Highs: Stuff
Mids: ECM
Lows: Stuff
Yes, it's called the GRIFFIN! =)
|

NateX
|
Posted - 2006.05.02 19:10:00 -
[60]
Originally by: Gornash I'm a Caldari pilot and have always loved the Merlin...
mostly the ppl that loves the merlin, flys Harpy and/or Hawk 
|

Neon Genesis
|
Posted - 2006.05.02 19:19:00 -
[61]
Originally by: Haffrage MWD's are microwarpdrives, anywhere you can't warp you can't use an MWD. This includes deadspace and scramblers.
So yes.
An absolutely elementary error, where did you get that from?
There, i just contributed nothing to your thread |

CrushProject
|
Posted - 2006.05.02 19:19:00 -
[62]
Originally by: Phelan Lore PvP Merlin:
Highs: Stuff
Mids: ECM
Lows: Stuff
SHHHHHHHH! dont tell them that! let em keep putting on shield extenders and other equip that has no place on a merlin!
|

Whytt
|
Posted - 2006.05.05 20:46:00 -
[63]
This has been an interesting thread, but I have a different view point on the high slots than most others.
I run rat missions - but I think the change to PvP would change middle and lo slots rather than the high. This is a naive opinion at the moment but it is the best I can offer.
I equip 2 missle launchers (best i can afford) and 2 blasters(best I can afford). The reason is that to be totally short range (ie rockets rather than missles) puts me at a disadvantage against a group. With missles I can stand-off and kite the group to wear it down. If I get close in a furball I may be able to get under the guns of a single target but that is little consolation if six of his cronies are orbiting us at their optimal range and ripping me a new one. Also If the situation calls for a blood-curdling charge to close range I start doing damage from 19km (with more skills then from even further out) all the way in. Unlike long rails, missles are still pretty useful down to rather short range (at least 3km maybe less).
I use lo slots for reactor controllers to bump the grid by 20%. In the mid an AB is a necessity. For now I also add a shield booster, a shield extender and a cap booster, though ECM will be something I explore as my skills allow.
BTW I also carry an armor repper and a hull repper in the hold. If I have to bounce away to repair I can pop into a station- fit the reppers, undock, repair, redock and refit the combat gear. This is not a big source of savings on a merlin but I has saved me multiple rounds of 400k repairs on my Rax.
(To avoid confusion, my Merlin is run by my Caldari character while my Gallente rides a 'Rax and a Tris - the Tris has a the same high slot configuration for the same reasons).
my2isk
|

Brem Watson
|
Posted - 2006.05.09 17:25:00 -
[64]
Edited by: Brem Watson on 09/05/2006 17:27:17 Edited by: Brem Watson on 09/05/2006 17:25:59 I just tested out 2 150mm rails along with 2 rocket launchers and this setup does good damage. This setup abuses ships from 7500 or greater. I used a web to slow the ships down so that the 150 rails don'e have a huge problem tracking. My turret skills aren't that great.
|

Grey Macabre
|
Posted - 2006.05.16 11:36:00 -
[65]
I am fairly new but this is what i have been doing.
2 rocket launchers 2 ion regulated blasters
One shield booster One Webber One Signal dampener One After Burner
One Power diagnostics Unt One Basic Damage control
Have never used in PvP (or done PvP), but what i was thinking is use the damper do draw them close, web them. and just pound. Wanna try it PvP however. So any critisms would be nice thanks
|

Wotar
|
Posted - 2006.05.16 12:27:00 -
[66]
Originally by: Neon Genesis
Originally by: Haffrage MWD's are microwarpdrives, anywhere you can't warp you can't use an MWD. This includes deadspace and scramblers.
So yes.
An absolutely elementary error, where did you get that from?
Amazing isn't it? I mean, why bother posting something that you have no clue about whatsoever? Telling new players stuff like this = griefing.
|

Waenn Ironstaff
|
Posted - 2006.05.16 14:47:00 -
[67]
Originally by: Grey Macabre I am fairly new but this is what i have been doing.
2 rocket launchers 2 ion regulated blasters
One shield booster One Webber One Signal dampener One After Burner
One Power diagnostics Unt One Basic Damage control
Have never used in PvP (or done PvP), but what i was thinking is use the damper do draw them close, web them. and just pound. Wanna try it PvP however. So any critisms would be nice thanks
Only issue is that you do not have a warp scrambler to keep you're target where they are... No use dampning, webbing them if they can run away at the first sign of trouble.
|

Grey Macabre
|
Posted - 2006.05.21 16:41:00 -
[68]
I also have another questions, i here some of people talk about using a merlin for most lvl II mishs, was wondering what setup you use, yours skills for it, and tactics?
thanks
|

Fiedler
|
Posted - 2006.05.23 07:34:00 -
[69]
Im currently using this setup Hi: 2x Rocket Launcher 2x Nos
Med: Cold-gas I Arcjet Warp scrambler Stasis Webifier Ecm bursts
Low: Ballistic Control Power Diagnostics System
transversal is about 400m/s+ when I orbit.
My question is: Should i switch the ecm-bursts for another emc or change to a weapon disruptor?
|

Krb686
|
Posted - 2006.05.25 02:23:00 -
[70]
Originally by: Cade Morrigan or instead of 3 small extenders you could put on a medium shield extender II for over 1200 shield points and still have some mid slots left open for other things...
well lets see the lowest medium shield extender takes up 28 MW, so hmm...we would have 7 MW left for weapons..hurray!
|

Cruz
|
Posted - 2006.05.25 03:15:00 -
[71]
Originally by: Krb686
Originally by: Cade Morrigan or instead of 3 small extenders you could put on a medium shield extender II for over 1200 shield points and still have some mid slots left open for other things...
well lets see the lowest medium shield extender takes up 28 MW, so hmm...we would have 7 MW left for weapons..hurray!
thats why you fit MAPCs which give you an extra 12.5 grid...
I dunno I always found the merlin to suck compared to other frigs... mainly because of its terrible DPS. I can pump out over 100dps in a punisher, gluck doing that in a merlin...
BTW you have 43.75grid with engineering V on a merlin. ................. |

Krb686
|
Posted - 2006.05.25 03:58:00 -
[72]
i see...i heard that the MAPC that gives 10 power is boosted up to 12.5 with engineerig V or something...so im guessing the micro vigor comes up to like 15?
|

Krb686
|
Posted - 2006.05.25 04:07:00 -
[73]
if not i really hope they make t2 MAPC's soon lol
|

Krb686
|
Posted - 2006.05.25 04:44:00 -
[74]
someone help me out....
68.75 MW-175tf
H 1- Rocket Launcher II-4MW-17tf 2- Rocket Launcher II-4MW-17tf 3-Light Electron Blaster II-4MW-11tf 4-Light Electron Blaster II-4MW-11tf
M 1-Catalyzed Cold-Gas I ArcJet Thrusters-15MW-23tf 2-Medium Shield Extender II-31MW-34tf 3- 4-
L 1-Micro æVigorÆ I Core Augmentation-0MW-19tf 2- Micro æVigorÆ I Core Augmentation0MW-19tf
i cant think of what to put in the other two meds with such little tf left.
this setup has 24tf left....
|

GruFF83
|
Posted - 2006.06.02 14:49:00 -
[75]
1 x ion blaster 2 x limos or malkuth rockets 1 x small nos (i use a knave)
1 x shield booster II 1 x medium sheild extender 1 x invun field 1 x warp scram (2 pts)
1 x power diag 1 x Power generator
fitting a medium extender might sound strange but once your in range its got a nice tank, the inv field gives a nice overall resist to everything and the NOS keeps your cap going. This should do well against other close range frig setups. you get over 1100 in sheilds :)
|

zeroeden
|
Posted - 2006.07.08 02:57:00 -
[76]
i need help with the fitting of my merlin , almost all i have read about the fitings are PVP , if you could post a reply about a good fitting for rathunting and level 1 missions please do.
I have engineering skill at 3 and Electronics skill at 2 if that helps .
|

Dethuss
|
Posted - 2006.07.08 03:05:00 -
[77]
Originally by: zeroeden
i need help with the fitting of my merlin , almost all i have read about the fitings are PVP , if you could post a reply about a good fitting for rathunting and level 1 missions please do.
I have engineering skill at 3 and Electronics skill at 2 if that helps .
2x 125 rails 2x std launchers 1x Ab 1x Small Shield booster 2x small shield extender 1x PDU 1X rcu
Is what i used for lvl 1's
|

GC13
|
Posted - 2006.07.08 03:09:00 -
[78]
Originally by: zeroeden
i need help with the fitting of my merlin , almost all i have read about the fitings are PVP , if you could post a reply about a good fitting for rathunting and level 1 missions please do.
I have engineering skill at 3 and Electronics skill at 2 if that helps .
I'm not going to check to see if it fits, but try this:
2x 125mm rail 2x standard missile
1x afterburner 1x small shield booster 2x shield resistance amplifier (what kind depends on the rats you're fighting)
1x magnetic field stabilizer 1x misc (co-processor i if you're short on CPU, reactor control unit if you're short on powergrid, micro auxillary power core if you're really short on powergrid, a ballistic control unit or a second magnetic field stabilizer if you have enough CPU and grid, or a nanofiber if you have enough grid and CPU for all the other stuff, but not enough CPU for another damage mod)
---
New to Eve? Interested in manufacturing stuff, or doing research on blueprints? Check out my fully-updated Science and Industry guide. |

Athena Vinci
Caldari
|
Posted - 2006.07.11 15:37:00 -
[79]
I used railguns and rockets on my first Merlin, but once it was destroyed I switched to 2 x 250mm Artillery and 2 x Missle launchers in the high slots.
This was a great combo and earned me a lot of money real quick on agent missions, and hunting pirates in 0.4 and up. I am surprised no one else here has even mentioned Artillery.
<signature>yo</signature> |

Helsinki98
|
Posted - 2006.08.09 08:27:00 -
[80]
Edited by: Helsinki98 on 09/08/2006 08:29:30 ME and soem frienmds sometimes go otu in frigs for some pvp fun, i have been using this setup it isnt to bad imo.
Hi: 2x standard missle launchers, 1x 75mm carbide 1x small nos med:1mn ab, small shield booster, 7.5k warp scramb, webby Low: cpr. im undecidee on the last low slot but maybe a pdu or a spr
|

CaptainMabufo
|
Posted - 2006.08.22 00:53:00 -
[81]
Anyone have a passive shield tanking setup for use with primarily lvl 1 missions? Also, would it be more prudent to use rails in order to compliment the missles at a distance, or use two missles and bust in close with blasters-a-blazin'?
|

wierchas noobhunter
Caldari The Collective Against ALL Authorities
|
Posted - 2006.08.22 00:55:00 -
[82]
hmm i wil lsay hight: magic wand med: robe low: mana potions will work tbh
|

CaptainMabufo
|
Posted - 2006.08.23 03:11:00 -
[83]
bump, I really need to get some advice on the subject
|

Serric
|
Posted - 2006.09.04 02:21:00 -
[84]
Edited by: Serric on 04/09/2006 02:21:56 left blank
|

Bloodst0ne
The Priory
|
Posted - 2006.09.04 02:38:00 -
[85]
Originally by: Eighth Ferryman Hi: Rails and missiles
Med: 3x sensor boosters, best you have, 1x 20k scrambler
Lows 2x signal amplifiers
Extras needed: gang + something small to scramble before they get away 
Please tell me you are kidding?! I just ran that setup through quickfit with my skills to see just how outragous the lock speed was... Over 132km lock range with over 2379 Scan res. What is the point in all of that?
-blood
I have the "I Win Button" of eve. |

Serric
|
Posted - 2006.09.06 20:16:00 -
[86]
Originally by: Bloodst0ne
Originally by: Eighth Ferryman Hi: Rails and missiles
Med: 3x sensor boosters, best you have, 1x 20k scrambler
Lows 2x signal amplifiers
Extras needed: gang + something small to scramble before they get away 
Please tell me you are kidding?! I just ran that setup through quickfit with my skills to see just how outragous the lock speed was... Over 132km lock range with over 2379 Scan res. What is the point in all of that?
-blood
I'm very curious about that as well.. help a n00b out today and 'splain! thanks!
|

Waenn Ironstaff
Caldari Colossus Technologies
|
Posted - 2006.09.07 14:44:00 -
[87]
Originally by: Serric
Originally by: Bloodst0ne
Originally by: Eighth Ferryman Hi: Rails and missiles
Med: 3x sensor boosters, best you have, 1x 20k scrambler
Lows 2x signal amplifiers
Extras needed: gang + something small to scramble before they get away 
Please tell me you are kidding?! I just ran that setup through quickfit with my skills to see just how outragous the lock speed was... Over 132km lock range with over 2379 Scan res. What is the point in all of that?
-blood
I'm very curious about that as well.. help a n00b out today and 'splain! thanks!
Well that setup is completely useless for you have no means of doing good damage.
There is no tank on it whatsoever.
Lows are crap and add nothing to either the offensive or defensive aspects of the ships.
Simply put, its crap setup.
|

Vasiliyan
PAX Interstellar Services Veritas Immortalis
|
Posted - 2006.09.07 16:44:00 -
[88]
Originally by: Serric
(3x sensor booster setup)
I'm very curious about that as well.. help a n00b out today and 'splain! thanks!
Gatecamping without a bubble: orbit the gate at 1km, then everything that jumps in is within range of your 20k scram, and you can lock shuttles and pods before they have time to enter warp. The lack of tank or damage output doesn't matter much, few things will have time to lock you back and do signifigant damage before the rest of your gatecamp kills them.
|

piepie
Caldari Original Pirate Material
|
Posted - 2006.09.30 09:38:00 -
[89]
Edited by: piepie on 30/09/2006 09:39:01 My merlin setup for 0.4 ratting and lvl 2 missions, this is able to tank cruisers relativley well and with some decent skills can be an excelent mission runner except for some of the harder lvl 2's.
Hi: 2x te2100 standard missle launchers 2x 125mm rail guns (replace with named if possilbe)
Med: 1x Small Shield Booster II, 1x Heat Dissipation Amplifier I, 1x Magnetic Scattering Amplifier I, 1x Small Brief Capacitor Overcharge I (cap booster 50 charges)
Low: 1x Nanomechanical CPU Enhancer I, 1x Ballistic Control System I
i find this a very efective setup for missions and low sec ratting. ------------- |

Geld Ned
|
Posted - 2006.10.13 15:54:00 -
[90]
hi 2 Standart Rocket launchers 1 150mm compressed coil Cannon (not railgun for far distances) 1 75mm Scout railgun (for short distances if target survive) (with antimatter amunition of course)
med 1 shield
lo warp core stabilizator (sometimes i was have cruisers on my tail wishing pulverize me)
other slots i keep in secret, but never need repair my armour ;)
|

Cedori
|
Posted - 2006.12.01 01:48:00 -
[91]
Edited by: Cedori on 01/12/2006 01:48:57 Hmmm, didn't see a build like the one I use, so figure I'll post it. I don't PVP, mainly ratting/missions at this time, so I leave the more pvp based aspects out of it.
Highs 2X Malkuth's (Carry a variety of ammo's, including FOF incase I'm up against annoying jammers) 2X 75mm Scout Cannons
Mids 1X Cold-Gas Arcjet Thruster 1X V-M15 Braced Multispectral Shield Matrix
The other two get swapped depending on target. Usually pick 2 from the following 1X M51 Iterative Shield Regen 1X Anointed EM Ward Reinforcement 1X Dritrigonal Thermal Barrier 1X Non-Inertial Ballistic Screen 1X Explosive Dampening Field
If I'm up against targets with limited damage type capabilities I tend to use the Shield Regen and the specific shield hardener for their weapons. If I'm up against multi-damage types, I'll drop the shield regen and go with 2 specific shield hardeners.
Lows 2X Type-D Power Core Modification: Diagnostic systems.
With the skills set I have(for a newbie) I find I can just about permenantly run the AB and 3X shield hardeners
|

LongJohn Scr0tum
|
Posted - 2006.12.15 13:17:00 -
[92]
These are my pvp merlin setups.
Hi : 2x rockets 2x modal ion blasters Mid : 1x MWD 1x Med shield extender 1x Warp Scram 1x small shield booster Low : 2x MAPC
I use this in gangs. 1300+ shields. With cal frig 5 i get 25% EM resist 40(somthing)% kinetic 50(somthing)% thermal 60+(somthing)% explosive. Sometimes drop the scram for a passive EM resist if the gang has enough points.
Solo i use this.
Hi : 1x nos 2x modal neutron blasters 1x rocket Mid : 1x Mwd 1x small shield extender 1x warp scram 1x small shield booster Low : 1x MAPC 1x Dmg Control
Very similar to the above setup. 700+ shields. Dammage isnt as good as the original but in prolonged fights you need the nos to sustain the booster.
|

Rik'tik'ticheck
Minmatar Isendeldik Enterprises
|
Posted - 2007.03.02 00:11:00 -
[93]
for PvP i would use :
2x 125mm AC (T2 if you can) 2x rocket (T2 if you can) 1x AB (named , T2 won't fit) 1x Web 1x Scram (7.5 km) 1x Medium Extender (named, T2 won't fit) 2x SPR I
this would give you about 1500 shields i think, can't check merlins shield amount at work because item database is not up to date. with 2 SPR I and shield operation at 4 that gives up 320 s recharge time and a passive regen of a bit les than 12/s wich is a small SB running constantly, without sacrificing a weapon for a nos. if you rig the ship with shield regen rigs that wouls take the recharge time down to 163.84s giving you a bit less than 24/s recharge, so 2 shield boosters running, try to manage that especially with 1 mid slot  so the primary defence is passive shield regen with the shield res from frigate skill. Now when you try to fit this you will notice you'll need engineering 5 and shield uppgrades 5 for the power grid to be enough, so those of you that don't have those maby switch the ab for an em passive hardener. Oh and for those of you that start saying but those are AC:s, i would not fit AC:s if the ship had damage to hybrids, but liek this you only loose some range boosts wich is not such a big loss TBH, and you think you can fit 2 blasters for 6 CPU and 2 MW
now those of you that have read some of my few previous posts have maby noticed i like passive builds, there are 2 main reasons for this: 1) nos, every one uses them - well i don't, i refuce to and even if him nossing my cap ends my scram it will never break my tank 2) well you are "lag immune" that is even if you lag you'll still be regening like nothing happened, good to have also if you hapen to disconnect, or if you have slow reflexes or something 
also a big rearon i fit AC:s on everything ofcourse is that i am a minmatar. but you should also know that the 125mm AC II is i'd say underpriced compared to the 150mm one that everyone uses, you can buy 5 125mm ones for the price of 1 150 mm AC II , so because of the added tracking low price, insanely low PG requirements and no big loss in DPS i tend to fit those where ever i go 
with good energy skills you can run the mods quite long, ofcourse you'll need some good gunnery/missile skills to actually do any damage, but that ability is built in the Merlin really 
------- Well atleast you don't have to type that name for invites or coms..... My buddies loved me in EQ2 i can tell you... |

Opprimo
|
Posted - 2007.03.10 10:44:00 -
[94]
my merlin setup currently is:
high: rockets x 2, blaster, small nos mid: webifyer, scram, ab, small sheild booster low: Capacitor Flux Coil x 2
im thinking of switching out my capacitor flux coils for something like PDS and something else not sure.
its designed for close range combat taking out other frigs and hopefully cruisers and battleships in pvp.
what does MAPC stand for?
|

Rik'tik'ticheck
Minmatar Isendeldik Enterprises
|
Posted - 2007.03.11 12:53:00 -
[95]
MAPC stands for Micro Auxiliary Power Core, a straight +10 or so to your power grid
------- Well atleast you don't have to type that name for invites or coms..... My buddies loved me in EQ2 i can tell you... |

DumpValve
|
Posted - 2007.04.09 09:48:00 -
[96]
Edited by: DumpValve on 09/04/2007 09:47:32 Edited by: DumpValve on 09/04/2007 09:46:45 Edited by: DumpValve on 09/04/2007 09:46:22 my merlin set up
highs 2x best named light ion blasters 2x best named rocket launchers
meds 1x named 1mn afterburner 1x small shield booster t2 1x small F-RX cap injector (with 150 cap charges) 1x J5B -2 scram
lows 2x power diagnostic system
surprised alot of people with this set up heres some footage of it in action 
http://dl.eve-files.com/media/0703/MERLIN_MADNESS.wmv have to copy past i geuss its being bent lol
|

Jimmy Rye
|
Posted - 2007.04.19 03:41:00 -
[97]
Originally by: DumpValve http://dl.eve-files.com/media/0703/MERLIN_MADNESS.wmv have to copy past i geuss its being bent lol
[/quote
Wow you took out 2 miners in noob island ... a hauler attacking you with? his single mining laser ... and a mining set up ferox shooting you with 2 Heavy missile launchers.
Cant say i am impressed...
|

Marduk Felzhen
|
Posted - 2007.04.19 03:46:00 -
[98]
Not to mention you fried the ferox AFTER he paid you. You're one huuuge A-hole, and you fights are really crappy too
|
| |
|
| Pages: 1 2 3 4 :: [one page] |