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Dr Cedric
Orbital Industry and Research.
7
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Posted - 2011.11.03 00:02:00 -
[1] - Quote
So, with the new Tier 3 BC designs coming out, it got me thinking:
Why not make oversized weapons for Assault Frigs? It seems like a viable option now with the introduction of oversized for BC's.
And we can fill the 4th bonus on the AF line-up with an appropriate medium sized weapon bonus.
Ex 10% reduced explosion radius or 10% increased expl. velocity for heavy missiles/Heavy assault Missles on the hawk
10% increased tracking speed or some such for the harpy
Same for the other races, maybe letting the enyo have the web bonus...maybe let the ishkur launch 3 heavy drones?
Or maybe give the AF's a weak E-war bonus?
Just some thoughts coming out, any other ideas?
Ced |

Zarnak Wulf
Amok. Goonswarm Federation
53
|
Posted - 2011.11.03 00:09:00 -
[2] - Quote
Oversized weapons crossed my mind as well. It's a niche that hasn't been filled and makes sense. Of course never bet on CCP making sense! The next question would be, "Are HACS obsoleted by such a change?" The wolf with two damage bonuses, a falloff bonus, and a rate of fire bonus would do more damage with 4 medium guns then the vaga with 5. |

mxzf
Shovel Bros
94
|
Posted - 2011.11.03 00:57:00 -
[3] - Quote
Wow, if only there were a class of frigs with oversized weapons ...
Seriously though, not what we need (though my Ishkur LOVES the thought of a full set of T2 Hammerheads ). This would make AFs in general majorly OPed (though it'd still be some of them being epic and some being crappy). |

Nimrod Nemesis
Royal Amarr Institute Amarr Empire
37
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Posted - 2011.11.03 01:21:00 -
[4] - Quote
AF Role: RvB |

Salo Aldeland
Luma Operations
1
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Posted - 2011.11.03 01:43:00 -
[5] - Quote
Put 'em on Tier 2 destroyers instead. |

Thaddaus Dieneces
Militant Mermen LEGIO ASTARTES ARCANUM
0
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Posted - 2011.11.03 02:10:00 -
[6] - Quote
Yea I think so too, make a new T2 destroyer with med weapons, that be nice. Assault ships rock as they are, but a new destroyer be money. "I came in peace, I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you **** with me, I'll kill you all"
|

Dr Cedric
Orbital Industry and Research.
7
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Posted - 2011.11.03 03:11:00 -
[7] - Quote
Tier or tech 2 destroyer is a great option also. I just think that now that the can has been opened, there should be more choices to allow this for more ship types. I can see a tech 3 sub to fit large turrets/launchers... I could see a high sec mini-dread battleship for high sec POS wars. I think this can really open some new doors for ship classes and roles that were maybe discounted because the status quo hadn't been shaken up yet.
Awesome times this winter expansion...and glad I just finished T2 large pulse and beam...I can't wait for these new ships! |

Goose99
Republic Military School Minmatar Republic
109
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Posted - 2011.11.03 03:17:00 -
[8] - Quote
I'd rather see BS hulls with medium guns/launchers. |

SOLMEN
Brutor Tribe Minmatar Republic
0
|
Posted - 2011.11.03 04:52:00 -
[9] - Quote
Dr Cedric wrote:Why not make oversized weapons for Assault Frigs?
It's called a stealth bomber. |

Smiling Menace
Star Nebulae Holdings Inc.
23
|
Posted - 2011.11.03 05:12:00 -
[10] - Quote
SOLMEN wrote:Dr Cedric wrote:Why not make oversized weapons for Assault Frigs? It's called a stealth bomber.
Well there is that but I suspect that's not what people have in mind. The AF's would be in a similar vein to the new Tier 3 BC's. Larger turrets/launchers but would need to be paper thin as the SB's are otherwise we'd all just fly them and kill everything in sight.
Interesting idea but I don't think that it would be that great to be honest. Would step on the toes of the existing ships too much and quite a few already get a raw deal as it is. |
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Will Strafe
Caldari Provisions Caldari State
4
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Posted - 2011.11.03 05:54:00 -
[11] - Quote
The oversized weapons on the new Battlecruisers are made so in an effort to make them the anti cap ships of choice as I understand it. Caps have grown so common they have become a pestilence. New BC and doing away with the Logoffski should help level the field again.
There is no reason to use these ships as an example of why Assault Ships should use medium weapons. We sure don't need any anti-battleship frigates do we. |

Arronicus
Blue Republic RvB - BLUE Republic
0
|
Posted - 2011.11.03 06:02:00 -
[12] - Quote
Nimrod Nemesis wrote:AF Role: RvB
QFT
As for frigates with oversized guns... stealth bombers, anyone! baha.
Really though, in regards to assault frigs, they're meant to be tanky. For that reason, I would think that them having cruiser equivelant dps (which frankly some already seem to) would make them overpowered where having battleship dps on a fragile battlecruiser doesnt seem so bad.
If anything, I think they need to revise the mids/tank on the caldari equivelants a hair, or the pg, but that might just be me. I mean, correct me if I'm wrong, but isnt the role of assault frigates supposed to be -heavy tacklers-? Doesnt seem to make alot of sense putting big guns on a tackler. Oh well. |

Froz3nEcho Sarain
Blue Republic RvB - BLUE Republic
129
|
Posted - 2011.11.03 13:58:00 -
[13] - Quote
Arronicus wrote:Nimrod Nemesis wrote:AF Role: RvB QFT As for frigates with oversized guns... stealth bombers, anyone! baha. Really though, in regards to assault frigs, they're meant to be tanky. For that reason, I would think that them having cruiser equivelant dps (which frankly some already seem to) would make them overpowered where having battleship dps on a fragile battlecruiser doesnt seem so bad. If anything, I think they need to revise the mids/tank on the caldari equivelants a hair, or the pg, but that might just be me. I mean, correct me if I'm wrong, but isnt the role of assault frigates supposed to be -heavy tacklers-? Doesnt seem to make alot of sense putting big guns on a tackler. Oh well.
1 word: 'Retribution' bwhaha ~ When everything fades away, an echo is the only sound that will remain ~ -á-á~ Chaos is a name for any order that produces confusion in our minds ~ |

Tenris Anis
Schattenengel Clan
0
|
Posted - 2011.11.03 14:20:00 -
[14] - Quote
Dr Cedric wrote: Just some thoughts coming out, any other ideas? Ced
Oversized active tank?
New forum, still no automatic double post merge. CCP Excellence.-á . Playing the game of life means to pvp. Get used to it or become extinct. |

BearJews
The Activity
2
|
Posted - 2011.11.03 15:47:00 -
[15] - Quote
why not just give AFs another bonus to afterburners or something, or to scramblers. Something viable for what they currently fit and use. |

Tabernack en Chasteaux
Next Generation Material Solutions
19
|
Posted - 2011.11.03 17:19:00 -
[16] - Quote
Goose99 wrote:I'd rather see BS hulls with medium guns/launchers.
Not sure if serious.
If you are serious, there's nothing stopping you from downsizing the weapons on your BS. People just don't do it because it's stupid and battlecruisers perform better in that role.
If you're not serious, I done got trolled. |

Alan Peamcrie
University of Caille Gallente Federation
0
|
Posted - 2011.11.03 17:46:00 -
[17] - Quote
Tabernack en Chasteaux wrote:Goose99 wrote:I'd rather see BS hulls with medium guns/launchers. Not sure if serious. If you are serious, there's nothing stopping you from downsizing the weapons on your BS. People just don't do it because it's stupid and battlecruisers perform better in that role. If you're not serious, I done got trolled.
Well if there was a BS with bonuses to smaller guns, it would perform better than battlecruisers in dooming the smaller hulls. Because, you know, BS speed is neat to catch an Vaga gang, and BS tank is required against a fleet of merlins.
Oh and by the way Goose, if you want to see BS with medium weapons, just ship scan a few empire missionners. "I fly the Raven because it makes my peepee bigger but I can only shoot rockets for the moment".
And no, AF's are not supposed to be heavy tacklers : they are the slowest frigs their bonuses are towards tank & dps, not prop jamming their lock times are not particularly high for a frig look at the amarr one with 1 med...
People use some AFs as heavy tacklers because it's about all they can do right now. |

Izuru Hishido
ADVANCED Combat and Engineering Violent Society
2
|
Posted - 2011.11.03 18:21:00 -
[18] - Quote
Zarnak Wulf wrote:Oversized weapons crossed my mind as well. It's a niche that hasn't been filled and makes sense. Of course never bet on CCP making sense! The next question would be, "Are HACS obsoleted by such a change?" The wolf with two damage bonuses, a falloff bonus, and a rate of fire bonus would do more damage with 4 medium guns then the vaga with 5.
I'm going to have to second this. I want all my assault ships to have four bonuses. Where's that fourth bonus that every single assault frigate is missing? Why hasn't this been addressed? Give them all a role appropriate fourth bonus like every other T2 ship ingame has. |

Smodab Ongalot
Immortalis Inc. Shadow Cartel
0
|
Posted - 2011.11.03 18:32:00 -
[19] - Quote
I always liked the idea of the fourth bonus being a speed bonus.
Perhaps one of these:
*Reduction in sig radius bloom from MWD (like a ceptor) *Bonus to AB speed *Bonus to Base Speed *Bonus to Agility
The problem I have always had with AFs is that they are very situational. You either choose to go MWD, and hope you don't have to use it around larger ships, or you go with the AB and just accept the fact that alot of stuff will be faster than you.
I would like to see an AB bonus such that the top speed of the average AF with AB is about the same as the mwd speed of the average cruiser. |

Allaera
Avatar Dynasty RED.Legion
3
|
Posted - 2011.11.03 19:16:00 -
[20] - Quote
Dr Cedric wrote: I could see a high sec mini-dread battleship for high sec POS wars.
So could I, I've always wanted to see something like this in Eve.
|
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Izuru Hishido
ADVANCED Combat and Engineering Violent Society
3
|
Posted - 2011.11.03 20:36:00 -
[21] - Quote
Dr Cedric wrote:... I could see a high sec mini-dread battleship for high sec POS wars...
Hmm...lets see...mini-dreadnought type BS esque for POS takedowns...that can be used in highsec.
Let me think, I could have sworn a ship like that already existed.
Oh yeah! It does.
Its called a battleship.
Give the assault frigs their missing fourth bonus, perhaps a role bonus for the tier one AF's akin to the warp disruptor increase of the tier one interceptors and this will be fixed. |

Cailais
Rekall Incorporated
91
|
Posted - 2011.11.04 01:23:00 -
[22] - Quote
Personally Id like to see AFs getting some really new - perhaps the ability to jump to a cyno. They are class as 'assault' ships and having that kind of ranged manoeuvring could be an interesting capability on a small ship class.
Admittedly there are some problems with that as a concept - it might encourage heavier blobing but it might also be a foil to black op SB drops?
C.
|

Meditril
Stardust Heavy Industries
15
|
Posted - 2011.11.04 14:55:00 -
[23] - Quote
Assault Ships role should be the ability to dive into a blob and pick/tackle a big target without instantly popping. Therefore I strongly advocate to provide them a limited webbing imunity bonus as described here. |

Any Guy
Royal Amarr Institute Amarr Empire
2
|
Posted - 2011.11.12 00:13:00 -
[24] - Quote
Compared to the new designed destroyers, AF are going to have a hard time. Why not make the 4th bonus a tank bonus to reduce their sig or improve their resists? Some AF already have tanking bonuses but some Command ships have double tank bonuses so there is precedent.
I don't think the oversized weapons is a great idea but they could have a bomb launcher fitting bonus. Give the bomb launcher another ship to be fitted on and the AF a bonus weapon that would be fun to play with in hordes ;) |

Shaera Taam
Minmatar Death Squad Broken Chains Alliance
8
|
Posted - 2011.12.06 21:30:00 -
[25] - Quote
Any Guy wrote:Compared to the new designed destroyers, AF are going to have a hard time. Why not make the 4th bonus a tank bonus to reduce their sig or improve their resists? Some AF already have tanking bonuses but some Command ships have double tank bonuses so there is precedent.
I don't think the oversized weapons is a great idea but they could have a bomb launcher fitting bonus. Give the bomb launcher another ship to be fitted on and the AF a bonus weapon that would be fun to play with in hordes ;)
220mm AC wolf?
a bomb-launching jag?
/drool

but yeah, prolly waaaaay op, haha
Thus Spake the Frigate Goddess! |

Garr Earthbender
Quantum Cats Syndicate
1
|
Posted - 2011.12.06 21:40:00 -
[26] - Quote
Way I figure it, we now have the 'glass CANNON' in the Tier 3 BCs. I don't want a 'glass little bit smaller than a cannon' ship. Destroyers are kinda sorta that. Instead of bigger guns, they get more guns. Same(ish) result.
Gimme that 4th bonus and a true T2 dessie other than the dictor and I'll be a happy pod pilot. |

Umega
Solis Mensa
3
|
Posted - 2011.12.06 21:48:00 -
[27] - Quote
Or you could just take the time to train for and then fly a HAC.. quite nearly the same thing.
AFs just need a 4th bonus. Some sort of role bonus.. and I'd rather it didn't step on inty's toes in the process.
Ewar immunity would be nice. |

Zarnak Wulf
Tribal Liberation Force Minmatar Republic
130
|
Posted - 2011.12.06 21:54:00 -
[28] - Quote
You have a ship that is supposed to work in scram range and at the same time active tank. Theoretically. Immunity to nuets would be nice. Of course I just woke up so this might not be a great idea by the time I get to work....  |

Liang Nuren
Heretic Army
145
|
Posted - 2011.12.06 23:18:00 -
[29] - Quote
I think any discussion of AFs should consider which ones are good enough vs those that just aren't making the grade. The Ishkur and Jag are widely considered pretty good and when adding a 4th bonus you need to be careful of making them OP. The Hawk, Enyo, and Harpy OTOH are widely considered pretty terrible.
No matter what happens: - 1 mid slot is not acceptable and 2 feels pretty limited. - The Hawk needs the 5% Kin bonus replaced with a 10% Kin bonus as the Kestrel has. The 4th bonus can be ROF or damage or even another tanking bonus for all I care. - Make the ships reasonably fittable with T2 weapons at AWU 4. Bonus points if AWU5 opens up some truly stupendous fits.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Norris Packard
Wings of Redemption Black Flag Alliance
5
|
Posted - 2011.12.06 23:44:00 -
[30] - Quote
Liang Nuren wrote:I think any discussion of AFs should consider which ones are good enough vs those that just aren't making the grade. The Ishkur and Jag are widely considered pretty good and when adding a 4th bonus you need to be careful of making them OP. The Hawk, Enyo, and Harpy OTOH are widely considered pretty terrible.
No matter what happens: - 1 mid slot is not acceptable and 2 feels pretty limited. - The Hawk needs the 5% Kin bonus replaced with a 10% Kin bonus as the Kestrel has. The 4th bonus can be ROF or damage or even another tanking bonus for all I care. - Make the ships reasonably fittable with T2 weapons at AWU 4. Bonus points if AWU5 opens up some truly stupendous fits.
-Liang
To be honest while yes they could do a ton of damage adding the 4th bonus to some they could always make it something that cancels out the others benefit like an optimal and a falloff bonus. It would only really be good for one set of the weapons loaded on it and so would kinda only be applying 3 bonus still. Would I love a Jaguar with a fall off bonus? Yes. Would it be powerful? Yeah I think it would. Would that optimal bonus be doing anything for me on my AC Jaguar? Not really. Still 3 bonuses and with the other weaker ships getting a truly cumulative bonus like damage or greater tanking allowing all 4 to apply at once would help to balance them out. |
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Zarnak Wulf
Tribal Liberation Force Minmatar Republic
131
|
Posted - 2011.12.07 04:46:00 -
[31] - Quote
Gank an Tank roles:
Minmatar - Make both the Wolf and Jaguar as fast and agile as the rifter. Make their starting resistances closer to what you see on EAF then currently. 60% EM resistance rather then 70%. Ect.
Jaguar: Frigate bonuses - damage and tracking AF bonuses - 5% shield resistance and 5% velocity per level. Concept - fast and hardy tackler, firepower of a rifter
Wolf: Frigate bonuses - damage and tracking AF bonuses - damage and falloff Concept - withering firepower, weak tank
Role bonus - nuet or web resistance |

Deena Amaj
Oberon Incorporated
2
|
Posted - 2011.12.07 05:54:00 -
[32] - Quote
I want that AB bonus.
Or give them better chances of "evasion" whenever under fire.
Or here is fun gag. It is called assault frigate but you can't fit a group of assault missile launchers on it without PG screaming. Hmm 
confirthisposmed |

1-Up Mushroom
Imperial Academy Amarr Empire
224
|
Posted - 2011.12.07 13:47:00 -
[33] - Quote
Nimrod Nemesis wrote:AF Role: RvB
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

Tsubutai
The Tuskers
30
|
Posted - 2011.12.07 14:43:00 -
[34] - Quote
Liang Nuren wrote:I think any discussion of AFs should consider which ones are good enough vs those that just aren't making the grade. The Ishkur and Jag are widely considered pretty good and when adding a 4th bonus you need to be careful of making them OP. The Hawk, Enyo, and Harpy OTOH are widely considered pretty terrible.
No matter what happens: - 1 mid slot is not acceptable and 2 feels pretty limited. - The Hawk needs the 5% Kin bonus replaced with a 10% Kin bonus as the Kestrel has. The 4th bonus can be ROF or damage or even another tanking bonus for all I care. - Make the ships reasonably fittable with T2 weapons at AWU 4. Bonus points if AWU5 opens up some truly stupendous fits.
-Liang I realise you've been out of the game for a long time, but the Hawk and Harpy are both very solid, and the Enyo's nowhere near as bad as people make out. TBH, in terms of intra-class balance, the AFs are in a pretty good place; the problem is that they're collectively kind of lackluster when compared to other ship classes.
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Lucas Schuyler
Mortis Noir. Unforgiving.
7
|
Posted - 2011.12.07 15:11:00 -
[35] - Quote
This 4th Bonus debate comes up a lot. While an AB bonus makes sense, I think some of the "outside the box" ideas may be better.
The ability to fit a Bomb Launcher lives up the the "assault" part of the name.
Or what about some kind of passive on grid leadership bonus? Make them a mini-subcommand ship?
|

Onictus
Silver Snake Enterprise Against ALL Authorities
54
|
Posted - 2011.12.07 15:14:00 -
[36] - Quote
Lucas Schuyler wrote:This 4th Bonus debate comes up a lot. While an AB bonus makes sense, I think some of the "outside the box" ideas may be better.
The ability to fit a Bomb Launcher lives up the the "assault" part of the name.
Or what about some kind of passive on grid leadership bonus? Make them a mini-subcommand ship?
Honestly the AB bonus just makes sense.....give them the speed to catch a nano'd BC without the dig bloom and it becomes an entirely new ball game.
|

Khrage
0
|
Posted - 2011.12.07 15:46:00 -
[37] - Quote
Liang Nuren wrote:No matter what happens: - 1 mid slot is not acceptable and 2 feels pretty limited. - The Hawk needs the 5% Kin bonus replaced with a 10% Kin bonus as the Kestrel has. -Liang
there are other threads where the 1 mid slot issue is taking place, so i won't go into that.
but where have you been? the Hawk got that 10% bonus a while ago |

Alexander Yukari
TerraNovae Workers Trade Federation
8
|
Posted - 2011.12.07 16:03:00 -
[38] - Quote
BearJews wrote:why not just give AFs another bonus to afterburners or something, or to scramblers. Something viable for what they currently fit and use. Yeah give both to retribution.
But they could get 4th bonus to AB, sure but I remember there was issue with 10mn AB/MWD fitted on them and achieving crazy speed in tests.
Or just 5% or 10% to base speed per level, fits with assault part. |

Zarnak Wulf
Tribal Liberation Force Minmatar Republic
131
|
Posted - 2011.12.07 16:06:00 -
[39] - Quote
Onictus wrote:Lucas Schuyler wrote:This 4th Bonus debate comes up a lot. While an AB bonus makes sense, I think some of the "outside the box" ideas may be better.
The ability to fit a Bomb Launcher lives up the the "assault" part of the name.
Or what about some kind of passive on grid leadership bonus? Make them a mini-subcommand ship?
Honestly the AB bonus just makes sense.....give them the speed to catch a nano'd BC without the dig bloom and it becomes an entirely new ball game.
There were two issues that came up with the proposed AB boost. The first were AF strapping on cruiser sized AB. That should be easy to code around. The other was that really good AF like the Ishkur and Jaguar further separated ahead of the pack. An AB bonus would be great for ships like the Enyo or Wolf. It can't be a blanket bonus though. |

Meditril
Bene Gesserit ChapterHouse Sanctuary Pact
20
|
Posted - 2011.12.07 16:06:00 -
[40] - Quote
The problem with Assault Ships is that if you are not careful then they will make other classes obsolete. E.g:
- if you add DPS, then you don't need Destroyer any more and they will be by far overpowered. They already have enough DPS.
- if you add Speed, e.g. with an Afterburner bonus then you will render Faction Frigates obsolete.
- if you add Agility, then you will also make Tech 1 Frigates and Faction Frigates more or less onbsolete.
As you see, you have to think out of the box to improve Assault Ships without making them overpowered. They simply need something unique.
If you can agree with me that Assault Ships are meant for fleet operations especially as DPS and tackling support against ships larger then their size then you should also be able to agree with me that a Web Imunity Bonus would be very useful for assault ships. Let's say Web Imunity of 15% per Assault Ship Level. This would significantly improve Assault Ships with Afterburner for anti-blob and under-gun warefare without obsoleting other ship classes. They would be still stoppable with Neutralizers (which at least can be countered a bit with NOS and Cap Booster Charges) and Drones or Smart Bombs, but they will be much less vulnerable and therefore more durable since they will be still able to do some speed tanking even when webbed to hell. |
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Jak'rat
Lion Investments
8
|
Posted - 2011.12.07 17:25:00 -
[41] - Quote
Tsubutai wrote:Liang Nuren wrote:I think any discussion of AFs should consider which ones are good enough vs those that just aren't making the grade. The Ishkur and Jag are widely considered pretty good and when adding a 4th bonus you need to be careful of making them OP. The Hawk, Enyo, and Harpy OTOH are widely considered pretty terrible.
No matter what happens: - 1 mid slot is not acceptable and 2 feels pretty limited. - The Hawk needs the 5% Kin bonus replaced with a 10% Kin bonus as the Kestrel has. The 4th bonus can be ROF or damage or even another tanking bonus for all I care. - Make the ships reasonably fittable with T2 weapons at AWU 4. Bonus points if AWU5 opens up some truly stupendous fits.
-Liang I realise you've been out of the game for a long time, but the Hawk and Harpy are both very solid, and the Enyo's nowhere near as bad as people make out. TBH, in terms of intra-class balance, the AFs are in a pretty good place (with the obvious exception of the Retribution); the problem is that they're collectively kind of lackluster when compared to other ship classes.
Blarpy's are frickin' hilarious after the hybrid buff patch, almost got me a Megathron except for an ammunition issue.... "That's not a ship, it's a flying shotgun..." |

Valea Silpha
Noir. Noir. Mercenary Group
7
|
Posted - 2011.12.07 17:52:00 -
[42] - Quote
It's worth noting that they did trial AFs with an afterburner bonus but they turned out to be radically too good against almost everything, although ironically still not good enough to actually be worth flying, and that if any shows how much work needs to go in to re-vamping AFs.
With the AB bonus, AFs could take pretty much anything 1 vs 1 eventually because they were beating the tracking on large and medium guns and getting into small gun (well small barrage and scorch range) was suicidal for inties because the AFs could take more of a pounding.
Buuuuut Afs were still too slow and lacked tackle bonuses to be good tackle for a gang, and were too thin by miles to be a credible dps threat. AB AFs were amazing ships, but when you are dealing with multiple ships you can't beat all there tracking all the time.
Basically, its really hard to make the AFs useful but not too awesome. They are frigate size, so you can't make them much tankier, you can't give them more DPS without getting ********. Oh and if you make them better tacklers they are just inties mk 2. |

Liang Nuren
Heretic Army
146
|
Posted - 2011.12.07 18:16:00 -
[43] - Quote
Tsubutai wrote: I realise you've been out of the game for a long time, but the Hawk and Harpy are both very solid, and the Enyo's nowhere near as bad as people make out. TBH, in terms of intra-class balance, the AFs are in a pretty good place (with the obvious exception of the Retribution); the problem is that they're collectively kind of lackluster when compared to other ship classes.
The Harpy is solid, I agree - and I've been flying it a lot. I don't think I actually mentioned anything about the Harpy? The Hawk and Enyo still seem to me to be steaming piles of crap, and I can't imagine when I'd want to use them. Maybe you can go over why I'd like to use an Enyo instead of one of the other AFs?
Khrage wrote:Liang Nuren wrote:No matter what happens: - 1 mid slot is not acceptable and 2 feels pretty limited. - The Hawk needs the 5% Kin bonus replaced with a 10% Kin bonus as the Kestrel has. -Liang there are other threads where the 1 mid slot issue is taking place, so i won't go into that. but where have you been? the Hawk got that 10% bonus a while ago
Huh, I remembered the Hawk getting boosted a few years back - but I don't remember it getting the 10% kin bonus. I do actually own a couple of Hawks but I don't fly them because their performance is extremely underwhelming.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Tsubutai
The Tuskers
31
|
Posted - 2011.12.07 19:34:00 -
[44] - Quote
Liang Nuren wrote:Tsubutai wrote: I realise you've been out of the game for a long time, but the Hawk and Harpy are both very solid, and the Enyo's nowhere near as bad as people make out. TBH, in terms of intra-class balance, the AFs are in a pretty good place (with the obvious exception of the Retribution); the problem is that they're collectively kind of lackluster when compared to other ship classes.
The Harpy is solid, I agree - and I've been flying it a lot. I don't think I actually mentioned anything about the Harpy? The Hawk and Enyo still seem to me to be steaming piles of crap, and I can't imagine when I'd want to use them. Maybe you can go over why I'd like to use an Enyo instead of one of the other AFs? Re: the Harpy, you said "The Hawk, Enyo, and Harpy OTOH are widely considered pretty terrible" in the post I responded to.
As for the Enyo, it's big selling point is the DPS and ability to apply that DPS, paired with a fairly meaty tank even if you don't fit a plate (8k EHP with just a damage control and an explosive hardener). The range bonus means you can hit more or less all the way across scram range with null, and the tracking bonus paired with the 20% increase in blaster tracking means that even in a neutron setup with null or void loaded, you track almost as well as unbonused 125mm autocannons with faction ammo (0.49 rad/s versus 0.52 rad/s). This gives you a lot of flexibility in terms of how you approach a fight as well as good scope for engaging larger ships and chewing through their tank in a reasonably timely fashion; it also makes the ship something of a drone chainsaw. The buff has given it rather nice speed and agility as well, at least compared to other AFs. |

Zarnak Wulf
Tribal Liberation Force Minmatar Republic
132
|
Posted - 2011.12.07 21:19:00 -
[45] - Quote
I have to agree with Liang that the Enyo is meh. The Wolf puts out 294 DPS with 11.7km of falloff or 235 DPS with 17.5km of falloff. My fit gets 5.8k EHP but also packs a small nuet.
I can get 357 blaster DPS with Federation Antimatter and a 4.06km falloff. Optimal of 1.9km. Or 269 DPS with 5.08km of falloff. Optimal of 4.85km.
The wolf is simply much better at projecting it's DPS over range. That paper advantage on EFT that the Enyo gets is exactly that - a paper advantage.
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Liang Nuren
Heretic Army
146
|
Posted - 2011.12.07 22:10:00 -
[46] - Quote
Tsubutai wrote: Re: the Harpy, you said "The Hawk, Enyo, and Harpy OTOH are widely considered pretty terrible" in the post I responded to.
Ok, sure. I see why you're saying that. I was really pointing out perception not personal belief there - I personally fly it and enjoy it. It was meant to be more commentary on the disparity between AF performance and to be careful not to apply blanket bonuses like "+10% Afterburner velocity/level".
Quote: As for the Enyo, it's big selling point is the DPS and ability to apply that DPS, paired with a fairly meaty tank even if you don't fit a plate (8k EHP with just a damage control and an explosive hardener). The range bonus means you can hit more or less all the way across scram range with null, and the tracking bonus paired with the 20% increase in blaster tracking means that even in a neutron setup with null or void loaded, you track almost as well as unbonused 125mm autocannons with faction ammo (0.49 rad/s versus 0.52 rad/s). This gives you a lot of flexibility in terms of how you approach a fight as well as good scope for engaging larger ships and chewing through their tank in a reasonably timely fashion; it also makes the ship something of a drone chainsaw. The buff has given it rather nice speed and agility as well, at least compared to other AFs.
Hm. I promise I'll take a look at it again, but I remember being utterly underwhelmed by it when I compared it to the Harpy. I seem to regularly be tanking 6-8k raw hitpoints before going down with my active tanked Blarpies.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Zircon Dasher
Zirconia Trade Group
31
|
Posted - 2011.12.07 22:37:00 -
[47] - Quote
Came to an AF ROLE thread expecting lots of "gimme gimme" and not much discussion of title.
Did not leave disappointed. |

Liang Nuren
Heretic Army
146
|
Posted - 2011.12.07 22:42:00 -
[48] - Quote
Zircon Dasher wrote:Came to an AF ROLE thread expecting lots of "gimme gimme" and not much discussion of title.
Did not leave disappointed.
Perhaps you should make a role suggestion? :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Zircon Dasher
Zirconia Trade Group
31
|
Posted - 2011.12.07 22:59:00 -
[49] - Quote
Liang Nuren wrote:Zircon Dasher wrote:Came to an AF ROLE thread expecting lots of "gimme gimme" and not much discussion of title.
Did not leave disappointed. Perhaps you should make a role suggestion? :) -Liang
How about: Tankier-Gankier Frigate used for fighting other frigates and destroyers in small gangs (1-5).
Oh wait. They already do that job pretty well.
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Nikollai Tesla
Crytec Enterprises SRS.
12
|
Posted - 2011.12.07 23:05:00 -
[50] - Quote
4th Bonus 200% Cap recharge per level.
Basically give assault ships really good cap recharge.
*Can active tank well with that extra cap. *Has better Neut protection, compared to other frigs *Can offensive Neut much better.
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Khrage
0
|
Posted - 2011.12.07 23:53:00 -
[51] - Quote
Zircon Dasher wrote:How about: Tankier-Gankier Frigate used for fighting other frigates and destroyers in small gangs (1-5).
Oh wait. They already do that job pretty well.
obviously not up to par with popular belief and what CCP has in mind for them since they ARE getting buffed, and just got delayed off of Crucible. so regardless of how well you think they are doing their job, they are going to be doing it better sooner than later. as far as changing the role goes, that's not going to happen, and like always, CCP doesn't listen to crazy ideas one person posts on the forum that changes game dynamics completely.
Nikollai Tesla wrote:4th Bonus 200% Cap recharge per level.
Basically give assault ships really good cap recharge.
*Can active tank well with that extra cap. *Has better Neut protection, compared to other frigs *Can offensive Neut much better.
the idea to making them more resilient in way of cap is a solid idea, but neuting/EWAR isn't their role. and like Liang said...
Liang Nuren wrote: ... be careful not to apply blanket bonuses like "+10% Afterburner velocity/level".
a blanket effect won't be satisfactory. each one will need to be looked at and determined what is best for the ship in terms of buffing, balance, and role fulfillment. |

Zircon Dasher
Zirconia Trade Group
31
|
Posted - 2011.12.08 00:19:00 -
[52] - Quote
Khrage wrote:Zircon Dasher wrote:How about: Tankier-Gankier Frigate used for fighting other frigates and destroyers in small gangs (1-5).
Oh wait. They already do that job pretty well.
obviously not up to par with popular belief and what CCP has in mind for them since they ARE getting buffed, and just got delayed off of Crucible. so regardless of how well you think they are doing their job, they are going to be doing it better sooner than later.
Actually CCP has said that they do not actually evaluate platforms until they decide to do a balancing pass. So far all that has been indicated is that CCP is aware of popular sentiments (and possible fixes), and they are going to initiate the balancing process. For all we know they may decide that AF's are just fine.
As to me being wrong about my estimation that AF's generally fulfill thier role: I in no way indicated that there was no room for improvement in that role. With the hybrid changes, Dram "nerf", and destroyer "buff" AF's may indeed need improvements in the role (we will have to see where the dust settles). All I am pointing out is that they have a role, and if people do not like that role they should state thier ideas of what the new role should be. The gimme-gimme's are merely throwing bonuses out. Bonuses are not roles. Nor is it prudent, in a game like EVE, to give bonuses arbitrarily with the hope that a role will magically manifest itself after the fact. |

Liang Nuren
Heretic Army
146
|
Posted - 2011.12.08 02:38:00 -
[53] - Quote
Ok. I'm looking at the Enyo right now and I'm totally underwhelmed when comparing it to the Ishkur. It isn't noticeably faster, it doesn't have much more HP, it doesn't do much more DPS, and its at a tracking disadvantage given the fact it can't sport a web. Do you have a specific Enyo fit you're suggesting is competitive?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Ines Tegator
Towels R Us
46
|
Posted - 2011.12.08 02:48:00 -
[54] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=38003&p=3
Self quoting the teh best.
Ines Tegator wrote: I suggest to following (somewhat obvious) role: they assault things. To be more specific, they should be a rapid assault platform that brings quick strike ability and mobility to a small gang.
I suggest the following straightforward bonus to define this. Role Bonus: Increases the Turret Signal Resolution/Missile Explosion Radius (as appropriate for hull) and also increases damage.
The idea is that the AF will do increased damage vs cruiser sized targets, but it's damage and role vs other frigates remains as unchanged as possible. |

Zircon Dasher
Zirconia Trade Group
31
|
Posted - 2011.12.08 02:56:00 -
[55] - Quote
Liang Nuren wrote:Ok. I'm looking at the Enyo right now and I'm totally underwhelmed when comparing it to the Ishkur. It isn't noticeably faster, it doesn't have much more HP, it doesn't do much more DPS, and its at a tracking disadvantage given the fact it can't sport a web. Do you have a specific Enyo fit you're suggesting is competitive?
-Liang
If you fly a Blarpy you know how to deal with being sans web. The tracking bonus just makes it easier to get quality hits when in range. |

Liang Nuren
Heretic Army
146
|
Posted - 2011.12.08 03:07:00 -
[56] - Quote
Zircon Dasher wrote:Liang Nuren wrote:Ok. I'm looking at the Enyo right now and I'm totally underwhelmed when comparing it to the Ishkur. It isn't noticeably faster, it doesn't have much more HP, it doesn't do much more DPS, and its at a tracking disadvantage given the fact it can't sport a web. Do you have a specific Enyo fit you're suggesting is competitive?
-Liang If you fly a Blarpy you know how to deal with being sans web. The tracking bonus just makes it easier to get quality hits when in range.
I ask again: do you have a specific fit for the Enyo that you think is competitive?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Zarnak Wulf
Tribal Liberation Force Minmatar Republic
134
|
Posted - 2011.12.08 03:15:00 -
[57] - Quote
Liang Nuren wrote:Zircon Dasher wrote:Liang Nuren wrote:Ok. I'm looking at the Enyo right now and I'm totally underwhelmed when comparing it to the Ishkur. It isn't noticeably faster, it doesn't have much more HP, it doesn't do much more DPS, and its at a tracking disadvantage given the fact it can't sport a web. Do you have a specific Enyo fit you're suggesting is competitive?
-Liang If you fly a Blarpy you know how to deal with being sans web. The tracking bonus just makes it easier to get quality hits when in range. I ask again: do you have a specific fit for the Enyo that you think is competitive? -Liang
I'll take a stab at that for giggles.
Enyo: High: Light Nuetron Blaster II x 4 Arbalast Rocket Launcher Mid: Catalyzed Cold-Gas Arcjet Thrusters Faint Epsilon Warp Scrambler Low: F85 Damage Control Reactive Plating II MFS II TE II Rigs: Hybrid Collision Hybrid Burst
Warrior II |

Liang Nuren
Heretic Army
146
|
Posted - 2011.12.08 03:36:00 -
[58] - Quote
Zarnak Wulf wrote:Liang Nuren wrote:Zircon Dasher wrote:Liang Nuren wrote:Ok. I'm looking at the Enyo right now and I'm totally underwhelmed when comparing it to the Ishkur. It isn't noticeably faster, it doesn't have much more HP, it doesn't do much more DPS, and its at a tracking disadvantage given the fact it can't sport a web. Do you have a specific Enyo fit you're suggesting is competitive?
-Liang If you fly a Blarpy you know how to deal with being sans web. The tracking bonus just makes it easier to get quality hits when in range. I ask again: do you have a specific fit for the Enyo that you think is competitive? -Liang I'll take a stab at that for giggles. Enyo: High: Light Nuetron Blaster II x 4 Arbalast Rocket Launcher Mid: Catalyzed Cold-Gas Arcjet Thrusters Faint Epsilon Warp Scrambler Low: F85 Damage Control Reactive Plating II MFS II TE II Rigs: Hybrid Collision Hybrid Burst Warrior II
Copy pasted the fit to an Ishkur. Traded TE for a web. Sacrifices 61 m/s and 8 DPS for way better range, damage type selection, ECM drones, more HP, and a web.
[Ishkur, Enyo Replacement] Reactive Plating II Damage Control II Magnetic Field Stabilizer II
Catalyzed Cold-Gas I Arcjet Thrusters Warp Scrambler II Stasis Webifier II
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S [empty high slot]
Small Hybrid Burst Aerator I Small Hybrid Collision Accelerator I
Hobgoblin II x5 Hornet EC-300 x5
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Zarnak Wulf
Tribal Liberation Force Minmatar Republic
134
|
Posted - 2011.12.08 03:49:00 -
[59] - Quote
Oh No! We suck again!  |

Smabs
Higher Than Everest BricK sQuAD.
7
|
Posted - 2011.12.08 05:00:00 -
[60] - Quote
The enyo really isn't that bad. On the other hand an ishkur is basically better all around excepting that it has significantly less of a tank.
I used to fit them like this:
[Enyo, New Setup 1] Damage Control II Magnetic Field Stabilizer II Tracking Enhancer II Adaptive Nano Plating II
Catalyzed Cold-Gas I Arcjet Thrusters J5b Phased Prototype Warp Scrambler I
Light Neutron Blaster II, Null S Light Neutron Blaster II, Null S Light Neutron Blaster II, Null S Light Neutron Blaster II, Null S [empty high slot]
Small Hybrid Burst Aerator II Small Hybrid Metastasis Adjuster I
Hobgoblin II x1
The thing about enyos is that they were about 9 mil with 4-5 mil insurance. Not sure about now but it used to be just about the cheapest t2 frigate and was capable of having a go at almost any other AF, faction frigate, dictor or destroyer in the game. Lots of people die to enyos because they think they can't track or have no range - neither of which are actually true. |
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Jojo Jackson
Dead Red Eye
13
|
Posted - 2011.12.08 06:26:00 -
[61] - Quote
When I compare similar fit Punisher and Retribution my main problem is: - Why I am penelized in speed, agility and point abilitys when I invest more training time and MUCH more money?
I sugest: - remove weight penalty to equalize speed and agility compared to T1 - additional bonus 5% BASE agility and speed peer Assault Ship Level (and in some cases re-designe the layout like Retribution -1 high +1 med)
Interceptors will still be MUCH faster and MUCH more agile (+ lower sig radius). Cruisers will still have more DPS and EHP. Assault would just be what they should be: hard hitting Frigats. Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship! |

VanNostrum
Infinitum Cartel
0
|
Posted - 2011.12.08 15:55:00 -
[62] - Quote
Jojo Jackson wrote:When I compare similar fit Punisher and Retribution my main problem is: - Why I am penelized in speed, agility and point abilitys when I invest more training time and MUCH more money?
I sugest: - remove weight penalty to equalize speed and agility compared to T1 - additional bonus 5% BASE agility and speed peer Assault Ship Level (and in some cases re-designe the layout like Retribution -1 high +1 med)
Interceptors will still be MUCH faster and MUCH more agile (+ lower sig radius). Cruisers will still have more DPS and EHP. Assault would just be what they should be: hard hitting Frigats.
mmmm...speeeeed |

Rath Kelbore
The Six-Pack Syndicate
7
|
Posted - 2011.12.08 17:46:00 -
[63] - Quote
Liang Nuren wrote:Tsubutai wrote: Re: the Harpy, you said "The Hawk, Enyo, and Harpy OTOH are widely considered pretty terrible" in the post I responded to.
Ok, sure. I see why you're saying that. I was really pointing out perception not personal belief there - I personally fly it and enjoy it. It was meant to be more commentary on the disparity between AF performance and to be careful not to apply blanket bonuses like "+10% Afterburner velocity/level". Quote: As for the Enyo, it's big selling point is the DPS and ability to apply that DPS, paired with a fairly meaty tank even if you don't fit a plate (8k EHP with just a damage control and an explosive hardener). The range bonus means you can hit more or less all the way across scram range with null, and the tracking bonus paired with the 20% increase in blaster tracking means that even in a neutron setup with null or void loaded, you track almost as well as unbonused 125mm autocannons with faction ammo (0.49 rad/s versus 0.52 rad/s). This gives you a lot of flexibility in terms of how you approach a fight as well as good scope for engaging larger ships and chewing through their tank in a reasonably timely fashion; it also makes the ship something of a drone chainsaw. The buff has given it rather nice speed and agility as well, at least compared to other AFs.
Hm. I promise I'll take a look at it again, but I remember being utterly underwhelmed by it when I compared it to the Harpy. I seem to regularly be tanking 6-8k raw hitpoints before going down with my active tanked Blarpies. -Liang
Liang, sometimes I think you are full of ****, but most of the time I find your posts reasonably correct and informative :)
I'm going to agree with Tsubutai, the enyo is a great ship. It's 350 or so paper dps out of a frigate is pretty good. It can also usually apply it. Probably not the best choice for frigate vs frigate battles due to lack of mids, but if you're in a frig gang going after a few cruisers or whatever, the enyo is a great choice. It's all situational of course just like everything. Either way, If a frig gang is rolling out and I have a choice between an ishkur or enyo, I'll be taking the enyo. |

whaynethepain
19
|
Posted - 2011.12.08 18:21:00 -
[64] - Quote
12 AU/S
They warp too slow Getting you on your feet.
So you've further to fall. |

Mimiru Minahiro
Republic University Minmatar Republic
0
|
Posted - 2011.12.08 18:22:00 -
[65] - Quote
100% range bonus and 50% more base speed.
It is the only way you will see them in the top 20 used ships. Everyone knows that is the best metric for determining if something is balanced. |

Liang Nuren
Heretic Army
148
|
Posted - 2011.12.08 19:27:00 -
[66] - Quote
Rath Kelbore wrote: Liang, sometimes I think you are full of ****, but most of the time I find your posts reasonably correct and informative :)
I'm going to agree with Tsubutai, the enyo is a great ship. It's 350 or so paper dps out of a frigate is pretty good. It can also usually apply it. Probably not the best choice for frigate vs frigate battles due to lack of mids, but if you're in a frig gang going after a few cruisers or whatever, the enyo is a great choice. It's all situational of course just like everything. Either way, If a frig gang is rolling out and I have a choice between an ishkur or enyo, I'll be taking the enyo.
350 DPS is pretty decent but the Enyo is hardly the only AF that can realistically put that out. Until you show me a specific fit that you think is competitive I really don't have any choice but to totally write the Enyo off.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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