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masternerdguy
Inner Shadow C.L.O.N.E.
1311
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Posted - 2013.11.08 22:45:00 -
[1] - Quote
With the upcoming mobile structures and POCOs in hi sec, CCP has shown the first signs of breaking the hi seccer's dependence on NPCs for content and services.
While this is a step in the right direction, it doesn't go far enough. The more things we can hand control of to the players, the deeper and more complex this game becomes.
How would you alter hi sec to decrease dependency on NPC services and hand more content creation power to the players? |

masternerdguy
Inner Shadow C.L.O.N.E.
1315
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Posted - 2013.11.08 23:47:00 -
[2] - Quote
Karrl Tian wrote:Faction Navies go bye-bye. If there's a Smuggler/Outlaw/Enemy Militia outside the station, it should be the players who go after them. Would put some much needed Highsec PvP back in after Crimewatch and Inferno killed most of it.
Now this is a fair idea.
Concord will still respond to unauthorized violence in hi sec, but if you don't want pirates flying through your space you'll have to shoot them yourselves (which you can since they're <-5 sec status). |

masternerdguy
Inner Shadow C.L.O.N.E.
1332
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Posted - 2013.11.10 07:58:00 -
[3] - Quote
Xavier Higdon wrote:I would love to see more player driven content. Make all of space less cozy by penalizing blobs, getting rid of reinforcement timers, removing local from all non-empire systems, getting rid of structures automatically alerting whole groups that they're under attack. These things are completely ridiculous. EVE isn't supposed to be a game where your hand is held, you're supposed to fend for yourself. It's time we force people to play the game, instead of having the game play itself. Why should the game alert you every time an enemy enters a system, or takes a potshot against a structure you haven't actually seen in 6 months, or stop an attack because you can't be bothered to patrol? The game even does the patrolling for you by magically broadcasting that something is under attack. Oh, you were whining about the "other guys" having it too easy? My bad. Yea, I can live with hisec being more dangerous as long as the changes I just mentioned are implemented as well.
I have always believed that timers of all types on structures should be removed. If you can't defend your assets in any time zone, then you don't get to keep them. |
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