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boomBox
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Posted - 2006.02.15 17:44:00 -
[31]
Actually, I hope it is like the Moa. I'm really excited about a caldari rail bs. =]
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Derrys
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Posted - 2006.02.15 17:51:00 -
[32]
Unless CCP are trying to shake things up, the Tier 3 Caldari battleship will most likely follow in the Merlin/Moa/Ferox mold. It's given that it'll be a railgun carrier, but the bonuses will most likely be +10% to large hybrid range and +5% to all shield resistances per level, in line with the other classes of rail carrier.
If the figure of 6800 base shields in the placeholder stats is correct, that'll be a monstrous shield tank.
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ElCoCo
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Posted - 2006.02.15 17:55:00 -
[33]
You selfish *bleep* hehe
I won't even get into the roflcopter argument that caldari have a disadvantage in training.
A railboat is a very logical tier3 platform... but yeah you probably won't use it much for your ez mode missions so it's sad realy  |

Malken
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Posted - 2006.02.15 18:01:00 -
[34]
Originally by: j0sephine "like yeah and I want a better megathron with 8 turret points and a dominix-sized drone bay. plz ccp make it so kthx."
Well, tier.3 Gallente battleship does have 8 turrets and 200 m3 drone bay. Not as large as Dominix, but still large -.^
gallente should get a missile boat with no drone bay and amarr should get a ECM-Drone ship ship with half/half missiles and beams and minmatar could propably use a ship that doesnt utilize duct tape as primary bonding material 
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Gronsak
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Posted - 2006.02.15 18:09:00 -
[35]
Originally by: Malken
Originally by: j0sephine "like yeah and I want a better megathron with 8 turret points and a dominix-sized drone bay. plz ccp make it so kthx."
Well, tier.3 Gallente battleship does have 8 turrets and 200 m3 drone bay. Not as large as Dominix, but still large -.^
gallente should get a missile boat with no drone bay and amarr should get a ECM-Drone ship ship with half/half missiles and beams and minmatar could propably use a ship that doesnt utilize duct tape as primary bonding material 
i hope ur taking the **** cos that makes no sense at all. galante are not a missile user race. as can be seen by the fact that they have no missile boats. a half missile/half beams drones ship would be retarded. signed on the duct tape, let them use some glue guns too.
-------------------Sig-----------------------
Decrease blaster CPU useage Decrease Hybrid cap useage Balance all weapon systems DO IT SOON |

Boonaki
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Posted - 2006.02.15 18:13:00 -
[36]
Edited by: Boonaki on 15/02/2006 18:15:07 I don't think my 2 mil skills in gunnery are going to help much (adv/weapon upgrades ftw!) on the teir 3 BS. Although I'm sure it'll have atleast 2 launchers. So 4 nos, 2 neuts, 2 siege should be fun.
*edit* 1.5 mil sp in gunnery.
*edit #2* Adapting is what we Caldari pilots are good at, that and whining. Maybe drinking... Fear the Ibis of doom. |

Jasu
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Posted - 2006.02.15 18:46:00 -
[37]
Atm caldari are at a advantage, Training for t2 criuse or torps is ALOT easy than traing t2 large guns and the moa rox think of the tank you would have with invunribilty fields if you had +5% shild res per lvl
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Sarmaul
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Posted - 2006.02.15 18:54:00 -
[38]
Originally by: The Wizz117
Originally by: DarK It will be a Railboat because that is the next logical step for Caldari.
Beter train dem skilz plz kayz
caldari have dis-advantage in skilz.
Minmatar: Electronic Warfare, Shield Tank, Gunnery, Armour Tank, Missiles, Navigation, Space Command. All of those are needed in high quantities, and you can add Drones to the list if you want to fly the phoon properly. What do caldari need? EWar, Shield Tank, Medium Gunnery, Missiles and Space Command. And you're complaining that you may need to train large gunnery skills?
You should have a look at the skill tree for t2 guns and compare it to t2 missiles to see how bloody easy caldari get it when it comes to skills. Stop moaning.
Originally by: Jenny Spitfire Sarmaul 4tw.  
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Sarmaul
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Posted - 2006.02.15 18:55:00 -
[39]
it's already been confirmed by the tier 3 caldari bs is going to be a railboat to follow the progression, so stop speculating.
Originally by: Jenny Spitfire Sarmaul 4tw.  
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erpy esa
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Posted - 2006.02.15 19:00:00 -
[40]
Totaly agree with ya there Sarmaul
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SasRipper
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Posted - 2006.02.15 19:06:00 -
[41]
dont give it 10% range plzzzzzzzzzzzzzz
300k sniper its not going to be overpowered!!!  -------------------------------------------
D!E with Honour mercs for hire msg 4 info. |

Gierling
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Posted - 2006.02.15 19:10:00 -
[42]
If the other Railboats are any indication I suspect its final form will be 6 turrets, 4 launchers.
That seems to be the ratio they go with.
PRoposal to fix blobbing and make Charisma useful.
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j0sephine
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Posted - 2006.02.15 19:12:00 -
[43]
Edited by: j0sephine on 15/02/2006 19:12:50
"Minmatar: Electronic Warfare, Shield Tank, Gunnery, Armour Tank, Missiles, Navigation, Space Command. All of those are needed in high quantities, and you can add Drones to the list if you want to fly the phoon properly. What do caldari need? EWar, Shield Tank, Medium Gunnery, Missiles and Space Command."
Well, that list pretty much shows the only difference between Minmatar and Caldari is large turrets... (if you want to use E-War, or do any kind of tackling, the armour tank is more than welcome despite shortage of low slots on Caldari ships. If your small craft defense is limited to just few drones, you better get these drone skills high so each of these drones actually count. And Navigation is also a must, unique ability of few ships to sit at range and not move much in certain situations non-withstandings)
So, Caldari might need to shut up about their non-exsitant disadvantages, but Minmatars could use getting off their "we have it sooooo bad" high horse, too -.^
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Sarmaul
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Posted - 2006.02.15 19:13:00 -
[44]
Originally by: SasRipper dont give it 10% range plzzzzzzzzzzzzzz
300k sniper its not going to be overpowered!!! 
it *probably* won't get a damage bonus though (as I was repeatedly pwned by in the other thread) - following the logical progression it would be 5% resists per level instead.
still, by the looks of it all 4 tier 3s are designed for fleet combat, so that kind of a range shouldn't be an issue. It's 1400mms with a -50% rof (basically double the damage) you need to begin to worry about
Originally by: Jenny Spitfire Sarmaul 4tw.  
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Sarmaul
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Posted - 2006.02.15 19:15:00 -
[45]
Originally by: j0sephine Edited by: j0sephine on 15/02/2006 19:12:50
"Minmatar: Electronic Warfare, Shield Tank, Gunnery, Armour Tank, Missiles, Navigation, Space Command. All of those are needed in high quantities, and you can add Drones to the list if you want to fly the phoon properly. What do caldari need? EWar, Shield Tank, Medium Gunnery, Missiles and Space Command."
Well, that list pretty much shows the only difference between Minmatar and Caldari is large turrets... (if you want to use E-War, or do any kind of tackling, the armour tank is more than welcome despite shortage of low slots on Caldari ships. If your small craft defense is limited to just few drones, you better get these drone skills high so each of these drones actually count. And Navigation is also a must, unique ability of few ships to sit at range and not move much in certain situations non-withstandings)
So, Caldari might need to shut up about their non-exsitant disadvantages, but Minmatars could use getting off their "we have it sooooo bad" high horse, too -.^
when caldari need to train large t2 turrets I'll stop moaning.
well okay, "stop" is going a bit overboard 
Originally by: Jenny Spitfire Sarmaul 4tw.  
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j0sephine
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Posted - 2006.02.15 19:17:00 -
[46]
Edited by: j0sephine on 15/02/2006 19:17:34
"300k sniper its not going to be overpowered!!! "
With everyone able to snipe from the 250 km targetting limit thanks to tech.2 ammo and pair of tracking comps, what's the difference really..?
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Sarmaul
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Posted - 2006.02.15 19:20:00 -
[47]
Originally by: j0sephine Edited by: j0sephine on 15/02/2006 19:17:34
"300k sniper its not going to be overpowered!!! "
With everyone able to snipe from the 250 km targetting limit thanks to tech.2 ammo and pair of tracking comps, what's the difference really..?
caldari can do it without training t2 guns ;P
Originally by: Jenny Spitfire Sarmaul 4tw.  
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Foomanshoe
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Posted - 2006.02.15 19:21:00 -
[48]
No, Raven is missile boat, teir 3 is railgun platform.
If your a missile guy, stick with the raven.
Teir 3 arent supposed to be wtfuber compared to teir 2, they are just to fill a different role. _______________________________________________ Deadspace For Dead space!
Originally by: Oveur
To the nerfmobile!
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SasRipper
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Posted - 2006.02.15 19:24:00 -
[49]
Originally by: Sarmaul
It's 1400mms with a -50% rof (basically double the damage) you need to begin to worry about
/me trains projectile 5  -------------------------------------------
D!E with Honour mercs for hire msg 4 info. |

j0sephine
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Posted - 2006.02.15 19:26:00 -
[50]
"caldari can do it without training t2 guns ;P"
Yeah, with lead ammo meaning half the damage -.^
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Sarmaul
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Posted - 2006.02.15 19:26:00 -
[51]
Originally by: SasRipper
Originally by: Sarmaul
It's 1400mms with a -50% rof (basically double the damage) you need to begin to worry about
/me trains projectile 5 
that's if it stays in.
btw, it can fit 8 of those babies ;)
Originally by: Jenny Spitfire Sarmaul 4tw.  
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Chi Prime
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Posted - 2006.02.15 20:01:00 -
[52]
Originally by: j0sephine With everyone able to snipe from the 250 km targetting limit thanks to tech.2 ammo and pair of tracking comps, what's the difference really..?
Exactly. It might need a tracking computer or enhancer less, but it will need more damage mods.
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Forsch
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Posted - 2006.02.15 20:21:00 -
[53]
Hey, Amarr is not just Lasers and Drones! We need to train Missiles as well, otherwise we can't put half of our tech2 ships to good use. 
How does the place holder for the amarr BS look like?
________________________________________________________________
- Forsch
Defender of the empire
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Sarmaul
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Posted - 2006.02.15 20:23:00 -
[54]
Originally by: Forsch Hey, Amarr is not just Lasers and Drones! We need to train Missiles as well, otherwise we can't put half of our tech2 ships to good use. 
How does the place holder for the amarr BS look like?
iirc, think apoc with an extra low
Originally by: Jenny Spitfire Sarmaul 4tw.  
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Chi Prime
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Posted - 2006.02.15 20:32:00 -
[55]
Edited by: Chi Prime on 15/02/2006 20:34:02
Originally by: Sarmaul
Originally by: Forsch How does the place holder for the amarr BS look like?
iirc, think apoc with an extra low
8 high, 4 mid, 8 low. 7 turret and 1 missile slot.
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Jim Steele
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Posted - 2006.02.15 20:43:00 -
[56]
Originally by: Chi Prime 8 high, 4 mid, 8 low. 7 turret and 1 missile slot.
i half expected a crap 4 turret 4 launcher khanid piece of crap so thats some good news..
Author of "The Apoc Guide" |

Yarek Balear
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Posted - 2006.02.15 21:13:00 -
[57]
Well, I'm caldari, fly a raven and a megathron at the moment and my gunnery skills are WAY better than my missile skills - I personally would love a Caldari RailBoat BS... Please let it be so and if it can actually fit the guns that are designed for the ship (unlike the mega) then all the better....
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HippoKing
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Posted - 2006.02.15 21:45:00 -
[58]
Originally by: Hllaxiu
Originally by: HippoKing caldari need a railboat, but a 3rd tier (best) BS being rails would royally screw caldari.
imagine if amarr got told they had an arbitrator analogue, or minmatar with a bellicose analogue as their best BS - it would **** them the hell off, because it is not what they have trained for.
IMO they should not be 3rd tier BSs, but another tier 1 BS, using the ideas from the last tier 2/3 cruiser for each race (the one that doesn't have a BS analogue)
Last time I checked, Kestrels and Caracals were tier 2 and the Merlin and Moa were tier 3. 
well, kinda. kestel is tier 2
but moa blows, and caracal is good. merlin is outclassed by kestrel. missiles are caldari's specialisation. a rail BS should exist, but should NOT be a higher tier than a raven.
this argument applies as well to the other races (even though they both have a tier 2 and tier 3 cruiser analogue in BS, while caldari only have tier 2 analogues). my last line was "IMO they should not be 3rd tier BSs, but another tier 1 BS, using the ideas from the last tier 2/3 cruiser for each race (the one that doesn't have a BS analogue)" which perfectly encapsulates the point. the last combat cruiser (not the logistics one) should have a BS analogue for each race, but each race should have only one tier 2 BS, which is the mainstay of their ship-building philosophy.
caldari favor missiles, they get the raven gallente favor blasters, they get the mega amarr favor tanking, they get the apoc minmatar favor huge arty volleys, they get the pest
the other BSs could either be copies of those, or something interesting and sexy (like one based off the tier2/3 cruiser with no BS analogue). however, to make the thing interesting and sexy would mean it was NOT part of the main shipbuilding philosophy, and if the "peak" BS, the best statted, was off this philosophy, it would be very dumb. i think we should get something interesting, sexy and tier 1 because that makes sense, and is interesting and sexy, not an unoriginal copy
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault |

Cheechako
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Posted - 2006.02.15 22:01:00 -
[59]
So what you're saying Hippo is that it doesn't matter that the moa is a tier 3 cruiser, and the next logical progression is a tier 3 caldari rail BS just because the Moa sucks?
Wow that's an amazing arguement.
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Sarmaul
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Posted - 2006.02.15 22:04:00 -
[60]
Originally by: Cheechako So what you're saying Hippo is that it doesn't matter that the moa is a tier 3 cruiser, and the next logical progression is a tier 3 caldari rail BS just because the Moa sucks?
Wow that's an amazing arguement.
just about sums up my thoughts exactly.
Originally by: Jenny Spitfire Sarmaul 4tw.  
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