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kaufmann
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Posted - 2006.02.17 12:14:00 -
[1]
I ask this as a simple peon :
Which Fleetcommander will send his fleet into a region where the suddendeath waits? Are Titans something similiar to the nuclear-weapon-threat of the real world?
Is the amount of work to get such a behemoth so enormous, that those involved will quit eve totally depressed, after endless Mining Ops for the bigger goal?
almost the same goes for Carriers and motherships, where is the fun in this?
whine whine , i know, but cant we all just fight the old fashioned way ? Or at least give me some enlightenement, how this will go on.
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Shin Ra
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Posted - 2006.02.17 12:16:00 -
[2]
They are a lot easier to destroy than they are to get.
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Fogy
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Posted - 2006.02.17 12:17:00 -
[3]
Carriers are lots of fun! the cost price is allot less than on a dread..
anyways, a carrier is ment to be a suport shipp, not a front line ofence weapon. you can asign the fighters to other players, so they'll still come to good use. seen the bonuses on the carriers / motherships? remote repair, shield boost and cap transfer... get the deal? suport.
Cheers! Fogy "From my rotting boddy flowers shall grow and I am in them, and that is eternity" ♥RUBRA♥
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lofty29
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Posted - 2006.02.17 12:18:00 -
[4]
Titans are not the be-all-end-all ships of eve. A well balanced fleet of battleships to take down the support and frigates to tackle things will relatively easily take down a titan. A titan, I beleive, goes down in under a minute to a fleet of 100+ gank battleships. ---------------------------
Originally by: Wrangler I see boobies!! \o/
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lofty29
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Posted - 2006.02.17 12:19:00 -
[5]
Originally by: Fogy Carriers are lots of fun! the cost price is allot less than on a dread..
anyways, a carrier is ment to be a suport shipp, not a front line ofence weapon. you can asign the fighters to other players, so they'll still come to good use. seen the bonuses on the carriers / motherships? remote repair, shield boost and cap transfer... get the deal? suport.
Cheers! Fogy
I agree. Look at the bonus's on a logistics ship. Its virtually the same as a carrier, just the carrier is bigger and has a *few* drones. Why do you think CCP implemented the ability to assign drones to gang members. ---------------------------
Originally by: Wrangler I see boobies!! \o/
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Ithildin
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Posted - 2006.02.17 12:23:00 -
[6]
Their super weapons are only insta-kill on cruisers and below. Some HACs can survive the blasts (armour implanted pilot in a Zealot needs about 70-80% resist in order to survive a level 5 Titan blast, not counting leakage - this is without counting plates!), battlecruisers can be setup to survive, and battleships need to get some armour redundancy in order to prevent leakage to hull.
Originally by: Shin Ra They are a lot easier to destroy than they are to get.
On test server they couldn't be nossed. I think that might've changed. If not, a keen Titan pilot cannot be killed as it'll just jump drive to a cov ops pilot in a different system.
Also, you need interdictors to scramble it.
Easy to kill? Yes Easy to make stay put? No, not really. It can't be scrambled without interdictors or bubbles.
Originally by: KilROCK
Originally by: Arkanor Gallente missileboat might be cool.
Pod yourself till you got no skills.[
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lofty29
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Posted - 2006.02.17 12:39:00 -
[7]
Originally by: Ithildin Their super weapons are only insta-kill on cruisers and below. Some HACs can survive the blasts (armour implanted pilot in a Zealot needs about 70-80% resist in order to survive a level 5 Titan blast, not counting leakage - this is without counting plates!), battlecruisers can be setup to survive, and battleships need to get some armour redundancy in order to prevent leakage to hull.
Originally by: Shin Ra They are a lot easier to destroy than they are to get.
On test server they couldn't be nossed. I think that might've changed. If not, a keen Titan pilot cannot be killed as it'll just jump drive to a cov ops pilot in a different system.
Also, you need interdictors to scramble it.
Easy to kill? Yes Easy to make stay put? No, not really. It can't be scrambled without interdictors or bubbles.
So? Get 5 interdicators. Thats enough warp scrambleage to lock it down for 20 minutes. ---------------------------
Originally by: Wrangler I see boobies!! \o/
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Gunstar Zero
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Posted - 2006.02.17 12:43:00 -
[8]
Titan could just use it's superweapon on 100 BS :-)
omg the killmails!
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Rafein
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Posted - 2006.02.17 12:51:00 -
[9]
Ya, but BS's could survive the Titan Super Weapon.
And everyone will have enough time to leave the area when a Titan is warming up it's super, so everyone can dodge the attack.
But Titans are support ships, like carriers. Kept out of combat, they provide movable cloning/ships/and outfitting, so a player who dies can instantly reenter the battle with a new ship.
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kaufmann
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Posted - 2006.02.17 13:01:00 -
[10]
Originally by: Rafein Ya, but BS's could survive the Titan Super Weapon.
And everyone will have enough time to leave the area when a Titan is warming up it's super, so everyone can dodge the attack.
How much time do they need for warming up? Do they make the system blink with red alert lamps,when they have started this superhammer ?
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Gronsak
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Posted - 2006.02.17 13:11:00 -
[11]
:( my BS with 11k hardened armor. 7.5k structure. and some 6k shields died to a superweapon.
im pretty sure it would pop most BS.
-------------------Sig-----------------------
Decrease blaster CPU useage Decrease Hybrid cap useage Balance all weapon systems DO IT SOON |

Twilight Moon
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Posted - 2006.02.17 13:17:00 -
[12]
What does the Titan pilot do when he needs to log out?
Its not as if he can dock for safety. Anyway....I'd imagine they'd make excellent mobile space stations for mining ops and the like.....although a mothership would probably be better.
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Sonreir
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Posted - 2006.02.17 13:28:00 -
[13]
The Titan's Doomsday device is the least of its abilities. The ability to move your whole fleet the span of the galaxy without the use of jump gates is way better than dealing out ~50K single-type dmg to an entire grid (which can only be done once an hour).
Also, Titans are parked at a POS when pilot is not logged in.
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CelticKnight
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Posted - 2006.02.17 14:07:00 -
[14]
Originally by: Sonreir The Titan's Doomsday device is the least of its abilities. The ability to move your whole fleet the span of the galaxy without the use of jump gates is way better than dealing out ~50K single-type dmg to an entire grid (which can only be done once an hour).
Also, Titans are parked at a POS when pilot is not logged in.
Pheonix alliance builds the first titan in game.. parks it at thier large pos.. within 12hrs a .5. spy uses his battleship to nudge the titan out of the shields.. a .5. member jumps in said titan.... ZOMG! they made the news... AGAIN!
Does this small situation sound familiar? i can still hear my friend in PA SCREAMING blue murder over teamspeak about that episode.... 
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Spektral
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Posted - 2006.02.17 14:13:00 -
[15]
Originally by: Sonreir The Titan's Doomsday device is the least of its abilities. The ability to move your whole fleet the span of the galaxy without the use of jump gates is way better than dealing out ~50K single-type dmg to an entire grid (which can only be done once an hour).
Also, Titans are parked at a POS when pilot is not logged in.
CAn we have a link that confirms that the damage from a Doomsday is indeed Grid wide? That would make them extremely dangerous
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Veskrashen
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Posted - 2006.02.17 14:16:00 -
[16]
The Titan doesn't even need to be there to be effective. Just have a Cynosural field on a heavily tanked BS or dread, and fire it through that from 12 AU away.
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Grimpak
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Posted - 2006.02.17 14:36:00 -
[17]
Originally by: CelticKnight
Originally by: Sonreir The Titan's Doomsday device is the least of its abilities. The ability to move your whole fleet the span of the galaxy without the use of jump gates is way better than dealing out ~50K single-type dmg to an entire grid (which can only be done once an hour).
Also, Titans are parked at a POS when pilot is not logged in.
Pheonix alliance builds the first titan in game.. parks it at thier large pos.. within 12hrs a .5. spy uses his battleship to nudge the titan out of the shields.. a .5. member jumps in said titan.... ZOMG! they made the news... AGAIN!
Does this small situation sound familiar? i can still hear my friend in PA SCREAMING blue murder over teamspeak about that episode.... 
 ----------------
Originally by: Abdalion Shoot him ingame if you don't like this person. If you do like him, go mine veldspar with him.
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Max Teranous
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Posted - 2006.02.17 15:41:00 -
[18]
Originally by: Gronsak :( my BS with 11k hardened armor. 7.5k structure. and some 6k shields died to a superweapon.
im pretty sure it would pop most BS.
If you know the type of titan you are going to face, you are easily able to tank appropriately so that a BS can take it.
For example, a Tempest vs an EM super weapon with a 1600m plate and a single EM hardener will allow you to take the hit and drop to about 30% armour:
Tempest, 1 plate, 1 EM Hardener:
ààà......à..HP.......EM Resist....Effective HP shield........6676.........0%....à........6676 armour......9707........85%...à......64712 structure....6641........0%....à........6641
Total: 78029
If you know the titan type, you can tank with a BS.
Max 
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Filan
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Posted - 2006.02.17 16:45:00 -
[19]
main issue for a titan is its shear size means every weapon type will do tons of damage including a dread with Citadel Torpedos.
60min repop on the nuke also means you send in sackable ships, get them to blow off the nuke and then send in the gank squad.
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without
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Posted - 2006.02.17 16:52:00 -
[20]
Originally by: Max Teranous
Originally by: Gronsak :( my BS with 11k hardened armor. 7.5k structure. and some 6k shields died to a superweapon.
im pretty sure it would pop most BS.
If you know the type of titan you are going to face, you are easily able to tank appropriately so that a BS can take it.
For example, a Tempest vs an EM super weapon with a 1600m plate and a single EM hardener will allow you to take the hit and drop to about 30% armour:
Tempest, 1 plate, 1 EM Hardener:
ààà......à..HP.......EM Resist....Effective HP shield........6676.........0%....à........6676 armour......9707........85%...à......64712 structure....6641........0%....à........6641
Total: 78029
If you know the titan type, you can tank with a BS.
56.25k damage from max skilled titan of one pure damage type.
your example is very skewed, useing a tempest and EM damage with a base of 70% already. how about try a thermal base or kin. but the biggest point is that one plate and one em hardener will in most cases gimp ur ship a lot. and what if 2 titans arrive. one shoots EM the second shoots explosive like 2secodns later. first one pops 95% of everything on grid. second one pops the remaining 5% and pods the inital 95% :P.
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Prodigal Stones
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Posted - 2006.02.17 16:57:00 -
[21]
I see stats laid out as how a BS can tank a Titan and 100+ BS can take out a Titan in one minute no sweat, but really, when is a Titan alone?. IT won't stumble around looking for Veldspar and be caught by a huge ganksquad.
A Titan will NEVER travel alone. It's just too much investment put at risk for no particular reason. IF you expect to kill only a Titan, you'll be surprised by it's escort. If you expect to only have ot tank a Titan, you'll be defenseless against every other type of damage that comes along with it. Of course, you already know that...
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Arch Aggelos
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Posted - 2006.02.17 17:13:00 -
[22]
Does its super weapon, kill all the friendlys also ? or just the baddies.
Cant wait to jump to yulai and back, that would be awsome :)
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without
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Posted - 2006.02.17 17:15:00 -
[23]
Originally by: Arch Aggelos Does its super weapon, kill all the friendlys also ? or just the baddies.
Cant wait to jump to yulai and back, that would be awsome :)
not sure but id assume it would be all. otherwise it would make no sense at all.
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Triscuit
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Posted - 2006.02.17 17:48:00 -
[24]
Originally by: Arch Aggelos Does its super weapon, kill all the friendlys also ? or just the baddies.
Cant wait to jump to yulai and back, that would be awsome :)
The superweapon is equivalent to a giant smartbomb. It inflicts damage to everything within range, friend or foe.
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benzeb
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Posted - 2006.02.17 17:55:00 -
[25]
Titans are very dangerous with a good timing, fleet fight are engaged someone use a cyno, warp gang from the allied fleet and titans jumps, boom. It s like a smart bomb with an ugly range, if there are a pod, he is killpod, friend are hit by the doomsday. But if you know ennemy have a titan, be careful and try to know witch titan to know is damage, and the DD's effects are most useless. after, it s an ship who tank as well as a dread in siege mod with no siege mod(capa*2 pgd*2 ) so he can use a cyno to get out 30s after he comes. indestructible if he s not afk.
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Ishen Villone
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Posted - 2006.02.17 18:15:00 -
[26]
I think they will be the start of a whole new kind of fun.
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ProphetGuru
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Posted - 2006.02.17 19:39:00 -
[27]
Talking about titans like they will be operated solo is pointless. Titans have more uses then just the doomsday weapon. That being said, the doomsday weapons can be very good if used by a good fleet with good timing and tactics.
I'd have the cyno spot bookmarked, and a fleet of blasterthrons/acpest/torpravens arriving on top of the enemy fleet within seconds of the damn thing going off, with interdictors warping in from different spots in the system popping bubbles to cover the grid....
But I'm evil.
Evolution..... Just when you thought you were winning.
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ponieus
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Posted - 2006.02.17 20:13:00 -
[28]
word is.. correct me if im wrong but a Titan is just like a mothership.. Immune to any and all EW. Meaning it can not be scrambled nor jameed nor webbed.. So pretty much if they guys isnt sleeping the titan can moved around pretty much at will with little to nothihng to worry about..
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Jacmert Corra'Halcyon
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Posted - 2006.02.17 20:57:00 -
[29]
Originally by: ponieus word is.. correct me if im wrong but a Titan is just like a mothership.. Immune to any and all EW. Meaning it can not be scrambled nor jameed nor webbed.. So pretty much if they guys isnt sleeping the titan can moved around pretty much at will with little to nothihng to worry about..
From what I've read in this thread, warp bubbles and interdictors should be able to stop it (probably because they're not targeted effects). -------- Jacmert - "Jesus Boy" http://www.sfu.ca/~pkchan |

LWMaverick
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Posted - 2006.02.17 21:11:00 -
[30]
Originally by: Ithildin Their super weapons are only insta-kill on cruisers and below. Some HACs can survive the blasts
Are you sure about that?
When they tested it on sisi, only dreadnoughts and 4+ 1600m plated bs' survived.
/Mav
With great power, comes great responsibility. |

Hamatitio
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Posted - 2006.02.17 21:20:00 -
[31]
My guess would be 50% bonus to damage, probably a typo or something.
+ They all have max skills on the test server :) ---
I Post on the forums for Fate. Im cool. Industrialists wanted |

Zungen
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Posted - 2006.02.17 21:44:00 -
[32]
fact is most people arent going to be tanked for anything, especially in a fleet battle, and more not knowing they have a titan
very seldom you will find bs's with 4-6 hards during a fleet battle so most bs's will indeed popped as they will fit for a fleet battle and dmg, not a tank
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Baun
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Posted - 2006.02.17 21:50:00 -
[33]
considering how fast a dread in siege mode dies to a POS + medium sized BS fleet, a Titan will be a big sitting duck if it ever enters the grid in a fleet battle.
Question is, can a titan fire its superweapon from inside a POS bubble?
The Enemy's Gate is Down
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Glassback
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Posted - 2006.02.17 22:05:00 -
[34]
Originally by: Rafein Ya, but BS's could survive the Titan Super Weapon.
And everyone will have enough time to leave the area when a Titan is warming up it's super, so everyone can dodge the attack.
But Titans are support ships, like carriers. Kept out of combat, they provide movable cloning/ships/and outfitting, so a player who dies can instantly reenter the battle with a new ship.
AFAIK, the Doomsday device can be remotly activated on a cyno field, therefore the Titan can be in a SafeSpot and still destroy the enemy fleet while providing support for the fleet.
G.
I've got an idea--an idea so smart that my head would explode if I even began to know what I'm talking about
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fire 59
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Posted - 2006.02.17 22:06:00 -
[35]
Thats all well and good that it may be targetted, but in the time it'd take you to hurt it, half your fleet would be in pods from the defending fleet.
Eat my hybid *****-dog, my views are my own and do not reflect my corp or the alliance |

Sarmaul
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Posted - 2006.02.17 22:20:00 -
[36]
Originally by: LWMaverick
Originally by: Ithildin Their super weapons are only insta-kill on cruisers and below. Some HACs can survive the blasts
Are you sure about that?
When they tested it on sisi, only dreadnoughts and 4+ 1600m plated bs' survived.
/Mav
a sac with a t2 thermal hardener and 2 energized adaptives will have stats of:
Shield
HP: 2070
EM: 0% EX: 90% KI: 70% TH: 20%
Armour
HP: 1797
EM: 82.91% EX: 91.19% KI: 83.49% TH: 87.12%
Structure
HP: 1875
a doomsday device with level 4 skills does 52500 of racial damage. As explosive has the highest resists both times we'll try that
Shield: 90% resistance, 10% damage applied, 5250 of resisted damage in total, only 2070 applied, 39% damage needs to be applied
52500 * 0.39 = 20475 remaining
Armour: 91.19% resistance, 8.81% damage applied, 20475 * 0.0881 = 1803.8475. Total armour HP is 1797, meaning 99.62% damage is applied and 0.38% damage needs to be applied to structure.
20475 * 0.0038 = 77.805 damage remaining
Structure: 0% resistance, 77.805 damage applied, 1797.195 structure remaining
the maths might be slightly off, but it still shows a well tanked hac won't be one-volleyed by a doomsday device
Originally by: Jenny Spitfire Sarmaul 4tw.  
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ProphetGuru
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Posted - 2006.02.17 22:26:00 -
[37]
Ships will survive, but that's irrelevant really. If you hit with a domsday weapon, it will effectively put those fleets out of action. If a fleet warps in on me in a hac after a doomsday strike, and I have only 1700str left..... any bs will 1 volley me.
Evolution..... Just when you thought you were winning.
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Tas Devil
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Posted - 2006.02.17 22:32:00 -
[38]
This post has got to be the least usefull and silliest in a long time... 99.99% of players in eve will never fly a Titan... yet we already have dozens of titan experts... there is truly only one aspect of EVE I hate... the amount of arm chair theorists that it generates who all claim high and loud their expertise on ANY subject ...even when they very clearly talk out of their a$$hole
The best Laught ever ... Credit goes to TheKiller8 for this :) |

Sarmaul
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Posted - 2006.02.17 22:36:00 -
[39]
Originally by: Tas Devil This post has got to be the least usefull and silliest in a long time... 99.99% of players in eve will never fly a Titan... yet we already have dozens of titan experts... there is truly only one aspect of EVE I hate... the amount of arm chair theorists that it generates who all claim high and loud their expertise on ANY subject ...even when they very clearly talk out of their a$$hole
tbh, there's only one ******** I see in this thread and I quoted him. if you have nothing important or useful to add, stfu.
Originally by: Jenny Spitfire Sarmaul 4tw.  
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Tas Devil
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Posted - 2006.02.17 22:37:00 -
[40]
Originally by: Sarmaul
Originally by: LWMaverick
Originally by: Ithildin Their super weapons are only insta-kill on cruisers and below. Some HACs can survive the blasts
Are you sure about that?
When they tested it on sisi, only dreadnoughts and 4+ 1600m plated bs' survived.
/Mav
a sac with a t2 thermal hardener and 2 energized adaptives will have stats of:
Shield
HP: 2070
EM: 0% EX: 90% KI: 70% TH: 20%
Armour
HP: 1797
EM: 82.91% EX: 91.19% KI: 83.49% TH: 87.12%
Structure
HP: 1875
a doomsday device with level 4 skills does 52500 of racial damage. As explosive has the highest resists both times we'll try that
Shield: 90% resistance, 10% damage applied, 5250 of resisted damage in total, only 2070 applied, 39% damage needs to be applied
52500 * 0.39 = 20475 remaining
Armour: 91.19% resistance, 8.81% damage applied, 20475 * 0.0881 = 1803.8475. Total armour HP is 1797, meaning 99.62% damage is applied and 0.38% damage needs to be applied to structure.
20475 * 0.0038 = 77.805 damage remaining
Structure: 0% resistance, 77.805 damage applied, 1797.195 structure remaining
the maths might be slightly off, but it still shows a well tanked hac won't be one-volleyed by a doomsday device
Yes except your math is totally wrong as you make a serious mistake in calculating how much damage goes through the shield... all this pseudo argumnetation and you can't do a simple substraction right 
Look at it again and you'll find that 31,800 base damage does through the shield ...not 20,475 like you claim... and I can assure you that makes the difference... so POP goes the SAC and all your failed theory with it...
The best Laught ever ... Credit goes to TheKiller8 for this :) |

Tas Devil
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Posted - 2006.02.17 22:38:00 -
[41]
Originally by: Sarmaul
Originally by: Tas Devil This post has got to be the least usefull and silliest in a long time... 99.99% of players in eve will never fly a Titan... yet we already have dozens of titan experts... there is truly only one aspect of EVE I hate... the amount of arm chair theorists that it generates who all claim high and loud their expertise on ANY subject ...even when they very clearly talk out of their a$$hole
tbh, there's only one ******** I see in this thread and I quoted him. if you have nothing important or useful to add, stfu.
I have look above it involves your poor math...
The best Laught ever ... Credit goes to TheKiller8 for this :) |

Sarmaul
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Posted - 2006.02.17 22:45:00 -
[42]
Edited by: Sarmaul on 17/02/2006 22:45:55 nm, pwned by ninja posting skills
Originally by: Jenny Spitfire Sarmaul 4tw.  
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Sarmaul
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Posted - 2006.02.17 22:50:00 -
[43]
Originally by: Tas Devil stuff
thank you - I had realised that afterwards tbh I'm too tired to try and do the correct figures so I just deleted the post.
now, can you please tell me how getting a simple subtraction wrong (which has nothing to do with the inner workings of titans, but the maths of tanking which applies to hundreds of issues) equates to "dozens of titan experts talking out of their arse"?
Originally by: Jenny Spitfire Sarmaul 4tw.  
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Noriath
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Posted - 2006.02.17 22:55:00 -
[44]
Capital ships are relatively easy to destroy if you make a determined effort to do so, because of that I doubt that they will ever be really worth the cost of manufacturing them.
Especially a titan is more of a symbol of power then a real warship. Only a total idiot would comit a titan to every little skirmish where it could be destroyed through lag or whatever...
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Nanobotter Mk2
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Posted - 2006.02.17 23:01:00 -
[45]
"Easy to kill? Yes"
you call needing atleast 100 BS easy to kill LMAO.
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Tas Devil
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Posted - 2006.02.17 23:03:00 -
[46]
Originally by: Sarmaul
Originally by: Tas Devil stuff
thank you - I had realised that afterwards tbh I'm too tired to try and do the correct figures so I just deleted the post.
now, can you please tell me how getting a simple subtraction wrong (which has nothing to do with the inner workings of titans, but the maths of tanking which applies to hundreds of issues) equates to "dozens of titan experts talking out of their arse"?
You took it all very personally ... here is the blue pill that cures paranoia... my comment was about all the armchair strategist that already have a theory on titans and on how to use them etc...yet you read all these posts and 90% of the information contradicts itself... fact is again 99.999% of eve players won't ever fly a Titan ... the game probably won't have more then a halfa dozen titans at most... and 99% of eve players will never even see one or come close to one... apart from telling their corp mates that they know a guy in a corp who used to be in BOB and one of his old corp mates said he saw one...blah blah blah...
hell for all we know CCP don't even know themselves how titans will affect EVE ...just looking at how buggy carriers are because CCP never tested them before releasing them with RMR makes me think that titans are still in the making and that all thy finalised is the artwork.
The best Laught ever ... Credit goes to TheKiller8 for this :) |

Sarmaul
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Posted - 2006.02.17 23:12:00 -
[47]
Originally by: Tas Devil
Originally by: Sarmaul
Originally by: Tas Devil stuff
thank you - I had realised that afterwards tbh I'm too tired to try and do the correct figures so I just deleted the post.
now, can you please tell me how getting a simple subtraction wrong (which has nothing to do with the inner workings of titans, but the maths of tanking which applies to hundreds of issues) equates to "dozens of titan experts talking out of their arse"?
You took it all very personally ...
heh, as you might've guessed I'm very tired and cranky, so sorry 
Originally by: Nanobotter Mk2 "Easy to kill? Yes"
you call needing atleast 100 BS easy to kill LMAO.
Titans have under double the hitpoints of a dreadnought and no siege mode (which makes your reps/boosters repair more, and repair it quicker). the biggest thing going for it is the fact that it's immune to ewar so can warp out. however, they (probably due to the high mass) take an absolute age to align and get up to speed, and can be bumped out of alignment by other ships.
tbh, that doomsday device has a dual role: an offensive weapon when fired through a cyno field onto the enemy fleet, and a defensive weapon when it's getting it's arse kicked :)
Originally by: Jenny Spitfire Sarmaul 4tw.  
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Xeios
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Posted - 2006.02.17 23:48:00 -
[48]
in all fairness any ship that tries to bump a titan should suffer from the whole bug on a windshield thing. 
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Sarmaul
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Posted - 2006.02.17 23:51:00 -
[49]
Originally by: Xeios in all fairness any ship that tries to bump a titan should suffer from the whole bug on a windshield thing. 
I agree - small ships should not be possible of bumping big ships the way they can atm. I take great delight in mwding a 5 nano muninn into any freighter I see while moving it about. great fun 
Originally by: Jenny Spitfire Sarmaul 4tw.  
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Eternal Fury
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Posted - 2006.02.18 00:02:00 -
[50]
Would Titans not be use more in a seige type senario?
And alliance wants to take control of a system, so they all gather around a titan, and everyone jumps into the target system, and start clearing it out, useing the Titan as a base of operations. This way you can take over a system easier?
This would make more sense.
Dunno about you, but if an alliance warps into my home system, and I see a titan apear, and my corp/alliance doesnt' have one, wouldn't this work as a simple psyops?
I mean, I dunno about you guys, but the thought of thought of a titan warping into the system I have my cruiser in scares the the crap out of me.
- - - - Q: Can I change skills without logging in or Que skills? A: no. to both. End of story.
Q: Wheres the Search button on the forums? A: There isn't one. go here. www.eve-search.com |

Baun
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Posted - 2006.02.18 00:18:00 -
[51]
Originally by: Nanobotter Mk2 "Easy to kill? Yes"
you call needing atleast 100 BS easy to kill LMAO.
Remember, they cant even repair as well as a Dread. You don't need 100 BS focusing fire on a ship with the Titan HP to kill it, you just need to be able to hold it there.
The Enemy's Gate is Down
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Valea Silpha
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Posted - 2006.02.18 00:32:00 -
[52]
Titans aren't about any of their combat abilities. They are all about the 'mobile station' abilities...
Even if you can destroy a titan, you have to ask yourself if its more worth going after the attendant fleet and wiping it out leaving the titan to flee... simply because 50ish ships around it = a massive blow to a lot of pilots, especially if the titan jumps out .. destroying the titan is like taking out a pos. An inconvenaince certainly , but its friends will not be happy ...
I have some sort of genetic defect that makes my sigs too big :( |

Baun
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Posted - 2006.02.18 00:37:00 -
[53]
Originally by: Valea Silpha Titans aren't about any of their combat abilities. They are all about the 'mobile station' abilities...
Even if you can destroy a titan, you have to ask yourself if its more worth going after the attendant fleet and wiping it out leaving the titan to flee... simply because 50ish ships around it = a massive blow to a lot of pilots, especially if the titan jumps out .. destroying the titan is like taking out a pos. An inconvenaince certainly , but its friends will not be happy ...
a 75billion + 65billion in startup cost inconvenience ......
In any case, I am sure that most Titan pilots will never take it into the same grid as a fleet battle of any real size.
The Enemy's Gate is Down
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Dorah Hawkwing
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Posted - 2006.02.18 00:41:00 -
[54]
Titan has a few slots more to play around with for tanking/cap recharge/etc. than a dread
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Livia Tarquina
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Posted - 2006.02.18 01:15:00 -
[55]
Is an alliance going to spend all that money to admire their new Titan in the garage? They've got to take it out at least once. The suspense would be unbearable in my opinion. CCP might as well not release it if its not going to be used. People say its a paper tiger, but I believe that any alliance that can make it also has the experience to know how to use it.
"Big guns and heavy armor what else is there?"
--Amarrian Admiral before entering battle against Jove Navy |

Cmd Woodlouse
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Posted - 2006.02.18 01:16:00 -
[56]
Originally by: Dorah Hawkwing Titan has a few slots more to play around with for tanking/cap recharge/etc. than a dread
It would atleast need 4 capital reppers to run indefinately to tank as effective as a dread. and then fit atleast 3 uber hardeners.
Maybe its possible, but still u can take it out with 40ish BS relatively fast and thats not a rly high number tbh.
-G- Pink Power
Darko1107 > i'd rather be fat tbh :P |

Sky Hunter
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Posted - 2006.02.18 02:59:00 -
[57]
Originally by: kaufmann I ask this as a simple peon :
Which Fleetcommander will send his fleet into a region where the suddendeath waits? Are Titans something similiar to the nuclear-weapon-threat of the real world?
Is the amount of work to get such a behemoth so enormous, that those involved will quit eve totally depressed, after endless Mining Ops for the bigger goal?
almost the same goes for Carriers and motherships, where is the fun in this?
whine whine , i know, but cant we all just fight the old fashioned way ? Or at least give me some enlightenement, how this will go on.
Whole point of hunting a titan is just force it to use its doomsday weapon. Once he killed first wave of attackers, 2-3x bigger wave come in and have a full hour to deal with it. More of that titan dont have siege mode, so tanking wont last long against gang dmg focus.
If in that tactic fleet will loose 20 ships even, the sacrifice will be worth it against a 70bil+ ship that also have insane reqs to build(bpo cost alone + minerals + capital parts + time). -=-
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Livia Tarquina
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Posted - 2006.02.18 03:53:00 -
[58]
I see the titan as a finishing move where it and a reserve fleet warp in and win the battle. Considering how long it takes to fire it once, using it at the beginning would be suicide. "Big guns and heavy armor what else is there?"
--Amarrian Admiral before entering battle against Jove Navy |

Benglada
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Posted - 2006.02.18 04:29:00 -
[59]
Originally by: Ithildin Their super weapons are only insta-kill on cruisers and below. Some HACs can survive the blasts (armour implanted pilot in a Zealot needs about 70-80% resist in order to survive a level 5 Titan blast, not counting leakage system.
You mean like hanns? :D ---------------------------
Originally by: Wrangler Unfrtinately you dnot get to vote.. 
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Elegant
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Posted - 2006.02.18 05:09:00 -
[60]
Heh I, being the armchair theorist that I am, have already started thinking up fun uses for titans. I think you'd get the most mileage out of the superweapon not from actually firing it, but from the threat of firing it.
I mean think about it; middle of a battle against a fleet you know has a titan in system. Suddenly a cynofield lights off nearby. What does your fleet do? Scatter. You'd be stupid not to. And now the enemy has time to regroup or pop the stragglers. And it's not like you can afford to call the bluff either.
So the threat of a doomsday blast is ironically more effective than the blast itself. Essentially you can force the enemy fleet out of posistion any time you feel like it. Do it often enough and enemy organiztion starts to break down. Mistakes are made. Eventually you either catch them deciding to not warp out or they start taking too many losses from stragglers being picked off as they evac that they have to disengage.
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TheKiller8
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Posted - 2006.02.18 05:22:00 -
[61]
Of course if they can use that super weapon from a POS you'll have a severe problem. An interdictor could lock down the fleet as it jumps in while a second ship erects a cyno field at the gate. Then wait for it.. boom. All this while the Titan sits comfortably in the safety of his POS. .: Click 2 See My Flash Animations :. |

Lucian Alucard
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Posted - 2006.02.18 07:24:00 -
[62]
I wonder how ships would hand two cosecutive Super weapon detonations. Not from one Titan but from two.
-----------------------------------------------
"Quick, bring me a beaker of wine,that I may wet my mind and say something clever." ~Aristophane
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Malthros Zenobia
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Posted - 2006.02.18 07:34:00 -
[63]
Originally by: kaufmann I ask this as a simple peon :
Which Fleetcommander will send his fleet into a region where the suddendeath waits? Are Titans something similiar to the nuclear-weapon-threat of the real world?
Is the amount of work to get such a behemoth so enormous, that those involved will quit eve totally depressed, after endless Mining Ops for the bigger goal?
almost the same goes for Carriers and motherships, where is the fun in this?
whine whine , i know, but cant we all just fight the old fashioned way ? Or at least give me some enlightenement, how this will go on.
I forsee the first use of a Titan to have great success for the users.
I forsee the second battle for that ship to be its last, as it gets taken down by the Dread fleet assembled to smite it.
Titans are pretty nice, but their defense seems abit lacking, andif someone ever brings on to the front lines they'd better pray the doomsday weapon kills that enemy fleet, because it'll become primary to everyone, and all the Caldari ships will hammer away at it from outside WMD range.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
RAWR!11 Sig Hijack!11 - Imaran  |

Malthros Zenobia
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Posted - 2006.02.18 07:37:00 -
[64]
Originally by: Spektral
Originally by: Sonreir The Titan's Doomsday device is the least of its abilities. The ability to move your whole fleet the span of the galaxy without the use of jump gates is way better than dealing out ~50K single-type dmg to an entire grid (which can only be done once an hour).
Also, Titans are parked at a POS when pilot is not logged in.
CAn we have a link that confirms that the damage from a Doomsday is indeed Grid wide? That would make them extremely dangerous
The blast radius was 40km from what I've read about them.
If it now hits the entire grid that's pretty insane.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
RAWR!11 Sig Hijack!11 - Imaran  |

Aloysius Knight
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Posted - 2006.02.18 08:17:00 -
[65]
afaik the doomsday wep has a 250km rage
and well nothing relly to be sacred of because 10 dreads in seige mode aganst a titan = one very dead isk hole
titains can't use seige mod and have bugger all hps for a ship of its size really should be 10x the amount of hp it has now Haha can't touch this! |

Noriath
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Posted - 2006.02.18 08:52:00 -
[66]
To be honest though, Titans SHOULD destroy entire fleet. Call it a blob-buster. If clumping all your ships in a tiny formation will get you killed, maybe people won't do it.
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Illuvator Brightstar
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Posted - 2006.02.18 09:44:00 -
[67]
Originally by: Ithildin Their super weapons are only insta-kill on cruisers and below. Some HACs can survive the blasts (armour implanted pilot in a Zealot needs about 70-80% resist in order to survive a level 5 Titan blast, not counting leakage - this is without counting plates!), battlecruisers can be setup to survive, and battleships need to get some armour redundancy in order to prevent leakage to hull.
And that, my friend, is why you bring two :)
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MOS DEF
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Posted - 2006.02.18 12:22:00 -
[68]
I am not a fan of titans and i doubt they are the I WIN button ppl want them to be BUT: Loads of people in here keep talking about stuff like: 40 BS will take down a titan quite quick and stuff like that. Why do you guys assume titans would be used solo?
If you face 40 BS + Titan + carrier support with your own blob you`ll have a hard time. Sure you can focus fire on the titan but then you can watch your fleet melt. 
Be sure that noone will pull out a titan without some serious support. A titan filled with centum gear should be able to tankq uite well. Will it tank 40 BS - no it wont. Will the enemy fleet commander be dumb enough to concentrate all his forepower on the titan while his fleet is under heavy attack by an enourmous support feet. IMO - no!
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