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Thread Statistics | Show CCP posts - 8 post(s) |

Bentakhar
Minmatar Death Squad Broken Chains Alliance
0
|
Posted - 2011.11.06 12:00:00 -
[91] - Quote
OK so here is a comparison shot of V2 and V3 ships undocking from the same station. It becomes clear that Nebulae and environment dont seem to influence the ship's V3 texture with reflections as much as it used to with V2. Both redeemer and moros pick a wild red color when the kronos and sin stay almost exactly the same as inside the station. Is this a bug? or inteded?
IT also shows that the new shadows and the new texture quality are awesome (especially when comparing the sin to the moros)
Flickr Link to comparison shot |

Dil'e Mahn
The Bastards The Bastards.
2
|
Posted - 2011.11.06 13:50:00 -
[92] - Quote
Completely off-topic, but the Lego models in that photostream are truly amazing. =]
More on-topic: I'm going to need a decent game rig, just so I can turn up the quality and drool. Those V3 shots are awesome. |

ITTigerClawIK
Galactic Rangers Galactic-Rangers
39
|
Posted - 2011.11.06 14:36:00 -
[93] - Quote
Bentakhar wrote:OK so here is a comparison shot of V2 and V3 ships undocking from the same station. It becomes clear that Nebulae and environment dont seem to influence the ship's V3 texture with reflections as much as it used to with V2. Both redeemer and moros pick a wild red color when the kronos and sin stay almost exactly the same as inside the station. Is this a bug? or inteded? IT also shows that the new shadows and the new texture quality are awesome (especially when comparing the sin to the moros) Flickr Link to comparison shot
great comparison shots but id like to suggest you put a V2 and V3 shot of the same ship next to each other to really see the difference. |

Max Von Sydow
Droneboat Diplomacy
37
|
Posted - 2011.11.06 15:23:00 -
[94] - Quote
ITTigerClawIK wrote:Bentakhar wrote:OK so here is a comparison shot of V2 and V3 ships undocking from the same station. It becomes clear that Nebulae and environment dont seem to influence the ship's V3 texture with reflections as much as it used to with V2. Both redeemer and moros pick a wild red color when the kronos and sin stay almost exactly the same as inside the station. Is this a bug? or inteded? IT also shows that the new shadows and the new texture quality are awesome (especially when comparing the sin to the moros) Flickr Link to comparison shot great comparison shots but id like to suggest you put a V2 and V3 shot of the same ship next to each other to really see the difference.
Well then he would have to take one screenshot on sisi and one on TQ and end up having different nebulae in the background. |

Pyre leFay
True Blue Haulers
2
|
Posted - 2011.11.06 16:11:00 -
[95] - Quote
ITTigerClawIK wrote: great comparison shots but id like to suggest you put a V2 and V3 shot of the same ship next to each other to really see the difference.
Because of the lighting and nebula change. You cant really separate the changes of light or the skin and the effect on one or the other. http://i874.photobucket.com/albums/ab303/Firetempest/brux.jpg |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
80
|
Posted - 2011.11.06 16:44:00 -
[96] - Quote
In case this hasn't already been pointed out:
The Hyperion's new skin is just as low-rez as it's old skin. Why is this? |

Dalloway Jones
Republic Military School Minmatar Republic
70
|
Posted - 2011.11.06 18:46:00 -
[97] - Quote
Is it really? I only looked at it in the ship viewer from the market. It looked improved to me. I'll have to buy one today to check it out. |

Bentakhar
Minmatar Death Squad Broken Chains Alliance
1
|
Posted - 2011.11.06 20:08:00 -
[98] - Quote
Talking about the hyperion , I have a feeling that all gallente TI textures are a bit weird: The 'gallente blue' is somehow glittery and girly instead of being just an insanely badass shade of dark turquoise like it is on the proteus for example.  Its most striking on the hyperion, megathron and on the myrmidon. |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
81
|
Posted - 2011.11.06 20:16:00 -
[99] - Quote
Dalloway Jones wrote:Is it really? I only looked at it in the ship viewer from the market. It looked improved to me. I'll have to buy one today to check it out. It's shinier and a little darker. But still the same low-rez.
Glowing engine grills add a lot though. |

Max Von Sydow
Droneboat Diplomacy
38
|
Posted - 2011.11.06 20:41:00 -
[100] - Quote
Razin wrote:Dalloway Jones wrote:Is it really? I only looked at it in the ship viewer from the market. It looked improved to me. I'll have to buy one today to check it out. It's shinier and a little darker. But still the same low-rez. Glowing engine grills add a lot though.
Old http://i1182.photobucket.com/albums/x455/Davidshky/20111106204010.jpg
New http://i1182.photobucket.com/albums/x455/Davidshky/20111106204013.jpg |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
100
|
Posted - 2011.11.06 21:17:00 -
[101] - Quote
Jetset Movashaka wrote:Katrina Oniseki wrote:Jetset Movashaka wrote:
+1 as well. I understand the "Navy" ship logic with the paintjob and all, but the loss of the blinky blue light... nope...
Now if you had a separate "Police" issue Comet, OK fine... but if it will only be the Navy Comet... at least keep the blinky blue :(
It has a blinky green light! It is green. But, it is NOT blinky. Unless you're somehow seeing something I'm not, and I have all textures and graphics turned to Max settings for my game. Also, there used to be a blinking blue light on either side of the hull on the front, toward the bottom. They are now no longer there.
Yep, you are correct! My mistake.
They turned it into a spotlight thing. |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
81
|
Posted - 2011.11.06 23:49:00 -
[102] - Quote
Yes, and your point? |

sHERU
Probe Patrol
0
|
Posted - 2011.11.07 11:28:00 -
[103] - Quote
Textures still look ugly on some parts of the ship, the antenna on the top and bottom front. And I get the impression someone sliced the Hyperion in half and tried to glue it together.
IMHO this needs more work.. or is there some DEV that could shed some light on this? I always get the impression that the bigger the ship is the more ugly the textures turn out to be.
Or are the art DEVs still working on the battleships?
(Just noticed the new exhaust graphical animation, must admit... very nifty) |

Smiling Menace
Star Nebulae Holdings Inc.
26
|
Posted - 2011.11.07 13:33:00 -
[104] - Quote
lol I am kinda glad CCP don't listen to it's customers all the time. They would never get anything done otherwise.
Half this thread either love the changes or loathe them.
Personally I like nearly all of the changes...I like any changes in EVE to be honest. Shows that it's still evolving and a cool game still.
Shame about the Comet but in a year everyone will have forgotten about the Police Comet.
Keep up the good work, CCP Art department...awesome stuff.  |

impli
Krautz and Yankees
3
|
Posted - 2011.11.07 13:53:00 -
[105] - Quote
The new V3 Textures are awesome nice shiny. One request. Please redo the engine fire.
i mean more heat texture appearance instead of engine trails. The new textures aren't good enuff for the VEXOR.
the uppon texture of the cockpit seems to be stretched around the corner. It is unsharp just a bad paint job. |

Mireidor
Tactical Knightmare
13
|
Posted - 2011.11.07 14:30:00 -
[106] - Quote
No more blinky police light on Navycomet, no more Ishtar smileyface...
Y U DO DIS? |

m3talc0re X
SandStorm. The Babylon Consortium
3
|
Posted - 2011.11.07 14:55:00 -
[107] - Quote
On the topic of textures, could we please get the turrets to change textures to match faction ships, too. Right now, they change per race, but not for pirate faction ships. Like the gold lasers on the nightmare for example. I know the pirate faction guns have a varied color themselves, but a lot of us would like our t2 turrets to match our ships also XD |

Aruken Marr
BSC LEGION Tactical Narcotics Team
2
|
Posted - 2011.11.07 15:46:00 -
[108] - Quote
I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?
Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol) |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
113
|
Posted - 2011.11.07 15:59:00 -
[109] - Quote
Aruken Marr wrote:I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?
Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol)
CCP stated somewhere that remodeling one ship (and all variants) takes almost two months. To remodel every ship in the game would take a tremendous amount of art resources. Years of work involved.
Instead, they will V3 all the ships and objects in space (stations, LCOs, drones, stargates, etc), and remodel a ship or two here and there. Eventually they'll rework all the ships, but that is a long long ways down the road.
As for the mismatched color schemes. Yes, it's a bug. Yes, they've already fixed it. It just hasn't been updated on SiSi yet, but it looks correct on the private Dev servers. |

Aesiron
Squadron 1
3
|
Posted - 2011.11.07 16:05:00 -
[110] - Quote
Katrina Oniseki wrote:Aruken Marr wrote:I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?
Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol) CCP stated somewhere that remodeling one ship (and all variants) takes almost two months. To remodel every ship in the game would take a tremendous amount of art resources. Years of work involved. Instead, they will V3 all the ships and objects in space (stations, LCOs, drones, stargates, etc), and remodel a ship or two here and there. Eventually they'll rework all the ships, but that is a long long ways down the road. As for the mismatched color schemes. Yes, it's a bug. Yes, they've already fixed it. It just hasn't been updated on SiSi yet, but it looks correct on the private Dev servers.
Yes except they aren't remodeling them, they are changing the shadows and changing textures.
I myself can change a texture using photoshop/gimp in 20 seconds. I don't know about improving shadows though. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
113
|
Posted - 2011.11.07 16:10:00 -
[111] - Quote
Aesiron wrote:Katrina Oniseki wrote:Aruken Marr wrote:I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?
Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol) CCP stated somewhere that remodeling one ship (and all variants) takes almost two months. To remodel every ship in the game would take a tremendous amount of art resources. Years of work involved. Instead, they will V3 all the ships and objects in space (stations, LCOs, drones, stargates, etc), and remodel a ship or two here and there. Eventually they'll rework all the ships, but that is a long long ways down the road. As for the mismatched color schemes. Yes, it's a bug. Yes, they've already fixed it. It just hasn't been updated on SiSi yet, but it looks correct on the private Dev servers. Yes except they aren't remodeling them, they are changing the shadows and changing textures. I myself can change a texture using photoshop/gimp in 20 seconds. I don't know about improving shadows though.
Read what I wrote again please.
I said they are remodeling a ship or two here and there. Not all of them. Not yet. That will take too long. For now, they are just V3'ing everything.
In addition, they aren't doing some single layer texture in photoshop/GIMP, and no, it does not take twenty seconds to skin an EVE ship.
All of this must be redone for every ship in the game, and again for every faction/T2 variant of the ship. The Tech 3 ships need that done once for every subsystem. They're also adding ship skins, which requires more variants to be done.
Then they have the starbases, stations, asteroids, drones, stargates, LCO's, and more to do. All based on this new texture system. It's Trinity 2.0, with even more work than the first one.
Granted, they've streamlined the process a lot by using newer technologies, but the fact remains that it's a lot of work. You can't just fire up GIMP, spend twenty seconds smearing some shiny gold around with the paintbrush, and end up with an Apoc skin. Sorry, but it doesn't work that way. |

Alexei Antonov
Morshu's Palace of Pain
0
|
Posted - 2011.11.07 16:31:00 -
[112] - Quote
Seeing all the new textures really is quite nice. (Although I lament the loss of my favorite smiley faced derp cruisers).
I did see a "new" raven model in the dev blog and while having more pointy things and engines that no longer look like angled toilet seats...it's still funky looking :( Oh well that's caldari. Really excited for the minmatar upgrades (and secretly hoping the Naga doesn't blow with torpedoes.) |

Max Von Sydow
Droneboat Diplomacy
40
|
Posted - 2011.11.07 16:55:00 -
[113] - Quote
Alexei Antonov wrote: Seeing all the new textures really is quite nice. (Although I lament the loss of my favorite smiley faced derp cruisers).
I did see a "new" raven model in the dev blog and while having more pointy things and engines that no longer look like angled toilet seats...it's still funky looking :( Oh well that's caldari. Really excited for the minmatar upgrades (and secretly hoping the Naga doesn't blow with torpedoes.)
The smile is still there, it's just creepier now.
http://i1182.photobucket.com/albums/x455/Davidshky/20111105141433.jpg |

Aruken Marr
BSC LEGION Tactical Narcotics Team
2
|
Posted - 2011.11.07 16:55:00 -
[114] - Quote
@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.
Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
115
|
Posted - 2011.11.07 16:57:00 -
[115] - Quote
Aruken Marr wrote:@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.
Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows.
they aren't really separate. remodeling is part of the V3 project, but it's the most work intensive part and isn't something they're trying to do on a large scale. Just bit by bit. |

Kralin Ignatov
Macabre Votum Morsus Mihi
2
|
Posted - 2011.11.07 17:32:00 -
[116] - Quote
Max Von Sydow wrote:Alexei Antonov wrote: Seeing all the new textures really is quite nice. (Although I lament the loss of my favorite smiley faced derp cruisers).
I did see a "new" raven model in the dev blog and while having more pointy things and engines that no longer look like angled toilet seats...it's still funky looking :( Oh well that's caldari. Really excited for the minmatar upgrades (and secretly hoping the Naga doesn't blow with torpedoes.) The smile is still there, it's just creepier now. http://i1182.photobucket.com/albums/x455/Davidshky/20111105141433.jpg
but.... it could be creepier. C'mon devs, i know you can do it. |

Hungry Eyes
Ministry of War Amarr Empire
112
|
Posted - 2011.11.07 17:48:00 -
[117] - Quote
Aruken Marr wrote:@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.
Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows.
id love it if the deimos wasnt camo'd. cuz the phobos looks fuckin badass son. |

Autonomous Monster
Paradox Interstellar
18
|
Posted - 2011.11.07 18:05:00 -
[118] - Quote
Hungry Eyes wrote:Aruken Marr wrote:@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.
Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows. id love it if the deimos wasnt camo'd. cuz the phobos looks fuckin badass son.
And the proper Duvolle colours are gorgeous.  |

Sahnay
0
|
Posted - 2011.11.07 22:19:00 -
[119] - Quote
i think v3ing is a good initiative to get ahead with those design wrecks but can't be an excuse to not remodel the ships - it's the vast part that needs a makeover badly;
please revert the exhaust color for amarr and gallente - it now has a hue towards violet which is just not pretty;
the 'water' effect on caldari engines is great though - especially close up; |

impli
Krautz and Yankees
3
|
Posted - 2011.11.07 23:29:00 -
[120] - Quote
Sahnay wrote:i think v3ing is a good initiative to get ahead with those design wrecks but can't be an excuse to not remodel the ships - it's the vast part that needs a makeover badly;
please revert the exhaust color for amarr and gallente - it now has a hue towards violet which is just not pretty;
the 'water' effect on caldari engines is great though - especially close up;
I also like the 'water" or "heat" effect on the engines.. Please do it more than the engine trails .. so the effect is more viewable.
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