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1. Sticky:Dev blog: Designer SKINs to please your eyes - in EVE Information Portal [original thread]
Akira Kata wrote: In subscription games, time is money... if we had to be logged in while developing our own custom skins with in-game tools, CCP might make more than selling individual skins as they do now. Excatly ... Besides, the ski...
- by Bentakhar - at 2015.08.28 15:36:51
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2. Sticky:Dev blog: Designer SKINs to please your eyes - in EVE Information Portal [original thread]
Akira Kata wrote: In subscription games, time is money... if we had to be logged in while developing our own custom skins with in-game tools, CCP might make more than selling individual skins as they do now. Excatly ... Besides, the ski...
- by Bentakhar - at 2015.08.28 15:22:05
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3. Sticky:Dev blog: Designer SKINs to please your eyes - in EVE Information Portal [original thread]
Drago Shouna wrote: The Rataa Sunset ones, i'm sorry but they look terrible. On some hulls it works fine... The Corax for example but thats because the base Corax already has some nice striping going on ... But on the capitals its awful ... ...
- by Bentakhar - at 2015.08.28 09:07:46
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4. Sticky:Dev blog: Designer SKINs to please your eyes - in EVE Information Portal [original thread]
Thank you for taking the time to answer me. I wish we didn't have to be provocative to get an answer on these forums (oh sorry i'm doing it again! ) Moving on I'll comment on you reply in the same order aswell. But the forums won't let me q...
- by Bentakhar - at 2015.08.27 16:54:11
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5. Sticky:Dev blog: Designer SKINs to please your eyes - in EVE Information Portal [original thread]
Dear DEVs, you are expertedly dodging my comments and choosing to ignore them. I personnaly find that both amusing and sadly so predictable. I guess you don't care to comment on why the designer SKINs are more expensive than others? I guess you...
- by Bentakhar - at 2015.08.26 12:16:41
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6. Sticky:Dev blog: Designer SKINs to please your eyes - in EVE Information Portal [original thread]
Why are the designer SKINs more expensive than faction ones? You were heading to a decent and -more importantly- coherent pricing ... seriously what is wrong with you CCP? The regular SKINs are expensive enough!!! Now for more technical stuff, ...
- by Bentakhar - at 2015.08.25 14:17:24
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7. Sticky:Dev blog: Designer SKINs to please your eyes - in EVE Information Portal [original thread]
CCP Legion wrote: Personally I would love to see player designed SKINs, corp logos on ships/stations and all kinds of more advanced skins as well as customized sounds and engine trails and other bells and whistles. Unfortunately the tech isn't ...
- by Bentakhar - at 2015.08.25 10:31:46
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8. Sticky:Dev blog: Designer SKINs to please your eyes - in EVE Information Portal [original thread]
Ariz Black wrote: Justa Hunni wrote: So judging by the increasing number of pay for skins coming out can we conclude that the free-form painting system that CCP Seagull showed at Fanfest two years ago is dead in the water? Shame really, I w...
- by Bentakhar - at 2015.08.22 22:03:28
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9. Super Kerr-Induced Nanocoatings (SKINs) - in Test Server Feedback [original thread]
Also SKINs could be a nice way to reward Veteran Capsulers, and welcome new ones. Veterans could get a special set of redeemable SKINs when passing the 20m , 50m , 100m , 150m Skillpoint marks. Maybe Race specific? Those who already have passed...
- by Bentakhar - at 2015.08.07 14:22:14
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10. Super Kerr-Induced Nanocoatings (SKINs) - in Test Server Feedback [original thread]
Hmm what happened to the aliastra SKINs? They used to be black and red now it's grey and brown. I paid isk and aurum for skins that changed and that don't look anymore like they did at first :/ Besides most skins are already grey and brown: rode...
- by Bentakhar - at 2015.08.07 10:32:22
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11. Super Kerr-Induced Nanocoatings (SKINs) - in Test Server Feedback [original thread]
The Skins are a great feature. However: It makes NO SENSE that each skin is specific to a ship, it requires creating an incredible amount of in-game items, that in the long term are gonna be a pain to maintin or keep track of. It would be bes...
- by Bentakhar - at 2015.07.25 15:29:47
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12. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
Solhild wrote: It seems that thrasher redesign variation B is the best candidate for the new thrasher. Any chance of a render? I prefer variation F for the Sabre, any chance of a render of that too (in those black textures)? My thoughts as...
- by Bentakhar - at 2015.06.23 09:48:30
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13. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Add a little icon in corp / alliance chat which indicates player availability (afk, busy, no mic etc...) Make it possible for SKINs that apply to a ship (say megathron) apply to the navy variant (megathron navy issue) Make serpentis ships unique...
- by Bentakhar - at 2015.06.21 15:31:59
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14. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
Alstevar Eastern wrote: Well, the new Thrasher Redesign WIP is good for a new destroyer but it's definitely not the Thrasher. You show us the possibility to add some parts on it but it can be better without some others. Like this : http://i....
- by Bentakhar - at 2015.06.21 13:11:21
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15. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
yay!! finally the dominix change!! Looks like you made it a little too wide at the top front there on the 3D model in white... compared to the concept art which was a bit thinner and more aesthtecially pleasing. Also i suppose it's way too late ...
- by Bentakhar - at 2015.06.19 15:06:39
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16. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
CCP Terminus wrote: War Kitten wrote: Whoa, I just found the CSM meeting notes are already coming out.... Quote: Xander asked about the limited time system for skins, and when the time limit would start. The answer was that it would st...
- by Bentakhar - at 2015.01.23 14:12:38
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17. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
War Kitten wrote: Gregor Parud wrote: War Kitten wrote: I still don't like it. Why are CCP going this route with applying skins to your character instead of to an item you fit to the ship? As stated; so that people will actually bot...
- by Bentakhar - at 2015.01.22 12:32:10
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18. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
Druadan wrote: I notice the devs are responding only to concerns about the interface and the mechanic of the system as described, but not anything about the concerns of this system as it is. Probably because the devs ask for our opinion when...
- by Bentakhar - at 2015.01.21 21:19:17
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19. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
War Kitten wrote: War Kitten wrote: Moac Tor wrote: Bentakhar wrote: PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg
It could make nanocoating part of EVE by involving many other aspects of the game (some of which req...
- by Bentakhar - at 2015.01.21 21:03:58
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20. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
Moac Tor wrote: Bentakhar wrote: PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg
It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involvi...
- by Bentakhar - at 2015.01.21 16:40:39
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