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Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
76
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Posted - 2011.11.04 14:04:00 -
[1] - Quote
In the preview window (not sure about space), certain T2 ships have the Pirate theme instead of the proper Tech 2 theme.
For example: When comparing the Eagle to the Harpy, the Harpy clearly bears the Mordus logo and colors, while the Eagle now bears the Ishukone Watch colors with the proper logo.
Radar dishes on Scorpion Navy Issue are not rotating anymore. Also, the logo on the Manticore is upside down.
Incorrect skins:
Harpy, Buzzard, Falcon, Vulture (all ishukone) use Mordus theme. Deimos (duvolle) and Lachesis (roden) use Federation Navy color scheme. Cerberus and Basilisk (lai dai) use Guristas theme. |
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CCP Vertex
C C P C C P Alliance
2

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Posted - 2011.11.04 14:20:00 -
[2] - Quote
Thanks for pointing this out, we're aware of these issues but couldnt get it fixed in time for the Sisi update.
Please continue to post here if you find any others. :) CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
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Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
76
|
Posted - 2011.11.04 14:30:00 -
[3] - Quote
Any idea if the turret colors will be reworked to match the new themes? Since Ishukone is being switched to a golden/grey theme, shouldn't the guns for that style match?
EDIT- Also, the ventral turret banks on the Rokh seem to have sunk into the model a bit. |

Jack Dant
The Gentlemen of Low Moral Fibre
77
|
Posted - 2011.11.04 14:54:00 -
[4] - Quote
If we are pointing out wrong textures, what you did to the navy comet is unspeakable.
The old police-car texture was well known and loved, and now we get another space camo texture :-( |
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CCP Vertex
C C P C C P Alliance
2

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Posted - 2011.11.04 14:59:00 -
[5] - Quote
The plan is to rework the turret colours before we finish the V3 project for all ships.
I just took a look at the Crow and yes we'll get those boosters fixed. CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
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Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
76
|
Posted - 2011.11.04 15:01:00 -
[6] - Quote
CCP Vertex wrote:The plan is to rework the turret colours before we finish the V3 project for all ships.
I just took a look at the Crow and yes we'll get those boosters fixed.
For the record, you might want to do the Condor too, since it suffers the same issue as the Crow. |

GalAngel
The Scope Gallente Federation
4
|
Posted - 2011.11.04 15:25:00 -
[7] - Quote
Looks like "Lachesis" now have federation navy texture.
Also new phobos is AWESOME!!  |

ITTigerClawIK
Galactic Rangers Galactic-Rangers
38
|
Posted - 2011.11.04 15:33:00 -
[8] - Quote
awesome, just Amarr and minmatar to go now. |

Aghira
Systech Astromantics Shipyard Inc. Smacked Alliance
0
|
Posted - 2011.11.04 16:36:00 -
[9] - Quote
V3? I like!
Logos on ships are awesome! Incursus Enyo Ishkur |

Nemesis Factor
Deep Core Mining Inc. Caldari State
14
|
Posted - 2011.11.04 16:54:00 -
[10] - Quote
Keep the images coming guys, for those of us at work. Specifically looking for the new Domi and Navy Domi.
But use tinypic. Imageshack SUCKS. |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
80
|
Posted - 2011.11.04 16:56:00 -
[11] - Quote
So why were the Tech 2 models changed to Tech 1?
Or is this just a placeholder? |

GalAngel
The Scope Gallente Federation
4
|
Posted - 2011.11.04 17:19:00 -
[12] - Quote
Manticore have inverted logo. |

bassie12bf1
Militaris Industries Cascade Imminent
5
|
Posted - 2011.11.04 17:25:00 -
[13] - Quote
Stations and stargates will be V3'd aswell?
And what about rogue drone rats? |

Ezekiel Sulastin
Shiva Morsus Mihi
1
|
Posted - 2011.11.04 17:33:00 -
[14] - Quote
While we're at fixing the Comet and Lachesis (seriously, if you leave the Comet in as the navy camo crap there will be rebellion), maybe we can get the Deimos switched to Duvolle colors and fix the symmetric camo on the Domi (camo doesn't work that way) - or, better yet, replace the crappy camo with ANYTHING on all the Gallente ships, even the original white+teal from the first trinity batch that all Gallente ships had ...
Actually, that'd look pretty neat I imagine ... |
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CCP Vertex
C C P C C P Alliance
4

|
Posted - 2011.11.04 17:52:00 -
[15] - Quote
Razin wrote:So why were the Tech 2 models changed to Tech 1? Or is this related to the same bug?
This is part of the same issue, we just couldnt get around to fixing it for this Sisi update. I have just finished going over all of the ships with one of the senior artists and all ships should have the correct skins and tech variant for the next Sisi update. CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
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CCP Vertex
C C P C C P Alliance
4

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Posted - 2011.11.04 17:53:00 -
[16] - Quote
bassie12bf1 wrote:Stations and stargates will be V3'd aswell?
And what about rogue drone rats?
Eventually yes, but there is no timeframe for this yet as we're focusing on ships first. CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
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Logan LaMort
Black Rebel Rifter Club
1064
|
Posted - 2011.11.04 18:00:00 -
[17] - Quote
CCP Vertex wrote:Razin wrote:So why were the Tech 2 models changed to Tech 1? Or is this related to the same bug? This is part of the same issue, we just couldnt get around to fixing it for this Sisi update. I have just finished going over all of the ships with one of the senior artists and all ships should have the correct skins and tech variant for the next Sisi update.
You might want to give us back the police navy comet too... the npcs get some really sexy ships, can't we just have one? Please.
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Cunane Jeran
29
|
Posted - 2011.11.04 18:02:00 -
[18] - Quote
I've always wondered why we couldn't have the Green and Orange skins that the Gallente FW navy ships have, they look amazing, so much better than the camo |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
77
|
Posted - 2011.11.04 18:03:00 -
[19] - Quote
I think it makes more sense to have the Navy Comet share the same camo as the rest of the Navy ships. If you want the police colors, get the ship skin for it, or ask for a Police comet, not a Navy one. |

Shanlara
IDDQD Industry
1
|
Posted - 2011.11.04 18:23:00 -
[20] - Quote
V3 killed the happytar :( no more smily face on the ishtar, makes me sad :( |

Hungry Eyes
Ministry of War Amarr Empire
50
|
Posted - 2011.11.04 18:24:00 -
[21] - Quote
Shanlara wrote:V3 killed the happytar :( no more smily face on the ishtar, makes me sad :(
uhhh but now it looks like a death machine from hell out for blood |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
78
|
Posted - 2011.11.04 18:26:00 -
[22] - Quote
The Caldari Shuttle seems to have the Gallente engine effects. Is this intended? |

Shanlara
IDDQD Industry
1
|
Posted - 2011.11.04 18:30:00 -
[23] - Quote
Hungry Eyes wrote:Shanlara wrote:V3 killed the happytar :( no more smily face on the ishtar, makes me sad :( uhhh but now it looks like a death machine from hell out for blood
b-but... happytar :( |

Raimo
Genos Occidere HYDRA RELOADED
15
|
Posted - 2011.11.04 18:49:00 -
[24] - Quote
Jack Dant wrote:If we are pointing out wrong textures, what you did to the navy comet is unspeakable.
The old police-car texture was well known and loved, and now we get another space camo texture :-(
This |

Hungry Eyes
Ministry of War Amarr Empire
50
|
Posted - 2011.11.04 19:08:00 -
[25] - Quote
while youre at it, can u please get rid of space camo on the Lachesis and Deimos? navy mega and domi? nobody, and i mean nobody, wants it. or at least give some sign that we'll be able to customize the skins in the near future. |

Sirinda
Offworld Miners and Fabricators Guild
2
|
Posted - 2011.11.04 19:13:00 -
[26] - Quote
Just throwing this in here, you will have to slightly redo the Megathron model in the areas around the turret hardpoints.
The way it is now, turrets will either float off the actual hull (especially noticeable on utility turrets on the forward and amidships battery) or not physically fit onto their hardpoint (rearmost hardpoint struts with 425mm rails). I'm aware it's just a nitpick with no impact on functionality, but while you're in the process of adding eye candy, why not go all the way?
I've noticed this on a few more ship models, but the only one that comes to mind besides the Mega and its variants is the Phantasm. The narrow lower struts have these really wide turrets mounted on them....silly Sanshas.
Back to checking fit/engine trails.... |

Emily Poast
The Whipping Post
0
|
Posted - 2011.11.04 19:23:00 -
[27] - Quote
Hungry Eyes wrote:while youre at it, can u please get rid of space camo on the Lachesis and Deimos? navy mega and domi? nobody, and i mean nobody, wants it. or at least give some sign that we'll be able to customize the skins in the near future.
This. Its soooo silly.
And can someone post the vexor/ishtar pic? I am going to miss the smile, but I hear the new look is cool. |

Chaos Incarnate
Faceless Logistics
312
|
Posted - 2011.11.04 19:26:00 -
[28] - Quote
Jack Dant wrote:If we are pointing out wrong textures, what you did to the navy comet is unspeakable.
The old police-car texture was well known and loved, and now we get another space camo texture :-(
+1 to this. The loss of the flashy blue light on the comet will be the new 'engine trails/old cyno' bittervet rant if you remove it, i have forseen it
bring it back please  |

Dalloway Jones
Republic Military School Minmatar Republic
55
|
Posted - 2011.11.04 20:31:00 -
[29] - Quote
Post more pics! |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
78
|
Posted - 2011.11.04 21:06:00 -
[30] - Quote
Gosh, you people are so damn whiney. Can't you just be happy for once?
Waaaaaah I hate space camo! Waaaaaah bring back my police car! Waaaaaah! |

Jiji Hamin
Federal Defence Union Gallente Federation
0
|
Posted - 2011.11.04 21:27:00 -
[31] - Quote
while generally i like the new textures, let me just say that the logos on T2 ships thing looks completely atrocious. |

Jetset Movashaka
Glacial Holdings LLC
1
|
Posted - 2011.11.04 21:28:00 -
[32] - Quote
Chaos Incarnate wrote:Jack Dant wrote:If we are pointing out wrong textures, what you did to the navy comet is unspeakable.
The old police-car texture was well known and loved, and now we get another space camo texture :-( +1 to this. The loss of the flashy blue light on the comet will be the new 'engine trails/old cyno' bittervet rant if you remove it, i have forseen it bring it back please 
+1 as well. I understand the "Navy" ship logic with the paintjob and all, but the loss of the blinky blue light... nope...
Now if you had a separate "Police" issue Comet, OK fine... but if it will only be the Navy Comet... at least keep the blinky blue :( |

Jetset Movashaka
Glacial Holdings LLC
1
|
Posted - 2011.11.04 21:29:00 -
[33] - Quote
Katrina Oniseki wrote:Gosh, you people are so damn whiney. Can't you just be happy for once?
Waaaaaah I hate space camo! Waaaaaah bring back my police car! Waaaaaah!
They asked for feedback, we're giving it. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
78
|
Posted - 2011.11.04 21:29:00 -
[34] - Quote
Jetset Movashaka wrote:
+1 as well. I understand the "Navy" ship logic with the paintjob and all, but the loss of the blinky blue light... nope...
Now if you had a separate "Police" issue Comet, OK fine... but if it will only be the Navy Comet... at least keep the blinky blue :(
It has a blinky green light! |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
78
|
Posted - 2011.11.04 21:31:00 -
[35] - Quote
Jetset Movashaka wrote:Katrina Oniseki wrote:Gosh, you people are so damn whiney. Can't you just be happy for once?
Waaaaaah I hate space camo! Waaaaaah bring back my police car! Waaaaaah! They asked for feedback, we're giving it.
Some of the people in this thread have not been providing useful feedback. There's a fine line between that, and bitching. |

Hungry Eyes
Ministry of War Amarr Empire
53
|
Posted - 2011.11.04 21:57:00 -
[36] - Quote
Chaos Incarnate wrote:Jack Dant wrote:If we are pointing out wrong textures, what you did to the navy comet is unspeakable.
The old police-car texture was well known and loved, and now we get another space camo texture :-( +1 to this. The loss of the flashy blue light on the comet will be the new 'engine trails/old cyno' bittervet rant if you remove it, i have forseen it bring it back please 
but the new new cyno effect looks amazing. |

Commissar Kate
Ishuk-Raata Enforcement Directive
21
|
Posted - 2011.11.04 22:02:00 -
[37] - Quote
Katrina Oniseki wrote:Gosh, you people are so damn whiney. Can't you just be happy for once?
Waaaaaah I hate space camo! Waaaaaah bring back my police car! Waaaaaah!
This ^^^
Just because you paint something in camo does not mean you are trying to camouflage it. Its just to look different and/or cool. |

Ephiel
Hello Kitty Space Marines Ev0ke
0
|
Posted - 2011.11.04 22:07:00 -
[38] - Quote
WTF
Look at the Phobos! They gave her a modified Thorax model. one word:
AWESOME !!!
http://www.abload.de/image.php?img=2011.11.04.22.03.5303ufd.jpg http://www.abload.de/image.php?img=2011.11.04.22.03.387du2d.jpg http://www.abload.de/image.php?img=2011.11.04.22.03.299vusf.jpg http://www.abload.de/image.php?img=2011.11.04.22.03.24wgu0f.jpg
Also the Whole Gallente race looks now much more darker and creepier! Especialy CreoDron. Look like Black Assasin Ships now Oo
i love it! |

Jiji Hamin
Federal Defence Union Gallente Federation
0
|
Posted - 2011.11.04 22:07:00 -
[39] - Quote
but they went over the top with the decals. just cause you ~can~ doesn't mean that you ~should~
the "duvolle labs" written on the side of the astarte or the kronos? it's jsut gross. nobody cares, and it just looks ugly.
also, now that I look at it, the shiny, reflective gold on the new DL gal ships looks way worse than the old gold. Mute it a bit maybe? and then maybe the decals wouldn't clash so horribly. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
79
|
Posted - 2011.11.04 22:28:00 -
[40] - Quote
Occator also has the wrong skin |

Jiji Hamin
Federal Defence Union Gallente Federation
1
|
Posted - 2011.11.04 22:29:00 -
[41] - Quote
Katrina Oniseki wrote:Occator also has the wrong skin
bahaha occator made me lol
but frankly, at least it isn't branded |

ATTAKowl
Sigillum Militum Xpisti Fatal Ascension
1
|
Posted - 2011.11.04 22:31:00 -
[42] - Quote
The new caldari paint jobs are excellent, especially the navy ones! Youll be seeing me in a navy scorp when this goes down. I agree about the decals tho, a symbol decal isnt bad but the names of corporations seems odd and distracting. Those corporations should be paying me residuals or sponsor my insurance contracts if Im going to race around with their banner on. |

mkint
267
|
Posted - 2011.11.04 22:34:00 -
[43] - Quote
Comet looks like ass. Whoever thought that was a good idea needs to be moved over to customer service, where he can get his dumbass hands off EVE. |

Autonomous Monster
Paradox Interstellar
5
|
Posted - 2011.11.04 22:41:00 -
[44] - Quote
Jiji Hamin wrote:the "duvolle labs" written on the side of the astarte or the kronos? it's jsut gross. nobody cares, and it just looks ugly.
also, now that I look at it, the shiny, reflective gold on the new DL gal ships looks way worse than the old gold. Mute it a bit maybe? and then maybe the decals wouldn't clash so horribly. Noooooooooooooooo. I like the decals, and I love the new gold. Get the Duvolle colours on the Deimos, stat.
Hell, put them on everything. I could look at that blue and gold all day. |

Jiji Hamin
Federal Defence Union Gallente Federation
1
|
Posted - 2011.11.04 22:43:00 -
[45] - Quote
Autonomous Monster wrote:Jiji Hamin wrote:the "duvolle labs" written on the side of the astarte or the kronos? it's jsut gross. nobody cares, and it just looks ugly.
also, now that I look at it, the shiny, reflective gold on the new DL gal ships looks way worse than the old gold. Mute it a bit maybe? and then maybe the decals wouldn't clash so horribly. Noooooooooooooooo. I like the decals, and I love the new gold. Get the Duvolle colours on the Deimos, stat. Hell, put them on everything. I could look at that blue and gold all day.
you seriously like having "duvolle labs" written on the side of your ship? A DL could look cool. But you really think that, for example, what is happening on the front of the viator looks cool? a whole bunch of the gallente ships have branding on like 6 separate locations. look at the new eris. it must say "roden shipyards" on that thing in five goddamn different places. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
80
|
Posted - 2011.11.04 23:00:00 -
[46] - Quote
Jiji Hamin wrote:Autonomous Monster wrote:Jiji Hamin wrote:the "duvolle labs" written on the side of the astarte or the kronos? it's jsut gross. nobody cares, and it just looks ugly.
also, now that I look at it, the shiny, reflective gold on the new DL gal ships looks way worse than the old gold. Mute it a bit maybe? and then maybe the decals wouldn't clash so horribly. Noooooooooooooooo. I like the decals, and I love the new gold. Get the Duvolle colours on the Deimos, stat. Hell, put them on everything. I could look at that blue and gold all day. you seriously like having "duvolle labs" written on the side of your ship? A DL could look cool. But you really think that, for example, what is happening on the front of the viator looks cool? a whole bunch of the gallente ships have branding on like 6 separate locations. look at the new eris. it must say "roden shipyards" on that thing in five goddamn different places.
Welcome to the Federation, where advertisement and media are king!
Seriously though, even though there are those of you who hate the color schemes, there are a lot of us who love it. The Art director is on our side, thankfully.
I think it would be a tremendous waste of resources to have to go back and undo all the changes they've made. That time could be better spent on game mechanics, rather than pandering to the whims of an unsatisfiable minority. |

mkint
267
|
Posted - 2011.11.04 23:08:00 -
[47] - Quote
Katrina Oniseki wrote:Jiji Hamin wrote:Autonomous Monster wrote:Jiji Hamin wrote:the "duvolle labs" written on the side of the astarte or the kronos? it's jsut gross. nobody cares, and it just looks ugly.
also, now that I look at it, the shiny, reflective gold on the new DL gal ships looks way worse than the old gold. Mute it a bit maybe? and then maybe the decals wouldn't clash so horribly. Noooooooooooooooo. I like the decals, and I love the new gold. Get the Duvolle colours on the Deimos, stat. Hell, put them on everything. I could look at that blue and gold all day. you seriously like having "duvolle labs" written on the side of your ship? A DL could look cool. But you really think that, for example, what is happening on the front of the viator looks cool? a whole bunch of the gallente ships have branding on like 6 separate locations. look at the new eris. it must say "roden shipyards" on that thing in five goddamn different places. Welcome to the Federation, where advertisement and media are king! Seriously though, even though there are those of you who hate the color schemes, there are a lot of us who love it. The Art director is on our side, thankfully. I think it would be a tremendous waste of resources to have to go back and undo all the changes they've made. That time could be better spent on game mechanics, rather than pandering to the whims of an unsatisfiable minority. If the art director didn't make so many dumbass decisions, we wouldn't be so unsatisfiable. I feel like we're back to trying to babysit CCP again. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
80
|
Posted - 2011.11.04 23:11:00 -
[48] - Quote
mkint wrote: If the art director didn't make so many dumbass decisions, we wouldn't be so unsatisfiable. I feel like we're back to trying to babysit CCP again.
"Seriously though, even though there are those of you who hate the color schemes, there are a lot of us who love it. The Art director is on our side, thankfully." |

Autonomous Monster
Paradox Interstellar
6
|
Posted - 2011.11.04 23:12:00 -
[49] - Quote
Jiji Hamin wrote:you seriously like having "duvolle labs" written on the side of your ship?
Eh, I am abivalent. I like decals in general; they add detail and verisimilitude. What the decal happens to be, specifically, I don't really care about. The corp ones are less interesting then the faction or pirate ones I'll grant you, but they're not that bad. And I think it's a nice nod to the fluff. I like little touches like that that weave together the milieu.
Jiji Hamin wrote:A DL could look cool. But you really think that, for example, what is happening on the front of the viator looks cool?
It's a transport ship, I can think of no more fitting a place for a corp logo. :P And really, it should look as dorky as possible 
Jiji Hamin wrote:a whole bunch of the gallente ships have branding on like 6 separate locations. look at the new eris. it must say "roden shipyards" on that thing in five goddamn different places.
It's got one "Roden Shipyards", and three of those funky legless Rs. Probably too many, I'll grant you; especially when they're clustered so close together. But it's not a disaster.
The Kronos gets it just right, I think. Though maybe I'm blinded by all that bling  |

Jiji Hamin
Federal Defence Union Gallente Federation
1
|
Posted - 2011.11.04 23:15:00 -
[50] - Quote
mkint wrote:Katrina Oniseki wrote:Jiji Hamin wrote:Autonomous Monster wrote:Jiji Hamin wrote:the "duvolle labs" written on the side of the astarte or the kronos? it's jsut gross. nobody cares, and it just looks ugly.
also, now that I look at it, the shiny, reflective gold on the new DL gal ships looks way worse than the old gold. Mute it a bit maybe? and then maybe the decals wouldn't clash so horribly. Noooooooooooooooo. I like the decals, and I love the new gold. Get the Duvolle colours on the Deimos, stat. Hell, put them on everything. I could look at that blue and gold all day. you seriously like having "duvolle labs" written on the side of your ship? A DL could look cool. But you really think that, for example, what is happening on the front of the viator looks cool? a whole bunch of the gallente ships have branding on like 6 separate locations. look at the new eris. it must say "roden shipyards" on that thing in five goddamn different places. Welcome to the Federation, where advertisement and media are king! Seriously though, even though there are those of you who hate the color schemes, there are a lot of us who love it. The Art director is on our side, thankfully. I think it would be a tremendous waste of resources to have to go back and undo all the changes they've made. That time could be better spent on game mechanics, rather than pandering to the whims of an unsatisfiable minority. If the art director didn't make so many dumbass decisions, we wouldn't be so unsatisfiable. I feel like we're back to trying to babysit CCP again.
in addition to what mkint said, @katrina: stop being some ****** fanboy who jsut tries to find an argument against all complaints, just cause you can. I have been paying sub happily for over three goddamn years, but that doesn't mean that everything they do is perfect. "where advertisment and media are king" oh go suck a ****.
frankly, it's a pathetic excuse to say "let's ignore mistakes that are still only on TEST SERVER and let them hit live server" and then try to excuse the mistakes later with crappy logic. *****, if they didn't make mistakes then we wouldn't be in this position. and then every time they drop the ball we forgive them and let them stick us with things we don't like for like 3-5 ******* years because you just want them to keep moving onto more half-backed content? Go Diaf. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
81
|
Posted - 2011.11.04 23:26:00 -
[51] - Quote
Jiji Hamin wrote: in addition to what mkint said, @katrina: stop being some ****** fanboy who jsut tries to find an argument against all complaints, just cause you can. I have been paying sub happily for over three goddamn years, but that doesn't mean that everything they do is perfect. "where advertisment and media are king" oh go suck a ****.
frankly, it's a pathetic excuse to say "let's ignore mistakes that are still only on TEST SERVER and let them hit live server" and then try to excuse the mistakes later with crappy logic. *****, if they didn't make mistakes then we wouldn't be in this position. and then every time they drop the ball we forgive them and let them stick us with things we don't like for like 3-5 ******* years because you just want them to keep moving onto more half-backed content? Go Diaf.
Wow, angry much? Relax. Go take a walk outside, grab a beer, flirt with your girlfriend, punch a pillow. You're too worked up.
Frankly, it isn't a mistake. They didn't break anything, and you're blowing this way out of proportion. They just changed some art styles, and you're throwing a fit over here. you're spewing your forum rage like your opinion actually means something. Like because you've played this game for three out of eight years, you're someone special. Reality check: you're not.
I never said they were perfect, and I never said to ignore it because it's on a test server. I said the art style is a matter of opinion, and yours is just one of many. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
81
|
Posted - 2011.11.04 23:31:00 -
[52] - Quote
Anyways. I'm getting bored talking to you forum kiddies. signing off for now!
Have fun ranting to no effect. |

Jiji Hamin
Federal Defence Union Gallente Federation
1
|
Posted - 2011.11.04 23:40:00 -
[53] - Quote
nah bro i just love flaming. it's ******* great. that's not to say that you aren't ******* annoying/stupid, just saying that flaming/trolling is excellent fun.
also, i know it's already too late for a change... i guess i could learn to live with it... particularly because when they add decal customization those will be where the customs ones go and so we actually probs WON'T have to get stick with the adds for forever. I don't remember where they said that part of getting everything onto V3 was so that they could add decal functionality. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
82
|
Posted - 2011.11.04 23:45:00 -
[54] - Quote
Jiji Hamin wrote:nah bro i just love flaming. it's ******* great. that's not to say that you aren't ******* annoying/stupid, just saying that flaming/trolling is excellent fun.
also, i know it's already too late for a change... i guess i could learn to live with it... particularly because when they add decal customization those will be where the customs ones go and so we actually probs WON'T have to get stick with the adds for forever. I don't remember where they said that part of getting everything onto V3 was so that they could add decal functionality.
Alright fine, you're too addictive to quit. I'll reply again!
Yes, you're correct. That's where you'll be able to add corp logos, maybe alliance logos (doubtful) later. This whole V3 project should allow us to reskin any ship we want to something different, I think. I'm not entirely sure how they will work it, but I bet everything except T2 ships can get reskins, maybe even custom colors. |

Logan LaMort
Black Rebel Rifter Club
1065
|
Posted - 2011.11.05 00:15:00 -
[55] - Quote
Katrina Oniseki wrote:Jiji Hamin wrote:nah bro i just love flaming. it's ******* great. that's not to say that you aren't ******* annoying/stupid, just saying that flaming/trolling is excellent fun.
also, i know it's already too late for a change... i guess i could learn to live with it... particularly because when they add decal customization those will be where the customs ones go and so we actually probs WON'T have to get stick with the adds for forever. I don't remember where they said that part of getting everything onto V3 was so that they could add decal functionality. Alright fine, you're too addictive to quit. I'll reply again! Yes, you're correct. That's where you'll be able to add corp logos, maybe alliance logos (doubtful) later. This whole V3 project should allow us to reskin any ship we want to something different, I think. I'm not entirely sure how they will work it, but I bet everything except T2 ships can get reskins, maybe even custom colors.
They've talked about the custom skins a lot ever since last fanfest, where they even show off a Primae with a corp logo on it's wing. I think it was the art panel, it's on CCP's youtube account.
Anyway yeah, the V3 project will allow us custom* skins and corp logos, not exactly sure how it'll work, whether through Nex or not (I hope it's the not).
I think any ship would be customisable, and what we see now, the colour schemes and corp logos is just the default skin and default corp logos that we'll be able to replace.
*Custom skins made by CCP, which the player will be able to pick and hopefully mix. |

Nagarythe Tinurandir
Catholic School for Boys For a few ISK more
1
|
Posted - 2011.11.05 02:07:00 -
[56] - Quote
the maelstrom still "features" the light cone glitch with one of the light cones of the bigger windows in the middle and the big thruster is still "unused". most of the minmatar t1 ships do not seem v3'ed at all. i like the new pirate themes though :D |

Jiji Hamin
Federal Defence Union Gallente Federation
1
|
Posted - 2011.11.05 02:19:00 -
[57] - Quote
Nagarythe Tinurandir wrote:the maelstrom still "features" the light cone glitch with one of the light cones of the bigger windows in the middle and the big thruster is still "unused". most of the minmatar t1 ships do not seem v3'ed at all. i like the new pirate themes though :D
this patch is V3 for all gallente and caldari ships, an no minmatar or amarr ships. thank god tbh, i won't have to look at gaudy logos on my fav ships :P
although i flew a minnie shuttle earlier tonight and it seemed V3'd |

Alxea
DARKNESS RISING. IMPERIAL LEGI0N
44
|
Posted - 2011.11.05 02:58:00 -
[58] - Quote
Guristas logo on some T2 ships said the gurista took over their production line. lol |

Alxea
DARKNESS RISING. IMPERIAL LEGI0N
44
|
Posted - 2011.11.05 02:59:00 -
[59] - Quote
Jiji Hamin wrote:Nagarythe Tinurandir wrote:the maelstrom still "features" the light cone glitch with one of the light cones of the bigger windows in the middle and the big thruster is still "unused". most of the minmatar t1 ships do not seem v3'ed at all. i like the new pirate themes though :D this patch is V3 for all gallente and caldari ships, an no minmatar or amarr ships. thank god tbh, i won't have to look at gaudy logos on my fav ships :P although i flew a minnie shuttle earlier tonight and it seemed V3'd
ALL the ships are going to get retextured. They just have not had the time yet to finish. |

Kale Eledar
Mining and Industrial Services The Irukandji
2
|
Posted - 2011.11.05 03:41:00 -
[60] - Quote
I haven't tested the Occator out yet, but the Viator is invisible on my computer and I can't zoom in to it while in space or in station. System info upon request. Other than that,
SWEET JESUS I LIKE MOST OF THE GALLENTE SHIP SKINS
Especially the Ishtar and Proteus. Both are subtly, but significantly improved, and look a bit less campy and a bit more dangerous. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
92
|
Posted - 2011.11.05 03:50:00 -
[61] - Quote
Kale Eledar wrote:I haven't tested the Occator out yet, but the Viator is invisible on my computer and I can't zoom in to it while in space or in station. System info upon request. Other than that,
SWEET JESUS I LIKE MOST OF THE GALLENTE SHIP SKINS
Especially the Ishtar and Proteus. Both are subtly, but significantly improved, and look a bit less campy and a bit more dangerous.
Tech 3 cruisers got a skin update too? It didn't look like the Tengu did. |

Jiji Hamin
Federal Defence Union Gallente Federation
1
|
Posted - 2011.11.05 04:20:00 -
[62] - Quote
Kale Eledar wrote:I haven't tested the Occator out yet, but the Viator is invisible on my computer and I can't zoom in to it while in space or in station. System info upon request. Other than that,
SWEET JESUS I LIKE MOST OF THE GALLENTE SHIP SKINS
Especially the Ishtar and Proteus. Both are subtly, but significantly improved, and look a bit less campy and a bit more dangerous.
T3s had work done on them? |

Dalloway Jones
Republic Military School Minmatar Republic
55
|
Posted - 2011.11.05 05:09:00 -
[63] - Quote
It is the strangest thing but now that they are nicely textured I actually like most of the Caldari ships. I don't mind the logos on the Tier 2 ships though I should say I don't fly any of them in game. If it was a case of my favorite ship suddenly getting a big logo on it I might feel differently.
I am a bit concerned about what they might do to Amarr ships which is what I mostly fly. Just looking over most of the Gallente and Caldari sub caps it just seems as if they have finally been brought to Amarr level of quality. I hope they don't mess up Amarr ships (ie change them too much).
Just looking at the camouflaged ships in the ship viewer (since I don't own any of them) I am surprised to say that now that the quality is better the camo doesn't look so bad. Though I still hope that we will have the option to change that skin out eventually. Not a fan of the camo on the Gallente Navy Comet though. And the Hookbill looks horrible (and was formerly one of my favorite ships). It actually looks like that is a bugged texture because the Caldari Camo on the Vulture Command ship is really nice looking now.
My one (BIG) concern is that dark parts of space (systems with Nebulae far off in the distance) are a bit too dark. I don't the sky being black but a lot of the ships were basically invisible. Not sure if it is just my sucky system or if anyone else feels the same. |

Jiji Hamin
Federal Defence Union Gallente Federation
1
|
Posted - 2011.11.05 05:33:00 -
[64] - Quote
Dalloway Jones wrote:It is the strangest thing but now that they are nicely textured I actually like most of the Caldari ships. I don't mind the logos on the Tier 2 ships though I should say I don't fly any of them in game. If it was a case of my favorite ship suddenly getting a big logo on it I might feel differently.
I am a bit concerned about what they might do to Amarr ships which is what I mostly fly. Just looking over most of the Gallente and Caldari sub caps it just seems as if they have finally been brought to Amarr level of quality. I hope they don't mess up Amarr ships (ie change them too much).
Just looking at the camouflaged ships in the ship viewer (since I don't own any of them) I am surprised to say that now that the quality is better the camo doesn't look so bad. Though I still hope that we will have the option to change that skin out eventually. Not a fan of the camo on the Gallente Navy Comet though. And the Hookbill looks horrible (and was formerly one of my favorite ships). It actually looks like that is a bugged texture because the Caldari Camo on the Vulture Command ship is really nice looking now.
My one (BIG) concern is that dark parts of space (systems with Nebulae far off in the distance) are a bit too dark. I don't the sky being black but a lot of the ships were basically invisible. Not sure if it is just my sucky system or if anyone else feels the same.
What you don't want "Khanid Innovation" written in giant goofey letters down the side of your curse or a big, tacky Viziam sticker on your Zealot? |

Dalloway Jones
Republic Military School Minmatar Republic
58
|
Posted - 2011.11.05 06:14:00 -
[65] - Quote
Was just looking at the screenshots I took and the ships now have their correct size listed in the ship viewing window. So the Hyperion for example is listed as being 1509 m long instead of 500 m long. |

Zirse
Brutor Tribe Minmatar Republic
123
|
Posted - 2011.11.05 07:03:00 -
[66] - Quote
Love the new textures. I also love the logos, most of them look good, with a few exceptions like the Manticore. However, the writing could possibly be scaled down a bit? And please bring back the police light on the comet! |

Freyja Asynjur
Folkvangr
0
|
Posted - 2011.11.05 08:21:00 -
[67] - Quote
The Nighthawk looks stunning with the new texture/paintjob. (But it's still stunningly useless as a pvp ship ) |
|

CCP Spitfire
C C P C C P Alliance
397

|
Posted - 2011.11.05 08:42:00 -
[68] - Quote
Please refrain from personal attacks.
CCP Spitfire | Russian Community Coordinator @ccp_spitfire |
|

Leon Razor
Measure Zero
5
|
Posted - 2011.11.05 09:06:00 -
[69] - Quote
CCP, please keep the classic look of the comet.
All of the navy ships don't have to look the same. I get that the navy Dominix and and Megathron are just re-skinned ships, but the comet is unique. You're taking one ship I always loved to look at and making me never want to see it again. |

Andreus Ixiris
Mixed Metaphor
171
|
Posted - 2011.11.05 10:57:00 -
[70] - Quote
Please just don't give ships camouflage paintjobs. Just stop it. There is absolutely no reason for it and it looks awful. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

Rytell Tybat
Kallocain Pharmaceuticals
0
|
Posted - 2011.11.05 11:20:00 -
[71] - Quote
CCP, was wondering if this means that none of the ships with new skins are getting redesigned in the near future?
I know that there is a new (same) Raven model in the works. However, I am holding out hope that just because the V3 textures have been applied that there is still a chance that ships like the Moa and Imicus will be redesigned. Obviously not expecting any other new hulls (aside from the new BCs) for winter, but please tell me that there is some hope for a new Imicus/helios hull. |

Aghira
Systech Astromantics Shipyard Inc. Smacked Alliance
2
|
Posted - 2011.11.05 12:02:00 -
[72] - Quote
Please CCP, remove that camo and give us the Gallente Customs Comet! This thing has a freaking Knight Rider light on the front!  |

Frakir Shedimuthgur
Vacation Spot
6
|
Posted - 2011.11.05 13:37:00 -
[73] - Quote
Also, I think the new colors for the Serpentis ships look kind of meh... They are too dark and muddy compared to the old style. |

impli
Krautz and Yankees
3
|
Posted - 2011.11.05 14:18:00 -
[74] - Quote
Caldari Basilisk has the guristas logo :D
|

Raven Ether
Republic University Minmatar Republic
0
|
Posted - 2011.11.05 14:36:00 -
[75] - Quote
Could someone please provide a nice screenshot of the Rokh, Dominix and Myrmidon?
Have they also given the Tengu slight updates to be on par with the V3 ships? Is the Scorpion (& variants) on par with the more recent V3s ?
Thank you in advance. |

Hungry Eyes
Ministry of War Amarr Empire
63
|
Posted - 2011.11.05 14:54:00 -
[76] - Quote
Andreus Ixiris wrote:Please just don't give ships camouflage paintjobs. Just stop it. There is absolutely no reason for it and it looks awful.
indeed. stop it ccp.  |

Hungry Eyes
Ministry of War Amarr Empire
63
|
Posted - 2011.11.05 14:56:00 -
[77] - Quote
Rytell Tybat wrote:CCP, was wondering if this means that none of the ships with new skins are getting redesigned in the near future?
I know that there is a new (same) Raven model in the works. However, I am holding out hope that just because the V3 textures have been applied that there is still a chance that ships like the Moa and Imicus will be redesigned. Obviously not expecting any other new hulls (aside from the new BCs) for winter, but please tell me that there is some hope for a new Imicus/helios hull.
there WILL be custom skins in the near future. they announced it several times, and showed off a bit of it in the video blog. |

Moonaura
Swedish Aerospace Inc The Kadeshi
3
|
Posted - 2011.11.05 15:51:00 -
[78] - Quote
Autonomous Monster wrote: Eh, I am abivalent. I like decals in general; they add detail and verisimilitude.
For using the word verisimilitude I think you should get a cookie or something for raising the IQ level of this thread.
I like the new like the new V3 textures and the addition of the logos looks very nice and clear.
CCP Vertex, is that a Parallax Occlusion Map shader being used on the textures, I spy as part of V3? Certainly looks like that sort of effect (Which is a great effect to have).
My feedback:
- For the Nebula, it was mentioned that it might be possible to get a 'Hi-Res' texture download separately given how wonderful they look, and that higher resolution versions exist. I sure would love to have that option for the ships as well for those who want them, as when fully zoomed in it is a shame things like the guns and logo's are sharp, while some textures blur quite badly. It's not a deal breaker, but the ships always look better zoomed out 25% or more.
- While the textures for the Vexor and it's variants look great for the rest of the ship, the front 'windows' still look distorted and very blurry, I always felt this was a shame, but now it looks even more obvious as the rest of the ship is very sharp.
- Will some of the Minmitar ships be getting more than new skins like the Phobos? I know Minmitar ships are supposed to be held together out of ear wax and gaffer tape, but there is clearly a difference between the newer Minmitar designs (Hurricane, T3 and Tornado) than say... the Typhoon, which isn't called the flying dustbin out of admiration.
Many thanks. |

Kale Eledar
Mining and Industrial Services The Irukandji
7
|
Posted - 2011.11.05 16:23:00 -
[79] - Quote
Oops. I meant to say Phobos. Similar sounding and same hull size. My bad! The PHOBOS looks awesome. Darker, more metallic, with animated things on its hull. I will gladly provide screenshots as soon as I can get the time for those having trouble logging on. To summarize, Gallente and Caldari ships have darker, more contrasting skins, with Caldari getting more pronounced camo and Gallente having a teal like tint instead of hunter green. Ships have their corp manufacturer's logo on it. The lights are more pronounced as well. Overall, the effect seems to make them shinier, darker, and more dangerous looking. Sorry about the T3 confusion! (Finally, improved engines. Hyperion grille lights up instead of just the engine torch and has heat effects. |

Arrowyx
Hedion University Amarr Empire
0
|
Posted - 2011.11.05 17:49:00 -
[80] - Quote
Are the Lai Dai Caldari ships supposed to have the Guristas logo? The manticore at least has the proper Lai Dai logo even if its upside down. |

Pattern Clarc
Aperture Harmonics
263
|
Posted - 2011.11.05 18:06:00 -
[81] - Quote
The change to the comet is infuriating. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Hungry Eyes
Ministry of War Amarr Empire
63
|
Posted - 2011.11.05 18:07:00 -
[82] - Quote
Moonaura wrote:
While the textures for the Vexor and it's variants look great for the rest of the ship, the front 'windows' still look distorted and very blurry, I always felt this was a shame, but now it looks even more obvious as the rest of the ship is very sharp.
quoted for emphasis. it'd be great if some of these windows were cleaned up (i know they used to be an issue on the domi, and it was fixed). vexor hulls need this fix as well. and probably other ships. |

Insane Randomness
Perkone Caldari State
6
|
Posted - 2011.11.05 18:08:00 -
[83] - Quote
Oh sick, it has moving parts too... |

Cedric deBouilard
PonyWaffe Test Alliance Please Ignore
44
|
Posted - 2011.11.05 18:26:00 -
[84] - Quote
Gallente customs officer GPD comet.
it's a cylon. |

Insane Randomness
Perkone Caldari State
6
|
Posted - 2011.11.05 18:36:00 -
[85] - Quote
Jiji Hamin wrote:Autonomous Monster wrote:Jiji Hamin wrote:the "duvolle labs" written on the side of the astarte or the kronos? it's jsut gross. nobody cares, and it just looks ugly.
also, now that I look at it, the shiny, reflective gold on the new DL gal ships looks way worse than the old gold. Mute it a bit maybe? and then maybe the decals wouldn't clash so horribly. Noooooooooooooooo. I like the decals, and I love the new gold. Get the Duvolle colours on the Deimos, stat. Hell, put them on everything. I could look at that blue and gold all day. you seriously like having "duvolle labs" written on the side of your ship? A DL could look cool. But you really think that, for example, what is happening on the front of the viator looks cool? a whole bunch of the gallente ships have branding on like 6 separate locations. look at the new eris. it must say "roden shipyards" on that thing in five goddamn different places.
NOOOOOOOOOOOOOO, CORPORATE BRANDING, WHAT MUST WE DO!??!?! I SHALL NO LONGER BE UNIQUE!
Guess what? News flash! EVE is run by corporations. |

Bentakhar
Minmatar Death Squad Broken Chains Alliance
0
|
Posted - 2011.11.05 19:15:00 -
[86] - Quote
So the New textures are really great (especially if they will unlock ship skin tweakability) !
-> Fantastic work on the caldari textures, especially TII they look very mean and aggressive. I just looooove the new red stripes of the crane / flycatcher and so on . Altho i was hoping to see that new crow model protoype?
-> The gallente textures are very nice aswell altho a couple things are intriguing. The base grey color of TI gallente ships has a tendency to turn very slightly pinkish (in minmatar hangar and preview window for example) which is very disturbing with the dark turquoise (the gallente bluish green). fondamentaly not a big deal.
-> Another thing: duvolle and roden colors are both good but perhaps a bit too similar? Roden used to be pitch black and shiny dark red? The new duvole labs colors is fantastic and seriously will make me fly my astarte again! Creodron color is a bit strange cuz honnestly i cant really tell what color it is? but it still looks nice.
To sum up the new textures are fantastic and i cant wait to see more ships done that way! But not until CCP Soundwave gets some sleep 
- >>> A slight (perhaps unrelated) concern is the purple engine effect for some gallente ships (both TII and TI). I do hope this is a placeholder effect and that gallente will keep their actual engine effects? Because purple by itself is a terrible color but combined with the TII gallente ships brownish colors it becomes unbearably ugly. Said thruster effects are also sometimes very predominant over the blue glow of the engine's heat map (brutix for example). That's a shame cuz the blue glow is awesome like, for example, on the hyperion.
Great work CCP on both doing this and keeping us updated daily!
PS: an idea for ship skins would be to allow us to freely tweak the parameters in the shaders (basic colors) but use Nex store for special skins (camo, stripes, giant numbers, flames, quafe ads etc...) ... just a thought...
PSs: The new shade effects are impressive! So smooth!
|

Jetset Movashaka
Glacial Holdings LLC
2
|
Posted - 2011.11.05 19:54:00 -
[87] - Quote
Katrina Oniseki wrote:Jetset Movashaka wrote:
+1 as well. I understand the "Navy" ship logic with the paintjob and all, but the loss of the blinky blue light... nope...
Now if you had a separate "Police" issue Comet, OK fine... but if it will only be the Navy Comet... at least keep the blinky blue :(
It has a blinky green light!
It is green. But, it is NOT blinky. Unless you're somehow seeing something I'm not, and I have all textures and graphics turned to Max settings for my game.
Also, there used to be a blinking blue light on either side of the hull on the front, toward the bottom. They are now no longer there. |

Dalloway Jones
Republic Military School Minmatar Republic
64
|
Posted - 2011.11.05 20:06:00 -
[88] - Quote
Arrowyx wrote:Are the Lai Dai Caldari ships supposed to have the Guristas logo? The manticore at least has the proper Lai Dai logo even if its upside down.
I think that is just a bug. I assume they will get the Lai Dai label that is on the Manticore. |

Holy Cheater
Monks of War DarkSide.
13
|
Posted - 2011.11.05 21:59:00 -
[89] - Quote
Lachesis is developed by Roden Shipyards. It should have the same colors as phobos probably. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
96
|
Posted - 2011.11.05 23:03:00 -
[90] - Quote
Do you people even read the first page? |

Bentakhar
Minmatar Death Squad Broken Chains Alliance
0
|
Posted - 2011.11.06 12:00:00 -
[91] - Quote
OK so here is a comparison shot of V2 and V3 ships undocking from the same station. It becomes clear that Nebulae and environment dont seem to influence the ship's V3 texture with reflections as much as it used to with V2. Both redeemer and moros pick a wild red color when the kronos and sin stay almost exactly the same as inside the station. Is this a bug? or inteded?
IT also shows that the new shadows and the new texture quality are awesome (especially when comparing the sin to the moros)
Flickr Link to comparison shot |

Dil'e Mahn
The Bastards The Bastards.
2
|
Posted - 2011.11.06 13:50:00 -
[92] - Quote
Completely off-topic, but the Lego models in that photostream are truly amazing. =]
More on-topic: I'm going to need a decent game rig, just so I can turn up the quality and drool. Those V3 shots are awesome. |

ITTigerClawIK
Galactic Rangers Galactic-Rangers
39
|
Posted - 2011.11.06 14:36:00 -
[93] - Quote
Bentakhar wrote:OK so here is a comparison shot of V2 and V3 ships undocking from the same station. It becomes clear that Nebulae and environment dont seem to influence the ship's V3 texture with reflections as much as it used to with V2. Both redeemer and moros pick a wild red color when the kronos and sin stay almost exactly the same as inside the station. Is this a bug? or inteded? IT also shows that the new shadows and the new texture quality are awesome (especially when comparing the sin to the moros) Flickr Link to comparison shot
great comparison shots but id like to suggest you put a V2 and V3 shot of the same ship next to each other to really see the difference. |

Max Von Sydow
Droneboat Diplomacy
37
|
Posted - 2011.11.06 15:23:00 -
[94] - Quote
ITTigerClawIK wrote:Bentakhar wrote:OK so here is a comparison shot of V2 and V3 ships undocking from the same station. It becomes clear that Nebulae and environment dont seem to influence the ship's V3 texture with reflections as much as it used to with V2. Both redeemer and moros pick a wild red color when the kronos and sin stay almost exactly the same as inside the station. Is this a bug? or inteded? IT also shows that the new shadows and the new texture quality are awesome (especially when comparing the sin to the moros) Flickr Link to comparison shot great comparison shots but id like to suggest you put a V2 and V3 shot of the same ship next to each other to really see the difference.
Well then he would have to take one screenshot on sisi and one on TQ and end up having different nebulae in the background. |

Pyre leFay
True Blue Haulers
2
|
Posted - 2011.11.06 16:11:00 -
[95] - Quote
ITTigerClawIK wrote: great comparison shots but id like to suggest you put a V2 and V3 shot of the same ship next to each other to really see the difference.
Because of the lighting and nebula change. You cant really separate the changes of light or the skin and the effect on one or the other. http://i874.photobucket.com/albums/ab303/Firetempest/brux.jpg |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
80
|
Posted - 2011.11.06 16:44:00 -
[96] - Quote
In case this hasn't already been pointed out:
The Hyperion's new skin is just as low-rez as it's old skin. Why is this? |

Dalloway Jones
Republic Military School Minmatar Republic
70
|
Posted - 2011.11.06 18:46:00 -
[97] - Quote
Is it really? I only looked at it in the ship viewer from the market. It looked improved to me. I'll have to buy one today to check it out. |

Bentakhar
Minmatar Death Squad Broken Chains Alliance
1
|
Posted - 2011.11.06 20:08:00 -
[98] - Quote
Talking about the hyperion , I have a feeling that all gallente TI textures are a bit weird: The 'gallente blue' is somehow glittery and girly instead of being just an insanely badass shade of dark turquoise like it is on the proteus for example.  Its most striking on the hyperion, megathron and on the myrmidon. |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
81
|
Posted - 2011.11.06 20:16:00 -
[99] - Quote
Dalloway Jones wrote:Is it really? I only looked at it in the ship viewer from the market. It looked improved to me. I'll have to buy one today to check it out. It's shinier and a little darker. But still the same low-rez.
Glowing engine grills add a lot though. |

Max Von Sydow
Droneboat Diplomacy
38
|
Posted - 2011.11.06 20:41:00 -
[100] - Quote
Razin wrote:Dalloway Jones wrote:Is it really? I only looked at it in the ship viewer from the market. It looked improved to me. I'll have to buy one today to check it out. It's shinier and a little darker. But still the same low-rez. Glowing engine grills add a lot though.
Old http://i1182.photobucket.com/albums/x455/Davidshky/20111106204010.jpg
New http://i1182.photobucket.com/albums/x455/Davidshky/20111106204013.jpg |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
100
|
Posted - 2011.11.06 21:17:00 -
[101] - Quote
Jetset Movashaka wrote:Katrina Oniseki wrote:Jetset Movashaka wrote:
+1 as well. I understand the "Navy" ship logic with the paintjob and all, but the loss of the blinky blue light... nope...
Now if you had a separate "Police" issue Comet, OK fine... but if it will only be the Navy Comet... at least keep the blinky blue :(
It has a blinky green light! It is green. But, it is NOT blinky. Unless you're somehow seeing something I'm not, and I have all textures and graphics turned to Max settings for my game. Also, there used to be a blinking blue light on either side of the hull on the front, toward the bottom. They are now no longer there.
Yep, you are correct! My mistake.
They turned it into a spotlight thing. |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
81
|
Posted - 2011.11.06 23:49:00 -
[102] - Quote
Yes, and your point? |

sHERU
Probe Patrol
0
|
Posted - 2011.11.07 11:28:00 -
[103] - Quote
Textures still look ugly on some parts of the ship, the antenna on the top and bottom front. And I get the impression someone sliced the Hyperion in half and tried to glue it together.
IMHO this needs more work.. or is there some DEV that could shed some light on this? I always get the impression that the bigger the ship is the more ugly the textures turn out to be.
Or are the art DEVs still working on the battleships?
(Just noticed the new exhaust graphical animation, must admit... very nifty) |

Smiling Menace
Star Nebulae Holdings Inc.
26
|
Posted - 2011.11.07 13:33:00 -
[104] - Quote
lol I am kinda glad CCP don't listen to it's customers all the time. They would never get anything done otherwise.
Half this thread either love the changes or loathe them.
Personally I like nearly all of the changes...I like any changes in EVE to be honest. Shows that it's still evolving and a cool game still.
Shame about the Comet but in a year everyone will have forgotten about the Police Comet.
Keep up the good work, CCP Art department...awesome stuff.  |

impli
Krautz and Yankees
3
|
Posted - 2011.11.07 13:53:00 -
[105] - Quote
The new V3 Textures are awesome nice shiny. One request. Please redo the engine fire.
i mean more heat texture appearance instead of engine trails. The new textures aren't good enuff for the VEXOR.
the uppon texture of the cockpit seems to be stretched around the corner. It is unsharp just a bad paint job. |

Mireidor
Tactical Knightmare
13
|
Posted - 2011.11.07 14:30:00 -
[106] - Quote
No more blinky police light on Navycomet, no more Ishtar smileyface...
Y U DO DIS? |

m3talc0re X
SandStorm. The Babylon Consortium
3
|
Posted - 2011.11.07 14:55:00 -
[107] - Quote
On the topic of textures, could we please get the turrets to change textures to match faction ships, too. Right now, they change per race, but not for pirate faction ships. Like the gold lasers on the nightmare for example. I know the pirate faction guns have a varied color themselves, but a lot of us would like our t2 turrets to match our ships also XD |

Aruken Marr
BSC LEGION Tactical Narcotics Team
2
|
Posted - 2011.11.07 15:46:00 -
[108] - Quote
I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?
Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol) |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
113
|
Posted - 2011.11.07 15:59:00 -
[109] - Quote
Aruken Marr wrote:I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?
Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol)
CCP stated somewhere that remodeling one ship (and all variants) takes almost two months. To remodel every ship in the game would take a tremendous amount of art resources. Years of work involved.
Instead, they will V3 all the ships and objects in space (stations, LCOs, drones, stargates, etc), and remodel a ship or two here and there. Eventually they'll rework all the ships, but that is a long long ways down the road.
As for the mismatched color schemes. Yes, it's a bug. Yes, they've already fixed it. It just hasn't been updated on SiSi yet, but it looks correct on the private Dev servers. |

Aesiron
Squadron 1
3
|
Posted - 2011.11.07 16:05:00 -
[110] - Quote
Katrina Oniseki wrote:Aruken Marr wrote:I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?
Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol) CCP stated somewhere that remodeling one ship (and all variants) takes almost two months. To remodel every ship in the game would take a tremendous amount of art resources. Years of work involved. Instead, they will V3 all the ships and objects in space (stations, LCOs, drones, stargates, etc), and remodel a ship or two here and there. Eventually they'll rework all the ships, but that is a long long ways down the road. As for the mismatched color schemes. Yes, it's a bug. Yes, they've already fixed it. It just hasn't been updated on SiSi yet, but it looks correct on the private Dev servers.
Yes except they aren't remodeling them, they are changing the shadows and changing textures.
I myself can change a texture using photoshop/gimp in 20 seconds. I don't know about improving shadows though. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
113
|
Posted - 2011.11.07 16:10:00 -
[111] - Quote
Aesiron wrote:Katrina Oniseki wrote:Aruken Marr wrote:I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?
Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol) CCP stated somewhere that remodeling one ship (and all variants) takes almost two months. To remodel every ship in the game would take a tremendous amount of art resources. Years of work involved. Instead, they will V3 all the ships and objects in space (stations, LCOs, drones, stargates, etc), and remodel a ship or two here and there. Eventually they'll rework all the ships, but that is a long long ways down the road. As for the mismatched color schemes. Yes, it's a bug. Yes, they've already fixed it. It just hasn't been updated on SiSi yet, but it looks correct on the private Dev servers. Yes except they aren't remodeling them, they are changing the shadows and changing textures. I myself can change a texture using photoshop/gimp in 20 seconds. I don't know about improving shadows though.
Read what I wrote again please.
I said they are remodeling a ship or two here and there. Not all of them. Not yet. That will take too long. For now, they are just V3'ing everything.
In addition, they aren't doing some single layer texture in photoshop/GIMP, and no, it does not take twenty seconds to skin an EVE ship.
All of this must be redone for every ship in the game, and again for every faction/T2 variant of the ship. The Tech 3 ships need that done once for every subsystem. They're also adding ship skins, which requires more variants to be done.
Then they have the starbases, stations, asteroids, drones, stargates, LCO's, and more to do. All based on this new texture system. It's Trinity 2.0, with even more work than the first one.
Granted, they've streamlined the process a lot by using newer technologies, but the fact remains that it's a lot of work. You can't just fire up GIMP, spend twenty seconds smearing some shiny gold around with the paintbrush, and end up with an Apoc skin. Sorry, but it doesn't work that way. |

Alexei Antonov
Morshu's Palace of Pain
0
|
Posted - 2011.11.07 16:31:00 -
[112] - Quote
Seeing all the new textures really is quite nice. (Although I lament the loss of my favorite smiley faced derp cruisers).
I did see a "new" raven model in the dev blog and while having more pointy things and engines that no longer look like angled toilet seats...it's still funky looking :( Oh well that's caldari. Really excited for the minmatar upgrades (and secretly hoping the Naga doesn't blow with torpedoes.) |

Max Von Sydow
Droneboat Diplomacy
40
|
Posted - 2011.11.07 16:55:00 -
[113] - Quote
Alexei Antonov wrote: Seeing all the new textures really is quite nice. (Although I lament the loss of my favorite smiley faced derp cruisers).
I did see a "new" raven model in the dev blog and while having more pointy things and engines that no longer look like angled toilet seats...it's still funky looking :( Oh well that's caldari. Really excited for the minmatar upgrades (and secretly hoping the Naga doesn't blow with torpedoes.)
The smile is still there, it's just creepier now.
http://i1182.photobucket.com/albums/x455/Davidshky/20111105141433.jpg |

Aruken Marr
BSC LEGION Tactical Narcotics Team
2
|
Posted - 2011.11.07 16:55:00 -
[114] - Quote
@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.
Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
115
|
Posted - 2011.11.07 16:57:00 -
[115] - Quote
Aruken Marr wrote:@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.
Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows.
they aren't really separate. remodeling is part of the V3 project, but it's the most work intensive part and isn't something they're trying to do on a large scale. Just bit by bit. |

Kralin Ignatov
Macabre Votum Morsus Mihi
2
|
Posted - 2011.11.07 17:32:00 -
[116] - Quote
Max Von Sydow wrote:Alexei Antonov wrote: Seeing all the new textures really is quite nice. (Although I lament the loss of my favorite smiley faced derp cruisers).
I did see a "new" raven model in the dev blog and while having more pointy things and engines that no longer look like angled toilet seats...it's still funky looking :( Oh well that's caldari. Really excited for the minmatar upgrades (and secretly hoping the Naga doesn't blow with torpedoes.) The smile is still there, it's just creepier now. http://i1182.photobucket.com/albums/x455/Davidshky/20111105141433.jpg
but.... it could be creepier. C'mon devs, i know you can do it. |

Hungry Eyes
Ministry of War Amarr Empire
112
|
Posted - 2011.11.07 17:48:00 -
[117] - Quote
Aruken Marr wrote:@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.
Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows.
id love it if the deimos wasnt camo'd. cuz the phobos looks fuckin badass son. |

Autonomous Monster
Paradox Interstellar
18
|
Posted - 2011.11.07 18:05:00 -
[118] - Quote
Hungry Eyes wrote:Aruken Marr wrote:@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.
Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows. id love it if the deimos wasnt camo'd. cuz the phobos looks fuckin badass son.
And the proper Duvolle colours are gorgeous.  |

Sahnay
0
|
Posted - 2011.11.07 22:19:00 -
[119] - Quote
i think v3ing is a good initiative to get ahead with those design wrecks but can't be an excuse to not remodel the ships - it's the vast part that needs a makeover badly;
please revert the exhaust color for amarr and gallente - it now has a hue towards violet which is just not pretty;
the 'water' effect on caldari engines is great though - especially close up; |

impli
Krautz and Yankees
3
|
Posted - 2011.11.07 23:29:00 -
[120] - Quote
Sahnay wrote:i think v3ing is a good initiative to get ahead with those design wrecks but can't be an excuse to not remodel the ships - it's the vast part that needs a makeover badly;
please revert the exhaust color for amarr and gallente - it now has a hue towards violet which is just not pretty;
the 'water' effect on caldari engines is great though - especially close up;
I also like the 'water" or "heat" effect on the engines.. Please do it more than the engine trails .. so the effect is more viewable.
|

Moonaura
Swedish Aerospace Inc The Kadeshi
9
|
Posted - 2011.11.08 00:15:00 -
[121] - Quote
The Rokh texture is not correctly aligned, and has a clear join line down the entire centre of the ship which breaks the cosmetic appearance of the wonderful new texture for it. |

Dalloway Jones
Republic Military School Minmatar Republic
71
|
Posted - 2011.11.08 00:39:00 -
[122] - Quote
Yeah I am not such a fan of the violet hue the Amarr and Gallente engine fire seems to have taken on. I'm hoping it is still a work in progress for engine trails.
On a similar note I would love it if Caldari got fiery red engine fire instead of the rather tepid orange/blue glow. I think the contrast with bright orange/red engine trails and the new graphite color of the ships would be hot.
I also wish the engine fires of some of the larger ships with little piddly ones would be strengthened. Ships like the Dominix, Megathron and Orca are sort of like a gas range on the lowest setting while the Apoc and Providence have big bursts of blue fire. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
123
|
Posted - 2011.11.08 01:16:00 -
[123] - Quote
Dalloway Jones wrote:Yeah I am not such a fan of the violet hue the Amarr and Gallente engine fire seems to have taken on. I'm hoping it is still a work in progress for engine trails.
On a similar note I would love it if Caldari got fiery red engine fire instead of the rather tepid orange/blue glow. I think the contrast with bright orange/red engine trails and the new graphite color of the ships would be hot.
I also wish the engine fires of some of the larger ships with little piddly ones would be strengthened. Ships like the Dominix, Megathron and Orca are sort of like a gas range on the lowest setting while the Apoc and Providence have big bursts of blue fire.
Actually, I have to disagree with that last part. I love how the scorpion looks, and the Orca. The clusters of engines makes the ship itself look bigger. It there's one giant comet of an engine flare on the back of the ship, it kinda ruins the sense of scale. |

Dalloway Jones
Republic Military School Minmatar Republic
71
|
Posted - 2011.11.08 02:10:00 -
[124] - Quote
It doesn't have to be giant so it engulfs the entire back of the ship like the Rifter. I just think it would look better if it wasn't so pitifully small and weak looking. But I don't expect anyone to agree. My ideas are ahead of their time.  |

MotherMoon
Huang Yinglong
174
|
Posted - 2011.11.08 02:27:00 -
[125] - Quote
Aesiron wrote:Katrina Oniseki wrote:Aruken Marr wrote:I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?
Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol) CCP stated somewhere that remodeling one ship (and all variants) takes almost two months. To remodel every ship in the game would take a tremendous amount of art resources. Years of work involved. Instead, they will V3 all the ships and objects in space (stations, LCOs, drones, stargates, etc), and remodel a ship or two here and there. Eventually they'll rework all the ships, but that is a long long ways down the road. As for the mismatched color schemes. Yes, it's a bug. Yes, they've already fixed it. It just hasn't been updated on SiSi yet, but it looks correct on the private Dev servers. Yes except they aren't remodeling them, they are changing the shadows and changing textures. I myself can change a texture using photoshop/gimp in 20 seconds. I don't know about improving shadows though.
A.learn to read she clearly said they are not remodeling most ships
B.learn to read. http://www.eveonline.com/devblog.asp?a=blog&bid=732
C. You can't edit normal maps in photoshop, nor can you change map sizes, shaders, or the ship model unwraps. Finally you can't use photoshop to recode the ships to use a small diffuse map, and larger normal map, and a brand new logo map, which add details seperate from the ship unwrap, and lets them put decals on the ship with larger images.
D. your a noob!
C. |

Pyre leFay
True Blue Haulers
6
|
Posted - 2011.11.08 19:39:00 -
[126] - Quote
As of new patch 312067 Basilisk still skinned as Gurista. Guardian-Vexor is skinned as Serpentis Gila has Caldari tag on head. Moa has no Caldari icon. Buzzard has unfinished faded Ishukone skin Vulture still has Mordu's Legion skin
Cant tell if Arazu skin is fixed as preview is broken for gallente recon ships as well as command ships. Megathron and Exequror preview have no ship or glitches but show up normally in space. |

Bentakhar
Minmatar Death Squad Broken Chains Alliance
3
|
Posted - 2011.11.08 19:56:00 -
[127] - Quote
adding a little bit more to the previous post. PATCH 312067
Deimos now has the proper skin. (awesome!)
Crane is still missing it's TII hul (or is intended?) Looks awesome btw
Switching to recently V3d and re-V3d (ishukone , deimos etc...) ships in hangar can make any ship disappear both from space mainview, hangar view , balcony view and fitting screen. Preview works fine. Warping and jumping and redocking and relogging dont fix it. Waiting a bit and siwtching ships does...?
Switching to recently reV3d ships from the balcony also makes it disapear. And the hologram will remain stuck on the previous selected ship.
Navy scorp radar still doesn't spin.
New nebulae still don't influence V3 textures significantly (if at all) especially gallente ones See here for comparison shot (flickr)
Ishukone ships have varying skins (from pitchblack on the buzzard to snow camo on the vulture and faded gold on the harpy)
The buzzard seems to display the proper reflection of the nebulae but the engine heatmap doesnt vary according to it's speed. ITs the only recently reV3d ship that i could set foot in.
Entering CQ seems to take significantly more time than on TQ and will occasionally crash / try my patience.
That's all i can test for now |

Pyre leFay
True Blue Haulers
6
|
Posted - 2011.11.08 20:13:00 -
[128] - Quote
Bentakhar wrote: Crane is still missing it's TII hul (or is intended?) Looks awesome btw Took me awhile to realize what this meant. Then I figured out it was using the Mark II hull
And I hope the Bustard is still WIP. as the repeating pattern of the skin seems pretty bad. |

ITTigerClawIK
Galactic Rangers Galactic-Rangers
41
|
Posted - 2011.11.08 21:40:00 -
[129] - Quote
Pyre leFay wrote:ITTigerClawIK wrote: great comparison shots but id like to suggest you put a V2 and V3 shot of the same ship next to each other to really see the difference.
Because of the lighting and nebula change. You cant really separate the changes of light or the skin and the effect on one or the other. http://i874.photobucket.com/albums/ab303/Firetempest/brux.jpg
brilliant ^_^
|

Deviana Sevidon
Jades Falcon Guards
90
|
Posted - 2011.11.09 00:23:00 -
[130] - Quote
Some of the ships that were repainted with the last Singularity-patch are invisible now for me. Examples are Deimos and Astarte. |

impli
Krautz and Yankees
3
|
Posted - 2011.11.09 21:47:00 -
[131] - Quote
this feature .. with non hit and missing shoots is awesome ... its simple genius... that makes so much more fun now .. :D NICE WORK CCP ..
BTW 150 mm autocannon in last slot of the Hawk isn't shown on model .. |

Vincent Gaines
Macabre Votum Morsus Mihi
44
|
Posted - 2011.11.09 23:18:00 -
[132] - Quote
So, before these ships are reskinned, can the SIZE of them be fixed? I'm looking at the Rokh for example. |

Pyre leFay
True Blue Haulers
11
|
Posted - 2011.11.10 01:25:00 -
[133] - Quote
Vincent Gaines wrote:So, before these ships are reskinned, can the SIZE of them be fixed? I'm looking at the Rokh for example.
And whats wrong with it? In game It's longer then the Raven and shorter then the Apocalypse as in the info of the ships. Naga is slightly more then half the size of it and it all seems to be measured fine. It looks small simply since it does not have the wide thin wings of the other Caldari BSs have but there is quite a bit of ship there compared to the lower tiers. |
|

CCP Vertex
C C P C C P Alliance
7

|
Posted - 2011.11.10 10:46:00 -
[134] - Quote
Bentakhar wrote:adding a little bit more to the previous post. PATCH 312067  Deimos now has the proper skin. (awesome!)  Crane is still missing it's TII hul (or is intended?) Looks awesome btw  Switching to recently V3d and re-V3d (ishukone , deimos etc...) ships in hangar can make any ship disappear both from space mainview, hangar view , balcony view and fitting screen. Preview works fine. Warping and jumping and redocking and relogging dont fix it. Waiting a bit and siwtching ships does...?  Switching to recently reV3d ships from the balcony also makes it disapear. And the hologram will remain stuck on the previous selected ship.  Navy scorp radar still doesn't spin. New nebulae still don't influence V3 textures significantly (if at all) especially gallente ones See here for comparison shot (flickr) Ishukone ships have varying skins (from pitchblack on the buzzard to snow camo on the vulture and faded gold on the harpy)  The buzzard seems to display the proper reflection of the nebulae but the engine heatmap doesnt vary according to it's speed. ITs the only recently reV3d ship that i could set foot in.  Entering CQ seems to take significantly more time than on TQ and will occasionally crash / try my patience.  That's all i can test for now
Excellent feedback, I am looking into most of these issues now. Thanks for report concise helpful information. CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
|

Raven Ether
Republic University Minmatar Republic
6
|
Posted - 2011.11.10 11:22:00 -
[135] - Quote
It was mentioned before, not sure if fixed yet, that the Rokh's turrets slightly sink inside the hull. |

Sirinda
Offworld Miners and Fabricators Guild
11
|
Posted - 2011.11.10 11:43:00 -
[136] - Quote
Raven Ether wrote:It was mentioned before, not sure if fixed yet, that the Rokh's turrets slightly sink inside the hull.
I'll butt in here and say the same about the Megathron class and its derivatives.
Also, on a personal note, I'd love to see the larger Gallente T2 ships to get some add-on engines or stuff, especially the Kronos, Sin, Astarte and Eos. |

Sirinda
Offworld Miners and Fabricators Guild
11
|
Posted - 2011.11.10 11:43:00 -
[137] - Quote
Double post, please delete. |

Terazul
The Scope Gallente Federation
0
|
Posted - 2011.11.10 19:04:00 -
[138] - Quote
Moonaura wrote:
- For the Nebula, it was mentioned that it might be possible to get a 'Hi-Res' texture download separately given how wonderful they look, and that higher resolution versions exist. I sure would love to have that option for the ships as well for those who want them, as when fully zoomed in it is a shame things like the guns and logo's are sharp, while some textures blur quite badly. It's not a deal breaker, but the ships always look better zoomed out 25% or more.
THIS, PLEASE.
Since you're redoing all the textures already, this is the perfect time to give us a (potentially optional) ultra-res texture pack. As it is, the new V3 textures look great from a distance, but at the current resolution they always fail to live up to expectations when zoomed in up-close.
You guys have always mentioned how you use higher-resolution textures than is available to us to produce your trailers, so why not finally give us that option? It's not like the hardware can't support it!
Pretty please? |

ITTigerClawIK
Galactic Rangers Galactic-Rangers
41
|
Posted - 2011.11.10 21:04:00 -
[139] - Quote
i am very curius to know what the V3 textures for Amarr are going to be like, hope they are still golden or something like the DX10 models they showed us a few years back then complete silence.
not a clue what they gunna do for minmatar... i mean is there ANYTHING they can do for minmatar? |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
164
|
Posted - 2011.11.10 21:17:00 -
[140] - Quote
* Harpy skin uses black logos. Not sure if intentional.
* Manticore starboard logo is upside down.
* Cerberus incorrectly uses Guristas theme.
* Arazu and Lachesis preview windows are bugged. Prevents opening of any other previews. Relog fixes it.
* Atarte and Eos preview windows are bugged. Prevents opening of any other previews. Relog fixes it.
* Guardian-Vexor is now using the Serpentis theme. Not sure if intentional. |

Morgan North
The Wild Bunch Electus Matari
0
|
Posted - 2011.11.10 21:31:00 -
[141] - Quote
*No Duvalle Labs scheme loads. |

Jada Maroo
Mysterium Astrometrics BRABODEN
424
|
Posted - 2011.11.10 21:34:00 -
[142] - Quote
Katrina Oniseki wrote:
* Cerberus incorrectly uses Guristas theme.
No it doesn't. It uses the gold/orange Lai Dai theme as it should.
Basilisk, on the other hand, incorrectly uses Gurista. |

Jada Maroo
Mysterium Astrometrics BRABODEN
424
|
Posted - 2011.11.10 21:34:00 -
[143] - Quote
Double post! |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
165
|
Posted - 2011.11.10 21:36:00 -
[144] - Quote
Jada Maroo wrote:Katrina Oniseki wrote:
* Cerberus incorrectly uses Guristas theme.
No it doesn't. It uses the gold/orange Lai Dai theme as it should. Basilisk, on the other hand, incorrectly uses Gurista.
Thank you. I meant to say Basilisk. |

Jada Maroo
Mysterium Astrometrics BRABODEN
426
|
Posted - 2011.11.10 21:58:00 -
[145] - Quote
The Lai Dai logo on the Manticore is upside down. |

Aglais
Deep Core Mining Inc. Caldari State
3
|
Posted - 2011.11.10 22:19:00 -
[146] - Quote
Harpy is invisible in hangar, fitting and space but not preview. Basilisk still shows as being a Gurista product. Vulture still doesn't have Ishukone paintjob. |

Gheyna
Rayn Enterprises Test Alliance Please Ignore
6
|
Posted - 2011.11.11 11:28:00 -
[147] - Quote
The scorpion navy issue's radar thing do not spin around like the scorpion and the rattlesnake |

Bentakhar
Minmatar Death Squad Broken Chains Alliance
4
|
Posted - 2011.11.11 12:41:00 -
[148] - Quote
CCP Vertex wrote:
Excellent feedback, I am looking into most of these issues now. Thanks for report concise helpful information.
I'm glad i could help.
Here's a couple new finds with patch 313253:
-Display problems with the astarte and other brutix hulls seems to be fixed -The whole ships disapearing in hangar view is most certainly provoked/triggered by trying to activate the new reV3d Deimos in the hangar. -The Enyo's engine heatmap does not include the extra thrusters that come with the TII hull. Ishkur is fine on that particular matter.
I noticed a slight improvement on V3 nebula reflection but its still paradoxical that the glossier textures reflect less of the new Nebulae when the darker textures will reflect it more. (Talking about gallente hulls here) Also there is a color disproportion between the high reflective turrets and the non-reflective Hull of your ship which looks disturbing.
Issues mentionned before that haven't been resolved:
- most ishukone ships are still missing proper skins. - navy scorp radar wont spin (i tried really hard) - buzzard engine heatmap always at 100%
Features that could be interesting in future V3 development:
-Giving the Rhea the amazing Kalakiota skin instead of the ishukone one. Imagine a charon freighter with red angled stripes on it!! and giving the charon back its V1 style hull , with the control bridge on the side!!!
-Unrelated to V3: Giving the ability to dock into the home station of a research agent directly from the journal. So far it is possible to set destination to it, but once in the correct system you have to find the right station in your overview and cant use the journal to directly activate docking manoeuvres. Not so bad but seems like something that could be easily fixed
-Unrelated to V3: add some special ships to the ships variations: Tournament trophies/rare ships/ interbus shuttles do not appear in ship hull variations which is a shame. I discovered the 'vangel' my mistyping 'angel' . Knowing that these ships exist is fun and sometimes makes me drool! Especially since they usually have incredibly cool hulls/skins and bonuses.
Some other things that are worth entionning:
Eve is even prettier than before! And all the big and small features coming with this expansion are just fantastic!
|

Captain Alcatraz
Muppet Ninja's Ninja Unicorns with Huge Horns
19
|
Posted - 2011.11.11 15:38:00 -
[149] - Quote
What the hell caldari navy camo??
looks like this |

GeneralXCypher
Operation Cloverfield
6
|
Posted - 2011.11.11 16:37:00 -
[150] - Quote
I think I found and issue with the new thorax hull on sisi. In the hangar view, the two ships I have tested: The Phobos and the Thorax start off in the centre of the pad that the ship hovers above, but as the ship slowly rotates, it appears to work itself away from the middle.
http://img52.imageshack.us/img52/4813/20111111163501.jpg
Just a small bug but thought I'd report it :) |

Yin Utada
University of Caille Gallente Federation
2
|
Posted - 2011.11.14 20:27:00 -
[151] - Quote
Meh, I still think some are still too dark. I mean ships like the Cerberus and Basilisk had a lot better colors and now they are just a lot more bland... |

Bentakhar
Minmatar Death Squad Broken Chains Alliance
5
|
Posted - 2011.11.14 20:41:00 -
[152] - Quote
How can you say 'meh' ? seriously? The new textures are just mindblowing , in tone with the rest of this winter's features...
Space is a dark place , and eve is meant to be even darker than that: a scary place where rogue drones appear creeping behind you only by reflection of the pale glow of your civilian mining laser on their dark agglomerated metal hulls... 
Anyway the gallente textures that come with today's patch ( Version: 7.20.315129 ) are amazing, i mean even the navy mega camo looks good 
And that new raven model. absolutely impressive! |

Deviana Sevidon
Jades Falcon Guards
96
|
Posted - 2011.11.14 20:57:00 -
[153] - Quote
I love the new bronze hulls for the Deimos and Astarte. These skins are a huge improvement and the Deimos looks indeed better with the new hull, the same for the Astarte.
I noticed that the right exhaust ports leave a trail but almost no engine glare, so you might want to look at it again. I would also recommend to make the green/golden engine glare of the Deimos hull, not only exclusive to the Deimos, but also give it to other Roden Shipyards T2, like Enyo, Astarte or Lachesis. |
|

CCP Vertex
C C P C C P Alliance
7

|
Posted - 2011.11.14 21:01:00 -
[154] - Quote
I would like to thank everyone who has posted feedback (especially those of you that are doing so in a concise bullet pointed list as it's easier for me to instantly identify issues).
The V3 project is nearing the end for Caldari and Gallente ships, the majority of the issues listed in this thread have been resolved internally and should be on Singularity in the next update.
Please continue to report any issues you find! CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
|

Nova Fox
Novafox Shipyards
310
|
Posted - 2011.11.14 21:07:00 -
[155] - Quote
I would like to thank however was responsible for making the cameo patterns on some of the beloved ships sensible reasonable and thoughtful. Instead of eye gouging ugly.
|

Salpun
Paramount Commerce
51
|
Posted - 2011.11.14 21:23:00 -
[156] - Quote
So whats next and whats the time line for it to be finished  |

Imrik86
Gypsy Kings Wiki Conglomerates
9
|
Posted - 2011.11.14 22:28:00 -
[157] - Quote
All the new skins look great.
* Gallente ships, specially T2, look less "dirty" and "alien", and more like paladins in shinny armor. * Caldari boats aren't so bright and blinky-blinky anymore, they blend more into the dark space. * Overall, they look more realistic, even when the models don't help (Moa, Raven, etc).
* The consistency for all navy textures is welcome. * Green camo on Gallente Federation looks hot. * Digital camo on Caldari fits the theme well. * Hookbill, Comet, Firetail aren't the black sheep anymore.
* The developer corporation logo on hull is a great idea * Am I right to think this is a first step towards putting player corporation logos on ships? 
Overall, well done to the art department. Now it's second round with Amarr and Minmatar (although many Amarr ships already look amazing with the new shaders). |

Gilbaron
The Scope Gallente Federation
6
|
Posted - 2011.11.14 22:49:00 -
[158] - Quote
there is a bug in the drake preview
i can always see all off the bigger lights, no matter wether they should be blocked by the ship itself or not |

Leon Mantis
State War Academy Caldari State
0
|
Posted - 2011.11.14 22:49:00 -
[159] - Quote
IMO Green Creodone ships (Ishkur, Ishtar, Eos, Sin etc) looked a lot better than these new droneboat skins.
|

Aurora Hailey
Federal Navy Academy Gallente Federation
2
|
Posted - 2011.11.15 11:25:00 -
[160] - Quote
Imrik86 wrote:All the new skins look great. * Gallente ships, specially T2, look less "dirty" and "alien", and more like paladins in shinny armor. * Caldari boats aren't so bright and blinky-blinky anymore, they blend more into the dark space. * Overall, they look more realistic, even when the models don't help (Moa, Raven, etc). * The consistency for all navy textures is welcome. * Green camo on Gallente Federation looks hot. * Digital camo on Caldari fits the theme well. * Hookbill, Comet, Firetail aren't the black sheep anymore. * The developer corporation logo on hull is a great idea * Am I right to think this is a first step towards putting player corporation logos on ships? Overall, well done to the art department. Now it's second round with Amarr and Minmatar (although many Amarr ships already look amazing with the new shaders).
Very excited to see the Amarr and Minmatar V3 skins.
You guys did a great job on the Gallente ships. I'm loving it. |

Crusa Alearf
Avon Cosmetics
5
|
Posted - 2011.11.15 11:34:00 -
[161] - Quote
Hi, I'm not sure if this is the right thread for this but...
Does anyone else have trouble with the new Minmatar BC Tornado's skin? I logged into SiSi just now, and the ship was completely silvery for me? Is this intended, do I have a driver issue or is there a bug?
I think it's not supposed to look like something Caldari straight from the washing machine :D
|

Raven Ether
Republic University Minmatar Republic
24
|
Posted - 2011.11.15 11:38:00 -
[162] - Quote
Crusa Alearf wrote:Hi, I'm not sure if this is the right thread for this but...
Does anyone else have trouble with the new Minmatar BC Tornado's skin? I logged into SiSi just now, and the ship was completely silvery for me? Is this intended, do I have a driver issue or is there a bug?
I think it's not supposed to look like something Caldari straight from the washing machine :D
They are not finished yet, they are still being worked on! |

Aurora Hailey
Federal Navy Academy Gallente Federation
2
|
Posted - 2011.11.15 18:33:00 -
[163] - Quote
Imrik86 wrote:All the new skins look great. * Gallente ships, specially T2, look less "dirty" and "alien", and more like paladins in shinny armor. * Caldari boats aren't so bright and blinky-blinky anymore, they blend more into the dark space. * Overall, they look more realistic, even when the models don't help (Moa, Raven, etc). * The consistency for all navy textures is welcome. * Green camo on Gallente Federation looks hot. * Digital camo on Caldari fits the theme well. * Hookbill, Comet, Firetail aren't the black sheep anymore. * The developer corporation logo on hull is a great idea * Am I right to think this is a first step towards putting player corporation logos on ships? Overall, well done to the art department. Now it's second round with Amarr and Minmatar (although many Amarr ships already look amazing with the new shaders).
Will the Amarr an Minmatar V3 make it into this patch? |

Dalloway Jones
Republic Military School Minmatar Republic
119
|
Posted - 2011.11.15 18:46:00 -
[164] - Quote
Nope. |

Lhur Mobiusarr
Cuir Et Moustache
0
|
Posted - 2011.11.15 19:03:00 -
[165] - Quote
I just think about that, it's nothing big but now that the navy camo has changed i think that ccp needs to redo the skin of gallente/navy guns, it doesn't match any more. |

Rixiu
North Star Networks The Kadeshi
5
|
Posted - 2011.11.15 19:43:00 -
[166] - Quote
Will the Amarr an Minmatar V3 make it into this patch?[/quote]
A few minnie ships look a bit different, stiletto/huggin for example which are now rust-colored instead of the old glowing white color they had going. Can't say if they are properly "V3:d" though. |

Dalloway Jones
Republic Military School Minmatar Republic
119
|
Posted - 2011.11.15 20:07:00 -
[167] - Quote
They are not properly V3'd yet. That will come eventually. |

Zirse
Brutor Tribe Minmatar Republic
142
|
Posted - 2011.11.15 20:11:00 -
[168] - Quote
The Amarr noobship has been V3'ed.
The only way to see it right now however is to pod yourself with an Amarr character. |

Raven Ether
Republic University Minmatar Republic
24
|
Posted - 2011.11.15 20:43:00 -
[169] - Quote
Well the new Amarr textures are no longer golden. More like mustard...
Goodbye gold hulls. |

Dalloway Jones
Republic Military School Minmatar Republic
121
|
Posted - 2011.11.15 21:10:00 -
[170] - Quote
Apoc has been V3'd. It is OK. I don't fully hate it. Checking other ships now. (the noobship looks nice in station but was WAY too dark in Everyshore in a high sec but a dark system).
ETA: Abaddon looks incomplete. At least I HOPE it is incomplete because it looks very rough right now. Armageddon wasn't much better. Coercer looks OK but again probably incomplete. Seems to be missing some details. I don't have access to Navy ships but the Armageddon in ship preview looked like the same colors (black and white) but the black was shinier. Not sure about that though. Checked my Anathema and it is really hard to tell if there is a difference. The new nebulae make it look different in every system (that is what I used to check out all the nebulae).
Checking cruisers and frigates now.
ETA: Proph looks the same. Harbinger looks like it has had a few gold plates added but looks incomplete the way the Abaddon does. It looks kind of like someone has taken an eraser and blurred details of the hull. It is kind of hard to be certain of changes because some of the old Amarr hulls reflect the nebulae differently than they do on live so they are a bit different than what I am used to but I am 100% sure the Apoc has been fully revamped. |

Reax Grim
Final Conflict UK Warped Aggression
0
|
Posted - 2011.11.15 21:55:00 -
[171] - Quote
Is there not any place i can see screenshots of all the ships that have been updated without digging through threads for images...?
|

Burhtun
Pacific Mining and Manufacturing Co-operative Nox Draconum
6
|
Posted - 2011.11.15 21:56:00 -
[172] - Quote
The Apocalypse is the only ship you mentioned that has been changed. And yeah its copper now instead of gold. Its also overly dark like all the other V3 ships. The gun mounts really need to be modeled into the ship. Details painted into the diffuse don't hold up anymore. Its a shame all the ships wont get a proper makeover like the Raven but I understand what a time sink that would be. At least they are replacing all the 2D antennas with 3D geometry though. |

Zirse
Brutor Tribe Minmatar Republic
142
|
Posted - 2011.11.15 22:51:00 -
[173] - Quote
Dalloway Jones wrote:Apoc has been V3'd. It is OK. I don't fully hate it. Checking other ships now. (the noobship looks nice in station but was WAY too dark in Everyshore in a high sec but a dark system).
ETA: Abaddon looks incomplete. At least I HOPE it is incomplete because it looks very rough right now. Armageddon wasn't much better. Coercer looks OK but again probably incomplete. Seems to be missing some details. I don't have access to Navy ships but the Armageddon in ship preview looked like the same colors (black and white) but the black was shinier. Not sure about that though. Checked my Anathema and it is really hard to tell if there is a difference. The new nebulae make it look different in every system (that is what I used to check out all the nebulae).
Checking cruisers and frigates now.
ETA: Proph looks the same. Harbinger looks like it has had a few gold plates added but looks incomplete the way the Abaddon does. It looks kind of like someone has taken an eraser and blurred details of the hull. It is kind of hard to be certain of changes because some of the old Amarr hulls reflect the nebulae differently than they do on live so they are a bit different than what I am used to but I am 100% sure the Apoc has been fully revamped.
ETA: Frigates and Cruisers seem to be unchanged from live. I'll post a pic of the new Apoc.
Only the Apoc and the newbship have been changed, and you can tell they aren't complete because there are no logos yet. |

Dalloway Jones
Republic Military School Minmatar Republic
121
|
Posted - 2011.11.16 00:28:00 -
[174] - Quote
Yeah but check out the Abaddon. It looks like a work in progress. All the dark details have been stripped away. It looks bleached. So I am not sure how many Amarr ships will be V3'd in this expansion but hopefully they won't leave it like that.
I'm kind of torn on the direction this is going. On the one hand I actually really like the new Apoc. That is the ship I fly the most and the in game version is fairly drab for an Amarr ship. The new one is looking pretty nice. I am assume the Amarr "logo's" will be something fancy and cursive like similar to the current Amarr faction contest ships so not too worried about that.
The new rookie ship is worrisome however. Looks very nice in station but once you head out into space it is so dark it disappears. It is darker than the new Caldari ships with less lighting to make it visible. This doesn't bode well for other some of the other Amarr ships with a lot of reflective surfaces (Magnate, Punisher, Augoror etc.) |

Dalloway Jones
Republic Military School Minmatar Republic
121
|
Posted - 2011.11.16 00:46:00 -
[175] - Quote
Amarr Rooki Ship
As you can see the gold parts of it are pretty dark in this dark system. This angle is with the sun hitting the side of the ship. From the front the ship disappears (even at 100 KM from the sun facing right at it).
Apocalypse in a Caldari Station
Apocalypse in Amarr Space
The Apoc I quite like as the old version was one of the least interesting Amarr ships. What I am really interested to see is the Amarr Navy ships as the next ship I buy will probably be a Navy Apoc. The current version is amazing looking. I hope the new one isn't black and gold camo or something awful. |

m3talc0re X
SandStorm. The Babylon Consortium
24
|
Posted - 2011.11.16 16:13:00 -
[176] - Quote
There are a lot of caldari t1 and t2 ships that don't have their logos showing. Ishukone ships for example, no logos.... |

Katabrok First
Apukaray Security
8
|
Posted - 2011.11.16 16:16:00 -
[177] - Quote
Please, could someone answer me one thing? Does the texture on the rokh change anyway? Her rear end was really blocky and low resolution, and I hope that they have corrected it... |

Morgan North
The Wild Bunch Electus Matari
5
|
Posted - 2011.11.16 16:17:00 -
[178] - Quote
Its small but its there. Its the little triangle with the ( kinda like <(( in golden. |

Ezekiel Sulastin
Shiva Morsus Mihi
2
|
Posted - 2011.11.17 21:13:00 -
[179] - Quote
You even went in and changed the Gallente Shuttle to the blue instead of the orange after V3ing it, but you still leave the Comet puked on.
Why is your Art Department so enamored with that crap!? |

Sirinda
Offworld Miners and Fabricators Guild
16
|
Posted - 2011.11.17 21:31:00 -
[180] - Quote
This hasn't come up so far, but I think the focal point of the camera when spinning the Tornado sits too far in front of its main bulk. This is exacerbated by its two forward-sweeping solar sails. You may want to get some more opinions on this, CCP, but I think refocusing the camera closer to the main body would do the ship some good. |
|

CCP Vertex
C C P C C P Alliance
31

|
Posted - 2011.11.17 21:39:00 -
[181] - Quote
Zirse wrote:The Amarr noobship has been V3'ed.
The only way to see it right now however is to pod yourself with an Amarr character.
Sharp eyes 
We took the opportunity to V3 the Amarr impairor noob ship and the Amarr Apocalypse while we were resolving defects on those ships.
Please bear in mind these ships may get a small touch up next release during the mass V3ing of the Amarr and Minmatar but the base work of the V3ing has been done to these two hulls.
CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
|

Redklaw
VALHALLA'S Wrath True Reign
0
|
Posted - 2011.11.17 22:05:00 -
[182] - Quote
Ship models look great, one minor complaint though for the Ishtar model. The old Ishtar models always had the ")" part of the happy face on the front of it lit up, whereas the new model does not. Ishtar no longer looks as happy as it did before :(. Besides that, good job on the reskinnings! |

Iam Widdershins
Project Nemesis Moar Tears
260
|
Posted - 2011.11.18 00:04:00 -
[183] - Quote
Mireidor wrote:No more blinky police light on Navycomet, no more Ishtar smileyface...
Y U DO DIS? Undercover Cops, and Ishtars are SRSBSNS.
Respectively. |

Kristen Andelare
Abacus Industries Group Knights Of Freedoms
6
|
Posted - 2011.11.18 00:15:00 -
[184] - Quote
Dalloway Jones wrote:It doesn't have to be giant so it engulfs the entire back of the ship like the Rifter. I just think it would look better if it wasn't so pitifully small and weak looking. But I don't expect anyone to agree. My ideas are ahead of their time. 
I happen to agree with you on the Domi and Mega. Both of their engine arrays seem pitifully small for battleships. The orca is fine, however (it is, after all, slower than most other ships). |

Zirse
Brutor Tribe Minmatar Republic
153
|
Posted - 2011.11.18 00:30:00 -
[185] - Quote
Quote:You even went in and changed the Gallente Shuttle to the blue instead of the orange after V3ing it, but you still leave the Comet puked on.
Why is your Art Department so enamored with that crap!?
The new comet looks amazing, I think. The camo has been toned down a bit, I guess all of the Gallente camo got reworked a bit and the end result is pretty cool.
Thanks artists! |

Spc One
The Chodak Void Alliance
9
|
Posted - 2011.11.28 17:00:00 -
[186] - Quote
V3 Apocalypse hull is missing amarr logos.
 |

Andreus Ixiris
Mixed Metaphor
302
|
Posted - 2011.11.28 17:20:00 -
[187] - Quote
I still think the V3 textures are of vastly lower quality than is needed to retain parity with the turret graphics. Observe:
Example 1 Example 2 Example 3
The textures - even on the newest ships in the game - are of a vastly inferior quality to the turret textures. There's a very clear texture fidelity difference between the turret and the surroudning ship. The textures for the ships need to be at the same resolution as the turrets, or everything just looks murky and disjointed. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

Xenial Jesse Taalo
Tactical Nyan Cat Attack Force OMNIMODUS ALLIANCE
34
|
Posted - 2011.11.28 19:23:00 -
[188] - Quote
So which would you prefer? Massive increase in memory requirements to improve ship textures? Or decrease in turret texture quality to match that of the ship skin?
It sticks out if you look for it yes, but there isn't a nice way to change it. Knowing that, it doesn't bother me.
Disagreeing with praise for skin consistency however. The ships already had enough similarities in style to identify them. Hull designs and the majority of skins already made things look like they belonged. The few exceptions like the Gallente shuttle were eye candy, not eye sores, in my opinion. The new consistency in skins makes it look more like a video game of obvious marks - the yellow ships, the brown ships, the blue ships - instead of a universe with life and spots. It puts the "boring" back into "serious" imo.
Technically they look better, cleaner, but I am already worried about my Anathema, Slicer and the awesome chocolatey Executioner. While the Gallente shuttle and Comet just lost their character (and the Comet is just the fug now). Opinions. |

Pyre leFay
True Blue Haulers
27
|
Posted - 2011.11.28 19:56:00 -
[189] - Quote
Xenial Jesse Taalo wrote:Opinions. I disagree. It puts t2 on a higher pedestal. To stand out more above the uniformed t1. Also makes the prospect of specialized paint schemes to be more vibrant and noticeable In this hostile dark universe. Its base building. Although the uniform appearances may loose some of its current charm. I can lead to the more eccentric amongst us to be better noticed. And those that want to fade back and be unnoticed do just that. |

Andreus Ixiris
Mixed Metaphor
302
|
Posted - 2011.11.28 20:13:00 -
[190] - Quote
Xenial Jesse Taalo wrote:So which would you prefer? Massive increase in memory requirements to improve ship textures?
Like the massive increase in memory requirements that occured when they updated the texture skins themselves? (You know, the one that didn't happen?)
Seriously, those texture fidelity differences look awful. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

Bentakhar
Minmatar Death Squad Broken Chains Alliance
13
|
Posted - 2011.11.28 21:44:00 -
[191] - Quote
Andreus Ixiris wrote:I still think the V3 textures are of vastly lower quality than is needed to retain parity with the turret graphics. Observe: Example 1Example 2Example 3The textures - even on the newest ships in the game - are of a vastly inferior quality to the turret textures. There's a very clear texture fidelity difference between the turret and the surroudning ship. The textures for the ships need to be at the same resolution as the turrets, or everything just looks murky and disjointed.
Ouch! those closeups are painfull! I noticed this aswell but i figured it was the talos texture that wasnt finished yet. is it still that way? (i broke my Sisi and cant check) The other ships i saw on sisi before didnt seem to suffer from such low quality of texture.
Anyway the Talos is the gallente batmobile  |

JEK3
Dissonance Corp BLACK-MARK
0
|
Posted - 2011.11.28 23:20:00 -
[192] - Quote
I like the new Comet, but that green light should blink like the old blue one!! |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
190
|
Posted - 2011.11.29 05:27:00 -
[193] - Quote
Andreus Ixiris wrote: Seriously, those texture fidelity differences look awful.
Quit Trolling.
The turrets and ships both use the same size textures. Same quality.
the reason the ship looks worse is because the model is scaled up significantly. Just like stretching a desktop background designed for an 1024x768 screen to fit a much larger 1600x1200, you're going to see some quality degradation. The ships are much larger than the turrets relative to how close you can zoom in, so the ships appear to have a lower resolution.
Xenial Jesse Taalo is correct. To match the perceived quality of the turret textures, you'd have to significantly increase the resolution of the textures being used on the ships. This is the reason why capital ships were not V3d in this patch, and why reskinning a capital ship, station, or other very large object was said to be much more time consuming than other ships. Capitals are so big that they are pretty much forced to use either higher resolution textures, or more lower resolution textures.
TL;DR
Stop whining. There is no difference in resolution between turret and ship textures. It's only perceived quality because of stretching. |

Ezekiel Sulastin
Shiva Morsus Mihi
2
|
Posted - 2011.11.29 20:41:00 -
[194] - Quote
The Talos has turret hardpoints perfectly designed for 425s that look odd with blasters, the Naga has turret hardpoints perfectly designed for blasters that look odd with 425s, and the Navy Comet has been puked on.
CCP, I still stand by firing/retraining your art department, they clearly need a smack or five upside the head :3 |

BIGDOG4
Perkone Caldari State
0
|
Posted - 2011.11.29 23:33:00 -
[195] - Quote
New textures look ugly and thats it. Caldari ships got painted in black and in some systems you only see black blob cause of dark space with lightbulbs on it and thats at maxed details lol what do you see at medium and low. Also light dosent reflect on them anymore . Same thing happened to galente ships like the ishkur now tis ugly grey monster. Been wondering what was the reason behind this are they making ships ugly to compensate for lagg or somethin ? Looking at the old 2006 screenshots ships look as bad as they look atm ! Pls repaint the caldari fleet in the old colors and for god sake get rid of the new text aswell lol cause atm its like for someone with eye problems . |

Raven Ether
Republic University Minmatar Republic
48
|
Posted - 2011.11.30 11:57:00 -
[196] - Quote
BIGDOG4 wrote:New textures look ugly and thats it. Caldari ships got painted in black and in some systems you only see black blob cause of dark space with lightbulbs on it and thats at maxed details lol what do you see at medium and low. Also light dosent reflect on them anymore . Same thing happened to galente ships like the ishkur now tis ugly grey monster. Been wondering what was the reason behind this are they making ships ugly to compensate for lagg or somethin ? Looking at the old 2006 screenshots ships look as bad as they look atm ! Pls repaint the caldari fleet in the old colors and for god sake get rid of the new text aswell lol cause atm its like for someone with eye problems .
Too bad, EVE will stay like this, and next up Amarr ships will no longer by gold, but ****** beige.
I now can't wait for custom ship skins so I can change my colors.
Some T2 colour schemes were a step up though, but not T1. |

Autonomous Monster
Paradox Interstellar
36
|
Posted - 2011.11.30 12:07:00 -
[197] - Quote
Katrina Oniseki wrote:Andreus Ixiris wrote: Seriously, those texture fidelity differences look awful.
Quit Trolling. The turrets and ships both use the same size textures. Same quality. [...] Well, quite. But he's not wrong that it looks stretched and blurry and just generally nasty.
What is EVE's VRAM footprint atm? I'm sitting on a 1.5GB card here, I think I'd quite like an HD texture pack if the art team's up for it.  |

Andreus Ixiris
Mixed Metaphor
310
|
Posted - 2011.11.30 12:14:00 -
[198] - Quote
Katrina Oniseki wrote:Quit Trolling.
Stopped reading here. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
197
|
Posted - 2011.11.30 15:05:00 -
[199] - Quote
Andreus Ixiris wrote:Katrina Oniseki wrote:Quit Trolling. Stopped reading here.
No you didn't.  |

Adamonus
The Scope Gallente Federation
1
|
Posted - 2011.12.01 06:03:00 -
[200] - Quote
Hungry Eyes wrote:while youre at it, can u please get rid of space camo on the Lachesis and Deimos? navy mega and domi? nobody, and i mean nobody, wants it. or at least give some sign that we'll be able to customize the skins in the near future.
Wrong. I do. Dont speak for all pls.
Of course there has to be also a visual difference towards "usual" ships.
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Adrodius
the golden goat
1
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Posted - 2011.12.01 07:09:00 -
[201] - Quote
Andreus Ixiris wrote:I still think the V3 textures are of vastly lower quality than is needed to retain parity with the turret graphics. Observe: Example 1Example 2Example 3The textures - even on the newest ships in the game - are of a vastly inferior quality to the turret textures. There's a very clear texture fidelity difference between the turret and the surroudning ship. The textures for the ships need to be at the same resolution as the turrets, or everything just looks murky and disjointed.
I think you've missunderstood the v3. V3 is updating the colour , giving it a better feel, nicer look. About the picture you've showned its about the amount of polygons. Take scorpion for an example, they've improved the polygons. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
197
|
Posted - 2011.12.01 23:04:00 -
[202] - Quote
Adrodius wrote:Andreus Ixiris wrote:I still think the V3 textures are of vastly lower quality than is needed to retain parity with the turret graphics. Observe: Example 1Example 2Example 3The textures - even on the newest ships in the game - are of a vastly inferior quality to the turret textures. There's a very clear texture fidelity difference between the turret and the surroudning ship. The textures for the ships need to be at the same resolution as the turrets, or everything just looks murky and disjointed. I think you've missunderstood the v3. V3 is updating the colour , giving it a better feel, nicer look. About the picture you've showned its about the amount of polygons. Take scorpion for an example, they've improved the polygons.
Actually, it's you who has misunderstood. V3 is about switching to a new texture system. While the look and feel is updated, and new models are sometimes introduced, V3 is about a new texture packing system as outlined in this blog. |
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