Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Vandar Broheem
|
Posted - 2006.02.22 18:49:00 -
[1]
The price difference between Trade and retail seems pretty resonable but to me the difference between retail and wholesale then wholesale to tycoon seems very unreasonable.
shouldn't the prices be more along the lines of
Wholesale ~ 350000 isk Tycoon ~ 1500000 isk
Can anybody explain the logic behind such a huge jump in price for those skills compared to the lower ones?
|
Dark Shikari
|
Posted - 2006.02.22 18:56:00 -
[2]
Originally by: Vandar Broheem Can anybody explain the logic behind such a huge jump in price for those skills compared to the lower ones?
ISK Sink.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
|
Vandar Broheem
|
Posted - 2006.02.22 19:02:00 -
[3]
Originally by: Dark Shikari
Originally by: Vandar Broheem Can anybody explain the logic behind such a huge jump in price for those skills compared to the lower ones?
ISK Sink.
And a huge one at that !!
I only have trade 4 and retail 4 at the moment but I sell a lot of stuff at various stations and I am quickly running out of "slots" to sell in. The problem is small profit margins in the T1 stuff I sell makes it hard to come up with that huge of an expense all at one time for either of those skills. Once I hit Trade5 and Retail5 it'll be weeks before I can expand any further.
|
Ashelth
|
Posted - 2006.02.23 10:27:00 -
[4]
1.5mil isk isn't much. Make alts and run the newbie tutorial missions and sell the implants you get.
|
Aeon Yakati
|
Posted - 2006.02.23 10:34:00 -
[5]
Originally by: Ashelth 1.5mil isk isn't much. Make alts and run the newbie tutorial missions and sell the implants you get.
Why reply when you don't bother reading? ------------------- i aint no got no sig |
bumcheekcity
|
Posted - 2006.02.23 10:45:00 -
[6]
Wholesale is 35mil and Tycoon is 100mil. Id otn think that's too unreasonable. If you need that many sell orders, you should be doing something really good. If not, you'll have to adapt more. I dont think it's an unreasonable price. -- bumcheekcity
Please keep your sig graphics within the rules -Iacon [red]My signature IS within the rules |
Vandar Broheem
|
Posted - 2006.02.23 19:03:00 -
[7]
Originally by: bumcheekcity Wholesale is 35mil and Tycoon is 100mil. Id otn think that's too unreasonable. If you need that many sell orders, you should be doing something really good. If not, you'll have to adapt more. I dont think it's an unreasonable price.
I am currently selling about 15 different items across 5 regions, none of which earn over 50% and even then I'm only earning around 65k per unit. A review of my sales last night shows a couple areas I could drop selling certain items due to lower profit magin or low consumer interest in that area. Now by manipulating some of those items around to better areas I can free up a few slots, but I have around 20 more BPs I want to put into production that I already own and more areas to expand into as well.
Now I know what your thinking, if I already have 50+ active orders I must be raking in the isk...but I'm not. Perhaps that is my fault but mainly it's due to terrible margins in T1 mechandise.
Maybe once I get a nice T2 BP or 2 I might be able to stop selling some of the lowest margin stuff and free up some slots but I really don't want to. I want to saturate the market with as many goods as possible in as many areas as possible.
It's just that I feel like those prices will limit my growth potential or at least slow it down for a while. Maybe that's a good thing I don't know. I'm just concerned about how long it will take to recoup that expense at my current income rate and it doesn't look good.
|
Larshus Magrus
|
Posted - 2006.02.23 19:42:00 -
[8]
You are selling your stuff too cheaply. Repeat after me. You do NOT have to be the cheapest seller to be a successful seller. Example:
Your profit margin is 5% and you are the cheapest seller. You sell 100 units a day. You adjust the price up so your profit is 15%. You sell less, but you still sell 75 units a day. Guess which one is better?
Cheap matters in eve, but time matters more. If someone needs to buy a large shield extender and there is one in system for 10% more, no way in hell hes jumping 5 systems for a cheaper one. It doesnt make sense to waste time like that.
Do yourself a favor and raise some of your prices and take note of what still sells well and what does not.
|
bumcheekcity
|
Posted - 2006.02.23 20:33:00 -
[9]
Originally by: Larshus Magrus Cheap matters in eve, but time matters more. If someone needs to buy a large shield extender and there is one in system for 10% more, no way in hell hes jumping 5 systems for a cheaper one. It doesnt make sense to waste time like that.
Or oppertunist buys. I've bought a kessie for 2mil because I coudln't be arsed to fly to another station in a system to get it. Laziness 4tw! -- bumcheekcity
Please keep your sig graphics within the rules -Iacon [red]My signature IS within the rules |
James Lyrus
|
Posted - 2006.02.24 10:42:00 -
[10]
Originally by: bumcheekcity
Originally by: Larshus Magrus Cheap matters in eve, but time matters more. If someone needs to buy a large shield extender and there is one in system for 10% more, no way in hell hes jumping 5 systems for a cheaper one. It doesnt make sense to waste time like that.
Or oppertunist buys. I've bought a kessie for 2mil because I coudln't be arsed to fly to another station in a system to get it. Laziness 4tw!
Laziness is the greatest boon to a trader. Lowest price is one source of competition, but availability of stock is another. Ammo in particular will sell at a notable markup, just for being in the 'right' station.
I've also found that if selling ships, adding all the 'common' fittings that someone might need at a good margin also pays off quite well.
E.g. Caracals, + heavy launchers + afterburners + ballistic controls + shield hardeners + sensor boosters + heavy missiles. I often shop in hubs, not because I'm after the best price, but because I hate having to stop at 8 different waypoints to fit it.
Oh, and 'laziness tax' applies in 0.0, but goes double - they don't want to fly far, and they're making isk hand over fist, so are prepared to pay over the odds for things. If you are interested in a real margin on your T1 stuff, then why not try selling it at Marganis (KDF-GY) or Borealis (P2-TTL). It is 0.0, and there are risks involved. But then again, at large markups, 'low end' items do make good profits, even if you do lose a shipment or two. -- We are recruiting
We sell carriers. |
|
Dark Shikari
|
Posted - 2006.02.24 11:13:00 -
[11]
I am currently selling about 5-10 small armor repairers per day for 1 million ISK when there's a 600k sell order AT ANOTHER STATION IN THE SYSTEM.
Laziness = win.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
|
Dark Shikari
|
Posted - 2006.02.24 11:21:00 -
[12]
Edited by: Dark Shikari on 24/02/2006 11:21:23 gah lag double post.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
|
Matthew
|
Posted - 2006.02.24 12:36:00 -
[13]
Originally by: Vandar Broheem I am currently selling about 15 different items across 5 regions, none of which earn over 50% and even then I'm only earning around 65k per unit.
Firstly, why spread over 5 regions? I'm not aware of anything T1 that sells so poorly that you'd need to spread output that widely to shift a decent quantity.
Originally by: Vandar Broheem A review of my sales last night shows a couple areas I could drop selling certain items due to lower profit magin or low consumer interest in that area. Now by manipulating some of those items around to better areas I can free up a few slots, but I have around 20 more BPs I want to put into production that I already own and more areas to expand into as well.
The question you have to ask yourself is, given limited capacity, what will make you most profit? Don't just stick with what you're making now because you got it first. If one of your new BPs will give better profits, then use that instead. If it doesn't, then why would you want to use it anyway? Growth through changing products is just as valid as growth through selling more products, and often involves less expense and effort.
Originally by: Vandar Broheem Maybe once I get a nice T2 BP or 2 I might be able to stop selling some of the lowest margin stuff and free up some slots but I really don't want to.
Why does it have to be a T2 BP? Why not anything, T1 or T2 that gives you a larger margin than you get right now? Or even something with the same or lower margin, but that lets you get a bigger turnover, for larger profit/time overall.
Originally by: Vandar Broheem I want to saturate the market with as many goods as possible in as many areas as possible.
If that's your aim, then pay out for the skill and don't worry about the payback time, as profit isn't your aim. Making a big profit as a producer isn't just about producing as much as you can in as many places as possible. You can't brute force the market like that and expect to get a decent profit from it. It's about producing the right quantity of the right good in the right locations. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |
bumcheekcity
|
Posted - 2006.02.24 16:49:00 -
[14]
Originally by: Dark Shikari I am currently selling about 5-10 small armor repairers per day for 1 million ISK when there's a 600k sell order AT ANOTHER STATION IN THE SYSTEM.
Laziness = win.
Exactly. If you're making money hand over fist anyway, 400K for the conveinience of not having to undock is peanuts. -- bumcheekcity
Please keep your sig graphics within the rules -Iacon [red]My signature IS within the rules |
Vandar Broheem
|
Posted - 2006.02.24 19:06:00 -
[15]
Well you guys have sure given me alot to think about, I obviously need to take a serious look at my marketing strategy.
Looks like I need to do alot of scouting now as well and figure out a better way to choose my locations.
I still think it's a good idea to be in several regions though.
|
Livia Tarquina
|
Posted - 2006.02.24 20:28:00 -
[16]
Nice to hear other people look at where goods are sold and trying to upsell on similar products. When you research check the market before checking the map. I look at what modules sell at the most stations in a system and in high quantities. Also, I do find that you can get away with a slight markup when a lower price is 4 jumps away. "Big guns and heavy armor what else is there?"
--Amarrian Admiral before entering battle against Jove Navy |
Pluppo
|
Posted - 2006.02.26 16:05:00 -
[17]
The max number of orders counts not only towards sell orders, but towards buy orders also. Lets say you have margin trading, and want to put out a whole lot of buy orders on rare items that people won't sell to you very often. That can easily fill up as many order slots as you want, as long as you have the money (if you have that kind of money, 100mill is nothing). Then you need to have a lot of available sell order slots on top of that. So that's where the Tycoon skill is the most useful imo.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |