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PMolkenthin
Psykotic Dreams
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Posted - 2006.08.18 20:52:00 -
[91]
So after reading this thread, and some interesting setups etc. I can't help being concerned about the whole dominix thing. If the dominix can do everything the ishtar does and more, why did i spend all that isk and skill training to get one? there must be a reason why people pay 175mil and train that f***ing gallente cruiser lvl 5 skill to fly an ishtar?
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Jenstruant Fogg
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Posted - 2006.08.18 22:04:00 -
[92]
Originally by: PMolkenthin So after reading this thread, and some interesting setups etc. I can't help being concerned about the whole dominix thing. If the dominix can do everything the ishtar does and more, why did i spend all that isk and skill training to get one? there must be a reason why people pay 175mil and train that f***ing gallente cruiser lvl 5 skill to fly an ishtar?
Because it can run lvl4 Gurista/Serpentis missions easily?
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PMolkenthin
Psykotic Dreams
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Posted - 2006.08.19 00:23:00 -
[93]
I dont do missions.
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Zed Nash
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Posted - 2006.08.19 01:16:00 -
[94]
Originally by: PMolkenthin So after reading this thread, and some interesting setups etc. I can't help being concerned about the whole dominix thing. If the dominix can do everything the ishtar does and more, why did i spend all that isk and skill training to get one? there must be a reason why people pay 175mil and train that f***ing gallente cruiser lvl 5 skill to fly an ishtar?
Truly spoken like someone who's never flown one before.......
Drone range bonus almost eliminates the need to for high-slot mods to increase their range, better base resists means a meaner passive tank (shield or armor) and a less cap-reliant setup, never (NEVER I SAY!!!) underestimate the speed advantage.
An Ishtar is like sex, you never know what the bruhaha is about until you experience it for yourself. "Maya Rkell is my online stalker." |

PMolkenthin
Psykotic Dreams
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Posted - 2006.08.19 01:25:00 -
[95]
Originally by: Zed Nash Truly spoken like someone who's never flown one before.......
Drone range bonus almost eliminates the need to for high-slot mods to increase their range, better base resists means a meaner passive tank (shield or armor) and a less cap-reliant setup, never (NEVER I SAY!!!) underestimate the speed advantage.
An Ishtar is like sex, you never know what the bruhaha is about until you experience it for yourself.
Correct. I have not flown one. Iv been busy training to fly one, and I just bought one. But some peoples comments about how the domi does it better put me off a bit. I just wanted to hear that all the effort is worth it (from someone who has flown one).
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.08.19 12:16:00 -
[96]
Originally by: PMolkenthin
Originally by: Zed Nash Truly spoken like someone who's never flown one before.......
Drone range bonus almost eliminates the need to for high-slot mods to increase their range, better base resists means a meaner passive tank (shield or armor) and a less cap-reliant setup, never (NEVER I SAY!!!) underestimate the speed advantage.
An Ishtar is like sex, you never know what the bruhaha is about until you experience it for yourself.
Correct. I have not flown one. Iv been busy training to fly one, and I just bought one. But some peoples comments about how the domi does it better put me off a bit. I just wanted to hear that all the effort is worth it (from someone who has flown one).
It's like deimos vs astarte vs thron. Thron does it all better (apart from frig sniping with railstarte) but hacs have their strengths. Speed, lock time and much better getway ability. --------------------- Looking for frentix? Mail me. |

Ras Blumin
0utbreak
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Posted - 2006.08.19 13:32:00 -
[97]
Originally by: Balthazar Stormorken I've never really used ECM before, but in order to jam, say, a HAC, won't you need to use 5 Heavy ECM drones in addition to the module? And if you're doing that, can you really do enough damage to take it out, with the Ishtar having no laser bonuses? Or can you keep them jammed with just the module after you've jammed them with mod/drones? How does it work?
Each mod / drone has a chance of jamming pr cycle. 1 hypnos has about 20% chance of jamming a bs iirc. Probably 30-40% chance of jamming a hac (I've forgotten the formula, and cba doing teh maths, but those numbers shouldn't be that far off).
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Dismoi Oui
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Posted - 2006.10.21 03:25:00 -
[98]
Edited by: Dismoi Oui on 21/10/2006 03:26:21 overkill lvl3 setup: High 2x heavy electron ii 1x heavy ion ii 1x tractor beam 1x drone link augm
Mid 1x hydrocarbon ab 1x med cap battery ii 1x extron target painter 1x drone nav comp 1x omni tracking link (drone)
Low 1x med rep ii 1x dread guri copro 1x 800mm crystal plate (+1560) 1x True sancha reactive mem 1x EANM ii
+slew of drones
warp in kill stuff loot & turnin
only way to loose this ship running lvl3 is to disc when you had 20+ ships aggrod without having the armor rep going 
Told you was overkill 
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Irimi Nage
Evolution Band of Brothers
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Posted - 2006.10.21 04:36:00 -
[99]
I use Eyeshadow's setup with a couple of small modifications:
I use ACs rather than pulse, as since the idea is to be cap independant as much as possible, I'd rather use my cap from nos to run scramblers and the SAR. Also, I have no skills in lasers :)
I also use a caldari racial rather than a multispec. I figure the tracking disruptor takes care of most other ships (except drone ones) and the caldari jammer gives me a good chance of jamming missile ships.
The only thing I fear really is a domi. ---
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Deitre Cibrus
Beagle Corp R0ADKILL
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Posted - 2006.10.21 05:26:00 -
[100]
I like this setup:
3 medium dim nos 2 125 MM proto/II(Can't remember.. I think proto for CPU)
10mn ABII Balmer tracking disrupter hypnos multi spec 7.5km scram 90% web
MARII 2x EANMII 1x good DC True sansha/Shadow serp explosive hardener. -----------
Originally by: Santiago Cortes Please don't derail your own thread.
What is this sig missing? |

Benglada
Finite Horizon
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Posted - 2006.10.21 06:16:00 -
[101]
2x Dimin nos, 3x 125mm rails
Ab II cap recharger(if its not faction recharger just use a web) 20k scram 2x hypnos ecm (Not t2, t2 use to much cap) med rep II adaptive nano II damage control 800mm plate explosive hard
faction where applicable  ---------------------------
Originally by: Arkanor
0.0 is the Final Frontier. Bring money and friends.
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Deitre Cibrus
Beagle Corp R0ADKILL
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Posted - 2006.10.21 07:11:00 -
[102]
Originally by: Benglada 2x Dimin nos, 3x 125mm rails
Ab II cap recharger(if its not faction recharger just use a web) 20k scram 2x hypnos ecm (Not t2, t2 use to much cap) med rep II adaptive nano II damage control 800mm plate explosive hard
faction where applicable 
My only problem with that setup is, another 125mm rail isn't going to do an amazing amount of damage more, so I'd personally rather go with another NOS/neut. -----------
Originally by: Santiago Cortes Please don't derail your own thread.
What is this sig missing? |

Bob DeBuilder
The X-Trading Company Dusk and Dawn
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Posted - 2006.10.21 08:43:00 -
[103]
PvP:
2x Medium Dimishing nos 3x small neuts
1x AB T2 1x webber 1x 20km scramble 2x Hypnos Multispec
1x MAR T2 1x 800mm Plate 1x Explosive membrane 1x EANM T2 1x Damage Control
I'm using a Tairei's explosive membrane which i found ages ago. The whole setup should fit with some cheap shadow serpentis explo hardener / membrane, too.
It works well for pvp if you have the balls to fly without stabs
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Phantom Harlock
Gallente Righteous-Indignation
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Posted - 2006.12.01 08:00:00 -
[104]
bump for updated setup post revaltions.
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asdfsdaddadsa
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Posted - 2006.12.01 14:51:00 -
[105]
Edited by: asdfsdaddadsa on 01/12/2006 15:21:03 Edited by: asdfsdaddadsa on 01/12/2006 15:07:48 Edited by: asdfsdaddadsa on 01/12/2006 14:52:07 POST REVALATIONS PVP SOLO SETUP: ok this is a little more pricy than ure average ishtar setup but nobody in a 1v1 could beat it even a lvl 5 domi which was a real tough fight though.
HIGHS 3 neutron blaster II's 2 e50's
MEDIUM 1x Electochemical cap booster 2x 20km warp disruptor (nobody carrys more than 1 stab these days in belts) 1x Domination web (or any other type of web as long as its better than 10km range) 1x 10ABII
LOWS 2x 'Meditation' medium armour repper (cosmos repper gives the same repair amout as a tk2 epper but uses 50pg less!) 1x Damage control (best you can afford) 1x Energised adaptive nanno 1x Active explosive ardiner II
DRONES 10 xOGRE II 5 x MEDIUM ECM 10 X HAMMERHAEDII 5 X HOBGOBLIN II
With this setup you can orbit your target at 11km with the AB on you will be going between 500 and 620m/s depending on skills and medium/heavy drones cant even hit you at that speed nevermind bs guns. If your in trouble the ecm drones are very handy for making a speedy retreat and if you are attacked by multipul trgets the speed is good enough to get out of scram range especially now with the new hp buff. This way your out of the targets web range moving like a bullet nossing and the 3 neutron blasters shreds drones to peaces and does respectable damage if your wanting to get even closer.
The ishtar is in my opinion one of the most versitile pvp ships in the game and is defonatly on my list of ships to fear.Somebody posted that a domi is better this is only true on paper not in real life.An ishtar can warp around,lock target far quicker and can with all intensive purposes tank better as its speed is its best tank as long as your out of the dredded web range. Using alt to post so nobody knows whats comming when i warp in 
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Phantom Harlock
Gallente Righteous-Indignation Imperium Alliance
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Posted - 2006.12.02 06:24:00 -
[106]
any others?
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Phantom Harlock
Gallente Righteous-Indignation Imperium Alliance
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Posted - 2006.12.03 19:39:00 -
[107]
bump for more post revelations ishtar pvp setups.
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Segmentor
Hunters Agency Firmus Ixion
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Posted - 2006.12.03 21:10:00 -
[108]
Edited by: Segmentor on 03/12/2006 21:11:39
Originally by: asdfsdaddadsa Edited by: asdfsdaddadsa on 01/12/2006 15:21:03 Edited by: asdfsdaddadsa on 01/12/2006 15:07:48 Edited by: asdfsdaddadsa on 01/12/2006 14:52:07 POST REVALATIONS PVP SOLO SETUP: ok this is a little more pricy than ure average ishtar setup but nobody in a 1v1 could beat it even a lvl 5 domi which was a real tough fight though.
HIGHS 3 neutron blaster II's 2 e50's
MEDIUM 1x Electochemical cap booster 2x 20km warp disruptor (nobody carrys more than 1 stab these days in belts) 1x Domination web (or any other type of web as long as its better than 10km range) 1x 10ABII
LOWS 2x 'Meditation' medium armour repper (cosmos repper gives the same repair amout as a tk2 epper but uses 50pg less!) 1x Damage control (best you can afford) 1x Energised adaptive nanno 1x Active explosive ardiner II
DRONES 10 xOGRE II 5 x MEDIUM ECM 10 X HAMMERHAEDII 5 X HOBGOBLIN II
With this setup you can orbit your target at 11km with the AB on you will be going between 500 and 620m/s depending on skills and medium/heavy drones cant even hit you at that speed nevermind bs guns. If your in trouble the ecm drones are very handy for making a speedy retreat and if you are attacked by multipul trgets the speed is good enough to get out of scram range especially now with the new hp buff. This way your out of the targets web range moving like a bullet nossing and the 3 neutron blasters shreds drones to peaces and does respectable damage if your wanting to get even closer.
The ishtar is in my opinion one of the most versitile pvp ships in the game and is defonatly on my list of ships to fear.Somebody posted that a domi is better this is only true on paper not in real life.An ishtar can warp around,lock target far quicker and can with all intensive purposes tank better as its speed is its best tank as long as your out of the dredded web range. Using alt to post so nobody knows whats comming when i warp in 
I was under the impression that you'd be much better off fitting a plate rather than dual reps after Revelations. Nice setup though, i'd fit small rails instead of blasters and a tracking disruptor instead of the 2nd scram, if i were to fly it. ---
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Karylia
Caldari Section XIII Tau Ceti Federation
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Posted - 2006.12.04 07:30:00 -
[109]
Originally by: Phantom Harlock bump for more post revelations ishtar pvp setups.
High : 2x Nosf (diminishing) 3x 125mm Railgun II
Med : 1x AB II 1x Warp Disruptor (named) 1x Web (named) 1x Tracking Disruptor II 1x Medium Elec Cap Booster (800)
Low : 1x Medium Armor Rep II 1x Explo Hardener (faction or II) 1x Damage Control (named) 1x True Sansha Energized Adaptive Nano 1x Reactive Plating II
http://rank.tauceti-federation.com/tcf_ruban_campagne |

Nines Tslaruk
Minmatar Federation of Freedom Fighters Executive Outcomes
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Posted - 2007.01.24 20:27:00 -
[110]
Right now I have
2 DB med nos, 3 125 IIs
10 Mn ab II, DB webber, 20 km disrupter, 2 tracking disrupters
corpum a-type mar, 1 DB eanm, 1 dcu II, 1 DB exp hardner, and an 800 mm plate
What I want to know is what others are using for ew these days after the ecm nerf. I tried with target painters, which didn't seem to help much, but the problem is, even with two nos my cap is hurting if I run my whole setup. I have both cap skills at 4, but I'm wondering if a med injector would be worth it, or if it would just gimp the whole setup. Any thoughts? ------------------- Been podded?
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Enkilil
Minmatar Republic Fleet and Logistics
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Posted - 2007.04.16 12:27:00 -
[111]
Edited by: Enkilil on 16/04/2007 12:25:09
Originally by: asdfsdaddadsa
POST REVALATIONS PVP SOLO SETUP: ok this is a little more pricy than ure average ishtar setup but nobody in a 1v1 could beat it even a lvl 5 domi which was a real tough fight though.
HIGHS 3 neutron blaster II's 2 e50's
MEDIUM 1x Electochemical cap booster 2x 20km warp disruptor (nobody carrys more than 1 stab these days in belts) 1x Domination web (or any other type of web as long as its better than 10km range) 1x 10ABII
LOWS 2x 'Meditation' medium armour repper (cosmos repper gives the same repair amout as a tk2 epper but uses 50pg less!) 1x Damage control (best you can afford) 1x Energised adaptive nanno 1x Active explosive ardiner II
DRONES 10 xOGRE II 5 x MEDIUM ECM 10 X HAMMERHAEDII 5 X HOBGOBLIN II
With this setup you can orbit your target at 11km with the AB on you will be going between 500 and 620m/s depending on skills and medium/heavy drones cant even hit you at that speed nevermind bs guns. If your in trouble the ecm drones are very handy for making a speedy retreat and if you are attacked by multipul trgets the speed is good enough to get out of scram range especially now with the new hp buff. This way your out of the targets web range moving like a bullet nossing and the 3 neutron blasters shreds drones to peaces and does respectable damage if your wanting to get even closer.
The ishtar is in my opinion one of the most versitile pvp ships in the game and is defonatly on my list of ships to fear.Somebody posted that a domi is better this is only true on paper not in real life.An ishtar can warp around,lock target far quicker and can with all intensive purposes tank better as its speed is its best tank as long as your out of the dredded web range. Using alt to post so nobody knows whats comming when i warp in 
I love you (in a purely Platonic, non-homo way).
In 4 pages, this is the first blaster setup that makes sense. It has bonuses ppl, use them..... small guns? small reppers...? STABS? pulse lasers? you are all high as a frickin kite.
do you have enuf pg / cpu to swap out some EW for one of those diruptors, or play around w/ something like another EANM or hardener in favor of the DC?
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Elentari Evenstar
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Posted - 2007.06.13 02:55:00 -
[112]
Ok just bought one here's my first try at a fit....any suggestions. One thing I noticed everyone using small 150's my question is why not fit med dual 150's instead as I have done in my setup? Is it because you have to lose the tech II passive resists? I have both spike and javelin ammo in my cargo hold so I can hit from either 31km or 4,320m optimal.
Hi's: 3 med rails dual 150's, 2 E50 prototype nos Med: 10mn tech II ab, cap recharger tech II, 1 supplemental sensor booster, tech II warp inhibitor, langour drive Low: tech II MAR, tech II DCU, N-type explosive passive, 2 N-type Adaptive nanos
Drones: 5 Ogre II's, 5 Hammerhead II's, 5 Hobgoblin II's, and 5 heavy Wasp ECM
Eventually if I can get my skills better and buy some better modules with less PG and CPU requirements I'd like to fit 3 Tech II 200mm rails, 1 named nos, and 1 Drone Control Unit in the the hi's with about the same fit in the lows with the exception being I'd like to fit a mwd instead of an ab. Does anyone know if this is possible? Has anyone every tried out a setup like this? Will I need to save my rig spots for power grid rigs?
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Sun Wukong
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Posted - 2007.09.18 11:41:00 -
[113]
I have a problem that I need help with. I haven't played Eve for over 2 years. This means that I have forgot very much. I need help to a god setup at my Isthar.
Use: PvE and missions I am very good at drones (9M points), and I dont want to hear that it¦s a waste of points....
I want a build, that combine the drones and ship together on a efficient way that make me do the missions fast and easy. I dont have so much money for the moment so I need some cheap stuff to start with. So I want both the slots and witch specified drones I should use (I can use all of them)
Please help me on a constrictive way to get my playing going again. And if you make me an answer i would be glad it you told me the main tactic with the build.
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Nakamura San
Caldari
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Posted - 2007.09.18 12:04:00 -
[114]
what about a speed ishtar for solo hunting/ganking? is it possible to get 4km/sec without implants? Are you shpongled? |

Darth Felin
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Posted - 2007.09.18 13:15:00 -
[115]
Originally by: Nakamura San what about a speed ishtar for solo hunting/ganking? is it possible to get 4km/sec without implants?
It is possible. But you will have to have a command link or some complex equipment.
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Kruel
Blunt Force Syndicate
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Posted - 2007.09.18 15:01:00 -
[116]
Originally by: Nakamura San what about a speed ishtar for solo hunting/ganking? is it possible to get 4km/sec without implants?
Navigation 5 Acceleration Control 5 2x polycarb rigs 3x overdrive IIs 5% speed: Hardwiring - Eifyr & Co. 'Rogue' CY-2 5% mwd: Hardwiring - Eifyr & Co. 'Rogue' MY-2 5% mwd: Zor's Custom Navigation Hyper-Link = 4096 m/s
Those hardwires are much more affordable than they used to be since the LP stores came out, making speed fits that much easier to afford.
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Eneela M
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Posted - 2007.09.18 15:01:00 -
[117]
Edited by: Eneela M on 18/09/2007 15:01:54
Originally by: Darth Felin
Originally by: Nakamura San what about a speed ishtar for solo hunting/ganking? is it possible to get 4km/sec without implants?
It is possible. But you will have to have a command link or some complex equipment.
I don't think so. 2x polycarb, 2x OD II, 3x nano II and an mwd II with lvl 5 nav and lvl 4 accel control gets you to 4.5k+
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Nakamura San
Caldari
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Posted - 2007.09.18 15:29:00 -
[118]
Originally by: Kruel
5% speed: Hardwiring - Eifyr & Co. 'Rogue' CY-2 5% mwd: Hardwiring - Eifyr & Co. 'Rogue' MY-2 5% mwd: Zor's Custom Navigation Hyper-Link
where can I get it? My Ishukone Watch agents have no such implants in LP store list ------------------ Are you shpongled? |

Darth Felin
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Posted - 2007.09.18 15:40:00 -
[119]
Originally by: Nakamura San
Originally by: Kruel
5% speed: Hardwiring - Eifyr & Co. 'Rogue' CY-2 5% mwd: Hardwiring - Eifyr & Co. 'Rogue' MY-2 5% mwd: Zor's Custom Navigation Hyper-Link
where can I get it? My Ishukone Watch agents have no such implants in LP store list
My fault. I used EFT with "without skills" character.
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Nakamura San
Caldari
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Posted - 2007.09.18 16:22:00 -
[120]
Originally by: Darth Felin
My fault. I used EFT with "without skills" character.
thanx anyway. now i know what to look for :) ------------------ Are you shpongled? |
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