
SurrenderMonkey
Space Llama Industries
264
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Posted - 2013.11.29 23:47:00 -
[1] - Quote
Khador Vess wrote:BigSako wrote: you also clearly dont understand how the mechanics work.
You can NOT probe the emergency warp OUT spot of somebody. Well you can, but it won't help you because the ship will just disappear (unless it logged out with aggression).
The spot to spawn in, is a completely different spot. The spot is being picked randomly at exactly 1 Million Kilometer from the log out spot (so in most cases for supercapitals, a POS). It will with certainty not be the same spot you disappeared after your emergency warp out.
Now in this case, titans and supers take (depending on fit and pilot skills) between 11 seconds and 40 seconds to be fully aligned to enter warp, which is more then enough time to probe and warp a bumping ship to it.
Battleships and below will literally align in 15 seconds, which is NOT enough time to be probed down and warped onto. So your statement "Someone lost a shiny ship and now suddenly its an exploit" is absolutely wrong, because noone has ever lost a NON shiny ship to this game mechanic (and I consider carriers, freighters and above as shinys).
To re-iterate what has been said: When you log in (and you didnt have aggression before), you can NOT be warp scrambled NOT be bubbled (you can, but you will just warp out of bubbles) NOT cancel your warp NOT jump to a cyno NOT cloak NOT defend yourself properly
I have tried this out like 2 years ago already, when I was fishing a titan, and I probed it down in time and fleet warped a dictor to it. The titan just warped out of the bubble - and done. As a matter of fact, this "mechanic" has been known long enough and many plans have been made to kill titans/supercarriers in exactly this way, and most of the time people did rise their opinion on how this is an exploit. Another matter of fact: There has already been a case like this, when a supercarrier/titan was tackled and the aggressors were claiming an exploit when the super/titan warped out of the bubble. This was even recorded and put on youtube, though I can't find that. There was a huge post and uproar about an exploit at that time.
I didn't fully understand the very first PART of this, thanks for clearing that up, i thought the two spots were the same, they are not however it still makes no difference though. your ship is in space outside the pos, thats the mechanic of the e warp. Your ship gets killed because someone lays a trap, thats the long and short of it, shiny or not, someone planned and executed a trap well...
Jesus ******* christ. This is dead simple. E-warp mechanic unavoidably forbids the pilot from interacting with the game world in any way until it's terminated. Since the pilot is unavoidably barred from interacting with the world, the world must be similarly barred from interacting with the pilot.
You would have to have spent a considerable amount of time eating paste to fail to see that this is one of the least ambiguous exploits ever. |