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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Ranger 1
Ranger Corp
4935
|
Posted - 2013.12.03 00:50:00 -
[331] - Quote
The only thing I will comment on as to what has been discussed in the last few pages is the assertion that it is far too easy to project massive amounts of power in Null Sec.
This is exactly true and has been a literal Pandora's Box of trouble since the system was introduced, and it is far too difficult to disrupt this ability.
Hopefully this is one of the "chunks" that will be dealt with in the near future. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
La Nariz
GoonWaffe Goonswarm Federation
1219
|
Posted - 2013.12.03 00:51:00 -
[332] - Quote
Deunan Tenephais wrote:La Nariz wrote:So you don't understand power creep? That only buffing things leads to a sort of inflation. Its not that nullsec is restricted its more that it is handicapped. Picture a swimming event, highsec is given steroids and flippers while nullsec is strapped with 50kg weights.
Power creep isn't fun or entertaining and its hard to manage well, CCP has stated in the past that they don't want power creep as well. So nerfing highsec is the way to fix other sec status without power creep. First, powercreep is a real problem against environment, because if the power of players is creeping, then all players stay at stable relative power level from each other. The last time I looked at it, Eve was nowhere near pve paradise. Second, you said yourself that null has been overnerfed, then why not rebuff it until it become acceptable again ? It was not super overpowered at the time, was it ? It was not the super sayan of the game. So a middle ground power level should be fine. @Stahlregen: you admitted yourself that alliance work was a hassle. Should I have understood that it is a hassle without being so overburdening that it stays fun ?
The problem has been that highsec has been buffed and nullsec has been nerfed. There hasn't been a buff<->nerf balance for the two sec areas. One gets buffs one gets nerfs. So if we decide to buff nullsec above highsec that is power creep right there. Sure if you want to get pedantic there can be buffs/nerfs but, you don't want to get pedantic do you? The main thing that needs to happen are highsec nerfs. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Dinsdale Pirannha
Pirannha Corp
1573
|
Posted - 2013.12.03 00:53:00 -
[333] - Quote
La Nariz wrote:Deunan Tenephais wrote:La Nariz wrote:So you don't understand power creep? That only buffing things leads to a sort of inflation. Its not that nullsec is restricted its more that it is handicapped. Picture a swimming event, highsec is given steroids and flippers while nullsec is strapped with 50kg weights.
Power creep isn't fun or entertaining and its hard to manage well, CCP has stated in the past that they don't want power creep as well. So nerfing highsec is the way to fix other sec status without power creep. First, powercreep is a real problem against environment, because if the power of players is creeping, then all players stay at stable relative power level from each other. The last time I looked at it, Eve was nowhere near pve paradise. Second, you said yourself that null has been overnerfed, then why not rebuff it until it become acceptable again ? It was not super overpowered at the time, was it ? It was not the super sayan of the game. So a middle ground power level should be fine. @Stahlregen: you admitted yourself that alliance work was a hassle. Should I have understood that it is a hassle without being so overburdening that it stays fun ? The problem has been that highsec has been buffed and nullsec has been nerfed. There hasn't been a buff<->nerf balance for the two sec areas. One gets buffs one gets nerfs. So if we decide to buff nullsec above highsec that is power creep right there. Sure if you want to get pedantic there can be buffs/nerfs but, you don't want to get pedantic do you? The main thing that needs to happen are highsec nerfs.
A buff of high sec???? Exactly when did that occur? Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
Weaselior
GoonWaffe Goonswarm Federation
5595
|
Posted - 2013.12.03 00:54:00 -
[334] - Quote
Ranger 1 wrote:The only thing I will comment on as to what has been discussed in the last few pages is the assertion that it is far too easy to project massive amounts of power in Null Sec.
This is exactly true and has been a literal Pandora's Box of trouble since the system was introduced, and it is far too difficult to disrupt this ability.
Hopefully this is one of the "chunks" that will be dealt with in the near future. I largely agree with this, though I'm not really sure how to fix it without utterly breaking basic 0.0 <-> highsec logistics. Geography is no barrier in the current meta, and so every war is a world war. That eliminates the ability of small entities to break into 0.0 and grow away from the big guys. "I can hire one-half of the working class to kill the other half." |
Stahlregen
GoonWaffe Goonswarm Federation
121
|
Posted - 2013.12.03 00:54:00 -
[335] - Quote
Deunan Tenephais wrote:La Nariz wrote:So you don't understand power creep? That only buffing things leads to a sort of inflation. Its not that nullsec is restricted its more that it is handicapped. Picture a swimming event, highsec is given steroids and flippers while nullsec is strapped with 50kg weights.
Power creep isn't fun or entertaining and its hard to manage well, CCP has stated in the past that they don't want power creep as well. So nerfing highsec is the way to fix other sec status without power creep. First, powercreep is a real problem against environment, because if the power of players is creeping, then all players stay at stable relative power level from each other. The last time I looked at it, Eve was nowhere near pve paradise. Second, you said yourself that null has been overnerfed, then why not rebuff it until it become acceptable again ? It was not super overpowered at the time, was it ? It was not the super sayan of the game. So a middle ground power level should be fine. @Stahlregen: you admitted yourself that alliance work was a hassle. Should I have understood that it is a hassle without being so overburdening that it stays fun ?
I don't remember admitting "alliance work" is a hassle as I don't do "alliance work". I'm not even quite sure what you mean by the phrase. EVERY MORNING I WAKE UP AND OPEN PALM SLAM A VHS INTO THE SLOT. IT'S CHRONICLES OF RIDDICK AND RIGHT THEN AND THERE I START DOING THE MOVES ALONGSIDE THE MAIN CHARACTER, RIDDICK. I DO EVERY MOVE AND I DO EVERY MOVE HARD. MAKIN' WHOOSHING SOUNDS WHEN I SLAM DOWN SOME NECRO BASTARDS. NOT MANY CAN SAY THEY ESCAPED THE GALAXY'S MOST DANGEROUS PRISON. I CAN. |
Herzog Wolfhammer
Sigma Special Tactics Group
3734
|
Posted - 2013.12.03 00:55:00 -
[336] - Quote
Are there people in this thread being proud that they rent out systems?
Next we will meet people who are proud that they rent systems.
I guess all those endless threads demonizing highsec players pays off. Look at what people will do to go into nullsec.
Yet there are still no answers to my question. If nullsec is so bad, why do people pay ISK just to be there?
Last I checked, no market, in game and out, ever worked like that. People don't pay for suckage. |
EI Digin
Sniggerdly Pandemic Legion
1428
|
Posted - 2013.12.03 00:56:00 -
[337] - Quote
CCP Fozzie wrote:Working on sov in chunks is exactly the plan. The close to exact words I used at Down Under were "Summer won't have everything you're hoping for". What I was trying to convey was exactly the fact that this is not a project we're going to be putting in one giant patch. That's been the plan for quite a while now, and was the plan we were working from when we released Odyssey (you may remember some slight changes to nullsec in that patch ). We will keep working in that same way, taking on 0.0 gameplay improvements in layers and iterations. The chunk we are attacking in Summer 2014 is not the specific mechanics for taking systems. That comes a bit later in the plan. Part of our post-mortem from Dominion was the realization that CCP had looked at sov with too narrow of a focus, leading to a release that caused as many problems as it solved (another part of that post-mortem was "**** HP based objectives"). Summer 2014 will improve some targeted parts of nullsec mechanics (as well as other areas of space) and will get us ever closer to the patch that drops changes to the flashy conquering mechanics that are often mistakenly considered the only "sovereignty rework" that matters. The reason why people are so interested in so-called "flashy" mechanics like sov is because it is hands down the biggest and most fundamental issue concerning nullsec and causes a considerable amount of grief to a lot of people.
All of these chunks of fixes and steps in the right direction that CCP has made are not having the significant impacts that are needed due to the lack of necessary change to the sov system.
Shouldn't fixes to things that cause the most player grief be prioritized, like what was done with T3 subsystem refitting or the new deployable structures? |
Stahlregen
GoonWaffe Goonswarm Federation
123
|
Posted - 2013.12.03 00:56:00 -
[338] - Quote
Herzog Wolfhammer wrote:Are there people in this thread being proud that they rent out systems?
No, At least I didn't see anyone. Where did you see this? Why is it even relevant? EVERY MORNING I WAKE UP AND OPEN PALM SLAM A VHS INTO THE SLOT. IT'S CHRONICLES OF RIDDICK AND RIGHT THEN AND THERE I START DOING THE MOVES ALONGSIDE THE MAIN CHARACTER, RIDDICK. I DO EVERY MOVE AND I DO EVERY MOVE HARD. MAKIN' WHOOSHING SOUNDS WHEN I SLAM DOWN SOME NECRO BASTARDS. NOT MANY CAN SAY THEY ESCAPED THE GALAXY'S MOST DANGEROUS PRISON. I CAN. |
La Nariz
GoonWaffe Goonswarm Federation
1220
|
Posted - 2013.12.03 00:57:00 -
[339] - Quote
Dinsdale Pirannha wrote: A buff of high sec???? Exactly when did that occur?
It occurs every patch. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Guttripper
State War Academy Caldari State
399
|
Posted - 2013.12.03 01:01:00 -
[340] - Quote
La Nariz wrote:The problem has been that highsec has been buffed and nullsec has been nerfed. Here's a thought - perhaps CCP knows that (hard core) null sec players will stick around the game waiting for some better changes while also knowing that disrupting too many high sec players might find them leaving in droves.
It's all about the bottom line. |
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Pinky Hops
Spartan's DNA Apex.
73
|
Posted - 2013.12.03 01:01:00 -
[341] - Quote
Herzog Wolfhammer wrote:Yet there are still no answers to my question. If nullsec is so bad, why do people pay ISK just to be there?
Because it isn't bad. Nullsec rules in terms of an income stream. There are high value moons, every single PvE spawn is worth exponentially more than the highsec equivalent.
Pretty much everything you can do is more profitable in nullsec than in highsec...There's not that many exceptions I can think of. Perhaps manufacturing simple goods? Selling items?
I mean, selling goods in highsec (jita in particular) is always very fast/efficient, but highsec has always been a kind of trade hub...
The whiners in the thread screaming about how nullsec needs to be buffed are just typical childish players begging for free gimme gimmes. CCP has historically ignored this kind of crap, and I hope they continue to do so. |
Kaarous Aldurald
ROC Academy The ROC
1768
|
Posted - 2013.12.03 01:05:00 -
[342] - Quote
Quote:Yet there are still no answers to my question. If nullsec is so bad, why do people pay ISK just to be there?
Last I checked, no market, in game and out, ever worked like that. People don't pay for suckage.
Lolwhat?
People don't pay for an inferior product or experience? When was the last time you checked?
I mean, the very existence of pretty much every other MMO is proof that your statement isn't true. The PC port of Dark Souls, now considered the worst port in history, selling 5 million copies in the first month proves that statement false.
People pay for suckage all the time. It's a matter of if you're the one giving or receiving the payment. Not posting on my main, and loving it.-á Because free speech.-á |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
263
|
Posted - 2013.12.03 01:06:00 -
[343] - Quote
Pinky Hops wrote:Herzog Wolfhammer wrote:Yet there are still no answers to my question. If nullsec is so bad, why do people pay ISK just to be there? Because it isn't bad. Nullsec rules in terms of an income stream. There are high value moons, every single PvE spawn is worth exponentially more than the highsec equivalent. Pretty much everything you can do is more profitable in nullsec than in highsec...There's not that many exceptions I can think of. Perhaps manufacturing simple goods? Selling items? Set autopilot to Osmon
Accept level 4 mission from Sisters of Eve
money appears as if by magic |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
263
|
Posted - 2013.12.03 01:07:00 -
[344] - Quote
incidentally the addition of bastion mode relieved a significant tank requirement from Marauders, and the introduction of the mobile tractor unit means that you don't even have to stick around to loot the L4
if it looks like a highsec buff and quacks like a highsec buff |
Pinky Hops
Spartan's DNA Apex.
73
|
Posted - 2013.12.03 01:09:00 -
[345] - Quote
Promiscuous Female wrote:Pinky Hops wrote:Herzog Wolfhammer wrote:Yet there are still no answers to my question. If nullsec is so bad, why do people pay ISK just to be there? Because it isn't bad. Nullsec rules in terms of an income stream. There are high value moons, every single PvE spawn is worth exponentially more than the highsec equivalent. Pretty much everything you can do is more profitable in nullsec than in highsec...There's not that many exceptions I can think of. Perhaps manufacturing simple goods? Selling items? Set autopilot to Osmon Accept level 4 mission from Sisters of Eve money appears as if by magic
Yes, because there doesn't exist a corporation that offers those ships for less loyalty points and offers you more loyalty points per mission.
Hint: this corporation exists in nullsec.
Promiscuous Female wrote:incidentally the addition of bastion mode relieved a significant tank requirement from Marauders, and the introduction of the mobile tractor unit means that you don't even have to stick around to loot the L4
if it looks like a highsec buff and quacks like a highsec buff
Does bastion mode not work in nullsec? That's news. I also thought mobile tractors worked in nullsec. Strange. Perhaps you should file a bug report. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
263
|
Posted - 2013.12.03 01:12:00 -
[346] - Quote
Pinky Hops wrote:Promiscuous Female wrote:Pinky Hops wrote:Herzog Wolfhammer wrote:Yet there are still no answers to my question. If nullsec is so bad, why do people pay ISK just to be there? Because it isn't bad. Nullsec rules in terms of an income stream. There are high value moons, every single PvE spawn is worth exponentially more than the highsec equivalent. Pretty much everything you can do is more profitable in nullsec than in highsec...There's not that many exceptions I can think of. Perhaps manufacturing simple goods? Selling items? Set autopilot to Osmon Accept level 4 mission from Sisters of Eve money appears as if by magic Yes, because there doesn't exist a corporation that offers those ships for less loyalty points and offers you more loyalty points per mission. Hint: this corporation exists in nullsec. Except for the fact that there are two (three? not sure if the third one got converted back) L4 agents in Osmon for SOE compared to all of one in X-7, meaning that a highsec dude is able to stack missions and earn way more purchasing power than the nullsec dude can |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
263
|
Posted - 2013.12.03 01:13:00 -
[347] - Quote
Pinky Hops wrote:Promiscuous Female wrote:incidentally the addition of bastion mode relieved a significant tank requirement from Marauders, and the introduction of the mobile tractor unit means that you don't even have to stick around to loot the L4
if it looks like a highsec buff and quacks like a highsec buff Does bastion mode not work in nullsec? That's news. I also thought mobile tractors worked in nullsec. Strange. Perhaps you should file a bug report. Bastion mode is suicide in nullsec but thanks for playing |
Pinky Hops
Spartan's DNA Apex.
73
|
Posted - 2013.12.03 01:18:00 -
[348] - Quote
Promiscuous Female wrote:Except for the fact that there are two (three? not sure if the third one got converted back) L4 agents in Osmon for SOE compared to all of one in X-7, meaning that a highsec dude is able to stack missions and earn way more purchasing power than the nullsec dude can
Boohoo. You are already in nullsec while you do this, giving you access to all manner of other revenue streams, and that singular L4 agent will give substantially more LP/hour than anything in highsec.
Also: SoE ships are a bubble. It's not like this profitability will last forever. The market is self correcting.
Promiscuous Female wrote:Bastion mode is suicide in nullsec but thanks for playing
Interesting. You must not have any friends or support, being in goonswarm and all.
Also, this still leaves the problem of mobile tractor units apparently not working in nullsec . Don't forget to file a bug report! |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
270
|
Posted - 2013.12.03 01:19:00 -
[349] - Quote
Pinky Hops wrote:Promiscuous Female wrote:Except for the fact that there are two (three? not sure if the third one got converted back) L4 agents in Osmon for SOE compared to all of one in X-7, meaning that a highsec dude is able to stack missions and earn way more purchasing power than the nullsec dude can Boohoo. You are already in nullsec while you do this, giving you access to all manner of other revenue streams, and that singular L4 agent will give substantially more LP/hour than anything in highsec. Also: SoE ships are a bubble. It's not like this profitability will last forever. The market is self correcting. Promiscuous Female wrote:Bastion mode is suicide in nullsec but thanks for playing Interesting. You must not have any friends or support, being in goonswarm and all. Also, this still leaves the problem of mobile tractor units apparently not working in nullsec . Don't forget to file a bug report! The loot value of highsec missions vastly outweighs the loot value of the average nullsec anom, making the MTUs a much better tool for highsec
there's a reason why L4 mission runners loot things religiously and no one in nullsec bothers |
Nevyn Auscent
Broke Sauce
581
|
Posted - 2013.12.03 01:20:00 -
[350] - Quote
Promiscuous Female wrote: Except for the fact that there are two (three? not sure if the third one got converted back) L4 agents in Osmon for SOE compared to all of one in X-7, meaning that a highsec dude is able to stack missions and earn way more purchasing power than the nullsec dude can
1. No there is only 1 lvl 4 combat agent in Osmon for SOE. 2. Stacking Combat missions hardly makes a difference, it might save you a couple of jumps, however the time to do said mission still matters. 3. SOE income is a very short lived thing due to a new release of ships designed for Low Security use. 4. Risk has been significantly increased due to the popularity providing a very easy hunting ground for Gankers.
So.... Osmon is not a magical font of all isk in EVE. It's certainly not better than Null Sec ratting when Null Sec is done right. Also, oh no, High Sec can make an income! We must Nerf them till they are so poor they can't afford to do anything if they live in highsec! Because, really, that's what you are coming off like. It's blatantly obvious you aren't interested in discussing actual figures and are just trying to scream anyone suggesting that High Sec doesn't need a nerf out of the thread. There is nothing wrong with High Sec players being able to turn a good income.
As I've said in a number of threads, all systems need more overall content, (Missions needing a redesign in my mind also). To allow for higher population density, and sure, Null needs buffs in certain areas. Buffing however does not = power creep. Power creep is when you buff something because something else is better. Not because something is poor. And in this case Null is poor in certain aspects and needs a significant buff to those. |
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
270
|
Posted - 2013.12.03 01:20:00 -
[351] - Quote
Pinky Hops wrote:Promiscuous Female wrote:Bastion mode is suicide in nullsec but thanks for playing Interesting. You must not have any friends or support, being in goonswarm and all. http://games.chruker.dk/eve_online/item.php?type_id=28646 |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
270
|
Posted - 2013.12.03 01:23:00 -
[352] - Quote
Nevyn Auscent wrote:Promiscuous Female wrote: Except for the fact that there are two (three? not sure if the third one got converted back) L4 agents in Osmon for SOE compared to all of one in X-7, meaning that a highsec dude is able to stack missions and earn way more purchasing power than the nullsec dude can
1. No there is only 1 lvl 4 combat agent in Osmon for SOE. http://community.eveonline.com/news/news-channels/world-news/sisters-of-eve-temporarily-promote-two-agents/ |
Pinky Hops
Spartan's DNA Apex.
73
|
Posted - 2013.12.03 01:24:00 -
[353] - Quote
I don't know a single mission runner who realistically claims that it's more profitable than nullsec activity.
It isn't.
I only see a singular group/alliance claiming that in this thread, which they seem to be doing under guise while they beg/ask for free gimme gimmes (which I find pathetic) |
La Nariz
GoonWaffe Goonswarm Federation
1221
|
Posted - 2013.12.03 01:24:00 -
[354] - Quote
Nevyn Auscent wrote:Promiscuous Female wrote: Except for the fact that there are two (three? not sure if the third one got converted back) L4 agents in Osmon for SOE compared to all of one in X-7, meaning that a highsec dude is able to stack missions and earn way more purchasing power than the nullsec dude can
1. No there is only 1 lvl 4 combat agent in Osmon for SOE. 2. Stacking Combat missions hardly makes a difference, it might save you a couple of jumps, however the time to do said mission still matters. 3. SOE income is a very short lived thing due to a new release of ships designed for Low Security use. 4. Risk has been significantly increased due to the popularity providing a very easy hunting ground for Gankers. So.... Osmon is not a magical font of all isk in EVE. It's certainly not better than Null Sec ratting when Null Sec is done right. Also, oh no, High Sec can make an income! We must Nerf them till they are so poor they can't afford to do anything if they live in highsec! Because, really, that's what you are coming off like. It's blatantly obvious you aren't interested in discussing actual figures and are just trying to scream anyone suggesting that High Sec doesn't need a nerf out of the thread. There is nothing wrong with High Sec players being able to turn a good income. As I've said in a number of threads, all systems need more overall content, (Missions needing a redesign in my mind also). To allow for higher population density, and sure, Null needs buffs in certain areas. Buffing however does not = power creep. Power creep is when you buff something because something else is better. Not because something is poor. And in this case Null is poor in certain aspects and needs a significant buff to those.
Highsec is better than nullsec so... This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
270
|
Posted - 2013.12.03 01:25:00 -
[355] - Quote
Pinky Hops wrote:I don't know a single mission runner who realistically claims that it's more profitable than nullsec activity.
It isn't.
I only see a singular group/alliance claiming that in this thread, which they seem to be doing under guise while they beg/ask for free gimme gimmes (which I find pathetic) http://en.wikipedia.org/wiki/Argumentum_ad_populum |
Ranger 1
Ranger Corp
4935
|
Posted - 2013.12.03 01:27:00 -
[356] - Quote
Weaselior wrote:Ranger 1 wrote:The only thing I will comment on as to what has been discussed in the last few pages is the assertion that it is far too easy to project massive amounts of power in Null Sec.
This is exactly true and has been a literal Pandora's Box of trouble since the system was introduced, and it is far too difficult to disrupt this ability.
Hopefully this is one of the "chunks" that will be dealt with in the near future. I largely agree with this, though I'm not really sure how to fix it without utterly breaking basic 0.0 <-> highsec logistics. Geography is no barrier in the current meta, and so every war is a world war. That eliminates the ability of small entities to break into 0.0 and grow away from the big guys. I think 0.0 <-> highsec logistics can survive some pretty significant changes in that regard.
Long before Jump Freighters were introduced we were running full on escorted logistics caravans. These runs often ended in (or entailed en route) confrontations that were quite tense. It's a lot more difficult to keep a group of freighters alive than it is to kill them. It was often pretty enjoyable for all concerned, and a good source of conflict (or at least a prime opportunity for a show of force to the locals). It also encouraged the growth of local trade hubs.
I personally don't mind a long trip, if the odds are decent there will be action along the way.
However I also recognize that there are many who would get very upset if things went back to that all the time, and I understand why they would feel that way.
That's why I'm a fan of making it easier to interdict "easy" travel modes without taking them away completely. That way life is easy and profitable in times of peace, but can quickly become much more difficult and dangerous (but by no means impossible) thru a modest effort on the part of an adversary.
The key being it is just as easy for you to interdict their easy travel modes, and their ability to focus large fleets quickly and easily. This encourages smaller, faster moving groups on both sides... and provides more objectives and targets for smaller scale combat. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Pinky Hops
Spartan's DNA Apex.
73
|
Posted - 2013.12.03 01:27:00 -
[357] - Quote
Promiscuous Female wrote:Pinky Hops wrote:I don't know a single mission runner who realistically claims that it's more profitable than nullsec activity.
It isn't.
I only see a singular group/alliance claiming that in this thread, which they seem to be doing under guise while they beg/ask for free gimme gimmes (which I find pathetic) http://en.wikipedia.org/wiki/Argumentum_ad_populum
Let's look at the development of this thread.
It started out as people talking about sov mechanics, which is valid.
It progressed into people talking about how "terrible" the income in nullsec was. All of the people with this opinion are from the same group.
This complaining/whining was packaged along with suggestions to make nullsec more profitable. This group happens to have a lot of control over various spaces of nullsec.
Aka: Begging for free gimme gimmes.
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Kaarous Aldurald
ROC Academy The ROC
1768
|
Posted - 2013.12.03 01:29:00 -
[358] - Quote
Pinky Hops wrote:I don't know a single mission runner who realistically claims that it's more profitable than nullsec activity.
It isn't.
I only see a singular group/alliance claiming that in this thread, which they seem to be doing under guise while they beg/ask for free gimme gimmes.
You know one now.
Smaller initial outlay, much less attention paid, nearly comparable income. (especially the LP)
I can multibox a trading/hauling/PI alt and a ninja salvager while missioning without any real strain on my attention to further increase my isk/hr.
It's more profitable than finding and running anoms while having to scout and watch my ass. Easier too, I am less likely to take a billion isk hit from losing my ship, since it's just about impossible to actually die in highsec now if you are awake.
I do this with 2, sometimes 3 wardecs active, and I have NEVER once died doing it. Almost as much isk, next to no risk. Not posting on my main, and loving it.-á Because free speech.-á |
Weaselior
GoonWaffe Goonswarm Federation
5598
|
Posted - 2013.12.03 01:31:00 -
[359] - Quote
Pinky Hops wrote: It progressed into people talking about how "terrible" the income in nullsec was. All of the people with this opinion are from the same group.
as a reminder you're a highsec pubbie who is claiming their opinion is valid because they're secretly in nullsec "I can hire one-half of the working class to kill the other half." |
Pinky Hops
Spartan's DNA Apex.
73
|
Posted - 2013.12.03 01:34:00 -
[360] - Quote
Weaselior wrote:Pinky Hops wrote: It progressed into people talking about how "terrible" the income in nullsec was. All of the people with this opinion are from the same group.
as a reminder you're a highsec pubbie who is claiming their opinion is valid because they're secretly in nullsec
1) I don't play in highsec.
2) One of these days I am going to make a goonswarm insult generator. It shouldn't take too many lines of code. The only ones I ever see are "pubbie" "sperglord" and "go biomass"
3) I don't understand the "secret" comment. |
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