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Thread Statistics | Show CCP posts - 5 post(s) |

Onictus
Silver Snake Enterprise Fatal Ascension
613
|
Posted - 2013.12.02 16:52:00 -
[241] - Quote
Andrea Keuvo wrote:Jenn aSide wrote:Andrea Keuvo wrote:
Income from drops is tied to how kind the RNG is to you and isn't a good measure of the income potential in an area of space for the average occupant. The fact is that people can make as much or more isk using a single pilot in a fancy pirate BS doing incursions as they can using that same setup grinding anoms in sov null.
Who needs a fancy pirate BS? I don't know of any other game content that allows me to make 120-180 mil an hour flying a Scimitar lol. lol this is 100% true, I just used pirate BS as an example since you can use that for earning isk in null. Also, looking at his corp history he was in null not only before the anom income nerfs but also before the latest plex loot nerfs. Nothing like basing an argument on data that is 2.5 years out of date.
Feel free to go through my alliance losses and see what happens to pirate battleships most of the time. |

La Nariz
GoonWaffe Goonswarm Federation
1195
|
Posted - 2013.12.02 16:53:00 -
[242] - Quote
The easiest way to apply a quick fix to nullsec would be nerfing highsec. Remove station slots from NPC corp members, reduce the amount of highsec slots to the same amount available to unupgraded outposts, and only allow station slot access to people who have offices there. The rest of highsec production/research can be switched to POS. That would make production/research more viable for nullsec and can be scaled so production is worth doing in lowsec.
It also adds content to highsec as wardecs will be more significant because there are assets people can threaten/defend. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

NickSuccorso
Arcana Imperii Ltd. Surely You're Joking
12
|
Posted - 2013.12.02 17:00:00 -
[243] - Quote
I think think it is sad that CCP won't be dealing with sov until 2014. Honestly, there will be no point then. No matter how heroic, N3 and PL won't be able to hold out until then. The CFC and their massive federation of blue will hold all of null sec by the summer. For the first time in Eve all of 0.0 will be controlled by a single entity...
At that point does it even matter what changes CCP introduces? |

Onictus
Silver Snake Enterprise Fatal Ascension
613
|
Posted - 2013.12.02 17:14:00 -
[244] - Quote
NickSuccorso wrote:I think think it is sad that CCP won't be dealing with sov until 2014. Honestly, there will be no point then. No matter how heroic, N3 and PL won't be able to hold out until then. The CFC and their massive federation of blue will hold all of null sec by the summer. For the first time in Eve all of 0.0 will be controlled by a single entity...
At that point does it even matter what changes CCP introduces?
Fun fact, you do understand that N3 hold nearly 50% more regions than the CFC....in fact they hold more between them and their renters than CFC, DTF, Stainwagon and CVA combined.....literally half of the SOV regions in the game.
...but yeah they are going to get stomped, however, I wouldn't put money on a CFC homogeny, as usual there will be a power vacuum and the perhaps someone else can form up and fight for a new region. Everything moves around and the corps from the defeated alliance(s) will either reform or megre with others.
....and **** grinding 18 regions, hell no. |

Deunan Tenephais
26
|
Posted - 2013.12.02 17:17:00 -
[245] - Quote
La Nariz wrote:The easiest way to apply a quick fix to nullsec would be nerfing highsec. Remove station slots from NPC corp members, reduce the amount of highsec slots to the same amount available to unupgraded outposts, and only allow station slot access to people who have offices there. The rest of highsec production/research can be switched to POS. That would make production/research more viable for nullsec and can be scaled so production is worth doing in lowsec.
It also adds content to highsec as wardecs will be more significant because there are assets people can threaten/defend. No, the problem is that null sec is considered crap by its inhabitants, not that high-sec is superb. Basicaly null has an underpowered potential which make high look overpowered, but if high is nerfed then both will be UP and it won't change things, only that highseccers will be REALLY angry at nullseccers.
The good answer is to give null better options and goals to work for, not to fubar high, else the highseccers and especially the newbies would find the game crappy and not stay on Eve.
NickSuccorso wrote:At that point does it even matter what changes CCP introduces? If CCP send in the Jovian Fleet, then yes. |

Dextrome Thorphan
Red Federation RvB - RED Federation
21
|
Posted - 2013.12.02 17:18:00 -
[246] - Quote
Abrazzar wrote:Let's build stargates! To new systems! With the same old boring and pointless sov system!
But there's so many features that need to be finished..... POS, overview settings, war decs, sov system, FW system, WiS, Dust, etc.... It's just what CCP does best; build up lots of hype over a new feature, then release that feature half-finished and then never finish it. |

La Nariz
GoonWaffe Goonswarm Federation
1196
|
Posted - 2013.12.02 17:35:00 -
[247] - Quote
Deunan Tenephais wrote: No, the problem is that null sec is considered crap by its inhabitants, not that high-sec is superb. Basicaly null has an underpowered potential which make high look overpowered, but if high is nerfed then both will be UP and it won't change things, only that highseccers will be REALLY angry at nullseccers.
The good answer is to give null better options and goals to work for, not to fubar high, else the highseccers and especially the newbies would find the game crappy and not stay on Eve.
Except that wouldn't fubar highsec, it would be a nerf to NPCs which are currently better than player made constructions in nullsec. Nerfing highsec does not translate to harming newbees either. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Pinky Hops
Spartan's DNA Apex.
71
|
Posted - 2013.12.02 17:39:00 -
[248] - Quote
La Nariz wrote:The easiest way to apply a quick fix to nullsec would be nerfing highsec. Remove station slots from NPC corp members, reduce the amount of highsec slots to the same amount available to unupgraded outposts, and only allow station slot access to people who have offices there. The rest of highsec production/research can be switched to POS. That would make production/research more viable for nullsec and can be scaled so production is worth doing in lowsec.
It also adds content to highsec as wardecs will be more significant because there are assets people can threaten/defend.
Bad idea.
All it would do would increase the cost of ships and mods, which would decrease the amount of pew-pew and PvP in general. Not good. |

La Nariz
GoonWaffe Goonswarm Federation
1196
|
Posted - 2013.12.02 17:44:00 -
[249] - Quote
Pinky Hops wrote:La Nariz wrote:The easiest way to apply a quick fix to nullsec would be nerfing highsec. Remove station slots from NPC corp members, reduce the amount of highsec slots to the same amount available to unupgraded outposts, and only allow station slot access to people who have offices there. The rest of highsec production/research can be switched to POS. That would make production/research more viable for nullsec and can be scaled so production is worth doing in lowsec.
It also adds content to highsec as wardecs will be more significant because there are assets people can threaten/defend. Bad idea. All it would do would increase the cost of ships and mods, which would decrease the amount of pew-pew and PvP in general. Not good.
It decreases player dependence on NPCs and increases player interaction. It makes industry in nullsec/lowsec lucrative and provides a conflict driver. The same argument was said of the ice changes and there haven't been deleterious effects from the changes. The resistance to this idea is people being unwilling to change and highsec refusing to give up anything for the good of them game then throwing a huge tantrum over the thought of change. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Good Posting
Imperial Academy Amarr Empire
49
|
Posted - 2013.12.02 17:51:00 -
[250] - Quote
Null sec income is fine. The problem (for people with only combat skills like me -2 chars here, main and falcon-) comes when you have to attend to ops all day everyday. Pressing F1 and clicking pap links is all what i did when i was in sov warfare. I believe i lost a few brain cells but now i'm ok. I still live in null but in npc regions, for obvious docking reasons (repairs, buy nanite paste, sell stuff... etc).
I didn't need to attack hi seccers, i didn't whine in forums. I right clicked on my name and selected the "leave corp" option to feel free again. Also, it is possible to live alone in EVE. Just me with my imagination and the stars. I don't need to go everywhere in company like a girl with her friends to the bathroom.
I am a man with his own little corp that enjoys playing EVE and i have no complaints. You could say i'm a happy customer. |

Sentamon
Imperial Academy Amarr Empire
1184
|
Posted - 2013.12.02 17:51:00 -
[251] - Quote
NickSuccorso wrote:I think think it is sad that CCP won't be dealing with sov until 2014. Honestly, there will be no point then. No matter how heroic, N3 and PL won't be able to hold out until then. The CFC and their massive federation of blue will hold all of null sec by the summer. For the first time in Eve all of 0.0 will be controlled by a single entity...
At that point does it even matter what changes CCP introduces?
Two or one, not much of a difference to the vast majority of the games population that wrote off SoV as something they won't waste their time with.
La Nariz wrote:The easiest way to apply a quick fix to nullsec would be nerfing highsec. Remove station slots from NPC corp members, reduce the amount of highsec slots to the same amount available to unupgraded outposts, and only allow station slot access to people who have offices there. The rest of highsec production/research can be switched to POS. That would make production/research more viable for nullsec and can be scaled so production is worth doing in lowsec.
It also adds content to highsec as wardecs will be more significant because there are assets people can threaten/defend.
I'll have some of what you're smoking. ~ Professional Forum Alt -á~ |

La Nariz
GoonWaffe Goonswarm Federation
1197
|
Posted - 2013.12.02 17:54:00 -
[252] - Quote
This is exactly what I am talking about, its perfectly okay to nerf nullsec and leave it in terrible shambles but, any attempt to bring highsec in line is resisted with huge tantrums. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Herzog Wolfhammer
Sigma Special Tactics Group
3733
|
Posted - 2013.12.02 18:01:00 -
[253] - Quote
La Nariz wrote:This is exactly what I am talking about, its perfectly okay to nerf nullsec and leave it in terrible shambles but, any attempt to bring highsec in line is resisted with huge tantrums.
If nullsec is so bad, why are people paying so much ISK to rent space there?
What are these renters doing out there? Do they rent space, put up a POS, and then it's to the forums to complain about nullsec being nerfed?
Or are they bearing it up just like they would do in highsec, only pay the rent and risk it in nullsec for... what reason?
Would that be more ISK?
Is the goon rental program not going well? Will more goodies mean more profit renting out space? Will space be rented out that is not normally rented out, or will it become possible to raise the rent?
|

La Nariz
GoonWaffe Goonswarm Federation
1197
|
Posted - 2013.12.02 18:03:00 -
[254] - Quote
Herzog Wolfhammer wrote:La Nariz wrote:This is exactly what I am talking about, its perfectly okay to nerf nullsec and leave it in terrible shambles but, any attempt to bring highsec in line is resisted with huge tantrums. If nullsec is so bad, why are people paying so much ISK to rent space there? What are these renters doing out there? Do they rent space, put up a POS, and then it's to the forums to complain about nullsec being nerfed? Or are they bearing it up just like they would do in highsec, only pay the rent and risk it in nullsec for... what reason? Would that be more ISK? Is the goon rental program not going well? Will more goodies mean more profit renting out space? Will space be rented out that is not normally rented out, or will it become possible to raise the rent?
Not a clue, I certainly wouldn't do it. Maybe if I brought up my gun collection and my affections for family members I would understand. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Deunan Tenephais
27
|
Posted - 2013.12.02 18:03:00 -
[255] - Quote
La Nariz wrote:Except that wouldn't fubar highsec, it would be a nerf to NPCs which are currently better than player made constructions in nullsec. Nerfing highsec does not translate to harming newbees either. Of course it would harm newbies, most stay in high sec at least for their trial period, they will compare the price of things to their income, and buying anything relevant will seem so far-fetched it will be disheartening. Plus it does not make sense for centuries old empires to not have better production capacities than under populated teams of rag tag pirates, at least until these pirates do not enhance these capacities to the empires' level through sheer hard work.
La Nariz wrote:This is exactly what I am talking about, its perfectly okay to nerf nullsec and leave it in terrible shambles but, any attempt to bring highsec in line is resisted with huge tantrums. Null sec has been improved with odyssey, what with null sec ore having tritanium and pyerite now ? True amount and not trace amount anymore, at least.
That's why I'd rather see null sec have better available structures as long as the prices are not made irrelevant by badly thought requirements. Better upgrade null to high level than downgrade high to null level. |

La Nariz
GoonWaffe Goonswarm Federation
1197
|
Posted - 2013.12.02 18:07:00 -
[256] - Quote
Deunan Tenephais wrote:La Nariz wrote:Except that wouldn't fubar highsec, it would be a nerf to NPCs which are currently better than player made constructions in nullsec. Nerfing highsec does not translate to harming newbees either. Of course it would harm newbies, most stay in high sec at least for their trial period, they will compare the price of things to their income, and buying anything relevant will seem so far-fetched it will be disheartening. Plus it does not make sense for centuries old empires to not have better production capacities than under populated teams of rag tag pirates, at least until these pirates do not enhance these capacities to the empires' level through sheer hard work. La Nariz wrote:This is exactly what I am talking about, its perfectly okay to nerf nullsec and leave it in terrible shambles but, any attempt to bring highsec in line is resisted with huge tantrums. Null sec has been improved with odyssey, what with null sec ore having tritanium and pyerite now ? That's why I'd rather see null sec have better available structures as long as the prices are not made irrelevant by badly thought requirements. Better upgrade null to high level than downgrade high to null level.
So you are for power creep then, ~buff null don't nerf high~. EVE lore should have no place in game balance and instead should be crafted around the game design. For example if we apply ~EVE lore should make sense~ then there should be no missions or pirates in highsec as CONCORD would have all that handled themselves.
E: The other argument ~newbees will see prices and despair~ this is the same argument that was raised against the ice changed and it didn't happen. It won't happen this time either. The people that get the short end of the stick are the NPC corp members, as they should, they enjoy the most safety so they should have the least reward potential. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Herzog Wolfhammer
Sigma Special Tactics Group
3733
|
Posted - 2013.12.02 18:12:00 -
[257] - Quote
La Nariz wrote:Herzog Wolfhammer wrote:La Nariz wrote:This is exactly what I am talking about, its perfectly okay to nerf nullsec and leave it in terrible shambles but, any attempt to bring highsec in line is resisted with huge tantrums. If nullsec is so bad, why are people paying so much ISK to rent space there? What are these renters doing out there? Do they rent space, put up a POS, and then it's to the forums to complain about nullsec being nerfed? Or are they bearing it up just like they would do in highsec, only pay the rent and risk it in nullsec for... what reason? Would that be more ISK? Is the goon rental program not going well? Will more goodies mean more profit renting out space? Will space be rented out that is not normally rented out, or will it become possible to raise the rent? Not a clue, I certainly wouldn't do it. Maybe if I brought up my gun collection and my affections for family members I would understand.
I see.
So I called our your BS of pushing the red herring that nullsec is some bastard child and highsec has it all by pointing out what the players are actually doing, and you have to resort to a reply like that.
Go ahead and answer the questions. If nullsec is such a wreck, why do players rent space there?
I'm sure you have an answer but if your only recourse is to resort to personal attacks, then chances are you are having trouble with the truth. |

La Nariz
GoonWaffe Goonswarm Federation
1197
|
Posted - 2013.12.02 18:17:00 -
[258] - Quote
Herzog Wolfhammer wrote:La Nariz wrote: Not a clue, I certainly wouldn't do it. Maybe if I brought up my gun collection and my affections for family members I would understand.
I see. So I called our your BS of pushing the red herring that nullsec is some bastard child and highsec has it all by pointing out what the players are actually doing, and you have to resort to a reply like that. Go ahead and answer the questions. If nullsec is such a wreck, why do players rent space there? I'm sure you have an answer but if your only recourse is to resort to personal attacks, then chances are you are having trouble with the truth.
I make it pretty clear I have no idea why someone would want to do that, just like I have no idea why someone would want to bring up their gun collection and tell the internet about their familial ties. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Jenn aSide
STK Scientific Initiative Mercenaries
3530
|
Posted - 2013.12.02 18:18:00 -
[259] - Quote
Herzog Wolfhammer wrote:La Nariz wrote:This is exactly what I am talking about, its perfectly okay to nerf nullsec and leave it in terrible shambles but, any attempt to bring highsec in line is resisted with huge tantrums. If nullsec is so bad, why are people paying so much ISK to rent space there? What are these renters doing out there? Do they rent space, put up a POS, and then it's to the forums to complain about nullsec being nerfed? Or are they bearing it up just like they would do in highsec, only pay the rent and risk it in nullsec for... what reason? Would that be more ISK? Is the goon rental program not going well? Will more goodies mean more profit renting out space? Will space be rented out that is not normally rented out, or will it become possible to raise the rent?
Answer this question. How many renters are there compared to high sec lvl 4 runners.
You asking why a small, tiny minority (renters) within another minority (null sec dwellers) are risking it out in null sec, without asking the real question: Why aren't more players doing this is the rewards are so good.
The answer to the quesiton is complex, there are people renting and doing stuff in null. It might be because in their situation the isk is better, or the danger is more fun, null is a change of pace and so on. But that doesn't change the facts about high sec's capability to support people, which is why a lot of non-renter null players like me have high sec alts for isk making.
As tedious as i sometimes find incursions (can't do more than a couple hours before leaving fleet to decompress), it's steady null sce like isk for nothing more than my investment of a scimitar and watchng broadcasts so i know who to rep (and for the love of God someone teach these people where the "IN POSITION" button is).
|

Sh0plifter
Underworld Initiative
20
|
Posted - 2013.12.02 18:33:00 -
[260] - Quote
Dinsdale Pirannha wrote:Andrea Keuvo wrote:Dinsdale Pirannha wrote:La Nariz wrote:Dinsdale Pirannha wrote:
That is because the "problem" you describe it, does not exist, as null sec , even the very worst area, is vastly more lucrative than any place in high sec.
Prove it. Prove I am wrong. Incursions. go troll elsewhere LOL...incursions don't pay off with escalations and A type sand X type modules plus faction pirate BPC's. You might want to check my employment history. I was part of FCON (I apologize for that, though not my doing), and we lived in Pure Blind, parked right on the low sec pipe into it, while we had PL and Darkside gangs rolling down from the SoE station. Our space was terrible tru-sec. I made more money there, before NC folded, than I ever have made in incursions, or any other action in high sec.
I was part of -well, I won't bore you with irrelevant information.
I have done high sec, low sec, NPC null, SOV, and wormhole.
Low-sec is **** for mission runners outside of "owning" a L5 Mission hub. Mining is great if you can hold down several systems with POSes and park a rorq for max bonuses. Before the changes to T2 production it was great for moons. Now, you fight over Merc/Plat, and if you run T2 production some of the other highly relevant moons. Without moons you can average 200-400m a day as a miner without sites/C1-C3 WHs to farm. Site Running 2 systems can run you anywhere from 700m+ in a day down to 50m before you are belt ratting.
NPC Space - Level 4 agents in good Pirate NPC space is riddled with other farmers who more then likely want to kill you. Higher risk with 600m/day to show. -Anoms/Signatures: Blah blah blah, typical null information. 50m-700m+ a day in a single system.
Sov Space - Completely upgraded Constant sanctums with a ratting carrier. 10 min per Sanctum, 50-75m per sanctum depending on loot/salvage (if you bother.) Producing 300-450m/hr. 2.7b/day (6 hour ratting period).
High Sec - Level 4 missions generate anywhere from 10m in turn in rewards, depending on mission generates anywhere from 10-45m per mission. Soloable in a decently, non-expensive, typhoon. Typhoon is replaced after 3 missions. So 120-330m/hr (not including LP) so 720m - 1.98b/6hr period (again LP not included)
Ontop of all of this; in high sec if you are T2 fitted, you have less chance of losing your ship to a gank where as in lowsec/nullsec. I look for mission/site running ships to shoot on a daily. Bad news with high sec is you generally have to go find somewhere else to mission run, or fight during a wardec.
|

Deunan Tenephais
27
|
Posted - 2013.12.02 18:33:00 -
[261] - Quote
La Nariz wrote:So you are for power creep then, ~buff null don't nerf high~. EVE lore should have no place in game balance and instead should be crafted around the game design. For example if we apply ~EVE lore should make sense~ then there should be no missions or pirates in highsec as CONCORD would have all that handled themselves. When it's bringing up things to the level of already existing things then there is no powercreep. And New Eden should at least stay somewhat coherent lore-wise, or else why have something more than "You are a space pilot, you can do things in space. Good Luck !" and that's all.
La Nariz wrote:E: The other argument ~newbees will see prices and despair~ this is the same argument that was raised against the ice changed and it didn't happen. It won't happen this time either. The people that get the short end of the stick are the NPC corp members, as they should, they enjoy the most safety so they should have the least reward potential. Since when trial accounts started mining ice ? One can mine ice with a venture ? It's not because some bullshitters use a valid argument for their propaganda that the argument is bullshit in itself, high sec need to be somewhat profitable to attract and retain new customers, that you want it or not high sec is what new people will see of Eve, it need to be a little shiny.
And NPC corp members already have the short end of the stick, what with these 11% taxes and getting nothing but the ships from the tutorials ? Yeah, they can't get wardecced, but they can't wardec either, so it's all fair. |

Toriessian
Helion Production Labs Mildly Intoxicated
162
|
Posted - 2013.12.02 18:34:00 -
[262] - Quote
Sov changes by the end of 2014 isn't such a bad timeframe. Maybe the plan is to fix life and living in null sec for the summer and then fix sov warefare for winter? It could happen.
Why fix the sov system if theres still no reason to live in 8 of 10 null sec systems?
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
201
|
Posted - 2013.12.02 18:41:00 -
[263] - Quote
In response to 'come up with an idea' instead of just complaining, here.
https://forums.eveonline.com/default.aspx?g=posts&t=301532&find=unread
Now can I complain? |

La Nariz
GoonWaffe Goonswarm Federation
1199
|
Posted - 2013.12.02 18:47:00 -
[264] - Quote
^^: Still doesn't address the point that it removes content because it removes the situation where each group gets to choose its engagement time. The attacker gets to decide when the first fight occurs and the defender gets to decide when the second fight occurs. It also punishes smaller groups that will not have the TZ coverage. Its a try though good try.
Deunan Tenephais wrote: When it's bringing up things to the level of already existing things then there is no powercreep. And New Eden should at least stay somewhat coherent lore-wise, or else why have something more than "You are a space pilot, you can do things in space. Good Luck !" and that's all.
That is basically what we have already.
Deunan Tenephais wrote: Since when trial accounts started mining ice ? One can mine ice with a venture ? It's not because some bullshitters use a valid argument for their propaganda that the argument is bullshit in itself, high sec need to be somewhat profitable to attract and retain new customers, that you want it or not high sec is what new people will see of Eve, it need to be a little shiny.
And NPC corp members already have the short end of the stick, what with these 11% taxes and getting nothing but the ships from the tutorials ? Yeah, they can't get wardecced, but they can't wardec either, so it's all fair.
Trial accounts get to see a sample of everything the changes I suggested don't change that. The same style argument is what I was referencing with highsec it literally is "you can't change highsec it will hurt the newbees" which isn't true, the ice changes didn't.
The second point you reference ~nerfing highsec is the end of the world and it will never be profitable again~, yeah that's not true either if anything industry will be more profitable after the changes because it will remove some of the riskless content from it. No more hiding in an NPC corp and having access to 50+ slots within two jumps of you. Oh yeah lets compare that to nullsec industry, where the system of Sobaseki has more slots than all of Deklein combined.
The thing that has been referenced time and time again to keeping newbees in the game is finding a group of people that are fun to hang around with. Encouraging players to form their own groups instead of remaining alone in an NPC corp with a multi system local channel is a good thing. Discouraging NPC corp membership is the way to do this because they have pretty much just become refuges for risk averse older players. Which is not what they were intended for. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
201
|
Posted - 2013.12.02 18:51:00 -
[265] - Quote
It's really bad to have risk-adverse vets be the entry point for new players in EVE. There should be a corp that risk-adverse vets get dumped into that aren't the same as the newbie NPC corps. |

La Nariz
GoonWaffe Goonswarm Federation
1199
|
Posted - 2013.12.02 18:54:00 -
[266] - Quote
Jythier Smith wrote:It's really bad to have risk-adverse vets be the entry point for new players in EVE. There should be a corp that risk-adverse vets get dumped into that aren't the same as the newbie NPC corps.
That is another idea that has been passed around, newbees remain in the academy corp for a period of one year subscribed and after that get dumped into the npc corp that is involved in their FW. That means that for one year subscribed anyone can drop corp and be in the invulnerable npc corp but, vets that have been around forever don't get that shield. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Sentamon
Imperial Academy Amarr Empire
1184
|
Posted - 2013.12.02 18:58:00 -
[267] - Quote
La Nariz wrote:Jythier Smith wrote:It's really bad to have risk-adverse vets be the entry point for new players in EVE. There should be a corp that risk-adverse vets get dumped into that aren't the same as the newbie NPC corps. That is another idea that has been passed around, newbees remain in the academy corp for a period of one year subscribed and after that get dumped into the npc corp that is involved in their FW. That means that for one year subscribed anyone can drop corp and be in the invulnerable npc corp but, vets that have been around forever don't get that shield.
If EvE had great PvP there would be millions of players that love PvP and don't play EvE flooding to it. If you think a bunch of carebears that want nothing to do with EvEs PvP suddenly will be interested in it because they're forced into it, you've got a nasty surprise coming. ~ Professional Forum Alt -á~ |

Andrea Keuvo
Science and Trade Institute Caldari State
51
|
Posted - 2013.12.02 18:59:00 -
[268] - Quote
Herzog Wolfhammer wrote:La Nariz wrote:This is exactly what I am talking about, its perfectly okay to nerf nullsec and leave it in terrible shambles but, any attempt to bring highsec in line is resisted with huge tantrums. If nullsec is so bad, why are people paying so much ISK to rent space there? What are these renters doing out there? Do they rent space, put up a POS, and then it's to the forums to complain about nullsec being nerfed? Or are they bearing it up just like they would do in highsec, only pay the rent and risk it in nullsec for... what reason? Would that be more ISK? Is the goon rental program not going well? Will more goodies mean more profit renting out space? Will space be rented out that is not normally rented out, or will it become possible to raise the rent?
some of us like a little bit of pew after we are done carebearing for the day
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Onictus
Silver Snake Enterprise Fatal Ascension
614
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Posted - 2013.12.02 19:08:00 -
[269] - Quote
Herzog Wolfhammer wrote:La Nariz wrote:Herzog Wolfhammer wrote:La Nariz wrote:This is exactly what I am talking about, its perfectly okay to nerf nullsec and leave it in terrible shambles but, any attempt to bring highsec in line is resisted with huge tantrums. If nullsec is so bad, why are people paying so much ISK to rent space there? What are these renters doing out there? Do they rent space, put up a POS, and then it's to the forums to complain about nullsec being nerfed? Or are they bearing it up just like they would do in highsec, only pay the rent and risk it in nullsec for... what reason? Would that be more ISK? Is the goon rental program not going well? Will more goodies mean more profit renting out space? Will space be rented out that is not normally rented out, or will it become possible to raise the rent? Not a clue, I certainly wouldn't do it. Maybe if I brought up my gun collection and my affections for family members I would understand. I see. So I called our your BS of pushing the red herring that nullsec is some bastard child and highsec has it all by pointing out what the players are actually doing, and you have to resort to a reply like that. Go ahead and answer the questions. If nullsec is such a wreck, why do players rent space there? I'm sure you have an answer but if your only recourse is to resort to personal attacks, then chances are you are having trouble with the truth.
It is actually, you can mine all of the ore you want, what are you going to do with null manufacturing stations that have like very few slots to play with. |

La Nariz
GoonWaffe Goonswarm Federation
1199
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Posted - 2013.12.02 19:16:00 -
[270] - Quote
Sentamon wrote:La Nariz wrote:Jythier Smith wrote:It's really bad to have risk-adverse vets be the entry point for new players in EVE. There should be a corp that risk-adverse vets get dumped into that aren't the same as the newbie NPC corps. That is another idea that has been passed around, newbees remain in the academy corp for a period of one year subscribed and after that get dumped into the npc corp that is involved in their FW. That means that for one year subscribed anyone can drop corp and be in the invulnerable npc corp but, vets that have been around forever don't get that shield. If EvE had great PvP there would be millions of players that love PvP and don't play EvE flooding to it. If you think a bunch of carebears that want nothing to do with EvEs PvP suddenly will be interested in it because they're forced into it, you've got a nasty surprise coming.
The classical highsec argument ~you want to force people to pvp~, everything you do in this game is pvp. So there is no avoiding it and there is no forcing people into it. You cannot force someone into something that they are already in.
There would be nothing stopping those people from avoiding as much direct pvp as possible by forming a player corporation. Of course that corporation would be vulnerable to war and a player corporation in the opposing FW could go after that person more easily if they so chose to. It adds more consequences to actions.
For example you're a mission runner in the FW NPC corp and you post on the forums a huge rant about someone ninja salvaging from you. You throw a huge ~highsec tantrum~ and demand CCP nerf everything you hate. So this opposing FW player corporation hunts you down and kills you. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
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