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LaoJtzu
Federal Defense Union Gallente Federation
0
|
Posted - 2013.12.01 04:52:00 -
[1] - Quote
Of the last 20 fights I've had in Faction War plexes roughly two involved Faction sided opponents. The rest were gankers or random pvp'ers come to exploit the ready availability of targets. And while you're trying to make sure that deep red for their -5 security is or isn't the red of a faction opposite (and not just an ally with low security standings come for a stupidly unannounced visit) they are target locking us and unleashing the first salvo. The NPCs do not attack them. Typically they're older, more experienced pvp'ers. Typically they're flying more expensive ships. Typically, in short, they are much harder than your average FW opponent. Typically, therefore, FW players are not fighting FW players in a pvp arena that is supposed to be faction sided warfare.
Random PVP'ers don't belong in FW plexes. They earn nothing from it but they do gang up on and attack actual players. For the sheer thrill of it. At the very least anything but the FW side of the plex should be attacked by NPCs on sight. More reasonably people who aren't engaged in FW shouldn't be allowed into FW plexes at all. |

Gigan Amilupar
No Code of Conduct Fluffeh Bunneh Murder Squad
78
|
Posted - 2013.12.01 05:04:00 -
[2] - Quote
Firstly, no, we should not have restrictions on FW sites. Why wouldn't I be allowed to fly into them? What would be the logic behind it? Plexes offer a place to engage other players besides gates and asteroid belts, which is good, and besides, the last thing we need to more reason for people not to bother going into lowsec. You are saying that non-FW players do belong in faction warfare sites, and that completely undermines the point of the sandbox we call EvE.
Secondly, the fact that you are not seeing enough conflict with other FW pilots in your plexes is not because pirates are scaring them all away. It's because a large chunk of people who participate in faction warfare are quite risk adverse for wanting to get into a line of business that involves shooting at other people. It is a symptom of there not being enough incentive for players to shoot at other players. The fix for this is to increase the LP for shooting the opposite faction, and to decrease the LP for orbiting.
-1 |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
426
|
Posted - 2013.12.01 05:16:00 -
[3] - Quote
"Problem" of neutrals in FW plexes was discussed numerous times already. Denying access to FW plexes for them would undermine sandbox part of the game so i think that simply marking neutrals as suspect would suffice: civilian entering military complex is suspicious at least. That would remove the fear of SS loss in case FW pilot decides to attack 1st, from the side of neutral pilot nothing changes. Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

LaoJtzu
Federal Defense Union Gallente Federation
0
|
Posted - 2013.12.01 05:16:00 -
[4] - Quote
The logic behind keeping non-FW players out of FW plexes is self evident: they don't belong there. They're not participants in FW. All they can do is screw it up for the participants.
There are plenty of places for PVP'ers who are interested in facing off against their own kind to fight. How about anywhere in a duel? Why don't more 'pvp'ers' duel? Because they're afraid of even odds - of facing someone with as much hardware or experience.
The risk aversion is not the FW players: it's the overaged gankers who should be up and out fishing the rough seas, big nets, big boats, big fights, but would rather gank newbs in the coy pond that is a FW plex. And FW players have to stay in the plex to earn LP. They're stuck there - against all comers. It's like shooting fish in a barrel. |

Praxis Ginimic
Vessels of the Line Bask of Fail
569
|
Posted - 2013.12.01 05:32:00 -
[5] - Quote
NO! Bad noob. |

LaoJtzu
Federal Defense Union Gallente Federation
0
|
Posted - 2013.12.01 05:33:00 -
[6] - Quote
Praxis Ginimic wrote:NO! Bad noob.
hahahahahahaha |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
426
|
Posted - 2013.12.01 05:38:00 -
[7] - Quote
LaoJtzu wrote:The logic behind keeping non-FW players out of FW plexes is self evident: they don't belong there. They're not participants in FW. All they can do is screw it up for the participants.
There are plenty of places for PVP'ers who are interested in facing off against their own kind to fight. How about anywhere in a duel? Why don't more 'pvp'ers' duel? Because they're afraid of even odds - of facing someone with as much hardware or experience.
The risk aversion is not the FW players: it's the overaged gankers who should be up and out fishing the rough seas, big nets, big boats, big fights, but would rather gank newbs in the coy pond that is a FW plex. And FW players have to stay in the plex to earn LP. They're stuck there - against all comers. It's like shooting fish in a barrel.
HTFU or go back to where you came from (wow?). Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

Silverbackyererse
11
|
Posted - 2013.12.01 06:03:00 -
[8] - Quote
No!
FW sites are a spectacular arena for PVP. Why on EVE should such an arena be limited to just a particular group of players?
|

LaoJtzu
Federal Defense Union Gallente Federation
0
|
Posted - 2013.12.01 06:25:00 -
[9] - Quote
Silverbackyererse wrote:No!
FW sites are a spectacular arena for PVP. Why on EVE should such an arena be limited to just a particular group of players?
Because they're FW sites. Just like you can't take FW missions unless you're FW flagged - you shouldn't be able to enter FW plexes unless you've got a stake in the game - a stake that makes you as vulnerable to all the attacks and constraints as FW players. A better question is - why should non-FW players be allowed to get in to FW plexes?
You can't get in to a station if your faction is off. Is that messing with your sandbox? |

baltec1
Bat Country Goonswarm Federation
8906
|
Posted - 2013.12.01 06:52:00 -
[10] - Quote
Everyone has the right to pvp in these areas. Same as how you have the right to use my anoms in GSF sov and everyone has access to someones mission sites. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Praxis Ginimic
Vessels of the Line Bask of Fail
569
|
Posted - 2013.12.01 06:59:00 -
[11] - Quote
You got that backwards big guy. I can go any damn where I please because I fight for my corp, not some faction. You answer to the Gallente faction... they tell you where to go wether or not I'm there to splode you |

Endovior
Osmosis Inc Li3 Federation
122
|
Posted - 2013.12.01 07:12:00 -
[12] - Quote
Kirimeena D'Zbrkesbris wrote:simply marking neutrals as suspect would suffice: civilian entering military complex is suspicious at least.
It's lowsec. You can just shoot them.
That said, standings and FW are tied together in ways that make this disadvantageous to the FW guys, so a suspect flag to non-FW guys entering FW plexes, letting the FW guys shoot them without loss of standings, would probably help. After all, the whole point ot FW is to let people shoot each other 'legally' instead of as pirates. The FW areas really should be a place where everyone is either an ally or a valid target, and that change would help make it happen. Pirates can still freely come in and gank, but they won't get the paper shield of CONCORD helping them get first strikes anymore. |

Kenrailae
Mind Games. Suddenly Spaceships.
67
|
Posted - 2013.12.01 07:16:00 -
[13] - Quote
Even Pirates can have an interest in FW plexes if they are on friendly terms with a FW corp/alliance. For instance, a pirate corp could work to push their blue's enemies out, for their blues to be able to control a system. Or they could be hired to attack a certain FW corp.
And the last thing Eve needs is another no risk isk/PVP venue.
You FW? You take the risk of Pirates. The Law is a point of View |

ShahFluffers
Ice Fire Warriors Late Night Alliance
3710
|
Posted - 2013.12.01 07:19:00 -
[14] - Quote
Not supported. I'm in Faction Warfare and I LIKE IT when pirates come after me in a complex... especially when targets are scarce (random fights are what it's all about!).
Artificially limiting people also infringes on the sandbox ethos of EVE. Why should outlaws/pirates not be able to affect us?
You also seem to be under the mistaken impression that outlaws/pirates are generally better equipped and/or not newbies than Faction Warfare people. You are aware that there are more than a few FW groups that border on "small null-sec alliance" in terms of age, resources, and power... right?
Finally... there is one RL comparison which does work in this matter:
Faction Warfare people are like the Privateers of old. We are all independent agents... contracted out to perform the will of an empire... and can generally do as we please (including be an outlaw/pirate ourselves). Just because we choose a side it does not mean rogue elements cannot attack us or disrupt our activities. We are just flying a certain "flag." Nothing more.
Now quit yer bellyachin' an' get back out there ta' shoot people! Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Tabris Katz
The Ecstatic Cult of Dionysus Trifectas Syndicate
16
|
Posted - 2013.12.01 08:47:00 -
[15] - Quote
[quote=LaoJtzuBecause they're FW sites. Just like you can't take FW missions unless you're FW flagged - you shouldn't be able to enter FW plexes unless you've got a stake in the game - a stake that makes you as vulnerable to all the attacks and constraints as FW players. A better question is - why should non-FW players be allowed to get in to FW plexes?
You can't get in to a station if your faction is off. Is that messing with your sandbox?[/quote]
Well that's not quite true about fw missions. When you start/warp to a fw mission, a site appears on the overview that anyone can warp to. This is similar to when someone first enters a fw plex. So no, non-fw players can warp to activated fw missions and loot them.
Also as a fellow fw pilot, I fundementally disagree with you on this. In a sense you want all the benfits of fw without any of the risk of being in low sec. The fact is, we are in low sec! Part of being in low sec is anyone can attack you where ever you are! If you start an expedition that leads you into low sec, yes only you can initially find it but you are at risk of others finding you. The only difference with fw plexs is they don't require the use of combat probes to find people.
Also, the basis of your argument is that non-fw players have no reason to go into fw plexs. Once again I'm forced to disagree, they are their for the joy of combat and/or to inprove their killboard. This happens to be the reason I joined fw as well, the lp from killing someone is just a small secondary benefit.
The fact is, if you don't want to deal with people coming into your fw plex then I suggest this. Leave fw and just do high sec missions. Just be warned that this will not stop people from finding mission sites and ninja looting your mission. |

Morrigan LeSante
The Lost and Forgotten Troopers
477
|
Posted - 2013.12.01 09:02:00 -
[16] - Quote
Let them in, just stop making me lose status for shooting them in the face first.
That's all I ask. |

StahlWaffe
Native Freshfood Minmatar Republic
5
|
Posted - 2013.12.01 11:05:00 -
[17] - Quote
I'm totally okay with neuts like me not being able to activate the acceleration gate under one condition: The 'Anomaly' is 50km away from the acceleration gate. Effects: No more 'sliding'.
If you can live with that, and that cruiser gangs can denie access to novice and smallsites, then you can have neuts not being able to enter any FW Site except for Larges. |

Jaz Antollare
Deadly Loneliness
50
|
Posted - 2013.12.01 11:23:00 -
[18] - Quote
In my opinion the defending npc should shoot those who aggresses on the defenders faction players, sounds just logically right. But not like deny the entrance, hell no. |

StahlWaffe
Native Freshfood Minmatar Republic
5
|
Posted - 2013.12.01 13:36:00 -
[19] - Quote
Jaz Antollare wrote:In my opinion the defending npc should shoot those who aggresses on the defenders faction players, sounds just logically right. But not like deny the entrance, hell no.
Yeah, and FW Mission NPCs should shoot only hostiles, and not their own militiamen trying to kill the hostile. But that's just wishes. |

Cage Man
303
|
Posted - 2013.12.01 20:08:00 -
[20] - Quote
Maybe making the plex area like a null pocket is a solution, that way if you can agress neutrals you don't mess up your standings so you can then have an equal opportunity to engage first. Let the faction rat shoot anything that is not blue to itself.. The thick plottens... CCP, When can my crane get its black paint job back?? |
|

Jeanne-Luise Argenau
Federal Defense Union Gallente Federation
37
|
Posted - 2013.12.01 20:39:00 -
[21] - Quote
sry no, i havent read the answers before me.
But i would appreciate if all non fw-players entering a fw plex would be handled as if they were of the enemy faction and they would be automatically flagged suspect so that u wont lose ss for engaging them. |

Zan Shiro
Alternative Enterprises
257
|
Posted - 2013.12.02 07:25:00 -
[22] - Quote
really confused here. We get the weekly remove stab and cloak threads since people use it to avoid pvp. So people show up to pvp and that too is a problem? May not be the target(s) you prefer but they are targets/km's. |

Swiftstrike1
Interfector INC. Fade 2 Black
363
|
Posted - 2013.12.02 10:38:00 -
[23] - Quote
http://www.quickmeme.com/p/3vptt6 Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |

Samillian
Angry Mustellid
368
|
Posted - 2013.12.02 12:22:00 -
[24] - Quote
I refuse to support the removal of potential targets, especially the more challenging targets. NBSI shall be the whole of the Law |

Icarus Able
Traverse Holdings Setting The Universe on Fire
204
|
Posted - 2013.12.02 12:59:00 -
[25] - Quote
Jeanne-Luise Argenau wrote:sry no, i havent read the answers before me.
But i would appreciate if all non fw-players entering a fw plex would be handled as if they were of the enemy faction and they would be automatically flagged suspect so that u wont lose ss for engaging them.
This would be a good idea. |

Sura Sadiva
Entropic Tactical Crew
731
|
Posted - 2013.12.02 13:37:00 -
[26] - Quote
FW plexes already have filter by ship type, that are crucial for FW framework but already borderline in term of sandbox. We cannot add more. Neutral cannot get the sov related advantages of FW and this is enough. Also, often when things are slow is cool to have neutral engaging.
But most important: FW have to be integrated with the low sec envinroment, adding artificial barriers goes against this. If FW had to be some separate arena then had to be deployed in HS. No, thanks.
|

X Gallentius
Justified Chaos
1723
|
Posted - 2013.12.02 14:20:00 -
[27] - Quote
Down Vote. Moar Targets = Better gameplay. |

Roime
Quantum Cats Syndicate Samurai Pizza Cats
3726
|
Posted - 2013.12.02 14:59:00 -
[28] - Quote
What would we shoot then?
Notify-á-á You cannot do that while warping. |

Fourteen Maken
State Protectorate Caldari State
88
|
Posted - 2013.12.02 17:41:00 -
[29] - Quote
Icarus Able wrote:Jeanne-Luise Argenau wrote:sry no, i havent read the answers before me.
But i would appreciate if all non fw-players entering a fw plex would be handled as if they were of the enemy faction and they would be automatically flagged suspect so that u wont lose ss for engaging them. This would be a good idea.
You can yellow box them without going suspect, so I don't think it's a big deal really, just yellow box them and wait for them to aggress first, then probably die a few seconds later if your a terribad pvper flying around in half skilled **** fit ships like me. A far bigger problem is the fact that you're in enemy space with no access to station facilities, while they are usually operating in a home system with off grid boosts, friends to back them up and can go to a staion to ship up at any time, so they have huge advantages.
But they account for the majority of pvp in plexes now, taking them out would turn it into a boring lp grindfest, so I don't agree with the OP, I know where he's coming from, but at the end of the day we earn tons of LP to cover our losses, they only get loot to cover theirs so in the end it all balances out pretty well. |

Onomerous
Shockwave Innovations Surely You're Joking
297
|
Posted - 2013.12.02 18:31:00 -
[30] - Quote
FW... is that a foreign word for snowflakes? As in, "we are special so change just for us"? You guys are starting to sound like HS carebears.
No to OP idea and the other 'fixes'... make neutrals go suspect? Really? In low sec? FFS, just have all the weapon systems on all neutral ships disabled as soon as they enter LS then!!! |
|

The Lobsters
WE FIGHT
57
|
Posted - 2013.12.02 21:26:00 -
[31] - Quote
These pirate neutrals create more worthwhile content in fw space than the militiamen. It is a pvp feature after all. I would suggest that if there is a perception that the pirate neuts are more experienced players than fw pilots, and that they fly more expensive ships, it's maybe because those experienced players realised along time ago that there are much easier ways to make isk to pew than orbiting buttons. I'll never understand the plex farmer mentality. If you're not in the plex to pew, what's the point.
Also. There are many fail pirates and experienced militiamen. Pick your fights better perhaps.
Ed. Myself and my corp would consider our home system as our space. We will shoot anything that shows up to prosecute that claim. It's not our fault the empires decided to wage their proxy war in our home. We're the space Belgium. That man is the noblest creature may be inferred from the fact that no other creature has contested his claim. |

Randy Wray
Euphoria Released Triumvirate.
125
|
Posted - 2013.12.02 22:11:00 -
[32] - Quote
There's something called highsec dueling that might be more fitting for you. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |

Cage Man
305
|
Posted - 2013.12.02 22:28:00 -
[33] - Quote
Onomerous wrote:FW... is that a foreign word for snowflakes? As in, "we are special so change just for us"? You guys are starting to sound like HS carebears.
No to OP idea and the other 'fixes'... make neutrals go suspect? Really? In low sec? FFS, just have all the weapon systems on all neutral ships disabled as soon as they enter LS then!!!
Soo tell me mr snowflake how you would like it if you had to wait to engage the enemy every time you engaged them in you wh's ? You engage first, you take a security knock, pretty soon you can't go into HS....not every PVP'er wants to be flashy red.. The thick plottens... CCP, When can my crane get its black paint job back?? |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
597
|
Posted - 2013.12.02 23:18:00 -
[34] - Quote
LaoJtzu wrote:Of the last 20 fights I've had in Faction War plexes roughly two involved Faction sided opponents. The rest were gankers or random pvp'ers come to exploit the ready availability of targets. And while you're trying to make sure that deep red for their -5 security is or isn't the red of a faction opposite (and not just an ally with low security standings come for a stupidly unannounced visit) they are target locking us and unleashing the first salvo. The NPCs do not attack them. Typically they're older, more experienced pvp'ers. Typically they're flying more expensive ships. Typically, in short, they are much harder than your average FW opponent. Typically, therefore, FW players are not fighting FW players in a pvp arena that is supposed to be faction sided warfare.
Random PVP'ers don't belong in FW plexes. They earn nothing from it but they do gang up on and attack actual players. For the sheer thrill of it. At the very least anything but the FW side of the plex should be attacked by NPCs on sight. More reasonably people who aren't engaged in FW shouldn't be allowed into FW plexes at all.
Those random pvpers sound awesome, can I join? Dumbing down of Eve Online will result in it's destruction... |

Seranova Farreach
Lion Squadron
461
|
Posted - 2013.12.03 03:23:00 -
[35] - Quote
is neutrals cannot go into FW plexes then alliances shouldnt be allowed to participate in FW since they have nullsec-sov. |

Sean Parisi
Fugutive Task Force A T O N E M E N T
394
|
Posted - 2013.12.03 03:29:00 -
[36] - Quote
Kirimeena D'Zbrkesbris wrote:"Problem" of neutrals in FW plexes was discussed numerous times already. Denying access to FW plexes for them would undermine sandbox part of the game so i think that simply marking neutrals as suspect would suffice: civilian entering military complex is suspicious at least. That would remove the fear of SS loss in case FW pilot decides to attack 1st, from the side of neutral pilot nothing changes.
I really really enjoy killing neutrals. I actually kill more neutrals then Gallente these days. Just give them a suspect timer when entering, problem solved. Why would I restrict access? I like having more targets. |

NaK'Lin
the unified SCUM.
15
|
Posted - 2013.12.03 06:14:00 -
[37] - Quote
@OP: Learn to set-up your overview. you should be able to see someone belonging to your faction, EVEN if his sec is below -5. stop crying just because you're bad. Google for overviews and how to set-them up. There's loads of presets out there.
Besides, most of them FW risk averse farmers don't put their isk on the line anyway. I'd go one step further and say :
Acceleration Gates should DENY access to any ship with a warp-core stab fitted. YES, it should. that would be the a nice way the balance between risk & reward would be restored in FW, really. Not having to commit to a fight and getting derpy amounts of isk for an almost AFKish activity and protected by an acceleration gate which makes it almost impossible for someone to land right on top of you. Great mechanic.
now, OP, HTFU ad deal with it. fit stabs like the rest of the FW poodles.
|

Zan Shiro
Alternative Enterprises
257
|
Posted - 2013.12.03 10:37:00 -
[38] - Quote
Cage Man wrote: Soo tell me mr snowflake how you would like it if you had to wait to engage the enemy every time you engaged them in you wh's ? You engage first, you take a security knock, pretty soon you can't go into HS....not every PVP'er wants to be flashy red..
PVE to offset sec hits. Works for 0.0. Do a few low sec roams if 0.0 is dead rat away any sec hits.
Don't kill pods. Lessens ths sec hits over time. What means more, sec status not going as bad as fast or padding isk effieciency with a pod kill with implants. If the latter well then they can enjoy that pretty number running loops in sb's at some point a bit longer.
Wait for first shot. Works off gate just as well as on one.
or do what most low sec peeps do when running loops does not thrill them. Go slum it on 0.0 for a bit. Most 0.0 crews are happy to take in good low sec skirmishers as they have some skill usually. And you know up front why they are there...to fix status. At least they get someone with a pvp history for a bit till they clear the sec status. Know more about them than a guy walking in off the streets of empire. Is he a nullbear, a pvp'er, or a mix of both? |

Rob Crowley
State War Academy
256
|
Posted - 2013.12.03 10:52:00 -
[39] - Quote
LaoJtzu wrote:And FW players have to stay in the plex to earn LP. They're stuck there - against all comers. It's like shooting fish in a barrel. What kind of argumentation is that supposed to be? You can get out of there whenever you damn-well please, just like any mission runner or explorer can get out of his lowsec site when it's getting too hot. There's no god-given right for FWers to earn LPs under all circumstances. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
809
|
Posted - 2013.12.03 10:55:00 -
[40] - Quote
Same demand/request comes up every time a newcomer realises that being a militia conscript means wading through rats and other vermin more than it allows for shooting 'real' enemies 
Pirates/Neutrals are and have always been a big part of what keeps FW alive, without them it would have degenerated into a 100% pure farming experience rather than the 85% it is.
Now, if CCP would only sit their asses down and cook up a scheme that allows pirates to participate proper in the landgrab so we could have a full on menage-a-trois, complete with tears, blood and forum bashing.
Ought to do away with most farming as every plex, regardless of location and size, would have value to more than one party. |
|

Sh0plifter
Underworld Initiative
24
|
Posted - 2013.12.03 11:17:00 -
[41] - Quote
LaoJtzu wrote:Of the last 20 fights I've had in Faction War plexes roughly two involved Faction sided opponents. The rest were gankers or random pvp'ers come to exploit the ready availability of targets. And while you're trying to make sure that deep red for their -5 security is or isn't the red of a faction opposite (and not just an ally with low security standings come for a stupidly unannounced visit) they are target locking us and unleashing the first salvo. The NPCs do not attack them. Typically they're older, more experienced pvp'ers. Typically they're flying more expensive ships. Typically, in short, they are much harder than your average FW opponent. Typically, therefore, FW players are not fighting FW players in a pvp arena that is supposed to be faction sided warfare.
Random PVP'ers don't belong in FW plexes. They earn nothing from it but they do gang up on and attack actual players. For the sheer thrill of it. At the very least anything but the FW side of the plex should be attacked by NPCs on sight. More reasonably people who aren't engaged in FW shouldn't be allowed into FW plexes at all.
I would like to keep random PVP'ers from entering any Signatures or Anomalies once someone else has already entered them unless fleeted with the person initiating the site. I would also like for this to include but not limited to: missions, asteroid belts, wormholes and stations.
All PVE'ers are fine to enter however. |

NaK'Lin
the unified SCUM.
17
|
Posted - 2013.12.04 01:42:00 -
[42] - Quote
Sh0plifter wrote:I would like to keep random PVP'ers from entering any Signatures or Anomalies once someone else has already entered them unless fleeted with the person initiating the site. I would also like for this to include but not limited to: missions, asteroid belts, wormholes and stations. All PVE'ers are fine to enter however. "I would like everywhere to be hisec and all of EvE to be PVE content. The safety switch should on forever Green and then removed from the game. PVP should only be in duels or when consensual. Actually, I want this to be WoW with spaceships."
Biomass yourself. Now. You've clearly chosen the wrong game. |

NaK'Lin
the unified SCUM.
17
|
Posted - 2013.12.04 01:43:00 -
[43] - Quote
NaK'Lin wrote:Sh0plifter wrote:I would like to keep random PVP'ers from entering any Signatures or Anomalies once someone else has already entered them unless fleeted with the person initiating the site. I would also like for this to include but not limited to: missions, asteroid belts, wormholes and stations. All PVE'ers are fine to enter however. " I would like everywhere to be hisec and all of EvE to be PVE content. The safety switch should be forever Green and then removed from the game. PVP should only be in duels or when consensual. Actually, I want this to be WoW with spaceships." Biomass yourself. Now. You've clearly chosen the wrong game.
|

Naomi Anthar
160
|
Posted - 2013.12.04 02:02:00 -
[44] - Quote
Kirimeena D'Zbrkesbris wrote:"Problem" of neutrals in FW plexes was discussed numerous times already. Denying access to FW plexes for them would undermine sandbox part of the game so i think that simply marking neutrals as suspect would suffice: civilian entering military complex is suspicious at least. That would remove the fear of SS loss in case FW pilot decides to attack 1st, from the side of neutral pilot nothing changes.
So easy fix , propsed by many ignored completly by CCP , why ? |

NaK'Lin
the unified SCUM.
17
|
Posted - 2013.12.04 02:19:00 -
[45] - Quote
Naomi Anthar wrote:Kirimeena D'Zbrkesbris wrote:"Problem" of neutrals in FW plexes was discussed numerous times already. Denying access to FW plexes for them would undermine sandbox part of the game so i think that simply marking neutrals as suspect would suffice: civilian entering military complex is suspicious at least. That would remove the fear of SS loss in case FW pilot decides to attack 1st, from the side of neutral pilot nothing changes. So easy fix , propsed by many ignored completly by CCP , why ? Use tags, kill a rat, HTFU! As it stands now, even if you aggress someone first, if they shoot back and reciprocate hostile actions, and so long as you don't pod them, your sec loss is SO minimal that up to a few battleship rats in a belt will do the trick. The drop is TINY when they shoot back.
Fitting warp-core stabs should make you require 100% speed before entering warp, not 75%, as your warpcore gets "altered".
For every additional bad suggestion on "bad neutral pirates ruining my bajillion isk farming plan" i'll make an equally derpy suggestion. |

Jeanne-Luise Argenau
Federal Defense Union Gallente Federation
39
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Posted - 2013.12.04 14:00:00 -
[46] - Quote
Fourteen Maken wrote:Icarus Able wrote:Jeanne-Luise Argenau wrote:sry no, i havent read the answers before me.
But i would appreciate if all non fw-players entering a fw plex would be handled as if they were of the enemy faction and they would be automatically flagged suspect so that u wont lose ss for engaging them. This would be a good idea. You can yellow box them without going suspect, so I don't think it's a big deal really, just yellow box them and wait for them to aggress first, then probably die a few seconds later if your a terribad pvper flying around in half skilled **** fit ships like me. A far bigger problem is the fact that you're in enemy space with no access to station facilities, while they are usually operating in a home system with off grid boosts, friends to back them up and can go to a staion to ship up at any time, so they have huge advantages. But they account for the majority of pvp in plexes now, taking them out would turn it into a boring lp grindfest, so I don't agree with the OP, I know where he's coming from, but at the end of the day we earn tons of LP to cover our losses, they only get loot to cover theirs so in the end it all balances out pretty well.
yeah but when u r in a brawler u need to get webs and scrams on them fast so u should try to shoot first
Veshta Yoshida wrote:Same demand/request comes up every time a newcomer realises that being a militia conscript means wading through rats and other vermin more than it allows for shooting 'real' enemies  Pirates/Neutrals are and have always been a big part of what keeps FW alive, without them it would have degenerated into a 100% pure farming experience rather than the 85% it is. Now, if CCP would only sit their asses down and cook up a scheme that allows pirates to participate proper in the landgrab so we could have a full on menage-a-trois, complete with tears, blood and forum bashing. Ought to do away with most farming as every plex, regardless of location and size, would have value to more than one party.
now i do fw mostly for pvp and im honest im not rly good at calculating my chances but its fun so who cares. Thing is in my experience u normaly end up fighting neutrals and they normaly hunt u in the plexxes that i dont mind either but why not make it that u wont lose any ss in a plex because its automatically a consense that both parties want to fight (like a duel, but including fleet fights)
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Helios Aquiness
Perkone Caldari State
30
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Posted - 2013.12.04 14:25:00 -
[47] - Quote
This is the main diffrence between me and other PvE noobs. I would love to see changes like this made to sute my play style. But I understand why they cannot be done. Carebear? Im a brony, motherf***er. |

Zvaarian the Red
Evil Leprechaun Brigade
160
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Posted - 2013.12.04 14:43:00 -
[48] - Quote
It does seem like non-aligned players should at least be attacked by NPCs, and that security status loss should be suspended for FWers within plexes no? Never done FW myself so I'm just going off my theoretical knowledge of it. |

The Lobsters
WE FIGHT
60
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Posted - 2013.12.04 15:19:00 -
[49] - Quote
NaK'Lin wrote:Sh0plifter wrote:I would like to keep random PVP'ers from entering any Signatures or Anomalies once someone else has already entered them unless fleeted with the person initiating the site. I would also like for this to include but not limited to: missions, asteroid belts, wormholes and stations. All PVE'ers are fine to enter however. " I would like everywhere to be hisec and all of EvE to be PVE content. The safety switch should be forever Green and then removed from the game. PVP should only be in duels or when consensual. Actually, I want this to be WoW with spaceships." Biomass yourself. Now. You've clearly chosen the wrong game.
Sh0plifter 10/10 That man is the noblest creature may be inferred from the fact that no other creature has contested his claim. |
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