
AOSA
Atreidun Order
0
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Posted - 2014.01.11 14:53:00 -
[1] - Quote
@ CCP Rise,
There are two things I see this ship benefiting from which have already been discussed very heavily on both in this and other threads:
"* Covert cloaking - we discussed this extensively and ultimately agreed that it is both too powerful, and also should belong on a tech 2 battleship before a pirate faction if it were to happen. * Ship maintenance arrays - we talked about this a lot as well but the new personal depots cover this function nicely without ever leading to afk gameplay (which would be a risk if it was on the Nestor)."
CCP has worried about rebalancing ships and developing balanced, non-over powered ships for forever, even though the fan base calls for a few select ships to be beefed up. I say if this is really a sandbox set in the time of an Empire stand off, why should it be?
Functionally, the balancing of characteristics should hold true for standard empire ships and even faction ships, especially navy vessel. However, independent and autonomous pirate factions should not be bound to this. CCP's doctrine of buffing anything deemed over powered has become misguided and gotten out of hand.-á Case and point Black Ops Battleships.-á Why not make them Covert Cloaking capable?-á It makes no sense that a covert themed T2 anything would not make use of this be it a-ábomber, recon, or yes, even battleship. I think that was a mistake from the beginning not to include that. There is a reason they are T2, and its because they are superior.-á You can make these ships as weak or powerful as you want as long as they are balanced by equally powerful ships of the other races.-á
Secondly, CCP has already introduced the idea of rare, valuable, and over-powered T2 empire and pirate faction ships as rewards to those winners of the alliance tournaments. These new SoS Ships also display incredibly T2 like attributes and one might argue that these ships should be balanced to be more inline with other pirate faction capabilities. This would agree with my previous statements above, however, these ship already clearly display capabilities far in excess of their other faction counterparts.
Again, I ask, why not beef up some ships some what disproportionately? I would say the Nestor should have both a Cov. Ops. Cloak and a SMA capability, but with the current stats I think that is greedy, so give us one.
In my honest opinion I think the role of this ship is all wrong, if it were me, I would kill the laser bonuses and make it a covert mobile logistics and re-fit vessel. The theme seems to be trending that way anyway, why else would you depict a shuttle docking bay, but then never make a functional element of the ship? Lame Sauce.
Consider the idea guys. Be willing to risk experiment with themes like that. Eve is highly technological rat race, Empire Cold War! Make them push the envelop of norms and capabilities. Forward Until Dawn!
P.S. I am really am excite to see where these new jump gates and implants are headed. I hope its Jove Space or better! |