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Thread Statistics | Show CCP posts - 5 post(s) |

Corrisa
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Posted - 2006.03.03 01:12:00 -
[1]
So I have been playing EVE since beta and never really did agent missions or any empire stuff, I pretty much went straight to 0.0 and made lots of ISK so I created this account and have been doing all the noob level 1 agent missions and getting my standing up.
I have been able to do all of them without losing even 10% of my shield, some I don't even get hit. I just warped into the Guristas base on the Worlds Collide mission (new Bloodline mission) and within 5 seconds I was at armour. 20 seconds pod.
I was flying a Kestrel with only a Civilian Booster, but like I said, all other level 1 agent missions have been so easy they are boring. WTF is up with this!?
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Corrisa
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Posted - 2006.03.03 01:38:00 -
[2]
Edited by: Corrisa on 03/03/2006 01:40:00 Second Kestrel destroyed...
The most ridiculous thing about the mission is the reward is much more crap (as is the LP) than other level 1's I have done.
I get 15LP and 15k ISK.
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Sevrec
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Posted - 2006.03.03 02:54:00 -
[3]
level 4 version:
290,000 isk, 72000 small tungsten charges bonus (40 minutes!?)
1204 LP. (i've seen level 3 agents out here give 3k)
Seems to be on a timer - the Serpentis fleet aggros you right away. 4 battleships, some cruisers, and 4 elite frigates. A few minutes in the Gurista fleet aggros for reasons unknown. More battleships and a missile spam that makes my computer bog down :|
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neutero
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Posted - 2006.03.03 04:07:00 -
[4]
try the merlin. I tried the kestrel after using the merlin for all previous lvl 1's and suffered much higher dmg on a variety of missions.
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Jim Raynor
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Posted - 2006.03.03 04:46:00 -
[5]
Edited by: Jim Raynor on 03/03/2006 04:45:52
Originally by: Sevrec level 4 version:
290,000 isk, 72000 small tungsten charges bonus (40 minutes!?)
1204 LP. (i've seen level 3 agents out here give 3k)
Seems to be on a timer - the Serpentis fleet aggros you right away. 4 battleships, some cruisers, and 4 elite frigates. A few minutes in the Gurista fleet aggros for reasons unknown. More battleships and a missile spam that makes my computer bog down :|
err i did this mission and i got the crew members from the heron but it only has 20 crew guys in there and you're supposed to get 30, so you cant complete this mission..
unless you need to use the jumpgate to the "Warzone" but the mission description says all the crew are in the damaged heron by the research outpost... (and it says objective complete when you scoop'em too) ------
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Corrisa
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Posted - 2006.03.03 05:23:00 -
[6]
Well in the end I lost 4 or so Kestrels but finished it :P
It's a shame its screwed for the higher level folk as well. The worse thing in the end was checking how much this really counted in the agent transactions (I think thats what it was) and it had the lowest per cent of any mission I had done lol.
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Lorette
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Posted - 2006.03.03 05:24:00 -
[7]
There should really be a sticky with big bold writing for people who dont know....
New missions start off with basically crap payout/bonus/lp and modify themselves everytime a player completes/fails them. So keep loosing ships to it and in a week or two it will readjust to 500k .
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Corrisa
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Posted - 2006.03.03 05:33:00 -
[8]
Wow I did not know that. Why hasnt this been exploited? I mean you could get a whole corp to fly in shuttles and lose hundreds a day, would that not do what you just said?
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ALUN
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Posted - 2006.03.03 08:35:00 -
[9]
Originally by: Corrisa Wow I did not know that. Why hasnt this been exploited? I mean you could get a whole corp to fly in shuttles and lose hundreds a day, would that not do what you just said?
Possibly, but i think its more to do with when you finally tell your agent that you cant complete the mission and you fail it, besides, going into the mission and losing shuttles all day ? havnt you got something better to do hehe , but feel freee to go ahead and help the whole misssion community get more lp per mission if you like 
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Rocket Revenger
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Posted - 2006.03.03 08:53:00 -
[10]
Originally by: Jim Raynor Edited by: Jim Raynor on 03/03/2006 04:45:52
Originally by: Sevrec level 4 version:
290,000 isk, 72000 small tungsten charges bonus (40 minutes!?)
1204 LP. (i've seen level 3 agents out here give 3k)
Seems to be on a timer - the Serpentis fleet aggros you right away. 4 battleships, some cruisers, and 4 elite frigates. A few minutes in the Gurista fleet aggros for reasons unknown. More battleships and a missile spam that makes my computer bog down :|
err i did this mission and i got the crew members from the heron but it only has 20 crew guys in there and you're supposed to get 30, so you cant complete this mission..
unless you need to use the jumpgate to the "Warzone" but the mission description says all the crew are in the damaged heron by the research outpost... (and it says objective complete when you scoop'em too)
I did this mission no problem. If you use drones in it, everything in that room will aggro you, if you don't use drones, you can do it one group at a time easily.
Anyone who has done cosmos missions should recognize the heron as a spawn can. after it is emptied, more will appear in the can shortly.
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Zrakor

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Posted - 2006.03.03 09:32:00 -
[11]
This mission is supposed to give you a bit of a challenge at level 1. Also, you can avoid combat in the first two rooms since the gates are not locked.
About the level 4 version having too few crew members in the Heron, that will be fixed next patch. Until then you simply have to wait a few minutes until you discover more in the ruined ship.
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Michi Noketsuna
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Posted - 2006.03.03 10:18:00 -
[12]
And what is the "Gate to warzone"? I want to activate it but nothing happened.
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Zrakor

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Posted - 2006.03.03 12:38:00 -
[13]
Originally by: Michi Noketsuna And what is the "Gate to warzone"? I want to activate it but nothing happened.
It's just a gate back to the first room of the complex.
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Corrisa
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Posted - 2006.03.03 15:55:00 -
[14]
Originally by: Zrakor This mission is supposed to give you a bit of a challenge at level 1. Also, you can avoid combat in the first two rooms since the gates are not locked.
About the level 4 version having too few crew members in the Heron, that will be fixed next patch. Until then you simply have to wait a few minutes until you discover more in the ruined ship.
That being said, there should have been a better reward for it to start with. Also, sure you can get to the next gate, but you are 40km away when you warp in. By the time you make it close you have at least 6 on you...
Oh well, if the reward was better I wouldn't be complaining because it was somewhat of a fun mission for the challenge it presented :)
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Nyphur
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Posted - 2006.03.03 17:38:00 -
[15]
Edited by: Nyphur on 03/03/2006 17:40:14
Originally by: Zrakor
Originally by: Michi Noketsuna And what is the "Gate to warzone"? I want to activate it but nothing happened.
It's just a gate back to the first room of the complex.
Not to complain too much but could we get the fake gates in missions removed or made into real ones with bonus stages? Even if the bonus stages are uber hard with feck all reward, it'd be something for those that like a challenge and would preserve realism. At the very least, you could have them lead to nowhere and lock them with a key that doesn't exist rather than having them made into large collidable objects.
I've never been so disappointed as I was on Human Cattle part 5 of 5 after killing the fleet of amarr at the end and approaching the warp gate on that level, only to find that it wasn't a real warp gate but a large collidable object. I was expecting there to be another level, perhaps an extra hard level full of amarr navy. Something that might prove a challenge and a bit of fun. I was also disappointed to destroy the slaver pens and not find a single slave, freed slave, elite slave or anything for that matter. The officer buildings were similarly empty. I know it's not part of the mission and technically you're not supposed to blow them up and it's only a level 2 mission but surely there should be something there. Is it really game-breaking to throw in a few hundred slaves in total? Getting pretty much nothing for all that risk is a little disappointing.
The mission said to get as far into the complex as I could. I did that. I got to the last level like I was meant to, then I pushed further and had the potential to go to the next level, but it didn't exist. I thought maybe if I managed to get further in, I'd get another bonus reward from my agent like a crappy implant or something. It was a little weird to be asked to get as far as I can and get no bonus for doing more than the bare minimum.
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |
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Zrakor

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Posted - 2006.03.03 18:11:00 -
[16]
Originally by: Corrisa
Originally by: Zrakor This mission is supposed to give you a bit of a challenge at level 1. Also, you can avoid combat in the first two rooms since the gates are not locked.
About the level 4 version having too few crew members in the Heron, that will be fixed next patch. Until then you simply have to wait a few minutes until you discover more in the ruined ship.
That being said, there should have been a better reward for it to start with. Also, sure you can get to the next gate, but you are 40km away when you warp in. By the time you make it close you have at least 6 on you...
Oh well, if the reward was better I wouldn't be complaining because it was somewhat of a fun mission for the challenge it presented :)
The reward will become better soon, when the system figures out how long on average its taking people to finish it. It usually starts off pretty bad.
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Narcissus
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Posted - 2006.03.03 18:55:00 -
[17]
Actually I love the mission the way it is, respawning battleships, high bounty Battleships in abundance, took away 32mil in bounty alone from this mission today by doing both the gurista and serpentis sides, and took out the 1mil battleships in the first part 3 times.
dont change a thing unless you wanna give us more LP for making all this money.
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Wireknight
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Posted - 2006.03.03 19:47:00 -
[18]
Wonder how you are supposed to "avoid a fight" when you get out of the acceleration gate at point blank of 4 ships that look like Moas. My Kestrel was instantly jammed, then jammed some more, and I made it into warp with 19% armor left. This is beyond challenging for real newbie characters (and I suppose that's what lvl1 missions are for), and I wonder what ships the people were flying that say this was "easy"? It's frigate only, dunno if that includes elite frigates, or maybe the enemy ships are placed at random positions and it was just bad luck that they were sitting right next to the gate?
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Nyphur
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Posted - 2006.03.03 20:03:00 -
[19]
Originally by: Wireknight Wonder how you are supposed to "avoid a fight" when you get out of the acceleration gate at point blank of 4 ships that look like Moas. My Kestrel was instantly jammed, then jammed some more, and I made it into warp with 19% armor left. This is beyond challenging for real newbie characters (and I suppose that's what lvl1 missions are for), and I wonder what ships the people were flying that say this was "easy"? It's frigate only, dunno if that includes elite frigates, or maybe the enemy ships are placed at random positions and it was just bad luck that they were sitting right next to the gate?
If you're fast enough, you can scoot past them. Fitting a good afterburner and a decent tank would probably help you get to teh gate before getting killed.
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |

Wireknight
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Posted - 2006.03.03 20:53:00 -
[20]
That might well be the problem. Kestrel and fast are mutually exclusive - at least that's the impression I get from my poor fitting skills.
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Farwinter
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Posted - 2006.03.04 01:33:00 -
[21]
Heh yep, lost a Rifter to this one first time. Almost reached the second gate, apparently 1km off being constantly blasted by missiles.
Then tried it in a Burst with a medium shield booster and some cap boosters (just for fun you know, try to run through the second area to the second unlocked gate). Appeared in second zone... a dozen ships within 10km of me. Dead in moments.
As a new player (three or four days in) I've found this one amazingly difficult. Will leave it for now.
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Naidu Kaida
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Posted - 2006.03.04 01:59:00 -
[22]
Or maby the DEV's are trying to create a mission you need a group to complete. I don't know.
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Farwinter
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Posted - 2006.03.04 02:01:00 -
[23]
Edited by: Farwinter on 04/03/2006 02:04:11 Possibly. I talked to two of my fellow new players (who started at the same time as me). We weren't confident we could do it with 3 of us with our limited ships/skills/capabilities.. Just too much at once.
If a big/balanced group is intended then a warning "bring friends!" wouldn't go amiss. Don't forget we received this mission fairly early in and the jump from the previous ones, in terms of difficulty, was enormous.
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Corrisa
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Posted - 2006.03.04 02:19:00 -
[24]
Haha so I just got it again. Seems it has adjusted itself :)
Reward of 80,000 ISK
Bonus 110,000 ISK
110LP
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Princess Ghost
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Posted - 2006.03.04 03:12:00 -
[25]
Thanks for the info zrakor going to pop back out and wait for another 10 crew members before the whole lot comes back.
Awesome mission has anyone popped the war facilities?
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Zaxx
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Posted - 2006.03.04 08:14:00 -
[26]
I've been round and round the serp and guristas sides of the L4 version of this several times now and still the missing 10 havent respawned. Been waiting for about 3 hours or so now. Nice bounties from killing everything over and over but really would like to sleep, am I doing something wrong? |

boubou bzh
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Posted - 2006.03.04 09:33:00 -
[27]
i popped it in second stage, no can.
*********************************************** carpe diem / no more playing for some times. *********************************************** |

Akane Moroboshi
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Posted - 2006.03.05 00:24:00 -
[28]
Yeah, I'm having a hard time with this mission too, I can make it too the ship, but since I am under fire I can't open it's cargo to get the people out. I put something in my ship to make it go faster, but then it was time for a server reboot, hopefully I can do this mission now, if not, shoudl i try to group it?
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Princess Ghost
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Posted - 2006.03.05 00:29:00 -
[29]
Originally by: Akane Moroboshi Yeah, I'm having a hard time with this mission too, I can make it too the ship, but since I am under fire I can't open it's cargo to get the people out. I put something in my ship to make it go faster, but then it was time for a server reboot, hopefully I can do this mission now, if not, shoudl i try to group it?
In the LvL4 version the spawn that agresses you by the ship acts as a guard so they must be dealt with before you can retrieve the ships crew. I would assume it is the same on the lower difficulty levels.
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Godar Marak
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Posted - 2006.03.05 00:36:00 -
[30]
Isnt your corp name a violation of the rules Corrisa?
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