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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Rahelis
Age of Laser Team Amarrica
45
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Posted - 2014.05.22 08:14:00 -
[361] - Quote
As long as russ und null farming alts run the "warzone" it does not matter what the milita members do.
This is only about easy isk. |
Maximus Decimal
Biohazard. WINMATAR.
65
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Posted - 2014.05.22 16:13:00 -
[362] - Quote
Kary Franks wrote:Micky Nox wrote:some completely biased bullsiht
Good read from micky. Great job at giving an impartial reporting of the warzone.
suck his dik some more Kary
You lot have only ever once been able to coordinate properly... for a week... against one of your own.
Just... LOL
See you in the killing fields.
AMARR VICTOR |
Kaea Astridsson
Yggdrasil Woodchoppers Noir. Mercenary Group
45
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Posted - 2014.05.22 18:08:00 -
[363] - Quote
Can't... resist... Maximus Decimal. I think your input would be very much appreciated in the Fraction Warfare post
Also, totally not impartial being posted by Matari and supported by another Matari. How come there is so much drama between the different factions - thought FW mostly was a tool to get more small gang fights and get paid well enough to keep doing it on a daily basis. |
Anslo
Scope Works
4996
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Posted - 2014.05.22 18:09:00 -
[364] - Quote
Maximus Decimal wrote:Kary Franks wrote:Micky Nox wrote:some completely biased bullsiht
Good read from micky. Great job at giving an impartial reporting of the warzone. suck his dik some more Kary You lot have only ever once been able to coordinate properly... for a week... against one of your own. Just... LOL See you in the killing fields. AMARR VICTOR
We did. You docked up.
Why you dock.
m8
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Flyinghotpocket
Amarrian Vengeance Team Amarrica
377
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Posted - 2014.05.22 18:19:00 -
[365] - Quote
Kaea Astridsson wrote:Can't... resist... Maximus Decimal. I think your input would be very much appreciated in the Fraction Warfare postAlso, totally not impartial being posted by Matari and supported by another Matari. How come there is so much drama between the different factions - thought FW mostly was a tool to get more small gang fights and get paid well enough to keep doing it on a daily basis. Fw is a tool to pay for your titan. |
Kary Franks
Angry Mustellid
26
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Posted - 2014.05.23 08:15:00 -
[366] - Quote
Maximus Decimal wrote:Nice article here by Raphael Saint. He always does a great job of remaining as impartial as he can... for a marrian
Good read, and as nobody is putting updates in here I figured this would fill the gap a little...
Kary Franks wrote:Good read from micky. Great job at giving an impartial reporting of the warzone.
Confirming that it was a super serious post. Although Micky's post is accurate from our viewpoint.
Maximus Decimal wrote:You lot have only ever once been able to coordinate properly... for a week... against one of your own.
Just... LOL
See you in the killing fields.
You seem mad.
Anyways... all this forum talk is boring. With your proper coordination skills you can easily win the day on the field! [note: it is just a regular field until you actually do some killing] |
David Devant
CTRL-Q Iron Oxide.
149
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Posted - 2014.05.23 10:29:00 -
[367] - Quote
Current situation in EU TZ is indeed dire. FW is **** for anything bar frigate skirmishes. Amarr can't counter a 20 man cruiser gang in our TZ and haven't been able to for the past few years.
In the good old days there used to be 100 man battleship clashes between the militia. Now we have this. Don't give me any **** about WZ control either. You can ******* keep it. |
Copper Blythe
Biohazard. WINMATAR.
1
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Posted - 2014.05.23 13:25:00 -
[368] - Quote
David Devant wrote:Current situation in EU TZ is indeed dire. FW is **** for anything bar frigate skirmishes. Amarr can't counter a 20 man cruiser gang in our TZ and haven't been able to for the past few years.
In the good old days there used to be 100 man battleship clashes between the militia. Now we have this. Don't give me any **** about WZ control either. You can ******* keep it.
Those were the days..........
What is preventing this from happening now, can't be lack of cash, given that everyone gets a chance to milk the golden cow during tier flips....
Is it purely a lack of pilots ?
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David Devant
CTRL-Q Iron Oxide.
149
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Posted - 2014.05.23 13:52:00 -
[369] - Quote
We could roll out a 50 man BS gang tomorrow. To be honest it's the broader context that's killed this aspect of FW. You can't drop a carrier anymore in low sec without having something horrible emerge from a cyno field 5 minutes into a fight.
Having said that though there's no good small gang engagements anymore either. There's no fighting over plexes because everyone recognises that defending a single system as a smaller entity is untenable. We ball up and watch the farmers flip it one way then the next. Not that we cared much about control 'back in the day', most fights were on gate.
Amarr need one single solid entity. I'm afraid WINMATAR ain't it. The Talwars are great for taking small plexes but when no one gives a **** they become an irrelevance. Tell your leadership to get its act together. |
Christine Peeveepeeski
Rodents of Unusual Size
519
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Posted - 2014.05.23 14:05:00 -
[370] - Quote
As a completely impartial observer (please ignore what I'm standing in front of it was just some background to something somewhere) all i can say is everyone is bad.
In fact we are all so worried about cyno's that the only thing we can all safely undock is words on a forum. I suggest we have an all out war, one where we fight over the 'sov' of systems and kills mean nothing. Oh wait..... |
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David Devant
CTRL-Q Iron Oxide.
150
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Posted - 2014.05.23 14:44:00 -
[371] - Quote
Christine Peeveepeeski wrote:As a completely impartial observer (please ignore what I'm standing in front of it was just some background to something somewhere) all i can say is everyone is bad.
In fact we are all so worried about cyno's that the only thing we can all safely undock is words on a forum. I suggest we have an all out war, one where we fight over the 'sov' of systems and kills mean nothing. Oh wait.....
We run faction cruiser gangs a couple of times a week and would do more. Ironically, given what I wrote above about cynos, Shadow Cartel are the only people that give us a fight. What I'm saying is that it isn't a lack of willing on our part. If the Amarr form up a BS gang and we'll be there with bells on, cyno or no cyno. |
Flyinghotpocket
Amarrian Vengeance Team Amarrica
381
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Posted - 2014.05.23 14:45:00 -
[372] - Quote
David Devant wrote:We could roll out a 50 man BS gang tomorrow. To be honest it's the broader context that's killed this aspect of FW. You can't drop a carrier anymore in low sec without having something horrible emerge from a cyno field 5 minutes into a fight.
Having said that though there's no good small gang engagements anymore either. There's no fighting over plexes because everyone recognises that defending a single system as a smaller entity is untenable. We ball up and watch the farmers flip it one way then the next. Not that we cared much about control 'back in the day', most fights were on gate.
Amarr need one single solid entity. I'm afraid WINMATAR ain't it. The Talwars are great for taking small plexes but when no one gives a **** they become an irrelevance. Tell your leadership to get its act together. as for the cyno. FW system wide cyno jammers was proposed and for some reason people were like NAW ima have my carrier farmed up in a week after inferno and i WANT to use it.
Amarr see no reason to undock bs or bc or even cruiser at all. maybe annah's gangs of 5 guardians that is nearly unbreakable unless we have a gang of similar size has something to do with it. |
Rahelis
Age of Laser Team Amarrica
50
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Posted - 2014.05.23 20:16:00 -
[373] - Quote
System cyno jammer - announced, then cancelled because of null bears and bridges. |
Estella Osoka
Deep Void Merc Syndicate
376
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Posted - 2014.05.23 21:07:00 -
[374] - Quote
You do realize that playing EVE Online is entirely voluntary? |
exiik Shardani
Terpene Conglomerate
1
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Posted - 2014.05.24 00:10:00 -
[375] - Quote
Micky Nox wrote: Fweddit (j4lp) came back for a few welp fleets, but lost interest after loosing number of plex fights. Small amarrian corp "Terpene Conglomerate" still holding auga and giving good fights when they can, but they will be forced out in case of coordinated offense on that system. Chunk of active pvp pilots left Biohazard (WINMATAR.), so i assume it continues to fail cascade.
Switch Auga will not be so easy like Kourmonen 2 months ago. Some of Amarrian corps decide to hold Auga at all costs ;-)
Flyinghotpocket wrote: as for the cyno. FW system wide cyno jammers was proposed and for some reason people were like NAW ima have my carrier farmed up in a week after inferno and i WANT to use it.
i like idea like "when FW system upgrade by LP to lvl 4 or 5, it hold system cynojammers (similar like null mechanic...)" -> picture FW wide cyno jam |
Samira Kernher
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
563
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Posted - 2014.05.24 07:30:00 -
[376] - Quote
exiik Shardani wrote:Flyinghotpocket wrote: as for the cyno. FW system wide cyno jammers was proposed and for some reason people were like NAW ima have my carrier farmed up in a week after inferno and i WANT to use it.
i like idea like "when FW system upgrade by LP to lvl 4 or 5, it hold system cynojammers (similar like null mechanic...)" -> picture FW wide cyno jam
It'd be nice to have system upgrade actually mean something. Upgrading a system should upgrade the system's defenses in ways like that. That's the kind of stuff it should have done from the start, not this stupid 'get more useless station slots and money!' crap. |
Miriya Zakalwe
Rifterlings Point Blank Alliance
136
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Posted - 2014.05.24 08:00:00 -
[377] - Quote
Cyno jammers opens up other problems though, such as JFs no longer having close access to hubs whose best nearby lowsec is FW space. And it's not clear it would solve anything at all for the majority of players. |
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3062
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Posted - 2014.05.24 14:21:00 -
[378] - Quote
Removed an inappropriate post. Please keep it on topic and civil. Thank you. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Flyinghotpocket
Amarrian Vengeance Team Amarrica
384
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Posted - 2014.05.24 15:39:00 -
[379] - Quote
LNA base defeated in saikamon, back to huola!
eszur also claimed for the empress once again this time by biohazard!
time for the farmers to switch sides. |
Rahelis
Age of Laser Team Amarrica
51
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Posted - 2014.05.24 16:05:00 -
[380] - Quote
Jump freighters are caps and should not be able to enter high sec.
Farmers change the "warzone" - not battles - that is what we are seeing time and time again. |
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Miriya Zakalwe
Rifterlings Point Blank Alliance
137
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Posted - 2014.05.24 17:37:00 -
[381] - Quote
Rahelis wrote:Jump freighters are caps and should not be able to enter high sec.
Cool story! Unfortunately not connected with reality nor the desires of the playerbase, though. |
Plug in Baby
Crouching Woman Hidden Cucumber
217
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Posted - 2014.05.25 08:46:00 -
[382] - Quote
Rahelis wrote:Things got out of balance because of poor game design.
I love that there are people that actually think that logi are some broken mechanic that no one should use.
What if I told you that high end pvp often involved stable reps for both sides and the challenge was disrupting logi sufficiently to win. This is not a forum alt, this is a forum main. |
Christine Peeveepeeski
Rodents of Unusual Size
520
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Posted - 2014.05.25 14:14:00 -
[383] - Quote
Plug in Baby wrote:Rahelis wrote:Things got out of balance because of poor game design. I love that there are people that actually think that logi are some broken mechanic that no one should use. What if I told you that high end pvp often involved stable reps for both sides and the challenge was disrupting logi sufficiently to win.
I would say that 'high end pvp' is entirely subjective and what you just descibed is why i don't touch it with a bargepole.
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Plug in Baby
Crouching Woman Hidden Cucumber
217
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Posted - 2014.05.25 15:47:00 -
[384] - Quote
Christine Peeveepeeski wrote: I would say that 'high end pvp' is entirely subjective and what you just descibed is why i don't touch it with a bargepole.
That is fine, no one is making you play the game that way, but loads of people just blame the game mechanics. If they don't want to play the game competitively they shouldn't complain when others do. It'd be a pretty dumb game if having an organised fleet didn't give any advantage over a ragtag fleet just out for luls.
Mess around and have fun or step up to the challenge, just don't complain when someone else doesn't chose the same way as you. This is not a forum alt, this is a forum main. |
Flyinghotpocket
Amarrian Vengeance Team Amarrica
389
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Posted - 2014.05.25 17:33:00 -
[385] - Quote
Plug in Baby wrote:Rahelis wrote:Things got out of balance because of poor game design. I love that there are people that actually think that logi are some broken mechanic that no one should use. What if I told you that high end pvp often involved stable reps for both sides and the challenge was disrupting logi sufficiently to win. logi is completely broken, there isnt a solid counter to them anymore that isnt DEDICATED ships to HELP take down logi. usually you have to have 3 or 4 ashimmus with 5 neuts to take down a group of guardians
dual neut hurricanes are gone, OP ec-300's are gone. which were the MAIN killers of guardian groups |
David Devant
CTRL-Q Iron Oxide.
152
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Posted - 2014.05.25 17:47:00 -
[386] - Quote
Flyinghotpocket wrote:Plug in Baby wrote:Rahelis wrote:Things got out of balance because of poor game design. I love that there are people that actually think that logi are some broken mechanic that no one should use. What if I told you that high end pvp often involved stable reps for both sides and the challenge was disrupting logi sufficiently to win. logi is completely broken, there isnt a solid counter to them anymore that isnt DEDICATED ships to HELP take down logi. usually you have to have 3 or 4 ashimmus with 5 neuts to take down a group of guardians dual neut hurricanes are gone, OP ec-300's are gone. which were the MAIN killers of guardian groups
Sorry but no. You need a dedicated logi counter. So what? It means you have to actually think rather than just turning up and pressing F1. It you remember our militia used to be proper screwed by the Amarr because you could field gangs with 5 Guardians. Then we adapted. Granted we whined a lot at the time, but still, we adapted. |
Plug in Baby
Crouching Woman Hidden Cucumber
217
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Posted - 2014.05.25 17:55:00 -
[387] - Quote
Flyinghotpocket wrote:Plug in Baby wrote:Rahelis wrote:Things got out of balance because of poor game design. I love that there are people that actually think that logi are some broken mechanic that no one should use. What if I told you that high end pvp often involved stable reps for both sides and the challenge was disrupting logi sufficiently to win. logi is completely broken, there isnt a solid counter to them anymore that isnt DEDICATED ships to HELP take down logi. usually you have to have 3 or 4 ashimmus with 5 neuts to take down a group of guardians dual neut hurricanes are gone, OP ec-300's are gone. which were the MAIN killers of guardian groups
Its weird how other people in Eve haven't seemed to make the discovery that logi is completely unbeatable now, it seems like that information would be useful when there is a lot at stake.
Just wait until other players discover this unbeatable strategy and use it to win the game, then CCP will have to step in and remove it. This is not a forum alt, this is a forum main. |
Flyinghotpocket
Amarrian Vengeance Team Amarrica
389
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Posted - 2014.05.25 17:57:00 -
[388] - Quote
David Devant wrote:Flyinghotpocket wrote:Plug in Baby wrote:Rahelis wrote:Things got out of balance because of poor game design. I love that there are people that actually think that logi are some broken mechanic that no one should use. What if I told you that high end pvp often involved stable reps for both sides and the challenge was disrupting logi sufficiently to win. logi is completely broken, there isnt a solid counter to them anymore that isnt DEDICATED ships to HELP take down logi. usually you have to have 3 or 4 ashimmus with 5 neuts to take down a group of guardians dual neut hurricanes are gone, OP ec-300's are gone. which were the MAIN killers of guardian groups Sorry but no. You need a dedicated logi counter. So what? It means you have to actually think rather than just turning up and pressing F1. It you remember our militia used to be proper screwed by the Amarr because you could field gangs with 5 Guardians. Then we adapted. Granted we whined a lot at the time, but still, we adapted. yes david that is the chief reason why we cant fight you anymore. so low and manpower whatever available pilots we have cannot be sacrificed for pure neuting, every pilot we have needs to be in dps. it is impossible to maintain recruitment because as you have seen over the years people dont want to join the slavers.
If we had a bc plex again, im sure we could roll out some duel neut gangs again to actually fight you that have some dps but as it sits right now utility highs on ships are a fading theme. |
Kary Franks
Angry Mustellid
27
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Posted - 2014.05.26 10:13:00 -
[389] - Quote
Flyinghotpocket wrote: cannot be sacrificed for pure neuting, every pilot we have needs to be in dps.
Neuting is not the only thing you can disrupt logi with.
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Christine Peeveepeeski
Rodents of Unusual Size
521
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Posted - 2014.05.26 11:04:00 -
[390] - Quote
Kary Franks wrote:Flyinghotpocket wrote: cannot be sacrificed for pure neuting, every pilot we have needs to be in dps. Neuting is not the only thing you can disrupt logi with.
Indeed, i post naked gifs in local and hope the logi are watching it as I strike.
The problem with logi is pretty simple really, it's not that it can't be countered. It's that if the FC actually wants to win the fight then you have to be sure you can counter it, because if not you'll literally kill nothing and lose at least half your fleet doing it. I'm not talking about scrub gangs with a few logi that lose their tacklers to people like me. I'm talking a well co-ordinated fleet that isn't stupid, stays formed properly and fights as a cohesive unit.
So lets say you too are the fc of a well co-ordinated gang but unfortunately can't field the counter because you are down on available resources. You don't engage do you, sure you can try splitting fleets etc but ultimately if the objective is to hold plexes and win strategic static placements then what exactly can you do? You break the fleet up, turn it into plexer frigates and widen your scope while the enemy fleet is still in a ball working on 1 plex.
This is why big fights in fw don't happen, we all bang the drums on 'omg but lets have some fun and pew' but in reality we all engage because we wish to win. No chance of win, no fight. Unless its a welp fleet but they don't matter because the objective is just to shoot something to let steam off rather than actually achieve something for the warzone.
This happens in all militias, i'm not pointing at minnies specifically here. Amarr have had the times they were on top of this game as I imagine cal/gall warzone emulates it.
Now to force those fights the best we can do is hope we wind the enemies up enough in local for rage engagements, again... we all do it. You'll see local explode when suddenly people realise a fights off the cards and excuses start flying more than ammo... |
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