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Katran Luftschreck
Stillwater Corporation
1691
|
Posted - 2013.12.16 05:20:00 -
[31] - Quote
Seriously Bored wrote:Wow. Things really have changed since the last time I played. Rifter was frig king from like 2006-2011...
What changed? Or was it the fact nothing changed for it?
Wolf took it's place.
Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |

Ava Starfire
Stormcrows
1318
|
Posted - 2013.12.16 11:03:00 -
[32] - Quote
Ginger Barbarella wrote:claste wrote:So the glory days of a rifter eating everything are over and no its probaly the worse t1 frig for pvp. the dps on small auto cannons is horrible to begin with. what frig do people who fly armor rupture and armor canes fly? breacher(mini cyclone)... Rifter had years of love in their "glory days", so maybe it's pilots need to learn how to actually fight now. 
You mean, hot skills like TDing LML condors?
F1, F2, F3, F4.
Ich lerne gut! "There is no strength in numbers; have no such misconception."
-Jayka Vofur, "Warfare in the North" |

Ava Starfire
Stormcrows
1318
|
Posted - 2013.12.16 11:04:00 -
[33] - Quote
Katran Luftschreck wrote:Seriously Bored wrote:Wow. Things really have changed since the last time I played. Rifter was frig king from like 2006-2011...
What changed? Or was it the fact nothing changed for it? Wolf took it's place.
SHUT UP DONT TELL PEOPLE THIS WTF NO PEOPLE WOLF IS BAD DONT USE IT "There is no strength in numbers; have no such misconception."
-Jayka Vofur, "Warfare in the North" |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1743
|
Posted - 2013.12.16 13:00:00 -
[34] - Quote
Taoist Dragon wrote:Garviel Tarrant wrote:Scatim Helicon wrote:Switch damage bonus for rate of fire bonus, switch 4th highslot for 4th lowslot.
Fixed. Would go a long way. utility highs slots = worst slots Take the utility high away and completely kill off the rifter for good. The extra high that allows you to fit nos/neut or launcher (that's gives it a good 25%+ DPs over slasher btw) is what makes it so versatile Seriously all it needs is a slight reduction to inertia to make it the fastest combat frig but still slower than attack frigs. Most of the people whining about the rifter have never spent hours upon hours in them. No the rifter is not the 'king' anymore but it is far from completely useless that the majority of people make it out to be.
It doesn't give anything a 4th low wouldn't be better for. A frig needs 4 lows for a proper armor tank and gank.
And to the gentleman above, of course i meant a Rail mancursus. BYDI recruitment closed-ish |

Taoist Dragon
Bastion of Mad Behaviour
732
|
Posted - 2013.12.16 13:34:00 -
[35] - Quote
Garviel Tarrant wrote:Taoist Dragon wrote:Garviel Tarrant wrote:Scatim Helicon wrote:Switch damage bonus for rate of fire bonus, switch 4th highslot for 4th lowslot.
Fixed. Would go a long way. utility highs slots = worst slots Take the utility high away and completely kill off the rifter for good. The extra high that allows you to fit nos/neut or launcher (that's gives it a good 25%+ DPs over slasher btw) is what makes it so versatile Seriously all it needs is a slight reduction to inertia to make it the fastest combat frig but still slower than attack frigs. Most of the people whining about the rifter have never spent hours upon hours in them. No the rifter is not the 'king' anymore but it is far from completely useless that the majority of people make it out to be. It doesn't give anything a 4th low wouldn't be better for. A frig needs 4 lows for a proper armor tank and gank. And to the gentleman above, of course i meant a Rail mancursus.
I'm not saying that a 4th low wouldn't be 'more' beneficial than a 4th high however I believe that the rifter with a slight reduction to inertia would be better balance than increasing it's tank.
However if you did swap a high to low then you are basically putting it in direct conflict with the incursus and in that setup you would need to look at other things like projectiles to give it any ability to actually compete with said incursus. Right now a smart rifter pilot can kill average incursus pilots. Swap the layout around and you simply remove the ability of the rifter to kill an incursus period (excluding fail fits etc) The incursus simply out dps/tank/speed it in every way.
Keep the layout and reduce inertia means that the rifter could potentially get under the guns of a rail incursus and keep a blaster incursus at edge of scram range to kite. Yes the likelihood is that the incursus would still win however it would not be a 100% certainty like it would if you swap a high to a low. That is the Way, the Tao.
Balance is everything.
http://taoistdragon.blogspot.com.au/ |

Hrett
Justified Chaos
275
|
Posted - 2013.12.16 18:36:00 -
[36] - Quote
I haven't flown a Rifter lately, but I fly the rail Incursus quite a bit.
An AB/AC/Rocket Rifter shooting explosive can't kill a Rail Incursus? I would think it could get under the guns - even with javelin loaded - and outlast it. The Incursus should still hit, but not as well as the Rifter. It should outlast the Incursus' cap too. I've been out of SMCs lately, but a CCC rigged Incursus cap doesn't last a huge amount of time.
This thread makes me want to buy some Rifters and try them out, so I will. I'm probably typing on an iPad, which means the auto-correct is silly and fixing typos is a pain. I ain't fixing them. |

Petrus Blackshell
Rifterlings Point Blank Alliance
2648
|
Posted - 2013.12.16 18:40:00 -
[37] - Quote
Hrett wrote:This thread makes me want to buy some Rifters and try them out, so I will.
Do it. Everyone underestimates you and acts stupid around you. It's great. The ship might not be the god it once was, but it is a badness-magnet now.
Rifterlings - small gang frigate PvP - lowsec pirate operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |

StahlWaffe
Native Freshfood Minmatar Republic
20
|
Posted - 2013.12.17 18:05:00 -
[38] - Quote
You know something is wrong, when fitting Blasters to an obvious autocannon platform gives you better results.
Go strap some ions on it, dudes. Hell, Neutrons work, too.
[Rifter, Blasterifter] Pseudoelectron Containment Field I Small Armor Repairer II Magnetic Field Stabilizer II
1MN Afterburner II J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Small Diminishing Power System Drain I Light Ion Blaster II, Caldari Navy Antimatter Charge S
Small Ancillary Current Router I Small Hybrid Collision Accelerator I Small Auxiliary Nano Pump I
[Rifter, AutoRifter] Pseudoelectron Containment Field I Small Armor Repairer II Gyrostabilizer II
1MN Afterburner II J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S Small Diminishing Power System Drain I 200mm AutoCannon II, Republic Fleet Phased Plasma S
Small Projectile Collision Accelerator I Small Auxiliary Nano Pump I Small Auxiliary Nano Pump I
First one needs 3% CPU, but since a lot of people - or at least i do - use Geno Cores, that shouldn't be a problem.
Note the difference of the mods. Less than 10% difference in tracking - on a tracking bonused hull. Less DPS with autocannons - on a projectile damage bonused hull. With Ions, the AutoRifter can get 'more range'. With Neutrons, it's pretty much even. |

Hrett
Justified Chaos
276
|
Posted - 2013.12.17 18:48:00 -
[39] - Quote
StahlWaffe wrote:You know something is wrong, when fitting Blasters to an obvious autocannon platform gives you better results.
Go strap some ions on it, dudes. Hell, Neutrons work, too.
[Rifter, Blasterifter] Pseudoelectron Containment Field I Small Armor Repairer II Magnetic Field Stabilizer II
1MN Afterburner II J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Small Diminishing Power System Drain I Light Ion Blaster II, Caldari Navy Antimatter Charge S
Small Ancillary Current Router I Small Hybrid Collision Accelerator I Small Auxiliary Nano Pump I
[Rifter, AutoRifter] Pseudoelectron Containment Field I Small Armor Repairer II Gyrostabilizer II
1MN Afterburner II J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S Small Diminishing Power System Drain I 200mm AutoCannon II, Republic Fleet Phased Plasma S
Small Projectile Collision Accelerator I Small Auxiliary Nano Pump I Small Auxiliary Nano Pump I
First one needs 3% CPU, but since a lot of people - or at least i do - use Geno Cores, that shouldn't be a problem.
Note the difference of the mods. Less than 10% difference in tracking - on a tracking bonused hull. Less DPS with autocannons - on a projectile damage bonused hull. With Ions, the AutoRifter can get 'more range'. With Neutrons, it's pretty much even.
Not that I'm against strapping blasters on anything (I loves me some blastagednessification) but I think I am missing something here. 10% worse tracking with antimatter with .9+2.5 range for 143 dps (5 more dps than the rifter). AC gets .8+6 range and 138dps. If you use null to get you similar range (2.6+3.5), you lose 29 dps to 114 (24 less than the rifter) and tracking goes to .378. The rifter has .541 tracking and the same 138 dps.
The rifter can fight out to 6.8 with its best short range ammo and far better tracking. The blaster version has to switch to "lesser" ammo and shoots to 6.1. And I think also many people, like myself, fly with no implants at all. (I cant be bothered to shop for them.)
Again - I havent flown a rifter in a long time and this is paper performance, but I dont see an issue here. It may still suck in-game though.
I'm probably typing on an iPad, which means the auto-correct is silly and fixing typos is a pain. I ain't fixing them. |

Bouh Revetoile
TIPIAKS
449
|
Posted - 2013.12.18 09:26:00 -
[40] - Quote
StahlWaffe wrote:Note the difference of the mods. Less than 10% difference in tracking - on a tracking bonused hull. Less DPS with autocannons - on a projectile damage bonused hull. With Ions, the AutoRifter can get 'more range'. With Neutrons, it's pretty much even. Blaster fit have less tank (one less tank rig you forgot to mention). Also, blasters in scram range will be kited by litteraly everything but other blasters, even with neutron. With AC on the Rifter, you'll have more tracking than anything, and can hit anywhere in scram range for decent dps.
AC indeed have less dps than blasters, but they also have more range and selectable damage type (and don't use cap). |

Urkhan Law
Black Rebel Rifter Club The Devil's Tattoo
28
|
Posted - 2013.12.19 10:58:00 -
[41] - Quote
Bouh Revetoile wrote: but they also have more range and selectable damage type.
No they don't and no they don't. Mathematical is all true, in space is not. Suggestion: Fit your AC rifter and go fight Coilex blaster incursus, or Reciprocrat rail Incursus.
Against Null there is no damage selection, and if both fit ambits only way to do better damage than your oponent is to fight out of scram range, also good luck trying to break his tank at that range. Against rail incursus the speed diference is so small that you'll die when trying to get under his guns (better chances if the pilot is waiting at zero with his rails -.-).
Honestly, I don't even know where to start, if in all t2 ammo, if in speed/agility, small rail tracking or even Rifter slot layout/bonus. Minmatar have 3 brawlers, but I do like a brawling rifter, and I do like the utility high. A small buff to speed and agility would be a nice start, but I doubt this changes would be enough.
|

Bouh Revetoile
TIPIAKS
451
|
Posted - 2013.12.19 13:20:00 -
[42] - Quote
Urkhan Law wrote:Bouh Revetoile wrote:but they also have more range and selectable damage type. No they don't and no they don't. Mathematical is all true, in space is not. Suggestion: Fit your AC rifter and go fight Coilex blaster incursus, or Reciprocrat rail Incursus. Against Null there is no damage selection, and if both fit ambits only way to do better damage than your oponent is to fight out of scram range, also good luck trying to break his tank at that range. Against rail incursus the speed diference is so small that you'll die when trying to get under his guns (better chances if the pilot is waiting at zero with his rails -.-). Honestly, I don't even know where to start, if in all t2 ammo, if in speed/agility, small rail tracking or even Rifter slot layout/bonus. Minmatar have 3 brawlers, but I do like a brawling rifter, and I do like the utility high. A small buff to speed and agility would be a nice start, but I doubt this changes would be enough. I was talking about the AC Rifter vs blaster Rifter.
What is a Coilex blaster incursus ? And a Reciprocrat rail incursus ?
Now I think null shouldn't have been buffed in the blaster buff some years ago ; and the Rifter could have a bit more agility or speed, but more than that would push it over the top where he was before the rebalance and that's not a good thing IMO. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1748
|
Posted - 2013.12.19 15:23:00 -
[43] - Quote
Bouh Revetoile wrote:What is a Coilex blaster incursus ? And a Reciprocrat rail incursus ?
BYDI recruitment closed-ish |

Petrus Blackshell
Rifterlings Point Blank Alliance
2660
|
Posted - 2013.12.19 15:40:00 -
[44] - Quote
Urkhan Law wrote:Coilex blaster incursus Coilex Military Research Corporation (GASDAQ: COILCO) conducts research and development on various technologies relevant to today's modern military needs. Their most recently released product, the Coilex Advanced Light Proton Blaster, boasts special integration into the classic Incursus hull, leading to performance "better in every way than even a Winmatar autocannon" using groundbreaking built-in magnetic infusion systems. Military experts are calling this a magnetosaural field.
Unfortunately the Coilex Advanced Light Proton Blaster is not available for general usage due to restrictions on classified technology imposed de facto by the Consolidated Cooperation and Relations Command Inner Circle.
Urkhan Law wrote:Reciprocrat rail Incursus The local Gallente government in the region of Solitude has been recently dealing with an extremist political faction dubbing themselves the "Reciprocrats". Their exact demands are unclear, but they appear to involve socioeconomic safety net reforms. Their cause is bolstered by extremely vicious forces and inexplicably advanced technology, such as railguns with unprecedented tracking. "Our regular protocol of doing a barrel roll is completely ineffective!" one law enforcement official has told us, on condition of anonymity.
Jovian representatives have not yet responded to inquiries into rumors of the involvement of Jovian tech in this mess. Rifterlings - small gang frigate PvP - lowsec pirate operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |

Urkhan Law
Black Rebel Rifter Club The Devil's Tattoo
28
|
Posted - 2013.12.20 12:40:00 -
[45] - Quote
Bouh Revetoile wrote: What is a Coilex blaster incursus ? And a Reciprocrat rail incursus ?
The idea is, go fight against a good pilot in a blaster incursus / rail incursus with your rifter, and tell me how the increased range and ammo selection helped you out.
|

Bouh Revetoile
TIPIAKS
451
|
Posted - 2013.12.20 22:59:00 -
[46] - Quote
Urkhan Law wrote:The idea is, go fight against a good pilot in a blaster incursus / rail incursus with your rifter, and tell me how the increased range and ammo selection helped you out.
If you don't mind me quoting myself : Bouh Revetoile wrote:I was talking about the AC Rifter vs blaster Rifter.
[...]
Now I think null shouldn't have been buffed in the blaster buff some years ago ; and the Rifter could have a bit more agility or speed, but more than that would push it over the top where he was before the rebalance and that's not a good thing IMO.
The Rifter is probably not as good as the Incursus when dueling, but I think it's more versatile and effective in a small fleet and to take on larger targets like cruisers (nos will help against medium neutra).
Also, comparing two ships in one specific scenario for balance concerns can only lead in two ships sharing the same niche and one obsoleting the other. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1760
|
Posted - 2013.12.22 02:13:00 -
[47] - Quote
Petrus Blackshell wrote:Urkhan Law wrote:Coilex blaster incursus Coilex Military Research Corporation (GASDAQ: COILCO) conducts research and development on various technologies relevant to today's modern military needs. Their most recently released product, the Coilex Advanced Light Proton Blaster, boasts special integration into the classic Incursus hull, leading to performance "better in every way than even a Winmatar autocannon" using groundbreaking built-in magnetic infusion systems. Military experts are calling this a magnetosaural field. Unfortunately the Coilex Advanced Light Proton Blaster is not available for general usage due to restrictions on classified technology imposed de facto by the Consolidated Cooperation and Relations Command Inner Circle. Urkhan Law wrote:Reciprocrat rail Incursus The local Gallente government in the region of Solitude has been recently dealing with an extremist political faction dubbing themselves the "Reciprocrats". Their exact demands are unclear, but they appear to involve socioeconomic safety net reforms. Their cause is bolstered by extremely vicious forces and inexplicably advanced technology, such as railguns with unprecedented tracking. "Our regular protocol of doing a barrel roll is completely ineffective!" one law enforcement official has told us, on condition of anonymity. Jovian representatives have not yet responded to inquiries into rumors of the involvement of Jovian tech in this mess.
..
What? BYDI recruitment closed-ish |

Petrus Blackshell
Rifterlings Point Blank Alliance
2679
|
Posted - 2013.12.22 02:16:00 -
[48] - Quote
Garviel Tarrant wrote: ..
What?
Am I in the wrong subforum or something? I explained the names behind those uncommonly seen weapons. Rifterlings - small gang frigate PvP - lowsec pirate operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |

Hrett
Justified Chaos
284
|
Posted - 2013.12.22 03:23:00 -
[49] - Quote
Ive been flying the ab/scram kite rifter a bit lately. Not bad. Ive beaten all of the short range ships I faced solo. Lost to MWD ships and blobs, as expected. I fit a rocket launcher though. Not sure how it would be very effective without one. Its dps with short range ammo is anemic at 6k, so barrage is really a must many times. I havent fought a rail incursus yet though.
Does it not work with 250 arties? The fit is tight, but the tracking bonus would seem to work with it.
I'm probably typing on an iPad, which means the auto-correct is silly and fixing typos is a pain. I ain't fixing them. |

Taoist Dragon
Bastion of Mad Behaviour
733
|
Posted - 2013.12.22 05:52:00 -
[50] - Quote
I've used a 250 mm arty and 280 mm arty scram kiter in a similar way you use a rail incursus to take out a tristan and a cormorant before.
Then died to a silly piloting error very quickly afterwards. with both ships! You'd think I'd learn wouldn't you!
The rifter currently requires a lot of piloting skill to make it work as you have to exploit your opponents mistakes as they generally can't win on 'numbers' alone. That is the Way, the Tao.
Balance is everything.
http://taoistdragon.blogspot.com.au/ |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1762
|
Posted - 2013.12.22 14:42:00 -
[51] - Quote
I would think AB kiting from 13-20km would work better with a arty rifter.
Wouldn't work well but it should work. BYDI recruitment closed-ish |

Zarnak Wulf
In Exile. Imperial Outlaws.
1403
|
Posted - 2013.12.22 15:43:00 -
[52] - Quote
I found the AC/ AB Rifter with a SAAR and Halo implants to be very competitive with it's peers. The implants made the sig radius move from 35m to 28m. I realize that Halos as a balancing factor are , but seeing as the Slasher starts with a 30m signature- maybe simply cutting the rifter's size is the way to go. |

Petrus Blackshell
Rifterlings Point Blank Alliance
2680
|
Posted - 2013.12.22 19:00:00 -
[53] - Quote
Zarnak Wulf wrote:maybe simply cutting the rifter's size is the way to go. I'd love to see that. Even just adding LG Halos Alpha through Epsilon is enough to bring the Rifter down to 30, and makes it very competitive. I'd be down for reducing its sig from 35 to 33 or something. Rifterlings - small gang frigate PvP - lowsec pirate operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |

Christine Peeveepeeski
The Imperial Fedaykin Amarrian Commandos
405
|
Posted - 2013.12.22 19:38:00 -
[54] - Quote
That actually sounds like a pretty good plan.
+1 for slimming rifters
Doesn't knock on slashers door either because slasher still has that mid slot (which I'm pretty sure was designed so a balmer can fit nice and snugly on ALL SLASHERS EVERYWHERE). |

Crake Gaterau
Screaming Hayabusa
18
|
Posted - 2013.12.23 21:17:00 -
[55] - Quote
Garviel Tarrant wrote:I would think AB kiting from 13-20km would work better with a arty rifter.
Wouldn't work well but it should work.
I've had quite a few really good kills using AB kiting at around 13-15 k with artillery. It might not be as good as one would think by just looking at the numbers in EFT. But the surprise in using artillery and the way people behave due to itgoes a long way. |
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