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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

ElfeGER
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Posted - 2005.05.23 10:44:00 -
[1]
did you try "Lustrevik VIII - M9 - Bruto Tribe Bureau" with cedega 4.3.x? does it still crash?
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ElfeGER
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Posted - 2005.07.24 16:27:00 -
[2]
what's your glxgears fps and what computer/card do you have?
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ElfeGER
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Posted - 2005.07.26 18:34:00 -
[3]
I get about 9600 fps on amd 3500+ with a nvidia 6800
so check your 3d support and agp support
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ElfeGER
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Posted - 2005.10.14 08:46:00 -
[4]
Originally by: iNs4ne Using the latest wine cvs build, the log server doesnt show *any* important errors anymore while trying to load eve.
on the other hand, it doesnt show the login screen yet, due to unsuported render formats...

there was a first patch to fix the crash please check/submit bugs at http://bugs.winehq.org/ and vote for Eve in the application DB http://appdb.winehq.org/appview.php?appId=2249
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ElfeGER
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Posted - 2006.02.10 16:51:00 -
[5]
Sevarus James could you ask dcatz to post here?
http://bugs.winehq.com/show_bug.cgi?id=3028 is the bug for the cache creation bug under wine
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ElfeGER
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Posted - 2006.02.24 16:49:00 -
[6]
dcatz could you please upload a repatch somewhere?
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ElfeGER
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Posted - 2006.03.07 10:18:00 -
[7]
it would be nice if dcatz could release his changes for wine
btw. you get the login screen if you: - create the missing registry key that eve is complaining about (in HKEY_CURRENT_USER/Software/Microsoft/windows/CurrentVersion/Explorer/Shell Folders/ create an empty String Value named "Fonts") (logserver helps) - use cvs/git version, edit /dlls/wined3d/directx.c funtion IWineD3DImpl_CheckDeviceType, go to the last return in the fuction (line 1326 currently and change "return D3DERR_NOTAVAILABLE;" into "return D3D_OK;" recompile and reinstall)
next problems appear when eve creates the MatchoNet cache (you need to create the directories yourself) (logserver ftw)
if the MachoNet stuff is downloaded and Eve should switch to fullscreen/login it crashes
btw. there seems to be a problem with the keyboard input if you activate other windows (you might want to enter your username into the boot.ini and boost the audio volume/disable audio completly)
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ElfeGER
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Posted - 2006.03.20 16:49:00 -
[8]
a small improvement for wine this time: if you change the default return value in dlls/x11drv/window.c line 95 (is_window_managed function) to TRUE you should get a managed login screen
advantages: - no more keyboard problems when switching to an other window from the login screen - login not longer always on top
disadvantages: - you are unable to move the login window on the screen - you still don't reach the char selection 
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ElfeGER
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Posted - 2006.03.21 16:23:00 -
[9]
I created: http://bugs.winehq.org/show_bug.cgi?id=4872 feel free to vote for the bug if you can reproduce it
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ElfeGER
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Posted - 2006.03.25 11:16:00 -
[10]
the question is more if the login screen is created as managed window or not
on wine unmanaged (default) if you click somewhere else on the screen you can't get the focus back to the login screen (you can move it around and click with the mouse but that's it)
if you create the login screen as managed window it behaves better under wine (focus works perfectly, you see the window in the task bar, but you can't move it) (you need to edit the wine source code for this)
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ElfeGER
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Posted - 2006.03.26 22:25:00 -
[11]
the problems in wine after the login screen are problems with different object references that EVE tries to access again but those are removed/changed already = crash
after chating with some wine gfx devs I got a small patch that helps a bit (I'm able to login and get into space sometimes (about 10% of tries) - performance is good but windowsize is the same as the login screen + some ingame window issues)
for the 408 year problem: could someone check his real in corp time and compare that to the 408 year someting time (please check over multiple days/chars to see how both dates work/change)
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ElfeGER
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Posted - 2006.03.29 15:49:00 -
[12]
Originally by: damicatz Unless we are talking about a different patch, it won't get included in the CVS version. It simply bypasses the affected function and causes it to always return a successful value. In this case, the function helps determine what color depths your renderer supports (24-bit color, 32-bit color etc etc though slightly more complex). I've been reworking that area of code to make it easier to work with.
As for the focus issue with the keyboard and the login screen, I've checked into that. It appears that control of the login screen Window is not being passed to the system's current window manager. In the meantime, if you run Wine in a virtual desktop (setup using winecfg), you should be able to enter your login information.
yes I think we are talking about different patches so the steps so far: - create needed registry key (for the font folder) - get wine to accept the display mode while there is already a glcontext (bug reported on wine) - make the login screen managed to fix the keyboard issues (dlls/x11drv/window.c add "if (style & WS_SYSMENU) return TRUE;" into the is_window_managed function) - create the MachoNet cache subfolders - add a little patch
= about 10% chance to get a character selection screen with the size and position of the login window
you can get ingame look at your ship in space most ingame windows arn't usable portraits are not displayed (don't know if the are stored empty or just not displayed correctly) without debugging output I get stable 40fps on my 1.7ghz gf6600 laptop (720x460 window)
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ElfeGER
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Posted - 2006.03.29 22:54:00 -
[13]
Edited by: El***ER on 29/03/2006 22:55:27 yes the fill.dds is the last line that normaly get written to the logserver before eve crashes because of the refcounting bug in wine
those c:\build things show always up in exceptions so it shouldn't be a problem the dds files are in the stuff files
screenshot 1.7ghz with gf6600
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ElfeGER
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Posted - 2006.04.04 17:22:00 -
[14]
Originally by: CB LoKi Edited by: CB LoKi on 04/04/2006 12:29:58 Right go here , ive used these packages since xmas, ALTHOUGH the atual wine didnt run it till recently, so ive been using a patch version, thats why i said in march that the OFFICIAL version dont run YET, but now it does.
So now I use this: new arch pkg
dam alt, GRRR. so stop moaning and use the links at the top, they show the program location website so you can make your own packages or install from source.
and stop the 'he's wrong' yada yada yada
 
I just checked with the wine git checkout and it doesn't work. (still fails to detect the correct screen mode before the login screen appears)
What hardware are you using? (I use a gf6600 on my linux box) If you use custom patches for wine you should say that 
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ElfeGER
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Posted - 2006.04.12 23:06:00 -
[15]
just a little update for Eve on Wine - the main cause for the crashes are still ref counting issues when switching to fullscreen/resolution - an other big problem is a call to IDirect3DDevice9::Reset which should apply new presentation parameters (fullscreen, resolution and so on) but it is implemented as a placeholder only atm :( (that's why the gamewindow stays at the size of the login screen)
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ElfeGER
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Posted - 2006.04.20 17:25:00 -
[16]
if there is a bit cpu free the daemon might turn it down a little which can be funky if the game is using other resources as well (hd, network, gfx)
hmm the wine guys seem to ignore their appdb voting completly 
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ElfeGER
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Posted - 2006.04.28 18:00:00 -
[17]
some usefull IRC channels: irc.freenode.net #cedega #winehq
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ElfeGER
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Posted - 2006.05.01 15:23:00 -
[18]
afaik for wiki edit access you need to post in the wiki thread in the transgaming forum I think I still have an account for the wiki but no cedega subscription (I don't think I ever get one again as they only work on 3D stuff and the voting process isn't very usefull - some games are voted over and over again) (so improving EVE support isn't realy possible on outdated winex cvs/closed source and a not working logserver)
for wine: - the appdb and bug page on winehq have voting functions (I just added a hole bunch of bugs which are eve related) - check the freenode irc network channel #winehq (irc.freenode.net)
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ElfeGER
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Posted - 2006.05.13 11:19:00 -
[19]
hmm the fontpath in registry is not a hack (wine registry could be set up better - need to bug that)
the accept displaymode when there is a glcontext is a heavy hack
the make loginscreen managed change is something they won't accept atm (they want to rewrite the hole managed window stuff - change windows to managed or unmanaged whenever needed)
creating the machonet cache (resulting from a incorrect error code which doesn't trigger an exception in win python - no fix so far from wine side but CCP could fix that as well. They just need to implement the change the change they made to the main cache folder creation: if oserror then create should be if !ok -> create)
fixing the d3d9 ref counting things is still needed
implementing the _Reset function to change the displaymode/window into something usefull is still not there
to the appdb: the voting is pretty much ignored - you can reach more if you join the winehq irc channel and ask around (atm it's like 104 votes but only 1 person asking in the channel while other apps have only some votes but is asked for multiple times a day)
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ElfeGER
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Posted - 2006.05.18 18:41:00 -
[20]
Originally by: "Oveur" Oh, and speaking of clients and platforms - and this is actually just on the rumour stage, but we want to share it anyway - we hooked up with Transgaming at E3 and they told us about some really cool upcoming stuff. I can't tell you about it, but EVE works quite well today on Linux with their CEDEGA platform :)
possibilities: - Cedega is implementing dx10 (same as wine - wine devs are already integrating glsl for high level shaders) - EVE is compiled with wine libs (or cedga libs in that case) - Cedega is doing something MacOS
anyway Wine is gaining a lot in perspective of game support and is miles ahead for normal apps (including the logserver) also if cedega has some problems with EVE prepare for long wait times 
so it could be EVE Vista/Tux, EVE Classic, Lite, Mobile
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ElfeGER
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Posted - 2006.05.23 21:39:00 -
[21]
Eve depends more on a fast CPU than a fast GFX card atm
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ElfeGER
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Posted - 2006.06.02 15:35:00 -
[22]
Originally by: Sevarus James
I booted the 386 kernel I have in grub as a "mergency'" fallback. I installed the latest nvidia binary for that kernel, and viola' no more problems. Not only that, but I'm not really seeing a diddly damn bit of performance difference, even running multiple applications alongside eve. (This is a great thing!)
That all said, if you have stuttering/freezing graphics or just plain strangeness even after disabling the powernowd function and turning off the scheduler, the 386 single processor kernel is a lifesaver.
(this only applies to those with a dual core + k7 or 686 SMP kernel.)
check the kernel-parameters.txt file (/usr/src/linux/Documentation/kernel-parameters.txt)
add an other grub entry with the current kernel and add "nosmp" option also worth trying are the migration parameters while running both cores
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ElfeGER
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Posted - 2006.06.13 20:32:00 -
[23]
I just added a little bit of code to the Eve wine patch. The chance of getting a char selection screen on wine seems to be above 50% with that. (Which is nice and allows skill changing from linux)
Even tho the screen still has the size of the loginscreen on linux, the criminal countdown flag timer is working as intended on wine (no 408 years bug).
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ElfeGER
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Posted - 2006.06.15 21:28:00 -
[24]
EVE on Linux in fullscreen
http://appdb.winehq.org/appview.php?versionId=5068
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ElfeGER
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Posted - 2006.06.16 06:59:00 -
[25]
follow the comment link in the app db for version 3913 then apply the patch from the 15th june to the cvs/git version and execute the machonet.bash script to create the cache folder
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ElfeGER
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Posted - 2006.06.23 10:05:00 -
[26]
Edited by: El***ER on 23/06/2006 10:06:04
Originally by: Wysia Anyone knows if the bug with a laser usb mouse (which cause a FPS drop when you move the mouse) is still present or not ?
check the poll rate that your mouse is using
check /sys/module/usbhid/parameters/mousepoll or lomoco -i you can change the poll rate with: echo 5 > /sys/module/usbhid/parameters/mousepoll
values from 5-10ms should be usefull
or even better check if the same problem also happens under wine
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ElfeGER
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Posted - 2006.07.03 22:11:00 -
[27]
looks like Eve on wine is getting better - a ctd on a station in Osmeden seems to be fixed - warp tunnel/bubbles look the same way as on windows now
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ElfeGER
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Posted - 2006.07.10 22:51:00 -
[28]
the login screen is still working in 4539 but I can't connect anymore with wine :(
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.07.26 16:57:00 -
[29]
the Dragon client should be working on wine in some days (it is already working on my laptop)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.07.27 15:51:00 -
[30]
3300fps low I get 4500fps on my laptop (1.7ghz with gf6600 something)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.08.16 21:42:00 -
[31]
maybe the USB mouse problems come from a very high USB poll rate (check this out and play with the values a bit)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.08.19 14:47:00 -
[32]
just a short linky
but unless wine devs stop using /dev/ignore for bugreports it's useless
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.08.21 16:12:00 -
[33]
Originally by: Oveur For us, it's less than 1% of visitors to eve/myeve that run 98/SE/ME. In fact, we have more people running Linux and Mac visiting us than those three operating systems combined.
hrhr (this is while Eve isn't realy running on those OS and cedega not realy cheap anymore)
maybe it would be possible to use the wine dll files on win98 to allow win98 to use encryption? (someone who uses win98 could check that with the wine devs if needed)
the cedega cvs tree is a joke, just check the last changes made in the dx sections of the code (I think it's over 2 years now)
you can't realy compare the performance as Eve on wine is leaking about 1MB memory per second (seems to be in Eve somewhere as one memory area is filling up with a pretty constant pattern) (I don't realy want to get the win xp home on the laptop again)
also the cursor stuff in wine isn't working that well (cursor deformations, system cursor still present)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.08.22 21:06:00 -
[34]
yeah \o/ fixed after getting the problem served on a silver plate
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.09.08 15:55:00 -
[35]
the wine status is currently very simple: most players seem to like cedega so noone is interested in even confirming the eve bugreports on wine resulting in the core developers of wine not showing any interest to fix the problems (I even organized some testserver accounts some mirrors ago)
so far the 3 super maintainers for the eve appdb entry didn't even put up a 45xx version info
patches need to be maintained and getting those changes/hacks into the wine git tree is a major pain so I stopped even trying that (with patches everyone needs to compile wine himself)
as a result I took the patches down and removed myself from the maintainer list
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.09.11 17:28:00 -
[36]
it looks kind of stupid if I'm the only person asking for Eve support under wine and noone even cares to confirm bugs in wine
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.09.26 18:22:00 -
[37]
patch is going to be deloyed on the 27th
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.10.07 18:22:00 -
[38]
the memleak in wine should be fixed within the next few days
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.10.12 21:33:00 -
[39]
http://distrowatch.com/dwres.php?resource=major shows the major linux distributions I think ubuntu should be the best distro for a start
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.10.16 16:35:00 -
[40]
Originally by: Sevarus James Elfiger and a few others have been working with wine ( WineHQ ) but currently wine doesn't work with EVE without using a slightly older version + tweaks. Elfiger could give us an update here in case I'm all wet on this part, but I DO know that as of version 0.9.22, EVE will 'install', but will not play with a default install of wine.
you need a current source tree (for git howto see winehq wiki), then apply a custom patch and compile/install wine run the MatchoNet.bash to create some cache Folders this allows you to run EVE even with the logserver (you need "wine 'explorer.exe /desktop=eve,1024x768 eve.exe'")
some minor issues remain see http://elfe.mine.nu/eve/linux/
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.10.24 00:19:00 -
[41]
did anyone with the mouse problem check if the problem also exists in wine?
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.10.24 17:58:00 -
[42]
the wine status is pretty good
you need a current source tree via git and then apply a patch that can be found in the appdb compile, install wine (see the wine wiki for help) create some cache folders with the bash file and play
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.10.24 21:40:00 -
[43]
it might be useful to tell if you use cedega or wine
just finished a fps check at 1200x900: char selection: wine 105fps winxp 225fps
in empire space at a gate: wine 40fps winxp 105fps
so windows outperforms wine still by at least factor 2 
I need to check the agp options and see if that boosts fps
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.10.25 15:48:00 -
[44]
the login screen is still working without problems with wine and version 26098 queue ftl
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.10.26 15:26:00 -
[45]
cpu is likely to hit 100% with vsync off and underused gfx cards
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.11.04 16:32:00 -
[46]
build 26811 isn't starting under wine (crashes before displaying the login screen)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.11.23 22:13:00 -
[47]
Edited by: El***ER on 23/11/2006 22:15:27 I was in the SISI pos playtest today with my 1.7 ghz laptop and a gf6600go card
I had around 5-10 fps most of the time at the POS. (fully zoomed out and no turrets or effects active)
the client was stable there where some small memory usage increases over time but it's hard to tell if that came from Eve or Wine screenshots are available on the wine appdb
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.11.24 22:27:00 -
[48]
looks like the voice stuff isn't working atm as I don't even get the join audio stuff on windows
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.11.29 17:26:00 -
[49]
Edited by: El***ER on 29/11/2006 17:28:55 did anyone find any big problems with wine+patch yet?
I only tested patching up a TQ client and login an alt in an empire station.
the installer for the directx dll file is in the EVE/bin subdirectoy in case anyone needs it
edit: according to the crossover forum the Revelations client is running on MacOS (x86) as well
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.11.30 17:50:00 -
[50]
Originally by: rig0r Tried .925 with Elfe's latest diff last night.
Some issues:
- d3dx warning/error at startup - station: when rotating the ship, the light that falls on the icons in ship/item view causes the icons to go completely white with a certain rotation - station: icons get drawn on the bottomleft of the screen briefly before being drawn on the correct spot (in items/ships view on the right) - poor FPS (about half of what cedega produced with RMR)
I am very pleased that Elfe got Revelations to work with wine tho, where Cedega until today fails to produce a decent patch. Makes me want to ditch Cedega completely... The low FPS with wine is a showstopper for me tho. Elfe, do you have any idea what could possibly cause this FPS drop ?
install the directx dll with the RedistD3DXOnly.exe the icon display is caused by using the backbuffer for offscreen rendering (run "wine regedit" and create string value "OffscreenRenderingMode" with value "fbo" in HKEY_CURRENT_USER/Software/Wine/Direct3D/ don't know if that change came in before 0.9.26) poor fps is a known issue and will hopefully see some improvements in the near future (and I can finaly switch to linux)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.12.04 18:59:00 -
[51]
did anyone try the registry file/key I added to http://elfe.mine.nu/eve/linux/ with cedega?
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.12.09 09:16:00 -
[52]
the diffs are for the wine source from the same day
I made a diff for 0.9.27
btw. the black screen fix is now included in wine source so it can't be in the diff anymore or there would be conflicts
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.12.31 10:46:00 -
[53]
I did some tests with multiple clients yesterday and couldn't find any problems when running both clients in their own desktops.
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2006.12.31 22:53:00 -
[54]
alt+enter solves the mode switching issue
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.01.11 17:13:00 -
[55]
you should give us a little bit more information so we can help you
system, distro, wine/cedega/crossover...
do you have fonts in other apps like notepad, winecfg or regedit? (those apps are included in wine)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.01.16 22:28:00 -
[56]
starting with build 28863 it is no longer possible to login with wine as you can't enter/paste the password the logserver shows a traceback for each keystroke
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.01.21 17:42:00 -
[57]
Originally by: TechnoG33k 29 pages, wow :D haven't read them all so sorry if its been covered.
I'm using a dual boot system unbuntu 6.10 and winXP and trying to get eve to run with wine. I have eve installed on the windows partition and it mounted in linux. I have installed wine - and i've actually got the game to load!!! \o/ however, the keyboard focus is wrong, so when I try to type into the login box, it types into the concle insteed. So I can't log on. Anyone know how to fix this?
I got a copy of Winex CVS, not paying for the comerisal one, but haven't trouble installing it. I build it ok, but when i try to install:
technosites@JulianL:~/Desktop/Tars and Stuff/winex/tools$ sh wineinstall wineinstall: 100: function: not found wineinstall: 102: Syntax error: "}" unexpected technosites@JulianL:~/Desktop/Tars and Stuff/winex/tools$
any ideas there?
Many Thanks, Technog33k
winex/cedega cvs is not worth the cpu time to compile anymore as transgaming isn't porting any 3d stuff into it
so use the original wine, cedega or crossover
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.01.22 19:10:00 -
[58]
Edited by: El***ER on 22/01/2007 19:09:09 see some posts above for the password issue (arial.ttf is your friend)
to the mini char selection: use the latest patch for wine or try alt+enter
currently the game freezes at about 80% when entering game as x (the x mouse is still movable but the eve mouse is stuck and an err is reported at the terminal - just alt tab to the terminal and CTRL+C to kill Eve) the crash seems to be somewhat related to the vivox integration and hard to follow as eve doesn't fully crash
edit: uh forgot to mention that the wine app db now has votes per version and reset the current vote counts = go to the wine app db and vote (again) pls
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.01.24 20:59:00 -
[59]
looks like 29115 is getting further into the game now
but it throws an exception while loading the chat channels so they don't appear it also helps with the fps to disable the d3d_surface and d3d debug channels
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.01.29 17:49:00 -
[60]
the last testserver build doesn't load the chat interface after entering the game and there is an exception with relation to ole and vivox
so basicly after dt tomorrow we are back to windows only for eve
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.01.30 23:23:00 -
[61]
looks like the Eve is running well with wine (don't ask me why as the build versions are the same)
the arial.ttf is still required for entering the pw (~/.wine/drive_c/windows/fonts/arial.ttf)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.02.08 17:11:00 -
[62]
dumping the cache folder into a tar archive might be faster when a lot of small files are present
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.02.15 23:38:00 -
[63]
wine-0.9.31 should have much better Eve support when it is released highlights would be: - the heavy memleak is fixed - character icon rendering should work now
basic steps would be: - install wine-0.9.31 - run wine regedit (setup OffscreenRenderingMode to pbuffer according to http://wiki.winehq.org/UsefulRegistryKeys) - run the installer via wine or copy eve into the user home directory ~/.wine/drive_c/somewhere - copy arial.ttf into ~/.wine/drive_c/windows/fonts/ (should be included in mscorefonts package on your distro) - go into the Eve directory and run "wine bin/RedistD3DXOnly.exe" to install d3dx9_30.dll - use "wine winecfg" and make sure your sound stuff is set up right
gl with running eve with "wine eve.exe"
tips: alt+enter might help if the video mode isn't correctly applied only tested with nvidia gfx running "wine logserver.exe" and starting a new workspace might help to spot some problems
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.02.17 14:02:00 -
[64]
0.9.30 still has a massive memory leak (1 mb/s)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.02.17 16:31:00 -
[65]
are you starting both clients in the same virtual desktop?
http://elfenstein.mine.nu/eve/screen4.jpg is what I get (tq version from the same folder)
started as wine explorer.exe /desktop=eve1,1024x768 eve.exe wine explorer.exe /desktop=eve2,1024x768 eve.exe
gf 6600go on 1.7ghz centrino
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.02.20 18:57:00 -
[66]
yes the memory leak that was in <=wine-0.9.30 is fixed in wine-0.9.31 but someone managed to sneak an other memleak in 
also there is a regression that affects several other games so with a bit of luck there will be a 0.9.32 soon
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.02.28 10:48:00 -
[67]
Originally by: Cpt Psycho
Also, the registry entry for the fonts directory was 'Fonts' but the folder name was 'fonts'. It's case sensitive I think so I just renamed the folder to 'Fonts'. A symlink should work too. ln -s Fonts/ fonts/.
Eve was working great for a while but now it crashes everytime I try to undock . I turned on debugging in wine and the last message it gives is:
warn:d3d:IWineD3DDeviceImpl_GetDeviceCaps (0x17a3c8) : stub, calling idirect3d for now
windows isn't case sensitive there (working fine for me without that, just make sure you got the arial.ttf in there)
create a bugreport on http://bugs.winehq.org/
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.02.28 19:39:00 -
[68]
what wine version are you using? wine-0.9.30+patch, wine-0.9.31 or git source?
as the git source has at least one crash issue (ctd when you open the map)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.02 21:20:00 -
[69]
looks like wine-0.9.32 got released today memory leaks seem to be fixed but Eve is crashing very often (for example when opening the map, other ppl reported crashes when docking/undocking)
so the best option still seems to be wine-0.9.30 + patch
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.05 18:10:00 -
[70]
Quote: direct rendering: No
install gfx drivers that support 3d acceleration for the card
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.07 22:07:00 -
[71]
that tool only converts shaders and wine/crossover/cedega have something like that already
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.09 01:04:00 -
[72]
I would say that wine performance is around 70% of win xp atm wine 0.9.30 + patch is fairly stable wine has some minor gfx issues (smartbombs, some textures, armor rep color, texture *****s on all objects)
but none of these are critical and prevent playing eve imo
if you want to try out linux you might want to start with dual boot or a second hd first
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.12 17:32:00 -
[73]
Quote: err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet
that happens always and comes from the way Eve changes from the 3D login to the 3D ingame screenmode and isn't an issue atm in wine version 0.9.32 Eve is crashing at random spots and it looks like that bug is already fixed in the current git version of wine (no I'm not saying that 0.9.33 will hopefully be playable as the last 2 times a regression sneaked in :( )
currently my laptop wine version has no crashes, no memory leaks, a texture fix (asteroids) and hardware cursor support (no more 2 cursors) from the patches mailinglist compiled in
open stuff: - windowed mode as on windows - armor rep color (any hints ccp???) - incorrect smartbomb texture effect filtering - vivox support - some minor ui/texture glitches
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.16 17:08:00 -
[74]
wine-0.9.33 was just released
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.17 10:43:00 -
[75]
The cursor part is experimental atm. So you should try the normal wine-0.9.33.
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.19 16:08:00 -
[76]
the patch is for the wine source code not the .wine directory or the binary release (you would need to compile your own wine)
it doesn't change anything big (only better windowed mode and hardware cursor) so you are better off with trying the plain wine-0.9.33
check if fps improve with toggeling the lod settings
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.20 11:22:00 -
[77]
running the RedistD3DXOnly.exe might cause some strange console output but as long as the d3dx9_30.dll file lands in windows/system32 it should be fine
I can't reproduce the problem with the cargo window here. Check if you can narrow it down to specific items in the hold/ship and post your gfx card/gfx driver version.
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.20 13:41:00 -
[78]
could you post your test result on the wine appdb?
sound to me like the Eve+wine can change to gold status now
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.21 01:29:00 -
[79]
Originally by: Mamede
Originally by: Mamede http://help.lockergnome.com/vista/EVE-Online-Vista-ftopict7136.html Could be something related to this? I don't know how to edit cedega's registry. Probably a caps problem between "Fonts" and "fonts". By the way I installed an old client lying around and I had the login screen :(
Sorry all for bugging you I fixes the thing..I've kinda ln -s windows Windows, Fonts fonts, Arial.ttf arial.ttf and all that..seems to be working now
could you add that to you app db post?
btw. what kind linux are you running? filesystems? as filenames are case insensitive matched in wine
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.03.21 15:37:00 -
[80]
Originally by: torswin trying to upgrade to .33 now
sound like you found the solution 
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.05.02 18:37:00 -
[81]
Quote: Xlib: extension "XFree86-DRI" missing on display ":0.0".
did you check your 3d drivers for hardware acceleration?
how did you manage to enable multisampling if eve doesn't work at all?
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.05.12 15:18:00 -
[82]
Originally by: Alewin Has anyone had any luck with the star map on recent wine versions? I don't remember when I first noticed it was broken, but its been broken for me at least since .9.33 and is broken on .9.34 and .9.36.
Basically, the star map will show stars as long as they are set to color actual color. It isn't showing any of the lines and if I change to any other color mode (security status, for example), then all the stars disappear.
the stars on the map might be the same problem as http://bugs.winehq.org/show_bug.cgi?id=7821
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.05.16 17:09:00 -
[83]
eve accepts basicly every resolution above 1024x768 as long as the hardware claims to support the resolution (I run 1200x900 as windowed with a custom res entry via nvidia driver on windows)
/me adds resizeable window to the eve wishlist
on linux you can run eve in fullscreen, virtual desktop (game at fullscreen) or eve with a patched wine in native windowed mode and all working well
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.05.19 15:48:00 -
[84]
check the bugs linked http://appdb.winehq.org/appview.php?iVersionId=7342 if there are any missing and maybe add comments where needed
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.05.21 16:23:00 -
[85]
Originally by: Pyrius Omega
user@user: ~$ nice -19 wine ~/.wine/drive_c/Program\ Files/CCP/EVE/EVE.exe
better would be: cd ~/.wine/drive_c/Program\ Files/CCP/EVE/ nice -19 wine EVE.exe most apps need a correct work dir
try running the logserver (new workspace) before running eve might help to get more details
make sure you have the arial file in windows\fonts and that the 3d thing left d3dx9_30.dll in windows/system or system32
in prefs.ini you can try voiceenabled=0 and audio=0
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.05.21 16:25:00 -
[86]
Originally by: Kafur Edited by: Kafur on 21/05/2007 13:18:27 I've got the newest nvidia drivers on my system. Everything (sound included) works fine until I reach the character-selection screen. It looks normal, but no characters are shown. It is also strange that the client doesn't store resolution and sound setting (i have to change these settings everytime I start the client).
Are there other things I could check?? thx, Dachhel
Edit: Sorry, forgot to use the right character, my problem is posted above with character Dachhel
did you install eve as user (not root) or did you copy it from an other drive? (checking permissions might help)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.05.23 06:15:00 -
[87]
Originally by: Bish Ounen
That's it, I get no further than a partially filled "Loading Station" bar, and I have to kill EVE to get back to the desktop.
I have an Nvidia card with the restricted drivers enabled, running 7.04 with Wine 0.9.33.
Any suggestions?
yes update to wine 0.9.36 and add voiceenabled=0 to prefs.ini
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.05.24 23:09:00 -
[88]
Cedega CVS I guess this link says it all don't waste your time trying to get the 3 year old stuff working so you have the options of wine (free), cedega (subscription) or crossover (one time payment)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.05.24 23:46:00 -
[89]
did you check you 3d drivers? glxinfo should show dri as yes and driver stuff nvidia related
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.05.25 08:50:00 -
[90]
Originally by: Nikotine This is the output:
------------------------------------------------------------------------------------- name of display: :0.0 display: :0 screen: 0 direct rendering: No server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB GLX extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_SGIX_fbconfig, GLX_ARB_get_proc_address OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce Go 7950 GTX/PCI/SSE2 OpenGL version string: 1.2 (2.1.0 NVIDIA 97.55)
Direct rendering is no, as always when running Beryl. Btw, I tried running EvE with Beryl not active (so Direct Rendering yes) and I had no gain in fps.
mine looks like name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 server glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB GLX version: 1.3 GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce Go 6600/PCI/SSE2 OpenGL version string: 2.1.0 NVIDIA 97.55 OpenGL extensions:
your server glx vendor reports as SGI and a lot of OpenGL extensions are missing
so check the 3d driver install
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ElfeGER
Black Nova Corp Band of Brothers
|
Posted - 2007.05.26 20:41:00 -
[91]
Originally by: Aylit Neroon
Only Gentoo got GARBAGE, but that distro isn`t used too much, i guess. (No offence)
that's because of the wine version used and not the distro (show all tests)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.06.04 18:06:00 -
[92]
Originally by: Sevarus James
Originally by: rig0r Edited by: rig0r on 03/06/2007 12:14:00 Wine 0.9.38 was released two days ago. Just gave it a try, but it doesn't get me any further than the login screen. It gets stuck at the 'Logging in' popup. I don't get the double mousecursor anymore so I assume that is fixed now. Now if only it would let me login 
Quote: fixme:process:IsWow64Process (0xffffffff 0x34fc34) stub! fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b6c ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0 fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 1 ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:1 fixme:mixer:ALSA_MixerInit No master control found, disabling mixer fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17d200) : stub, simulating 64MB for now, returning 64MB left fixme:imm:ImmReleaseContext (0x10026, 0x158070): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a960, 260): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a984, 260): stub
I also gave Sisi test a try. With .36 I get stuck after the character selection screen (Entering game as...), with .38 I have the same issue as on Tranq. Cedega gets stuck after the splash screen ...
Yep, SISI breaks compatibility. This isn't new, unfortunately. Oveur remarked that the linux/mac clients have no release dates yet, and that while cedega is a CCP partner, new builds 'could' break compatibility...and as happened the last major patch, we're not able to test the new stuff because of this breakage yet again. 
hmmm my git branch is logging in fine on sisi
to reset the tree to one patch before the connection breakage (news on login screen and maybe a lot of other hangs) git reset --hard 42e560d001e171e29f5ae5a9ab30de008bcbc7a5 applied the caption fix for windowed mode and the regression fix to prevent the ctd after login screen
oh and the prefs.ini was recreated on my sisi copy ~/.wine/drive_c/windows/profiles/elfe/Local Settings/Application Data/CCP EVE/settings/prefs.ini (I added voiceenabled=0 and audio=0 as always)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.06.05 17:16:00 -
[93]
I checked wine 0.9.36 again with the current sisi build and couldn't find a problem so far, logged in a char in agil station, undocked and redocked without a problem
just don't forget to check the ~/.wine/drive_c/windows/profiles/username/Local Settings/Application Data/CCP EVE/settings/prefs.ini file for the correct settings
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.06.23 00:24:00 -
[94]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 22/06/2007 08:18:08 I have problems with eve on testserver. Wine .36. Eve crashed when it's loading station environment, as far as i understood.
Originally by: wine console output fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound to a state block, stream 0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. fixme:atl:AtlModuleInit SEMI-STUB (0x621bb440 0x621b6970 0x62100000) fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE fixme:win:RegisterDeviceNotificationW (hwnd=0x10028, filter=0x349b90,flags=0x00000000), STUB! err:ole:CoGetClassObject class {b9c2e9c4-68c1-4d42-a7a1-e76a26982ad6} not registered err:ole:CoGetClassObject no class object {b9c2e9c4-68c1-4d42-a7a1-e76a26982ad6} could be created for context 0x1 fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
Any ideas how to workaround this? Otherwise, those features sometimes will move to trunk =(
edit: i'm using /end /LUA:OFF keys for both eve installations (c:\games\eve\ and c:\games\eve_test\), maybe it crashes cuz of some shared logs etc?
edit the new prefs.ini (add voiceenabled=0) see
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.06.28 21:28:00 -
[95]
Originally by: Lt Klap i can log.. and wen the bar finish load and wen eve go to full scren after login.. CRASH.. close EVE reason:
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet
i edit my pref.ini And put voiceenabled=0 but no Work.. same error:
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet
What can i do ?
those 2 err messages are normal when starting eve and you can ignore them
you ran probably into this bug and to solve it you should use wine-0.9.36 or compile the latest version of wine with the patch that is linked in the wine appdb
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.07.07 12:58:00 -
[96]
Originally by: Kadesh Priestess I'm not able even to launch eve test server client till login screen. It just silently disappears w/o any errors in console. Could someone confirm it? I'm using debian lenny and wine v.40... It seems that problem is spawned by new python version used in 2.1...
works fine for me (using current git)
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ElfeGER
Black Nova Corp Band of Brothers
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Posted - 2007.07.24 22:00:00 -
[97]
Originally by: Anders1 Actually, EVE "works" with the patch here. Wine 0.9.40, 0.9.41 and current git. However... http://img128.imageshack.us/img128/7204/evebrokenrl4.png
As you can see: 3.8 FPS, eye balls sticking out, GL_INVALID_OPERATION...
what gfx driver are you using? I got NVIDIA 100.14.11 and no such gfx problems
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2007.08.30 21:17:00 -
[98]
a small update on wine from the current git tree: - sound crash before login screen is fixed - EVE crashing with voice enabled is fixed as well - EVE native windowed mode is fixed to some extend (switching causes still missing window border but starting in windowed mode has a window border for draging the window)
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2007.10.28 16:06:00 -
[99]
Originally by: goodnight still the same corrupt textboxes with wine_0.9.48 && gentoo-sources_2.6.22-r8 
o/ gn8
if you are affected by this you could run a regression test download wine git tree, start with last good and first bad release and work to the breaking patch
you can launch wine directly from the git source tree after compiling (no need to install)
the wine wiki has more details on how to do a regression test
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2007.10.29 18:53:00 -
[100]
Originally by: Madscotsman Just a quickie to say that I upgraded my Kubuntu 6.10 to 7.10 last week. I d/l the .iso and burned a CD and used the existing partitions for a fresh install.
Not sure of Wine version numbers ... will check later at home, but once I had changed to the proprietary NVidia driver Eve worked fine. All I need to do is click the eve.exe in the correct Wine folder and it does its thing.
Some icons are a bit corrupted, and the mini-map in mission texts is totally corrupt but it plays fine.
I will check out FPS, etc. and update when I can.
I just wondered if anyone else had such a "smooth" transition?
the minimap/F11 map is known the icons seem to have a transparency issues as stripping out the alpha channel on the files in the disk cache folder shows the icons as perfect screenshots taken with the ingame capture seem to have the same issues this could result from mode issues between a8r8g8b8 and x8r8g8b8 where the second one should ignore the alpha channel (or copying the data from surface to surface has to ignore/contify the alpha)
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2007.11.05 19:06:00 -
[101]
just a little update for the trinity client
adding arialbd.ttf seems to work around an exception in the logserver changing the dlls/kernel32/sync.c BindIOCompletionCallback return value to TRUE fixes the freeze/crash when the login screen appears
I already flew from the south of the map to fd- on sisi (just the fps starts to crawl after some time but that was always an issue)
it's a bit hard to compare wine with cedega as they have source access and god knows what else
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2007.11.07 18:48:00 -
[102]
I can play on SISI without any bigger issues
when will preloading start for the trinity content and the dx9 update as it's still the old engine on sisi??
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2007.11.09 17:59:00 -
[103]
Originally by: Mick Tyxx Edited by: Mick Tyxx on 09/11/2007 01:19:56 I managed to start EVE with wine .48, have no problem with text (so far) but it's terribly slow (about 5 FPS in station).
And I'm getting these:
fixme:d3d_draw:drawPrimitive Using software emulation because not all material properties could be tracked
anybody has any idea how to fix it?
that warning is normal with wine atm
you can suppress it by running WINEDEBUG="-d3d_draw" wine eve.exe
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2007.11.09 19:23:00 -
[104]
just uploaded a screenshot http://dl.eve-files.com/media/0711/screen8.jpg
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2007.11.22 20:24:00 -
[105]
just a small update with the new engine
login and most of the things work with the curret wine git version + the sync.c hack
- character selection screen doesn't show the news - download of the cache data seems to happen at every restart - Eve fails to detect SM3 capable cards, the CCP test app reports shader level 3 (only getting stupid answers from other players about that stuff) - fps seems to decrease after each jump :(
----------- - reduce light, medium and heavy drone rof (default 2 sec) - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2007.11.22 21:30:00 -
[106]
oh just forgot that you need to run the Redist thing in the bin directory again as an other dll was added ----------- - reduce light, medium and heavy drone rof (default 2 sec) - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2007.11.27 22:56:00 -
[107]
Originally by: goodnight i have a question about git-wine on gentoo. do you run ./configure with --prefix to some non-portage directory? or does git install the software to the /home/user/git-wine directory for general or regression testing purposes? i don't want to mess up my gentoo 
thx for help
you don't need to install from git, just change to the eve dir and run ~/git-wine/wine eve.exe the wrapper script does the rest
The dx9 client currently crashes on wine (at the login screen) ----------- - reduce light, medium and heavy drone rof (default 2 sec) - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
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ElfeGER
Black Eclipse Corp Band of Brothers
|
Posted - 2007.11.28 05:45:00 -
[108]
small update from the current trinity stuff
classic client: - still needs a small hack to prevent a crash at the login screen - fails to detect and offer the premium content update download - char selection news display fails - fps degrade a lot on my system after several jumps (others report no problems)
premium client: - you need to manually fetch the checked url from the logserver http://updates.eve-online.com/patches/patchinfo.asp?n=44151&edition=classictopremium&s=87.237.38.50 which points to http://ccp.vo.llnwd.net/o2/test/eveclassictopremiumpatch44151_test.exe (about 900mb) - patching works - starting up the client crashes at the login screen again (solution has been found to fix that - patch for the git tree will come out soon) - login screen stays mostly black (entering and leaving esc menu fixes that) - planet at the login screen shows heavy z fighting with the atmosphere - loginscreen fails to display news as well - fps ingame seems to differ a lot 4-40 in station which seems to be an issues as the X server often seems to draw nearly 100% cpu and the fps drop to about 4 - undocking and docking worked fine - hdr wasn't tested as it seems somewhat buggy on windows as well for me (or I just need to update gfx drivers)
----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses - document the SM3 detection |

ElfeGER
Black Eclipse Corp Band of Brothers
|
Posted - 2008.01.04 00:45:00 -
[109]
I had the time to actually play a bit today
premium content works fine but looses fps if the number of ships increases to fleet size ended up with around 5 fps at friendly pos with flett + carriers transfering shield
reboot to classic improved fps by around factor 4 in fleet (which was ok compared to my old pc)
with the premium client I had one situation where a ship on screen took down the fps to barely nothing, relogging fixed that and fps was high again
eve voice seems to be working as well, at least the volume display was reacting when tapping the mic
Eve needs a public benchmarks with different scenes, small mission, big mission/complex, fleet so people can finally see how each hardware/os is capable of
----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses - document the SM3 detection |

ElfeGER
Black Eclipse Corp Band of Brothers
|
Posted - 2008.01.06 11:13:00 -
[110]
Originally by: Starbooze
Everything works with no tweaks required ... Gates also do not render at all.
so you didn't change the offscreen rendering to fbo as described in the wine appdb? ----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2008.01.13 11:09:00 -
[111]
Edited by: El***ER on 13/01/2008 11:10:11 some problems in wine are currently
- z fighting (the flickering planet atmosphere at the premium login screen, also present in other games like Planetside under wine) only at the login screen - some transparent/non existing objects like stargates/stations/parts of the large artillery battery - incorrect atmosphere direction on planets (bright side exchanged with the shadow) - heavy fps drop when running with shadows enabled - texture issues where textures are not correct (warp tunnel/wreck gfx)
the arial.ttf issue is a bug in Eve as that arial access is hard coded instead of using the windows api to enumerate fonts the right click options in space can be on windows to as Eve had problems with that a long time ago (the star in fd- basicly blocks any useful right clicking, someone able to verify that on windows?)
so if I would be paying for wine that would be an issue but it's free and no direct ccp help
----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2008.01.13 22:44:00 -
[112]
Originally by: Starbooze
Ahh so here we go with the infamous denial of issues experienced by most, if not all people who are currently testing premium and classic via wine. Im not making this stuff up, and no, I do not experience not a single one of those issues while playing the TG wrappered Official Linux Client. Warp tunnels works flawless in that as well as the Map Browser and mission maps. Of course, that is to be expected from an Officially supported client. You indicate that map browsers have been borked in wine for a long time. OK. Now were getting somewhere. Wine client = broke.
maybe some ppl arn't affected by some of the issues or value premium gfx more than some glitches ----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2008.01.26 11:24:00 -
[113]
Edited by: El***ER on 26/01/2008 11:24:13
Originally by: Sevarus James The ONLY changes to my regedit:
Run "wine regedit" from command line. Expand the following:
HKEY_CURRENT_USER WINE
then, add this:
Direct3D DirectDrawRenderer -opengl OffscreenRenderingMode -fbo VideoMemorySize - 640
(Change the videomemorysize to what your card has.) Screenshot of this of how it should look: Registry Editor
/me slaps forehead OUHHHHH
under Direct3D you shouldn't create a key with the default value of fbo you need to create string value in Direct3D named OffscreenRenderingMode with value fbo
WINDEBUG="-all,wined3d" should show a difference after doing that
trace:wine_d3d:DllMain WineD3D DLLMain Reason=1 trace:wine_d3d:DllMain Allow HW vertex shaders trace:wine_d3d:DllMain If supported by your system, GL Shading Language will be used trace:wine_d3d:WineDirect3DCreate Created WineD3D object @ 0x137a90 for d3d9 support
vs.
trace:wine_d3d:DllMain WineD3D DLLMain Reason=1 trace:wine_d3d:DllMain Using FBOs for offscreen rendering trace:wine_d3d:DllMain Allow HW vertex shaders trace:wine_d3d:DllMain If supported by your system, GL Shading Language will be used trace:wine_d3d:WineDirect3DCreate Created WineD3D object @ 0x137a50 for d3d9 support
Regedit
----------- - server side event filtering for turret and effects - module grouping for less server calls - fix grid loading isses
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2008.02.03 14:41:00 -
[114]
Originally by: Kadesh Priestess Edited by: Kadesh Priestess on 03/02/2008 13:24:22 Does anyone know why wine git hadn't been updated for a week+? Afair they promised to restructure repository a bit (remove word 'wine' from most module names, e.g. wined3d - d3d). But still... I can't imagine how they may waste a week on this task :)
Alexandre Julliard is on vacation for a week so the patches that are in the pipe arn't commited to the git tree
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2008.05.21 22:52:00 -
[115]
no clue why the key salt is bigger than 128bit in this case but works when I remove the early exit
diff --git a/dlls/rsaenh/rsaenh.c b/dlls/rsaenh/rsaenh.c index 14e67d7..7296259 100644 --- a/dlls/rsaenh/rsaenh.c +++ b/dlls/rsaenh/rsaenh.c @@ -2829,8 +2830,8 @@ BOOL WINAPI RSAENH_CPSetKeyParam(HCRYPTPROV hProv, HCRYPTKEY hKey, DWORD dwParam /* salt length can't be greater than 128 bits = 16 bytes */ if (blob->cbData > 16) { - SetLastError(ERROR_INVALID_PARAMETER); - return FALSE; + //SetLastError(ERROR_INVALID_PARAMETER); + //return FALSE; } memcpy(pCryptKey->abKeyValue + pCryptKey->dwKeyLen, blob->pbData, blob->cbData);
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2008.06.09 23:42:00 -
[116]
Originally by: Kaladr Has anyone had success with the Empyrean Age (Premium graphics) and WINE ? Last time I tried on SiSi with rc2, it was a graphical mess (all blended effects like contrails were black planes, planets dynamically changed size, etc). This is with a 8800gt, both 169.04 and 174.55 drivers.
I guess everyone else will find out by Wednesday 
disable hdr
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2008.06.12 19:44:00 -
[117]
looks like the eve voice is more or less broken in ea
it takes up to much cpu time and sound shutters a lot
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ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2008.06.12 23:26:00 -
[118]
Originally by: Meverkal Well I copy the arial.ttf file to the .wine/drive_c/windows/fonts/ but the problem remains, the font was allready there by the way. Any other clue?
Cheers
define low gpu
3D hardware acceleration drivers installed and working? (glxinfo) compiz or other 3D Desktop stuff running? |

ElfeGER
Black Eclipse Corp Band of Brothers
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Posted - 2008.07.01 16:51:00 -
[119]
Originally by: Euro Decibel I'm having the same problem of a blank Eula - but on the CCP Cedega installation.
I've tried the wine install as well bet I get a black screen with crazy yellow lines after the splash screen.
Any clues for either problem? I'm running Ubuntu Hardy on a Dell Inspiron 8600 nvidea 64mb have installed and run EnvyNG
Thanks, Euro
Originally by: Element 22 I'm still getting the blank Eula and it said that I don't have d3dx9_35.dll but it's in the system32 folder.
 
Is there anything else I need to do?
Also, once I've installed wine your way I can't seem to uninstall it, sudo apt-get remove wine simply brings up that there is no wine, but I can run wine.
what does glxinfo | grep direct say?
blank eula = did you copy arial.ttf over as described in the wine application database?
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