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MasterDk78
Brotherhood of Heart and Steel Iron Heart Brotherhood
0
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Posted - 2011.11.06 18:06:00 -
[1] - Quote
You can achor a container, or setup a warp distruption field
Lets go a little futher, deply a weapon turret platform, or missile platform. Or repair platform |

Velicitia
Open Designs
56
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Posted - 2011.11.06 18:26:00 -
[2] - Quote
weapons and missiles are already there (POS) repair ... eh, not so much... you need a friend, or to refit an armour/hull repper in the POS... |

MasterDk78
Brotherhood of Heart and Steel Iron Heart Brotherhood
1
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Posted - 2011.11.06 19:02:00 -
[3] - Quote
Velicitia wrote:weapons and missiles are already there (POS) repair ... eh, not so much... you need a friend, or to refit an armour/hull repper in the POS...
yes, i know.. pos.. but this would act like deployable mobile warp disrupter |

Mortaliton
Industrialist and Manufacturers Directorate
0
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Posted - 2011.11.06 19:05:00 -
[4] - Quote
Interesting but the spamming in fleet battles would be insane.
Limit per fleet if fleeted,
maybe only fleets can deploy like the fleet leader and get so many per skill.
Needs alot of thought still but ill keep thinking.
Like the idea
Mort. |

Daedalus Arcova
Havoc Violence and Chaos BricK sQuAD.
34
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Posted - 2011.11.06 19:07:00 -
[5] - Quote
Sentry drones. |

MasterDk78
Brotherhood of Heart and Steel Iron Heart Brotherhood
1
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Posted - 2011.11.06 19:12:00 -
[6] - Quote
Daedalus Arcova wrote:Sentry drones.
this is not the same. :)
max lvl 5 would maybe limit the deployment for 2? |

Mortaliton
Industrialist and Manufacturers Directorate
0
|
Posted - 2011.11.06 19:22:00 -
[7] - Quote
I was thinking that to but maybe they should take up drone bandwidth. like a repping platform. you cant use your drones on yourself but i could use a stationary platform. nothing comparible like remote repping but maybe a single platforms uses the bandwith of say 3 ogres. more tank for less dps. trade offs. |

MasterDk78
Brotherhood of Heart and Steel Iron Heart Brotherhood
1
|
Posted - 2011.11.07 07:41:00 -
[8] - Quote
Mortaliton wrote:I was thinking that to but maybe they should take up drone bandwidth. like a repping platform. you cant use your drones on yourself but i could use a stationary platform. nothing comparible like remote repping but maybe a single platforms uses the bandwith of say 3 ogres. more tank for less dps. trade offs.
That is an good idea.
My idea tho was it was going to be in the cargo hull, no matter what, if u bring one into your hull, it would take space where u normally could have more ammo or cap booster :)
Once ejected into space, it would start to fold out and do what ever job it was intended to. |

MasterDk78
Brotherhood of Heart and Steel Iron Heart Brotherhood
1
|
Posted - 2011.11.07 10:34:00 -
[9] - Quote
this could allso help defending the upcomming planetary thing.
I mean, if this would come, people now would have a way to defend their office, by ancoring some cannons.
A corperation would be able to plant several turret platforms to protect their office |

Adunh Slavy
Ammatar Trade Syndicate
68
|
Posted - 2011.11.07 11:50:00 -
[10] - Quote
Should be some limit on how close they can be to one another or else it is going to be spam city. |

Gizznitt Malikite
Agony Unleashed Agony Empire
39
|
Posted - 2011.11.07 16:36:00 -
[11] - Quote
There are a lot of abuses this proposal opens, not to mention its non-trivial to implement.
Mobile Warp Disruptors and Anchorable cans are dummy objects. They require no AI. You cant warp if your within proximity, you can't access the container without a password.
How exactly do these anchorable guns decide whom to shoot?
Mobile Warp Disruptors work on EVERYONE.... perhaps these should too... 
Realistically though, these objects now need configuring, which will complicate them. And lets be frank, current POS AI on whom to shoot isn't exactly stellar. I foresee a lot of potential problems with their associated AI.
Now, what's to prevent their abuse?
Anchor 100 of them around a gate, as well as several large mobile warp disruptors, and now you essentially have deathstar POS's at gates, or stations, or asteroid belts.... Is this good for the game?
Realized, the number of turrets you can have at a POS is limited by the CPU/PG usage of the weapons. What are your limits to these turrets??? Prevent them from being anchored 10 km's from another object? So what, you can still put out 100's around a gate and make travel through it essentially impossible.
The fact POS's are only at moons puts severe restrictions on the use of current anchorable turrets. Your essentially removing the limits on anchorable turrets, to put as many as you want around whatever you want. I don't see this as a good thing for our game....
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