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Ank Myrandor
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Posted - 2006.03.10 12:55:00 -
[31]
if you want to have more systems , just devide the 4 empires and put a lot of low sec in between >.< , that would make eve a lot more interesting
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Captain Merkin
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Posted - 2006.03.10 13:15:00 -
[32]
Originally by: Ank Myrandor if you want to have more systems , just devide the 4 empires and put a lot of low sec in between >.< , that would make eve a lot more interesting
best idea I have ever heard bar none!
however could do with some tweaking and more thought :)
There would need to be some connecting systems that run a pipeline between each national hub systems..
Maybe something like this (obviously vastly changed)
red bad, green safe, add 4,999 other systems to it but that shows caldari, minmatar homes etc..
Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Captain Merkin
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Posted - 2006.03.10 13:17:00 -
[33]
sorry I had resized my image so it looked weeny but it got bigger somehow.. (budding graphic desgner of the stars here) Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Danton Marcellus
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Posted - 2006.03.10 13:38:00 -
[34]
There's no need for more systems to combat overcrowding, there's a need within each existing system for more things to do.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |
Ank Myrandor
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Posted - 2006.03.10 13:58:00 -
[35]
Originally by: Captain Merkin
Originally by: Ank Myrandor if you want to have more systems , just devide the 4 empires and put a lot of low sec in between >.< , that would make eve a lot more interesting
best idea I have ever heard bar none!
however could do with some tweaking and more thought :)
There would need to be some connecting systems that run a pipeline between each national hub systems..
Maybe something like this (obviously vastly changed)
red bad, green safe, add 4,999 other systems to it but that shows caldari, minmatar homes etc..
I don't give anything about the devide :P but if the 4 empires would be split up you got a lot of evil spreading in between, that means more pvp more people, more secret ops, more defended haulers with corps, more points for trading.
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Kor Loshman
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Posted - 2006.03.10 14:05:00 -
[36]
I'm sitting in 0.9 space right now. and during most parts of the day population doesn't reach over 10. I'll start to worry when all systems have at least 100 people in them at any time. And not even then. You can be mining or whatever in a system with 100 people in it, and you rarely meet anyone inside of a belt.
My advise to you, Hang out in Jita for a few hours.
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Amber Nile
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Posted - 2006.03.10 14:05:00 -
[37]
If you think that where you live is overcrowded, then move. You are part of the problem, there are plenty of less populated systems which you refuse to live in.
Solitude is pretty quiet if that is what you are looking for.
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Shamis Orzoz
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Posted - 2006.03.10 14:42:00 -
[38]
A couple new Deep space 0.0 regions would be cool.
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Einheriar Ulrich
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Posted - 2006.03.10 14:52:00 -
[39]
Originally by: Corp Scammer 50 systems would be high sec 50 low sec and 50 new 0.0 ones. As a suggestion
No Need for any new systems yet, and certainly not for highsec space, there are plenty of empire space, where no one goes and which is deserted
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Steve Bennett
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Posted - 2006.03.10 15:39:00 -
[40]
As for empire space, the crowding isn't necessarily a bad thing - it leads to things such as more competitive markets. The only need I can see to add more empire systems is to try to reduce lag issues on the more popular systems, however, adding more systems will almost definately not help the main hubs like Jita and Oursulaert.
For now, 0.0 is still pretty good (from a non-pirate point of view). The concern of adding more systems is definately valid - especially if CCP get their way and have a mass exodus from empire into 0.0. It's something to keep in mind and be prepared to do (as I'm sure CCP already are).
I guess for now I'd vote "abstain" on this topic. If asked again in another few months, that might change to a 'yay' vote for adding systems.
SB --------
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Avon
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Posted - 2006.03.10 15:45:00 -
[41]
Originally by: Captain Merkin sorry I had resized my image so it looked weeny but it got bigger somehow.. (budding graphic desgner of the stars here)
Change it to a link already.
The forums has rules about this to prevent nutters like you messing them up.
Pleeeeeeeeease..
The Battleships is not and should not be a solo pwnmobile - Oveur |
Captain Merkin
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Posted - 2006.03.10 15:47:00 -
[42]
Consider it gone! Ill put my colouring crayons away now ;)
Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Wulfstan
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Posted - 2006.03.10 18:50:00 -
[43]
Eve doesn't need to be expanded, but it does need steps to reduce the overcrowding IMO:
Take away regional markets and make it universe wide like escrow. This would put much less importance on the need for commerce hubs like Jita.
Make loyalty points based on the corporation or even faction, rather than individual agents. Lots of people start out in a system and don't move far away due to the loyalty point system.
Make moving home stations easier / safer, as even hauling in 1.0 is not safe. A lot of people are not willing to just up sticks and move everything. Especially into lowsec or no-sec.
Just my 2 ISK.
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Eyecandi
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Posted - 2006.03.10 19:00:00 -
[44]
Am I the only one who remembers something from back in Beta about having another 5,000 systems ready to go online when the first set were filled? I thought that they kind of made this almost modular so they wouldn't have to worry about it later.
But then I also remember when I believed that the "reverse engineer" button in the labs would someday work on prototype modules.
Eh, it was many moons ago, I just remember something like this being bandied about. It might have been just speculation that had congealed into a more substantive form between players, but I know I heard about this at some point back in the day.
Eyecandi
Teamwork is the only "I Win" button in Eve.--Ulthar
Allegations Inc. is a new start-up with over 20 U of C alumni and friends. Fellow alumni get free Quafe when they visit ALLEGATIONS, our p |
David Sinclair
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Posted - 2006.03.10 19:08:00 -
[45]
Originally by: Aramova Erm, there is a whole new region of space not yet opened to the public besides Jove space...Try getting to M-VACR or LH-LV1
I noticed that a little while ago. Looks like a good half dozen or so constellations, in addition to the Jove empire are currently inaccessible. Before adding new systems or messing with the map, CCP could make the galaxy significantly larger just by adding a couple of gates...
However, it might be even more fun to put in player owned jump gates. You'd need to jump a titan to the cut off constellations and build a jumpgate on both sides. Meanwhile, other alliances could be doing the same....
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lasarith
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Posted - 2006.03.10 19:37:00 -
[46]
i was in a .6 system killing rats a few weeks ago(cant rember the name : \ and thier was only me and two other players in it
after about an hour, thier was just me for the time i was thier -next system from that was about 40 odd ppl in it.
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The Enslaver
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Posted - 2006.03.10 19:48:00 -
[47]
Nope.
Empire is already too large, and not crowded enough. Empire needs to be made smaller, and perhaps some of the outer regions such as Aridia, Derelik, Solitude, etc become contestable by player alliances... That will probably come with factional warfare anyway though.
As it stands, 0.0 is quite the opposite of overpopulated. You can go 50 jumps in the south with only seeing one, maybe two other people. If people want to be active in 0.0, there is nothing stopping you flying out to deserted areas and scouting around for a good location to place a POS.
So no, I'd also agree with the sentiment that if anything, for now there are too many solar systems for the games population. -------- Shinra Director
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Jinx Barker
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Posted - 2006.03.10 19:58:00 -
[48]
I would go with:
Converting many .8-.9 Systems into .6-.7 TBH. Removing/Reducing number of stations in .5-.7 systems Placing a buffer of 0.0 around empires, if someone wants to travel safely, make it a 60 Point Jump instead of current 30. (Yea, I know I will get flamed for that one).
Witht he buffer thing though, there will be a need to have ALLOT of 0.0 systems between empires, to prevent chokepoints.
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Professor McFly
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Posted - 2006.03.10 20:02:00 -
[49]
0.0 overcrowded?
Get a clue before posting __________________ Inappropriate link description. --Jorauk |
Montague Zooma
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Posted - 2006.03.10 20:21:00 -
[50]
CCP will need to add more systems someday, but that day ain't today. There's a lot of empty space out there.
------------------------------------------------------------------- One noob. One corp. One complete waste of 1.6 million isk. |
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Beringe
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Posted - 2006.03.10 20:26:00 -
[51]
The OP must be drunk.
There are over 5000 systems in EVE, and people are not spread evenly across them. 0.0 is mostly empty, save for key systems. And if they were, we'd have something like 4 people in each system at peak times.
As more outposts are built, 0.0 infrastructure will grow, and perhaps more people will start living there. Until then, there is no need for more systems. ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |
Asane
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Posted - 2006.03.10 21:22:00 -
[52]
For the last time, Jita isn't 0.0
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Haniblecter Teg
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Posted - 2006.03.10 22:16:00 -
[53]
Be cool if the jove regions were connected to every region in the game.
Imagine the battles! ---------------------------------------- Friends Forever |
Maya Rkell
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Posted - 2006.03.10 22:19:00 -
[54]
Originally by: F'nog People just need to move away from the hubs. If you do that, new hubs will form and you'll have the same supply/demand as Jita/Rens/Ours.
Can't happen, won't happen. Market mechanics actively punish attempts by sellers to expand.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |
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