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Corp Scammer
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Posted - 2006.03.10 07:02:00 -
[1]
CCP has previously said when we reached 100,000 players they would be looking at more star systems originally via the jove expansion but we have reached that point early before 2007 - so general discussion thread do we need more star systems as well as more populated solar systems ie more stuff in there.
Even 0.0 these days is over crowded. Any thoughts on this
CCP: requested feature please - quite simple really.
For CEOs, days since last login details on all members in their Corp. this will help manage inactives and those that dont log in can be removed. |

Brutor Shaun
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Posted - 2006.03.10 07:06:00 -
[2]
It's not crowded where I am. And a couple of jumps away it's deserted!!
I think that Eve still has enough "unexpected features" to be ironed out, without diverting resources to making things bigger.
LEAVE MY SIG ALONE!!! |

Aramova
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Posted - 2006.03.10 07:07:00 -
[3]
Edited by: Aramova on 10/03/2006 07:09:20 Erm, there is a whole new region of space not yet opened to the public besides Jove space...Try getting to M-VACR or LH-LV1
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Corp Scammer
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Posted - 2006.03.10 07:08:00 -
[4]
making it bigger is just a matter of adding some more content and some new stations - systems etc. Mostly an expansion of existing regions is what im hoping for
CCP: requested feature please - quite simple really.
For CEOs, days since last login details on all members in their Corp. this will help manage inactives and those that dont log in can be removed. |

Messerschmitt facility
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Posted - 2006.03.10 07:25:00 -
[5]
Many 0.0 systems are still not populated. When the numbers of players in 0.0 will be 3 times higher than the current number, then yes. Until then I want to see 0.0 filled with people to make diplomacy and/or destroy _________________________________
A conclusion is the place where you got tired of thinking...
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Corp Scammer
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Posted - 2006.03.10 07:35:00 -
[6]
he amount im talking about adding would range from 100-200 new systems its not that much of an expansion
CCP: requested feature please - quite simple really.
For CEOs, days since last login details on all members in their Corp. this will help manage inactives and those that dont log in can be removed. |

Nathan Grey
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Posted - 2006.03.10 07:40:00 -
[7]
Eve is not full until the pirates have a target in every belt, 0.0 has a starbase in every system, and there is no more veldspar in highsec to mine.
Until then, move to Amarr space. Last I checked, Devoid, Derelik, and Kor-Azor Prime all have plenty of open space. ----------------------------------
Industrialist. I build it. You buy it. You break it and buy another one. Market domination through ingue ferrogue. (I did this and could have stopped it.) |

Corp Scammer
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Posted - 2006.03.10 07:43:00 -
[8]
50 systems would be high sec 50 low sec and 50 new 0.0 ones. As a suggestion
CCP: requested feature please - quite simple really.
For CEOs, days since last login details on all members in their Corp. this will help manage inactives and those that dont log in can be removed. |

Jaketh Ivanes
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Posted - 2006.03.10 08:22:00 -
[9]
Nope, no need for more systems.
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Mrmuttley
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Posted - 2006.03.10 08:34:00 -
[10]
Wehn i left Khanid 2 weeks ago to start a new life in a new corp i can assure you the even at prime time ,i.e. 20.00 game time, you could often go 3/4 jumps and not see a single other pilot. In high sec space!
Eve is not crowded yet. Some systems and regions Lonetrek, The Forge are a bit crowded but the Universe isn't ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This sig space for sale. Need something advertised?
Reasonable Rates. |

Rod Blaine
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Posted - 2006.03.10 08:36:00 -
[11]
If:
Quote: Even 0.0 these days is over crowded. Any thoughts on this
Is not true (which imo it isn't), or is not a problem even if it were (imo it would actually be good to have some population pressure on in 0.0, since it it the main motor for competition), then why would we need:
Originally by: Corp Scammer 50 systems would be high sec 50 low sec and 50 new 0.0 ones. As a suggestion
?
I'd rather have CCP remove 50 of each then add them.
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F'nog
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Posted - 2006.03.10 08:46:00 -
[12]
Empire isn't even crowded if you leave Caldari space, let alone most of 0.0. Maybe if EVERY single Empire system had dozens of players I could agree, but that hasn't even happened yet.
People just need to move away from the hubs. If you do that, new hubs will form and you'll have the same supply/demand as Jita/Rens/Ours.
Originally by: Bl4zer But, cmon, this is the Eve forums, we don't let facts get in the way of pointless speculation.
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Lorette
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Posted - 2006.03.10 08:48:00 -
[13]
Urm im lucky if i ever see more than 2-3 people in a system, most of the time its just me.
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Hohenheim OfLight
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Posted - 2006.03.10 08:52:00 -
[14]
Well i dont know where you lot live, ever where i go i see at least 20 in local, and i am doing up to 800 jumps a week some times, there's even a nice 0.0 system with a perm 50 man gate camp. ----------------------------------------------
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Captain Merkin
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Posted - 2006.03.10 08:55:00 -
[15]
I would love to see the universe made much larger, but even when there were 5k players I would have liked to see that ;)
Its just my personal taste nothing more. Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Lorette
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Posted - 2006.03.10 08:57:00 -
[16]
Could also be the time of day you play, when im on theres usually only 15k max, and that usually drops to 5-8k around this time aswell.
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Demon Johnson
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Posted - 2006.03.10 08:59:00 -
[17]
IMHO CCP is going to the right direction in this: constellation conquering, which allows you to secure your claimed space eg with sentry guns at gates. Conquered space in 0.0 must imho be nearly as save for a pilot with good standing to the owner as empire is. Then more and more people would go to 0.0
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Creyster
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Posted - 2006.03.10 10:32:00 -
[18]
More systems not needed.. just more loveing to the one that are allready out there..
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Taran Blake
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Posted - 2006.03.10 10:52:00 -
[19]
Just move the level 4 agents out into low sec.
Then sit back and watch the carnage.
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Deja Thoris
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Posted - 2006.03.10 11:00:00 -
[20]
Originally by: Taran Blake Just move the level 4 agents out into low sec.
Then sit back and watch the carnage.
Whats this got to do with overcrowding?
Is it an oblique reference to how "ard" you are?
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Taran Blake
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Posted - 2006.03.10 11:02:00 -
[21]
Edited by: Taran Blake on 10/03/2006 11:07:00
Originally by: Deja Thoris
Originally by: Taran Blake Just move the level 4 agents out into low sec.
Then sit back and watch the carnage.
Whats this got to do with overcrowding?
Is it an oblique reference to how "ard" you are?
No not particularly, in fact a lot of alliances would call us carebears.
But my main reasoning was to disperse the mission runners by giving them a reason to risk the wildlands of low sec.
Edit: By the way, I find empire crowded when ever i am forced to go there. I get twitchy oerating in some of our more populous systems (read 30 players). You cannot imagine the paranoia that places like Jita and Oursulaert generate in players who spend most of their time in 0.0.
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steelmattthias
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Posted - 2006.03.10 11:12:00 -
[22]
Originally by: Rod Blaine If:
Quote: Even 0.0 these days is over crowded. Any thoughts on this
Is not true (which imo it isn't), or is not a problem even if it were (imo it would actually be good to have some population pressure on in 0.0, since it it the main motor for competition), then why would we need:
Originally by: Corp Scammer 50 systems would be high sec 50 low sec and 50 new 0.0 ones. As a suggestion
?
I'd rather have CCP remove 50 of each then add them.
Remove 50 then add them? Why remove them in the first place if you want them added straight back again?
Steel
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Rafein
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Posted - 2006.03.10 11:14:00 -
[23]
Personally, I think current space is fine. Enough systems where no one ever goes too.
But if they ever did add more space, it should only be 0.0 Plenty of Empire space already, enough to get most players of their feet, ready to try lower sec.
Granted, there are a few things I would LOVE to see (being able to "buy" a mission agent for your region if you own a Outpost, so you can run missions in your own space. Perhaps that can be done in Kali with Factional warefare, and aligning to factions.
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BCBArclight
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Posted - 2006.03.10 11:17:00 -
[24]
If there are 100K players registered and over 6000 systems thats 16.6 players per system, now since all these don't play at the same time and you get about 20K on at any one time thats 3.3 players per system.
Even if there was an even distribution of players which there isnt I wouldnt call 3.3 players per system overcrowded.
I think more new players should join Odessa (See sig) and move to low sec :)
----- Join ODESSA Heavy Industries we are currently recruiting.
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Blacklight
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Posted - 2006.03.10 11:34:00 -
[25]
We do not need more space, that's a ridiculous statement to make. The galaxy is absolutely not overcrowded and there are huge tracts of space that hardly get any attention at all.
What we need is continued population pressure and competition for resources to make it worthwhile for more people to set up outposts and infrastructure in 0.0 space thereby continuing the evolution towards true player run empires in Eve.
If you open up more space then you're messing with way more than just how busy a certain system is currently, you're messing with the mechanics (both social and software) that drive next year and the year after that's gameplay.
Eve Blacklight Style
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Avon
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Posted - 2006.03.10 11:48:00 -
[26]
Edited by: Avon on 10/03/2006 11:51:27
Originally by: Blacklight We do not need more space, that's a ridiculous statement to make. The galaxy is absolutely not overcrowded and there are huge tracts of space that hardly get any attention at all.
What we need is continued population pressure and competition for resources to make it worthwhile for more people to set up outposts and infrastructure in 0.0 space thereby continuing the evolution towards true player run empires in Eve.
If you open up more space then you're messing with way more than just how busy a certain system is currently, you're messing with the mechanics (both social and software) that drive next year and the year after that's gameplay.
Agreed 100%
We need migrationary pressures, and competition over resources is a powerful one. If you artificially decrease the population densisty by adding more resources, you stiffle migration.
If you think where you live is overpopulated, move.
Added: For each 10 players in one system there is 1 system empty. THink about that. 400 players in Jita = 40 empty systems.
The Battleships is not and should not be a solo pwnmobile - Oveur |

Blacklight
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Posted - 2006.03.10 11:51:00 -
[27]
Originally by: Avon Agreed 100%
Thanks. Now tell me more about your sister in Mexico 
Eve Blacklight Style
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Cethrie
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Posted - 2006.03.10 11:59:00 -
[28]
Edited by: Cethrie on 10/03/2006 12:05:23 I actually think making a few of the regions more worthy of living in so people spread quicker and gain a better foot hold would be better. Providence springs to mind as how crap it is and how hard Huzzah and CVA must be finding it to generate the kind of wealth that V, RA, ASCN, G/Iron, BoB, Fix etc can. Fixing regions like providence will make some of the smaller alliances come out and fight for it. In the process it might make the new alliances more able to create the necessary internal economy to challenge the dominate powers I just mentioned.
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Snake Jankins
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Posted - 2006.03.10 12:20:00 -
[29]
The not so rich regions have one advantage: They are usually not on the wish-list of the 'top' alliances. E.g I don't think that the people, who live in providence now, could also live in a region like cache, except they were under the protection of another alliance. ( I must admit that I don't remember exactly how rich cache is, because I didn't look that much at the roids when I've been there. Was just an example. ) ___________ 'Only ships can be assembled, this is a Frigate.' |

Shidhe
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Posted - 2006.03.10 12:45:00 -
[30]
I do not think that space is so crowded that we need more of the usual systems. The problem is more with distribution than absolute numbers - and will be till we get regular numbers about double now. I think that CCP is bringing out things for explorers to find in existing space, which is badly needed. The Jove space expansion is lilely to be done very slowly and carefully, otherwise there will be problems - anyway I intend to increase my 3.11 Jovian standing for use in the coming years. 
Having said that, It would be nice to have some more ususual systems to explore sometimes - though those systems would be more odd than hugely rich. There is a rich sypply of astronomical oddities to use.
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