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Corp Scammer
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Posted - 2006.03.10 07:02:00 -
[1]
CCP has previously said when we reached 100,000 players they would be looking at more star systems originally via the jove expansion but we have reached that point early before 2007 - so general discussion thread do we need more star systems as well as more populated solar systems ie more stuff in there.
Even 0.0 these days is over crowded. Any thoughts on this
CCP: requested feature please - quite simple really.
For CEOs, days since last login details on all members in their Corp. this will help manage inactives and those that dont log in can be removed. |

Brutor Shaun
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Posted - 2006.03.10 07:06:00 -
[2]
It's not crowded where I am. And a couple of jumps away it's deserted!!
I think that Eve still has enough "unexpected features" to be ironed out, without diverting resources to making things bigger.
LEAVE MY SIG ALONE!!! |

Aramova
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Posted - 2006.03.10 07:07:00 -
[3]
Edited by: Aramova on 10/03/2006 07:09:20 Erm, there is a whole new region of space not yet opened to the public besides Jove space...Try getting to M-VACR or LH-LV1
---
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Corp Scammer
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Posted - 2006.03.10 07:08:00 -
[4]
making it bigger is just a matter of adding some more content and some new stations - systems etc. Mostly an expansion of existing regions is what im hoping for
CCP: requested feature please - quite simple really.
For CEOs, days since last login details on all members in their Corp. this will help manage inactives and those that dont log in can be removed. |

Messerschmitt facility
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Posted - 2006.03.10 07:25:00 -
[5]
Many 0.0 systems are still not populated. When the numbers of players in 0.0 will be 3 times higher than the current number, then yes. Until then I want to see 0.0 filled with people to make diplomacy and/or destroy _________________________________
A conclusion is the place where you got tired of thinking...
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Corp Scammer
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Posted - 2006.03.10 07:35:00 -
[6]
he amount im talking about adding would range from 100-200 new systems its not that much of an expansion
CCP: requested feature please - quite simple really.
For CEOs, days since last login details on all members in their Corp. this will help manage inactives and those that dont log in can be removed. |

Nathan Grey
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Posted - 2006.03.10 07:40:00 -
[7]
Eve is not full until the pirates have a target in every belt, 0.0 has a starbase in every system, and there is no more veldspar in highsec to mine.
Until then, move to Amarr space. Last I checked, Devoid, Derelik, and Kor-Azor Prime all have plenty of open space. ----------------------------------
Industrialist. I build it. You buy it. You break it and buy another one. Market domination through ingue ferrogue. (I did this and could have stopped it.) |

Corp Scammer
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Posted - 2006.03.10 07:43:00 -
[8]
50 systems would be high sec 50 low sec and 50 new 0.0 ones. As a suggestion
CCP: requested feature please - quite simple really.
For CEOs, days since last login details on all members in their Corp. this will help manage inactives and those that dont log in can be removed. |

Jaketh Ivanes
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Posted - 2006.03.10 08:22:00 -
[9]
Nope, no need for more systems.
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Mrmuttley
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Posted - 2006.03.10 08:34:00 -
[10]
Wehn i left Khanid 2 weeks ago to start a new life in a new corp i can assure you the even at prime time ,i.e. 20.00 game time, you could often go 3/4 jumps and not see a single other pilot. In high sec space!
Eve is not crowded yet. Some systems and regions Lonetrek, The Forge are a bit crowded but the Universe isn't ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This sig space for sale. Need something advertised?
Reasonable Rates. |

Rod Blaine
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Posted - 2006.03.10 08:36:00 -
[11]
If:
Quote: Even 0.0 these days is over crowded. Any thoughts on this
Is not true (which imo it isn't), or is not a problem even if it were (imo it would actually be good to have some population pressure on in 0.0, since it it the main motor for competition), then why would we need:
Originally by: Corp Scammer 50 systems would be high sec 50 low sec and 50 new 0.0 ones. As a suggestion
?
I'd rather have CCP remove 50 of each then add them.
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F'nog
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Posted - 2006.03.10 08:46:00 -
[12]
Empire isn't even crowded if you leave Caldari space, let alone most of 0.0. Maybe if EVERY single Empire system had dozens of players I could agree, but that hasn't even happened yet.
People just need to move away from the hubs. If you do that, new hubs will form and you'll have the same supply/demand as Jita/Rens/Ours.
Originally by: Bl4zer But, cmon, this is the Eve forums, we don't let facts get in the way of pointless speculation.
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Lorette
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Posted - 2006.03.10 08:48:00 -
[13]
Urm im lucky if i ever see more than 2-3 people in a system, most of the time its just me.
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Hohenheim OfLight
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Posted - 2006.03.10 08:52:00 -
[14]
Well i dont know where you lot live, ever where i go i see at least 20 in local, and i am doing up to 800 jumps a week some times, there's even a nice 0.0 system with a perm 50 man gate camp. ----------------------------------------------
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Captain Merkin
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Posted - 2006.03.10 08:55:00 -
[15]
I would love to see the universe made much larger, but even when there were 5k players I would have liked to see that ;)
Its just my personal taste nothing more. Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Lorette
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Posted - 2006.03.10 08:57:00 -
[16]
Could also be the time of day you play, when im on theres usually only 15k max, and that usually drops to 5-8k around this time aswell.
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Demon Johnson
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Posted - 2006.03.10 08:59:00 -
[17]
IMHO CCP is going to the right direction in this: constellation conquering, which allows you to secure your claimed space eg with sentry guns at gates. Conquered space in 0.0 must imho be nearly as save for a pilot with good standing to the owner as empire is. Then more and more people would go to 0.0
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Creyster
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Posted - 2006.03.10 10:32:00 -
[18]
More systems not needed.. just more loveing to the one that are allready out there..
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Taran Blake
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Posted - 2006.03.10 10:52:00 -
[19]
Just move the level 4 agents out into low sec.
Then sit back and watch the carnage.
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Deja Thoris
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Posted - 2006.03.10 11:00:00 -
[20]
Originally by: Taran Blake Just move the level 4 agents out into low sec.
Then sit back and watch the carnage.
Whats this got to do with overcrowding?
Is it an oblique reference to how "ard" you are?
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Taran Blake
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Posted - 2006.03.10 11:02:00 -
[21]
Edited by: Taran Blake on 10/03/2006 11:07:00
Originally by: Deja Thoris
Originally by: Taran Blake Just move the level 4 agents out into low sec.
Then sit back and watch the carnage.
Whats this got to do with overcrowding?
Is it an oblique reference to how "ard" you are?
No not particularly, in fact a lot of alliances would call us carebears.
But my main reasoning was to disperse the mission runners by giving them a reason to risk the wildlands of low sec.
Edit: By the way, I find empire crowded when ever i am forced to go there. I get twitchy oerating in some of our more populous systems (read 30 players). You cannot imagine the paranoia that places like Jita and Oursulaert generate in players who spend most of their time in 0.0.
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steelmattthias
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Posted - 2006.03.10 11:12:00 -
[22]
Originally by: Rod Blaine If:
Quote: Even 0.0 these days is over crowded. Any thoughts on this
Is not true (which imo it isn't), or is not a problem even if it were (imo it would actually be good to have some population pressure on in 0.0, since it it the main motor for competition), then why would we need:
Originally by: Corp Scammer 50 systems would be high sec 50 low sec and 50 new 0.0 ones. As a suggestion
?
I'd rather have CCP remove 50 of each then add them.
Remove 50 then add them? Why remove them in the first place if you want them added straight back again?
Steel
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Rafein
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Posted - 2006.03.10 11:14:00 -
[23]
Personally, I think current space is fine. Enough systems where no one ever goes too.
But if they ever did add more space, it should only be 0.0 Plenty of Empire space already, enough to get most players of their feet, ready to try lower sec.
Granted, there are a few things I would LOVE to see (being able to "buy" a mission agent for your region if you own a Outpost, so you can run missions in your own space. Perhaps that can be done in Kali with Factional warefare, and aligning to factions.
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BCBArclight
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Posted - 2006.03.10 11:17:00 -
[24]
If there are 100K players registered and over 6000 systems thats 16.6 players per system, now since all these don't play at the same time and you get about 20K on at any one time thats 3.3 players per system.
Even if there was an even distribution of players which there isnt I wouldnt call 3.3 players per system overcrowded.
I think more new players should join Odessa (See sig) and move to low sec :)
----- Join ODESSA Heavy Industries we are currently recruiting.
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Blacklight
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Posted - 2006.03.10 11:34:00 -
[25]
We do not need more space, that's a ridiculous statement to make. The galaxy is absolutely not overcrowded and there are huge tracts of space that hardly get any attention at all.
What we need is continued population pressure and competition for resources to make it worthwhile for more people to set up outposts and infrastructure in 0.0 space thereby continuing the evolution towards true player run empires in Eve.
If you open up more space then you're messing with way more than just how busy a certain system is currently, you're messing with the mechanics (both social and software) that drive next year and the year after that's gameplay.
Eve Blacklight Style
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Avon
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Posted - 2006.03.10 11:48:00 -
[26]
Edited by: Avon on 10/03/2006 11:51:27
Originally by: Blacklight We do not need more space, that's a ridiculous statement to make. The galaxy is absolutely not overcrowded and there are huge tracts of space that hardly get any attention at all.
What we need is continued population pressure and competition for resources to make it worthwhile for more people to set up outposts and infrastructure in 0.0 space thereby continuing the evolution towards true player run empires in Eve.
If you open up more space then you're messing with way more than just how busy a certain system is currently, you're messing with the mechanics (both social and software) that drive next year and the year after that's gameplay.
Agreed 100%
We need migrationary pressures, and competition over resources is a powerful one. If you artificially decrease the population densisty by adding more resources, you stiffle migration.
If you think where you live is overpopulated, move.
Added: For each 10 players in one system there is 1 system empty. THink about that. 400 players in Jita = 40 empty systems.
The Battleships is not and should not be a solo pwnmobile - Oveur |

Blacklight
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Posted - 2006.03.10 11:51:00 -
[27]
Originally by: Avon Agreed 100%
Thanks. Now tell me more about your sister in Mexico 
Eve Blacklight Style
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Cethrie
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Posted - 2006.03.10 11:59:00 -
[28]
Edited by: Cethrie on 10/03/2006 12:05:23 I actually think making a few of the regions more worthy of living in so people spread quicker and gain a better foot hold would be better. Providence springs to mind as how crap it is and how hard Huzzah and CVA must be finding it to generate the kind of wealth that V, RA, ASCN, G/Iron, BoB, Fix etc can. Fixing regions like providence will make some of the smaller alliances come out and fight for it. In the process it might make the new alliances more able to create the necessary internal economy to challenge the dominate powers I just mentioned.
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Snake Jankins
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Posted - 2006.03.10 12:20:00 -
[29]
The not so rich regions have one advantage: They are usually not on the wish-list of the 'top' alliances. E.g I don't think that the people, who live in providence now, could also live in a region like cache, except they were under the protection of another alliance. ( I must admit that I don't remember exactly how rich cache is, because I didn't look that much at the roids when I've been there. Was just an example. ) ___________ 'Only ships can be assembled, this is a Frigate.' |

Shidhe
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Posted - 2006.03.10 12:45:00 -
[30]
I do not think that space is so crowded that we need more of the usual systems. The problem is more with distribution than absolute numbers - and will be till we get regular numbers about double now. I think that CCP is bringing out things for explorers to find in existing space, which is badly needed. The Jove space expansion is lilely to be done very slowly and carefully, otherwise there will be problems - anyway I intend to increase my 3.11 Jovian standing for use in the coming years. 
Having said that, It would be nice to have some more ususual systems to explore sometimes - though those systems would be more odd than hugely rich. There is a rich sypply of astronomical oddities to use.
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Ank Myrandor
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Posted - 2006.03.10 12:55:00 -
[31]
if you want to have more systems , just devide the 4 empires and put a lot of low sec in between >.< , that would make eve a lot more interesting 
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Captain Merkin
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Posted - 2006.03.10 13:15:00 -
[32]
Originally by: Ank Myrandor if you want to have more systems , just devide the 4 empires and put a lot of low sec in between >.< , that would make eve a lot more interesting 
best idea I have ever heard bar none!
however could do with some tweaking and more thought :)
There would need to be some connecting systems that run a pipeline between each national hub systems..
Maybe something like this (obviously vastly changed)
red bad, green safe, add 4,999 other systems to it but that shows caldari, minmatar homes etc..
Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Captain Merkin
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Posted - 2006.03.10 13:17:00 -
[33]
sorry I had resized my image so it looked weeny but it got bigger somehow.. (budding graphic desgner of the stars here) Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Danton Marcellus
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Posted - 2006.03.10 13:38:00 -
[34]
There's no need for more systems to combat overcrowding, there's a need within each existing system for more things to do.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Ank Myrandor
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Posted - 2006.03.10 13:58:00 -
[35]
Originally by: Captain Merkin
Originally by: Ank Myrandor if you want to have more systems , just devide the 4 empires and put a lot of low sec in between >.< , that would make eve a lot more interesting 
best idea I have ever heard bar none!
however could do with some tweaking and more thought :)
There would need to be some connecting systems that run a pipeline between each national hub systems..
Maybe something like this (obviously vastly changed)
red bad, green safe, add 4,999 other systems to it but that shows caldari, minmatar homes etc..
I don't give anything about the devide :P but if the 4 empires would be split up you got a lot of evil spreading in between, that means more pvp more people, more secret ops, more defended haulers with corps, more points for trading.
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Kor Loshman
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Posted - 2006.03.10 14:05:00 -
[36]
I'm sitting in 0.9 space right now. and during most parts of the day population doesn't reach over 10. I'll start to worry when all systems have at least 100 people in them at any time. And not even then. You can be mining or whatever in a system with 100 people in it, and you rarely meet anyone inside of a belt.
My advise to you, Hang out in Jita for a few hours.
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Amber Nile
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Posted - 2006.03.10 14:05:00 -
[37]
If you think that where you live is overcrowded, then move. You are part of the problem, there are plenty of less populated systems which you refuse to live in.
Solitude is pretty quiet if that is what you are looking for.
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Shamis Orzoz
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Posted - 2006.03.10 14:42:00 -
[38]
A couple new Deep space 0.0 regions would be cool.
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Einheriar Ulrich
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Posted - 2006.03.10 14:52:00 -
[39]
Originally by: Corp Scammer 50 systems would be high sec 50 low sec and 50 new 0.0 ones. As a suggestion
No Need for any new systems yet, and certainly not for highsec space, there are plenty of empire space, where no one goes and which is deserted

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Steve Bennett
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Posted - 2006.03.10 15:39:00 -
[40]
As for empire space, the crowding isn't necessarily a bad thing - it leads to things such as more competitive markets. The only need I can see to add more empire systems is to try to reduce lag issues on the more popular systems, however, adding more systems will almost definately not help the main hubs like Jita and Oursulaert.
For now, 0.0 is still pretty good (from a non-pirate point of view). The concern of adding more systems is definately valid - especially if CCP get their way and have a mass exodus from empire into 0.0. It's something to keep in mind and be prepared to do (as I'm sure CCP already are).
I guess for now I'd vote "abstain" on this topic. If asked again in another few months, that might change to a 'yay' vote for adding systems.
SB --------
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Avon
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Posted - 2006.03.10 15:45:00 -
[41]
Originally by: Captain Merkin sorry I had resized my image so it looked weeny but it got bigger somehow.. (budding graphic desgner of the stars here)
Change it to a link already.
The forums has rules about this to prevent nutters like you messing them up.
Pleeeeeeeeease.. 
The Battleships is not and should not be a solo pwnmobile - Oveur |

Captain Merkin
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Posted - 2006.03.10 15:47:00 -
[42]
Consider it gone! Ill put my colouring crayons away now ;)
Proving natural selection and Charles Darwin wrong since 1981.
The Kamikaze pilot
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Wulfstan
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Posted - 2006.03.10 18:50:00 -
[43]
Eve doesn't need to be expanded, but it does need steps to reduce the overcrowding IMO:
Take away regional markets and make it universe wide like escrow. This would put much less importance on the need for commerce hubs like Jita.
Make loyalty points based on the corporation or even faction, rather than individual agents. Lots of people start out in a system and don't move far away due to the loyalty point system.
Make moving home stations easier / safer, as even hauling in 1.0 is not safe. A lot of people are not willing to just up sticks and move everything. Especially into lowsec or no-sec.
Just my 2 ISK.
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Eyecandi
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Posted - 2006.03.10 19:00:00 -
[44]
Am I the only one who remembers something from back in Beta about having another 5,000 systems ready to go online when the first set were filled? I thought that they kind of made this almost modular so they wouldn't have to worry about it later.
But then I also remember when I believed that the "reverse engineer" button in the labs would someday work on prototype modules.
Eh, it was many moons ago, I just remember something like this being bandied about. It might have been just speculation that had congealed into a more substantive form between players, but I know I heard about this at some point back in the day.
Eyecandi
Teamwork is the only "I Win" button in Eve.--Ulthar
Allegations Inc. is a new start-up with over 20 U of C alumni and friends. Fellow alumni get free Quafe when they visit ALLEGATIONS, our p |

David Sinclair
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Posted - 2006.03.10 19:08:00 -
[45]
Originally by: Aramova Erm, there is a whole new region of space not yet opened to the public besides Jove space...Try getting to M-VACR or LH-LV1
I noticed that a little while ago. Looks like a good half dozen or so constellations, in addition to the Jove empire are currently inaccessible. Before adding new systems or messing with the map, CCP could make the galaxy significantly larger just by adding a couple of gates...
However, it might be even more fun to put in player owned jump gates. You'd need to jump a titan to the cut off constellations and build a jumpgate on both sides. Meanwhile, other alliances could be doing the same....
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lasarith
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Posted - 2006.03.10 19:37:00 -
[46]
i was in a .6 system killing rats a few weeks ago(cant rember the name : \ and thier was only me and two other players in it
after about an hour, thier was just me for the time i was thier -next system from that was about 40 odd ppl in it.
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The Enslaver
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Posted - 2006.03.10 19:48:00 -
[47]
Nope.
Empire is already too large, and not crowded enough. Empire needs to be made smaller, and perhaps some of the outer regions such as Aridia, Derelik, Solitude, etc become contestable by player alliances... That will probably come with factional warfare anyway though.
As it stands, 0.0 is quite the opposite of overpopulated. You can go 50 jumps in the south with only seeing one, maybe two other people. If people want to be active in 0.0, there is nothing stopping you flying out to deserted areas and scouting around for a good location to place a POS.
So no, I'd also agree with the sentiment that if anything, for now there are too many solar systems for the games population. -------- Shinra Director
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Jinx Barker
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Posted - 2006.03.10 19:58:00 -
[48]
I would go with:
Converting many .8-.9 Systems into .6-.7 TBH. Removing/Reducing number of stations in .5-.7 systems Placing a buffer of 0.0 around empires, if someone wants to travel safely, make it a 60 Point Jump instead of current 30. (Yea, I know I will get flamed for that one).
Witht he buffer thing though, there will be a need to have ALLOT of 0.0 systems between empires, to prevent chokepoints.
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Professor McFly
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Posted - 2006.03.10 20:02:00 -
[49]
0.0 overcrowded?
Get a clue before posting  __________________ Inappropriate link description. --Jorauk |

Montague Zooma
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Posted - 2006.03.10 20:21:00 -
[50]
CCP will need to add more systems someday, but that day ain't today. There's a lot of empty space out there.
------------------------------------------------------------------- One noob. One corp. One complete waste of 1.6 million isk. |

Beringe
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Posted - 2006.03.10 20:26:00 -
[51]
The OP must be drunk.
There are over 5000 systems in EVE, and people are not spread evenly across them. 0.0 is mostly empty, save for key systems. And if they were, we'd have something like 4 people in each system at peak times.
As more outposts are built, 0.0 infrastructure will grow, and perhaps more people will start living there. Until then, there is no need for more systems. ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |

Asane
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Posted - 2006.03.10 21:22:00 -
[52]
For the last time, Jita isn't 0.0
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Haniblecter Teg
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Posted - 2006.03.10 22:16:00 -
[53]
Be cool if the jove regions were connected to every region in the game.
Imagine the battles! ---------------------------------------- Friends Forever |

Maya Rkell
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Posted - 2006.03.10 22:19:00 -
[54]
Originally by: F'nog People just need to move away from the hubs. If you do that, new hubs will form and you'll have the same supply/demand as Jita/Rens/Ours.
Can't happen, won't happen. Market mechanics actively punish attempts by sellers to expand.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |
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